dom/webidl/SVGMatrix.webidl

branch
TOR_BUG_9701
changeset 15
b8a032363ba2
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-1:000000000000 0:638971ebd005
1 /* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
4 * You can obtain one at http://mozilla.org/MPL/2.0/.
5 *
6 * The origin of this IDL file is
7 * http://www.w3.org/TR/SVG2/
8 *
9 * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
10 * liability, trademark and document use rules apply.
11 */
12
13 interface SVGMatrix {
14
15 [SetterThrows]
16 attribute float a;
17 [SetterThrows]
18 attribute float b;
19 [SetterThrows]
20 attribute float c;
21 [SetterThrows]
22 attribute float d;
23 [SetterThrows]
24 attribute float e;
25 [SetterThrows]
26 attribute float f;
27
28 [NewObject]
29 SVGMatrix multiply(SVGMatrix secondMatrix);
30 [NewObject, Throws]
31 SVGMatrix inverse();
32 [NewObject]
33 SVGMatrix translate(float x, float y);
34 [NewObject]
35 SVGMatrix scale(float scaleFactor);
36 [NewObject]
37 SVGMatrix scaleNonUniform(float scaleFactorX, float scaleFactorY);
38 [NewObject]
39 SVGMatrix rotate(float angle);
40 [NewObject, Throws]
41 SVGMatrix rotateFromVector(float x, float y);
42 [NewObject]
43 SVGMatrix flipX();
44 [NewObject]
45 SVGMatrix flipY();
46 [NewObject, Throws]
47 SVGMatrix skewX(float angle);
48 [NewObject, Throws]
49 SVGMatrix skewY(float angle);
50 };
51

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