content/media/webaudio/blink/ReverbAccumulationBuffer.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/blink/ReverbAccumulationBuffer.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,75 @@
     1.4 +/*
     1.5 + * Copyright (C) 2010 Google Inc. All rights reserved.
     1.6 + *
     1.7 + * Redistribution and use in source and binary forms, with or without
     1.8 + * modification, are permitted provided that the following conditions
     1.9 + * are met:
    1.10 + *
    1.11 + * 1.  Redistributions of source code must retain the above copyright
    1.12 + *     notice, this list of conditions and the following disclaimer.
    1.13 + * 2.  Redistributions in binary form must reproduce the above copyright
    1.14 + *     notice, this list of conditions and the following disclaimer in the
    1.15 + *     documentation and/or other materials provided with the distribution.
    1.16 + * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
    1.17 + *     its contributors may be used to endorse or promote products derived
    1.18 + *     from this software without specific prior written permission.
    1.19 + *
    1.20 + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
    1.21 + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    1.22 + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    1.23 + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
    1.24 + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    1.25 + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    1.26 + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
    1.27 + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.28 + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
    1.29 + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.30 + */
    1.31 +
    1.32 +#ifndef ReverbAccumulationBuffer_h
    1.33 +#define ReverbAccumulationBuffer_h
    1.34 +
    1.35 +#include "nsTArray.h"
    1.36 +#include "mozilla/MemoryReporting.h"
    1.37 +
    1.38 +namespace WebCore {
    1.39 +
    1.40 +typedef nsTArray<float> AudioFloatArray;
    1.41 +
    1.42 +// ReverbAccumulationBuffer is a circular delay buffer with one client reading from it and multiple clients
    1.43 +// writing/accumulating to it at different delay offsets from the read position.  The read operation will zero the memory
    1.44 +// just read from the buffer, so it will be ready for accumulation the next time around.
    1.45 +class ReverbAccumulationBuffer {
    1.46 +public:
    1.47 +    ReverbAccumulationBuffer(size_t length);
    1.48 +
    1.49 +    // This will read from, then clear-out numberOfFrames
    1.50 +    void readAndClear(float* destination, size_t numberOfFrames);
    1.51 +
    1.52 +    // Each ReverbConvolverStage will accumulate its output at the appropriate delay from the read position.
    1.53 +    // We need to pass in and update readIndex here, since each ReverbConvolverStage may be running in
    1.54 +    // a different thread than the realtime thread calling ReadAndClear() and maintaining m_readIndex
    1.55 +    // Returns the writeIndex where the accumulation took place
    1.56 +    int accumulate(float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames);
    1.57 +
    1.58 +    size_t readIndex() const { return m_readIndex; }
    1.59 +    void updateReadIndex(int* readIndex, size_t numberOfFrames) const;
    1.60 +
    1.61 +    size_t readTimeFrame() const { return m_readTimeFrame; }
    1.62 +
    1.63 +    void reset();
    1.64 +
    1.65 +    size_t sizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
    1.66 +    {
    1.67 +        return m_buffer.SizeOfExcludingThis(aMallocSizeOf);
    1.68 +    }
    1.69 +
    1.70 +private:
    1.71 +    AudioFloatArray m_buffer;
    1.72 +    size_t m_readIndex;
    1.73 +    size_t m_readTimeFrame; // for debugging (frame on continuous timeline)
    1.74 +};
    1.75 +
    1.76 +} // namespace WebCore
    1.77 +
    1.78 +#endif // ReverbAccumulationBuffer_h

mercurial