content/media/webaudio/test/test_scriptProcessorNodeChannelCount.html

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 <!DOCTYPE HTML>
michael@0 2 <html>
michael@0 3 <head>
michael@0 4 <title>Test AudioBufferSourceNode</title>
michael@0 5 <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
michael@0 6 <script type="text/javascript" src="webaudio.js"></script>
michael@0 7 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
michael@0 8 </head>
michael@0 9 <body>
michael@0 10 <pre id="test">
michael@0 11 <script class="testbody" type="text/javascript">
michael@0 12
michael@0 13 // We do not use our generic graph test framework here because
michael@0 14 // the testing logic here is sort of complicated, and would
michael@0 15 // not be easy to map to OfflineAudioContext, as ScriptProcessorNodes
michael@0 16 // can experience delays.
michael@0 17
michael@0 18 SimpleTest.waitForExplicitFinish();
michael@0 19 addLoadEvent(function() {
michael@0 20 var context = new AudioContext();
michael@0 21 var buffer = context.createBuffer(6, 2048, context.sampleRate);
michael@0 22 for (var i = 0; i < 2048; ++i) {
michael@0 23 for (var j = 0; j < 6; ++j) {
michael@0 24 buffer.getChannelData(0)[i] = Math.sin(440 * j * Math.PI * i / context.sampleRate);
michael@0 25 }
michael@0 26 }
michael@0 27
michael@0 28 var monoBuffer = context.createBuffer(1, 2048, context.sampleRate);
michael@0 29 for (var i = 0; i < 2048; ++i) {
michael@0 30 monoBuffer.getChannelData(0)[i] = 1;
michael@0 31 }
michael@0 32
michael@0 33 var source = context.createBufferSource();
michael@0 34
michael@0 35 var sp = context.createScriptProcessor(2048, 3);
michael@0 36 expectException(function() { sp.channelCount = 2; },
michael@0 37 DOMException.NOT_SUPPORTED_ERR);
michael@0 38 sp.channelCountMode = "explicit";
michael@0 39 expectException(function() { sp.channelCountMode = "max"; },
michael@0 40 DOMException.NOT_SUPPORTED_ERR);
michael@0 41 expectException(function() { sp.channelCountMode = "clamped-max"; },
michael@0 42 DOMException.NOT_SUPPORTED_ERR);
michael@0 43 sp.channelInterpretation = "discrete";
michael@0 44 source.start(0);
michael@0 45 source.buffer = buffer;
michael@0 46 source.connect(sp);
michael@0 47 sp.connect(context.destination);
michael@0 48
michael@0 49 var monoSource = context.createBufferSource();
michael@0 50 monoSource.buffer = monoBuffer;
michael@0 51 monoSource.connect(sp);
michael@0 52 monoSource.start(2048 / context.sampleRate);
michael@0 53
michael@0 54 sp.onaudioprocess = function(e) {
michael@0 55 is(e.inputBuffer.numberOfChannels, 3, "Should be correctly down-mixed to three channels");
michael@0 56 for (var i = 0; i < 3; ++i) {
michael@0 57 compareChannels(e.inputBuffer.getChannelData(i), buffer.getChannelData(i));
michael@0 58 }
michael@0 59
michael@0 60 // On the next iteration, we'll get a silence buffer
michael@0 61 sp.onaudioprocess = function(e) {
michael@0 62 var emptyBuffer = context.createBuffer(1, 2048, context.sampleRate);
michael@0 63 is(e.inputBuffer.numberOfChannels, 3, "Should be correctly up-mixed to three channels");
michael@0 64 compareChannels(e.inputBuffer.getChannelData(0), monoBuffer.getChannelData(0));
michael@0 65 for (var i = 1; i < 3; ++i) {
michael@0 66 compareChannels(e.inputBuffer.getChannelData(i), emptyBuffer.getChannelData(0));
michael@0 67 }
michael@0 68
michael@0 69 sp.onaudioprocess = null;
michael@0 70 sp.disconnect(context.destination);
michael@0 71
michael@0 72 SimpleTest.finish();
michael@0 73 };
michael@0 74 };
michael@0 75 });
michael@0 76
michael@0 77 </script>
michael@0 78 </pre>
michael@0 79 </body>
michael@0 80 </html>

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