gfx/angle/src/libGLESv2/renderer/VertexDeclarationCache.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/angle/src/libGLESv2/renderer/VertexDeclarationCache.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,58 @@
     1.4 +//
     1.5 +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
     1.6 +// Use of this source code is governed by a BSD-style license that can be
     1.7 +// found in the LICENSE file.
     1.8 +//
     1.9 +
    1.10 +// VertexDeclarationCache.h: Defines a helper class to construct and cache vertex declarations.
    1.11 +
    1.12 +#ifndef LIBGLESV2_RENDERER_VERTEXDECLARATIONCACHE_H_
    1.13 +#define LIBGLESV2_RENDERER_VERTEXDECLARATIONCACHE_H_
    1.14 +
    1.15 +#include "libGLESv2/renderer/VertexDataManager.h"
    1.16 +
    1.17 +namespace gl
    1.18 +{
    1.19 +class VertexDataManager;
    1.20 +}
    1.21 +
    1.22 +namespace rx
    1.23 +{
    1.24 +
    1.25 +class VertexDeclarationCache
    1.26 +{
    1.27 +  public:
    1.28 +    VertexDeclarationCache();
    1.29 +    ~VertexDeclarationCache();
    1.30 +
    1.31 +    GLenum applyDeclaration(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary, GLsizei instances, GLsizei *repeatDraw);
    1.32 +
    1.33 +    void markStateDirty();
    1.34 +
    1.35 +  private:
    1.36 +    UINT mMaxLru;
    1.37 +
    1.38 +    enum { NUM_VERTEX_DECL_CACHE_ENTRIES = 32 };
    1.39 +
    1.40 +    struct VBData
    1.41 +    {
    1.42 +        unsigned int serial;
    1.43 +        unsigned int stride;
    1.44 +        unsigned int offset;
    1.45 +    };
    1.46 +
    1.47 +    VBData mAppliedVBs[gl::MAX_VERTEX_ATTRIBS];
    1.48 +    IDirect3DVertexDeclaration9 *mLastSetVDecl;
    1.49 +    bool mInstancingEnabled;
    1.50 +
    1.51 +    struct VertexDeclCacheEntry
    1.52 +    {
    1.53 +        D3DVERTEXELEMENT9 cachedElements[gl::MAX_VERTEX_ATTRIBS + 1];
    1.54 +        UINT lruCount;
    1.55 +        IDirect3DVertexDeclaration9 *vertexDeclaration;
    1.56 +    } mVertexDeclCache[NUM_VERTEX_DECL_CACHE_ENTRIES];
    1.57 +};
    1.58 +
    1.59 +}
    1.60 +
    1.61 +#endif // LIBGLESV2_RENDERER_VERTEXDECLARATIONCACHE_H_

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