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1 //////////////////////////////////////////////////////////////////////////////// |
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2 /// |
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3 /// MMX optimized routines. All MMX optimized functions have been gathered into |
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4 /// this single source code file, regardless to their class or original source |
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5 /// code file, in order to ease porting the library to other compiler and |
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6 /// processor platforms. |
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7 /// |
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8 /// The MMX-optimizations are programmed using MMX compiler intrinsics that |
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9 /// are supported both by Microsoft Visual C++ and GCC compilers, so this file |
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10 /// should compile with both toolsets. |
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11 /// |
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12 /// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++ |
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13 /// 6.0 processor pack" update to support compiler intrinsic syntax. The update |
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14 /// is available for download at Microsoft Developers Network, see here: |
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15 /// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx |
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16 /// |
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17 /// Author : Copyright (c) Olli Parviainen |
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18 /// Author e-mail : oparviai 'at' iki.fi |
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19 /// SoundTouch WWW: http://www.surina.net/soundtouch |
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20 /// |
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21 //////////////////////////////////////////////////////////////////////////////// |
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22 // |
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23 // Last changed : $Date: 2014-01-07 12:25:40 -0600 (Tue, 07 Jan 2014) $ |
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24 // File revision : $Revision: 4 $ |
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25 // |
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26 // $Id: mmx_optimized.cpp 184 2014-01-07 18:25:40Z oparviai $ |
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27 // |
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28 //////////////////////////////////////////////////////////////////////////////// |
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29 // |
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30 // License : |
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31 // |
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32 // SoundTouch audio processing library |
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33 // Copyright (c) Olli Parviainen |
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34 // |
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35 // This library is free software; you can redistribute it and/or |
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36 // modify it under the terms of the GNU Lesser General Public |
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37 // License as published by the Free Software Foundation; either |
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38 // version 2.1 of the License, or (at your option) any later version. |
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39 // |
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40 // This library is distributed in the hope that it will be useful, |
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41 // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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42 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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43 // Lesser General Public License for more details. |
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44 // |
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45 // You should have received a copy of the GNU Lesser General Public |
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46 // License along with this library; if not, write to the Free Software |
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47 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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48 // |
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49 //////////////////////////////////////////////////////////////////////////////// |
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50 |
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51 #include "STTypes.h" |
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52 |
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53 #ifdef SOUNDTOUCH_ALLOW_MMX |
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54 // MMX routines available only with integer sample type |
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55 |
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56 using namespace soundtouch; |
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57 |
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58 ////////////////////////////////////////////////////////////////////////////// |
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59 // |
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60 // implementation of MMX optimized functions of class 'TDStretchMMX' |
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61 // |
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62 ////////////////////////////////////////////////////////////////////////////// |
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63 |
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64 #include "TDStretch.h" |
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65 #include <mmintrin.h> |
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66 #include <limits.h> |
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67 #include <math.h> |
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68 |
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69 |
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70 // Calculates cross correlation of two buffers |
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71 double TDStretchMMX::calcCrossCorr(const short *pV1, const short *pV2, double &dnorm) const |
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72 { |
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73 const __m64 *pVec1, *pVec2; |
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74 __m64 shifter; |
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75 __m64 accu, normaccu; |
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76 long corr, norm; |
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77 int i; |
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78 |
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79 pVec1 = (__m64*)pV1; |
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80 pVec2 = (__m64*)pV2; |
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81 |
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82 shifter = _m_from_int(overlapDividerBits); |
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83 normaccu = accu = _mm_setzero_si64(); |
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84 |
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85 // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples |
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86 // during each round for improved CPU-level parallellization. |
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87 for (i = 0; i < channels * overlapLength / 16; i ++) |
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88 { |
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89 __m64 temp, temp2; |
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90 |
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91 // dictionary of instructions: |
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92 // _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3] |
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93 // _mm_add_pi32 : 2*32bit add |
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94 // _m_psrad : 32bit right-shift |
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95 |
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96 temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter), |
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97 _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter)); |
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98 temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec1[0]), shifter), |
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99 _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec1[1]), shifter)); |
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100 accu = _mm_add_pi32(accu, temp); |
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101 normaccu = _mm_add_pi32(normaccu, temp2); |
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102 |
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103 temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter), |
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104 _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter)); |
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105 temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec1[2]), shifter), |
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106 _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec1[3]), shifter)); |
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107 accu = _mm_add_pi32(accu, temp); |
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108 normaccu = _mm_add_pi32(normaccu, temp2); |
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109 |
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110 pVec1 += 4; |
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111 pVec2 += 4; |
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112 } |
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113 |
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114 // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1 |
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115 // and finally store the result into the variable "corr" |
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116 |
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117 accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32)); |
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118 corr = _m_to_int(accu); |
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119 |
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120 normaccu = _mm_add_pi32(normaccu, _mm_srli_si64(normaccu, 32)); |
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121 norm = _m_to_int(normaccu); |
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122 |
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123 // Clear MMS state |
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124 _m_empty(); |
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125 |
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126 // Normalize result by dividing by sqrt(norm) - this step is easiest |
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127 // done using floating point operation |
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128 dnorm = (double)norm; |
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129 |
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130 return (double)corr / sqrt(dnorm < 1e-9 ? 1.0 : dnorm); |
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131 // Note: Warning about the missing EMMS instruction is harmless |
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132 // as it'll be called elsewhere. |
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133 } |
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134 |
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135 |
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136 /// Update cross-correlation by accumulating "norm" coefficient by previously calculated value |
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137 double TDStretchMMX::calcCrossCorrAccumulate(const short *pV1, const short *pV2, double &dnorm) const |
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138 { |
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139 const __m64 *pVec1, *pVec2; |
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140 __m64 shifter; |
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141 __m64 accu; |
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142 long corr, lnorm; |
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143 int i; |
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144 |
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145 // cancel first normalizer tap from previous round |
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146 lnorm = 0; |
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147 for (i = 1; i <= channels; i ++) |
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148 { |
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149 lnorm -= (pV1[-i] * pV1[-i]) >> overlapDividerBits; |
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150 } |
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151 |
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152 pVec1 = (__m64*)pV1; |
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153 pVec2 = (__m64*)pV2; |
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154 |
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155 shifter = _m_from_int(overlapDividerBits); |
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156 accu = _mm_setzero_si64(); |
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157 |
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158 // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples |
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159 // during each round for improved CPU-level parallellization. |
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160 for (i = 0; i < channels * overlapLength / 16; i ++) |
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161 { |
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162 __m64 temp; |
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163 |
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164 // dictionary of instructions: |
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165 // _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3] |
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166 // _mm_add_pi32 : 2*32bit add |
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167 // _m_psrad : 32bit right-shift |
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168 |
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169 temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter), |
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170 _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter)); |
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171 accu = _mm_add_pi32(accu, temp); |
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172 |
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173 temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter), |
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174 _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter)); |
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175 accu = _mm_add_pi32(accu, temp); |
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176 |
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177 pVec1 += 4; |
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178 pVec2 += 4; |
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179 } |
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180 |
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181 // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1 |
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182 // and finally store the result into the variable "corr" |
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183 |
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184 accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32)); |
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185 corr = _m_to_int(accu); |
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186 |
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187 // Clear MMS state |
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188 _m_empty(); |
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189 |
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190 // update normalizer with last samples of this round |
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191 pV1 = (short *)pVec1; |
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192 for (int j = 1; j <= channels; j ++) |
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193 { |
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194 lnorm += (pV1[-j] * pV1[-j]) >> overlapDividerBits; |
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195 } |
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196 dnorm += (double)lnorm; |
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197 |
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198 // Normalize result by dividing by sqrt(norm) - this step is easiest |
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199 // done using floating point operation |
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200 return (double)corr / sqrt((dnorm < 1e-9) ? 1.0 : dnorm); |
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201 } |
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202 |
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203 |
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204 void TDStretchMMX::clearCrossCorrState() |
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205 { |
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206 // Clear MMS state |
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207 _m_empty(); |
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208 //_asm EMMS; |
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209 } |
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210 |
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211 |
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212 |
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213 // MMX-optimized version of the function overlapStereo |
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214 void TDStretchMMX::overlapStereo(short *output, const short *input) const |
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215 { |
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216 const __m64 *pVinput, *pVMidBuf; |
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217 __m64 *pVdest; |
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218 __m64 mix1, mix2, adder, shifter; |
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219 int i; |
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220 |
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221 pVinput = (const __m64*)input; |
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222 pVMidBuf = (const __m64*)pMidBuffer; |
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223 pVdest = (__m64*)output; |
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224 |
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225 // mix1 = mixer values for 1st stereo sample |
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226 // mix1 = mixer values for 2nd stereo sample |
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227 // adder = adder for updating mixer values after each round |
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228 |
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229 mix1 = _mm_set_pi16(0, overlapLength, 0, overlapLength); |
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230 adder = _mm_set_pi16(1, -1, 1, -1); |
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231 mix2 = _mm_add_pi16(mix1, adder); |
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232 adder = _mm_add_pi16(adder, adder); |
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233 |
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234 // Overlaplength-division by shifter. "+1" is to account for "-1" deduced in |
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235 // overlapDividerBits calculation earlier. |
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236 shifter = _m_from_int(overlapDividerBits + 1); |
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237 |
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238 for (i = 0; i < overlapLength / 4; i ++) |
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239 { |
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240 __m64 temp1, temp2; |
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241 |
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242 // load & shuffle data so that input & mixbuffer data samples are paired |
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243 temp1 = _mm_unpacklo_pi16(pVMidBuf[0], pVinput[0]); // = i0l m0l i0r m0r |
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244 temp2 = _mm_unpackhi_pi16(pVMidBuf[0], pVinput[0]); // = i1l m1l i1r m1r |
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245 |
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246 // temp = (temp .* mix) >> shifter |
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247 temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter); |
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248 temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter); |
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249 pVdest[0] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit |
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250 |
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251 // update mix += adder |
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252 mix1 = _mm_add_pi16(mix1, adder); |
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253 mix2 = _mm_add_pi16(mix2, adder); |
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254 |
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255 // --- second round begins here --- |
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256 |
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257 // load & shuffle data so that input & mixbuffer data samples are paired |
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258 temp1 = _mm_unpacklo_pi16(pVMidBuf[1], pVinput[1]); // = i2l m2l i2r m2r |
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259 temp2 = _mm_unpackhi_pi16(pVMidBuf[1], pVinput[1]); // = i3l m3l i3r m3r |
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260 |
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261 // temp = (temp .* mix) >> shifter |
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262 temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter); |
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263 temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter); |
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264 pVdest[1] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit |
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265 |
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266 // update mix += adder |
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267 mix1 = _mm_add_pi16(mix1, adder); |
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268 mix2 = _mm_add_pi16(mix2, adder); |
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269 |
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270 pVinput += 2; |
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271 pVMidBuf += 2; |
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272 pVdest += 2; |
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273 } |
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274 |
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275 _m_empty(); // clear MMS state |
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276 } |
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277 |
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278 |
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279 ////////////////////////////////////////////////////////////////////////////// |
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280 // |
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281 // implementation of MMX optimized functions of class 'FIRFilter' |
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282 // |
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283 ////////////////////////////////////////////////////////////////////////////// |
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284 |
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285 #include "FIRFilter.h" |
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286 |
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287 |
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288 FIRFilterMMX::FIRFilterMMX() : FIRFilter() |
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289 { |
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290 filterCoeffsUnalign = NULL; |
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291 } |
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292 |
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293 |
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294 FIRFilterMMX::~FIRFilterMMX() |
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295 { |
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296 delete[] filterCoeffsUnalign; |
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297 } |
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298 |
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299 |
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300 // (overloaded) Calculates filter coefficients for MMX routine |
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301 void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor) |
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302 { |
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303 uint i; |
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304 FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor); |
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305 |
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306 // Ensure that filter coeffs array is aligned to 16-byte boundary |
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307 delete[] filterCoeffsUnalign; |
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308 filterCoeffsUnalign = new short[2 * newLength + 8]; |
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309 filterCoeffsAlign = (short *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign); |
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310 |
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311 // rearrange the filter coefficients for mmx routines |
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312 for (i = 0;i < length; i += 4) |
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313 { |
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314 filterCoeffsAlign[2 * i + 0] = coeffs[i + 0]; |
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315 filterCoeffsAlign[2 * i + 1] = coeffs[i + 2]; |
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316 filterCoeffsAlign[2 * i + 2] = coeffs[i + 0]; |
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317 filterCoeffsAlign[2 * i + 3] = coeffs[i + 2]; |
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318 |
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319 filterCoeffsAlign[2 * i + 4] = coeffs[i + 1]; |
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320 filterCoeffsAlign[2 * i + 5] = coeffs[i + 3]; |
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321 filterCoeffsAlign[2 * i + 6] = coeffs[i + 1]; |
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322 filterCoeffsAlign[2 * i + 7] = coeffs[i + 3]; |
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323 } |
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324 } |
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325 |
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326 |
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327 |
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328 // mmx-optimized version of the filter routine for stereo sound |
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329 uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint numSamples) const |
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330 { |
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331 // Create stack copies of the needed member variables for asm routines : |
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332 uint i, j; |
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333 __m64 *pVdest = (__m64*)dest; |
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334 |
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335 if (length < 2) return 0; |
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336 |
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337 for (i = 0; i < (numSamples - length) / 2; i ++) |
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338 { |
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339 __m64 accu1; |
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340 __m64 accu2; |
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341 const __m64 *pVsrc = (const __m64*)src; |
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342 const __m64 *pVfilter = (const __m64*)filterCoeffsAlign; |
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343 |
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344 accu1 = accu2 = _mm_setzero_si64(); |
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345 for (j = 0; j < lengthDiv8 * 2; j ++) |
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346 { |
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347 __m64 temp1, temp2; |
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348 |
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349 temp1 = _mm_unpacklo_pi16(pVsrc[0], pVsrc[1]); // = l2 l0 r2 r0 |
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350 temp2 = _mm_unpackhi_pi16(pVsrc[0], pVsrc[1]); // = l3 l1 r3 r1 |
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351 |
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352 accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp1, pVfilter[0])); // += l2*f2+l0*f0 r2*f2+r0*f0 |
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353 accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp2, pVfilter[1])); // += l3*f3+l1*f1 r3*f3+r1*f1 |
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354 |
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355 temp1 = _mm_unpacklo_pi16(pVsrc[1], pVsrc[2]); // = l4 l2 r4 r2 |
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356 |
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357 accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp2, pVfilter[0])); // += l3*f2+l1*f0 r3*f2+r1*f0 |
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358 accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp1, pVfilter[1])); // += l4*f3+l2*f1 r4*f3+r2*f1 |
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359 |
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360 // accu1 += l2*f2+l0*f0 r2*f2+r0*f0 |
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361 // += l3*f3+l1*f1 r3*f3+r1*f1 |
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362 |
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363 // accu2 += l3*f2+l1*f0 r3*f2+r1*f0 |
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364 // l4*f3+l2*f1 r4*f3+r2*f1 |
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365 |
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366 pVfilter += 2; |
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367 pVsrc += 2; |
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368 } |
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369 // accu >>= resultDivFactor |
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370 accu1 = _mm_srai_pi32(accu1, resultDivFactor); |
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371 accu2 = _mm_srai_pi32(accu2, resultDivFactor); |
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372 |
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373 // pack 2*2*32bits => 4*16 bits |
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374 pVdest[0] = _mm_packs_pi32(accu1, accu2); |
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375 src += 4; |
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376 pVdest ++; |
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377 } |
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378 |
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379 _m_empty(); // clear emms state |
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380 |
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381 return (numSamples & 0xfffffffe) - length; |
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382 } |
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383 |
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384 #endif // SOUNDTOUCH_ALLOW_MMX |