Thu, 15 Jan 2015 21:03:48 +0100
Integrate friendly tips from Tor colleagues to make (or not) 4.5 alpha 3;
This includes removal of overloaded (but unused) methods, and addition of
a overlooked call to DataStruct::SetData(nsISupports, uint32_t, bool.)
michael@0 | 1 | /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
michael@0 | 2 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 3 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 4 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 5 | |
michael@0 | 6 | #include "WebGL1Context.h" |
michael@0 | 7 | #include "mozilla/dom/WebGLRenderingContextBinding.h" |
michael@0 | 8 | |
michael@0 | 9 | #include "mozilla/Telemetry.h" |
michael@0 | 10 | |
michael@0 | 11 | using namespace mozilla; |
michael@0 | 12 | |
michael@0 | 13 | // ----------------------------------------------------------------------------- |
michael@0 | 14 | // CONSTRUCTOR & DESTRUCTOR |
michael@0 | 15 | |
michael@0 | 16 | WebGL1Context::WebGL1Context() |
michael@0 | 17 | : WebGLContext() |
michael@0 | 18 | { |
michael@0 | 19 | |
michael@0 | 20 | } |
michael@0 | 21 | |
michael@0 | 22 | WebGL1Context::~WebGL1Context() |
michael@0 | 23 | { |
michael@0 | 24 | |
michael@0 | 25 | } |
michael@0 | 26 | |
michael@0 | 27 | |
michael@0 | 28 | // ----------------------------------------------------------------------------- |
michael@0 | 29 | // IMPLEMENT nsWrapperCache |
michael@0 | 30 | |
michael@0 | 31 | JSObject* |
michael@0 | 32 | WebGL1Context::WrapObject(JSContext *cx) |
michael@0 | 33 | { |
michael@0 | 34 | return dom::WebGLRenderingContextBinding::Wrap(cx, this); |
michael@0 | 35 | } |
michael@0 | 36 | |
michael@0 | 37 | |
michael@0 | 38 | // ----------------------------------------------------------------------------- |
michael@0 | 39 | // INSTANCING nsIDOMWebGLRenderingContext |
michael@0 | 40 | |
michael@0 | 41 | nsresult |
michael@0 | 42 | NS_NewCanvasRenderingContextWebGL(nsIDOMWebGLRenderingContext** aResult) |
michael@0 | 43 | { |
michael@0 | 44 | Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_USED, 1); |
michael@0 | 45 | nsIDOMWebGLRenderingContext* ctx = new WebGL1Context(); |
michael@0 | 46 | |
michael@0 | 47 | NS_ADDREF(*aResult = ctx); |
michael@0 | 48 | return NS_OK; |
michael@0 | 49 | } |
michael@0 | 50 |