dom/webidl/SVGMatrix.webidl

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/dom/webidl/SVGMatrix.webidl	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,51 @@
     1.4 +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this file,
     1.7 + * You can obtain one at http://mozilla.org/MPL/2.0/.
     1.8 + *
     1.9 + * The origin of this IDL file is
    1.10 + * http://www.w3.org/TR/SVG2/
    1.11 + *
    1.12 + * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
    1.13 + * liability, trademark and document use rules apply.
    1.14 + */
    1.15 +
    1.16 +interface SVGMatrix {
    1.17 +
    1.18 +  [SetterThrows]
    1.19 +  attribute float a;
    1.20 +  [SetterThrows]
    1.21 +  attribute float b;
    1.22 +  [SetterThrows]
    1.23 +  attribute float c;
    1.24 +  [SetterThrows]
    1.25 +  attribute float d;
    1.26 +  [SetterThrows]
    1.27 +  attribute float e;
    1.28 +  [SetterThrows]
    1.29 +  attribute float f;
    1.30 +
    1.31 +  [NewObject]
    1.32 +  SVGMatrix multiply(SVGMatrix secondMatrix);
    1.33 +  [NewObject, Throws]
    1.34 +  SVGMatrix inverse();
    1.35 +  [NewObject]
    1.36 +  SVGMatrix translate(float x, float y);
    1.37 +  [NewObject]
    1.38 +  SVGMatrix scale(float scaleFactor);
    1.39 +  [NewObject]
    1.40 +  SVGMatrix scaleNonUniform(float scaleFactorX, float scaleFactorY);
    1.41 +  [NewObject]
    1.42 +  SVGMatrix rotate(float angle);
    1.43 +  [NewObject, Throws]
    1.44 +  SVGMatrix rotateFromVector(float x, float y);
    1.45 +  [NewObject]
    1.46 +  SVGMatrix flipX();
    1.47 +  [NewObject]
    1.48 +  SVGMatrix flipY();
    1.49 +  [NewObject, Throws]
    1.50 +  SVGMatrix skewX(float angle);
    1.51 +  [NewObject, Throws]
    1.52 +  SVGMatrix skewY(float angle);
    1.53 +};
    1.54 +

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