dom/tests/mochitest/gamepad/test_gamepad.html

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 <!-- Any copyright is dedicated to the Public Domain.
michael@0 2 - http://creativecommons.org/publicdomain/zero/1.0/ -->
michael@0 3 <!DOCTYPE HTML>
michael@0 4 <html>
michael@0 5 <head>
michael@0 6 <title>Test gamepad</title>
michael@0 7 <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
michael@0 8 <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
michael@0 9 </head>
michael@0 10 <body>
michael@0 11 <script type="text/javascript" src="mock_gamepad.js"></script>
michael@0 12 <script class="testbody" type="text/javascript">
michael@0 13 SimpleTest.waitForExplicitFinish();
michael@0 14 window.addEventListener("gamepadconnected", connecthandler);
michael@0 15 // Add a gamepad
michael@0 16 var index = GamepadService.addGamepad("test gamepad", // id
michael@0 17 SpecialPowers.Ci.nsIGamepadServiceTest.STANDARD_MAPPING,
michael@0 18 4, // buttons
michael@0 19 2);// axes
michael@0 20 // Press a button
michael@0 21 GamepadService.newButtonEvent(index, 0, true);
michael@0 22 function connecthandler(e) {
michael@0 23 is(e.gamepad.id, "test gamepad", "correct gamepad name");
michael@0 24 is(e.gamepad.mapping, "standard", "standard mapping");
michael@0 25 is(e.gamepad.buttons.length, 4, "correct number of buttons");
michael@0 26 is(e.gamepad.axes.length, 2, "correct number of axes");
michael@0 27 SimpleTest.executeSoon(function() {
michael@0 28 GamepadService.removeGamepad(index);
michael@0 29 SimpleTest.finish();
michael@0 30 });
michael@0 31 }
michael@0 32 </script>
michael@0 33 </body>
michael@0 34 </html>
michael@0 35

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