1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/content/media/AudioSampleFormat.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,183 @@ 1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* vim:set ts=2 sw=2 sts=2 et cindent: */ 1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.9 +#ifndef MOZILLA_AUDIOSAMPLEFORMAT_H_ 1.10 +#define MOZILLA_AUDIOSAMPLEFORMAT_H_ 1.11 + 1.12 +#include "nsAlgorithm.h" 1.13 +#include <algorithm> 1.14 + 1.15 +namespace mozilla { 1.16 + 1.17 +/** 1.18 + * Audio formats supported in MediaStreams and media elements. 1.19 + * 1.20 + * Only one of these is supported by AudioStream, and that is determined 1.21 + * at compile time (roughly, FLOAT32 on desktops, S16 on mobile). Media decoders 1.22 + * produce that format only; queued AudioData always uses that format. 1.23 + */ 1.24 +enum AudioSampleFormat 1.25 +{ 1.26 + // Native-endian signed 16-bit audio samples 1.27 + AUDIO_FORMAT_S16, 1.28 + // Signed 32-bit float samples 1.29 + AUDIO_FORMAT_FLOAT32, 1.30 + // Silence: format will be chosen later 1.31 + AUDIO_FORMAT_SILENCE, 1.32 + // The format used for output by AudioStream. 1.33 +#ifdef MOZ_SAMPLE_TYPE_S16 1.34 + AUDIO_OUTPUT_FORMAT = AUDIO_FORMAT_S16 1.35 +#else 1.36 + AUDIO_OUTPUT_FORMAT = AUDIO_FORMAT_FLOAT32 1.37 +#endif 1.38 +}; 1.39 + 1.40 +enum { 1.41 + MAX_AUDIO_SAMPLE_SIZE = sizeof(float) 1.42 +}; 1.43 + 1.44 +template <AudioSampleFormat Format> class AudioSampleTraits; 1.45 + 1.46 +template <> class AudioSampleTraits<AUDIO_FORMAT_FLOAT32> { 1.47 +public: 1.48 + typedef float Type; 1.49 +}; 1.50 +template <> class AudioSampleTraits<AUDIO_FORMAT_S16> { 1.51 +public: 1.52 + typedef int16_t Type; 1.53 +}; 1.54 + 1.55 +typedef AudioSampleTraits<AUDIO_OUTPUT_FORMAT>::Type AudioDataValue; 1.56 + 1.57 +template<typename T> class AudioSampleTypeToFormat; 1.58 + 1.59 +template <> class AudioSampleTypeToFormat<float> { 1.60 +public: 1.61 + static const AudioSampleFormat Format = AUDIO_FORMAT_FLOAT32; 1.62 +}; 1.63 + 1.64 +template <> class AudioSampleTypeToFormat<short> { 1.65 +public: 1.66 + static const AudioSampleFormat Format = AUDIO_FORMAT_S16; 1.67 +}; 1.68 + 1.69 +// Single-sample conversion 1.70 +/* 1.71 + * Use "2^N" conversion since it's simple, fast, "bit transparent", used by 1.72 + * many other libraries and apparently behaves reasonably. 1.73 + * http://blog.bjornroche.com/2009/12/int-float-int-its-jungle-out-there.html 1.74 + * http://blog.bjornroche.com/2009/12/linearity-and-dynamic-range-in-int.html 1.75 + */ 1.76 +inline float 1.77 +AudioSampleToFloat(float aValue) 1.78 +{ 1.79 + return aValue; 1.80 +} 1.81 +inline float 1.82 +AudioSampleToFloat(int16_t aValue) 1.83 +{ 1.84 + return aValue/32768.0f; 1.85 +} 1.86 + 1.87 +template <typename T> T FloatToAudioSample(float aValue); 1.88 + 1.89 +template <> inline float 1.90 +FloatToAudioSample<float>(float aValue) 1.91 +{ 1.92 + return aValue; 1.93 +} 1.94 +template <> inline int16_t 1.95 +FloatToAudioSample<int16_t>(float aValue) 1.96 +{ 1.97 + float v = aValue*32768.0f; 1.98 + float clamped = std::max(-32768.0f, std::min(32767.0f, v)); 1.99 + return int16_t(clamped); 1.100 +} 1.101 + 1.102 +// Sample buffer conversion 1.103 + 1.104 +template <typename From, typename To> inline void 1.105 +ConvertAudioSamples(const From* aFrom, To* aTo, int aCount) 1.106 +{ 1.107 + for (int i = 0; i < aCount; ++i) { 1.108 + aTo[i] = FloatToAudioSample<To>(AudioSampleToFloat(aFrom[i])); 1.109 + } 1.110 +} 1.111 +inline void 1.112 +ConvertAudioSamples(const int16_t* aFrom, int16_t* aTo, int aCount) 1.113 +{ 1.114 + memcpy(aTo, aFrom, sizeof(*aTo)*aCount); 1.115 +} 1.116 +inline void 1.117 +ConvertAudioSamples(const float* aFrom, float* aTo, int aCount) 1.118 +{ 1.119 + memcpy(aTo, aFrom, sizeof(*aTo)*aCount); 1.120 +} 1.121 + 1.122 +// Sample buffer conversion with scale 1.123 + 1.124 +template <typename From, typename To> inline void 1.125 +ConvertAudioSamplesWithScale(const From* aFrom, To* aTo, int aCount, float aScale) 1.126 +{ 1.127 + if (aScale == 1.0f) { 1.128 + ConvertAudioSamples(aFrom, aTo, aCount); 1.129 + return; 1.130 + } 1.131 + for (int i = 0; i < aCount; ++i) { 1.132 + aTo[i] = FloatToAudioSample<To>(AudioSampleToFloat(aFrom[i])*aScale); 1.133 + } 1.134 +} 1.135 +inline void 1.136 +ConvertAudioSamplesWithScale(const int16_t* aFrom, int16_t* aTo, int aCount, float aScale) 1.137 +{ 1.138 + if (aScale == 1.0f) { 1.139 + ConvertAudioSamples(aFrom, aTo, aCount); 1.140 + return; 1.141 + } 1.142 + if (0.0f <= aScale && aScale < 1.0f) { 1.143 + int32_t scale = int32_t((1 << 16) * aScale); 1.144 + for (int i = 0; i < aCount; ++i) { 1.145 + aTo[i] = int16_t((int32_t(aFrom[i]) * scale) >> 16); 1.146 + } 1.147 + return; 1.148 + } 1.149 + for (int i = 0; i < aCount; ++i) { 1.150 + aTo[i] = FloatToAudioSample<int16_t>(AudioSampleToFloat(aFrom[i])*aScale); 1.151 + } 1.152 +} 1.153 + 1.154 +// In place audio sample scaling. 1.155 +inline void 1.156 +ScaleAudioSamples(float* aBuffer, int aCount, float aScale) 1.157 +{ 1.158 + for (int32_t i = 0; i < aCount; ++i) { 1.159 + aBuffer[i] *= aScale; 1.160 + } 1.161 +} 1.162 + 1.163 +inline void 1.164 +ScaleAudioSamples(short* aBuffer, int aCount, float aScale) 1.165 +{ 1.166 + int32_t volume = int32_t((1 << 16) * aScale); 1.167 + for (int32_t i = 0; i < aCount; ++i) { 1.168 + aBuffer[i] = short((int32_t(aBuffer[i]) * volume) >> 16); 1.169 + } 1.170 +} 1.171 + 1.172 +inline const void* 1.173 +AddAudioSampleOffset(const void* aBase, AudioSampleFormat aFormat, 1.174 + int32_t aOffset) 1.175 +{ 1.176 + static_assert(AUDIO_FORMAT_S16 == 0, "Bad constant"); 1.177 + static_assert(AUDIO_FORMAT_FLOAT32 == 1, "Bad constant"); 1.178 + NS_ASSERTION(aFormat == AUDIO_FORMAT_S16 || aFormat == AUDIO_FORMAT_FLOAT32, 1.179 + "Unknown format"); 1.180 + 1.181 + return static_cast<const uint8_t*>(aBase) + (aFormat + 1)*2*aOffset; 1.182 +} 1.183 + 1.184 +} // namespace mozilla 1.185 + 1.186 +#endif /* MOZILLA_AUDIOSAMPLEFORMAT_H_ */