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1 <!-- |
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2 Copyright (c) 2011 The Chromium Authors. All rights reserved. |
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3 Use of this source code is governed by a BSD-style license that can be |
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4 found in the LICENSE file. |
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5 --> |
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6 <!DOCTYPE html> |
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7 <html> |
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8 <head> |
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9 <meta charset="utf-8"> |
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10 <title>WebGL getShaderSource conformance test.</title> |
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11 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
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12 <script src="../../resources/js-test-pre.js"></script> |
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13 <script src="../resources/webgl-test.js"> </script> |
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14 <script src="../resources/webgl-test-utils.js"> </script> |
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15 </head> |
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16 <body> |
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17 <canvas id="example" width="4" height="4" style="width: 40px; height: 30px;"></canvas> |
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18 <div id="description"></div> |
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19 <div id="console"></div> |
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20 <script id="vshader" type="x-shader/x-vertex">abc//defNOTASCII</script> |
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21 <script> |
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22 description("Tests that the source that goes into a shader is what comes out."); |
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23 var wtu = WebGLTestUtils; |
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24 var gl = wtu.create3DContext("example"); |
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25 var original = document.getElementById("vshader").text; |
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26 var shader = gl.createShader(gl.VERTEX_SHADER); |
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27 gl.shaderSource(shader, original); |
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28 var source = gl.getShaderSource(shader); |
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29 shouldBe("source", "original"); |
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30 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors."); |
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31 successfullyParsed = true; |
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32 </script> |
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33 <script>finishTest();</script> |
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34 |
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35 </body> |
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36 </html> |
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37 |
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38 |