gfx/2d/SourceSurfaceD2D.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/2d/SourceSurfaceD2D.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,90 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef MOZILLA_GFX_SOURCESURFACED2D_H_
    1.10 +#define MOZILLA_GFX_SOURCESURFACED2D_H_
    1.11 +
    1.12 +#include "2D.h"
    1.13 +#include "HelpersD2D.h"
    1.14 +#include <vector>
    1.15 +
    1.16 +namespace mozilla {
    1.17 +namespace gfx {
    1.18 +
    1.19 +class DataSourceSurfaceD2D;
    1.20 +
    1.21 +class SourceSurfaceD2D : public SourceSurface
    1.22 +{
    1.23 +public:
    1.24 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2D)
    1.25 +  SourceSurfaceD2D();
    1.26 +  ~SourceSurfaceD2D();
    1.27 +
    1.28 +  virtual SurfaceType GetType() const { return SurfaceType::D2D1_BITMAP; }
    1.29 +  virtual IntSize GetSize() const;
    1.30 +  virtual SurfaceFormat GetFormat() const;
    1.31 +  virtual bool IsValid() const;
    1.32 +
    1.33 +  virtual TemporaryRef<DataSourceSurface> GetDataSurface();
    1.34 +
    1.35 +  ID2D1Bitmap *GetBitmap() { return mBitmap; }
    1.36 +
    1.37 +  bool InitFromData(unsigned char *aData,
    1.38 +                    const IntSize &aSize,
    1.39 +                    int32_t aStride,
    1.40 +                    SurfaceFormat aFormat,
    1.41 +                    ID2D1RenderTarget *aRT);
    1.42 +  bool InitFromTexture(ID3D10Texture2D *aTexture,
    1.43 +                       SurfaceFormat aFormat,
    1.44 +                       ID2D1RenderTarget *aRT);
    1.45 +private:
    1.46 +  friend class DrawTargetD2D;
    1.47 +  friend class DataSourceSurfaceD2D;
    1.48 +
    1.49 +  uint32_t GetByteSize() const;
    1.50 +
    1.51 +  RefPtr<ID2D1Bitmap> mBitmap;
    1.52 +  // We need to keep this pointer here to check surface validity.
    1.53 +  RefPtr<ID3D10Device> mDevice;
    1.54 +  SurfaceFormat mFormat;
    1.55 +  IntSize mSize;
    1.56 +};
    1.57 +
    1.58 +
    1.59 +class DataSourceSurfaceD2D : public DataSourceSurface
    1.60 +{
    1.61 +public:
    1.62 +  MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2D)
    1.63 +  DataSourceSurfaceD2D(SourceSurfaceD2D* aSourceSurface);
    1.64 +  virtual ~DataSourceSurfaceD2D();
    1.65 +
    1.66 +  virtual unsigned char* GetData();
    1.67 +  virtual int32_t Stride();
    1.68 +  virtual IntSize GetSize() const;
    1.69 +  virtual SurfaceFormat GetFormat() const;
    1.70 +  virtual bool Map(MapType, MappedSurface *aMappedSurface);
    1.71 +  virtual void Unmap();
    1.72 +
    1.73 +  bool IsValid()
    1.74 +  {
    1.75 +    return mTexture;
    1.76 +  }
    1.77 +
    1.78 +private:
    1.79 +  void EnsureMappedTexture();
    1.80 +
    1.81 +  RefPtr<ID3D10Texture2D> mTexture;
    1.82 +
    1.83 +  D3D10_MAPPED_TEXTURE2D mData;
    1.84 +
    1.85 +  SurfaceFormat mFormat;
    1.86 +  IntSize mSize;
    1.87 +  bool mMapped;
    1.88 +};
    1.89 +
    1.90 +}
    1.91 +}
    1.92 +
    1.93 +#endif /* MOZILLA_GFX_SOURCESURFACED2D_H_ */

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