1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/dom/tests/mochitest/gamepad/test_gamepad.html Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,35 @@ 1.4 +<!-- Any copyright is dedicated to the Public Domain. 1.5 + - http://creativecommons.org/publicdomain/zero/1.0/ --> 1.6 +<!DOCTYPE HTML> 1.7 +<html> 1.8 +<head> 1.9 + <title>Test gamepad</title> 1.10 + <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> 1.11 + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> 1.12 +</head> 1.13 +<body> 1.14 +<script type="text/javascript" src="mock_gamepad.js"></script> 1.15 +<script class="testbody" type="text/javascript"> 1.16 +SimpleTest.waitForExplicitFinish(); 1.17 +window.addEventListener("gamepadconnected", connecthandler); 1.18 +// Add a gamepad 1.19 +var index = GamepadService.addGamepad("test gamepad", // id 1.20 + SpecialPowers.Ci.nsIGamepadServiceTest.STANDARD_MAPPING, 1.21 + 4, // buttons 1.22 + 2);// axes 1.23 +// Press a button 1.24 +GamepadService.newButtonEvent(index, 0, true); 1.25 +function connecthandler(e) { 1.26 + is(e.gamepad.id, "test gamepad", "correct gamepad name"); 1.27 + is(e.gamepad.mapping, "standard", "standard mapping"); 1.28 + is(e.gamepad.buttons.length, 4, "correct number of buttons"); 1.29 + is(e.gamepad.axes.length, 2, "correct number of axes"); 1.30 + SimpleTest.executeSoon(function() { 1.31 + GamepadService.removeGamepad(index); 1.32 + SimpleTest.finish(); 1.33 + }); 1.34 +} 1.35 +</script> 1.36 +</body> 1.37 +</html> 1.38 +