content/canvas/src/WebGLVertexArray.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/canvas/src/WebGLVertexArray.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,91 @@
     1.4 +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef WEBGLVERTEXARRAY_H_
    1.10 +#define WEBGLVERTEXARRAY_H_
    1.11 +
    1.12 +#include "WebGLObjectModel.h"
    1.13 +#include "WebGLBuffer.h"
    1.14 +#include "WebGLVertexAttribData.h"
    1.15 +
    1.16 +#include "nsWrapperCache.h"
    1.17 +
    1.18 +#include "mozilla/LinkedList.h"
    1.19 +
    1.20 +namespace mozilla {
    1.21 +
    1.22 +class WebGLVertexArray MOZ_FINAL
    1.23 +    : public nsWrapperCache
    1.24 +    , public WebGLRefCountedObject<WebGLVertexArray>
    1.25 +    , public LinkedListElement<WebGLVertexArray>
    1.26 +    , public WebGLContextBoundObject
    1.27 +{
    1.28 +// -----------------------------------------------------------------------------
    1.29 +// PUBLIC
    1.30 +public:
    1.31 +
    1.32 +    // -------------------------------------------------------------------------
    1.33 +    // CONSTRUCTOR & DESTRUCTOR
    1.34 +
    1.35 +    WebGLVertexArray(WebGLContext *context);
    1.36 +
    1.37 +    ~WebGLVertexArray() {
    1.38 +        DeleteOnce();
    1.39 +    };
    1.40 +
    1.41 +
    1.42 +    // -------------------------------------------------------------------------
    1.43 +    // IMPLMENET PARENT CLASSES
    1.44 +
    1.45 +    void Delete();
    1.46 +
    1.47 +    WebGLContext* GetParentObject() const {
    1.48 +        return Context();
    1.49 +    }
    1.50 +
    1.51 +    virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE;
    1.52 +
    1.53 +    NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLVertexArray)
    1.54 +    NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLVertexArray)
    1.55 +
    1.56 +
    1.57 +    // -------------------------------------------------------------------------
    1.58 +    // MEMBER FUNCTIONS
    1.59 +
    1.60 +    bool HasEverBeenBound() { return mHasEverBeenBound; }
    1.61 +    void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; }
    1.62 +    GLuint GLName() const { return mGLName; }
    1.63 +
    1.64 +    bool EnsureAttrib(GLuint index, const char *info);
    1.65 +    bool HasAttrib(GLuint index) {
    1.66 +        return index < mAttribs.Length();
    1.67 +    }
    1.68 +    bool IsAttribArrayEnabled(GLuint index) {
    1.69 +        return HasAttrib(index) && mAttribs[index].enabled;
    1.70 +    }
    1.71 +
    1.72 +
    1.73 +// -----------------------------------------------------------------------------
    1.74 +// PRIVATE
    1.75 +private:
    1.76 +
    1.77 +    // -------------------------------------------------------------------------
    1.78 +    // MEMBERS
    1.79 +
    1.80 +    GLuint mGLName;
    1.81 +    bool mHasEverBeenBound;
    1.82 +    nsTArray<WebGLVertexAttribData> mAttribs;
    1.83 +    WebGLRefPtr<WebGLBuffer> mBoundElementArrayBuffer;
    1.84 +
    1.85 +
    1.86 +    // -------------------------------------------------------------------------
    1.87 +    // FRIENDSHIPS
    1.88 +
    1.89 +    friend class WebGLContext;
    1.90 +};
    1.91 +
    1.92 +} // namespace mozilla
    1.93 +
    1.94 +#endif

mercurial