1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/dom/webidl/SVGMatrix.webidl Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,51 @@ 1.4 +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this file, 1.7 + * You can obtain one at http://mozilla.org/MPL/2.0/. 1.8 + * 1.9 + * The origin of this IDL file is 1.10 + * http://www.w3.org/TR/SVG2/ 1.11 + * 1.12 + * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C 1.13 + * liability, trademark and document use rules apply. 1.14 + */ 1.15 + 1.16 +interface SVGMatrix { 1.17 + 1.18 + [SetterThrows] 1.19 + attribute float a; 1.20 + [SetterThrows] 1.21 + attribute float b; 1.22 + [SetterThrows] 1.23 + attribute float c; 1.24 + [SetterThrows] 1.25 + attribute float d; 1.26 + [SetterThrows] 1.27 + attribute float e; 1.28 + [SetterThrows] 1.29 + attribute float f; 1.30 + 1.31 + [NewObject] 1.32 + SVGMatrix multiply(SVGMatrix secondMatrix); 1.33 + [NewObject, Throws] 1.34 + SVGMatrix inverse(); 1.35 + [NewObject] 1.36 + SVGMatrix translate(float x, float y); 1.37 + [NewObject] 1.38 + SVGMatrix scale(float scaleFactor); 1.39 + [NewObject] 1.40 + SVGMatrix scaleNonUniform(float scaleFactorX, float scaleFactorY); 1.41 + [NewObject] 1.42 + SVGMatrix rotate(float angle); 1.43 + [NewObject, Throws] 1.44 + SVGMatrix rotateFromVector(float x, float y); 1.45 + [NewObject] 1.46 + SVGMatrix flipX(); 1.47 + [NewObject] 1.48 + SVGMatrix flipY(); 1.49 + [NewObject, Throws] 1.50 + SVGMatrix skewX(float angle); 1.51 + [NewObject, Throws] 1.52 + SVGMatrix skewY(float angle); 1.53 +}; 1.54 +