security/sandbox/win/src/service_resolver.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/security/sandbox/win/src/service_resolver.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,148 @@
     1.4 +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
     1.5 +// Use of this source code is governed by a BSD-style license that can be
     1.6 +// found in the LICENSE file.
     1.7 +
     1.8 +#ifndef SANDBOX_SRC_SERVICE_RESOLVER_H__
     1.9 +#define SANDBOX_SRC_SERVICE_RESOLVER_H__
    1.10 +
    1.11 +#include "sandbox/win/src/nt_internals.h"
    1.12 +#include "sandbox/win/src/resolver.h"
    1.13 +
    1.14 +namespace sandbox {
    1.15 +
    1.16 +// This is the concrete resolver used to perform service-call type functions
    1.17 +// inside ntdll.dll.
    1.18 +class ServiceResolverThunk : public ResolverThunk {
    1.19 + public:
    1.20 +  // The service resolver needs a child process to write to.
    1.21 +  ServiceResolverThunk(HANDLE process, bool relaxed)
    1.22 +      : process_(process), ntdll_base_(NULL), win2k_(false),
    1.23 +        relaxed_(relaxed), relative_jump_(0) {}
    1.24 +  virtual ~ServiceResolverThunk() {}
    1.25 +
    1.26 +  // Implementation of Resolver::Setup.
    1.27 +  virtual NTSTATUS Setup(const void* target_module,
    1.28 +                         const void* interceptor_module,
    1.29 +                         const char* target_name,
    1.30 +                         const char* interceptor_name,
    1.31 +                         const void* interceptor_entry_point,
    1.32 +                         void* thunk_storage,
    1.33 +                         size_t storage_bytes,
    1.34 +                         size_t* storage_used);
    1.35 +
    1.36 +  // Implementation of Resolver::ResolveInterceptor.
    1.37 +  virtual NTSTATUS ResolveInterceptor(const void* module,
    1.38 +                                      const char* function_name,
    1.39 +                                      const void** address);
    1.40 +
    1.41 +  // Implementation of Resolver::ResolveTarget.
    1.42 +  virtual NTSTATUS ResolveTarget(const void* module,
    1.43 +                                 const char* function_name,
    1.44 +                                 void** address);
    1.45 +
    1.46 +  // Implementation of Resolver::GetThunkSize.
    1.47 +  virtual size_t GetThunkSize() const;
    1.48 +
    1.49 + protected:
    1.50 +  // The unit test will use this member to allow local patch on a buffer.
    1.51 +  HMODULE ntdll_base_;
    1.52 +
    1.53 +  // Handle of the child process.
    1.54 +  HANDLE process_;
    1.55 +
    1.56 + protected:
    1.57 +  // Keeps track of a Windows 2000 resolver.
    1.58 +  bool win2k_;
    1.59 +
    1.60 + private:
    1.61 +  // Returns true if the code pointer by target_ corresponds to the expected
    1.62 +  // type of function. Saves that code on the first part of the thunk pointed
    1.63 +  // by local_thunk (should be directly accessible from the parent).
    1.64 +  virtual bool IsFunctionAService(void* local_thunk) const;
    1.65 +
    1.66 +  // Performs the actual patch of target_.
    1.67 +  // local_thunk must be already fully initialized, and the first part must
    1.68 +  // contain the original code. The real type of this buffer is ServiceFullThunk
    1.69 +  // (yes, private). remote_thunk (real type ServiceFullThunk), must be
    1.70 +  // allocated on the child, and will contain the thunk data, after this call.
    1.71 +  // Returns the apropriate status code.
    1.72 +  virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk);
    1.73 +
    1.74 +  // Provides basically the same functionality as IsFunctionAService but it
    1.75 +  // continues even if it does not recognize the function code. remote_thunk
    1.76 +  // is the address of our memory on the child.
    1.77 +  bool SaveOriginalFunction(void* local_thunk, void* remote_thunk);
    1.78 +
    1.79 +  // true if we are allowed to patch already-patched functions.
    1.80 +  bool relaxed_;
    1.81 +  ULONG relative_jump_;
    1.82 +
    1.83 +  DISALLOW_COPY_AND_ASSIGN(ServiceResolverThunk);
    1.84 +};
    1.85 +
    1.86 +// This is the concrete resolver used to perform service-call type functions
    1.87 +// inside ntdll.dll on WOW64 (32 bit ntdll on 64 bit Vista).
    1.88 +class Wow64ResolverThunk : public ServiceResolverThunk {
    1.89 + public:
    1.90 +  // The service resolver needs a child process to write to.
    1.91 +  Wow64ResolverThunk(HANDLE process, bool relaxed)
    1.92 +      : ServiceResolverThunk(process, relaxed) {}
    1.93 +  virtual ~Wow64ResolverThunk() {}
    1.94 +
    1.95 + private:
    1.96 +  virtual bool IsFunctionAService(void* local_thunk) const;
    1.97 +
    1.98 +  DISALLOW_COPY_AND_ASSIGN(Wow64ResolverThunk);
    1.99 +};
   1.100 +
   1.101 +// This is the concrete resolver used to perform service-call type functions
   1.102 +// inside ntdll.dll on WOW64 for Windows 8.
   1.103 +class Wow64W8ResolverThunk : public ServiceResolverThunk {
   1.104 + public:
   1.105 +  // The service resolver needs a child process to write to.
   1.106 +  Wow64W8ResolverThunk(HANDLE process, bool relaxed)
   1.107 +      : ServiceResolverThunk(process, relaxed) {}
   1.108 +  virtual ~Wow64W8ResolverThunk() {}
   1.109 +
   1.110 + private:
   1.111 +  virtual bool IsFunctionAService(void* local_thunk) const;
   1.112 +
   1.113 +  DISALLOW_COPY_AND_ASSIGN(Wow64W8ResolverThunk);
   1.114 +};
   1.115 +
   1.116 +// This is the concrete resolver used to perform service-call type functions
   1.117 +// inside ntdll.dll on Windows 2000 and XP pre SP2.
   1.118 +class Win2kResolverThunk : public ServiceResolverThunk {
   1.119 + public:
   1.120 +  // The service resolver needs a child process to write to.
   1.121 +  Win2kResolverThunk(HANDLE process, bool relaxed)
   1.122 +      : ServiceResolverThunk(process, relaxed) {
   1.123 +    win2k_ = true;
   1.124 +  }
   1.125 +  virtual ~Win2kResolverThunk() {}
   1.126 +
   1.127 + private:
   1.128 +  virtual bool IsFunctionAService(void* local_thunk) const;
   1.129 +
   1.130 +  DISALLOW_COPY_AND_ASSIGN(Win2kResolverThunk);
   1.131 +};
   1.132 +
   1.133 +// This is the concrete resolver used to perform service-call type functions
   1.134 +// inside ntdll.dll on Windows 8.
   1.135 +class Win8ResolverThunk : public ServiceResolverThunk {
   1.136 + public:
   1.137 +  // The service resolver needs a child process to write to.
   1.138 +  Win8ResolverThunk(HANDLE process, bool relaxed)
   1.139 +      : ServiceResolverThunk(process, relaxed) {}
   1.140 +  virtual ~Win8ResolverThunk() {}
   1.141 +
   1.142 + private:
   1.143 +  virtual bool IsFunctionAService(void* local_thunk) const;
   1.144 +
   1.145 +  DISALLOW_COPY_AND_ASSIGN(Win8ResolverThunk);
   1.146 +};
   1.147 +
   1.148 +}  // namespace sandbox
   1.149 +
   1.150 +
   1.151 +#endif  // SANDBOX_SRC_SERVICE_RESOLVER_H__

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