content/media/webaudio/AudioBuffer.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/AudioBuffer.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,125 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* vim:set ts=2 sw=2 sts=2 et cindent: */
     1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.9 +
    1.10 +#ifndef AudioBuffer_h_
    1.11 +#define AudioBuffer_h_
    1.12 +
    1.13 +#include "nsWrapperCache.h"
    1.14 +#include "nsCycleCollectionParticipant.h"
    1.15 +#include "mozilla/Attributes.h"
    1.16 +#include "nsAutoPtr.h"
    1.17 +#include "nsTArray.h"
    1.18 +#include "AudioContext.h"
    1.19 +#include "js/TypeDecls.h"
    1.20 +#include "mozilla/MemoryReporting.h"
    1.21 +
    1.22 +namespace mozilla {
    1.23 +
    1.24 +class ErrorResult;
    1.25 +class ThreadSharedFloatArrayBufferList;
    1.26 +
    1.27 +namespace dom {
    1.28 +
    1.29 +class AudioContext;
    1.30 +
    1.31 +/**
    1.32 + * An AudioBuffer keeps its data either in the mJSChannels objects, which
    1.33 + * are Float32Arrays, or in mSharedChannels if the mJSChannels objects have
    1.34 + * been neutered.
    1.35 + */
    1.36 +class AudioBuffer MOZ_FINAL : public nsWrapperCache
    1.37 +{
    1.38 +public:
    1.39 +  static already_AddRefed<AudioBuffer>
    1.40 +  Create(AudioContext* aContext, uint32_t aNumberOfChannels,
    1.41 +         uint32_t aLength, float aSampleRate,
    1.42 +         JSContext* aJSContext, ErrorResult& aRv);
    1.43 +
    1.44 +  size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
    1.45 +
    1.46 +  NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(AudioBuffer)
    1.47 +  NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(AudioBuffer)
    1.48 +
    1.49 +  AudioContext* GetParentObject() const
    1.50 +  {
    1.51 +    return mContext;
    1.52 +  }
    1.53 +
    1.54 +  virtual JSObject* WrapObject(JSContext* aCx) MOZ_OVERRIDE;
    1.55 +
    1.56 +  float SampleRate() const
    1.57 +  {
    1.58 +    return mSampleRate;
    1.59 +  }
    1.60 +
    1.61 +  int32_t Length() const
    1.62 +  {
    1.63 +    return mLength;
    1.64 +  }
    1.65 +
    1.66 +  double Duration() const
    1.67 +  {
    1.68 +    return mLength / static_cast<double> (mSampleRate);
    1.69 +  }
    1.70 +
    1.71 +  uint32_t NumberOfChannels() const
    1.72 +  {
    1.73 +    return mJSChannels.Length();
    1.74 +  }
    1.75 +
    1.76 +  /**
    1.77 +   * If mSharedChannels is non-null, copies its contents to
    1.78 +   * new Float32Arrays in mJSChannels. Returns a Float32Array.
    1.79 +   */
    1.80 +  void GetChannelData(JSContext* aJSContext, uint32_t aChannel,
    1.81 +                      JS::MutableHandle<JSObject*> aRetval,
    1.82 +                      ErrorResult& aRv);
    1.83 +
    1.84 +  void CopyFromChannel(const Float32Array& aDestination, uint32_t aChannelNumber,
    1.85 +                       uint32_t aStartInChannel, ErrorResult& aRv);
    1.86 +  void CopyToChannel(JSContext* aJSContext, const Float32Array& aSource,
    1.87 +                     uint32_t aChannelNumber, uint32_t aStartInChannel,
    1.88 +                     ErrorResult& aRv);
    1.89 +
    1.90 +  /**
    1.91 +   * Returns a ThreadSharedFloatArrayBufferList containing the sample data.
    1.92 +   * Can return null if there is no data.
    1.93 +   */
    1.94 +  ThreadSharedFloatArrayBufferList* GetThreadSharedChannelsForRate(JSContext* aContext);
    1.95 +
    1.96 +  // This replaces the contents of the JS array for the given channel.
    1.97 +  // This function needs to be called on an AudioBuffer which has not been
    1.98 +  // handed off to the content yet, and right after the object has been
    1.99 +  // initialized.
   1.100 +  void SetRawChannelContents(JSContext* aJSContext,
   1.101 +                             uint32_t aChannel,
   1.102 +                             float* aContents);
   1.103 +
   1.104 +protected:
   1.105 +  AudioBuffer(AudioContext* aContext, uint32_t aNumberOfChannels,
   1.106 +              uint32_t aLength, float aSampleRate);
   1.107 +  ~AudioBuffer();
   1.108 +
   1.109 +  bool RestoreJSChannelData(JSContext* aJSContext);
   1.110 +  void ClearJSChannels();
   1.111 +
   1.112 +  nsRefPtr<AudioContext> mContext;
   1.113 +  // Float32Arrays
   1.114 +  nsAutoTArray<JS::Heap<JSObject*>, 2> mJSChannels;
   1.115 +
   1.116 +  // mSharedChannels aggregates the data from mJSChannels. This is non-null
   1.117 +  // if and only if the mJSChannels are neutered.
   1.118 +  nsRefPtr<ThreadSharedFloatArrayBufferList> mSharedChannels;
   1.119 +
   1.120 +  uint32_t mLength;
   1.121 +  float mSampleRate;
   1.122 +};
   1.123 +
   1.124 +}
   1.125 +}
   1.126 +
   1.127 +#endif
   1.128 +

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