1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/canvas/src/WebGLUniformLocation.cpp Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,33 @@ 1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#include "WebGLContext.h" 1.10 +#include "WebGLUniformLocation.h" 1.11 +#include "WebGLShader.h" 1.12 +#include "WebGLProgram.h" 1.13 +#include "mozilla/dom/WebGLRenderingContextBinding.h" 1.14 + 1.15 +using namespace mozilla; 1.16 + 1.17 +JSObject* 1.18 +WebGLUniformLocation::WrapObject(JSContext *cx) 1.19 +{ 1.20 + return dom::WebGLUniformLocationBinding::Wrap(cx, this); 1.21 +} 1.22 + 1.23 +WebGLUniformLocation::WebGLUniformLocation(WebGLContext *context, WebGLProgram *program, GLint location, const WebGLUniformInfo& info) 1.24 + : WebGLContextBoundObject(context) 1.25 + , mProgram(program) 1.26 + , mProgramGeneration(program->Generation()) 1.27 + , mLocation(location) 1.28 + , mInfo(info) 1.29 +{ 1.30 + mElementSize = info.ElementSize(); 1.31 +} 1.32 + 1.33 +NS_IMPL_CYCLE_COLLECTION(WebGLUniformLocation, mProgram) 1.34 + 1.35 +NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLUniformLocation, AddRef) 1.36 +NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLUniformLocation, Release)