1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/2d/PathD2D.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,109 @@ 1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- 1.5 + * This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef MOZILLA_GFX_PATHD2D_H_ 1.10 +#define MOZILLA_GFX_PATHD2D_H_ 1.11 + 1.12 +#include <d2d1.h> 1.13 + 1.14 +#include "2D.h" 1.15 + 1.16 +namespace mozilla { 1.17 +namespace gfx { 1.18 + 1.19 +class PathD2D; 1.20 + 1.21 +class PathBuilderD2D : public PathBuilder 1.22 +{ 1.23 +public: 1.24 + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilderD2D) 1.25 + PathBuilderD2D(ID2D1GeometrySink *aSink, ID2D1PathGeometry *aGeom, FillRule aFillRule) 1.26 + : mSink(aSink) 1.27 + , mGeometry(aGeom) 1.28 + , mFigureActive(false) 1.29 + , mFillRule(aFillRule) 1.30 + { 1.31 + } 1.32 + virtual ~PathBuilderD2D(); 1.33 + 1.34 + virtual void MoveTo(const Point &aPoint); 1.35 + virtual void LineTo(const Point &aPoint); 1.36 + virtual void BezierTo(const Point &aCP1, 1.37 + const Point &aCP2, 1.38 + const Point &aCP3); 1.39 + virtual void QuadraticBezierTo(const Point &aCP1, 1.40 + const Point &aCP2); 1.41 + virtual void Close(); 1.42 + virtual void Arc(const Point &aOrigin, Float aRadius, Float aStartAngle, 1.43 + Float aEndAngle, bool aAntiClockwise = false); 1.44 + virtual Point CurrentPoint() const; 1.45 + 1.46 + virtual TemporaryRef<Path> Finish(); 1.47 + 1.48 + ID2D1GeometrySink *GetSink() { return mSink; } 1.49 + 1.50 +private: 1.51 + friend class PathD2D; 1.52 + 1.53 + void EnsureActive(const Point &aPoint); 1.54 + 1.55 + RefPtr<ID2D1GeometrySink> mSink; 1.56 + RefPtr<ID2D1PathGeometry> mGeometry; 1.57 + 1.58 + bool mFigureActive; 1.59 + Point mCurrentPoint; 1.60 + Point mBeginPoint; 1.61 + FillRule mFillRule; 1.62 +}; 1.63 + 1.64 +class PathD2D : public Path 1.65 +{ 1.66 +public: 1.67 + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathD2D) 1.68 + PathD2D(ID2D1PathGeometry *aGeometry, bool aEndedActive, 1.69 + const Point &aEndPoint, FillRule aFillRule) 1.70 + : mGeometry(aGeometry) 1.71 + , mEndedActive(aEndedActive) 1.72 + , mEndPoint(aEndPoint) 1.73 + , mFillRule(aFillRule) 1.74 + {} 1.75 + 1.76 + virtual BackendType GetBackendType() const { return BackendType::DIRECT2D; } 1.77 + 1.78 + virtual TemporaryRef<PathBuilder> CopyToBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const; 1.79 + virtual TemporaryRef<PathBuilder> TransformedCopyToBuilder(const Matrix &aTransform, 1.80 + FillRule aFillRule = FillRule::FILL_WINDING) const; 1.81 + 1.82 + virtual bool ContainsPoint(const Point &aPoint, const Matrix &aTransform) const; 1.83 + 1.84 + virtual bool StrokeContainsPoint(const StrokeOptions &aStrokeOptions, 1.85 + const Point &aPoint, 1.86 + const Matrix &aTransform) const; 1.87 + 1.88 + virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const; 1.89 + 1.90 + virtual Rect GetStrokedBounds(const StrokeOptions &aStrokeOptions, 1.91 + const Matrix &aTransform = Matrix()) const; 1.92 + 1.93 + virtual void StreamToSink(PathSink *aSink) const; 1.94 + 1.95 + virtual FillRule GetFillRule() const { return mFillRule; } 1.96 + 1.97 + ID2D1Geometry *GetGeometry() { return mGeometry; } 1.98 + 1.99 +private: 1.100 + friend class DrawTargetD2D; 1.101 + friend class DrawTargetD2D1; 1.102 + 1.103 + mutable RefPtr<ID2D1PathGeometry> mGeometry; 1.104 + bool mEndedActive; 1.105 + Point mEndPoint; 1.106 + FillRule mFillRule; 1.107 +}; 1.108 + 1.109 +} 1.110 +} 1.111 + 1.112 +#endif /* MOZILLA_GFX_PATHD2D_H_ */