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1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 /* |
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7 * nsWindowGfx - Painting and aceleration. |
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8 */ |
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9 |
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10 // XXX Future: this should really be a stand alone class stored as |
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11 // a member of nsWindow with getters and setters for things like render |
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12 // mode and methods for handling paint. |
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13 |
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14 /************************************************************** |
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15 ************************************************************** |
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16 ** |
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17 ** BLOCK: Includes |
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18 ** |
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19 ** Include headers. |
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20 ** |
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21 ************************************************************** |
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22 **************************************************************/ |
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23 |
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24 #include "mozilla/plugins/PluginInstanceParent.h" |
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25 using mozilla::plugins::PluginInstanceParent; |
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26 |
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27 #include "nsWindowGfx.h" |
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28 #include <windows.h> |
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29 #include "gfxImageSurface.h" |
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30 #include "gfxUtils.h" |
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31 #include "gfxWindowsSurface.h" |
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32 #include "gfxWindowsPlatform.h" |
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33 #include "mozilla/gfx/2D.h" |
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34 #include "mozilla/gfx/DataSurfaceHelpers.h" |
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35 #include "mozilla/gfx/Tools.h" |
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36 #include "mozilla/RefPtr.h" |
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37 #include "nsGfxCIID.h" |
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38 #include "gfxContext.h" |
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39 #include "nsRenderingContext.h" |
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40 #include "prmem.h" |
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41 #include "WinUtils.h" |
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42 #include "nsIWidgetListener.h" |
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43 #include "mozilla/unused.h" |
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44 |
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45 #ifdef MOZ_ENABLE_D3D9_LAYER |
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46 #include "LayerManagerD3D9.h" |
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47 #endif |
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48 #ifdef MOZ_ENABLE_D3D10_LAYER |
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49 #include "LayerManagerD3D10.h" |
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50 #endif |
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51 #include "mozilla/layers/CompositorParent.h" |
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52 #include "ClientLayerManager.h" |
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53 |
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54 #include "nsUXThemeData.h" |
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55 #include "nsUXThemeConstants.h" |
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56 |
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57 extern "C" { |
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58 #define PIXMAN_DONT_DEFINE_STDINT |
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59 #include "pixman.h" |
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60 } |
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61 |
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62 using namespace mozilla; |
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63 using namespace mozilla::gfx; |
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64 using namespace mozilla::layers; |
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65 using namespace mozilla::widget; |
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66 |
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67 /************************************************************** |
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68 ************************************************************** |
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69 ** |
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70 ** BLOCK: Variables |
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71 ** |
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72 ** nsWindow Class static initializations and global variables. |
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73 ** |
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74 ************************************************************** |
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75 **************************************************************/ |
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76 |
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77 /************************************************************** |
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78 * |
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79 * SECTION: nsWindow statics |
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80 * |
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81 **************************************************************/ |
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82 |
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83 static nsAutoPtr<uint8_t> sSharedSurfaceData; |
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84 static gfxIntSize sSharedSurfaceSize; |
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85 |
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86 struct IconMetrics { |
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87 int32_t xMetric; |
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88 int32_t yMetric; |
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89 int32_t defaultSize; |
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90 }; |
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91 |
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92 // Corresponds 1:1 to the IconSizeType enum |
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93 static IconMetrics sIconMetrics[] = { |
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94 {SM_CXSMICON, SM_CYSMICON, 16}, // small icon |
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95 {SM_CXICON, SM_CYICON, 32} // regular icon |
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96 }; |
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97 |
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98 /************************************************************** |
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99 ************************************************************** |
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100 ** |
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101 ** BLOCK: nsWindowGfx impl. |
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102 ** |
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103 ** Misc. graphics related utilities. |
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104 ** |
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105 ************************************************************** |
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106 **************************************************************/ |
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107 |
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108 /* static */ bool |
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109 nsWindow::IsRenderMode(gfxWindowsPlatform::RenderMode rmode) |
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110 { |
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111 return gfxWindowsPlatform::GetPlatform()->GetRenderMode() == rmode; |
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112 } |
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113 |
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114 /************************************************************** |
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115 ************************************************************** |
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116 ** |
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117 ** BLOCK: nsWindow impl. |
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118 ** |
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119 ** Paint related nsWindow methods. |
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120 ** |
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121 ************************************************************** |
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122 **************************************************************/ |
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123 |
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124 // GetRegionToPaint returns the invalidated region that needs to be painted |
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125 nsIntRegion nsWindow::GetRegionToPaint(bool aForceFullRepaint, |
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126 PAINTSTRUCT ps, HDC aDC) |
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127 { |
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128 if (aForceFullRepaint) { |
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129 RECT paintRect; |
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130 ::GetClientRect(mWnd, &paintRect); |
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131 return nsIntRegion(WinUtils::ToIntRect(paintRect)); |
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132 } |
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133 |
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134 HRGN paintRgn = ::CreateRectRgn(0, 0, 0, 0); |
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135 if (paintRgn != nullptr) { |
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136 int result = GetRandomRgn(aDC, paintRgn, SYSRGN); |
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137 if (result == 1) { |
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138 POINT pt = {0,0}; |
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139 ::MapWindowPoints(nullptr, mWnd, &pt, 1); |
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140 ::OffsetRgn(paintRgn, pt.x, pt.y); |
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141 } |
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142 nsIntRegion rgn(WinUtils::ConvertHRGNToRegion(paintRgn)); |
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143 ::DeleteObject(paintRgn); |
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144 return rgn; |
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145 } |
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146 return nsIntRegion(WinUtils::ToIntRect(ps.rcPaint)); |
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147 } |
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148 |
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149 #define WORDSSIZE(x) ((x).width * (x).height) |
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150 static bool |
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151 EnsureSharedSurfaceSize(gfxIntSize size) |
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152 { |
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153 gfxIntSize screenSize; |
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154 screenSize.height = GetSystemMetrics(SM_CYSCREEN); |
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155 screenSize.width = GetSystemMetrics(SM_CXSCREEN); |
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156 |
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157 if (WORDSSIZE(screenSize) > WORDSSIZE(size)) |
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158 size = screenSize; |
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159 |
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160 if (WORDSSIZE(screenSize) < WORDSSIZE(size)) |
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161 NS_WARNING("Trying to create a shared surface larger than the screen"); |
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162 |
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163 if (!sSharedSurfaceData || (WORDSSIZE(size) > WORDSSIZE(sSharedSurfaceSize))) { |
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164 sSharedSurfaceSize = size; |
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165 sSharedSurfaceData = nullptr; |
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166 sSharedSurfaceData = (uint8_t *)malloc(WORDSSIZE(sSharedSurfaceSize) * 4); |
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167 } |
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168 |
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169 return (sSharedSurfaceData != nullptr); |
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170 } |
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171 |
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172 nsIWidgetListener* nsWindow::GetPaintListener() |
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173 { |
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174 if (mDestroyCalled) |
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175 return nullptr; |
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176 return mAttachedWidgetListener ? mAttachedWidgetListener : mWidgetListener; |
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177 } |
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178 |
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179 bool nsWindow::OnPaint(HDC aDC, uint32_t aNestingLevel) |
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180 { |
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181 // We never have reentrant paint events, except when we're running our RPC |
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182 // windows event spin loop. If we don't trap for this, we'll try to paint, |
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183 // but view manager will refuse to paint the surface, resulting is black |
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184 // flashes on the plugin rendering surface. |
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185 if (mozilla::ipc::MessageChannel::IsSpinLoopActive() && mPainting) |
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186 return false; |
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187 |
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188 if (mWindowType == eWindowType_plugin) { |
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189 |
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190 /** |
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191 * After we CallUpdateWindow to the child, occasionally a WM_PAINT message |
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192 * is posted to the parent event loop with an empty update rect. Do a |
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193 * dummy paint so that Windows stops dispatching WM_PAINT in an inifinite |
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194 * loop. See bug 543788. |
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195 */ |
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196 RECT updateRect; |
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197 if (!GetUpdateRect(mWnd, &updateRect, FALSE) || |
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198 (updateRect.left == updateRect.right && |
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199 updateRect.top == updateRect.bottom)) { |
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200 PAINTSTRUCT ps; |
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201 BeginPaint(mWnd, &ps); |
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202 EndPaint(mWnd, &ps); |
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203 return true; |
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204 } |
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205 |
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206 PluginInstanceParent* instance = reinterpret_cast<PluginInstanceParent*>( |
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207 ::GetPropW(mWnd, L"PluginInstanceParentProperty")); |
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208 if (instance) { |
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209 unused << instance->CallUpdateWindow(); |
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210 } else { |
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211 // We should never get here since in-process plugins should have |
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212 // subclassed our HWND and handled WM_PAINT, but in some cases that |
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213 // could fail. Return without asserting since it's not our fault. |
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214 NS_WARNING("Plugin failed to subclass our window"); |
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215 } |
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216 |
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217 ValidateRect(mWnd, nullptr); |
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218 return true; |
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219 } |
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220 |
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221 ClientLayerManager *clientLayerManager = |
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222 (GetLayerManager()->GetBackendType() == LayersBackend::LAYERS_CLIENT) |
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223 ? static_cast<ClientLayerManager*>(GetLayerManager()) |
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224 : nullptr; |
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225 |
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226 if (clientLayerManager && mCompositorParent && |
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227 !mBounds.IsEqualEdges(mLastPaintBounds)) |
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228 { |
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229 // Do an early async composite so that we at least have something on the |
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230 // screen in the right place, even if the content is out of date. |
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231 mCompositorParent->ScheduleRenderOnCompositorThread(); |
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232 } |
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233 mLastPaintBounds = mBounds; |
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234 |
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235 PAINTSTRUCT ps; |
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236 |
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237 #ifdef MOZ_XUL |
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238 if (!aDC && (eTransparencyTransparent == mTransparencyMode)) |
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239 { |
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240 // For layered translucent windows all drawing should go to memory DC and no |
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241 // WM_PAINT messages are normally generated. To support asynchronous painting |
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242 // we force generation of WM_PAINT messages by invalidating window areas with |
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243 // RedrawWindow, InvalidateRect or InvalidateRgn function calls. |
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244 // BeginPaint/EndPaint must be called to make Windows think that invalid area |
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245 // is painted. Otherwise it will continue sending the same message endlessly. |
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246 ::BeginPaint(mWnd, &ps); |
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247 ::EndPaint(mWnd, &ps); |
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248 |
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249 aDC = mMemoryDC; |
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250 } |
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251 #endif |
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252 |
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253 mPainting = true; |
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254 |
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255 #ifdef WIDGET_DEBUG_OUTPUT |
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256 HRGN debugPaintFlashRegion = nullptr; |
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257 HDC debugPaintFlashDC = nullptr; |
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258 |
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259 if (debug_WantPaintFlashing()) |
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260 { |
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261 debugPaintFlashRegion = ::CreateRectRgn(0, 0, 0, 0); |
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262 ::GetUpdateRgn(mWnd, debugPaintFlashRegion, TRUE); |
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263 debugPaintFlashDC = ::GetDC(mWnd); |
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264 } |
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265 #endif // WIDGET_DEBUG_OUTPUT |
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266 |
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267 HDC hDC = aDC ? aDC : (::BeginPaint(mWnd, &ps)); |
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268 mPaintDC = hDC; |
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269 |
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270 #ifdef MOZ_XUL |
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271 bool forceRepaint = aDC || (eTransparencyTransparent == mTransparencyMode); |
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272 #else |
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273 bool forceRepaint = nullptr != aDC; |
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274 #endif |
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275 nsIntRegion region = GetRegionToPaint(forceRepaint, ps, hDC); |
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276 |
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277 if (clientLayerManager && mCompositorParent) { |
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278 // We need to paint to the screen even if nothing changed, since if we |
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279 // don't have a compositing window manager, our pixels could be stale. |
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280 clientLayerManager->SetNeedsComposite(true); |
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281 clientLayerManager->SendInvalidRegion(region); |
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282 } |
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283 |
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284 nsIWidgetListener* listener = GetPaintListener(); |
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285 if (listener) { |
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286 listener->WillPaintWindow(this); |
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287 } |
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288 // Re-get the listener since the will paint notification may have killed it. |
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289 listener = GetPaintListener(); |
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290 if (!listener) { |
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291 return false; |
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292 } |
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293 |
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294 if (clientLayerManager && mCompositorParent && clientLayerManager->NeedsComposite()) { |
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295 mCompositorParent->ScheduleRenderOnCompositorThread(); |
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296 clientLayerManager->SetNeedsComposite(false); |
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297 } |
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298 |
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299 bool result = true; |
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300 if (!region.IsEmpty() && listener) |
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301 { |
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302 // Should probably pass in a real region here, using GetRandomRgn |
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303 // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/clipping_4q0e.asp |
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304 |
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305 #ifdef WIDGET_DEBUG_OUTPUT |
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306 debug_DumpPaintEvent(stdout, |
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307 this, |
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308 region, |
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309 nsAutoCString("noname"), |
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310 (int32_t) mWnd); |
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311 #endif // WIDGET_DEBUG_OUTPUT |
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312 |
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313 switch (GetLayerManager()->GetBackendType()) { |
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314 case LayersBackend::LAYERS_BASIC: |
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315 { |
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316 nsRefPtr<gfxASurface> targetSurface; |
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317 |
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318 #if defined(MOZ_XUL) |
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319 // don't support transparency for non-GDI rendering, for now |
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320 if ((IsRenderMode(gfxWindowsPlatform::RENDER_GDI) || |
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321 IsRenderMode(gfxWindowsPlatform::RENDER_DIRECT2D)) && |
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322 eTransparencyTransparent == mTransparencyMode) { |
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323 if (mTransparentSurface == nullptr) |
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324 SetupTranslucentWindowMemoryBitmap(mTransparencyMode); |
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325 targetSurface = mTransparentSurface; |
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326 } |
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327 #endif |
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328 |
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329 nsRefPtr<gfxWindowsSurface> targetSurfaceWin; |
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330 if (!targetSurface && |
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331 (IsRenderMode(gfxWindowsPlatform::RENDER_GDI) || |
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332 IsRenderMode(gfxWindowsPlatform::RENDER_DIRECT2D))) |
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333 { |
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334 uint32_t flags = (mTransparencyMode == eTransparencyOpaque) ? 0 : |
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335 gfxWindowsSurface::FLAG_IS_TRANSPARENT; |
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336 targetSurfaceWin = new gfxWindowsSurface(hDC, flags); |
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337 targetSurface = targetSurfaceWin; |
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338 } |
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339 |
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340 nsRefPtr<gfxImageSurface> targetSurfaceImage; |
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341 if (!targetSurface && |
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342 (IsRenderMode(gfxWindowsPlatform::RENDER_IMAGE_STRETCH32) || |
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343 IsRenderMode(gfxWindowsPlatform::RENDER_IMAGE_STRETCH24))) |
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344 { |
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345 gfxIntSize surfaceSize(ps.rcPaint.right - ps.rcPaint.left, |
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346 ps.rcPaint.bottom - ps.rcPaint.top); |
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347 |
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348 if (!EnsureSharedSurfaceSize(surfaceSize)) { |
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349 NS_ERROR("Couldn't allocate a shared image surface!"); |
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350 return false; |
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351 } |
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352 |
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353 // don't use the shared surface directly; instead, create a new one |
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354 // that just reuses its buffer. |
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355 targetSurfaceImage = new gfxImageSurface(sSharedSurfaceData.get(), |
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356 surfaceSize, |
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357 surfaceSize.width * 4, |
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358 gfxImageFormat::RGB24); |
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359 |
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360 if (targetSurfaceImage && !targetSurfaceImage->CairoStatus()) { |
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361 targetSurfaceImage->SetDeviceOffset(gfxPoint(-ps.rcPaint.left, -ps.rcPaint.top)); |
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362 targetSurface = targetSurfaceImage; |
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363 } |
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364 } |
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365 |
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366 if (!targetSurface) { |
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367 NS_ERROR("Invalid RenderMode!"); |
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368 return false; |
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369 } |
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370 |
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371 nsRefPtr<gfxContext> thebesContext; |
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372 if (gfxPlatform::GetPlatform()->SupportsAzureContentForType(mozilla::gfx::BackendType::CAIRO)) { |
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373 RECT paintRect; |
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374 ::GetClientRect(mWnd, &paintRect); |
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375 RefPtr<mozilla::gfx::DrawTarget> dt = |
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376 gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(targetSurface, |
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377 mozilla::gfx::IntSize(paintRect.right - paintRect.left, |
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378 paintRect.bottom - paintRect.top)); |
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379 thebesContext = new gfxContext(dt); |
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380 } else { |
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381 thebesContext = new gfxContext(targetSurface); |
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382 } |
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383 |
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384 // don't need to double buffer with anything but GDI |
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385 BufferMode doubleBuffering = mozilla::layers::BufferMode::BUFFER_NONE; |
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386 if (IsRenderMode(gfxWindowsPlatform::RENDER_GDI) || |
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387 IsRenderMode(gfxWindowsPlatform::RENDER_DIRECT2D)) { |
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388 #ifdef MOZ_XUL |
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389 switch (mTransparencyMode) { |
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390 case eTransparencyGlass: |
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391 case eTransparencyBorderlessGlass: |
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392 default: |
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393 // If we're not doing translucency, then double buffer |
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394 doubleBuffering = mozilla::layers::BufferMode::BUFFERED; |
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395 break; |
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396 case eTransparencyTransparent: |
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397 // If we're rendering with translucency, we're going to be |
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398 // rendering the whole window; make sure we clear it first |
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399 thebesContext->SetOperator(gfxContext::OPERATOR_CLEAR); |
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400 thebesContext->Paint(); |
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401 thebesContext->SetOperator(gfxContext::OPERATOR_OVER); |
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402 break; |
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403 } |
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404 #else |
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405 doubleBuffering = mozilla::layers::BufferMode::BUFFERED; |
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406 #endif |
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407 } |
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408 |
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409 { |
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410 AutoLayerManagerSetup |
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411 setupLayerManager(this, thebesContext, doubleBuffering); |
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412 result = listener->PaintWindow(this, region); |
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413 } |
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414 |
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415 #ifdef MOZ_XUL |
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416 if ((IsRenderMode(gfxWindowsPlatform::RENDER_GDI) || |
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417 IsRenderMode(gfxWindowsPlatform::RENDER_DIRECT2D))&& |
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418 eTransparencyTransparent == mTransparencyMode) { |
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419 // Data from offscreen drawing surface was copied to memory bitmap of transparent |
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420 // bitmap. Now it can be read from memory bitmap to apply alpha channel and after |
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421 // that displayed on the screen. |
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422 UpdateTranslucentWindow(); |
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423 } else |
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424 #endif |
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425 |
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426 if (result) { |
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427 if (IsRenderMode(gfxWindowsPlatform::RENDER_IMAGE_STRETCH24) || |
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428 IsRenderMode(gfxWindowsPlatform::RENDER_IMAGE_STRETCH32)) |
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429 { |
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430 gfxIntSize surfaceSize = targetSurfaceImage->GetSize(); |
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431 |
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432 // Just blit this directly |
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433 BITMAPINFOHEADER bi; |
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434 memset(&bi, 0, sizeof(BITMAPINFOHEADER)); |
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435 bi.biSize = sizeof(BITMAPINFOHEADER); |
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436 bi.biWidth = surfaceSize.width; |
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437 bi.biHeight = - surfaceSize.height; |
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438 bi.biPlanes = 1; |
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439 bi.biBitCount = 32; |
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440 bi.biCompression = BI_RGB; |
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441 |
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442 if (IsRenderMode(gfxWindowsPlatform::RENDER_IMAGE_STRETCH24)) { |
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443 // On Windows CE/Windows Mobile, 24bpp packed-pixel sources |
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444 // seem to be far faster to blit than 32bpp (see bug 484864). |
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445 // So, convert the bits to 24bpp by stripping out the unused |
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446 // alpha byte. 24bpp DIBs also have scanlines that are 4-byte |
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447 // aligned though, so that must be taken into account. |
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448 int srcstride = surfaceSize.width*4; |
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449 int dststride = surfaceSize.width*3; |
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450 dststride = (dststride + 3) & ~3; |
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451 |
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452 // Convert in place |
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453 for (int j = 0; j < surfaceSize.height; ++j) { |
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454 unsigned int *src = (unsigned int*) (targetSurfaceImage->Data() + j*srcstride); |
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455 unsigned int *dst = (unsigned int*) (targetSurfaceImage->Data() + j*dststride); |
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456 |
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457 // go 4 pixels at a time, since each 4 pixels |
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458 // turns into 3 DWORDs when converted into BGR: |
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459 // BGRx BGRx BGRx BGRx -> BGRB GRBG RBGR |
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460 // |
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461 // However, since we're dealing with little-endian ints, this is actually: |
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462 // xRGB xrgb xRGB xrgb -> bRGB GBrg rgbR |
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463 int width_left = surfaceSize.width; |
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464 while (width_left >= 4) { |
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465 unsigned int a = *src++; |
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466 unsigned int b = *src++; |
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467 unsigned int c = *src++; |
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468 unsigned int d = *src++; |
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469 |
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470 *dst++ = (a & 0x00ffffff) | (b << 24); |
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471 *dst++ = ((b & 0x00ffff00) >> 8) | (c << 16); |
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472 *dst++ = ((c & 0x00ff0000) >> 16) | (d << 8); |
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473 |
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474 width_left -= 4; |
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475 } |
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476 |
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477 // then finish up whatever number of pixels are left, |
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478 // using bytes. |
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479 unsigned char *bsrc = (unsigned char*) src; |
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480 unsigned char *bdst = (unsigned char*) dst; |
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481 switch (width_left) { |
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482 case 3: |
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483 *bdst++ = *bsrc++; |
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484 *bdst++ = *bsrc++; |
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485 *bdst++ = *bsrc++; |
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486 bsrc++; |
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487 case 2: |
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488 *bdst++ = *bsrc++; |
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489 *bdst++ = *bsrc++; |
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490 *bdst++ = *bsrc++; |
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491 bsrc++; |
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492 case 1: |
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493 *bdst++ = *bsrc++; |
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494 *bdst++ = *bsrc++; |
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495 *bdst++ = *bsrc++; |
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496 bsrc++; |
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497 case 0: |
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498 break; |
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499 } |
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500 } |
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501 |
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502 bi.biBitCount = 24; |
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503 } |
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504 |
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505 StretchDIBits(hDC, |
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506 ps.rcPaint.left, ps.rcPaint.top, |
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507 surfaceSize.width, surfaceSize.height, |
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508 0, 0, |
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509 surfaceSize.width, surfaceSize.height, |
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510 targetSurfaceImage->Data(), |
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511 (BITMAPINFO*) &bi, |
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512 DIB_RGB_COLORS, |
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513 SRCCOPY); |
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514 } |
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515 } |
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516 } |
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517 break; |
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518 #ifdef MOZ_ENABLE_D3D9_LAYER |
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519 case LayersBackend::LAYERS_D3D9: |
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520 { |
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521 nsRefPtr<LayerManagerD3D9> layerManagerD3D9 = |
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522 static_cast<mozilla::layers::LayerManagerD3D9*>(GetLayerManager()); |
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523 layerManagerD3D9->SetClippingRegion(region); |
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524 result = listener->PaintWindow(this, region); |
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525 if (layerManagerD3D9->DeviceWasRemoved()) { |
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526 mLayerManager->Destroy(); |
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527 mLayerManager = nullptr; |
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528 // When our device was removed, we should have gfxWindowsPlatform |
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529 // check if its render mode is up to date! |
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530 gfxWindowsPlatform::GetPlatform()->UpdateRenderMode(); |
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531 Invalidate(); |
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532 } |
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533 } |
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534 break; |
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535 #endif |
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536 #ifdef MOZ_ENABLE_D3D10_LAYER |
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537 case LayersBackend::LAYERS_D3D10: |
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538 { |
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539 gfxWindowsPlatform::GetPlatform()->UpdateRenderMode(); |
|
540 LayerManagerD3D10 *layerManagerD3D10 = static_cast<mozilla::layers::LayerManagerD3D10*>(GetLayerManager()); |
|
541 if (layerManagerD3D10->device() != gfxWindowsPlatform::GetPlatform()->GetD3D10Device()) { |
|
542 Invalidate(); |
|
543 } else { |
|
544 result = listener->PaintWindow(this, region); |
|
545 } |
|
546 } |
|
547 break; |
|
548 #endif |
|
549 case LayersBackend::LAYERS_CLIENT: |
|
550 result = listener->PaintWindow(this, region); |
|
551 break; |
|
552 default: |
|
553 NS_ERROR("Unknown layers backend used!"); |
|
554 break; |
|
555 } |
|
556 } |
|
557 |
|
558 if (!aDC) { |
|
559 ::EndPaint(mWnd, &ps); |
|
560 } |
|
561 |
|
562 mPaintDC = nullptr; |
|
563 mLastPaintEndTime = TimeStamp::Now(); |
|
564 |
|
565 #if defined(WIDGET_DEBUG_OUTPUT) |
|
566 if (debug_WantPaintFlashing()) |
|
567 { |
|
568 // Only flash paint events which have not ignored the paint message. |
|
569 // Those that ignore the paint message aren't painting anything so there |
|
570 // is only the overhead of the dispatching the paint event. |
|
571 if (result) { |
|
572 ::InvertRgn(debugPaintFlashDC, debugPaintFlashRegion); |
|
573 PR_Sleep(PR_MillisecondsToInterval(30)); |
|
574 ::InvertRgn(debugPaintFlashDC, debugPaintFlashRegion); |
|
575 PR_Sleep(PR_MillisecondsToInterval(30)); |
|
576 } |
|
577 ::ReleaseDC(mWnd, debugPaintFlashDC); |
|
578 ::DeleteObject(debugPaintFlashRegion); |
|
579 } |
|
580 #endif // WIDGET_DEBUG_OUTPUT |
|
581 |
|
582 mPainting = false; |
|
583 |
|
584 // Re-get the listener since painting may have killed it. |
|
585 listener = GetPaintListener(); |
|
586 if (listener) |
|
587 listener->DidPaintWindow(); |
|
588 |
|
589 if (aNestingLevel == 0 && ::GetUpdateRect(mWnd, nullptr, false)) { |
|
590 OnPaint(aDC, 1); |
|
591 } |
|
592 |
|
593 return result; |
|
594 } |
|
595 |
|
596 gfxIntSize nsWindowGfx::GetIconMetrics(IconSizeType aSizeType) { |
|
597 int32_t width = ::GetSystemMetrics(sIconMetrics[aSizeType].xMetric); |
|
598 int32_t height = ::GetSystemMetrics(sIconMetrics[aSizeType].yMetric); |
|
599 |
|
600 if (width == 0 || height == 0) { |
|
601 width = height = sIconMetrics[aSizeType].defaultSize; |
|
602 } |
|
603 |
|
604 return gfxIntSize(width, height); |
|
605 } |
|
606 |
|
607 nsresult nsWindowGfx::CreateIcon(imgIContainer *aContainer, |
|
608 bool aIsCursor, |
|
609 uint32_t aHotspotX, |
|
610 uint32_t aHotspotY, |
|
611 gfxIntSize aScaledSize, |
|
612 HICON *aIcon) { |
|
613 |
|
614 MOZ_ASSERT((aScaledSize.width > 0 && aScaledSize.height > 0) || |
|
615 (aScaledSize.width == 0 && aScaledSize.height == 0)); |
|
616 |
|
617 // Get the image data |
|
618 RefPtr<SourceSurface> surface = |
|
619 aContainer->GetFrame(imgIContainer::FRAME_CURRENT, |
|
620 imgIContainer::FLAG_SYNC_DECODE); |
|
621 NS_ENSURE_TRUE(surface, NS_ERROR_NOT_AVAILABLE); |
|
622 |
|
623 IntSize frameSize = surface->GetSize(); |
|
624 if (frameSize.IsEmpty()) { |
|
625 return NS_ERROR_FAILURE; |
|
626 } |
|
627 |
|
628 IntSize iconSize(aScaledSize.width, aScaledSize.height); |
|
629 if (iconSize == IntSize(0, 0)) { // use frame's intrinsic size |
|
630 iconSize = frameSize; |
|
631 } |
|
632 |
|
633 RefPtr<DataSourceSurface> dataSurface; |
|
634 bool mappedOK; |
|
635 DataSourceSurface::MappedSurface map; |
|
636 |
|
637 if (iconSize != frameSize) { |
|
638 // Scale the surface |
|
639 dataSurface = Factory::CreateDataSourceSurface(iconSize, |
|
640 SurfaceFormat::B8G8R8A8); |
|
641 NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE); |
|
642 mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ_WRITE, &map); |
|
643 NS_ENSURE_TRUE(mappedOK, NS_ERROR_FAILURE); |
|
644 |
|
645 RefPtr<DrawTarget> dt = |
|
646 Factory::CreateDrawTargetForData(BackendType::CAIRO, |
|
647 map.mData, |
|
648 dataSurface->GetSize(), |
|
649 map.mStride, |
|
650 SurfaceFormat::B8G8R8A8); |
|
651 dt->DrawSurface(surface, |
|
652 Rect(0, 0, iconSize.width, iconSize.height), |
|
653 Rect(0, 0, frameSize.width, frameSize.height), |
|
654 DrawSurfaceOptions(), |
|
655 DrawOptions(1.0f, CompositionOp::OP_SOURCE)); |
|
656 } else if (surface->GetFormat() != SurfaceFormat::B8G8R8A8) { |
|
657 // Convert format to SurfaceFormat::B8G8R8A8 |
|
658 dataSurface = gfxUtils:: |
|
659 CopySurfaceToDataSourceSurfaceWithFormat(surface, |
|
660 SurfaceFormat::B8G8R8A8); |
|
661 NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE); |
|
662 mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map); |
|
663 } else { |
|
664 dataSurface = surface->GetDataSurface(); |
|
665 NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE); |
|
666 mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map); |
|
667 } |
|
668 NS_ENSURE_TRUE(dataSurface && mappedOK, NS_ERROR_FAILURE); |
|
669 MOZ_ASSERT(dataSurface->GetFormat() == SurfaceFormat::B8G8R8A8); |
|
670 |
|
671 uint8_t* data = nullptr; |
|
672 nsAutoArrayPtr<uint8_t> autoDeleteArray; |
|
673 if (map.mStride == BytesPerPixel(dataSurface->GetFormat()) * iconSize.width) { |
|
674 // Mapped data is already packed |
|
675 data = map.mData; |
|
676 } else { |
|
677 // We can't use map.mData since the pixels are not packed (as required by |
|
678 // CreateDIBitmap, which is called under the DataToBitmap call below). |
|
679 // |
|
680 // We must unmap before calling SurfaceToPackedBGRA because it needs access |
|
681 // to the pixel data. |
|
682 dataSurface->Unmap(); |
|
683 map.mData = nullptr; |
|
684 |
|
685 data = autoDeleteArray = SurfaceToPackedBGRA(dataSurface); |
|
686 NS_ENSURE_TRUE(data, NS_ERROR_FAILURE); |
|
687 } |
|
688 |
|
689 HBITMAP bmp = DataToBitmap(data, iconSize.width, -iconSize.height, 32); |
|
690 uint8_t* a1data = Data32BitTo1Bit(data, iconSize.width, iconSize.height); |
|
691 if (map.mData) { |
|
692 dataSurface->Unmap(); |
|
693 } |
|
694 if (!a1data) { |
|
695 return NS_ERROR_FAILURE; |
|
696 } |
|
697 |
|
698 HBITMAP mbmp = DataToBitmap(a1data, iconSize.width, -iconSize.height, 1); |
|
699 PR_Free(a1data); |
|
700 |
|
701 ICONINFO info = {0}; |
|
702 info.fIcon = !aIsCursor; |
|
703 info.xHotspot = aHotspotX; |
|
704 info.yHotspot = aHotspotY; |
|
705 info.hbmMask = mbmp; |
|
706 info.hbmColor = bmp; |
|
707 |
|
708 HCURSOR icon = ::CreateIconIndirect(&info); |
|
709 ::DeleteObject(mbmp); |
|
710 ::DeleteObject(bmp); |
|
711 if (!icon) |
|
712 return NS_ERROR_FAILURE; |
|
713 *aIcon = icon; |
|
714 return NS_OK; |
|
715 } |
|
716 |
|
717 // Adjust cursor image data |
|
718 uint8_t* nsWindowGfx::Data32BitTo1Bit(uint8_t* aImageData, |
|
719 uint32_t aWidth, uint32_t aHeight) |
|
720 { |
|
721 // We need (aWidth + 7) / 8 bytes plus zero-padding up to a multiple of |
|
722 // 4 bytes for each row (HBITMAP requirement). Bug 353553. |
|
723 uint32_t outBpr = ((aWidth + 31) / 8) & ~3; |
|
724 |
|
725 // Allocate and clear mask buffer |
|
726 uint8_t* outData = (uint8_t*)PR_Calloc(outBpr, aHeight); |
|
727 if (!outData) |
|
728 return nullptr; |
|
729 |
|
730 int32_t *imageRow = (int32_t*)aImageData; |
|
731 for (uint32_t curRow = 0; curRow < aHeight; curRow++) { |
|
732 uint8_t *outRow = outData + curRow * outBpr; |
|
733 uint8_t mask = 0x80; |
|
734 for (uint32_t curCol = 0; curCol < aWidth; curCol++) { |
|
735 // Use sign bit to test for transparency, as alpha byte is highest byte |
|
736 if (*imageRow++ < 0) |
|
737 *outRow |= mask; |
|
738 |
|
739 mask >>= 1; |
|
740 if (!mask) { |
|
741 outRow ++; |
|
742 mask = 0x80; |
|
743 } |
|
744 } |
|
745 } |
|
746 |
|
747 return outData; |
|
748 } |
|
749 |
|
750 /** |
|
751 * Convert the given image data to a HBITMAP. If the requested depth is |
|
752 * 32 bit, a bitmap with an alpha channel will be returned. |
|
753 * |
|
754 * @param aImageData The image data to convert. Must use the format accepted |
|
755 * by CreateDIBitmap. |
|
756 * @param aWidth With of the bitmap, in pixels. |
|
757 * @param aHeight Height of the image, in pixels. |
|
758 * @param aDepth Image depth, in bits. Should be one of 1, 24 and 32. |
|
759 * |
|
760 * @return The HBITMAP representing the image. Caller should call |
|
761 * DeleteObject when done with the bitmap. |
|
762 * On failure, nullptr will be returned. |
|
763 */ |
|
764 HBITMAP nsWindowGfx::DataToBitmap(uint8_t* aImageData, |
|
765 uint32_t aWidth, |
|
766 uint32_t aHeight, |
|
767 uint32_t aDepth) |
|
768 { |
|
769 HDC dc = ::GetDC(nullptr); |
|
770 |
|
771 if (aDepth == 32) { |
|
772 // Alpha channel. We need the new header. |
|
773 BITMAPV4HEADER head = { 0 }; |
|
774 head.bV4Size = sizeof(head); |
|
775 head.bV4Width = aWidth; |
|
776 head.bV4Height = aHeight; |
|
777 head.bV4Planes = 1; |
|
778 head.bV4BitCount = aDepth; |
|
779 head.bV4V4Compression = BI_BITFIELDS; |
|
780 head.bV4SizeImage = 0; // Uncompressed |
|
781 head.bV4XPelsPerMeter = 0; |
|
782 head.bV4YPelsPerMeter = 0; |
|
783 head.bV4ClrUsed = 0; |
|
784 head.bV4ClrImportant = 0; |
|
785 |
|
786 head.bV4RedMask = 0x00FF0000; |
|
787 head.bV4GreenMask = 0x0000FF00; |
|
788 head.bV4BlueMask = 0x000000FF; |
|
789 head.bV4AlphaMask = 0xFF000000; |
|
790 |
|
791 HBITMAP bmp = ::CreateDIBitmap(dc, |
|
792 reinterpret_cast<CONST BITMAPINFOHEADER*>(&head), |
|
793 CBM_INIT, |
|
794 aImageData, |
|
795 reinterpret_cast<CONST BITMAPINFO*>(&head), |
|
796 DIB_RGB_COLORS); |
|
797 ::ReleaseDC(nullptr, dc); |
|
798 return bmp; |
|
799 } |
|
800 |
|
801 char reserved_space[sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 2]; |
|
802 BITMAPINFOHEADER& head = *(BITMAPINFOHEADER*)reserved_space; |
|
803 |
|
804 head.biSize = sizeof(BITMAPINFOHEADER); |
|
805 head.biWidth = aWidth; |
|
806 head.biHeight = aHeight; |
|
807 head.biPlanes = 1; |
|
808 head.biBitCount = (WORD)aDepth; |
|
809 head.biCompression = BI_RGB; |
|
810 head.biSizeImage = 0; // Uncompressed |
|
811 head.biXPelsPerMeter = 0; |
|
812 head.biYPelsPerMeter = 0; |
|
813 head.biClrUsed = 0; |
|
814 head.biClrImportant = 0; |
|
815 |
|
816 BITMAPINFO& bi = *(BITMAPINFO*)reserved_space; |
|
817 |
|
818 if (aDepth == 1) { |
|
819 RGBQUAD black = { 0, 0, 0, 0 }; |
|
820 RGBQUAD white = { 255, 255, 255, 0 }; |
|
821 |
|
822 bi.bmiColors[0] = white; |
|
823 bi.bmiColors[1] = black; |
|
824 } |
|
825 |
|
826 HBITMAP bmp = ::CreateDIBitmap(dc, &head, CBM_INIT, aImageData, &bi, DIB_RGB_COLORS); |
|
827 ::ReleaseDC(nullptr, dc); |
|
828 return bmp; |
|
829 } |