content/media/webaudio/blink/ZeroPole.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/blink/ZeroPole.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,78 @@
     1.4 +/*
     1.5 + * Copyright (C) 2011 Google Inc. All rights reserved.
     1.6 + *
     1.7 + * Redistribution and use in source and binary forms, with or without
     1.8 + * modification, are permitted provided that the following conditions
     1.9 + * are met:
    1.10 + *
    1.11 + * 1.  Redistributions of source code must retain the above copyright
    1.12 + *     notice, this list of conditions and the following disclaimer.
    1.13 + * 2.  Redistributions in binary form must reproduce the above copyright
    1.14 + *     notice, this list of conditions and the following disclaimer in the
    1.15 + *     documentation and/or other materials provided with the distribution.
    1.16 + * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
    1.17 + *     its contributors may be used to endorse or promote products derived
    1.18 + *     from this software without specific prior written permission.
    1.19 + *
    1.20 + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
    1.21 + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    1.22 + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    1.23 + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
    1.24 + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    1.25 + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    1.26 + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
    1.27 + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    1.28 + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
    1.29 + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    1.30 + */
    1.31 +
    1.32 +#include "ZeroPole.h"
    1.33 +
    1.34 +#include <cmath>
    1.35 +#include <float.h>
    1.36 +
    1.37 +namespace WebCore {
    1.38 +
    1.39 +void ZeroPole::process(const float *source, float *destination, int framesToProcess)
    1.40 +{
    1.41 +    float zero = m_zero;
    1.42 +    float pole = m_pole;
    1.43 +
    1.44 +    // Gain compensation to make 0dB @ 0Hz
    1.45 +    const float k1 = 1 / (1 - zero);
    1.46 +    const float k2 = 1 - pole;
    1.47 +    
    1.48 +    // Member variables to locals.
    1.49 +    float lastX = m_lastX;
    1.50 +    float lastY = m_lastY;
    1.51 +
    1.52 +    for (int i = 0; i < framesToProcess; ++i) {
    1.53 +        float input = source[i];
    1.54 +
    1.55 +        // Zero
    1.56 +        float output1 = k1 * (input - zero * lastX);
    1.57 +        lastX = input;
    1.58 +
    1.59 +        // Pole
    1.60 +        float output2 = k2 * output1 + pole * lastY;
    1.61 +        lastY = output2;
    1.62 +
    1.63 +        destination[i] = output2;
    1.64 +    }
    1.65 +    
    1.66 +    // Locals to member variables. Flush denormals here so we don't
    1.67 +    // slow down the inner loop above.
    1.68 +    if (lastX == 0.0f && lastY != 0.0f && fabsf(lastY) < FLT_MIN) {
    1.69 +        // Flush future values to zero (until there is new input).
    1.70 +        lastY = 0.0;
    1.71 +        // Flush calculated values.
    1.72 +        for (int i = framesToProcess; i-- && fabsf(destination[i]) < FLT_MIN; ) {
    1.73 +            destination[i] = 0.0f;
    1.74 +        }
    1.75 +    }
    1.76 +
    1.77 +    m_lastX = lastX;
    1.78 +    m_lastY = lastY;
    1.79 +}
    1.80 +
    1.81 +} // namespace WebCore

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