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1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
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2 /* This Source Code Form is subject to the terms of the Mozilla Public |
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3 * License, v. 2.0. If a copy of the MPL was not distributed with this |
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4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
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5 |
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6 #include "WebGLObjectModel.h" |
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7 #include "WebGLShader.h" |
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8 #include "WebGLContext.h" |
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9 #include "mozilla/MemoryReporting.h" |
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10 #include "mozilla/dom/WebGLRenderingContextBinding.h" |
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11 #include "GLContext.h" |
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12 |
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13 using namespace mozilla; |
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14 |
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15 JSObject* |
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16 WebGLShader::WrapObject(JSContext *cx) { |
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17 return dom::WebGLShaderBinding::Wrap(cx, this); |
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18 } |
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19 |
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20 WebGLShader::WebGLShader(WebGLContext *context, GLenum stype) |
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21 : WebGLContextBoundObject(context) |
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22 , mType(stype) |
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23 , mNeedsTranslation(true) |
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24 , mAttribMaxNameLength(0) |
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25 , mCompileStatus(false) |
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26 { |
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27 SetIsDOMBinding(); |
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28 mContext->MakeContextCurrent(); |
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29 mGLName = mContext->gl->fCreateShader(mType); |
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30 mContext->mShaders.insertBack(this); |
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31 } |
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32 |
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33 void |
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34 WebGLShader::Delete() { |
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35 mSource.Truncate(); |
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36 mTranslationLog.Truncate(); |
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37 mContext->MakeContextCurrent(); |
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38 mContext->gl->fDeleteShader(mGLName); |
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39 LinkedListElement<WebGLShader>::removeFrom(mContext->mShaders); |
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40 } |
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41 |
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42 size_t |
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43 WebGLShader::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { |
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44 return aMallocSizeOf(this) + |
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45 mSource.SizeOfExcludingThisIfUnshared(aMallocSizeOf) + |
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46 mTranslationLog.SizeOfExcludingThisIfUnshared(aMallocSizeOf); |
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47 } |
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48 |
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49 void |
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50 WebGLShader::SetTranslationSuccess() { |
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51 mTranslationLog.SetIsVoid(true); |
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52 mNeedsTranslation = false; |
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53 } |
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54 |
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55 NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLShader) |
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56 |
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57 NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLShader, AddRef) |
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58 NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLShader, Release) |