content/media/webaudio/test/test_scriptProcessorNodeChannelCount.html

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/content/media/webaudio/test/test_scriptProcessorNodeChannelCount.html	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,80 @@
     1.4 +<!DOCTYPE HTML>
     1.5 +<html>
     1.6 +<head>
     1.7 +  <title>Test AudioBufferSourceNode</title>
     1.8 +  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
     1.9 +  <script type="text/javascript" src="webaudio.js"></script>
    1.10 +  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
    1.11 +</head>
    1.12 +<body>
    1.13 +<pre id="test">
    1.14 +<script class="testbody" type="text/javascript">
    1.15 +
    1.16 +// We do not use our generic graph test framework here because
    1.17 +// the testing logic here is sort of complicated, and would
    1.18 +// not be easy to map to OfflineAudioContext, as ScriptProcessorNodes
    1.19 +// can experience delays.
    1.20 +
    1.21 +SimpleTest.waitForExplicitFinish();
    1.22 +addLoadEvent(function() {
    1.23 +  var context = new AudioContext();
    1.24 +  var buffer = context.createBuffer(6, 2048, context.sampleRate);
    1.25 +  for (var i = 0; i < 2048; ++i) {
    1.26 +    for (var j = 0; j < 6; ++j) {
    1.27 +      buffer.getChannelData(0)[i] = Math.sin(440 * j * Math.PI * i / context.sampleRate);
    1.28 +    }
    1.29 +  }
    1.30 +
    1.31 +  var monoBuffer = context.createBuffer(1, 2048, context.sampleRate);
    1.32 +  for (var i = 0; i < 2048; ++i) {
    1.33 +    monoBuffer.getChannelData(0)[i] = 1;
    1.34 +  }
    1.35 +
    1.36 +  var source = context.createBufferSource();
    1.37 +
    1.38 +  var sp = context.createScriptProcessor(2048, 3);
    1.39 +  expectException(function() { sp.channelCount = 2; },
    1.40 +                  DOMException.NOT_SUPPORTED_ERR);
    1.41 +  sp.channelCountMode = "explicit";
    1.42 +  expectException(function() { sp.channelCountMode = "max"; },
    1.43 +                  DOMException.NOT_SUPPORTED_ERR);
    1.44 +  expectException(function() { sp.channelCountMode = "clamped-max"; },
    1.45 +                  DOMException.NOT_SUPPORTED_ERR);
    1.46 +  sp.channelInterpretation = "discrete";
    1.47 +  source.start(0);
    1.48 +  source.buffer = buffer;
    1.49 +  source.connect(sp);
    1.50 +  sp.connect(context.destination);
    1.51 +
    1.52 +  var monoSource = context.createBufferSource();
    1.53 +  monoSource.buffer = monoBuffer;
    1.54 +  monoSource.connect(sp);
    1.55 +  monoSource.start(2048 / context.sampleRate);
    1.56 +
    1.57 +  sp.onaudioprocess = function(e) {
    1.58 +    is(e.inputBuffer.numberOfChannels, 3, "Should be correctly down-mixed to three channels");
    1.59 +    for (var i = 0; i < 3; ++i) {
    1.60 +      compareChannels(e.inputBuffer.getChannelData(i), buffer.getChannelData(i));
    1.61 +    }
    1.62 +
    1.63 +    // On the next iteration, we'll get a silence buffer
    1.64 +    sp.onaudioprocess = function(e) {
    1.65 +      var emptyBuffer = context.createBuffer(1, 2048, context.sampleRate);
    1.66 +      is(e.inputBuffer.numberOfChannels, 3, "Should be correctly up-mixed to three channels");
    1.67 +      compareChannels(e.inputBuffer.getChannelData(0), monoBuffer.getChannelData(0));
    1.68 +      for (var i = 1; i < 3; ++i) {
    1.69 +        compareChannels(e.inputBuffer.getChannelData(i), emptyBuffer.getChannelData(0));
    1.70 +      }
    1.71 +
    1.72 +      sp.onaudioprocess = null;
    1.73 +      sp.disconnect(context.destination);
    1.74 +
    1.75 +      SimpleTest.finish();
    1.76 +    };
    1.77 +  };
    1.78 +});
    1.79 +
    1.80 +</script>
    1.81 +</pre>
    1.82 +</body>
    1.83 +</html>

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