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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #include "WebGL1Context.h" |
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7 #include "mozilla/dom/WebGLRenderingContextBinding.h" |
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8 |
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9 #include "mozilla/Telemetry.h" |
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10 |
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11 using namespace mozilla; |
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12 |
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13 // ----------------------------------------------------------------------------- |
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14 // CONSTRUCTOR & DESTRUCTOR |
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15 |
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16 WebGL1Context::WebGL1Context() |
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17 : WebGLContext() |
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18 { |
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19 |
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20 } |
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21 |
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22 WebGL1Context::~WebGL1Context() |
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23 { |
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24 |
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25 } |
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26 |
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27 |
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28 // ----------------------------------------------------------------------------- |
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29 // IMPLEMENT nsWrapperCache |
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30 |
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31 JSObject* |
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32 WebGL1Context::WrapObject(JSContext *cx) |
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33 { |
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34 return dom::WebGLRenderingContextBinding::Wrap(cx, this); |
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35 } |
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36 |
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37 |
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38 // ----------------------------------------------------------------------------- |
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39 // INSTANCING nsIDOMWebGLRenderingContext |
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40 |
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41 nsresult |
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42 NS_NewCanvasRenderingContextWebGL(nsIDOMWebGLRenderingContext** aResult) |
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43 { |
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44 Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_USED, 1); |
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45 nsIDOMWebGLRenderingContext* ctx = new WebGL1Context(); |
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46 |
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47 NS_ADDREF(*aResult = ctx); |
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48 return NS_OK; |
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49 } |
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50 |