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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #ifndef WEBGLEXTENSIONS_H_ |
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7 #define WEBGLEXTENSIONS_H_ |
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8 |
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9 #include "jsapi.h" |
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10 #include "mozilla/Attributes.h" |
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11 #include "nsWrapperCache.h" |
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12 #include "WebGLObjectModel.h" |
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13 #include "WebGLTypes.h" |
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14 |
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15 namespace mozilla { |
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16 |
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17 class WebGLContext; |
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18 class WebGLShader; |
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19 class WebGLVertexArray; |
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20 |
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21 class WebGLExtensionBase |
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22 : public nsWrapperCache |
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23 , public WebGLContextBoundObject |
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24 { |
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25 public: |
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26 WebGLExtensionBase(WebGLContext*); |
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27 virtual ~WebGLExtensionBase(); |
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28 |
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29 WebGLContext *GetParentObject() const { |
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30 return Context(); |
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31 } |
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32 |
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33 void MarkLost(); |
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34 |
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35 NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLExtensionBase) |
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36 NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLExtensionBase) |
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37 |
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38 protected: |
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39 bool mIsLost; |
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40 }; |
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41 |
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42 #define DECL_WEBGL_EXTENSION_GOOP \ |
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43 virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE; |
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44 |
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45 #define IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionType) \ |
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46 JSObject* \ |
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47 WebGLExtensionType::WrapObject(JSContext *cx) { \ |
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48 return dom::WebGLExtensionType##Binding::Wrap(cx, this); \ |
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49 } |
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50 |
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51 class WebGLExtensionCompressedTextureATC |
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52 : public WebGLExtensionBase |
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53 { |
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54 public: |
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55 WebGLExtensionCompressedTextureATC(WebGLContext*); |
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56 virtual ~WebGLExtensionCompressedTextureATC(); |
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57 |
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58 DECL_WEBGL_EXTENSION_GOOP |
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59 }; |
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60 |
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61 class WebGLExtensionCompressedTextureETC1 |
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62 : public WebGLExtensionBase |
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63 { |
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64 public: |
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65 WebGLExtensionCompressedTextureETC1(WebGLContext*); |
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66 virtual ~WebGLExtensionCompressedTextureETC1(); |
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67 |
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68 DECL_WEBGL_EXTENSION_GOOP |
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69 }; |
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70 |
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71 class WebGLExtensionCompressedTexturePVRTC |
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72 : public WebGLExtensionBase |
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73 { |
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74 public: |
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75 WebGLExtensionCompressedTexturePVRTC(WebGLContext*); |
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76 virtual ~WebGLExtensionCompressedTexturePVRTC(); |
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77 |
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78 DECL_WEBGL_EXTENSION_GOOP |
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79 }; |
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80 |
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81 class WebGLExtensionCompressedTextureS3TC |
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82 : public WebGLExtensionBase |
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83 { |
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84 public: |
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85 WebGLExtensionCompressedTextureS3TC(WebGLContext*); |
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86 virtual ~WebGLExtensionCompressedTextureS3TC(); |
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87 |
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88 DECL_WEBGL_EXTENSION_GOOP |
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89 }; |
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90 |
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91 class WebGLExtensionDebugRendererInfo |
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92 : public WebGLExtensionBase |
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93 { |
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94 public: |
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95 WebGLExtensionDebugRendererInfo(WebGLContext*); |
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96 virtual ~WebGLExtensionDebugRendererInfo(); |
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97 |
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98 DECL_WEBGL_EXTENSION_GOOP |
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99 }; |
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100 |
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101 class WebGLExtensionDebugShaders |
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102 : public WebGLExtensionBase |
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103 { |
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104 public: |
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105 WebGLExtensionDebugShaders(WebGLContext*); |
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106 virtual ~WebGLExtensionDebugShaders(); |
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107 |
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108 void GetTranslatedShaderSource(WebGLShader* shader, nsAString& retval); |
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109 |
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110 DECL_WEBGL_EXTENSION_GOOP |
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111 }; |
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112 |
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113 class WebGLExtensionDepthTexture |
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114 : public WebGLExtensionBase |
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115 { |
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116 public: |
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117 WebGLExtensionDepthTexture(WebGLContext*); |
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118 virtual ~WebGLExtensionDepthTexture(); |
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119 |
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120 DECL_WEBGL_EXTENSION_GOOP |
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121 }; |
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122 |
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123 class WebGLExtensionElementIndexUint |
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124 : public WebGLExtensionBase |
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125 { |
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126 public: |
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127 WebGLExtensionElementIndexUint(WebGLContext*); |
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128 virtual ~WebGLExtensionElementIndexUint(); |
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129 |
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130 DECL_WEBGL_EXTENSION_GOOP |
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131 }; |
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132 |
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133 class WebGLExtensionFragDepth |
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134 : public WebGLExtensionBase |
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135 { |
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136 public: |
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137 WebGLExtensionFragDepth(WebGLContext*); |
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138 virtual ~WebGLExtensionFragDepth(); |
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139 |
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140 static bool IsSupported(const WebGLContext* context); |
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141 |
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142 DECL_WEBGL_EXTENSION_GOOP |
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143 }; |
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144 |
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145 class WebGLExtensionLoseContext |
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146 : public WebGLExtensionBase |
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147 { |
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148 public: |
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149 WebGLExtensionLoseContext(WebGLContext*); |
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150 virtual ~WebGLExtensionLoseContext(); |
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151 |
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152 void LoseContext(); |
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153 void RestoreContext(); |
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154 |
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155 DECL_WEBGL_EXTENSION_GOOP |
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156 }; |
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157 |
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158 class WebGLExtensionSRGB |
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159 : public WebGLExtensionBase |
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160 { |
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161 public: |
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162 WebGLExtensionSRGB(WebGLContext*); |
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163 virtual ~WebGLExtensionSRGB(); |
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164 |
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165 static bool IsSupported(const WebGLContext* context); |
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166 |
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167 DECL_WEBGL_EXTENSION_GOOP |
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168 }; |
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169 |
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170 class WebGLExtensionStandardDerivatives |
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171 : public WebGLExtensionBase |
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172 { |
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173 public: |
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174 WebGLExtensionStandardDerivatives(WebGLContext*); |
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175 virtual ~WebGLExtensionStandardDerivatives(); |
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176 |
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177 DECL_WEBGL_EXTENSION_GOOP |
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178 }; |
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179 |
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180 class WebGLExtensionTextureFilterAnisotropic |
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181 : public WebGLExtensionBase |
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182 { |
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183 public: |
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184 WebGLExtensionTextureFilterAnisotropic(WebGLContext*); |
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185 virtual ~WebGLExtensionTextureFilterAnisotropic(); |
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186 |
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187 DECL_WEBGL_EXTENSION_GOOP |
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188 }; |
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189 |
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190 class WebGLExtensionTextureFloat |
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191 : public WebGLExtensionBase |
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192 { |
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193 public: |
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194 WebGLExtensionTextureFloat(WebGLContext*); |
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195 virtual ~WebGLExtensionTextureFloat(); |
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196 |
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197 DECL_WEBGL_EXTENSION_GOOP |
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198 }; |
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199 |
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200 class WebGLExtensionTextureFloatLinear |
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201 : public WebGLExtensionBase |
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202 { |
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203 public: |
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204 WebGLExtensionTextureFloatLinear(WebGLContext*); |
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205 virtual ~WebGLExtensionTextureFloatLinear(); |
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206 |
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207 DECL_WEBGL_EXTENSION_GOOP |
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208 }; |
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209 |
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210 class WebGLExtensionTextureHalfFloat |
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211 : public WebGLExtensionBase |
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212 { |
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213 public: |
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214 WebGLExtensionTextureHalfFloat(WebGLContext*); |
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215 virtual ~WebGLExtensionTextureHalfFloat(); |
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216 |
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217 DECL_WEBGL_EXTENSION_GOOP |
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218 }; |
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219 |
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220 class WebGLExtensionTextureHalfFloatLinear |
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221 : public WebGLExtensionBase |
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222 { |
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223 public: |
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224 WebGLExtensionTextureHalfFloatLinear(WebGLContext*); |
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225 virtual ~WebGLExtensionTextureHalfFloatLinear(); |
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226 |
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227 DECL_WEBGL_EXTENSION_GOOP |
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228 }; |
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229 |
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230 class WebGLExtensionColorBufferFloat |
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231 : public WebGLExtensionBase |
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232 { |
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233 public: |
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234 WebGLExtensionColorBufferFloat(WebGLContext*); |
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235 virtual ~WebGLExtensionColorBufferFloat(); |
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236 |
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237 static bool IsSupported(const WebGLContext*); |
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238 |
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239 DECL_WEBGL_EXTENSION_GOOP |
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240 }; |
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241 |
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242 class WebGLExtensionColorBufferHalfFloat |
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243 : public WebGLExtensionBase |
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244 { |
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245 public: |
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246 WebGLExtensionColorBufferHalfFloat(WebGLContext*); |
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247 virtual ~WebGLExtensionColorBufferHalfFloat(); |
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248 |
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249 static bool IsSupported(const WebGLContext*); |
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250 |
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251 DECL_WEBGL_EXTENSION_GOOP |
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252 }; |
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253 |
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254 class WebGLExtensionDrawBuffers |
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255 : public WebGLExtensionBase |
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256 { |
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257 public: |
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258 WebGLExtensionDrawBuffers(WebGLContext*); |
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259 virtual ~WebGLExtensionDrawBuffers(); |
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260 |
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261 void DrawBuffersWEBGL(const dom::Sequence<GLenum>& buffers); |
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262 |
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263 static bool IsSupported(const WebGLContext*); |
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264 |
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265 static const size_t sMinColorAttachments = 4; |
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266 static const size_t sMinDrawBuffers = 4; |
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267 /* |
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268 WEBGL_draw_buffers does not give a minal value for GL_MAX_DRAW_BUFFERS. But, we request |
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269 for GL_MAX_DRAW_BUFFERS = 4 at least to be able to use all requested color attachments. |
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270 See DrawBuffersWEBGL in WebGLExtensionDrawBuffers.cpp inner comments for more informations. |
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271 */ |
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272 |
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273 DECL_WEBGL_EXTENSION_GOOP |
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274 }; |
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275 |
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276 class WebGLExtensionVertexArray |
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277 : public WebGLExtensionBase |
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278 { |
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279 public: |
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280 WebGLExtensionVertexArray(WebGLContext*); |
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281 virtual ~WebGLExtensionVertexArray(); |
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282 |
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283 already_AddRefed<WebGLVertexArray> CreateVertexArrayOES(); |
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284 void DeleteVertexArrayOES(WebGLVertexArray* array); |
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285 bool IsVertexArrayOES(WebGLVertexArray* array); |
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286 void BindVertexArrayOES(WebGLVertexArray* array); |
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287 |
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288 static bool IsSupported(const WebGLContext* context); |
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289 |
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290 DECL_WEBGL_EXTENSION_GOOP |
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291 }; |
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292 |
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293 class WebGLExtensionInstancedArrays |
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294 : public WebGLExtensionBase |
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295 { |
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296 public: |
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297 WebGLExtensionInstancedArrays(WebGLContext* context); |
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298 virtual ~WebGLExtensionInstancedArrays(); |
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299 |
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300 void DrawArraysInstancedANGLE(GLenum mode, GLint first, |
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301 GLsizei count, GLsizei primcount); |
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302 void DrawElementsInstancedANGLE(GLenum mode, GLsizei count, |
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303 GLenum type, WebGLintptr offset, |
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304 GLsizei primcount); |
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305 void VertexAttribDivisorANGLE(GLuint index, GLuint divisor); |
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306 |
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307 static bool IsSupported(const WebGLContext* context); |
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308 |
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309 DECL_WEBGL_EXTENSION_GOOP |
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310 }; |
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311 |
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312 } // namespace mozilla |
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313 |
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314 #endif // WEBGLEXTENSIONS_H_ |