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1 /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ |
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2 /* |
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3 * Copyright 2002 Niels Provos <provos@citi.umich.edu> |
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4 * All rights reserved. |
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5 * |
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6 * Redistribution and use in source and binary forms, with or without |
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7 * modification, are permitted provided that the following conditions |
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8 * are met: |
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9 * 1. Redistributions of source code must retain the above copyright |
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10 * notice, this list of conditions and the following disclaimer. |
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11 * 2. Redistributions in binary form must reproduce the above copyright |
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12 * notice, this list of conditions and the following disclaimer in the |
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13 * documentation and/or other materials provided with the distribution. |
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14 * |
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15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
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16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
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18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
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19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
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20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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25 */ |
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26 |
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27 #ifndef _SYS_TREE_H_ |
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28 #define _SYS_TREE_H_ |
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29 |
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30 /* |
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31 * This file defines data structures for different types of trees: |
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32 * splay trees and red-black trees. |
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33 * |
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34 * A splay tree is a self-organizing data structure. Every operation |
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35 * on the tree causes a splay to happen. The splay moves the requested |
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36 * node to the root of the tree and partly rebalances it. |
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37 * |
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38 * This has the benefit that request locality causes faster lookups as |
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39 * the requested nodes move to the top of the tree. On the other hand, |
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40 * every lookup causes memory writes. |
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41 * |
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42 * The Balance Theorem bounds the total access time for m operations |
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43 * and n inserts on an initially empty tree as O((m + n)lg n). The |
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44 * amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
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45 * |
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46 * A red-black tree is a binary search tree with the node color as an |
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47 * extra attribute. It fulfills a set of conditions: |
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48 * - every search path from the root to a leaf consists of the |
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49 * same number of black nodes, |
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50 * - each red node (except for the root) has a black parent, |
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51 * - each leaf node is black. |
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52 * |
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53 * Every operation on a red-black tree is bounded as O(lg n). |
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54 * The maximum height of a red-black tree is 2lg (n+1). |
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55 */ |
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56 |
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57 #define SPLAY_HEAD(name, type) \ |
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58 struct name { \ |
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59 struct type *sph_root; /* root of the tree */ \ |
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60 } |
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61 |
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62 #define SPLAY_INITIALIZER(root) \ |
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63 { NULL } |
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64 |
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65 #define SPLAY_INIT(root) do { \ |
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66 (root)->sph_root = NULL; \ |
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67 } while (0) |
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68 |
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69 #define SPLAY_ENTRY(type) \ |
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70 struct { \ |
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71 struct type *spe_left; /* left element */ \ |
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72 struct type *spe_right; /* right element */ \ |
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73 } |
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74 |
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75 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
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76 #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
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77 #define SPLAY_ROOT(head) (head)->sph_root |
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78 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
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79 |
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80 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
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81 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
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82 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
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83 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
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84 (head)->sph_root = tmp; \ |
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85 } while (0) |
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86 |
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87 #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
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88 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
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89 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
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90 (head)->sph_root = tmp; \ |
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91 } while (0) |
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92 |
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93 #define SPLAY_LINKLEFT(head, tmp, field) do { \ |
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94 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
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95 tmp = (head)->sph_root; \ |
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96 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
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97 } while (0) |
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98 |
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99 #define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
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100 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
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101 tmp = (head)->sph_root; \ |
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102 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
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103 } while (0) |
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104 |
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105 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
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106 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
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107 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
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108 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
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109 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
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110 } while (0) |
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111 |
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112 /* Generates prototypes and inline functions */ |
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113 |
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114 #define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
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115 void name##_SPLAY(struct name *, struct type *); \ |
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116 void name##_SPLAY_MINMAX(struct name *, int); \ |
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117 struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
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118 struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
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119 \ |
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120 /* Finds the node with the same key as elm */ \ |
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121 static __inline struct type * \ |
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122 name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
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123 { \ |
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124 if (SPLAY_EMPTY(head)) \ |
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125 return(NULL); \ |
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126 name##_SPLAY(head, elm); \ |
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127 if ((cmp)(elm, (head)->sph_root) == 0) \ |
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128 return (head->sph_root); \ |
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129 return (NULL); \ |
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130 } \ |
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131 \ |
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132 static __inline struct type * \ |
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133 name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
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134 { \ |
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135 name##_SPLAY(head, elm); \ |
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136 if (SPLAY_RIGHT(elm, field) != NULL) { \ |
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137 elm = SPLAY_RIGHT(elm, field); \ |
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138 while (SPLAY_LEFT(elm, field) != NULL) { \ |
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139 elm = SPLAY_LEFT(elm, field); \ |
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140 } \ |
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141 } else \ |
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142 elm = NULL; \ |
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143 return (elm); \ |
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144 } \ |
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145 \ |
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146 static __inline struct type * \ |
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147 name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
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148 { \ |
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149 name##_SPLAY_MINMAX(head, val); \ |
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150 return (SPLAY_ROOT(head)); \ |
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151 } |
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152 |
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153 /* Main splay operation. |
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154 * Moves node close to the key of elm to top |
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155 */ |
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156 #define SPLAY_GENERATE(name, type, field, cmp) \ |
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157 struct type * \ |
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158 name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
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159 { \ |
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160 if (SPLAY_EMPTY(head)) { \ |
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161 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
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162 } else { \ |
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163 int __comp; \ |
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164 name##_SPLAY(head, elm); \ |
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165 __comp = (cmp)(elm, (head)->sph_root); \ |
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166 if(__comp < 0) { \ |
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167 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ |
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168 SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
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169 SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
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170 } else if (__comp > 0) { \ |
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171 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
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172 SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
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173 SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
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174 } else \ |
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175 return ((head)->sph_root); \ |
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176 } \ |
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177 (head)->sph_root = (elm); \ |
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178 return (NULL); \ |
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179 } \ |
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180 \ |
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181 struct type * \ |
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182 name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
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183 { \ |
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184 struct type *__tmp; \ |
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185 if (SPLAY_EMPTY(head)) \ |
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186 return (NULL); \ |
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187 name##_SPLAY(head, elm); \ |
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188 if ((cmp)(elm, (head)->sph_root) == 0) { \ |
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189 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
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190 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ |
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191 } else { \ |
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192 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
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193 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ |
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194 name##_SPLAY(head, elm); \ |
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195 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
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196 } \ |
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197 return (elm); \ |
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198 } \ |
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199 return (NULL); \ |
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200 } \ |
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201 \ |
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202 void \ |
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203 name##_SPLAY(struct name *head, struct type *elm) \ |
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204 { \ |
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205 struct type __node, *__left, *__right, *__tmp; \ |
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206 int __comp; \ |
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207 \ |
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208 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
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209 __left = __right = &__node; \ |
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210 \ |
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211 while ((__comp = (cmp)(elm, (head)->sph_root))) { \ |
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212 if (__comp < 0) { \ |
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213 __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
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214 if (__tmp == NULL) \ |
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215 break; \ |
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216 if ((cmp)(elm, __tmp) < 0){ \ |
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217 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
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218 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
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219 break; \ |
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220 } \ |
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221 SPLAY_LINKLEFT(head, __right, field); \ |
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222 } else if (__comp > 0) { \ |
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223 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
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224 if (__tmp == NULL) \ |
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225 break; \ |
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226 if ((cmp)(elm, __tmp) > 0){ \ |
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227 SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
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228 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
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229 break; \ |
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230 } \ |
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231 SPLAY_LINKRIGHT(head, __left, field); \ |
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232 } \ |
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233 } \ |
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234 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
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235 } \ |
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236 \ |
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237 /* Splay with either the minimum or the maximum element \ |
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238 * Used to find minimum or maximum element in tree. \ |
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239 */ \ |
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240 void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
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241 { \ |
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242 struct type __node, *__left, *__right, *__tmp; \ |
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243 \ |
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244 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
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245 __left = __right = &__node; \ |
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246 \ |
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247 while (1) { \ |
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248 if (__comp < 0) { \ |
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249 __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
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250 if (__tmp == NULL) \ |
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251 break; \ |
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252 if (__comp < 0){ \ |
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253 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
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254 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
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255 break; \ |
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256 } \ |
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257 SPLAY_LINKLEFT(head, __right, field); \ |
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258 } else if (__comp > 0) { \ |
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259 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
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260 if (__tmp == NULL) \ |
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261 break; \ |
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262 if (__comp > 0) { \ |
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263 SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
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264 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
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265 break; \ |
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266 } \ |
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267 SPLAY_LINKRIGHT(head, __left, field); \ |
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268 } \ |
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269 } \ |
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270 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
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271 } |
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272 |
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273 #define SPLAY_NEGINF -1 |
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274 #define SPLAY_INF 1 |
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275 |
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276 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
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277 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
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278 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
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279 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
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280 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
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281 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
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282 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
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283 : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
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284 |
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285 #define SPLAY_FOREACH(x, name, head) \ |
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286 for ((x) = SPLAY_MIN(name, head); \ |
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287 (x) != NULL; \ |
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288 (x) = SPLAY_NEXT(name, head, x)) |
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289 |
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290 /* Macros that define a red-back tree */ |
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291 #define RB_HEAD(name, type) \ |
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292 struct name { \ |
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293 struct type *rbh_root; /* root of the tree */ \ |
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294 } |
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295 |
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296 #define RB_INITIALIZER(root) \ |
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297 { NULL } |
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298 |
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299 #define RB_INIT(root) do { \ |
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300 (root)->rbh_root = NULL; \ |
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301 } while (0) |
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302 |
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303 #define RB_BLACK 0 |
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304 #define RB_RED 1 |
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305 #define RB_ENTRY(type) \ |
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306 struct { \ |
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307 struct type *rbe_left; /* left element */ \ |
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308 struct type *rbe_right; /* right element */ \ |
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309 struct type *rbe_parent; /* parent element */ \ |
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310 int rbe_color; /* node color */ \ |
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311 } |
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312 |
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313 #define RB_LEFT(elm, field) (elm)->field.rbe_left |
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314 #define RB_RIGHT(elm, field) (elm)->field.rbe_right |
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315 #define RB_PARENT(elm, field) (elm)->field.rbe_parent |
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316 #define RB_COLOR(elm, field) (elm)->field.rbe_color |
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317 #define RB_ROOT(head) (head)->rbh_root |
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318 #define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
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319 |
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320 #define RB_SET(elm, parent, field) do { \ |
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321 RB_PARENT(elm, field) = parent; \ |
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322 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
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323 RB_COLOR(elm, field) = RB_RED; \ |
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324 } while (0) |
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325 |
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326 #define RB_SET_BLACKRED(black, red, field) do { \ |
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327 RB_COLOR(black, field) = RB_BLACK; \ |
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328 RB_COLOR(red, field) = RB_RED; \ |
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329 } while (0) |
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330 |
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331 #ifndef RB_AUGMENT |
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332 #define RB_AUGMENT(x) |
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333 #endif |
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334 |
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335 #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
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336 (tmp) = RB_RIGHT(elm, field); \ |
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337 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ |
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338 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
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339 } \ |
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340 RB_AUGMENT(elm); \ |
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341 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
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342 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
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343 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
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344 else \ |
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345 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
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346 } else \ |
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347 (head)->rbh_root = (tmp); \ |
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348 RB_LEFT(tmp, field) = (elm); \ |
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349 RB_PARENT(elm, field) = (tmp); \ |
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350 RB_AUGMENT(tmp); \ |
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351 if ((RB_PARENT(tmp, field))) \ |
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352 RB_AUGMENT(RB_PARENT(tmp, field)); \ |
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353 } while (0) |
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354 |
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355 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
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356 (tmp) = RB_LEFT(elm, field); \ |
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357 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ |
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358 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
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359 } \ |
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360 RB_AUGMENT(elm); \ |
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361 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
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362 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
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363 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
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364 else \ |
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365 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
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366 } else \ |
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367 (head)->rbh_root = (tmp); \ |
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368 RB_RIGHT(tmp, field) = (elm); \ |
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369 RB_PARENT(elm, field) = (tmp); \ |
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370 RB_AUGMENT(tmp); \ |
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371 if ((RB_PARENT(tmp, field))) \ |
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372 RB_AUGMENT(RB_PARENT(tmp, field)); \ |
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373 } while (0) |
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374 |
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375 /* Generates prototypes and inline functions */ |
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376 #define RB_PROTOTYPE(name, type, field, cmp) \ |
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377 void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
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378 void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
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379 struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
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380 struct type *name##_RB_INSERT(struct name *, struct type *); \ |
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381 struct type *name##_RB_FIND(struct name *, struct type *); \ |
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382 struct type *name##_RB_NEXT(struct type *); \ |
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383 struct type *name##_RB_MINMAX(struct name *, int); \ |
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384 \ |
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385 |
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386 /* Main rb operation. |
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387 * Moves node close to the key of elm to top |
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388 */ |
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389 #define RB_GENERATE(name, type, field, cmp) \ |
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390 void \ |
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391 name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
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392 { \ |
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393 struct type *parent, *gparent, *tmp; \ |
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394 while ((parent = RB_PARENT(elm, field)) && \ |
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395 RB_COLOR(parent, field) == RB_RED) { \ |
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396 gparent = RB_PARENT(parent, field); \ |
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397 if (parent == RB_LEFT(gparent, field)) { \ |
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398 tmp = RB_RIGHT(gparent, field); \ |
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399 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
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400 RB_COLOR(tmp, field) = RB_BLACK; \ |
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401 RB_SET_BLACKRED(parent, gparent, field);\ |
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402 elm = gparent; \ |
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403 continue; \ |
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404 } \ |
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405 if (RB_RIGHT(parent, field) == elm) { \ |
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406 RB_ROTATE_LEFT(head, parent, tmp, field);\ |
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407 tmp = parent; \ |
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408 parent = elm; \ |
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409 elm = tmp; \ |
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410 } \ |
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411 RB_SET_BLACKRED(parent, gparent, field); \ |
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412 RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
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413 } else { \ |
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414 tmp = RB_LEFT(gparent, field); \ |
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415 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
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416 RB_COLOR(tmp, field) = RB_BLACK; \ |
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417 RB_SET_BLACKRED(parent, gparent, field);\ |
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418 elm = gparent; \ |
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419 continue; \ |
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420 } \ |
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421 if (RB_LEFT(parent, field) == elm) { \ |
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422 RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
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423 tmp = parent; \ |
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424 parent = elm; \ |
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425 elm = tmp; \ |
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426 } \ |
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427 RB_SET_BLACKRED(parent, gparent, field); \ |
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428 RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
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429 } \ |
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430 } \ |
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431 RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
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432 } \ |
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433 \ |
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434 void \ |
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435 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ |
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436 { \ |
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437 struct type *tmp; \ |
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438 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
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439 elm != RB_ROOT(head)) { \ |
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440 if (RB_LEFT(parent, field) == elm) { \ |
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441 tmp = RB_RIGHT(parent, field); \ |
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442 if (RB_COLOR(tmp, field) == RB_RED) { \ |
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443 RB_SET_BLACKRED(tmp, parent, field); \ |
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444 RB_ROTATE_LEFT(head, parent, tmp, field);\ |
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445 tmp = RB_RIGHT(parent, field); \ |
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446 } \ |
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447 if ((RB_LEFT(tmp, field) == NULL || \ |
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448 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
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449 (RB_RIGHT(tmp, field) == NULL || \ |
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450 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
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451 RB_COLOR(tmp, field) = RB_RED; \ |
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452 elm = parent; \ |
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453 parent = RB_PARENT(elm, field); \ |
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454 } else { \ |
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455 if (RB_RIGHT(tmp, field) == NULL || \ |
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456 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ |
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457 struct type *oleft; \ |
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458 if ((oleft = RB_LEFT(tmp, field)))\ |
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459 RB_COLOR(oleft, field) = RB_BLACK;\ |
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460 RB_COLOR(tmp, field) = RB_RED; \ |
|
461 RB_ROTATE_RIGHT(head, tmp, oleft, field);\ |
|
462 tmp = RB_RIGHT(parent, field); \ |
|
463 } \ |
|
464 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|
465 RB_COLOR(parent, field) = RB_BLACK; \ |
|
466 if (RB_RIGHT(tmp, field)) \ |
|
467 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ |
|
468 RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|
469 elm = RB_ROOT(head); \ |
|
470 break; \ |
|
471 } \ |
|
472 } else { \ |
|
473 tmp = RB_LEFT(parent, field); \ |
|
474 if (RB_COLOR(tmp, field) == RB_RED) { \ |
|
475 RB_SET_BLACKRED(tmp, parent, field); \ |
|
476 RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
477 tmp = RB_LEFT(parent, field); \ |
|
478 } \ |
|
479 if ((RB_LEFT(tmp, field) == NULL || \ |
|
480 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
|
481 (RB_RIGHT(tmp, field) == NULL || \ |
|
482 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
|
483 RB_COLOR(tmp, field) = RB_RED; \ |
|
484 elm = parent; \ |
|
485 parent = RB_PARENT(elm, field); \ |
|
486 } else { \ |
|
487 if (RB_LEFT(tmp, field) == NULL || \ |
|
488 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ |
|
489 struct type *oright; \ |
|
490 if ((oright = RB_RIGHT(tmp, field)))\ |
|
491 RB_COLOR(oright, field) = RB_BLACK;\ |
|
492 RB_COLOR(tmp, field) = RB_RED; \ |
|
493 RB_ROTATE_LEFT(head, tmp, oright, field);\ |
|
494 tmp = RB_LEFT(parent, field); \ |
|
495 } \ |
|
496 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|
497 RB_COLOR(parent, field) = RB_BLACK; \ |
|
498 if (RB_LEFT(tmp, field)) \ |
|
499 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ |
|
500 RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
501 elm = RB_ROOT(head); \ |
|
502 break; \ |
|
503 } \ |
|
504 } \ |
|
505 } \ |
|
506 if (elm) \ |
|
507 RB_COLOR(elm, field) = RB_BLACK; \ |
|
508 } \ |
|
509 \ |
|
510 struct type * \ |
|
511 name##_RB_REMOVE(struct name *head, struct type *elm) \ |
|
512 { \ |
|
513 struct type *child, *parent, *old = elm; \ |
|
514 int color; \ |
|
515 if (RB_LEFT(elm, field) == NULL) \ |
|
516 child = RB_RIGHT(elm, field); \ |
|
517 else if (RB_RIGHT(elm, field) == NULL) \ |
|
518 child = RB_LEFT(elm, field); \ |
|
519 else { \ |
|
520 struct type *left; \ |
|
521 elm = RB_RIGHT(elm, field); \ |
|
522 while ((left = RB_LEFT(elm, field))) \ |
|
523 elm = left; \ |
|
524 child = RB_RIGHT(elm, field); \ |
|
525 parent = RB_PARENT(elm, field); \ |
|
526 color = RB_COLOR(elm, field); \ |
|
527 if (child) \ |
|
528 RB_PARENT(child, field) = parent; \ |
|
529 if (parent) { \ |
|
530 if (RB_LEFT(parent, field) == elm) \ |
|
531 RB_LEFT(parent, field) = child; \ |
|
532 else \ |
|
533 RB_RIGHT(parent, field) = child; \ |
|
534 RB_AUGMENT(parent); \ |
|
535 } else \ |
|
536 RB_ROOT(head) = child; \ |
|
537 if (RB_PARENT(elm, field) == old) \ |
|
538 parent = elm; \ |
|
539 (elm)->field = (old)->field; \ |
|
540 if (RB_PARENT(old, field)) { \ |
|
541 if (RB_LEFT(RB_PARENT(old, field), field) == old)\ |
|
542 RB_LEFT(RB_PARENT(old, field), field) = elm;\ |
|
543 else \ |
|
544 RB_RIGHT(RB_PARENT(old, field), field) = elm;\ |
|
545 RB_AUGMENT(RB_PARENT(old, field)); \ |
|
546 } else \ |
|
547 RB_ROOT(head) = elm; \ |
|
548 RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
|
549 if (RB_RIGHT(old, field)) \ |
|
550 RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
|
551 if (parent) { \ |
|
552 left = parent; \ |
|
553 do { \ |
|
554 RB_AUGMENT(left); \ |
|
555 } while ((left = RB_PARENT(left, field))); \ |
|
556 } \ |
|
557 goto color; \ |
|
558 } \ |
|
559 parent = RB_PARENT(elm, field); \ |
|
560 color = RB_COLOR(elm, field); \ |
|
561 if (child) \ |
|
562 RB_PARENT(child, field) = parent; \ |
|
563 if (parent) { \ |
|
564 if (RB_LEFT(parent, field) == elm) \ |
|
565 RB_LEFT(parent, field) = child; \ |
|
566 else \ |
|
567 RB_RIGHT(parent, field) = child; \ |
|
568 RB_AUGMENT(parent); \ |
|
569 } else \ |
|
570 RB_ROOT(head) = child; \ |
|
571 color: \ |
|
572 if (color == RB_BLACK) \ |
|
573 name##_RB_REMOVE_COLOR(head, parent, child); \ |
|
574 return (old); \ |
|
575 } \ |
|
576 \ |
|
577 /* Inserts a node into the RB tree */ \ |
|
578 struct type * \ |
|
579 name##_RB_INSERT(struct name *head, struct type *elm) \ |
|
580 { \ |
|
581 struct type *tmp; \ |
|
582 struct type *parent = NULL; \ |
|
583 int comp = 0; \ |
|
584 tmp = RB_ROOT(head); \ |
|
585 while (tmp) { \ |
|
586 parent = tmp; \ |
|
587 comp = (cmp)(elm, parent); \ |
|
588 if (comp < 0) \ |
|
589 tmp = RB_LEFT(tmp, field); \ |
|
590 else if (comp > 0) \ |
|
591 tmp = RB_RIGHT(tmp, field); \ |
|
592 else \ |
|
593 return (tmp); \ |
|
594 } \ |
|
595 RB_SET(elm, parent, field); \ |
|
596 if (parent != NULL) { \ |
|
597 if (comp < 0) \ |
|
598 RB_LEFT(parent, field) = elm; \ |
|
599 else \ |
|
600 RB_RIGHT(parent, field) = elm; \ |
|
601 RB_AUGMENT(parent); \ |
|
602 } else \ |
|
603 RB_ROOT(head) = elm; \ |
|
604 name##_RB_INSERT_COLOR(head, elm); \ |
|
605 return (NULL); \ |
|
606 } \ |
|
607 \ |
|
608 /* Finds the node with the same key as elm */ \ |
|
609 struct type * \ |
|
610 name##_RB_FIND(struct name *head, struct type *elm) \ |
|
611 { \ |
|
612 struct type *tmp = RB_ROOT(head); \ |
|
613 int comp; \ |
|
614 while (tmp) { \ |
|
615 comp = cmp(elm, tmp); \ |
|
616 if (comp < 0) \ |
|
617 tmp = RB_LEFT(tmp, field); \ |
|
618 else if (comp > 0) \ |
|
619 tmp = RB_RIGHT(tmp, field); \ |
|
620 else \ |
|
621 return (tmp); \ |
|
622 } \ |
|
623 return (NULL); \ |
|
624 } \ |
|
625 \ |
|
626 struct type * \ |
|
627 name##_RB_NEXT(struct type *elm) \ |
|
628 { \ |
|
629 if (RB_RIGHT(elm, field)) { \ |
|
630 elm = RB_RIGHT(elm, field); \ |
|
631 while (RB_LEFT(elm, field)) \ |
|
632 elm = RB_LEFT(elm, field); \ |
|
633 } else { \ |
|
634 if (RB_PARENT(elm, field) && \ |
|
635 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
|
636 elm = RB_PARENT(elm, field); \ |
|
637 else { \ |
|
638 while (RB_PARENT(elm, field) && \ |
|
639 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ |
|
640 elm = RB_PARENT(elm, field); \ |
|
641 elm = RB_PARENT(elm, field); \ |
|
642 } \ |
|
643 } \ |
|
644 return (elm); \ |
|
645 } \ |
|
646 \ |
|
647 struct type * \ |
|
648 name##_RB_MINMAX(struct name *head, int val) \ |
|
649 { \ |
|
650 struct type *tmp = RB_ROOT(head); \ |
|
651 struct type *parent = NULL; \ |
|
652 while (tmp) { \ |
|
653 parent = tmp; \ |
|
654 if (val < 0) \ |
|
655 tmp = RB_LEFT(tmp, field); \ |
|
656 else \ |
|
657 tmp = RB_RIGHT(tmp, field); \ |
|
658 } \ |
|
659 return (parent); \ |
|
660 } |
|
661 |
|
662 #define RB_NEGINF -1 |
|
663 #define RB_INF 1 |
|
664 |
|
665 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
|
666 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
|
667 #define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
|
668 #define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
|
669 #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
|
670 #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
|
671 |
|
672 #define RB_FOREACH(x, name, head) \ |
|
673 for ((x) = RB_MIN(name, head); \ |
|
674 (x) != NULL; \ |
|
675 (x) = name##_RB_NEXT(x)) |
|
676 |
|
677 #endif /* _SYS_TREE_H_ */ |
|
678 /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */ |
|
679 /* |
|
680 * Copyright 2002 Niels Provos <provos@citi.umich.edu> |
|
681 * All rights reserved. |
|
682 * |
|
683 * Redistribution and use in source and binary forms, with or without |
|
684 * modification, are permitted provided that the following conditions |
|
685 * are met: |
|
686 * 1. Redistributions of source code must retain the above copyright |
|
687 * notice, this list of conditions and the following disclaimer. |
|
688 * 2. Redistributions in binary form must reproduce the above copyright |
|
689 * notice, this list of conditions and the following disclaimer in the |
|
690 * documentation and/or other materials provided with the distribution. |
|
691 * |
|
692 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
|
693 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
|
694 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
|
695 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
|
696 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
|
697 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|
698 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
|
699 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|
700 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
|
701 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
702 */ |
|
703 |
|
704 #ifndef _SYS_TREE_H_ |
|
705 #define _SYS_TREE_H_ |
|
706 |
|
707 /* |
|
708 * This file defines data structures for different types of trees: |
|
709 * splay trees and red-black trees. |
|
710 * |
|
711 * A splay tree is a self-organizing data structure. Every operation |
|
712 * on the tree causes a splay to happen. The splay moves the requested |
|
713 * node to the root of the tree and partly rebalances it. |
|
714 * |
|
715 * This has the benefit that request locality causes faster lookups as |
|
716 * the requested nodes move to the top of the tree. On the other hand, |
|
717 * every lookup causes memory writes. |
|
718 * |
|
719 * The Balance Theorem bounds the total access time for m operations |
|
720 * and n inserts on an initially empty tree as O((m + n)lg n). The |
|
721 * amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
|
722 * |
|
723 * A red-black tree is a binary search tree with the node color as an |
|
724 * extra attribute. It fulfills a set of conditions: |
|
725 * - every search path from the root to a leaf consists of the |
|
726 * same number of black nodes, |
|
727 * - each red node (except for the root) has a black parent, |
|
728 * - each leaf node is black. |
|
729 * |
|
730 * Every operation on a red-black tree is bounded as O(lg n). |
|
731 * The maximum height of a red-black tree is 2lg (n+1). |
|
732 */ |
|
733 |
|
734 #define SPLAY_HEAD(name, type) \ |
|
735 struct name { \ |
|
736 struct type *sph_root; /* root of the tree */ \ |
|
737 } |
|
738 |
|
739 #define SPLAY_INITIALIZER(root) \ |
|
740 { NULL } |
|
741 |
|
742 #define SPLAY_INIT(root) do { \ |
|
743 (root)->sph_root = NULL; \ |
|
744 } while (0) |
|
745 |
|
746 #define SPLAY_ENTRY(type) \ |
|
747 struct { \ |
|
748 struct type *spe_left; /* left element */ \ |
|
749 struct type *spe_right; /* right element */ \ |
|
750 } |
|
751 |
|
752 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
|
753 #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
|
754 #define SPLAY_ROOT(head) (head)->sph_root |
|
755 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
|
756 |
|
757 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
|
758 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
|
759 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
|
760 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
|
761 (head)->sph_root = tmp; \ |
|
762 } while (0) |
|
763 |
|
764 #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
|
765 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
|
766 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
|
767 (head)->sph_root = tmp; \ |
|
768 } while (0) |
|
769 |
|
770 #define SPLAY_LINKLEFT(head, tmp, field) do { \ |
|
771 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
|
772 tmp = (head)->sph_root; \ |
|
773 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
|
774 } while (0) |
|
775 |
|
776 #define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
|
777 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
|
778 tmp = (head)->sph_root; \ |
|
779 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
|
780 } while (0) |
|
781 |
|
782 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
|
783 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
|
784 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
|
785 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
|
786 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
|
787 } while (0) |
|
788 |
|
789 /* Generates prototypes and inline functions */ |
|
790 |
|
791 #define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
|
792 void name##_SPLAY(struct name *, struct type *); \ |
|
793 void name##_SPLAY_MINMAX(struct name *, int); \ |
|
794 struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
|
795 struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
|
796 \ |
|
797 /* Finds the node with the same key as elm */ \ |
|
798 static __inline struct type * \ |
|
799 name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
|
800 { \ |
|
801 if (SPLAY_EMPTY(head)) \ |
|
802 return(NULL); \ |
|
803 name##_SPLAY(head, elm); \ |
|
804 if ((cmp)(elm, (head)->sph_root) == 0) \ |
|
805 return (head->sph_root); \ |
|
806 return (NULL); \ |
|
807 } \ |
|
808 \ |
|
809 static __inline struct type * \ |
|
810 name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
|
811 { \ |
|
812 name##_SPLAY(head, elm); \ |
|
813 if (SPLAY_RIGHT(elm, field) != NULL) { \ |
|
814 elm = SPLAY_RIGHT(elm, field); \ |
|
815 while (SPLAY_LEFT(elm, field) != NULL) { \ |
|
816 elm = SPLAY_LEFT(elm, field); \ |
|
817 } \ |
|
818 } else \ |
|
819 elm = NULL; \ |
|
820 return (elm); \ |
|
821 } \ |
|
822 \ |
|
823 static __inline struct type * \ |
|
824 name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
|
825 { \ |
|
826 name##_SPLAY_MINMAX(head, val); \ |
|
827 return (SPLAY_ROOT(head)); \ |
|
828 } |
|
829 |
|
830 /* Main splay operation. |
|
831 * Moves node close to the key of elm to top |
|
832 */ |
|
833 #define SPLAY_GENERATE(name, type, field, cmp) \ |
|
834 struct type * \ |
|
835 name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
|
836 { \ |
|
837 if (SPLAY_EMPTY(head)) { \ |
|
838 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
|
839 } else { \ |
|
840 int __comp; \ |
|
841 name##_SPLAY(head, elm); \ |
|
842 __comp = (cmp)(elm, (head)->sph_root); \ |
|
843 if(__comp < 0) { \ |
|
844 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ |
|
845 SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
|
846 SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
|
847 } else if (__comp > 0) { \ |
|
848 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
|
849 SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
|
850 SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
|
851 } else \ |
|
852 return ((head)->sph_root); \ |
|
853 } \ |
|
854 (head)->sph_root = (elm); \ |
|
855 return (NULL); \ |
|
856 } \ |
|
857 \ |
|
858 struct type * \ |
|
859 name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
|
860 { \ |
|
861 struct type *__tmp; \ |
|
862 if (SPLAY_EMPTY(head)) \ |
|
863 return (NULL); \ |
|
864 name##_SPLAY(head, elm); \ |
|
865 if ((cmp)(elm, (head)->sph_root) == 0) { \ |
|
866 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
|
867 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ |
|
868 } else { \ |
|
869 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|
870 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ |
|
871 name##_SPLAY(head, elm); \ |
|
872 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
|
873 } \ |
|
874 return (elm); \ |
|
875 } \ |
|
876 return (NULL); \ |
|
877 } \ |
|
878 \ |
|
879 void \ |
|
880 name##_SPLAY(struct name *head, struct type *elm) \ |
|
881 { \ |
|
882 struct type __node, *__left, *__right, *__tmp; \ |
|
883 int __comp; \ |
|
884 \ |
|
885 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
|
886 __left = __right = &__node; \ |
|
887 \ |
|
888 while ((__comp = (cmp)(elm, (head)->sph_root))) { \ |
|
889 if (__comp < 0) { \ |
|
890 __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
|
891 if (__tmp == NULL) \ |
|
892 break; \ |
|
893 if ((cmp)(elm, __tmp) < 0){ \ |
|
894 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
|
895 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
|
896 break; \ |
|
897 } \ |
|
898 SPLAY_LINKLEFT(head, __right, field); \ |
|
899 } else if (__comp > 0) { \ |
|
900 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|
901 if (__tmp == NULL) \ |
|
902 break; \ |
|
903 if ((cmp)(elm, __tmp) > 0){ \ |
|
904 SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
|
905 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
|
906 break; \ |
|
907 } \ |
|
908 SPLAY_LINKRIGHT(head, __left, field); \ |
|
909 } \ |
|
910 } \ |
|
911 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
|
912 } \ |
|
913 \ |
|
914 /* Splay with either the minimum or the maximum element \ |
|
915 * Used to find minimum or maximum element in tree. \ |
|
916 */ \ |
|
917 void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
|
918 { \ |
|
919 struct type __node, *__left, *__right, *__tmp; \ |
|
920 \ |
|
921 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
|
922 __left = __right = &__node; \ |
|
923 \ |
|
924 while (1) { \ |
|
925 if (__comp < 0) { \ |
|
926 __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
|
927 if (__tmp == NULL) \ |
|
928 break; \ |
|
929 if (__comp < 0){ \ |
|
930 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
|
931 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
|
932 break; \ |
|
933 } \ |
|
934 SPLAY_LINKLEFT(head, __right, field); \ |
|
935 } else if (__comp > 0) { \ |
|
936 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
|
937 if (__tmp == NULL) \ |
|
938 break; \ |
|
939 if (__comp > 0) { \ |
|
940 SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
|
941 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
|
942 break; \ |
|
943 } \ |
|
944 SPLAY_LINKRIGHT(head, __left, field); \ |
|
945 } \ |
|
946 } \ |
|
947 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
|
948 } |
|
949 |
|
950 #define SPLAY_NEGINF -1 |
|
951 #define SPLAY_INF 1 |
|
952 |
|
953 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
|
954 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
|
955 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
|
956 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
|
957 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
|
958 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
|
959 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
|
960 : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
|
961 |
|
962 #define SPLAY_FOREACH(x, name, head) \ |
|
963 for ((x) = SPLAY_MIN(name, head); \ |
|
964 (x) != NULL; \ |
|
965 (x) = SPLAY_NEXT(name, head, x)) |
|
966 |
|
967 /* Macros that define a red-back tree */ |
|
968 #define RB_HEAD(name, type) \ |
|
969 struct name { \ |
|
970 struct type *rbh_root; /* root of the tree */ \ |
|
971 } |
|
972 |
|
973 #define RB_INITIALIZER(root) \ |
|
974 { NULL } |
|
975 |
|
976 #define RB_INIT(root) do { \ |
|
977 (root)->rbh_root = NULL; \ |
|
978 } while (0) |
|
979 |
|
980 #define RB_BLACK 0 |
|
981 #define RB_RED 1 |
|
982 #define RB_ENTRY(type) \ |
|
983 struct { \ |
|
984 struct type *rbe_left; /* left element */ \ |
|
985 struct type *rbe_right; /* right element */ \ |
|
986 struct type *rbe_parent; /* parent element */ \ |
|
987 int rbe_color; /* node color */ \ |
|
988 } |
|
989 |
|
990 #define RB_LEFT(elm, field) (elm)->field.rbe_left |
|
991 #define RB_RIGHT(elm, field) (elm)->field.rbe_right |
|
992 #define RB_PARENT(elm, field) (elm)->field.rbe_parent |
|
993 #define RB_COLOR(elm, field) (elm)->field.rbe_color |
|
994 #define RB_ROOT(head) (head)->rbh_root |
|
995 #define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
|
996 |
|
997 #define RB_SET(elm, parent, field) do { \ |
|
998 RB_PARENT(elm, field) = parent; \ |
|
999 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
|
1000 RB_COLOR(elm, field) = RB_RED; \ |
|
1001 } while (0) |
|
1002 |
|
1003 #define RB_SET_BLACKRED(black, red, field) do { \ |
|
1004 RB_COLOR(black, field) = RB_BLACK; \ |
|
1005 RB_COLOR(red, field) = RB_RED; \ |
|
1006 } while (0) |
|
1007 |
|
1008 #ifndef RB_AUGMENT |
|
1009 #define RB_AUGMENT(x) |
|
1010 #endif |
|
1011 |
|
1012 #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
|
1013 (tmp) = RB_RIGHT(elm, field); \ |
|
1014 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ |
|
1015 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
|
1016 } \ |
|
1017 RB_AUGMENT(elm); \ |
|
1018 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
|
1019 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
|
1020 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
|
1021 else \ |
|
1022 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
|
1023 } else \ |
|
1024 (head)->rbh_root = (tmp); \ |
|
1025 RB_LEFT(tmp, field) = (elm); \ |
|
1026 RB_PARENT(elm, field) = (tmp); \ |
|
1027 RB_AUGMENT(tmp); \ |
|
1028 if ((RB_PARENT(tmp, field))) \ |
|
1029 RB_AUGMENT(RB_PARENT(tmp, field)); \ |
|
1030 } while (0) |
|
1031 |
|
1032 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
|
1033 (tmp) = RB_LEFT(elm, field); \ |
|
1034 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ |
|
1035 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
|
1036 } \ |
|
1037 RB_AUGMENT(elm); \ |
|
1038 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
|
1039 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
|
1040 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
|
1041 else \ |
|
1042 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
|
1043 } else \ |
|
1044 (head)->rbh_root = (tmp); \ |
|
1045 RB_RIGHT(tmp, field) = (elm); \ |
|
1046 RB_PARENT(elm, field) = (tmp); \ |
|
1047 RB_AUGMENT(tmp); \ |
|
1048 if ((RB_PARENT(tmp, field))) \ |
|
1049 RB_AUGMENT(RB_PARENT(tmp, field)); \ |
|
1050 } while (0) |
|
1051 |
|
1052 /* Generates prototypes and inline functions */ |
|
1053 #define RB_PROTOTYPE(name, type, field, cmp) \ |
|
1054 void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
|
1055 void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
|
1056 struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
|
1057 struct type *name##_RB_INSERT(struct name *, struct type *); \ |
|
1058 struct type *name##_RB_FIND(struct name *, struct type *); \ |
|
1059 struct type *name##_RB_NEXT(struct type *); \ |
|
1060 struct type *name##_RB_MINMAX(struct name *, int); \ |
|
1061 \ |
|
1062 |
|
1063 /* Main rb operation. |
|
1064 * Moves node close to the key of elm to top |
|
1065 */ |
|
1066 #define RB_GENERATE(name, type, field, cmp) \ |
|
1067 void \ |
|
1068 name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
|
1069 { \ |
|
1070 struct type *parent, *gparent, *tmp; \ |
|
1071 while ((parent = RB_PARENT(elm, field)) && \ |
|
1072 RB_COLOR(parent, field) == RB_RED) { \ |
|
1073 gparent = RB_PARENT(parent, field); \ |
|
1074 if (parent == RB_LEFT(gparent, field)) { \ |
|
1075 tmp = RB_RIGHT(gparent, field); \ |
|
1076 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
|
1077 RB_COLOR(tmp, field) = RB_BLACK; \ |
|
1078 RB_SET_BLACKRED(parent, gparent, field);\ |
|
1079 elm = gparent; \ |
|
1080 continue; \ |
|
1081 } \ |
|
1082 if (RB_RIGHT(parent, field) == elm) { \ |
|
1083 RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|
1084 tmp = parent; \ |
|
1085 parent = elm; \ |
|
1086 elm = tmp; \ |
|
1087 } \ |
|
1088 RB_SET_BLACKRED(parent, gparent, field); \ |
|
1089 RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
|
1090 } else { \ |
|
1091 tmp = RB_LEFT(gparent, field); \ |
|
1092 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
|
1093 RB_COLOR(tmp, field) = RB_BLACK; \ |
|
1094 RB_SET_BLACKRED(parent, gparent, field);\ |
|
1095 elm = gparent; \ |
|
1096 continue; \ |
|
1097 } \ |
|
1098 if (RB_LEFT(parent, field) == elm) { \ |
|
1099 RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
1100 tmp = parent; \ |
|
1101 parent = elm; \ |
|
1102 elm = tmp; \ |
|
1103 } \ |
|
1104 RB_SET_BLACKRED(parent, gparent, field); \ |
|
1105 RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
|
1106 } \ |
|
1107 } \ |
|
1108 RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
|
1109 } \ |
|
1110 \ |
|
1111 void \ |
|
1112 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ |
|
1113 { \ |
|
1114 struct type *tmp; \ |
|
1115 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
|
1116 elm != RB_ROOT(head)) { \ |
|
1117 if (RB_LEFT(parent, field) == elm) { \ |
|
1118 tmp = RB_RIGHT(parent, field); \ |
|
1119 if (RB_COLOR(tmp, field) == RB_RED) { \ |
|
1120 RB_SET_BLACKRED(tmp, parent, field); \ |
|
1121 RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|
1122 tmp = RB_RIGHT(parent, field); \ |
|
1123 } \ |
|
1124 if ((RB_LEFT(tmp, field) == NULL || \ |
|
1125 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
|
1126 (RB_RIGHT(tmp, field) == NULL || \ |
|
1127 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
|
1128 RB_COLOR(tmp, field) = RB_RED; \ |
|
1129 elm = parent; \ |
|
1130 parent = RB_PARENT(elm, field); \ |
|
1131 } else { \ |
|
1132 if (RB_RIGHT(tmp, field) == NULL || \ |
|
1133 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ |
|
1134 struct type *oleft; \ |
|
1135 if ((oleft = RB_LEFT(tmp, field)))\ |
|
1136 RB_COLOR(oleft, field) = RB_BLACK;\ |
|
1137 RB_COLOR(tmp, field) = RB_RED; \ |
|
1138 RB_ROTATE_RIGHT(head, tmp, oleft, field);\ |
|
1139 tmp = RB_RIGHT(parent, field); \ |
|
1140 } \ |
|
1141 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|
1142 RB_COLOR(parent, field) = RB_BLACK; \ |
|
1143 if (RB_RIGHT(tmp, field)) \ |
|
1144 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ |
|
1145 RB_ROTATE_LEFT(head, parent, tmp, field);\ |
|
1146 elm = RB_ROOT(head); \ |
|
1147 break; \ |
|
1148 } \ |
|
1149 } else { \ |
|
1150 tmp = RB_LEFT(parent, field); \ |
|
1151 if (RB_COLOR(tmp, field) == RB_RED) { \ |
|
1152 RB_SET_BLACKRED(tmp, parent, field); \ |
|
1153 RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
1154 tmp = RB_LEFT(parent, field); \ |
|
1155 } \ |
|
1156 if ((RB_LEFT(tmp, field) == NULL || \ |
|
1157 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
|
1158 (RB_RIGHT(tmp, field) == NULL || \ |
|
1159 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
|
1160 RB_COLOR(tmp, field) = RB_RED; \ |
|
1161 elm = parent; \ |
|
1162 parent = RB_PARENT(elm, field); \ |
|
1163 } else { \ |
|
1164 if (RB_LEFT(tmp, field) == NULL || \ |
|
1165 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ |
|
1166 struct type *oright; \ |
|
1167 if ((oright = RB_RIGHT(tmp, field)))\ |
|
1168 RB_COLOR(oright, field) = RB_BLACK;\ |
|
1169 RB_COLOR(tmp, field) = RB_RED; \ |
|
1170 RB_ROTATE_LEFT(head, tmp, oright, field);\ |
|
1171 tmp = RB_LEFT(parent, field); \ |
|
1172 } \ |
|
1173 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
|
1174 RB_COLOR(parent, field) = RB_BLACK; \ |
|
1175 if (RB_LEFT(tmp, field)) \ |
|
1176 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ |
|
1177 RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
|
1178 elm = RB_ROOT(head); \ |
|
1179 break; \ |
|
1180 } \ |
|
1181 } \ |
|
1182 } \ |
|
1183 if (elm) \ |
|
1184 RB_COLOR(elm, field) = RB_BLACK; \ |
|
1185 } \ |
|
1186 \ |
|
1187 struct type * \ |
|
1188 name##_RB_REMOVE(struct name *head, struct type *elm) \ |
|
1189 { \ |
|
1190 struct type *child, *parent, *old = elm; \ |
|
1191 int color; \ |
|
1192 if (RB_LEFT(elm, field) == NULL) \ |
|
1193 child = RB_RIGHT(elm, field); \ |
|
1194 else if (RB_RIGHT(elm, field) == NULL) \ |
|
1195 child = RB_LEFT(elm, field); \ |
|
1196 else { \ |
|
1197 struct type *left; \ |
|
1198 elm = RB_RIGHT(elm, field); \ |
|
1199 while ((left = RB_LEFT(elm, field))) \ |
|
1200 elm = left; \ |
|
1201 child = RB_RIGHT(elm, field); \ |
|
1202 parent = RB_PARENT(elm, field); \ |
|
1203 color = RB_COLOR(elm, field); \ |
|
1204 if (child) \ |
|
1205 RB_PARENT(child, field) = parent; \ |
|
1206 if (parent) { \ |
|
1207 if (RB_LEFT(parent, field) == elm) \ |
|
1208 RB_LEFT(parent, field) = child; \ |
|
1209 else \ |
|
1210 RB_RIGHT(parent, field) = child; \ |
|
1211 RB_AUGMENT(parent); \ |
|
1212 } else \ |
|
1213 RB_ROOT(head) = child; \ |
|
1214 if (RB_PARENT(elm, field) == old) \ |
|
1215 parent = elm; \ |
|
1216 (elm)->field = (old)->field; \ |
|
1217 if (RB_PARENT(old, field)) { \ |
|
1218 if (RB_LEFT(RB_PARENT(old, field), field) == old)\ |
|
1219 RB_LEFT(RB_PARENT(old, field), field) = elm;\ |
|
1220 else \ |
|
1221 RB_RIGHT(RB_PARENT(old, field), field) = elm;\ |
|
1222 RB_AUGMENT(RB_PARENT(old, field)); \ |
|
1223 } else \ |
|
1224 RB_ROOT(head) = elm; \ |
|
1225 RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
|
1226 if (RB_RIGHT(old, field)) \ |
|
1227 RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
|
1228 if (parent) { \ |
|
1229 left = parent; \ |
|
1230 do { \ |
|
1231 RB_AUGMENT(left); \ |
|
1232 } while ((left = RB_PARENT(left, field))); \ |
|
1233 } \ |
|
1234 goto color; \ |
|
1235 } \ |
|
1236 parent = RB_PARENT(elm, field); \ |
|
1237 color = RB_COLOR(elm, field); \ |
|
1238 if (child) \ |
|
1239 RB_PARENT(child, field) = parent; \ |
|
1240 if (parent) { \ |
|
1241 if (RB_LEFT(parent, field) == elm) \ |
|
1242 RB_LEFT(parent, field) = child; \ |
|
1243 else \ |
|
1244 RB_RIGHT(parent, field) = child; \ |
|
1245 RB_AUGMENT(parent); \ |
|
1246 } else \ |
|
1247 RB_ROOT(head) = child; \ |
|
1248 color: \ |
|
1249 if (color == RB_BLACK) \ |
|
1250 name##_RB_REMOVE_COLOR(head, parent, child); \ |
|
1251 return (old); \ |
|
1252 } \ |
|
1253 \ |
|
1254 /* Inserts a node into the RB tree */ \ |
|
1255 struct type * \ |
|
1256 name##_RB_INSERT(struct name *head, struct type *elm) \ |
|
1257 { \ |
|
1258 struct type *tmp; \ |
|
1259 struct type *parent = NULL; \ |
|
1260 int comp = 0; \ |
|
1261 tmp = RB_ROOT(head); \ |
|
1262 while (tmp) { \ |
|
1263 parent = tmp; \ |
|
1264 comp = (cmp)(elm, parent); \ |
|
1265 if (comp < 0) \ |
|
1266 tmp = RB_LEFT(tmp, field); \ |
|
1267 else if (comp > 0) \ |
|
1268 tmp = RB_RIGHT(tmp, field); \ |
|
1269 else \ |
|
1270 return (tmp); \ |
|
1271 } \ |
|
1272 RB_SET(elm, parent, field); \ |
|
1273 if (parent != NULL) { \ |
|
1274 if (comp < 0) \ |
|
1275 RB_LEFT(parent, field) = elm; \ |
|
1276 else \ |
|
1277 RB_RIGHT(parent, field) = elm; \ |
|
1278 RB_AUGMENT(parent); \ |
|
1279 } else \ |
|
1280 RB_ROOT(head) = elm; \ |
|
1281 name##_RB_INSERT_COLOR(head, elm); \ |
|
1282 return (NULL); \ |
|
1283 } \ |
|
1284 \ |
|
1285 /* Finds the node with the same key as elm */ \ |
|
1286 struct type * \ |
|
1287 name##_RB_FIND(struct name *head, struct type *elm) \ |
|
1288 { \ |
|
1289 struct type *tmp = RB_ROOT(head); \ |
|
1290 int comp; \ |
|
1291 while (tmp) { \ |
|
1292 comp = cmp(elm, tmp); \ |
|
1293 if (comp < 0) \ |
|
1294 tmp = RB_LEFT(tmp, field); \ |
|
1295 else if (comp > 0) \ |
|
1296 tmp = RB_RIGHT(tmp, field); \ |
|
1297 else \ |
|
1298 return (tmp); \ |
|
1299 } \ |
|
1300 return (NULL); \ |
|
1301 } \ |
|
1302 \ |
|
1303 struct type * \ |
|
1304 name##_RB_NEXT(struct type *elm) \ |
|
1305 { \ |
|
1306 if (RB_RIGHT(elm, field)) { \ |
|
1307 elm = RB_RIGHT(elm, field); \ |
|
1308 while (RB_LEFT(elm, field)) \ |
|
1309 elm = RB_LEFT(elm, field); \ |
|
1310 } else { \ |
|
1311 if (RB_PARENT(elm, field) && \ |
|
1312 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
|
1313 elm = RB_PARENT(elm, field); \ |
|
1314 else { \ |
|
1315 while (RB_PARENT(elm, field) && \ |
|
1316 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ |
|
1317 elm = RB_PARENT(elm, field); \ |
|
1318 elm = RB_PARENT(elm, field); \ |
|
1319 } \ |
|
1320 } \ |
|
1321 return (elm); \ |
|
1322 } \ |
|
1323 \ |
|
1324 struct type * \ |
|
1325 name##_RB_MINMAX(struct name *head, int val) \ |
|
1326 { \ |
|
1327 struct type *tmp = RB_ROOT(head); \ |
|
1328 struct type *parent = NULL; \ |
|
1329 while (tmp) { \ |
|
1330 parent = tmp; \ |
|
1331 if (val < 0) \ |
|
1332 tmp = RB_LEFT(tmp, field); \ |
|
1333 else \ |
|
1334 tmp = RB_RIGHT(tmp, field); \ |
|
1335 } \ |
|
1336 return (parent); \ |
|
1337 } |
|
1338 |
|
1339 #define RB_NEGINF -1 |
|
1340 #define RB_INF 1 |
|
1341 |
|
1342 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
|
1343 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
|
1344 #define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
|
1345 #define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
|
1346 #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
|
1347 #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
|
1348 |
|
1349 #define RB_FOREACH(x, name, head) \ |
|
1350 for ((x) = RB_MIN(name, head); \ |
|
1351 (x) != NULL; \ |
|
1352 (x) = name##_RB_NEXT(x)) |
|
1353 |
|
1354 #endif /* _SYS_TREE_H_ */ |