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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
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2 // Use of this source code is governed by a BSD-style license that can be |
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3 // found in the LICENSE file. |
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4 |
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5 #ifndef SANDBOX_SRC_SERVICE_RESOLVER_H__ |
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6 #define SANDBOX_SRC_SERVICE_RESOLVER_H__ |
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7 |
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8 #include "sandbox/win/src/nt_internals.h" |
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9 #include "sandbox/win/src/resolver.h" |
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10 |
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11 namespace sandbox { |
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12 |
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13 // This is the concrete resolver used to perform service-call type functions |
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14 // inside ntdll.dll. |
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15 class ServiceResolverThunk : public ResolverThunk { |
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16 public: |
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17 // The service resolver needs a child process to write to. |
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18 ServiceResolverThunk(HANDLE process, bool relaxed) |
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19 : process_(process), ntdll_base_(NULL), win2k_(false), |
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20 relaxed_(relaxed), relative_jump_(0) {} |
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21 virtual ~ServiceResolverThunk() {} |
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22 |
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23 // Implementation of Resolver::Setup. |
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24 virtual NTSTATUS Setup(const void* target_module, |
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25 const void* interceptor_module, |
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26 const char* target_name, |
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27 const char* interceptor_name, |
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28 const void* interceptor_entry_point, |
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29 void* thunk_storage, |
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30 size_t storage_bytes, |
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31 size_t* storage_used); |
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32 |
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33 // Implementation of Resolver::ResolveInterceptor. |
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34 virtual NTSTATUS ResolveInterceptor(const void* module, |
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35 const char* function_name, |
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36 const void** address); |
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37 |
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38 // Implementation of Resolver::ResolveTarget. |
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39 virtual NTSTATUS ResolveTarget(const void* module, |
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40 const char* function_name, |
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41 void** address); |
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42 |
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43 // Implementation of Resolver::GetThunkSize. |
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44 virtual size_t GetThunkSize() const; |
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45 |
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46 protected: |
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47 // The unit test will use this member to allow local patch on a buffer. |
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48 HMODULE ntdll_base_; |
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49 |
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50 // Handle of the child process. |
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51 HANDLE process_; |
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52 |
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53 protected: |
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54 // Keeps track of a Windows 2000 resolver. |
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55 bool win2k_; |
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56 |
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57 private: |
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58 // Returns true if the code pointer by target_ corresponds to the expected |
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59 // type of function. Saves that code on the first part of the thunk pointed |
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60 // by local_thunk (should be directly accessible from the parent). |
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61 virtual bool IsFunctionAService(void* local_thunk) const; |
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62 |
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63 // Performs the actual patch of target_. |
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64 // local_thunk must be already fully initialized, and the first part must |
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65 // contain the original code. The real type of this buffer is ServiceFullThunk |
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66 // (yes, private). remote_thunk (real type ServiceFullThunk), must be |
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67 // allocated on the child, and will contain the thunk data, after this call. |
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68 // Returns the apropriate status code. |
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69 virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk); |
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70 |
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71 // Provides basically the same functionality as IsFunctionAService but it |
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72 // continues even if it does not recognize the function code. remote_thunk |
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73 // is the address of our memory on the child. |
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74 bool SaveOriginalFunction(void* local_thunk, void* remote_thunk); |
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75 |
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76 // true if we are allowed to patch already-patched functions. |
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77 bool relaxed_; |
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78 ULONG relative_jump_; |
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79 |
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80 DISALLOW_COPY_AND_ASSIGN(ServiceResolverThunk); |
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81 }; |
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82 |
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83 // This is the concrete resolver used to perform service-call type functions |
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84 // inside ntdll.dll on WOW64 (32 bit ntdll on 64 bit Vista). |
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85 class Wow64ResolverThunk : public ServiceResolverThunk { |
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86 public: |
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87 // The service resolver needs a child process to write to. |
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88 Wow64ResolverThunk(HANDLE process, bool relaxed) |
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89 : ServiceResolverThunk(process, relaxed) {} |
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90 virtual ~Wow64ResolverThunk() {} |
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91 |
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92 private: |
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93 virtual bool IsFunctionAService(void* local_thunk) const; |
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94 |
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95 DISALLOW_COPY_AND_ASSIGN(Wow64ResolverThunk); |
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96 }; |
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97 |
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98 // This is the concrete resolver used to perform service-call type functions |
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99 // inside ntdll.dll on WOW64 for Windows 8. |
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100 class Wow64W8ResolverThunk : public ServiceResolverThunk { |
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101 public: |
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102 // The service resolver needs a child process to write to. |
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103 Wow64W8ResolverThunk(HANDLE process, bool relaxed) |
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104 : ServiceResolverThunk(process, relaxed) {} |
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105 virtual ~Wow64W8ResolverThunk() {} |
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106 |
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107 private: |
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108 virtual bool IsFunctionAService(void* local_thunk) const; |
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109 |
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110 DISALLOW_COPY_AND_ASSIGN(Wow64W8ResolverThunk); |
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111 }; |
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112 |
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113 // This is the concrete resolver used to perform service-call type functions |
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114 // inside ntdll.dll on Windows 2000 and XP pre SP2. |
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115 class Win2kResolverThunk : public ServiceResolverThunk { |
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116 public: |
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117 // The service resolver needs a child process to write to. |
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118 Win2kResolverThunk(HANDLE process, bool relaxed) |
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119 : ServiceResolverThunk(process, relaxed) { |
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120 win2k_ = true; |
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121 } |
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122 virtual ~Win2kResolverThunk() {} |
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123 |
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124 private: |
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125 virtual bool IsFunctionAService(void* local_thunk) const; |
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126 |
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127 DISALLOW_COPY_AND_ASSIGN(Win2kResolverThunk); |
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128 }; |
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129 |
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130 // This is the concrete resolver used to perform service-call type functions |
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131 // inside ntdll.dll on Windows 8. |
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132 class Win8ResolverThunk : public ServiceResolverThunk { |
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133 public: |
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134 // The service resolver needs a child process to write to. |
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135 Win8ResolverThunk(HANDLE process, bool relaxed) |
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136 : ServiceResolverThunk(process, relaxed) {} |
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137 virtual ~Win8ResolverThunk() {} |
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138 |
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139 private: |
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140 virtual bool IsFunctionAService(void* local_thunk) const; |
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141 |
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142 DISALLOW_COPY_AND_ASSIGN(Win8ResolverThunk); |
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143 }; |
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144 |
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145 } // namespace sandbox |
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146 |
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147 |
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148 #endif // SANDBOX_SRC_SERVICE_RESOLVER_H__ |