1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/angle/src/libGLESv2/renderer/Image11.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,76 @@ 1.4 +// 1.5 +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. 1.6 +// Use of this source code is governed by a BSD-style license that can be 1.7 +// found in the LICENSE file. 1.8 +// 1.9 + 1.10 +// Image11.h: Defines the rx::Image11 class, which acts as the interface to 1.11 +// the actual underlying resources of a Texture 1.12 + 1.13 +#ifndef LIBGLESV2_RENDERER_IMAGE11_H_ 1.14 +#define LIBGLESV2_RENDERER_IMAGE11_H_ 1.15 + 1.16 +#include "libGLESv2/renderer/Image.h" 1.17 + 1.18 +#include "common/debug.h" 1.19 + 1.20 +namespace gl 1.21 +{ 1.22 +class Framebuffer; 1.23 +} 1.24 + 1.25 +namespace rx 1.26 +{ 1.27 +class Renderer; 1.28 +class Renderer11; 1.29 +class TextureStorageInterface2D; 1.30 +class TextureStorageInterfaceCube; 1.31 + 1.32 +class Image11 : public Image 1.33 +{ 1.34 + public: 1.35 + Image11(); 1.36 + virtual ~Image11(); 1.37 + 1.38 + static Image11 *makeImage11(Image *img); 1.39 + 1.40 + static void generateMipmap(Image11 *dest, Image11 *src); 1.41 + 1.42 + virtual bool isDirty() const; 1.43 + 1.44 + virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); 1.45 + virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); 1.46 + 1.47 + virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease); 1.48 + 1.49 + virtual bool isRenderableFormat() const; 1.50 + DXGI_FORMAT getDXGIFormat() const; 1.51 + 1.52 + virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, 1.53 + GLint unpackAlignment, const void *input); 1.54 + virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, 1.55 + const void *input); 1.56 + 1.57 + virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); 1.58 + 1.59 + protected: 1.60 + HRESULT map(D3D11_MAPPED_SUBRESOURCE *map); 1.61 + void unmap(); 1.62 + 1.63 + private: 1.64 + DISALLOW_COPY_AND_ASSIGN(Image11); 1.65 + 1.66 + ID3D11Texture2D *getStagingTexture(); 1.67 + unsigned int getStagingSubresource(); 1.68 + void createStagingTexture(); 1.69 + 1.70 + Renderer11 *mRenderer; 1.71 + 1.72 + DXGI_FORMAT mDXGIFormat; 1.73 + ID3D11Texture2D *mStagingTexture; 1.74 + unsigned int mStagingSubresource; 1.75 +}; 1.76 + 1.77 +} 1.78 + 1.79 +#endif // LIBGLESV2_RENDERER_IMAGE11_H_