Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14 * its contributors may be used to endorse or promote products derived
15 * from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
29 #include "ZeroPole.h"
31 #include <cmath>
32 #include <float.h>
34 namespace WebCore {
36 void ZeroPole::process(const float *source, float *destination, int framesToProcess)
37 {
38 float zero = m_zero;
39 float pole = m_pole;
41 // Gain compensation to make 0dB @ 0Hz
42 const float k1 = 1 / (1 - zero);
43 const float k2 = 1 - pole;
45 // Member variables to locals.
46 float lastX = m_lastX;
47 float lastY = m_lastY;
49 for (int i = 0; i < framesToProcess; ++i) {
50 float input = source[i];
52 // Zero
53 float output1 = k1 * (input - zero * lastX);
54 lastX = input;
56 // Pole
57 float output2 = k2 * output1 + pole * lastY;
58 lastY = output2;
60 destination[i] = output2;
61 }
63 // Locals to member variables. Flush denormals here so we don't
64 // slow down the inner loop above.
65 if (lastX == 0.0f && lastY != 0.0f && fabsf(lastY) < FLT_MIN) {
66 // Flush future values to zero (until there is new input).
67 lastY = 0.0;
68 // Flush calculated values.
69 for (int i = framesToProcess; i-- && fabsf(destination[i]) < FLT_MIN; ) {
70 destination[i] = 0.0f;
71 }
72 }
74 m_lastX = lastX;
75 m_lastY = lastY;
76 }
78 } // namespace WebCore