gfx/gl/GLConsts.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/gl/GLConsts.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,5958 @@
     1.4 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.5 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.6 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.7 +
     1.8 +#ifndef GLCONSTS_H_
     1.9 +#define GLCONSTS_H_
    1.10 +
    1.11 +/**
    1.12 + * GENERATED FILE, DO NOT MODIFY DIRECTLY.
    1.13 + * This is a file generated directly from the official OpenGL registry
    1.14 + * xml available http://www.opengl.org/registry/#specfiles.
    1.15 + *
    1.16 + * To generate this file, see tutorial in 'GLParseRegistryXML.py'.
    1.17 + */
    1.18 +
    1.19 +// GL
    1.20 +#define LOCAL_GL_1PASS_EXT                                   0x80A1
    1.21 +#define LOCAL_GL_1PASS_SGIS                                  0x80A1
    1.22 +#define LOCAL_GL_2D                                          0x0600
    1.23 +#define LOCAL_GL_2PASS_0_EXT                                 0x80A2
    1.24 +#define LOCAL_GL_2PASS_0_SGIS                                0x80A2
    1.25 +#define LOCAL_GL_2PASS_1_EXT                                 0x80A3
    1.26 +#define LOCAL_GL_2PASS_1_SGIS                                0x80A3
    1.27 +#define LOCAL_GL_2X_BIT_ATI                                  0x00000001
    1.28 +#define LOCAL_GL_2_BYTES                                     0x1407
    1.29 +#define LOCAL_GL_3D                                          0x0601
    1.30 +#define LOCAL_GL_3DC_XY_AMD                                  0x87FA
    1.31 +#define LOCAL_GL_3DC_X_AMD                                   0x87F9
    1.32 +#define LOCAL_GL_3D_COLOR                                    0x0602
    1.33 +#define LOCAL_GL_3D_COLOR_TEXTURE                            0x0603
    1.34 +#define LOCAL_GL_3_BYTES                                     0x1408
    1.35 +#define LOCAL_GL_422_AVERAGE_EXT                             0x80CE
    1.36 +#define LOCAL_GL_422_EXT                                     0x80CC
    1.37 +#define LOCAL_GL_422_REV_AVERAGE_EXT                         0x80CF
    1.38 +#define LOCAL_GL_422_REV_EXT                                 0x80CD
    1.39 +#define LOCAL_GL_4D_COLOR_TEXTURE                            0x0604
    1.40 +#define LOCAL_GL_4PASS_0_EXT                                 0x80A4
    1.41 +#define LOCAL_GL_4PASS_0_SGIS                                0x80A4
    1.42 +#define LOCAL_GL_4PASS_1_EXT                                 0x80A5
    1.43 +#define LOCAL_GL_4PASS_1_SGIS                                0x80A5
    1.44 +#define LOCAL_GL_4PASS_2_EXT                                 0x80A6
    1.45 +#define LOCAL_GL_4PASS_2_SGIS                                0x80A6
    1.46 +#define LOCAL_GL_4PASS_3_EXT                                 0x80A7
    1.47 +#define LOCAL_GL_4PASS_3_SGIS                                0x80A7
    1.48 +#define LOCAL_GL_4X_BIT_ATI                                  0x00000002
    1.49 +#define LOCAL_GL_4_BYTES                                     0x1409
    1.50 +#define LOCAL_GL_8X_BIT_ATI                                  0x00000004
    1.51 +#define LOCAL_GL_ABGR_EXT                                    0x8000
    1.52 +#define LOCAL_GL_ACCUM                                       0x0100
    1.53 +#define LOCAL_GL_ACCUM_ADJACENT_PAIRS_NV                     0x90AD
    1.54 +#define LOCAL_GL_ACCUM_ALPHA_BITS                            0x0D5B
    1.55 +#define LOCAL_GL_ACCUM_BLUE_BITS                             0x0D5A
    1.56 +#define LOCAL_GL_ACCUM_BUFFER_BIT                            0x00000200
    1.57 +#define LOCAL_GL_ACCUM_CLEAR_VALUE                           0x0B80
    1.58 +#define LOCAL_GL_ACCUM_GREEN_BITS                            0x0D59
    1.59 +#define LOCAL_GL_ACCUM_RED_BITS                              0x0D58
    1.60 +#define LOCAL_GL_ACTIVE_ATOMIC_COUNTER_BUFFERS               0x92D9
    1.61 +#define LOCAL_GL_ACTIVE_ATTRIBUTES                           0x8B89
    1.62 +#define LOCAL_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH                 0x8B8A
    1.63 +#define LOCAL_GL_ACTIVE_PROGRAM                              0x8259
    1.64 +#define LOCAL_GL_ACTIVE_PROGRAM_EXT                          0x8B8D
    1.65 +#define LOCAL_GL_ACTIVE_RESOURCES                            0x92F5
    1.66 +#define LOCAL_GL_ACTIVE_STENCIL_FACE_EXT                     0x8911
    1.67 +#define LOCAL_GL_ACTIVE_SUBROUTINES                          0x8DE5
    1.68 +#define LOCAL_GL_ACTIVE_SUBROUTINE_MAX_LENGTH                0x8E48
    1.69 +#define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORMS                  0x8DE6
    1.70 +#define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS         0x8E47
    1.71 +#define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH        0x8E49
    1.72 +#define LOCAL_GL_ACTIVE_TEXTURE                              0x84E0
    1.73 +#define LOCAL_GL_ACTIVE_TEXTURE_ARB                          0x84E0
    1.74 +#define LOCAL_GL_ACTIVE_UNIFORMS                             0x8B86
    1.75 +#define LOCAL_GL_ACTIVE_UNIFORM_BLOCKS                       0x8A36
    1.76 +#define LOCAL_GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH        0x8A35
    1.77 +#define LOCAL_GL_ACTIVE_UNIFORM_MAX_LENGTH                   0x8B87
    1.78 +#define LOCAL_GL_ACTIVE_VARIABLES                            0x9305
    1.79 +#define LOCAL_GL_ACTIVE_VARYINGS_NV                          0x8C81
    1.80 +#define LOCAL_GL_ACTIVE_VARYING_MAX_LENGTH_NV                0x8C82
    1.81 +#define LOCAL_GL_ACTIVE_VERTEX_UNITS_ARB                     0x86A5
    1.82 +#define LOCAL_GL_ADD                                         0x0104
    1.83 +#define LOCAL_GL_ADD_ATI                                     0x8963
    1.84 +#define LOCAL_GL_ADD_BLEND_IMG                               0x8C09
    1.85 +#define LOCAL_GL_ADD_SIGNED                                  0x8574
    1.86 +#define LOCAL_GL_ADD_SIGNED_ARB                              0x8574
    1.87 +#define LOCAL_GL_ADD_SIGNED_EXT                              0x8574
    1.88 +#define LOCAL_GL_ADJACENT_PAIRS_NV                           0x90AE
    1.89 +#define LOCAL_GL_AFFINE_2D_NV                                0x9092
    1.90 +#define LOCAL_GL_AFFINE_3D_NV                                0x9094
    1.91 +#define LOCAL_GL_ALIASED_LINE_WIDTH_RANGE                    0x846E
    1.92 +#define LOCAL_GL_ALIASED_POINT_SIZE_RANGE                    0x846D
    1.93 +#define LOCAL_GL_ALLOW_DRAW_FRG_HINT_PGI                     0x1A210
    1.94 +#define LOCAL_GL_ALLOW_DRAW_MEM_HINT_PGI                     0x1A211
    1.95 +#define LOCAL_GL_ALLOW_DRAW_OBJ_HINT_PGI                     0x1A20E
    1.96 +#define LOCAL_GL_ALLOW_DRAW_WIN_HINT_PGI                     0x1A20F
    1.97 +#define LOCAL_GL_ALL_ATTRIB_BITS                             0xFFFFFFFF
    1.98 +#define LOCAL_GL_ALL_BARRIER_BITS                            0xFFFFFFFF
    1.99 +#define LOCAL_GL_ALL_BARRIER_BITS_EXT                        0xFFFFFFFF
   1.100 +#define LOCAL_GL_ALL_COMPLETED_NV                            0x84F2
   1.101 +#define LOCAL_GL_ALL_SHADER_BITS                             0xFFFFFFFF
   1.102 +#define LOCAL_GL_ALL_SHADER_BITS_EXT                         0xFFFFFFFF
   1.103 +#define LOCAL_GL_ALL_STATIC_DATA_IBM                         103060
   1.104 +#define LOCAL_GL_ALPHA                                       0x1906
   1.105 +#define LOCAL_GL_ALPHA12                                     0x803D
   1.106 +#define LOCAL_GL_ALPHA12_EXT                                 0x803D
   1.107 +#define LOCAL_GL_ALPHA16                                     0x803E
   1.108 +#define LOCAL_GL_ALPHA16F_ARB                                0x881C
   1.109 +#define LOCAL_GL_ALPHA16F_EXT                                0x881C
   1.110 +#define LOCAL_GL_ALPHA16I_EXT                                0x8D8A
   1.111 +#define LOCAL_GL_ALPHA16UI_EXT                               0x8D78
   1.112 +#define LOCAL_GL_ALPHA16_EXT                                 0x803E
   1.113 +#define LOCAL_GL_ALPHA16_SNORM                               0x9018
   1.114 +#define LOCAL_GL_ALPHA32F_ARB                                0x8816
   1.115 +#define LOCAL_GL_ALPHA32F_EXT                                0x8816
   1.116 +#define LOCAL_GL_ALPHA32I_EXT                                0x8D84
   1.117 +#define LOCAL_GL_ALPHA32UI_EXT                               0x8D72
   1.118 +#define LOCAL_GL_ALPHA4                                      0x803B
   1.119 +#define LOCAL_GL_ALPHA4_EXT                                  0x803B
   1.120 +#define LOCAL_GL_ALPHA8                                      0x803C
   1.121 +#define LOCAL_GL_ALPHA8I_EXT                                 0x8D90
   1.122 +#define LOCAL_GL_ALPHA8UI_EXT                                0x8D7E
   1.123 +#define LOCAL_GL_ALPHA8_EXT                                  0x803C
   1.124 +#define LOCAL_GL_ALPHA8_OES                                  0x803C
   1.125 +#define LOCAL_GL_ALPHA8_SNORM                                0x9014
   1.126 +#define LOCAL_GL_ALPHA_BIAS                                  0x0D1D
   1.127 +#define LOCAL_GL_ALPHA_BITS                                  0x0D55
   1.128 +#define LOCAL_GL_ALPHA_FLOAT16_APPLE                         0x881C
   1.129 +#define LOCAL_GL_ALPHA_FLOAT16_ATI                           0x881C
   1.130 +#define LOCAL_GL_ALPHA_FLOAT32_APPLE                         0x8816
   1.131 +#define LOCAL_GL_ALPHA_FLOAT32_ATI                           0x8816
   1.132 +#define LOCAL_GL_ALPHA_INTEGER                               0x8D97
   1.133 +#define LOCAL_GL_ALPHA_INTEGER_EXT                           0x8D97
   1.134 +#define LOCAL_GL_ALPHA_MAX_CLAMP_INGR                        0x8567
   1.135 +#define LOCAL_GL_ALPHA_MAX_SGIX                              0x8321
   1.136 +#define LOCAL_GL_ALPHA_MIN_CLAMP_INGR                        0x8563
   1.137 +#define LOCAL_GL_ALPHA_MIN_SGIX                              0x8320
   1.138 +#define LOCAL_GL_ALPHA_SCALE                                 0x0D1C
   1.139 +#define LOCAL_GL_ALPHA_SNORM                                 0x9010
   1.140 +#define LOCAL_GL_ALPHA_TEST                                  0x0BC0
   1.141 +#define LOCAL_GL_ALPHA_TEST_FUNC                             0x0BC1
   1.142 +#define LOCAL_GL_ALPHA_TEST_FUNC_QCOM                        0x0BC1
   1.143 +#define LOCAL_GL_ALPHA_TEST_QCOM                             0x0BC0
   1.144 +#define LOCAL_GL_ALPHA_TEST_REF                              0x0BC2
   1.145 +#define LOCAL_GL_ALPHA_TEST_REF_QCOM                         0x0BC2
   1.146 +#define LOCAL_GL_ALREADY_SIGNALED                            0x911A
   1.147 +#define LOCAL_GL_ALREADY_SIGNALED_APPLE                      0x911A
   1.148 +#define LOCAL_GL_ALWAYS                                      0x0207
   1.149 +#define LOCAL_GL_ALWAYS_FAST_HINT_PGI                        0x1A20C
   1.150 +#define LOCAL_GL_ALWAYS_SOFT_HINT_PGI                        0x1A20D
   1.151 +#define LOCAL_GL_AMBIENT                                     0x1200
   1.152 +#define LOCAL_GL_AMBIENT_AND_DIFFUSE                         0x1602
   1.153 +#define LOCAL_GL_AND                                         0x1501
   1.154 +#define LOCAL_GL_AND_INVERTED                                0x1504
   1.155 +#define LOCAL_GL_AND_REVERSE                                 0x1502
   1.156 +#define LOCAL_GL_ANY_SAMPLES_PASSED                          0x8C2F
   1.157 +#define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE             0x8D6A
   1.158 +#define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT         0x8D6A
   1.159 +#define LOCAL_GL_ANY_SAMPLES_PASSED_EXT                      0x8C2F
   1.160 +#define LOCAL_GL_ARC_TO_NV                                   0xFE
   1.161 +#define LOCAL_GL_ARRAY_BUFFER                                0x8892
   1.162 +#define LOCAL_GL_ARRAY_BUFFER_ARB                            0x8892
   1.163 +#define LOCAL_GL_ARRAY_BUFFER_BINDING                        0x8894
   1.164 +#define LOCAL_GL_ARRAY_BUFFER_BINDING_ARB                    0x8894
   1.165 +#define LOCAL_GL_ARRAY_ELEMENT_LOCK_COUNT_EXT                0x81A9
   1.166 +#define LOCAL_GL_ARRAY_ELEMENT_LOCK_FIRST_EXT                0x81A8
   1.167 +#define LOCAL_GL_ARRAY_OBJECT_BUFFER_ATI                     0x8766
   1.168 +#define LOCAL_GL_ARRAY_OBJECT_OFFSET_ATI                     0x8767
   1.169 +#define LOCAL_GL_ARRAY_SIZE                                  0x92FB
   1.170 +#define LOCAL_GL_ARRAY_STRIDE                                0x92FE
   1.171 +#define LOCAL_GL_ASYNC_DRAW_PIXELS_SGIX                      0x835D
   1.172 +#define LOCAL_GL_ASYNC_HISTOGRAM_SGIX                        0x832C
   1.173 +#define LOCAL_GL_ASYNC_MARKER_SGIX                           0x8329
   1.174 +#define LOCAL_GL_ASYNC_READ_PIXELS_SGIX                      0x835E
   1.175 +#define LOCAL_GL_ASYNC_TEX_IMAGE_SGIX                        0x835C
   1.176 +#define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                 0x8C93
   1.177 +#define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD             0x87EE
   1.178 +#define LOCAL_GL_ATC_RGB_AMD                                 0x8C92
   1.179 +#define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT                  0x00001000
   1.180 +#define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT_EXT              0x00001000
   1.181 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER                       0x92C0
   1.182 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS        0x92C5
   1.183 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
   1.184 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_BINDING               0x92C1
   1.185 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE             0x92C4
   1.186 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_INDEX                 0x9301
   1.187 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER  0x90ED
   1.188 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
   1.189 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
   1.190 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER     0x92C8
   1.191 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER  0x92C9
   1.192 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER   0x92C7
   1.193 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_SIZE                  0x92C3
   1.194 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_START                 0x92C2
   1.195 +#define LOCAL_GL_ATTACHED_SHADERS                            0x8B85
   1.196 +#define LOCAL_GL_ATTENUATION_EXT                             0x834D
   1.197 +#define LOCAL_GL_ATTRIB_ARRAY_POINTER_NV                     0x8645
   1.198 +#define LOCAL_GL_ATTRIB_ARRAY_SIZE_NV                        0x8623
   1.199 +#define LOCAL_GL_ATTRIB_ARRAY_STRIDE_NV                      0x8624
   1.200 +#define LOCAL_GL_ATTRIB_ARRAY_TYPE_NV                        0x8625
   1.201 +#define LOCAL_GL_ATTRIB_STACK_DEPTH                          0x0BB0
   1.202 +#define LOCAL_GL_AUTO_GENERATE_MIPMAP                        0x8295
   1.203 +#define LOCAL_GL_AUTO_NORMAL                                 0x0D80
   1.204 +#define LOCAL_GL_AUX0                                        0x0409
   1.205 +#define LOCAL_GL_AUX1                                        0x040A
   1.206 +#define LOCAL_GL_AUX2                                        0x040B
   1.207 +#define LOCAL_GL_AUX3                                        0x040C
   1.208 +#define LOCAL_GL_AUX_BUFFERS                                 0x0C00
   1.209 +#define LOCAL_GL_AUX_DEPTH_STENCIL_APPLE                     0x8A14
   1.210 +#define LOCAL_GL_AVERAGE_EXT                                 0x8335
   1.211 +#define LOCAL_GL_AVERAGE_HP                                  0x8160
   1.212 +#define LOCAL_GL_BACK                                        0x0405
   1.213 +#define LOCAL_GL_BACK_LEFT                                   0x0402
   1.214 +#define LOCAL_GL_BACK_NORMALS_HINT_PGI                       0x1A223
   1.215 +#define LOCAL_GL_BACK_PRIMARY_COLOR_NV                       0x8C77
   1.216 +#define LOCAL_GL_BACK_RIGHT                                  0x0403
   1.217 +#define LOCAL_GL_BACK_SECONDARY_COLOR_NV                     0x8C78
   1.218 +#define LOCAL_GL_BEVEL_NV                                    0x90A6
   1.219 +#define LOCAL_GL_BGR                                         0x80E0
   1.220 +#define LOCAL_GL_BGRA                                        0x80E1
   1.221 +#define LOCAL_GL_BGRA8_EXT                                   0x93A1
   1.222 +#define LOCAL_GL_BGRA_EXT                                    0x80E1
   1.223 +#define LOCAL_GL_BGRA_IMG                                    0x80E1
   1.224 +#define LOCAL_GL_BGRA_INTEGER                                0x8D9B
   1.225 +#define LOCAL_GL_BGRA_INTEGER_EXT                            0x8D9B
   1.226 +#define LOCAL_GL_BGR_EXT                                     0x80E0
   1.227 +#define LOCAL_GL_BGR_INTEGER                                 0x8D9A
   1.228 +#define LOCAL_GL_BGR_INTEGER_EXT                             0x8D9A
   1.229 +#define LOCAL_GL_BIAS_BIT_ATI                                0x00000008
   1.230 +#define LOCAL_GL_BIAS_BY_NEGATIVE_ONE_HALF_NV                0x8541
   1.231 +#define LOCAL_GL_BINNING_CONTROL_HINT_QCOM                   0x8FB0
   1.232 +#define LOCAL_GL_BINORMAL_ARRAY_EXT                          0x843A
   1.233 +#define LOCAL_GL_BINORMAL_ARRAY_POINTER_EXT                  0x8443
   1.234 +#define LOCAL_GL_BINORMAL_ARRAY_STRIDE_EXT                   0x8441
   1.235 +#define LOCAL_GL_BINORMAL_ARRAY_TYPE_EXT                     0x8440
   1.236 +#define LOCAL_GL_BITMAP                                      0x1A00
   1.237 +#define LOCAL_GL_BITMAP_TOKEN                                0x0704
   1.238 +#define LOCAL_GL_BLEND                                       0x0BE2
   1.239 +#define LOCAL_GL_BLEND_ADVANCED_COHERENT_NV                  0x9285
   1.240 +#define LOCAL_GL_BLEND_COLOR                                 0x8005
   1.241 +#define LOCAL_GL_BLEND_COLOR_EXT                             0x8005
   1.242 +#define LOCAL_GL_BLEND_DST                                   0x0BE0
   1.243 +#define LOCAL_GL_BLEND_DST_ALPHA                             0x80CA
   1.244 +#define LOCAL_GL_BLEND_DST_ALPHA_EXT                         0x80CA
   1.245 +#define LOCAL_GL_BLEND_DST_ALPHA_OES                         0x80CA
   1.246 +#define LOCAL_GL_BLEND_DST_RGB                               0x80C8
   1.247 +#define LOCAL_GL_BLEND_DST_RGB_EXT                           0x80C8
   1.248 +#define LOCAL_GL_BLEND_DST_RGB_OES                           0x80C8
   1.249 +#define LOCAL_GL_BLEND_EQUATION                              0x8009
   1.250 +#define LOCAL_GL_BLEND_EQUATION_ALPHA                        0x883D
   1.251 +#define LOCAL_GL_BLEND_EQUATION_ALPHA_EXT                    0x883D
   1.252 +#define LOCAL_GL_BLEND_EQUATION_ALPHA_OES                    0x883D
   1.253 +#define LOCAL_GL_BLEND_EQUATION_EXT                          0x8009
   1.254 +#define LOCAL_GL_BLEND_EQUATION_OES                          0x8009
   1.255 +#define LOCAL_GL_BLEND_EQUATION_RGB                          0x8009
   1.256 +#define LOCAL_GL_BLEND_EQUATION_RGB_EXT                      0x8009
   1.257 +#define LOCAL_GL_BLEND_EQUATION_RGB_OES                      0x8009
   1.258 +#define LOCAL_GL_BLEND_OVERLAP_NV                            0x9281
   1.259 +#define LOCAL_GL_BLEND_PREMULTIPLIED_SRC_NV                  0x9280
   1.260 +#define LOCAL_GL_BLEND_SRC                                   0x0BE1
   1.261 +#define LOCAL_GL_BLEND_SRC_ALPHA                             0x80CB
   1.262 +#define LOCAL_GL_BLEND_SRC_ALPHA_EXT                         0x80CB
   1.263 +#define LOCAL_GL_BLEND_SRC_ALPHA_OES                         0x80CB
   1.264 +#define LOCAL_GL_BLEND_SRC_RGB                               0x80C9
   1.265 +#define LOCAL_GL_BLEND_SRC_RGB_EXT                           0x80C9
   1.266 +#define LOCAL_GL_BLEND_SRC_RGB_OES                           0x80C9
   1.267 +#define LOCAL_GL_BLOCK_INDEX                                 0x92FD
   1.268 +#define LOCAL_GL_BLUE                                        0x1905
   1.269 +#define LOCAL_GL_BLUE_BIAS                                   0x0D1B
   1.270 +#define LOCAL_GL_BLUE_BITS                                   0x0D54
   1.271 +#define LOCAL_GL_BLUE_BIT_ATI                                0x00000004
   1.272 +#define LOCAL_GL_BLUE_INTEGER                                0x8D96
   1.273 +#define LOCAL_GL_BLUE_INTEGER_EXT                            0x8D96
   1.274 +#define LOCAL_GL_BLUE_MAX_CLAMP_INGR                         0x8566
   1.275 +#define LOCAL_GL_BLUE_MIN_CLAMP_INGR                         0x8562
   1.276 +#define LOCAL_GL_BLUE_NV                                     0x1905
   1.277 +#define LOCAL_GL_BLUE_SCALE                                  0x0D1A
   1.278 +#define LOCAL_GL_BOLD_BIT_NV                                 0x01
   1.279 +#define LOCAL_GL_BOOL                                        0x8B56
   1.280 +#define LOCAL_GL_BOOL_ARB                                    0x8B56
   1.281 +#define LOCAL_GL_BOOL_VEC2                                   0x8B57
   1.282 +#define LOCAL_GL_BOOL_VEC2_ARB                               0x8B57
   1.283 +#define LOCAL_GL_BOOL_VEC3                                   0x8B58
   1.284 +#define LOCAL_GL_BOOL_VEC3_ARB                               0x8B58
   1.285 +#define LOCAL_GL_BOOL_VEC4                                   0x8B59
   1.286 +#define LOCAL_GL_BOOL_VEC4_ARB                               0x8B59
   1.287 +#define LOCAL_GL_BOUNDING_BOX_NV                             0x908D
   1.288 +#define LOCAL_GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV           0x909C
   1.289 +#define LOCAL_GL_BROWSER_DEFAULT_WEBGL                       0x9244
   1.290 +#define LOCAL_GL_BUFFER                                      0x82E0
   1.291 +#define LOCAL_GL_BUFFER_ACCESS                               0x88BB
   1.292 +#define LOCAL_GL_BUFFER_ACCESS_ARB                           0x88BB
   1.293 +#define LOCAL_GL_BUFFER_ACCESS_FLAGS                         0x911F
   1.294 +#define LOCAL_GL_BUFFER_ACCESS_OES                           0x88BB
   1.295 +#define LOCAL_GL_BUFFER_BINDING                              0x9302
   1.296 +#define LOCAL_GL_BUFFER_DATA_SIZE                            0x9303
   1.297 +#define LOCAL_GL_BUFFER_FLUSHING_UNMAP_APPLE                 0x8A13
   1.298 +#define LOCAL_GL_BUFFER_GPU_ADDRESS_NV                       0x8F1D
   1.299 +#define LOCAL_GL_BUFFER_IMMUTABLE_STORAGE                    0x821F
   1.300 +#define LOCAL_GL_BUFFER_KHR                                  0x82E0
   1.301 +#define LOCAL_GL_BUFFER_MAPPED                               0x88BC
   1.302 +#define LOCAL_GL_BUFFER_MAPPED_ARB                           0x88BC
   1.303 +#define LOCAL_GL_BUFFER_MAPPED_OES                           0x88BC
   1.304 +#define LOCAL_GL_BUFFER_MAP_LENGTH                           0x9120
   1.305 +#define LOCAL_GL_BUFFER_MAP_OFFSET                           0x9121
   1.306 +#define LOCAL_GL_BUFFER_MAP_POINTER                          0x88BD
   1.307 +#define LOCAL_GL_BUFFER_MAP_POINTER_ARB                      0x88BD
   1.308 +#define LOCAL_GL_BUFFER_MAP_POINTER_OES                      0x88BD
   1.309 +#define LOCAL_GL_BUFFER_OBJECT_APPLE                         0x85B3
   1.310 +#define LOCAL_GL_BUFFER_OBJECT_EXT                           0x9151
   1.311 +#define LOCAL_GL_BUFFER_SERIALIZED_MODIFY_APPLE              0x8A12
   1.312 +#define LOCAL_GL_BUFFER_SIZE                                 0x8764
   1.313 +#define LOCAL_GL_BUFFER_SIZE_ARB                             0x8764
   1.314 +#define LOCAL_GL_BUFFER_STORAGE_FLAGS                        0x8220
   1.315 +#define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT                   0x00000200
   1.316 +#define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT_EXT               0x00000200
   1.317 +#define LOCAL_GL_BUFFER_USAGE                                0x8765
   1.318 +#define LOCAL_GL_BUFFER_USAGE_ARB                            0x8765
   1.319 +#define LOCAL_GL_BUFFER_VARIABLE                             0x92E5
   1.320 +#define LOCAL_GL_BUMP_ENVMAP_ATI                             0x877B
   1.321 +#define LOCAL_GL_BUMP_NUM_TEX_UNITS_ATI                      0x8777
   1.322 +#define LOCAL_GL_BUMP_ROT_MATRIX_ATI                         0x8775
   1.323 +#define LOCAL_GL_BUMP_ROT_MATRIX_SIZE_ATI                    0x8776
   1.324 +#define LOCAL_GL_BUMP_TARGET_ATI                             0x877C
   1.325 +#define LOCAL_GL_BUMP_TEX_UNITS_ATI                          0x8778
   1.326 +#define LOCAL_GL_BYTE                                        0x1400
   1.327 +#define LOCAL_GL_C3F_V3F                                     0x2A24
   1.328 +#define LOCAL_GL_C4F_N3F_V3F                                 0x2A26
   1.329 +#define LOCAL_GL_C4UB_V2F                                    0x2A22
   1.330 +#define LOCAL_GL_C4UB_V3F                                    0x2A23
   1.331 +#define LOCAL_GL_CALLIGRAPHIC_FRAGMENT_SGIX                  0x8183
   1.332 +#define LOCAL_GL_CAVEAT_SUPPORT                              0x82B8
   1.333 +#define LOCAL_GL_CCW                                         0x0901
   1.334 +#define LOCAL_GL_CIRCULAR_CCW_ARC_TO_NV                      0xF8
   1.335 +#define LOCAL_GL_CIRCULAR_CW_ARC_TO_NV                       0xFA
   1.336 +#define LOCAL_GL_CIRCULAR_TANGENT_ARC_TO_NV                  0xFC
   1.337 +#define LOCAL_GL_CLAMP                                       0x2900
   1.338 +#define LOCAL_GL_CLAMP_FRAGMENT_COLOR                        0x891B
   1.339 +#define LOCAL_GL_CLAMP_FRAGMENT_COLOR_ARB                    0x891B
   1.340 +#define LOCAL_GL_CLAMP_READ_COLOR                            0x891C
   1.341 +#define LOCAL_GL_CLAMP_READ_COLOR_ARB                        0x891C
   1.342 +#define LOCAL_GL_CLAMP_TO_BORDER                             0x812D
   1.343 +#define LOCAL_GL_CLAMP_TO_BORDER_ARB                         0x812D
   1.344 +#define LOCAL_GL_CLAMP_TO_BORDER_NV                          0x812D
   1.345 +#define LOCAL_GL_CLAMP_TO_BORDER_SGIS                        0x812D
   1.346 +#define LOCAL_GL_CLAMP_TO_EDGE                               0x812F
   1.347 +#define LOCAL_GL_CLAMP_TO_EDGE_SGIS                          0x812F
   1.348 +#define LOCAL_GL_CLAMP_VERTEX_COLOR                          0x891A
   1.349 +#define LOCAL_GL_CLAMP_VERTEX_COLOR_ARB                      0x891A
   1.350 +#define LOCAL_GL_CLEAR                                       0x1500
   1.351 +#define LOCAL_GL_CLEAR_BUFFER                                0x82B4
   1.352 +#define LOCAL_GL_CLEAR_TEXTURE                               0x9365
   1.353 +#define LOCAL_GL_CLIENT_ACTIVE_TEXTURE                       0x84E1
   1.354 +#define LOCAL_GL_CLIENT_ACTIVE_TEXTURE_ARB                   0x84E1
   1.355 +#define LOCAL_GL_CLIENT_ALL_ATTRIB_BITS                      0xFFFFFFFF
   1.356 +#define LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH                   0x0BB1
   1.357 +#define LOCAL_GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT            0x00004000
   1.358 +#define LOCAL_GL_CLIENT_PIXEL_STORE_BIT                      0x00000001
   1.359 +#define LOCAL_GL_CLIENT_STORAGE_BIT                          0x0200
   1.360 +#define LOCAL_GL_CLIENT_VERTEX_ARRAY_BIT                     0x00000002
   1.361 +#define LOCAL_GL_CLIP_DISTANCE0                              0x3000
   1.362 +#define LOCAL_GL_CLIP_DISTANCE1                              0x3001
   1.363 +#define LOCAL_GL_CLIP_DISTANCE2                              0x3002
   1.364 +#define LOCAL_GL_CLIP_DISTANCE3                              0x3003
   1.365 +#define LOCAL_GL_CLIP_DISTANCE4                              0x3004
   1.366 +#define LOCAL_GL_CLIP_DISTANCE5                              0x3005
   1.367 +#define LOCAL_GL_CLIP_DISTANCE6                              0x3006
   1.368 +#define LOCAL_GL_CLIP_DISTANCE7                              0x3007
   1.369 +#define LOCAL_GL_CLIP_DISTANCE_NV                            0x8C7A
   1.370 +#define LOCAL_GL_CLIP_FAR_HINT_PGI                           0x1A221
   1.371 +#define LOCAL_GL_CLIP_NEAR_HINT_PGI                          0x1A220
   1.372 +#define LOCAL_GL_CLIP_PLANE0                                 0x3000
   1.373 +#define LOCAL_GL_CLIP_PLANE0_IMG                             0x3000
   1.374 +#define LOCAL_GL_CLIP_PLANE1                                 0x3001
   1.375 +#define LOCAL_GL_CLIP_PLANE1_IMG                             0x3001
   1.376 +#define LOCAL_GL_CLIP_PLANE2                                 0x3002
   1.377 +#define LOCAL_GL_CLIP_PLANE2_IMG                             0x3002
   1.378 +#define LOCAL_GL_CLIP_PLANE3                                 0x3003
   1.379 +#define LOCAL_GL_CLIP_PLANE3_IMG                             0x3003
   1.380 +#define LOCAL_GL_CLIP_PLANE4                                 0x3004
   1.381 +#define LOCAL_GL_CLIP_PLANE4_IMG                             0x3004
   1.382 +#define LOCAL_GL_CLIP_PLANE5                                 0x3005
   1.383 +#define LOCAL_GL_CLIP_PLANE5_IMG                             0x3005
   1.384 +#define LOCAL_GL_CLIP_VOLUME_CLIPPING_HINT_EXT               0x80F0
   1.385 +#define LOCAL_GL_CLOSE_PATH_NV                               0x00
   1.386 +#define LOCAL_GL_CMYKA_EXT                                   0x800D
   1.387 +#define LOCAL_GL_CMYK_EXT                                    0x800C
   1.388 +#define LOCAL_GL_CND0_ATI                                    0x896B
   1.389 +#define LOCAL_GL_CND_ATI                                     0x896A
   1.390 +#define LOCAL_GL_COEFF                                       0x0A00
   1.391 +#define LOCAL_GL_COLOR                                       0x1800
   1.392 +#define LOCAL_GL_COLOR3_BIT_PGI                              0x00010000
   1.393 +#define LOCAL_GL_COLOR4_BIT_PGI                              0x00020000
   1.394 +#define LOCAL_GL_COLORBURN_NV                                0x929A
   1.395 +#define LOCAL_GL_COLORDODGE_NV                               0x9299
   1.396 +#define LOCAL_GL_COLOR_ALPHA_PAIRING_ATI                     0x8975
   1.397 +#define LOCAL_GL_COLOR_ARRAY                                 0x8076
   1.398 +#define LOCAL_GL_COLOR_ARRAY_ADDRESS_NV                      0x8F23
   1.399 +#define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING                  0x8898
   1.400 +#define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING_ARB              0x8898
   1.401 +#define LOCAL_GL_COLOR_ARRAY_COUNT_EXT                       0x8084
   1.402 +#define LOCAL_GL_COLOR_ARRAY_EXT                             0x8076
   1.403 +#define LOCAL_GL_COLOR_ARRAY_LENGTH_NV                       0x8F2D
   1.404 +#define LOCAL_GL_COLOR_ARRAY_LIST_IBM                        103072
   1.405 +#define LOCAL_GL_COLOR_ARRAY_LIST_STRIDE_IBM                 103082
   1.406 +#define LOCAL_GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL         0x83F7
   1.407 +#define LOCAL_GL_COLOR_ARRAY_POINTER                         0x8090
   1.408 +#define LOCAL_GL_COLOR_ARRAY_POINTER_EXT                     0x8090
   1.409 +#define LOCAL_GL_COLOR_ARRAY_SIZE                            0x8081
   1.410 +#define LOCAL_GL_COLOR_ARRAY_SIZE_EXT                        0x8081
   1.411 +#define LOCAL_GL_COLOR_ARRAY_STRIDE                          0x8083
   1.412 +#define LOCAL_GL_COLOR_ARRAY_STRIDE_EXT                      0x8083
   1.413 +#define LOCAL_GL_COLOR_ARRAY_TYPE                            0x8082
   1.414 +#define LOCAL_GL_COLOR_ARRAY_TYPE_EXT                        0x8082
   1.415 +#define LOCAL_GL_COLOR_ATTACHMENT0                           0x8CE0
   1.416 +#define LOCAL_GL_COLOR_ATTACHMENT0_EXT                       0x8CE0
   1.417 +#define LOCAL_GL_COLOR_ATTACHMENT0_NV                        0x8CE0
   1.418 +#define LOCAL_GL_COLOR_ATTACHMENT0_OES                       0x8CE0
   1.419 +#define LOCAL_GL_COLOR_ATTACHMENT1                           0x8CE1
   1.420 +#define LOCAL_GL_COLOR_ATTACHMENT10                          0x8CEA
   1.421 +#define LOCAL_GL_COLOR_ATTACHMENT10_EXT                      0x8CEA
   1.422 +#define LOCAL_GL_COLOR_ATTACHMENT10_NV                       0x8CEA
   1.423 +#define LOCAL_GL_COLOR_ATTACHMENT11                          0x8CEB
   1.424 +#define LOCAL_GL_COLOR_ATTACHMENT11_EXT                      0x8CEB
   1.425 +#define LOCAL_GL_COLOR_ATTACHMENT11_NV                       0x8CEB
   1.426 +#define LOCAL_GL_COLOR_ATTACHMENT12                          0x8CEC
   1.427 +#define LOCAL_GL_COLOR_ATTACHMENT12_EXT                      0x8CEC
   1.428 +#define LOCAL_GL_COLOR_ATTACHMENT12_NV                       0x8CEC
   1.429 +#define LOCAL_GL_COLOR_ATTACHMENT13                          0x8CED
   1.430 +#define LOCAL_GL_COLOR_ATTACHMENT13_EXT                      0x8CED
   1.431 +#define LOCAL_GL_COLOR_ATTACHMENT13_NV                       0x8CED
   1.432 +#define LOCAL_GL_COLOR_ATTACHMENT14                          0x8CEE
   1.433 +#define LOCAL_GL_COLOR_ATTACHMENT14_EXT                      0x8CEE
   1.434 +#define LOCAL_GL_COLOR_ATTACHMENT14_NV                       0x8CEE
   1.435 +#define LOCAL_GL_COLOR_ATTACHMENT15                          0x8CEF
   1.436 +#define LOCAL_GL_COLOR_ATTACHMENT15_EXT                      0x8CEF
   1.437 +#define LOCAL_GL_COLOR_ATTACHMENT15_NV                       0x8CEF
   1.438 +#define LOCAL_GL_COLOR_ATTACHMENT1_EXT                       0x8CE1
   1.439 +#define LOCAL_GL_COLOR_ATTACHMENT1_NV                        0x8CE1
   1.440 +#define LOCAL_GL_COLOR_ATTACHMENT2                           0x8CE2
   1.441 +#define LOCAL_GL_COLOR_ATTACHMENT2_EXT                       0x8CE2
   1.442 +#define LOCAL_GL_COLOR_ATTACHMENT2_NV                        0x8CE2
   1.443 +#define LOCAL_GL_COLOR_ATTACHMENT3                           0x8CE3
   1.444 +#define LOCAL_GL_COLOR_ATTACHMENT3_EXT                       0x8CE3
   1.445 +#define LOCAL_GL_COLOR_ATTACHMENT3_NV                        0x8CE3
   1.446 +#define LOCAL_GL_COLOR_ATTACHMENT4                           0x8CE4
   1.447 +#define LOCAL_GL_COLOR_ATTACHMENT4_EXT                       0x8CE4
   1.448 +#define LOCAL_GL_COLOR_ATTACHMENT4_NV                        0x8CE4
   1.449 +#define LOCAL_GL_COLOR_ATTACHMENT5                           0x8CE5
   1.450 +#define LOCAL_GL_COLOR_ATTACHMENT5_EXT                       0x8CE5
   1.451 +#define LOCAL_GL_COLOR_ATTACHMENT5_NV                        0x8CE5
   1.452 +#define LOCAL_GL_COLOR_ATTACHMENT6                           0x8CE6
   1.453 +#define LOCAL_GL_COLOR_ATTACHMENT6_EXT                       0x8CE6
   1.454 +#define LOCAL_GL_COLOR_ATTACHMENT6_NV                        0x8CE6
   1.455 +#define LOCAL_GL_COLOR_ATTACHMENT7                           0x8CE7
   1.456 +#define LOCAL_GL_COLOR_ATTACHMENT7_EXT                       0x8CE7
   1.457 +#define LOCAL_GL_COLOR_ATTACHMENT7_NV                        0x8CE7
   1.458 +#define LOCAL_GL_COLOR_ATTACHMENT8                           0x8CE8
   1.459 +#define LOCAL_GL_COLOR_ATTACHMENT8_EXT                       0x8CE8
   1.460 +#define LOCAL_GL_COLOR_ATTACHMENT8_NV                        0x8CE8
   1.461 +#define LOCAL_GL_COLOR_ATTACHMENT9                           0x8CE9
   1.462 +#define LOCAL_GL_COLOR_ATTACHMENT9_EXT                       0x8CE9
   1.463 +#define LOCAL_GL_COLOR_ATTACHMENT9_NV                        0x8CE9
   1.464 +#define LOCAL_GL_COLOR_ATTACHMENT_EXT                        0x90F0
   1.465 +#define LOCAL_GL_COLOR_BUFFER_BIT                            0x00004000
   1.466 +#define LOCAL_GL_COLOR_BUFFER_BIT0_QCOM                      0x00000001
   1.467 +#define LOCAL_GL_COLOR_BUFFER_BIT1_QCOM                      0x00000002
   1.468 +#define LOCAL_GL_COLOR_BUFFER_BIT2_QCOM                      0x00000004
   1.469 +#define LOCAL_GL_COLOR_BUFFER_BIT3_QCOM                      0x00000008
   1.470 +#define LOCAL_GL_COLOR_BUFFER_BIT4_QCOM                      0x00000010
   1.471 +#define LOCAL_GL_COLOR_BUFFER_BIT5_QCOM                      0x00000020
   1.472 +#define LOCAL_GL_COLOR_BUFFER_BIT6_QCOM                      0x00000040
   1.473 +#define LOCAL_GL_COLOR_BUFFER_BIT7_QCOM                      0x00000080
   1.474 +#define LOCAL_GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI             0x8835
   1.475 +#define LOCAL_GL_COLOR_CLEAR_VALUE                           0x0C22
   1.476 +#define LOCAL_GL_COLOR_COMPONENTS                            0x8283
   1.477 +#define LOCAL_GL_COLOR_ENCODING                              0x8296
   1.478 +#define LOCAL_GL_COLOR_EXT                                   0x1800
   1.479 +#define LOCAL_GL_COLOR_FLOAT_APPLE                           0x8A0F
   1.480 +#define LOCAL_GL_COLOR_INDEX                                 0x1900
   1.481 +#define LOCAL_GL_COLOR_INDEX12_EXT                           0x80E6
   1.482 +#define LOCAL_GL_COLOR_INDEX16_EXT                           0x80E7
   1.483 +#define LOCAL_GL_COLOR_INDEX1_EXT                            0x80E2
   1.484 +#define LOCAL_GL_COLOR_INDEX2_EXT                            0x80E3
   1.485 +#define LOCAL_GL_COLOR_INDEX4_EXT                            0x80E4
   1.486 +#define LOCAL_GL_COLOR_INDEX8_EXT                            0x80E5
   1.487 +#define LOCAL_GL_COLOR_INDEXES                               0x1603
   1.488 +#define LOCAL_GL_COLOR_LOGIC_OP                              0x0BF2
   1.489 +#define LOCAL_GL_COLOR_MATERIAL                              0x0B57
   1.490 +#define LOCAL_GL_COLOR_MATERIAL_FACE                         0x0B55
   1.491 +#define LOCAL_GL_COLOR_MATERIAL_PARAMETER                    0x0B56
   1.492 +#define LOCAL_GL_COLOR_MATRIX                                0x80B1
   1.493 +#define LOCAL_GL_COLOR_MATRIX_SGI                            0x80B1
   1.494 +#define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH                    0x80B2
   1.495 +#define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH_SGI                0x80B2
   1.496 +#define LOCAL_GL_COLOR_RENDERABLE                            0x8286
   1.497 +#define LOCAL_GL_COLOR_SAMPLES_NV                            0x8E20
   1.498 +#define LOCAL_GL_COLOR_SUM                                   0x8458
   1.499 +#define LOCAL_GL_COLOR_SUM_ARB                               0x8458
   1.500 +#define LOCAL_GL_COLOR_SUM_CLAMP_NV                          0x854F
   1.501 +#define LOCAL_GL_COLOR_SUM_EXT                               0x8458
   1.502 +#define LOCAL_GL_COLOR_TABLE                                 0x80D0
   1.503 +#define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE                      0x80DD
   1.504 +#define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_SGI                  0x80DD
   1.505 +#define LOCAL_GL_COLOR_TABLE_BIAS                            0x80D7
   1.506 +#define LOCAL_GL_COLOR_TABLE_BIAS_SGI                        0x80D7
   1.507 +#define LOCAL_GL_COLOR_TABLE_BLUE_SIZE                       0x80DC
   1.508 +#define LOCAL_GL_COLOR_TABLE_BLUE_SIZE_SGI                   0x80DC
   1.509 +#define LOCAL_GL_COLOR_TABLE_FORMAT                          0x80D8
   1.510 +#define LOCAL_GL_COLOR_TABLE_FORMAT_SGI                      0x80D8
   1.511 +#define LOCAL_GL_COLOR_TABLE_GREEN_SIZE                      0x80DB
   1.512 +#define LOCAL_GL_COLOR_TABLE_GREEN_SIZE_SGI                  0x80DB
   1.513 +#define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE                  0x80DF
   1.514 +#define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_SGI              0x80DF
   1.515 +#define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE                  0x80DE
   1.516 +#define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_SGI              0x80DE
   1.517 +#define LOCAL_GL_COLOR_TABLE_RED_SIZE                        0x80DA
   1.518 +#define LOCAL_GL_COLOR_TABLE_RED_SIZE_SGI                    0x80DA
   1.519 +#define LOCAL_GL_COLOR_TABLE_SCALE                           0x80D6
   1.520 +#define LOCAL_GL_COLOR_TABLE_SCALE_SGI                       0x80D6
   1.521 +#define LOCAL_GL_COLOR_TABLE_SGI                             0x80D0
   1.522 +#define LOCAL_GL_COLOR_TABLE_WIDTH                           0x80D9
   1.523 +#define LOCAL_GL_COLOR_TABLE_WIDTH_SGI                       0x80D9
   1.524 +#define LOCAL_GL_COLOR_WRITEMASK                             0x0C23
   1.525 +#define LOCAL_GL_COMBINE                                     0x8570
   1.526 +#define LOCAL_GL_COMBINE4_NV                                 0x8503
   1.527 +#define LOCAL_GL_COMBINER0_NV                                0x8550
   1.528 +#define LOCAL_GL_COMBINER1_NV                                0x8551
   1.529 +#define LOCAL_GL_COMBINER2_NV                                0x8552
   1.530 +#define LOCAL_GL_COMBINER3_NV                                0x8553
   1.531 +#define LOCAL_GL_COMBINER4_NV                                0x8554
   1.532 +#define LOCAL_GL_COMBINER5_NV                                0x8555
   1.533 +#define LOCAL_GL_COMBINER6_NV                                0x8556
   1.534 +#define LOCAL_GL_COMBINER7_NV                                0x8557
   1.535 +#define LOCAL_GL_COMBINER_AB_DOT_PRODUCT_NV                  0x8545
   1.536 +#define LOCAL_GL_COMBINER_AB_OUTPUT_NV                       0x854A
   1.537 +#define LOCAL_GL_COMBINER_BIAS_NV                            0x8549
   1.538 +#define LOCAL_GL_COMBINER_CD_DOT_PRODUCT_NV                  0x8546
   1.539 +#define LOCAL_GL_COMBINER_CD_OUTPUT_NV                       0x854B
   1.540 +#define LOCAL_GL_COMBINER_COMPONENT_USAGE_NV                 0x8544
   1.541 +#define LOCAL_GL_COMBINER_INPUT_NV                           0x8542
   1.542 +#define LOCAL_GL_COMBINER_MAPPING_NV                         0x8543
   1.543 +#define LOCAL_GL_COMBINER_MUX_SUM_NV                         0x8547
   1.544 +#define LOCAL_GL_COMBINER_SCALE_NV                           0x8548
   1.545 +#define LOCAL_GL_COMBINER_SUM_OUTPUT_NV                      0x854C
   1.546 +#define LOCAL_GL_COMBINE_ALPHA                               0x8572
   1.547 +#define LOCAL_GL_COMBINE_ALPHA_ARB                           0x8572
   1.548 +#define LOCAL_GL_COMBINE_ALPHA_EXT                           0x8572
   1.549 +#define LOCAL_GL_COMBINE_ARB                                 0x8570
   1.550 +#define LOCAL_GL_COMBINE_EXT                                 0x8570
   1.551 +#define LOCAL_GL_COMBINE_RGB                                 0x8571
   1.552 +#define LOCAL_GL_COMBINE_RGB_ARB                             0x8571
   1.553 +#define LOCAL_GL_COMBINE_RGB_EXT                             0x8571
   1.554 +#define LOCAL_GL_COMMAND_BARRIER_BIT                         0x00000040
   1.555 +#define LOCAL_GL_COMMAND_BARRIER_BIT_EXT                     0x00000040
   1.556 +#define LOCAL_GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT            0x884E
   1.557 +#define LOCAL_GL_COMPARE_REF_TO_TEXTURE                      0x884E
   1.558 +#define LOCAL_GL_COMPARE_REF_TO_TEXTURE_EXT                  0x884E
   1.559 +#define LOCAL_GL_COMPARE_R_TO_TEXTURE                        0x884E
   1.560 +#define LOCAL_GL_COMPARE_R_TO_TEXTURE_ARB                    0x884E
   1.561 +#define LOCAL_GL_COMPATIBLE_SUBROUTINES                      0x8E4B
   1.562 +#define LOCAL_GL_COMPILE                                     0x1300
   1.563 +#define LOCAL_GL_COMPILE_AND_EXECUTE                         0x1301
   1.564 +#define LOCAL_GL_COMPILE_STATUS                              0x8B81
   1.565 +#define LOCAL_GL_COMPRESSED_ALPHA                            0x84E9
   1.566 +#define LOCAL_GL_COMPRESSED_ALPHA_ARB                        0x84E9
   1.567 +#define LOCAL_GL_COMPRESSED_INTENSITY                        0x84EC
   1.568 +#define LOCAL_GL_COMPRESSED_INTENSITY_ARB                    0x84EC
   1.569 +#define LOCAL_GL_COMPRESSED_LUMINANCE                        0x84EA
   1.570 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA                  0x84EB
   1.571 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI          0x8837
   1.572 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_ARB              0x84EB
   1.573 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT        0x8C72
   1.574 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ARB                    0x84EA
   1.575 +#define LOCAL_GL_COMPRESSED_LUMINANCE_LATC1_EXT              0x8C70
   1.576 +#define LOCAL_GL_COMPRESSED_R11_EAC                          0x9270
   1.577 +#define LOCAL_GL_COMPRESSED_R11_EAC_OES                      0x9270
   1.578 +#define LOCAL_GL_COMPRESSED_RED                              0x8225
   1.579 +#define LOCAL_GL_COMPRESSED_RED_GREEN_RGTC2_EXT              0x8DBD
   1.580 +#define LOCAL_GL_COMPRESSED_RED_RGTC1                        0x8DBB
   1.581 +#define LOCAL_GL_COMPRESSED_RED_RGTC1_EXT                    0x8DBB
   1.582 +#define LOCAL_GL_COMPRESSED_RG                               0x8226
   1.583 +#define LOCAL_GL_COMPRESSED_RG11_EAC                         0x9272
   1.584 +#define LOCAL_GL_COMPRESSED_RG11_EAC_OES                     0x9272
   1.585 +#define LOCAL_GL_COMPRESSED_RGB                              0x84ED
   1.586 +#define LOCAL_GL_COMPRESSED_RGB8_ETC2                        0x9274
   1.587 +#define LOCAL_GL_COMPRESSED_RGB8_ETC2_OES                    0x9274
   1.588 +#define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2    0x9276
   1.589 +#define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES        0x9276
   1.590 +#define LOCAL_GL_COMPRESSED_RGBA                             0x84EE
   1.591 +#define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC                   0x9278
   1.592 +#define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC_OES               0x9278
   1.593 +#define LOCAL_GL_COMPRESSED_RGBA_ARB                         0x84EE
   1.594 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x10_KHR              0x93BB
   1.595 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x5_KHR               0x93B8
   1.596 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x6_KHR               0x93B9
   1.597 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x8_KHR               0x93BA
   1.598 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x10_KHR              0x93BC
   1.599 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x12_KHR              0x93BD
   1.600 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_3x3x3_OES              0x93C0
   1.601 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x3x3_OES              0x93C1
   1.602 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4_KHR                0x93B0
   1.603 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x3_OES              0x93C2
   1.604 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x4_OES              0x93C3
   1.605 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4_KHR                0x93B1
   1.606 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4x4_OES              0x93C4
   1.607 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5_KHR                0x93B2
   1.608 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x4_OES              0x93C5
   1.609 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x5_OES              0x93C6
   1.610 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5_KHR                0x93B3
   1.611 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5x5_OES              0x93C7
   1.612 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6_KHR                0x93B4
   1.613 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x5_OES              0x93C8
   1.614 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x6_OES              0x93C9
   1.615 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x5_KHR                0x93B5
   1.616 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x6_KHR                0x93B6
   1.617 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x8_KHR                0x93B7
   1.618 +#define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM                  0x8E8C
   1.619 +#define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM_ARB              0x8E8C
   1.620 +#define LOCAL_GL_COMPRESSED_RGBA_FXT1_3DFX                   0x86B1
   1.621 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG            0x8C03
   1.622 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG            0x9137
   1.623 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG            0x8C02
   1.624 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG            0x9138
   1.625 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT               0x83F1
   1.626 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE             0x83F2
   1.627 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT               0x83F2
   1.628 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE             0x83F3
   1.629 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT               0x83F3
   1.630 +#define LOCAL_GL_COMPRESSED_RGB_ARB                          0x84ED
   1.631 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT            0x8E8E
   1.632 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB        0x8E8E
   1.633 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT          0x8E8F
   1.634 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB      0x8E8F
   1.635 +#define LOCAL_GL_COMPRESSED_RGB_FXT1_3DFX                    0x86B0
   1.636 +#define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG             0x8C01
   1.637 +#define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG             0x8C00
   1.638 +#define LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT                0x83F0
   1.639 +#define LOCAL_GL_COMPRESSED_RG_RGTC2                         0x8DBD
   1.640 +#define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
   1.641 +#define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT       0x8C71
   1.642 +#define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC                   0x9271
   1.643 +#define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC_OES               0x9271
   1.644 +#define LOCAL_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT       0x8DBE
   1.645 +#define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1                 0x8DBC
   1.646 +#define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1_EXT             0x8DBC
   1.647 +#define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC                  0x9273
   1.648 +#define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC_OES              0x9273
   1.649 +#define LOCAL_GL_COMPRESSED_SIGNED_RG_RGTC2                  0x8DBE
   1.650 +#define LOCAL_GL_COMPRESSED_SLUMINANCE                       0x8C4A
   1.651 +#define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA                 0x8C4B
   1.652 +#define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA_EXT             0x8C4B
   1.653 +#define LOCAL_GL_COMPRESSED_SLUMINANCE_EXT                   0x8C4A
   1.654 +#define LOCAL_GL_COMPRESSED_SRGB                             0x8C48
   1.655 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR      0x93DB
   1.656 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR       0x93D8
   1.657 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR       0x93D9
   1.658 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR       0x93DA
   1.659 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR      0x93DC
   1.660 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR      0x93DD
   1.661 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES      0x93E0
   1.662 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES      0x93E1
   1.663 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR        0x93D0
   1.664 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES      0x93E2
   1.665 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES      0x93E3
   1.666 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR        0x93D1
   1.667 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES      0x93E4
   1.668 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR        0x93D2
   1.669 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES      0x93E5
   1.670 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES      0x93E6
   1.671 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR        0x93D3
   1.672 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES      0x93E7
   1.673 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR        0x93D4
   1.674 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES      0x93E8
   1.675 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES      0x93E9
   1.676 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR        0x93D5
   1.677 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR        0x93D6
   1.678 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR        0x93D7
   1.679 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC            0x9279
   1.680 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES        0x9279
   1.681 +#define LOCAL_GL_COMPRESSED_SRGB8_ETC2                       0x9275
   1.682 +#define LOCAL_GL_COMPRESSED_SRGB8_ETC2_OES                   0x9275
   1.683 +#define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2   0x9277
   1.684 +#define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES       0x9277
   1.685 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA                       0x8C49
   1.686 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM            0x8E8D
   1.687 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB        0x8E8D
   1.688 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_EXT                   0x8C49
   1.689 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT      0x8A56
   1.690 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT      0x8A57
   1.691 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT         0x8C4D
   1.692 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV          0x8C4D
   1.693 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT         0x8C4E
   1.694 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV          0x8C4E
   1.695 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT         0x8C4F
   1.696 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV          0x8C4F
   1.697 +#define LOCAL_GL_COMPRESSED_SRGB_EXT                         0x8C48
   1.698 +#define LOCAL_GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT            0x8A54
   1.699 +#define LOCAL_GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT            0x8A55
   1.700 +#define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT               0x8C4C
   1.701 +#define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_NV                0x8C4C
   1.702 +#define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS                  0x86A3
   1.703 +#define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS_ARB              0x86A3
   1.704 +#define LOCAL_GL_COMPUTE_PROGRAM_NV                          0x90FB
   1.705 +#define LOCAL_GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV         0x90FC
   1.706 +#define LOCAL_GL_COMPUTE_SHADER                              0x91B9
   1.707 +#define LOCAL_GL_COMPUTE_SHADER_BIT                          0x00000020
   1.708 +#define LOCAL_GL_COMPUTE_SUBROUTINE                          0x92ED
   1.709 +#define LOCAL_GL_COMPUTE_SUBROUTINE_UNIFORM                  0x92F3
   1.710 +#define LOCAL_GL_COMPUTE_TEXTURE                             0x82A0
   1.711 +#define LOCAL_GL_COMPUTE_WORK_GROUP_SIZE                     0x8267
   1.712 +#define LOCAL_GL_COMP_BIT_ATI                                0x00000002
   1.713 +#define LOCAL_GL_CONDITION_SATISFIED                         0x911C
   1.714 +#define LOCAL_GL_CONDITION_SATISFIED_APPLE                   0x911C
   1.715 +#define LOCAL_GL_CONJOINT_NV                                 0x9284
   1.716 +#define LOCAL_GL_CONSERVE_MEMORY_HINT_PGI                    0x1A1FD
   1.717 +#define LOCAL_GL_CONSTANT                                    0x8576
   1.718 +#define LOCAL_GL_CONSTANT_ALPHA                              0x8003
   1.719 +#define LOCAL_GL_CONSTANT_ALPHA_EXT                          0x8003
   1.720 +#define LOCAL_GL_CONSTANT_ARB                                0x8576
   1.721 +#define LOCAL_GL_CONSTANT_ATTENUATION                        0x1207
   1.722 +#define LOCAL_GL_CONSTANT_BORDER                             0x8151
   1.723 +#define LOCAL_GL_CONSTANT_BORDER_HP                          0x8151
   1.724 +#define LOCAL_GL_CONSTANT_COLOR                              0x8001
   1.725 +#define LOCAL_GL_CONSTANT_COLOR0_NV                          0x852A
   1.726 +#define LOCAL_GL_CONSTANT_COLOR1_NV                          0x852B
   1.727 +#define LOCAL_GL_CONSTANT_COLOR_EXT                          0x8001
   1.728 +#define LOCAL_GL_CONSTANT_EXT                                0x8576
   1.729 +#define LOCAL_GL_CONST_EYE_NV                                0x86E5
   1.730 +#define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT           0x00000002
   1.731 +#define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT                    0x00000001
   1.732 +#define LOCAL_GL_CONTEXT_FLAGS                               0x821E
   1.733 +#define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT                      0x00000002
   1.734 +#define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT_KHR                  0x00000002
   1.735 +#define LOCAL_GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT         0x00000001
   1.736 +#define LOCAL_GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB          0x00000004
   1.737 +#define LOCAL_GL_CONTEXT_LOST_WEBGL                          0x9242
   1.738 +#define LOCAL_GL_CONTEXT_PROFILE_MASK                        0x9126
   1.739 +#define LOCAL_GL_CONTEXT_ROBUST_ACCESS_EXT                   0x90F3
   1.740 +#define LOCAL_GL_CONTINUOUS_AMD                              0x9007
   1.741 +#define LOCAL_GL_CONTRAST_NV                                 0x92A1
   1.742 +#define LOCAL_GL_CONVEX_HULL_NV                              0x908B
   1.743 +#define LOCAL_GL_CONVOLUTION_1D                              0x8010
   1.744 +#define LOCAL_GL_CONVOLUTION_1D_EXT                          0x8010
   1.745 +#define LOCAL_GL_CONVOLUTION_2D                              0x8011
   1.746 +#define LOCAL_GL_CONVOLUTION_2D_EXT                          0x8011
   1.747 +#define LOCAL_GL_CONVOLUTION_BORDER_COLOR                    0x8154
   1.748 +#define LOCAL_GL_CONVOLUTION_BORDER_COLOR_HP                 0x8154
   1.749 +#define LOCAL_GL_CONVOLUTION_BORDER_MODE                     0x8013
   1.750 +#define LOCAL_GL_CONVOLUTION_BORDER_MODE_EXT                 0x8013
   1.751 +#define LOCAL_GL_CONVOLUTION_FILTER_BIAS                     0x8015
   1.752 +#define LOCAL_GL_CONVOLUTION_FILTER_BIAS_EXT                 0x8015
   1.753 +#define LOCAL_GL_CONVOLUTION_FILTER_SCALE                    0x8014
   1.754 +#define LOCAL_GL_CONVOLUTION_FILTER_SCALE_EXT                0x8014
   1.755 +#define LOCAL_GL_CONVOLUTION_FORMAT                          0x8017
   1.756 +#define LOCAL_GL_CONVOLUTION_FORMAT_EXT                      0x8017
   1.757 +#define LOCAL_GL_CONVOLUTION_HEIGHT                          0x8019
   1.758 +#define LOCAL_GL_CONVOLUTION_HEIGHT_EXT                      0x8019
   1.759 +#define LOCAL_GL_CONVOLUTION_HINT_SGIX                       0x8316
   1.760 +#define LOCAL_GL_CONVOLUTION_WIDTH                           0x8018
   1.761 +#define LOCAL_GL_CONVOLUTION_WIDTH_EXT                       0x8018
   1.762 +#define LOCAL_GL_CON_0_ATI                                   0x8941
   1.763 +#define LOCAL_GL_CON_10_ATI                                  0x894B
   1.764 +#define LOCAL_GL_CON_11_ATI                                  0x894C
   1.765 +#define LOCAL_GL_CON_12_ATI                                  0x894D
   1.766 +#define LOCAL_GL_CON_13_ATI                                  0x894E
   1.767 +#define LOCAL_GL_CON_14_ATI                                  0x894F
   1.768 +#define LOCAL_GL_CON_15_ATI                                  0x8950
   1.769 +#define LOCAL_GL_CON_16_ATI                                  0x8951
   1.770 +#define LOCAL_GL_CON_17_ATI                                  0x8952
   1.771 +#define LOCAL_GL_CON_18_ATI                                  0x8953
   1.772 +#define LOCAL_GL_CON_19_ATI                                  0x8954
   1.773 +#define LOCAL_GL_CON_1_ATI                                   0x8942
   1.774 +#define LOCAL_GL_CON_20_ATI                                  0x8955
   1.775 +#define LOCAL_GL_CON_21_ATI                                  0x8956
   1.776 +#define LOCAL_GL_CON_22_ATI                                  0x8957
   1.777 +#define LOCAL_GL_CON_23_ATI                                  0x8958
   1.778 +#define LOCAL_GL_CON_24_ATI                                  0x8959
   1.779 +#define LOCAL_GL_CON_25_ATI                                  0x895A
   1.780 +#define LOCAL_GL_CON_26_ATI                                  0x895B
   1.781 +#define LOCAL_GL_CON_27_ATI                                  0x895C
   1.782 +#define LOCAL_GL_CON_28_ATI                                  0x895D
   1.783 +#define LOCAL_GL_CON_29_ATI                                  0x895E
   1.784 +#define LOCAL_GL_CON_2_ATI                                   0x8943
   1.785 +#define LOCAL_GL_CON_30_ATI                                  0x895F
   1.786 +#define LOCAL_GL_CON_31_ATI                                  0x8960
   1.787 +#define LOCAL_GL_CON_3_ATI                                   0x8944
   1.788 +#define LOCAL_GL_CON_4_ATI                                   0x8945
   1.789 +#define LOCAL_GL_CON_5_ATI                                   0x8946
   1.790 +#define LOCAL_GL_CON_6_ATI                                   0x8947
   1.791 +#define LOCAL_GL_CON_7_ATI                                   0x8948
   1.792 +#define LOCAL_GL_CON_8_ATI                                   0x8949
   1.793 +#define LOCAL_GL_CON_9_ATI                                   0x894A
   1.794 +#define LOCAL_GL_COORD_REPLACE                               0x8862
   1.795 +#define LOCAL_GL_COORD_REPLACE_ARB                           0x8862
   1.796 +#define LOCAL_GL_COORD_REPLACE_NV                            0x8862
   1.797 +#define LOCAL_GL_COORD_REPLACE_OES                           0x8862
   1.798 +#define LOCAL_GL_COPY                                        0x1503
   1.799 +#define LOCAL_GL_COPY_INVERTED                               0x150C
   1.800 +#define LOCAL_GL_COPY_PIXEL_TOKEN                            0x0706
   1.801 +#define LOCAL_GL_COPY_READ_BUFFER                            0x8F36
   1.802 +#define LOCAL_GL_COPY_READ_BUFFER_BINDING                    0x8F36
   1.803 +#define LOCAL_GL_COPY_READ_BUFFER_NV                         0x8F36
   1.804 +#define LOCAL_GL_COPY_WRITE_BUFFER                           0x8F37
   1.805 +#define LOCAL_GL_COPY_WRITE_BUFFER_BINDING                   0x8F37
   1.806 +#define LOCAL_GL_COPY_WRITE_BUFFER_NV                        0x8F37
   1.807 +#define LOCAL_GL_COUNTER_RANGE_AMD                           0x8BC1
   1.808 +#define LOCAL_GL_COUNTER_TYPE_AMD                            0x8BC0
   1.809 +#define LOCAL_GL_COUNT_DOWN_NV                               0x9089
   1.810 +#define LOCAL_GL_COUNT_UP_NV                                 0x9088
   1.811 +#define LOCAL_GL_COVERAGE_ALL_FRAGMENTS_NV                   0x8ED5
   1.812 +#define LOCAL_GL_COVERAGE_ATTACHMENT_NV                      0x8ED2
   1.813 +#define LOCAL_GL_COVERAGE_AUTOMATIC_NV                       0x8ED7
   1.814 +#define LOCAL_GL_COVERAGE_BUFFERS_NV                         0x8ED3
   1.815 +#define LOCAL_GL_COVERAGE_BUFFER_BIT_NV                      0x00008000
   1.816 +#define LOCAL_GL_COVERAGE_COMPONENT4_NV                      0x8ED1
   1.817 +#define LOCAL_GL_COVERAGE_COMPONENT_NV                       0x8ED0
   1.818 +#define LOCAL_GL_COVERAGE_EDGE_FRAGMENTS_NV                  0x8ED6
   1.819 +#define LOCAL_GL_COVERAGE_SAMPLES_NV                         0x8ED4
   1.820 +#define LOCAL_GL_CPU_OPTIMIZED_QCOM                          0x8FB1
   1.821 +#define LOCAL_GL_CUBIC_CURVE_TO_NV                           0x0C
   1.822 +#define LOCAL_GL_CUBIC_EXT                                   0x8334
   1.823 +#define LOCAL_GL_CUBIC_HP                                    0x815F
   1.824 +#define LOCAL_GL_CULL_FACE                                   0x0B44
   1.825 +#define LOCAL_GL_CULL_FACE_MODE                              0x0B45
   1.826 +#define LOCAL_GL_CULL_FRAGMENT_NV                            0x86E7
   1.827 +#define LOCAL_GL_CULL_MODES_NV                               0x86E0
   1.828 +#define LOCAL_GL_CULL_VERTEX_EXT                             0x81AA
   1.829 +#define LOCAL_GL_CULL_VERTEX_EYE_POSITION_EXT                0x81AB
   1.830 +#define LOCAL_GL_CULL_VERTEX_IBM                             103050
   1.831 +#define LOCAL_GL_CULL_VERTEX_OBJECT_POSITION_EXT             0x81AC
   1.832 +#define LOCAL_GL_CURRENT_ATTRIB_NV                           0x8626
   1.833 +#define LOCAL_GL_CURRENT_BINORMAL_EXT                        0x843C
   1.834 +#define LOCAL_GL_CURRENT_BIT                                 0x00000001
   1.835 +#define LOCAL_GL_CURRENT_COLOR                               0x0B00
   1.836 +#define LOCAL_GL_CURRENT_FOG_COORD                           0x8453
   1.837 +#define LOCAL_GL_CURRENT_FOG_COORDINATE                      0x8453
   1.838 +#define LOCAL_GL_CURRENT_FOG_COORDINATE_EXT                  0x8453
   1.839 +#define LOCAL_GL_CURRENT_INDEX                               0x0B01
   1.840 +#define LOCAL_GL_CURRENT_MATRIX_ARB                          0x8641
   1.841 +#define LOCAL_GL_CURRENT_MATRIX_INDEX_ARB                    0x8845
   1.842 +#define LOCAL_GL_CURRENT_MATRIX_NV                           0x8641
   1.843 +#define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_ARB              0x8640
   1.844 +#define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_NV               0x8640
   1.845 +#define LOCAL_GL_CURRENT_NORMAL                              0x0B02
   1.846 +#define LOCAL_GL_CURRENT_OCCLUSION_QUERY_ID_NV               0x8865
   1.847 +#define LOCAL_GL_CURRENT_PALETTE_MATRIX_ARB                  0x8843
   1.848 +#define LOCAL_GL_CURRENT_PALETTE_MATRIX_OES                  0x8843
   1.849 +#define LOCAL_GL_CURRENT_PROGRAM                             0x8B8D
   1.850 +#define LOCAL_GL_CURRENT_QUERY                               0x8865
   1.851 +#define LOCAL_GL_CURRENT_QUERY_ARB                           0x8865
   1.852 +#define LOCAL_GL_CURRENT_QUERY_EXT                           0x8865
   1.853 +#define LOCAL_GL_CURRENT_RASTER_COLOR                        0x0B04
   1.854 +#define LOCAL_GL_CURRENT_RASTER_DISTANCE                     0x0B09
   1.855 +#define LOCAL_GL_CURRENT_RASTER_INDEX                        0x0B05
   1.856 +#define LOCAL_GL_CURRENT_RASTER_NORMAL_SGIX                  0x8406
   1.857 +#define LOCAL_GL_CURRENT_RASTER_POSITION                     0x0B07
   1.858 +#define LOCAL_GL_CURRENT_RASTER_POSITION_VALID               0x0B08
   1.859 +#define LOCAL_GL_CURRENT_RASTER_SECONDARY_COLOR              0x845F
   1.860 +#define LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS               0x0B06
   1.861 +#define LOCAL_GL_CURRENT_SECONDARY_COLOR                     0x8459
   1.862 +#define LOCAL_GL_CURRENT_SECONDARY_COLOR_EXT                 0x8459
   1.863 +#define LOCAL_GL_CURRENT_TANGENT_EXT                         0x843B
   1.864 +#define LOCAL_GL_CURRENT_TEXTURE_COORDS                      0x0B03
   1.865 +#define LOCAL_GL_CURRENT_TIME_NV                             0x8E28
   1.866 +#define LOCAL_GL_CURRENT_VERTEX_ATTRIB                       0x8626
   1.867 +#define LOCAL_GL_CURRENT_VERTEX_ATTRIB_ARB                   0x8626
   1.868 +#define LOCAL_GL_CURRENT_VERTEX_EXT                          0x87E2
   1.869 +#define LOCAL_GL_CURRENT_VERTEX_WEIGHT_EXT                   0x850B
   1.870 +#define LOCAL_GL_CURRENT_WEIGHT_ARB                          0x86A8
   1.871 +#define LOCAL_GL_CW                                          0x0900
   1.872 +#define LOCAL_GL_DARKEN_NV                                   0x9297
   1.873 +#define LOCAL_GL_DATA_BUFFER_AMD                             0x9151
   1.874 +#define LOCAL_GL_DEBUG_ASSERT_MESA                           0x875B
   1.875 +#define LOCAL_GL_DEBUG_CALLBACK_FUNCTION                     0x8244
   1.876 +#define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_ARB                 0x8244
   1.877 +#define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_KHR                 0x8244
   1.878 +#define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM                   0x8245
   1.879 +#define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_ARB               0x8245
   1.880 +#define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_KHR               0x8245
   1.881 +#define LOCAL_GL_DEBUG_CATEGORY_API_ERROR_AMD                0x9149
   1.882 +#define LOCAL_GL_DEBUG_CATEGORY_APPLICATION_AMD              0x914F
   1.883 +#define LOCAL_GL_DEBUG_CATEGORY_DEPRECATION_AMD              0x914B
   1.884 +#define LOCAL_GL_DEBUG_CATEGORY_OTHER_AMD                    0x9150
   1.885 +#define LOCAL_GL_DEBUG_CATEGORY_PERFORMANCE_AMD              0x914D
   1.886 +#define LOCAL_GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD          0x914E
   1.887 +#define LOCAL_GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD       0x914C
   1.888 +#define LOCAL_GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD            0x914A
   1.889 +#define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH                     0x826D
   1.890 +#define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH_KHR                 0x826D
   1.891 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES                       0x9145
   1.892 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES_AMD                   0x9145
   1.893 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES_ARB                   0x9145
   1.894 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES_KHR                   0x9145
   1.895 +#define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH            0x8243
   1.896 +#define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB        0x8243
   1.897 +#define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR        0x8243
   1.898 +#define LOCAL_GL_DEBUG_OBJECT_MESA                           0x8759
   1.899 +#define LOCAL_GL_DEBUG_OUTPUT                                0x92E0
   1.900 +#define LOCAL_GL_DEBUG_OUTPUT_KHR                            0x92E0
   1.901 +#define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS                    0x8242
   1.902 +#define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB                0x8242
   1.903 +#define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR                0x8242
   1.904 +#define LOCAL_GL_DEBUG_PRINT_MESA                            0x875A
   1.905 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH                         0x9146
   1.906 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH_AMD                     0x9146
   1.907 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH_ARB                     0x9146
   1.908 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH_KHR                     0x9146
   1.909 +#define LOCAL_GL_DEBUG_SEVERITY_LOW                          0x9148
   1.910 +#define LOCAL_GL_DEBUG_SEVERITY_LOW_AMD                      0x9148
   1.911 +#define LOCAL_GL_DEBUG_SEVERITY_LOW_ARB                      0x9148
   1.912 +#define LOCAL_GL_DEBUG_SEVERITY_LOW_KHR                      0x9148
   1.913 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM                       0x9147
   1.914 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_AMD                   0x9147
   1.915 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_ARB                   0x9147
   1.916 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_KHR                   0x9147
   1.917 +#define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION                 0x826B
   1.918 +#define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION_KHR             0x826B
   1.919 +#define LOCAL_GL_DEBUG_SOURCE_API                            0x8246
   1.920 +#define LOCAL_GL_DEBUG_SOURCE_API_ARB                        0x8246
   1.921 +#define LOCAL_GL_DEBUG_SOURCE_API_KHR                        0x8246
   1.922 +#define LOCAL_GL_DEBUG_SOURCE_APPLICATION                    0x824A
   1.923 +#define LOCAL_GL_DEBUG_SOURCE_APPLICATION_ARB                0x824A
   1.924 +#define LOCAL_GL_DEBUG_SOURCE_APPLICATION_KHR                0x824A
   1.925 +#define LOCAL_GL_DEBUG_SOURCE_OTHER                          0x824B
   1.926 +#define LOCAL_GL_DEBUG_SOURCE_OTHER_ARB                      0x824B
   1.927 +#define LOCAL_GL_DEBUG_SOURCE_OTHER_KHR                      0x824B
   1.928 +#define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER                0x8248
   1.929 +#define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_ARB            0x8248
   1.930 +#define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_KHR            0x8248
   1.931 +#define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY                    0x8249
   1.932 +#define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_ARB                0x8249
   1.933 +#define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_KHR                0x8249
   1.934 +#define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM                  0x8247
   1.935 +#define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB              0x8247
   1.936 +#define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR              0x8247
   1.937 +#define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR              0x824D
   1.938 +#define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB          0x824D
   1.939 +#define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR          0x824D
   1.940 +#define LOCAL_GL_DEBUG_TYPE_ERROR                            0x824C
   1.941 +#define LOCAL_GL_DEBUG_TYPE_ERROR_ARB                        0x824C
   1.942 +#define LOCAL_GL_DEBUG_TYPE_ERROR_KHR                        0x824C
   1.943 +#define LOCAL_GL_DEBUG_TYPE_MARKER                           0x8268
   1.944 +#define LOCAL_GL_DEBUG_TYPE_MARKER_KHR                       0x8268
   1.945 +#define LOCAL_GL_DEBUG_TYPE_OTHER                            0x8251
   1.946 +#define LOCAL_GL_DEBUG_TYPE_OTHER_ARB                        0x8251
   1.947 +#define LOCAL_GL_DEBUG_TYPE_OTHER_KHR                        0x8251
   1.948 +#define LOCAL_GL_DEBUG_TYPE_PERFORMANCE                      0x8250
   1.949 +#define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_ARB                  0x8250
   1.950 +#define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_KHR                  0x8250
   1.951 +#define LOCAL_GL_DEBUG_TYPE_POP_GROUP                        0x826A
   1.952 +#define LOCAL_GL_DEBUG_TYPE_POP_GROUP_KHR                    0x826A
   1.953 +#define LOCAL_GL_DEBUG_TYPE_PORTABILITY                      0x824F
   1.954 +#define LOCAL_GL_DEBUG_TYPE_PORTABILITY_ARB                  0x824F
   1.955 +#define LOCAL_GL_DEBUG_TYPE_PORTABILITY_KHR                  0x824F
   1.956 +#define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP                       0x8269
   1.957 +#define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP_KHR                   0x8269
   1.958 +#define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR               0x824E
   1.959 +#define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB           0x824E
   1.960 +#define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR           0x824E
   1.961 +#define LOCAL_GL_DECAL                                       0x2101
   1.962 +#define LOCAL_GL_DECODE_EXT                                  0x8A49
   1.963 +#define LOCAL_GL_DECR                                        0x1E03
   1.964 +#define LOCAL_GL_DECR_WRAP                                   0x8508
   1.965 +#define LOCAL_GL_DECR_WRAP_EXT                               0x8508
   1.966 +#define LOCAL_GL_DECR_WRAP_OES                               0x8508
   1.967 +#define LOCAL_GL_DEFORMATIONS_MASK_SGIX                      0x8196
   1.968 +#define LOCAL_GL_DELETE_STATUS                               0x8B80
   1.969 +#define LOCAL_GL_DEPENDENT_AR_TEXTURE_2D_NV                  0x86E9
   1.970 +#define LOCAL_GL_DEPENDENT_GB_TEXTURE_2D_NV                  0x86EA
   1.971 +#define LOCAL_GL_DEPENDENT_HILO_TEXTURE_2D_NV                0x8858
   1.972 +#define LOCAL_GL_DEPENDENT_RGB_TEXTURE_3D_NV                 0x8859
   1.973 +#define LOCAL_GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV           0x885A
   1.974 +#define LOCAL_GL_DEPTH                                       0x1801
   1.975 +#define LOCAL_GL_DEPTH24_STENCIL8                            0x88F0
   1.976 +#define LOCAL_GL_DEPTH24_STENCIL8_EXT                        0x88F0
   1.977 +#define LOCAL_GL_DEPTH24_STENCIL8_OES                        0x88F0
   1.978 +#define LOCAL_GL_DEPTH32F_STENCIL8                           0x8CAD
   1.979 +#define LOCAL_GL_DEPTH32F_STENCIL8_NV                        0x8DAC
   1.980 +#define LOCAL_GL_DEPTH_ATTACHMENT                            0x8D00
   1.981 +#define LOCAL_GL_DEPTH_ATTACHMENT_EXT                        0x8D00
   1.982 +#define LOCAL_GL_DEPTH_ATTACHMENT_OES                        0x8D00
   1.983 +#define LOCAL_GL_DEPTH_BIAS                                  0x0D1F
   1.984 +#define LOCAL_GL_DEPTH_BITS                                  0x0D56
   1.985 +#define LOCAL_GL_DEPTH_BOUNDS_EXT                            0x8891
   1.986 +#define LOCAL_GL_DEPTH_BOUNDS_TEST_EXT                       0x8890
   1.987 +#define LOCAL_GL_DEPTH_BUFFER_BIT                            0x00000100
   1.988 +#define LOCAL_GL_DEPTH_BUFFER_BIT0_QCOM                      0x00000100
   1.989 +#define LOCAL_GL_DEPTH_BUFFER_BIT1_QCOM                      0x00000200
   1.990 +#define LOCAL_GL_DEPTH_BUFFER_BIT2_QCOM                      0x00000400
   1.991 +#define LOCAL_GL_DEPTH_BUFFER_BIT3_QCOM                      0x00000800
   1.992 +#define LOCAL_GL_DEPTH_BUFFER_BIT4_QCOM                      0x00001000
   1.993 +#define LOCAL_GL_DEPTH_BUFFER_BIT5_QCOM                      0x00002000
   1.994 +#define LOCAL_GL_DEPTH_BUFFER_BIT6_QCOM                      0x00004000
   1.995 +#define LOCAL_GL_DEPTH_BUFFER_BIT7_QCOM                      0x00008000
   1.996 +#define LOCAL_GL_DEPTH_BUFFER_FLOAT_MODE_NV                  0x8DAF
   1.997 +#define LOCAL_GL_DEPTH_CLAMP                                 0x864F
   1.998 +#define LOCAL_GL_DEPTH_CLAMP_FAR_AMD                         0x901F
   1.999 +#define LOCAL_GL_DEPTH_CLAMP_NEAR_AMD                        0x901E
  1.1000 +#define LOCAL_GL_DEPTH_CLAMP_NV                              0x864F
  1.1001 +#define LOCAL_GL_DEPTH_CLEAR_VALUE                           0x0B73
  1.1002 +#define LOCAL_GL_DEPTH_COMPONENT                             0x1902
  1.1003 +#define LOCAL_GL_DEPTH_COMPONENT16                           0x81A5
  1.1004 +#define LOCAL_GL_DEPTH_COMPONENT16_ARB                       0x81A5
  1.1005 +#define LOCAL_GL_DEPTH_COMPONENT16_NONLINEAR_NV              0x8E2C
  1.1006 +#define LOCAL_GL_DEPTH_COMPONENT16_OES                       0x81A5
  1.1007 +#define LOCAL_GL_DEPTH_COMPONENT16_SGIX                      0x81A5
  1.1008 +#define LOCAL_GL_DEPTH_COMPONENT24                           0x81A6
  1.1009 +#define LOCAL_GL_DEPTH_COMPONENT24_ARB                       0x81A6
  1.1010 +#define LOCAL_GL_DEPTH_COMPONENT24_OES                       0x81A6
  1.1011 +#define LOCAL_GL_DEPTH_COMPONENT24_SGIX                      0x81A6
  1.1012 +#define LOCAL_GL_DEPTH_COMPONENT32                           0x81A7
  1.1013 +#define LOCAL_GL_DEPTH_COMPONENT32F                          0x8CAC
  1.1014 +#define LOCAL_GL_DEPTH_COMPONENT32F_NV                       0x8DAB
  1.1015 +#define LOCAL_GL_DEPTH_COMPONENT32_ARB                       0x81A7
  1.1016 +#define LOCAL_GL_DEPTH_COMPONENT32_OES                       0x81A7
  1.1017 +#define LOCAL_GL_DEPTH_COMPONENT32_SGIX                      0x81A7
  1.1018 +#define LOCAL_GL_DEPTH_COMPONENTS                            0x8284
  1.1019 +#define LOCAL_GL_DEPTH_EXT                                   0x1801
  1.1020 +#define LOCAL_GL_DEPTH_FUNC                                  0x0B74
  1.1021 +#define LOCAL_GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX         0x8311
  1.1022 +#define LOCAL_GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX              0x8312
  1.1023 +#define LOCAL_GL_DEPTH_PASS_INSTRUMENT_SGIX                  0x8310
  1.1024 +#define LOCAL_GL_DEPTH_RANGE                                 0x0B70
  1.1025 +#define LOCAL_GL_DEPTH_RENDERABLE                            0x8287
  1.1026 +#define LOCAL_GL_DEPTH_SCALE                                 0x0D1E
  1.1027 +#define LOCAL_GL_DEPTH_STENCIL                               0x84F9
  1.1028 +#define LOCAL_GL_DEPTH_STENCIL_ATTACHMENT                    0x821A
  1.1029 +#define LOCAL_GL_DEPTH_STENCIL_EXT                           0x84F9
  1.1030 +#define LOCAL_GL_DEPTH_STENCIL_MESA                          0x8750
  1.1031 +#define LOCAL_GL_DEPTH_STENCIL_NV                            0x84F9
  1.1032 +#define LOCAL_GL_DEPTH_STENCIL_OES                           0x84F9
  1.1033 +#define LOCAL_GL_DEPTH_STENCIL_TEXTURE_MODE                  0x90EA
  1.1034 +#define LOCAL_GL_DEPTH_STENCIL_TO_BGRA_NV                    0x886F
  1.1035 +#define LOCAL_GL_DEPTH_STENCIL_TO_RGBA_NV                    0x886E
  1.1036 +#define LOCAL_GL_DEPTH_TEST                                  0x0B71
  1.1037 +#define LOCAL_GL_DEPTH_TEXTURE_MODE                          0x884B
  1.1038 +#define LOCAL_GL_DEPTH_TEXTURE_MODE_ARB                      0x884B
  1.1039 +#define LOCAL_GL_DEPTH_WRITEMASK                             0x0B72
  1.1040 +#define LOCAL_GL_DETAIL_TEXTURE_2D_BINDING_SGIS              0x8096
  1.1041 +#define LOCAL_GL_DETAIL_TEXTURE_2D_SGIS                      0x8095
  1.1042 +#define LOCAL_GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS             0x809C
  1.1043 +#define LOCAL_GL_DETAIL_TEXTURE_LEVEL_SGIS                   0x809A
  1.1044 +#define LOCAL_GL_DETAIL_TEXTURE_MODE_SGIS                    0x809B
  1.1045 +#define LOCAL_GL_DIFFERENCE_NV                               0x929E
  1.1046 +#define LOCAL_GL_DIFFUSE                                     0x1201
  1.1047 +#define LOCAL_GL_DISCARD_ATI                                 0x8763
  1.1048 +#define LOCAL_GL_DISCARD_NV                                  0x8530
  1.1049 +#define LOCAL_GL_DISCRETE_AMD                                0x9006
  1.1050 +#define LOCAL_GL_DISJOINT_NV                                 0x9283
  1.1051 +#define LOCAL_GL_DISPATCH_INDIRECT_BUFFER                    0x90EE
  1.1052 +#define LOCAL_GL_DISPATCH_INDIRECT_BUFFER_BINDING            0x90EF
  1.1053 +#define LOCAL_GL_DISPLAY_LIST                                0x82E7
  1.1054 +#define LOCAL_GL_DISTANCE_ATTENUATION_EXT                    0x8129
  1.1055 +#define LOCAL_GL_DISTANCE_ATTENUATION_SGIS                   0x8129
  1.1056 +#define LOCAL_GL_DITHER                                      0x0BD0
  1.1057 +#define LOCAL_GL_DOMAIN                                      0x0A02
  1.1058 +#define LOCAL_GL_DONT_CARE                                   0x1100
  1.1059 +#define LOCAL_GL_DOT2_ADD_ATI                                0x896C
  1.1060 +#define LOCAL_GL_DOT3_ATI                                    0x8966
  1.1061 +#define LOCAL_GL_DOT3_RGB                                    0x86AE
  1.1062 +#define LOCAL_GL_DOT3_RGBA                                   0x86AF
  1.1063 +#define LOCAL_GL_DOT3_RGBA_ARB                               0x86AF
  1.1064 +#define LOCAL_GL_DOT3_RGBA_EXT                               0x8741
  1.1065 +#define LOCAL_GL_DOT3_RGBA_IMG                               0x86AF
  1.1066 +#define LOCAL_GL_DOT3_RGB_ARB                                0x86AE
  1.1067 +#define LOCAL_GL_DOT3_RGB_EXT                                0x8740
  1.1068 +#define LOCAL_GL_DOT4_ATI                                    0x8967
  1.1069 +#define LOCAL_GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV         0x885D
  1.1070 +#define LOCAL_GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV   0x86F3
  1.1071 +#define LOCAL_GL_DOT_PRODUCT_DEPTH_REPLACE_NV                0x86ED
  1.1072 +#define LOCAL_GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV             0x86F1
  1.1073 +#define LOCAL_GL_DOT_PRODUCT_NV                              0x86EC
  1.1074 +#define LOCAL_GL_DOT_PRODUCT_PASS_THROUGH_NV                 0x885B
  1.1075 +#define LOCAL_GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV             0x86F2
  1.1076 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_1D_NV                   0x885C
  1.1077 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_2D_NV                   0x86EE
  1.1078 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_3D_NV                   0x86EF
  1.1079 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV             0x86F0
  1.1080 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV            0x864E
  1.1081 +#define LOCAL_GL_DOUBLE                                      0x140A
  1.1082 +#define LOCAL_GL_DOUBLEBUFFER                                0x0C32
  1.1083 +#define LOCAL_GL_DOUBLE_EXT                                  0x140A
  1.1084 +#define LOCAL_GL_DOUBLE_MAT2                                 0x8F46
  1.1085 +#define LOCAL_GL_DOUBLE_MAT2_EXT                             0x8F46
  1.1086 +#define LOCAL_GL_DOUBLE_MAT2x3                               0x8F49
  1.1087 +#define LOCAL_GL_DOUBLE_MAT2x3_EXT                           0x8F49
  1.1088 +#define LOCAL_GL_DOUBLE_MAT2x4                               0x8F4A
  1.1089 +#define LOCAL_GL_DOUBLE_MAT2x4_EXT                           0x8F4A
  1.1090 +#define LOCAL_GL_DOUBLE_MAT3                                 0x8F47
  1.1091 +#define LOCAL_GL_DOUBLE_MAT3_EXT                             0x8F47
  1.1092 +#define LOCAL_GL_DOUBLE_MAT3x2                               0x8F4B
  1.1093 +#define LOCAL_GL_DOUBLE_MAT3x2_EXT                           0x8F4B
  1.1094 +#define LOCAL_GL_DOUBLE_MAT3x4                               0x8F4C
  1.1095 +#define LOCAL_GL_DOUBLE_MAT3x4_EXT                           0x8F4C
  1.1096 +#define LOCAL_GL_DOUBLE_MAT4                                 0x8F48
  1.1097 +#define LOCAL_GL_DOUBLE_MAT4_EXT                             0x8F48
  1.1098 +#define LOCAL_GL_DOUBLE_MAT4x2                               0x8F4D
  1.1099 +#define LOCAL_GL_DOUBLE_MAT4x2_EXT                           0x8F4D
  1.1100 +#define LOCAL_GL_DOUBLE_MAT4x3                               0x8F4E
  1.1101 +#define LOCAL_GL_DOUBLE_MAT4x3_EXT                           0x8F4E
  1.1102 +#define LOCAL_GL_DOUBLE_VEC2                                 0x8FFC
  1.1103 +#define LOCAL_GL_DOUBLE_VEC2_EXT                             0x8FFC
  1.1104 +#define LOCAL_GL_DOUBLE_VEC3                                 0x8FFD
  1.1105 +#define LOCAL_GL_DOUBLE_VEC3_EXT                             0x8FFD
  1.1106 +#define LOCAL_GL_DOUBLE_VEC4                                 0x8FFE
  1.1107 +#define LOCAL_GL_DOUBLE_VEC4_EXT                             0x8FFE
  1.1108 +#define LOCAL_GL_DRAW_BUFFER                                 0x0C01
  1.1109 +#define LOCAL_GL_DRAW_BUFFER0                                0x8825
  1.1110 +#define LOCAL_GL_DRAW_BUFFER0_ARB                            0x8825
  1.1111 +#define LOCAL_GL_DRAW_BUFFER0_ATI                            0x8825
  1.1112 +#define LOCAL_GL_DRAW_BUFFER0_EXT                            0x8825
  1.1113 +#define LOCAL_GL_DRAW_BUFFER0_NV                             0x8825
  1.1114 +#define LOCAL_GL_DRAW_BUFFER1                                0x8826
  1.1115 +#define LOCAL_GL_DRAW_BUFFER10                               0x882F
  1.1116 +#define LOCAL_GL_DRAW_BUFFER10_ARB                           0x882F
  1.1117 +#define LOCAL_GL_DRAW_BUFFER10_ATI                           0x882F
  1.1118 +#define LOCAL_GL_DRAW_BUFFER10_EXT                           0x882F
  1.1119 +#define LOCAL_GL_DRAW_BUFFER10_NV                            0x882F
  1.1120 +#define LOCAL_GL_DRAW_BUFFER11                               0x8830
  1.1121 +#define LOCAL_GL_DRAW_BUFFER11_ARB                           0x8830
  1.1122 +#define LOCAL_GL_DRAW_BUFFER11_ATI                           0x8830
  1.1123 +#define LOCAL_GL_DRAW_BUFFER11_EXT                           0x8830
  1.1124 +#define LOCAL_GL_DRAW_BUFFER11_NV                            0x8830
  1.1125 +#define LOCAL_GL_DRAW_BUFFER12                               0x8831
  1.1126 +#define LOCAL_GL_DRAW_BUFFER12_ARB                           0x8831
  1.1127 +#define LOCAL_GL_DRAW_BUFFER12_ATI                           0x8831
  1.1128 +#define LOCAL_GL_DRAW_BUFFER12_EXT                           0x8831
  1.1129 +#define LOCAL_GL_DRAW_BUFFER12_NV                            0x8831
  1.1130 +#define LOCAL_GL_DRAW_BUFFER13                               0x8832
  1.1131 +#define LOCAL_GL_DRAW_BUFFER13_ARB                           0x8832
  1.1132 +#define LOCAL_GL_DRAW_BUFFER13_ATI                           0x8832
  1.1133 +#define LOCAL_GL_DRAW_BUFFER13_EXT                           0x8832
  1.1134 +#define LOCAL_GL_DRAW_BUFFER13_NV                            0x8832
  1.1135 +#define LOCAL_GL_DRAW_BUFFER14                               0x8833
  1.1136 +#define LOCAL_GL_DRAW_BUFFER14_ARB                           0x8833
  1.1137 +#define LOCAL_GL_DRAW_BUFFER14_ATI                           0x8833
  1.1138 +#define LOCAL_GL_DRAW_BUFFER14_EXT                           0x8833
  1.1139 +#define LOCAL_GL_DRAW_BUFFER14_NV                            0x8833
  1.1140 +#define LOCAL_GL_DRAW_BUFFER15                               0x8834
  1.1141 +#define LOCAL_GL_DRAW_BUFFER15_ARB                           0x8834
  1.1142 +#define LOCAL_GL_DRAW_BUFFER15_ATI                           0x8834
  1.1143 +#define LOCAL_GL_DRAW_BUFFER15_EXT                           0x8834
  1.1144 +#define LOCAL_GL_DRAW_BUFFER15_NV                            0x8834
  1.1145 +#define LOCAL_GL_DRAW_BUFFER1_ARB                            0x8826
  1.1146 +#define LOCAL_GL_DRAW_BUFFER1_ATI                            0x8826
  1.1147 +#define LOCAL_GL_DRAW_BUFFER1_EXT                            0x8826
  1.1148 +#define LOCAL_GL_DRAW_BUFFER1_NV                             0x8826
  1.1149 +#define LOCAL_GL_DRAW_BUFFER2                                0x8827
  1.1150 +#define LOCAL_GL_DRAW_BUFFER2_ARB                            0x8827
  1.1151 +#define LOCAL_GL_DRAW_BUFFER2_ATI                            0x8827
  1.1152 +#define LOCAL_GL_DRAW_BUFFER2_EXT                            0x8827
  1.1153 +#define LOCAL_GL_DRAW_BUFFER2_NV                             0x8827
  1.1154 +#define LOCAL_GL_DRAW_BUFFER3                                0x8828
  1.1155 +#define LOCAL_GL_DRAW_BUFFER3_ARB                            0x8828
  1.1156 +#define LOCAL_GL_DRAW_BUFFER3_ATI                            0x8828
  1.1157 +#define LOCAL_GL_DRAW_BUFFER3_EXT                            0x8828
  1.1158 +#define LOCAL_GL_DRAW_BUFFER3_NV                             0x8828
  1.1159 +#define LOCAL_GL_DRAW_BUFFER4                                0x8829
  1.1160 +#define LOCAL_GL_DRAW_BUFFER4_ARB                            0x8829
  1.1161 +#define LOCAL_GL_DRAW_BUFFER4_ATI                            0x8829
  1.1162 +#define LOCAL_GL_DRAW_BUFFER4_EXT                            0x8829
  1.1163 +#define LOCAL_GL_DRAW_BUFFER4_NV                             0x8829
  1.1164 +#define LOCAL_GL_DRAW_BUFFER5                                0x882A
  1.1165 +#define LOCAL_GL_DRAW_BUFFER5_ARB                            0x882A
  1.1166 +#define LOCAL_GL_DRAW_BUFFER5_ATI                            0x882A
  1.1167 +#define LOCAL_GL_DRAW_BUFFER5_EXT                            0x882A
  1.1168 +#define LOCAL_GL_DRAW_BUFFER5_NV                             0x882A
  1.1169 +#define LOCAL_GL_DRAW_BUFFER6                                0x882B
  1.1170 +#define LOCAL_GL_DRAW_BUFFER6_ARB                            0x882B
  1.1171 +#define LOCAL_GL_DRAW_BUFFER6_ATI                            0x882B
  1.1172 +#define LOCAL_GL_DRAW_BUFFER6_EXT                            0x882B
  1.1173 +#define LOCAL_GL_DRAW_BUFFER6_NV                             0x882B
  1.1174 +#define LOCAL_GL_DRAW_BUFFER7                                0x882C
  1.1175 +#define LOCAL_GL_DRAW_BUFFER7_ARB                            0x882C
  1.1176 +#define LOCAL_GL_DRAW_BUFFER7_ATI                            0x882C
  1.1177 +#define LOCAL_GL_DRAW_BUFFER7_EXT                            0x882C
  1.1178 +#define LOCAL_GL_DRAW_BUFFER7_NV                             0x882C
  1.1179 +#define LOCAL_GL_DRAW_BUFFER8                                0x882D
  1.1180 +#define LOCAL_GL_DRAW_BUFFER8_ARB                            0x882D
  1.1181 +#define LOCAL_GL_DRAW_BUFFER8_ATI                            0x882D
  1.1182 +#define LOCAL_GL_DRAW_BUFFER8_EXT                            0x882D
  1.1183 +#define LOCAL_GL_DRAW_BUFFER8_NV                             0x882D
  1.1184 +#define LOCAL_GL_DRAW_BUFFER9                                0x882E
  1.1185 +#define LOCAL_GL_DRAW_BUFFER9_ARB                            0x882E
  1.1186 +#define LOCAL_GL_DRAW_BUFFER9_ATI                            0x882E
  1.1187 +#define LOCAL_GL_DRAW_BUFFER9_EXT                            0x882E
  1.1188 +#define LOCAL_GL_DRAW_BUFFER9_NV                             0x882E
  1.1189 +#define LOCAL_GL_DRAW_BUFFER_EXT                             0x0C01
  1.1190 +#define LOCAL_GL_DRAW_FRAMEBUFFER                            0x8CA9
  1.1191 +#define LOCAL_GL_DRAW_FRAMEBUFFER_ANGLE                      0x8CA9
  1.1192 +#define LOCAL_GL_DRAW_FRAMEBUFFER_APPLE                      0x8CA9
  1.1193 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING                    0x8CA6
  1.1194 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_ANGLE              0x8CA6
  1.1195 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_APPLE              0x8CA6
  1.1196 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_EXT                0x8CA6
  1.1197 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_NV                 0x8CA6
  1.1198 +#define LOCAL_GL_DRAW_FRAMEBUFFER_EXT                        0x8CA9
  1.1199 +#define LOCAL_GL_DRAW_FRAMEBUFFER_NV                         0x8CA9
  1.1200 +#define LOCAL_GL_DRAW_INDIRECT_ADDRESS_NV                    0x8F41
  1.1201 +#define LOCAL_GL_DRAW_INDIRECT_BUFFER                        0x8F3F
  1.1202 +#define LOCAL_GL_DRAW_INDIRECT_BUFFER_BINDING                0x8F43
  1.1203 +#define LOCAL_GL_DRAW_INDIRECT_LENGTH_NV                     0x8F42
  1.1204 +#define LOCAL_GL_DRAW_INDIRECT_UNIFIED_NV                    0x8F40
  1.1205 +#define LOCAL_GL_DRAW_PIXELS_APPLE                           0x8A0A
  1.1206 +#define LOCAL_GL_DRAW_PIXEL_TOKEN                            0x0705
  1.1207 +#define LOCAL_GL_DSDT8_MAG8_INTENSITY8_NV                    0x870B
  1.1208 +#define LOCAL_GL_DSDT8_MAG8_NV                               0x870A
  1.1209 +#define LOCAL_GL_DSDT8_NV                                    0x8709
  1.1210 +#define LOCAL_GL_DSDT_MAG_INTENSITY_NV                       0x86DC
  1.1211 +#define LOCAL_GL_DSDT_MAG_NV                                 0x86F6
  1.1212 +#define LOCAL_GL_DSDT_MAG_VIB_NV                             0x86F7
  1.1213 +#define LOCAL_GL_DSDT_NV                                     0x86F5
  1.1214 +#define LOCAL_GL_DST_ALPHA                                   0x0304
  1.1215 +#define LOCAL_GL_DST_ATOP_NV                                 0x928F
  1.1216 +#define LOCAL_GL_DST_COLOR                                   0x0306
  1.1217 +#define LOCAL_GL_DST_IN_NV                                   0x928B
  1.1218 +#define LOCAL_GL_DST_NV                                      0x9287
  1.1219 +#define LOCAL_GL_DST_OUT_NV                                  0x928D
  1.1220 +#define LOCAL_GL_DST_OVER_NV                                 0x9289
  1.1221 +#define LOCAL_GL_DS_BIAS_NV                                  0x8716
  1.1222 +#define LOCAL_GL_DS_SCALE_NV                                 0x8710
  1.1223 +#define LOCAL_GL_DT_BIAS_NV                                  0x8717
  1.1224 +#define LOCAL_GL_DT_SCALE_NV                                 0x8711
  1.1225 +#define LOCAL_GL_DU8DV8_ATI                                  0x877A
  1.1226 +#define LOCAL_GL_DUAL_ALPHA12_SGIS                           0x8112
  1.1227 +#define LOCAL_GL_DUAL_ALPHA16_SGIS                           0x8113
  1.1228 +#define LOCAL_GL_DUAL_ALPHA4_SGIS                            0x8110
  1.1229 +#define LOCAL_GL_DUAL_ALPHA8_SGIS                            0x8111
  1.1230 +#define LOCAL_GL_DUAL_INTENSITY12_SGIS                       0x811A
  1.1231 +#define LOCAL_GL_DUAL_INTENSITY16_SGIS                       0x811B
  1.1232 +#define LOCAL_GL_DUAL_INTENSITY4_SGIS                        0x8118
  1.1233 +#define LOCAL_GL_DUAL_INTENSITY8_SGIS                        0x8119
  1.1234 +#define LOCAL_GL_DUAL_LUMINANCE12_SGIS                       0x8116
  1.1235 +#define LOCAL_GL_DUAL_LUMINANCE16_SGIS                       0x8117
  1.1236 +#define LOCAL_GL_DUAL_LUMINANCE4_SGIS                        0x8114
  1.1237 +#define LOCAL_GL_DUAL_LUMINANCE8_SGIS                        0x8115
  1.1238 +#define LOCAL_GL_DUAL_LUMINANCE_ALPHA4_SGIS                  0x811C
  1.1239 +#define LOCAL_GL_DUAL_LUMINANCE_ALPHA8_SGIS                  0x811D
  1.1240 +#define LOCAL_GL_DUAL_TEXTURE_SELECT_SGIS                    0x8124
  1.1241 +#define LOCAL_GL_DUDV_ATI                                    0x8779
  1.1242 +#define LOCAL_GL_DUP_FIRST_CUBIC_CURVE_TO_NV                 0xF2
  1.1243 +#define LOCAL_GL_DUP_LAST_CUBIC_CURVE_TO_NV                  0xF4
  1.1244 +#define LOCAL_GL_DYNAMIC_ATI                                 0x8761
  1.1245 +#define LOCAL_GL_DYNAMIC_COPY                                0x88EA
  1.1246 +#define LOCAL_GL_DYNAMIC_COPY_ARB                            0x88EA
  1.1247 +#define LOCAL_GL_DYNAMIC_DRAW                                0x88E8
  1.1248 +#define LOCAL_GL_DYNAMIC_DRAW_ARB                            0x88E8
  1.1249 +#define LOCAL_GL_DYNAMIC_READ                                0x88E9
  1.1250 +#define LOCAL_GL_DYNAMIC_READ_ARB                            0x88E9
  1.1251 +#define LOCAL_GL_DYNAMIC_STORAGE_BIT                         0x0100
  1.1252 +#define LOCAL_GL_EDGEFLAG_BIT_PGI                            0x00040000
  1.1253 +#define LOCAL_GL_EDGE_FLAG                                   0x0B43
  1.1254 +#define LOCAL_GL_EDGE_FLAG_ARRAY                             0x8079
  1.1255 +#define LOCAL_GL_EDGE_FLAG_ARRAY_ADDRESS_NV                  0x8F26
  1.1256 +#define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING              0x889B
  1.1257 +#define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB          0x889B
  1.1258 +#define LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT                   0x808D
  1.1259 +#define LOCAL_GL_EDGE_FLAG_ARRAY_EXT                         0x8079
  1.1260 +#define LOCAL_GL_EDGE_FLAG_ARRAY_LENGTH_NV                   0x8F30
  1.1261 +#define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_IBM                    103075
  1.1262 +#define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM             103085
  1.1263 +#define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER                     0x8093
  1.1264 +#define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT                 0x8093
  1.1265 +#define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE                      0x808C
  1.1266 +#define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT                  0x808C
  1.1267 +#define LOCAL_GL_EIGHTH_BIT_ATI                              0x00000020
  1.1268 +#define LOCAL_GL_ELEMENT_ARRAY_ADDRESS_NV                    0x8F29
  1.1269 +#define LOCAL_GL_ELEMENT_ARRAY_APPLE                         0x8A0C
  1.1270 +#define LOCAL_GL_ELEMENT_ARRAY_ATI                           0x8768
  1.1271 +#define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT                   0x00000002
  1.1272 +#define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT_EXT               0x00000002
  1.1273 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER                        0x8893
  1.1274 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER_ARB                    0x8893
  1.1275 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING                0x8895
  1.1276 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB            0x8895
  1.1277 +#define LOCAL_GL_ELEMENT_ARRAY_LENGTH_NV                     0x8F33
  1.1278 +#define LOCAL_GL_ELEMENT_ARRAY_POINTER_APPLE                 0x8A0E
  1.1279 +#define LOCAL_GL_ELEMENT_ARRAY_POINTER_ATI                   0x876A
  1.1280 +#define LOCAL_GL_ELEMENT_ARRAY_TYPE_APPLE                    0x8A0D
  1.1281 +#define LOCAL_GL_ELEMENT_ARRAY_TYPE_ATI                      0x8769
  1.1282 +#define LOCAL_GL_ELEMENT_ARRAY_UNIFIED_NV                    0x8F1F
  1.1283 +#define LOCAL_GL_EMBOSS_CONSTANT_NV                          0x855E
  1.1284 +#define LOCAL_GL_EMBOSS_LIGHT_NV                             0x855D
  1.1285 +#define LOCAL_GL_EMBOSS_MAP_NV                               0x855F
  1.1286 +#define LOCAL_GL_EMISSION                                    0x1600
  1.1287 +#define LOCAL_GL_ENABLE_BIT                                  0x00002000
  1.1288 +#define LOCAL_GL_EQUAL                                       0x0202
  1.1289 +#define LOCAL_GL_EQUIV                                       0x1509
  1.1290 +#define LOCAL_GL_ETC1_RGB8_OES                               0x8D64
  1.1291 +#define LOCAL_GL_ETC1_SRGB8_NV                               0x88EE
  1.1292 +#define LOCAL_GL_EVAL_2D_NV                                  0x86C0
  1.1293 +#define LOCAL_GL_EVAL_BIT                                    0x00010000
  1.1294 +#define LOCAL_GL_EVAL_FRACTIONAL_TESSELLATION_NV             0x86C5
  1.1295 +#define LOCAL_GL_EVAL_TRIANGULAR_2D_NV                       0x86C1
  1.1296 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB0_NV                      0x86C6
  1.1297 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB10_NV                     0x86D0
  1.1298 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB11_NV                     0x86D1
  1.1299 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB12_NV                     0x86D2
  1.1300 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB13_NV                     0x86D3
  1.1301 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB14_NV                     0x86D4
  1.1302 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB15_NV                     0x86D5
  1.1303 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB1_NV                      0x86C7
  1.1304 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB2_NV                      0x86C8
  1.1305 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB3_NV                      0x86C9
  1.1306 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB4_NV                      0x86CA
  1.1307 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB5_NV                      0x86CB
  1.1308 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB6_NV                      0x86CC
  1.1309 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB7_NV                      0x86CD
  1.1310 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB8_NV                      0x86CE
  1.1311 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB9_NV                      0x86CF
  1.1312 +#define LOCAL_GL_EXCLUSION_NV                                0x92A0
  1.1313 +#define LOCAL_GL_EXP                                         0x0800
  1.1314 +#define LOCAL_GL_EXP2                                        0x0801
  1.1315 +#define LOCAL_GL_EXPAND_NEGATE_NV                            0x8539
  1.1316 +#define LOCAL_GL_EXPAND_NORMAL_NV                            0x8538
  1.1317 +#define LOCAL_GL_EXTENSIONS                                  0x1F03
  1.1318 +#define LOCAL_GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD          0x9160
  1.1319 +#define LOCAL_GL_EYE_DISTANCE_TO_LINE_SGIS                   0x81F2
  1.1320 +#define LOCAL_GL_EYE_DISTANCE_TO_POINT_SGIS                  0x81F0
  1.1321 +#define LOCAL_GL_EYE_LINEAR                                  0x2400
  1.1322 +#define LOCAL_GL_EYE_LINE_SGIS                               0x81F6
  1.1323 +#define LOCAL_GL_EYE_PLANE                                   0x2502
  1.1324 +#define LOCAL_GL_EYE_PLANE_ABSOLUTE_NV                       0x855C
  1.1325 +#define LOCAL_GL_EYE_POINT_SGIS                              0x81F4
  1.1326 +#define LOCAL_GL_EYE_RADIAL_NV                               0x855B
  1.1327 +#define LOCAL_GL_E_TIMES_F_NV                                0x8531
  1.1328 +#define LOCAL_GL_FACTOR_ALPHA_MODULATE_IMG                   0x8C07
  1.1329 +#define LOCAL_GL_FACTOR_MAX_AMD                              0x901D
  1.1330 +#define LOCAL_GL_FACTOR_MIN_AMD                              0x901C
  1.1331 +#define LOCAL_GL_FAILURE_NV                                  0x9030
  1.1332 +#define LOCAL_GL_FALSE                                       0
  1.1333 +#define LOCAL_GL_FASTEST                                     0x1101
  1.1334 +#define LOCAL_GL_FEEDBACK                                    0x1C01
  1.1335 +#define LOCAL_GL_FEEDBACK_BUFFER_POINTER                     0x0DF0
  1.1336 +#define LOCAL_GL_FEEDBACK_BUFFER_SIZE                        0x0DF1
  1.1337 +#define LOCAL_GL_FEEDBACK_BUFFER_TYPE                        0x0DF2
  1.1338 +#define LOCAL_GL_FENCE_APPLE                                 0x8A0B
  1.1339 +#define LOCAL_GL_FENCE_CONDITION_NV                          0x84F4
  1.1340 +#define LOCAL_GL_FENCE_STATUS_NV                             0x84F3
  1.1341 +#define LOCAL_GL_FIELDS_NV                                   0x8E27
  1.1342 +#define LOCAL_GL_FIELD_LOWER_NV                              0x9023
  1.1343 +#define LOCAL_GL_FIELD_UPPER_NV                              0x9022
  1.1344 +#define LOCAL_GL_FILE_NAME_NV                                0x9074
  1.1345 +#define LOCAL_GL_FILL                                        0x1B02
  1.1346 +#define LOCAL_GL_FILTER                                      0x829A
  1.1347 +#define LOCAL_GL_FILTER4_SGIS                                0x8146
  1.1348 +#define LOCAL_GL_FIRST_TO_REST_NV                            0x90AF
  1.1349 +#define LOCAL_GL_FIRST_VERTEX_CONVENTION                     0x8E4D
  1.1350 +#define LOCAL_GL_FIRST_VERTEX_CONVENTION_EXT                 0x8E4D
  1.1351 +#define LOCAL_GL_FIXED                                       0x140C
  1.1352 +#define LOCAL_GL_FIXED_OES                                   0x140C
  1.1353 +#define LOCAL_GL_FIXED_ONLY                                  0x891D
  1.1354 +#define LOCAL_GL_FIXED_ONLY_ARB                              0x891D
  1.1355 +#define LOCAL_GL_FLAT                                        0x1D00
  1.1356 +#define LOCAL_GL_FLOAT                                       0x1406
  1.1357 +#define LOCAL_GL_FLOAT16_NV                                  0x8FF8
  1.1358 +#define LOCAL_GL_FLOAT16_VEC2_NV                             0x8FF9
  1.1359 +#define LOCAL_GL_FLOAT16_VEC3_NV                             0x8FFA
  1.1360 +#define LOCAL_GL_FLOAT16_VEC4_NV                             0x8FFB
  1.1361 +#define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV              0x8DAD
  1.1362 +#define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV           0x8DAD
  1.1363 +#define LOCAL_GL_FLOAT_CLEAR_COLOR_VALUE_NV                  0x888D
  1.1364 +#define LOCAL_GL_FLOAT_MAT2                                  0x8B5A
  1.1365 +#define LOCAL_GL_FLOAT_MAT2_ARB                              0x8B5A
  1.1366 +#define LOCAL_GL_FLOAT_MAT2x3                                0x8B65
  1.1367 +#define LOCAL_GL_FLOAT_MAT2x3_NV                             0x8B65
  1.1368 +#define LOCAL_GL_FLOAT_MAT2x4                                0x8B66
  1.1369 +#define LOCAL_GL_FLOAT_MAT2x4_NV                             0x8B66
  1.1370 +#define LOCAL_GL_FLOAT_MAT3                                  0x8B5B
  1.1371 +#define LOCAL_GL_FLOAT_MAT3_ARB                              0x8B5B
  1.1372 +#define LOCAL_GL_FLOAT_MAT3x2                                0x8B67
  1.1373 +#define LOCAL_GL_FLOAT_MAT3x2_NV                             0x8B67
  1.1374 +#define LOCAL_GL_FLOAT_MAT3x4                                0x8B68
  1.1375 +#define LOCAL_GL_FLOAT_MAT3x4_NV                             0x8B68
  1.1376 +#define LOCAL_GL_FLOAT_MAT4                                  0x8B5C
  1.1377 +#define LOCAL_GL_FLOAT_MAT4_ARB                              0x8B5C
  1.1378 +#define LOCAL_GL_FLOAT_MAT4x2                                0x8B69
  1.1379 +#define LOCAL_GL_FLOAT_MAT4x2_NV                             0x8B69
  1.1380 +#define LOCAL_GL_FLOAT_MAT4x3                                0x8B6A
  1.1381 +#define LOCAL_GL_FLOAT_MAT4x3_NV                             0x8B6A
  1.1382 +#define LOCAL_GL_FLOAT_R16_NV                                0x8884
  1.1383 +#define LOCAL_GL_FLOAT_R32_NV                                0x8885
  1.1384 +#define LOCAL_GL_FLOAT_RG16_NV                               0x8886
  1.1385 +#define LOCAL_GL_FLOAT_RG32_NV                               0x8887
  1.1386 +#define LOCAL_GL_FLOAT_RGB16_NV                              0x8888
  1.1387 +#define LOCAL_GL_FLOAT_RGB32_NV                              0x8889
  1.1388 +#define LOCAL_GL_FLOAT_RGBA16_NV                             0x888A
  1.1389 +#define LOCAL_GL_FLOAT_RGBA32_NV                             0x888B
  1.1390 +#define LOCAL_GL_FLOAT_RGBA_MODE_NV                          0x888E
  1.1391 +#define LOCAL_GL_FLOAT_RGBA_NV                               0x8883
  1.1392 +#define LOCAL_GL_FLOAT_RGB_NV                                0x8882
  1.1393 +#define LOCAL_GL_FLOAT_RG_NV                                 0x8881
  1.1394 +#define LOCAL_GL_FLOAT_R_NV                                  0x8880
  1.1395 +#define LOCAL_GL_FLOAT_VEC2                                  0x8B50
  1.1396 +#define LOCAL_GL_FLOAT_VEC2_ARB                              0x8B50
  1.1397 +#define LOCAL_GL_FLOAT_VEC3                                  0x8B51
  1.1398 +#define LOCAL_GL_FLOAT_VEC3_ARB                              0x8B51
  1.1399 +#define LOCAL_GL_FLOAT_VEC4                                  0x8B52
  1.1400 +#define LOCAL_GL_FLOAT_VEC4_ARB                              0x8B52
  1.1401 +#define LOCAL_GL_FOG                                         0x0B60
  1.1402 +#define LOCAL_GL_FOG_BIT                                     0x00000080
  1.1403 +#define LOCAL_GL_FOG_COLOR                                   0x0B66
  1.1404 +#define LOCAL_GL_FOG_COORD                                   0x8451
  1.1405 +#define LOCAL_GL_FOG_COORDINATE                              0x8451
  1.1406 +#define LOCAL_GL_FOG_COORDINATE_ARRAY                        0x8457
  1.1407 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING         0x889D
  1.1408 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB     0x889D
  1.1409 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_EXT                    0x8457
  1.1410 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_IBM               103076
  1.1411 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM        103086
  1.1412 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER                0x8456
  1.1413 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER_EXT            0x8456
  1.1414 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE                 0x8455
  1.1415 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE_EXT             0x8455
  1.1416 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE                   0x8454
  1.1417 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE_EXT               0x8454
  1.1418 +#define LOCAL_GL_FOG_COORDINATE_EXT                          0x8451
  1.1419 +#define LOCAL_GL_FOG_COORDINATE_SOURCE                       0x8450
  1.1420 +#define LOCAL_GL_FOG_COORDINATE_SOURCE_EXT                   0x8450
  1.1421 +#define LOCAL_GL_FOG_COORD_ARRAY                             0x8457
  1.1422 +#define LOCAL_GL_FOG_COORD_ARRAY_ADDRESS_NV                  0x8F28
  1.1423 +#define LOCAL_GL_FOG_COORD_ARRAY_BUFFER_BINDING              0x889D
  1.1424 +#define LOCAL_GL_FOG_COORD_ARRAY_LENGTH_NV                   0x8F32
  1.1425 +#define LOCAL_GL_FOG_COORD_ARRAY_POINTER                     0x8456
  1.1426 +#define LOCAL_GL_FOG_COORD_ARRAY_STRIDE                      0x8455
  1.1427 +#define LOCAL_GL_FOG_COORD_ARRAY_TYPE                        0x8454
  1.1428 +#define LOCAL_GL_FOG_COORD_SRC                               0x8450
  1.1429 +#define LOCAL_GL_FOG_DENSITY                                 0x0B62
  1.1430 +#define LOCAL_GL_FOG_DISTANCE_MODE_NV                        0x855A
  1.1431 +#define LOCAL_GL_FOG_END                                     0x0B64
  1.1432 +#define LOCAL_GL_FOG_FUNC_POINTS_SGIS                        0x812B
  1.1433 +#define LOCAL_GL_FOG_FUNC_SGIS                               0x812A
  1.1434 +#define LOCAL_GL_FOG_HINT                                    0x0C54
  1.1435 +#define LOCAL_GL_FOG_INDEX                                   0x0B61
  1.1436 +#define LOCAL_GL_FOG_MODE                                    0x0B65
  1.1437 +#define LOCAL_GL_FOG_OFFSET_SGIX                             0x8198
  1.1438 +#define LOCAL_GL_FOG_OFFSET_VALUE_SGIX                       0x8199
  1.1439 +#define LOCAL_GL_FOG_SPECULAR_TEXTURE_WIN                    0x80EC
  1.1440 +#define LOCAL_GL_FOG_START                                   0x0B63
  1.1441 +#define LOCAL_GL_FONT_ASCENDER_BIT_NV                        0x00200000
  1.1442 +#define LOCAL_GL_FONT_DESCENDER_BIT_NV                       0x00400000
  1.1443 +#define LOCAL_GL_FONT_HAS_KERNING_BIT_NV                     0x10000000
  1.1444 +#define LOCAL_GL_FONT_HEIGHT_BIT_NV                          0x00800000
  1.1445 +#define LOCAL_GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV              0x02000000
  1.1446 +#define LOCAL_GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV               0x01000000
  1.1447 +#define LOCAL_GL_FONT_UNDERLINE_POSITION_BIT_NV              0x04000000
  1.1448 +#define LOCAL_GL_FONT_UNDERLINE_THICKNESS_BIT_NV             0x08000000
  1.1449 +#define LOCAL_GL_FONT_UNITS_PER_EM_BIT_NV                    0x00100000
  1.1450 +#define LOCAL_GL_FONT_X_MAX_BOUNDS_BIT_NV                    0x00040000
  1.1451 +#define LOCAL_GL_FONT_X_MIN_BOUNDS_BIT_NV                    0x00010000
  1.1452 +#define LOCAL_GL_FONT_Y_MAX_BOUNDS_BIT_NV                    0x00080000
  1.1453 +#define LOCAL_GL_FONT_Y_MIN_BOUNDS_BIT_NV                    0x00020000
  1.1454 +#define LOCAL_GL_FORCE_BLUE_TO_ONE_NV                        0x8860
  1.1455 +#define LOCAL_GL_FORMAT_SUBSAMPLE_244_244_OML                0x8983
  1.1456 +#define LOCAL_GL_FORMAT_SUBSAMPLE_24_24_OML                  0x8982
  1.1457 +#define LOCAL_GL_FRACTIONAL_EVEN                             0x8E7C
  1.1458 +#define LOCAL_GL_FRACTIONAL_ODD                              0x8E7B
  1.1459 +#define LOCAL_GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX          0x8314
  1.1460 +#define LOCAL_GL_FRAGMENTS_INSTRUMENT_MAX_SGIX               0x8315
  1.1461 +#define LOCAL_GL_FRAGMENTS_INSTRUMENT_SGIX                   0x8313
  1.1462 +#define LOCAL_GL_FRAGMENT_ALPHA_MODULATE_IMG                 0x8C08
  1.1463 +#define LOCAL_GL_FRAGMENT_COLOR_EXT                          0x834C
  1.1464 +#define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX           0x8402
  1.1465 +#define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX      0x8403
  1.1466 +#define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_SGIX                0x8401
  1.1467 +#define LOCAL_GL_FRAGMENT_DEPTH                              0x8452
  1.1468 +#define LOCAL_GL_FRAGMENT_DEPTH_EXT                          0x8452
  1.1469 +#define LOCAL_GL_FRAGMENT_INTERPOLATION_OFFSET_BITS          0x8E5D
  1.1470 +#define LOCAL_GL_FRAGMENT_LIGHT0_SGIX                        0x840C
  1.1471 +#define LOCAL_GL_FRAGMENT_LIGHT1_SGIX                        0x840D
  1.1472 +#define LOCAL_GL_FRAGMENT_LIGHT2_SGIX                        0x840E
  1.1473 +#define LOCAL_GL_FRAGMENT_LIGHT3_SGIX                        0x840F
  1.1474 +#define LOCAL_GL_FRAGMENT_LIGHT4_SGIX                        0x8410
  1.1475 +#define LOCAL_GL_FRAGMENT_LIGHT5_SGIX                        0x8411
  1.1476 +#define LOCAL_GL_FRAGMENT_LIGHT6_SGIX                        0x8412
  1.1477 +#define LOCAL_GL_FRAGMENT_LIGHT7_SGIX                        0x8413
  1.1478 +#define LOCAL_GL_FRAGMENT_LIGHTING_SGIX                      0x8400
  1.1479 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX           0x840A
  1.1480 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX      0x8408
  1.1481 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX      0x840B
  1.1482 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX          0x8409
  1.1483 +#define LOCAL_GL_FRAGMENT_MATERIAL_EXT                       0x8349
  1.1484 +#define LOCAL_GL_FRAGMENT_NORMAL_EXT                         0x834A
  1.1485 +#define LOCAL_GL_FRAGMENT_PROGRAM_ARB                        0x8804
  1.1486 +#define LOCAL_GL_FRAGMENT_PROGRAM_BINDING_NV                 0x8873
  1.1487 +#define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA         0x8BB3
  1.1488 +#define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA         0x8BB2
  1.1489 +#define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_MESA              0x8BB1
  1.1490 +#define LOCAL_GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV       0x8E5D
  1.1491 +#define LOCAL_GL_FRAGMENT_PROGRAM_NV                         0x8870
  1.1492 +#define LOCAL_GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV        0x8DA4
  1.1493 +#define LOCAL_GL_FRAGMENT_PROGRAM_POSITION_MESA              0x8BB0
  1.1494 +#define LOCAL_GL_FRAGMENT_SHADER                             0x8B30
  1.1495 +#define LOCAL_GL_FRAGMENT_SHADER_ARB                         0x8B30
  1.1496 +#define LOCAL_GL_FRAGMENT_SHADER_ATI                         0x8920
  1.1497 +#define LOCAL_GL_FRAGMENT_SHADER_BIT                         0x00000002
  1.1498 +#define LOCAL_GL_FRAGMENT_SHADER_BIT_EXT                     0x00000002
  1.1499 +#define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT             0x8B8B
  1.1500 +#define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB         0x8B8B
  1.1501 +#define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES         0x8B8B
  1.1502 +#define LOCAL_GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT        0x8A52
  1.1503 +#define LOCAL_GL_FRAGMENT_SUBROUTINE                         0x92EC
  1.1504 +#define LOCAL_GL_FRAGMENT_SUBROUTINE_UNIFORM                 0x92F2
  1.1505 +#define LOCAL_GL_FRAGMENT_TEXTURE                            0x829F
  1.1506 +#define LOCAL_GL_FRAMEBUFFER                                 0x8D40
  1.1507 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE           0x8215
  1.1508 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ANGLE                0x93A3
  1.1509 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE            0x8214
  1.1510 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING       0x8210
  1.1511 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT   0x8210
  1.1512 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE       0x8211
  1.1513 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT   0x8211
  1.1514 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE           0x8216
  1.1515 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE           0x8213
  1.1516 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED              0x8DA7
  1.1517 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB          0x8DA7
  1.1518 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT          0x8DA7
  1.1519 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME          0x8CD1
  1.1520 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT      0x8CD1
  1.1521 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES      0x8CD1
  1.1522 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE          0x8CD0
  1.1523 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT      0x8CD0
  1.1524 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES      0x8CD0
  1.1525 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE             0x8212
  1.1526 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE         0x8217
  1.1527 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT       0x8CD4
  1.1528 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES       0x8CD4
  1.1529 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE        0x8CD3
  1.1530 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT    0x8CD3
  1.1531 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES    0x8CD3
  1.1532 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER        0x8CD4
  1.1533 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT    0x8CD4
  1.1534 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL        0x8CD2
  1.1535 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT    0x8CD2
  1.1536 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES    0x8CD2
  1.1537 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT  0x8D6C
  1.1538 +#define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT                     0x00000400
  1.1539 +#define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT_EXT                 0x00000400
  1.1540 +#define LOCAL_GL_FRAMEBUFFER_BINDING                         0x8CA6
  1.1541 +#define LOCAL_GL_FRAMEBUFFER_BINDING_ANGLE                   0x8CA6
  1.1542 +#define LOCAL_GL_FRAMEBUFFER_BINDING_EXT                     0x8CA6
  1.1543 +#define LOCAL_GL_FRAMEBUFFER_BINDING_OES                     0x8CA6
  1.1544 +#define LOCAL_GL_FRAMEBUFFER_BLEND                           0x828B
  1.1545 +#define LOCAL_GL_FRAMEBUFFER_COMPLETE                        0x8CD5
  1.1546 +#define LOCAL_GL_FRAMEBUFFER_COMPLETE_EXT                    0x8CD5
  1.1547 +#define LOCAL_GL_FRAMEBUFFER_COMPLETE_OES                    0x8CD5
  1.1548 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT                         0x8218
  1.1549 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS  0x9314
  1.1550 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_HEIGHT                  0x9311
  1.1551 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS                  0x9312
  1.1552 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_SAMPLES                 0x9313
  1.1553 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_WIDTH                   0x9310
  1.1554 +#define LOCAL_GL_FRAMEBUFFER_EXT                             0x8D40
  1.1555 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT           0x8CD6
  1.1556 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT       0x8CD6
  1.1557 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES       0x8CD6
  1.1558 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS           0x8CD9
  1.1559 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT       0x8CD9
  1.1560 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES       0x8CD9
  1.1561 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER          0x8CDB
  1.1562 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT      0x8CDB
  1.1563 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES      0x8CDB
  1.1564 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT          0x8CDA
  1.1565 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES          0x8CDA
  1.1566 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB      0x8DA9
  1.1567 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT      0x8DA9
  1.1568 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS        0x8DA8
  1.1569 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB    0x8DA8
  1.1570 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT    0x8DA8
  1.1571 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT   0x8CD7
  1.1572 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT       0x8CD7
  1.1573 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES       0x8CD7
  1.1574 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE          0x8D56
  1.1575 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE    0x8D56
  1.1576 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE    0x8D56
  1.1577 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT      0x8D56
  1.1578 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG      0x9134
  1.1579 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV       0x8D56
  1.1580 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER          0x8CDC
  1.1581 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT      0x8CDC
  1.1582 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES      0x8CDC
  1.1583 +#define LOCAL_GL_FRAMEBUFFER_OES                             0x8D40
  1.1584 +#define LOCAL_GL_FRAMEBUFFER_RENDERABLE                      0x8289
  1.1585 +#define LOCAL_GL_FRAMEBUFFER_RENDERABLE_LAYERED              0x828A
  1.1586 +#define LOCAL_GL_FRAMEBUFFER_SRGB                            0x8DB9
  1.1587 +#define LOCAL_GL_FRAMEBUFFER_SRGB_CAPABLE_EXT                0x8DBA
  1.1588 +#define LOCAL_GL_FRAMEBUFFER_SRGB_EXT                        0x8DB9
  1.1589 +#define LOCAL_GL_FRAMEBUFFER_UNDEFINED                       0x8219
  1.1590 +#define LOCAL_GL_FRAMEBUFFER_UNDEFINED_OES                   0x8219
  1.1591 +#define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED                     0x8CDD
  1.1592 +#define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_EXT                 0x8CDD
  1.1593 +#define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_OES                 0x8CDD
  1.1594 +#define LOCAL_GL_FRAMEZOOM_FACTOR_SGIX                       0x818C
  1.1595 +#define LOCAL_GL_FRAMEZOOM_SGIX                              0x818B
  1.1596 +#define LOCAL_GL_FRAME_NV                                    0x8E26
  1.1597 +#define LOCAL_GL_FRONT                                       0x0404
  1.1598 +#define LOCAL_GL_FRONT_AND_BACK                              0x0408
  1.1599 +#define LOCAL_GL_FRONT_FACE                                  0x0B46
  1.1600 +#define LOCAL_GL_FRONT_LEFT                                  0x0400
  1.1601 +#define LOCAL_GL_FRONT_RIGHT                                 0x0401
  1.1602 +#define LOCAL_GL_FULL_RANGE_EXT                              0x87E1
  1.1603 +#define LOCAL_GL_FULL_STIPPLE_HINT_PGI                       0x1A219
  1.1604 +#define LOCAL_GL_FULL_SUPPORT                                0x82B7
  1.1605 +#define LOCAL_GL_FUNC_ADD                                    0x8006
  1.1606 +#define LOCAL_GL_FUNC_ADD_EXT                                0x8006
  1.1607 +#define LOCAL_GL_FUNC_ADD_OES                                0x8006
  1.1608 +#define LOCAL_GL_FUNC_REVERSE_SUBTRACT                       0x800B
  1.1609 +#define LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT                   0x800B
  1.1610 +#define LOCAL_GL_FUNC_REVERSE_SUBTRACT_OES                   0x800B
  1.1611 +#define LOCAL_GL_FUNC_SUBTRACT                               0x800A
  1.1612 +#define LOCAL_GL_FUNC_SUBTRACT_EXT                           0x800A
  1.1613 +#define LOCAL_GL_FUNC_SUBTRACT_OES                           0x800A
  1.1614 +#define LOCAL_GL_GCCSO_SHADER_BINARY_FJ                      0x9260
  1.1615 +#define LOCAL_GL_GENERATE_MIPMAP                             0x8191
  1.1616 +#define LOCAL_GL_GENERATE_MIPMAP_HINT                        0x8192
  1.1617 +#define LOCAL_GL_GENERATE_MIPMAP_HINT_SGIS                   0x8192
  1.1618 +#define LOCAL_GL_GENERATE_MIPMAP_SGIS                        0x8191
  1.1619 +#define LOCAL_GL_GENERIC_ATTRIB_NV                           0x8C7D
  1.1620 +#define LOCAL_GL_GEOMETRY_DEFORMATION_BIT_SGIX               0x00000002
  1.1621 +#define LOCAL_GL_GEOMETRY_DEFORMATION_SGIX                   0x8194
  1.1622 +#define LOCAL_GL_GEOMETRY_INPUT_TYPE                         0x8917
  1.1623 +#define LOCAL_GL_GEOMETRY_INPUT_TYPE_ARB                     0x8DDB
  1.1624 +#define LOCAL_GL_GEOMETRY_INPUT_TYPE_EXT                     0x8DDB
  1.1625 +#define LOCAL_GL_GEOMETRY_OUTPUT_TYPE                        0x8918
  1.1626 +#define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_ARB                    0x8DDC
  1.1627 +#define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_EXT                    0x8DDC
  1.1628 +#define LOCAL_GL_GEOMETRY_PROGRAM_NV                         0x8C26
  1.1629 +#define LOCAL_GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV        0x8DA3
  1.1630 +#define LOCAL_GL_GEOMETRY_SHADER                             0x8DD9
  1.1631 +#define LOCAL_GL_GEOMETRY_SHADER_ARB                         0x8DD9
  1.1632 +#define LOCAL_GL_GEOMETRY_SHADER_BIT                         0x00000004
  1.1633 +#define LOCAL_GL_GEOMETRY_SHADER_EXT                         0x8DD9
  1.1634 +#define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS                 0x887F
  1.1635 +#define LOCAL_GL_GEOMETRY_SUBROUTINE                         0x92EB
  1.1636 +#define LOCAL_GL_GEOMETRY_SUBROUTINE_UNIFORM                 0x92F1
  1.1637 +#define LOCAL_GL_GEOMETRY_TEXTURE                            0x829E
  1.1638 +#define LOCAL_GL_GEOMETRY_VERTICES_OUT                       0x8916
  1.1639 +#define LOCAL_GL_GEOMETRY_VERTICES_OUT_ARB                   0x8DDA
  1.1640 +#define LOCAL_GL_GEOMETRY_VERTICES_OUT_EXT                   0x8DDA
  1.1641 +#define LOCAL_GL_GEQUAL                                      0x0206
  1.1642 +#define LOCAL_GL_GET_TEXTURE_IMAGE_FORMAT                    0x8291
  1.1643 +#define LOCAL_GL_GET_TEXTURE_IMAGE_TYPE                      0x8292
  1.1644 +#define LOCAL_GL_GLOBAL_ALPHA_FACTOR_SUN                     0x81DA
  1.1645 +#define LOCAL_GL_GLOBAL_ALPHA_SUN                            0x81D9
  1.1646 +#define LOCAL_GL_GLYPH_HAS_KERNING_BIT_NV                    0x100
  1.1647 +#define LOCAL_GL_GLYPH_HEIGHT_BIT_NV                         0x02
  1.1648 +#define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV     0x10
  1.1649 +#define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV           0x04
  1.1650 +#define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV           0x08
  1.1651 +#define LOCAL_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV       0x80
  1.1652 +#define LOCAL_GL_GLYPH_VERTICAL_BEARING_X_BIT_NV             0x20
  1.1653 +#define LOCAL_GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV             0x40
  1.1654 +#define LOCAL_GL_GLYPH_WIDTH_BIT_NV                          0x01
  1.1655 +#define LOCAL_GL_GPU_ADDRESS_NV                              0x8F34
  1.1656 +#define LOCAL_GL_GPU_DISJOINT_EXT                            0x8FBB
  1.1657 +#define LOCAL_GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX        0x9049
  1.1658 +#define LOCAL_GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX        0x9047
  1.1659 +#define LOCAL_GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX          0x904B
  1.1660 +#define LOCAL_GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX          0x904A
  1.1661 +#define LOCAL_GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX  0x9048
  1.1662 +#define LOCAL_GL_GPU_OPTIMIZED_QCOM                          0x8FB2
  1.1663 +#define LOCAL_GL_GREATER                                     0x0204
  1.1664 +#define LOCAL_GL_GREEN                                       0x1904
  1.1665 +#define LOCAL_GL_GREEN_BIAS                                  0x0D19
  1.1666 +#define LOCAL_GL_GREEN_BITS                                  0x0D53
  1.1667 +#define LOCAL_GL_GREEN_BIT_ATI                               0x00000002
  1.1668 +#define LOCAL_GL_GREEN_INTEGER                               0x8D95
  1.1669 +#define LOCAL_GL_GREEN_INTEGER_EXT                           0x8D95
  1.1670 +#define LOCAL_GL_GREEN_MAX_CLAMP_INGR                        0x8565
  1.1671 +#define LOCAL_GL_GREEN_MIN_CLAMP_INGR                        0x8561
  1.1672 +#define LOCAL_GL_GREEN_NV                                    0x1904
  1.1673 +#define LOCAL_GL_GREEN_SCALE                                 0x0D18
  1.1674 +#define LOCAL_GL_GUILTY_CONTEXT_RESET_ARB                    0x8253
  1.1675 +#define LOCAL_GL_GUILTY_CONTEXT_RESET_EXT                    0x8253
  1.1676 +#define LOCAL_GL_HALF_APPLE                                  0x140B
  1.1677 +#define LOCAL_GL_HALF_BIAS_NEGATE_NV                         0x853B
  1.1678 +#define LOCAL_GL_HALF_BIAS_NORMAL_NV                         0x853A
  1.1679 +#define LOCAL_GL_HALF_BIT_ATI                                0x00000008
  1.1680 +#define LOCAL_GL_HALF_FLOAT                                  0x140B
  1.1681 +#define LOCAL_GL_HALF_FLOAT_ARB                              0x140B
  1.1682 +#define LOCAL_GL_HALF_FLOAT_NV                               0x140B
  1.1683 +#define LOCAL_GL_HALF_FLOAT_OES                              0x8D61
  1.1684 +#define LOCAL_GL_HARDLIGHT_NV                                0x929B
  1.1685 +#define LOCAL_GL_HARDMIX_NV                                  0x92A9
  1.1686 +#define LOCAL_GL_HIGH_FLOAT                                  0x8DF2
  1.1687 +#define LOCAL_GL_HIGH_INT                                    0x8DF5
  1.1688 +#define LOCAL_GL_HILO16_NV                                   0x86F8
  1.1689 +#define LOCAL_GL_HILO8_NV                                    0x885E
  1.1690 +#define LOCAL_GL_HILO_NV                                     0x86F4
  1.1691 +#define LOCAL_GL_HINT_BIT                                    0x00008000
  1.1692 +#define LOCAL_GL_HISTOGRAM                                   0x8024
  1.1693 +#define LOCAL_GL_HISTOGRAM_ALPHA_SIZE                        0x802B
  1.1694 +#define LOCAL_GL_HISTOGRAM_ALPHA_SIZE_EXT                    0x802B
  1.1695 +#define LOCAL_GL_HISTOGRAM_BLUE_SIZE                         0x802A
  1.1696 +#define LOCAL_GL_HISTOGRAM_BLUE_SIZE_EXT                     0x802A
  1.1697 +#define LOCAL_GL_HISTOGRAM_EXT                               0x8024
  1.1698 +#define LOCAL_GL_HISTOGRAM_FORMAT                            0x8027
  1.1699 +#define LOCAL_GL_HISTOGRAM_FORMAT_EXT                        0x8027
  1.1700 +#define LOCAL_GL_HISTOGRAM_GREEN_SIZE                        0x8029
  1.1701 +#define LOCAL_GL_HISTOGRAM_GREEN_SIZE_EXT                    0x8029
  1.1702 +#define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE                    0x802C
  1.1703 +#define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE_EXT                0x802C
  1.1704 +#define LOCAL_GL_HISTOGRAM_RED_SIZE                          0x8028
  1.1705 +#define LOCAL_GL_HISTOGRAM_RED_SIZE_EXT                      0x8028
  1.1706 +#define LOCAL_GL_HISTOGRAM_SINK                              0x802D
  1.1707 +#define LOCAL_GL_HISTOGRAM_SINK_EXT                          0x802D
  1.1708 +#define LOCAL_GL_HISTOGRAM_WIDTH                             0x8026
  1.1709 +#define LOCAL_GL_HISTOGRAM_WIDTH_EXT                         0x8026
  1.1710 +#define LOCAL_GL_HI_BIAS_NV                                  0x8714
  1.1711 +#define LOCAL_GL_HI_SCALE_NV                                 0x870E
  1.1712 +#define LOCAL_GL_HORIZONTAL_LINE_TO_NV                       0x06
  1.1713 +#define LOCAL_GL_HSL_COLOR_NV                                0x92AF
  1.1714 +#define LOCAL_GL_HSL_HUE_NV                                  0x92AD
  1.1715 +#define LOCAL_GL_HSL_LUMINOSITY_NV                           0x92B0
  1.1716 +#define LOCAL_GL_HSL_SATURATION_NV                           0x92AE
  1.1717 +#define LOCAL_GL_IDENTITY_NV                                 0x862A
  1.1718 +#define LOCAL_GL_IGNORE_BORDER_HP                            0x8150
  1.1719 +#define LOCAL_GL_IMAGE_1D                                    0x904C
  1.1720 +#define LOCAL_GL_IMAGE_1D_ARRAY                              0x9052
  1.1721 +#define LOCAL_GL_IMAGE_1D_ARRAY_EXT                          0x9052
  1.1722 +#define LOCAL_GL_IMAGE_1D_EXT                                0x904C
  1.1723 +#define LOCAL_GL_IMAGE_2D                                    0x904D
  1.1724 +#define LOCAL_GL_IMAGE_2D_ARRAY                              0x9053
  1.1725 +#define LOCAL_GL_IMAGE_2D_ARRAY_EXT                          0x9053
  1.1726 +#define LOCAL_GL_IMAGE_2D_EXT                                0x904D
  1.1727 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE                        0x9055
  1.1728 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY                  0x9056
  1.1729 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT              0x9056
  1.1730 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE_EXT                    0x9055
  1.1731 +#define LOCAL_GL_IMAGE_2D_RECT                               0x904F
  1.1732 +#define LOCAL_GL_IMAGE_2D_RECT_EXT                           0x904F
  1.1733 +#define LOCAL_GL_IMAGE_3D                                    0x904E
  1.1734 +#define LOCAL_GL_IMAGE_3D_EXT                                0x904E
  1.1735 +#define LOCAL_GL_IMAGE_BINDING_ACCESS                        0x8F3E
  1.1736 +#define LOCAL_GL_IMAGE_BINDING_ACCESS_EXT                    0x8F3E
  1.1737 +#define LOCAL_GL_IMAGE_BINDING_FORMAT                        0x906E
  1.1738 +#define LOCAL_GL_IMAGE_BINDING_FORMAT_EXT                    0x906E
  1.1739 +#define LOCAL_GL_IMAGE_BINDING_LAYER                         0x8F3D
  1.1740 +#define LOCAL_GL_IMAGE_BINDING_LAYERED                       0x8F3C
  1.1741 +#define LOCAL_GL_IMAGE_BINDING_LAYERED_EXT                   0x8F3C
  1.1742 +#define LOCAL_GL_IMAGE_BINDING_LAYER_EXT                     0x8F3D
  1.1743 +#define LOCAL_GL_IMAGE_BINDING_LEVEL                         0x8F3B
  1.1744 +#define LOCAL_GL_IMAGE_BINDING_LEVEL_EXT                     0x8F3B
  1.1745 +#define LOCAL_GL_IMAGE_BINDING_NAME                          0x8F3A
  1.1746 +#define LOCAL_GL_IMAGE_BINDING_NAME_EXT                      0x8F3A
  1.1747 +#define LOCAL_GL_IMAGE_BUFFER                                0x9051
  1.1748 +#define LOCAL_GL_IMAGE_BUFFER_EXT                            0x9051
  1.1749 +#define LOCAL_GL_IMAGE_CLASS_10_10_10_2                      0x82C3
  1.1750 +#define LOCAL_GL_IMAGE_CLASS_11_11_10                        0x82C2
  1.1751 +#define LOCAL_GL_IMAGE_CLASS_1_X_16                          0x82BE
  1.1752 +#define LOCAL_GL_IMAGE_CLASS_1_X_32                          0x82BB
  1.1753 +#define LOCAL_GL_IMAGE_CLASS_1_X_8                           0x82C1
  1.1754 +#define LOCAL_GL_IMAGE_CLASS_2_X_16                          0x82BD
  1.1755 +#define LOCAL_GL_IMAGE_CLASS_2_X_32                          0x82BA
  1.1756 +#define LOCAL_GL_IMAGE_CLASS_2_X_8                           0x82C0
  1.1757 +#define LOCAL_GL_IMAGE_CLASS_4_X_16                          0x82BC
  1.1758 +#define LOCAL_GL_IMAGE_CLASS_4_X_32                          0x82B9
  1.1759 +#define LOCAL_GL_IMAGE_CLASS_4_X_8                           0x82BF
  1.1760 +#define LOCAL_GL_IMAGE_COMPATIBILITY_CLASS                   0x82A8
  1.1761 +#define LOCAL_GL_IMAGE_CUBE                                  0x9050
  1.1762 +#define LOCAL_GL_IMAGE_CUBE_EXT                              0x9050
  1.1763 +#define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY                        0x9054
  1.1764 +#define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY_EXT                    0x9054
  1.1765 +#define LOCAL_GL_IMAGE_CUBIC_WEIGHT_HP                       0x815E
  1.1766 +#define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS         0x90C9
  1.1767 +#define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE          0x90C8
  1.1768 +#define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_TYPE             0x90C7
  1.1769 +#define LOCAL_GL_IMAGE_MAG_FILTER_HP                         0x815C
  1.1770 +#define LOCAL_GL_IMAGE_MIN_FILTER_HP                         0x815D
  1.1771 +#define LOCAL_GL_IMAGE_PIXEL_FORMAT                          0x82A9
  1.1772 +#define LOCAL_GL_IMAGE_PIXEL_TYPE                            0x82AA
  1.1773 +#define LOCAL_GL_IMAGE_ROTATE_ANGLE_HP                       0x8159
  1.1774 +#define LOCAL_GL_IMAGE_ROTATE_ORIGIN_X_HP                    0x815A
  1.1775 +#define LOCAL_GL_IMAGE_ROTATE_ORIGIN_Y_HP                    0x815B
  1.1776 +#define LOCAL_GL_IMAGE_SCALE_X_HP                            0x8155
  1.1777 +#define LOCAL_GL_IMAGE_SCALE_Y_HP                            0x8156
  1.1778 +#define LOCAL_GL_IMAGE_TEXEL_SIZE                            0x82A7
  1.1779 +#define LOCAL_GL_IMAGE_TRANSFORM_2D_HP                       0x8161
  1.1780 +#define LOCAL_GL_IMAGE_TRANSLATE_X_HP                        0x8157
  1.1781 +#define LOCAL_GL_IMAGE_TRANSLATE_Y_HP                        0x8158
  1.1782 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT            0x8B9B
  1.1783 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES        0x8B9B
  1.1784 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE              0x8B9A
  1.1785 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE_OES          0x8B9A
  1.1786 +#define LOCAL_GL_INCR                                        0x1E02
  1.1787 +#define LOCAL_GL_INCR_WRAP                                   0x8507
  1.1788 +#define LOCAL_GL_INCR_WRAP_EXT                               0x8507
  1.1789 +#define LOCAL_GL_INCR_WRAP_OES                               0x8507
  1.1790 +#define LOCAL_GL_INDEX                                       0x8222
  1.1791 +#define LOCAL_GL_INDEX_ARRAY                                 0x8077
  1.1792 +#define LOCAL_GL_INDEX_ARRAY_ADDRESS_NV                      0x8F24
  1.1793 +#define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING                  0x8899
  1.1794 +#define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING_ARB              0x8899
  1.1795 +#define LOCAL_GL_INDEX_ARRAY_COUNT_EXT                       0x8087
  1.1796 +#define LOCAL_GL_INDEX_ARRAY_EXT                             0x8077
  1.1797 +#define LOCAL_GL_INDEX_ARRAY_LENGTH_NV                       0x8F2E
  1.1798 +#define LOCAL_GL_INDEX_ARRAY_LIST_IBM                        103073
  1.1799 +#define LOCAL_GL_INDEX_ARRAY_LIST_STRIDE_IBM                 103083
  1.1800 +#define LOCAL_GL_INDEX_ARRAY_POINTER                         0x8091
  1.1801 +#define LOCAL_GL_INDEX_ARRAY_POINTER_EXT                     0x8091
  1.1802 +#define LOCAL_GL_INDEX_ARRAY_STRIDE                          0x8086
  1.1803 +#define LOCAL_GL_INDEX_ARRAY_STRIDE_EXT                      0x8086
  1.1804 +#define LOCAL_GL_INDEX_ARRAY_TYPE                            0x8085
  1.1805 +#define LOCAL_GL_INDEX_ARRAY_TYPE_EXT                        0x8085
  1.1806 +#define LOCAL_GL_INDEX_BITS                                  0x0D51
  1.1807 +#define LOCAL_GL_INDEX_BIT_PGI                               0x00080000
  1.1808 +#define LOCAL_GL_INDEX_CLEAR_VALUE                           0x0C20
  1.1809 +#define LOCAL_GL_INDEX_LOGIC_OP                              0x0BF1
  1.1810 +#define LOCAL_GL_INDEX_MATERIAL_EXT                          0x81B8
  1.1811 +#define LOCAL_GL_INDEX_MATERIAL_FACE_EXT                     0x81BA
  1.1812 +#define LOCAL_GL_INDEX_MATERIAL_PARAMETER_EXT                0x81B9
  1.1813 +#define LOCAL_GL_INDEX_MODE                                  0x0C30
  1.1814 +#define LOCAL_GL_INDEX_OFFSET                                0x0D13
  1.1815 +#define LOCAL_GL_INDEX_SHIFT                                 0x0D12
  1.1816 +#define LOCAL_GL_INDEX_TEST_EXT                              0x81B5
  1.1817 +#define LOCAL_GL_INDEX_TEST_FUNC_EXT                         0x81B6
  1.1818 +#define LOCAL_GL_INDEX_TEST_REF_EXT                          0x81B7
  1.1819 +#define LOCAL_GL_INDEX_WRITEMASK                             0x0C21
  1.1820 +#define LOCAL_GL_INFO_LOG_LENGTH                             0x8B84
  1.1821 +#define LOCAL_GL_INNOCENT_CONTEXT_RESET_ARB                  0x8254
  1.1822 +#define LOCAL_GL_INNOCENT_CONTEXT_RESET_EXT                  0x8254
  1.1823 +#define LOCAL_GL_INSTRUMENT_BUFFER_POINTER_SGIX              0x8180
  1.1824 +#define LOCAL_GL_INSTRUMENT_MEASUREMENTS_SGIX                0x8181
  1.1825 +#define LOCAL_GL_INT                                         0x1404
  1.1826 +#define LOCAL_GL_INT16_NV                                    0x8FE4
  1.1827 +#define LOCAL_GL_INT16_VEC2_NV                               0x8FE5
  1.1828 +#define LOCAL_GL_INT16_VEC3_NV                               0x8FE6
  1.1829 +#define LOCAL_GL_INT16_VEC4_NV                               0x8FE7
  1.1830 +#define LOCAL_GL_INT64_NV                                    0x140E
  1.1831 +#define LOCAL_GL_INT64_VEC2_NV                               0x8FE9
  1.1832 +#define LOCAL_GL_INT64_VEC3_NV                               0x8FEA
  1.1833 +#define LOCAL_GL_INT64_VEC4_NV                               0x8FEB
  1.1834 +#define LOCAL_GL_INT8_NV                                     0x8FE0
  1.1835 +#define LOCAL_GL_INT8_VEC2_NV                                0x8FE1
  1.1836 +#define LOCAL_GL_INT8_VEC3_NV                                0x8FE2
  1.1837 +#define LOCAL_GL_INT8_VEC4_NV                                0x8FE3
  1.1838 +#define LOCAL_GL_INTENSITY                                   0x8049
  1.1839 +#define LOCAL_GL_INTENSITY12                                 0x804C
  1.1840 +#define LOCAL_GL_INTENSITY12_EXT                             0x804C
  1.1841 +#define LOCAL_GL_INTENSITY16                                 0x804D
  1.1842 +#define LOCAL_GL_INTENSITY16F_ARB                            0x881D
  1.1843 +#define LOCAL_GL_INTENSITY16I_EXT                            0x8D8B
  1.1844 +#define LOCAL_GL_INTENSITY16UI_EXT                           0x8D79
  1.1845 +#define LOCAL_GL_INTENSITY16_EXT                             0x804D
  1.1846 +#define LOCAL_GL_INTENSITY16_SNORM                           0x901B
  1.1847 +#define LOCAL_GL_INTENSITY32F_ARB                            0x8817
  1.1848 +#define LOCAL_GL_INTENSITY32I_EXT                            0x8D85
  1.1849 +#define LOCAL_GL_INTENSITY32UI_EXT                           0x8D73
  1.1850 +#define LOCAL_GL_INTENSITY4                                  0x804A
  1.1851 +#define LOCAL_GL_INTENSITY4_EXT                              0x804A
  1.1852 +#define LOCAL_GL_INTENSITY8                                  0x804B
  1.1853 +#define LOCAL_GL_INTENSITY8I_EXT                             0x8D91
  1.1854 +#define LOCAL_GL_INTENSITY8UI_EXT                            0x8D7F
  1.1855 +#define LOCAL_GL_INTENSITY8_EXT                              0x804B
  1.1856 +#define LOCAL_GL_INTENSITY8_SNORM                            0x9017
  1.1857 +#define LOCAL_GL_INTENSITY_EXT                               0x8049
  1.1858 +#define LOCAL_GL_INTENSITY_FLOAT16_APPLE                     0x881D
  1.1859 +#define LOCAL_GL_INTENSITY_FLOAT16_ATI                       0x881D
  1.1860 +#define LOCAL_GL_INTENSITY_FLOAT32_APPLE                     0x8817
  1.1861 +#define LOCAL_GL_INTENSITY_FLOAT32_ATI                       0x8817
  1.1862 +#define LOCAL_GL_INTENSITY_SNORM                             0x9013
  1.1863 +#define LOCAL_GL_INTERLACE_OML                               0x8980
  1.1864 +#define LOCAL_GL_INTERLACE_READ_INGR                         0x8568
  1.1865 +#define LOCAL_GL_INTERLACE_READ_OML                          0x8981
  1.1866 +#define LOCAL_GL_INTERLACE_SGIX                              0x8094
  1.1867 +#define LOCAL_GL_INTERLEAVED_ATTRIBS                         0x8C8C
  1.1868 +#define LOCAL_GL_INTERLEAVED_ATTRIBS_EXT                     0x8C8C
  1.1869 +#define LOCAL_GL_INTERLEAVED_ATTRIBS_NV                      0x8C8C
  1.1870 +#define LOCAL_GL_INTERNALFORMAT_ALPHA_SIZE                   0x8274
  1.1871 +#define LOCAL_GL_INTERNALFORMAT_ALPHA_TYPE                   0x827B
  1.1872 +#define LOCAL_GL_INTERNALFORMAT_BLUE_SIZE                    0x8273
  1.1873 +#define LOCAL_GL_INTERNALFORMAT_BLUE_TYPE                    0x827A
  1.1874 +#define LOCAL_GL_INTERNALFORMAT_DEPTH_SIZE                   0x8275
  1.1875 +#define LOCAL_GL_INTERNALFORMAT_DEPTH_TYPE                   0x827C
  1.1876 +#define LOCAL_GL_INTERNALFORMAT_GREEN_SIZE                   0x8272
  1.1877 +#define LOCAL_GL_INTERNALFORMAT_GREEN_TYPE                   0x8279
  1.1878 +#define LOCAL_GL_INTERNALFORMAT_PREFERRED                    0x8270
  1.1879 +#define LOCAL_GL_INTERNALFORMAT_RED_SIZE                     0x8271
  1.1880 +#define LOCAL_GL_INTERNALFORMAT_RED_TYPE                     0x8278
  1.1881 +#define LOCAL_GL_INTERNALFORMAT_SHARED_SIZE                  0x8277
  1.1882 +#define LOCAL_GL_INTERNALFORMAT_STENCIL_SIZE                 0x8276
  1.1883 +#define LOCAL_GL_INTERNALFORMAT_STENCIL_TYPE                 0x827D
  1.1884 +#define LOCAL_GL_INTERNALFORMAT_SUPPORTED                    0x826F
  1.1885 +#define LOCAL_GL_INTERPOLATE                                 0x8575
  1.1886 +#define LOCAL_GL_INTERPOLATE_ARB                             0x8575
  1.1887 +#define LOCAL_GL_INTERPOLATE_EXT                             0x8575
  1.1888 +#define LOCAL_GL_INT_10_10_10_2_OES                          0x8DF7
  1.1889 +#define LOCAL_GL_INT_2_10_10_10_REV                          0x8D9F
  1.1890 +#define LOCAL_GL_INT_IMAGE_1D                                0x9057
  1.1891 +#define LOCAL_GL_INT_IMAGE_1D_ARRAY                          0x905D
  1.1892 +#define LOCAL_GL_INT_IMAGE_1D_ARRAY_EXT                      0x905D
  1.1893 +#define LOCAL_GL_INT_IMAGE_1D_EXT                            0x9057
  1.1894 +#define LOCAL_GL_INT_IMAGE_2D                                0x9058
  1.1895 +#define LOCAL_GL_INT_IMAGE_2D_ARRAY                          0x905E
  1.1896 +#define LOCAL_GL_INT_IMAGE_2D_ARRAY_EXT                      0x905E
  1.1897 +#define LOCAL_GL_INT_IMAGE_2D_EXT                            0x9058
  1.1898 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE                    0x9060
  1.1899 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY              0x9061
  1.1900 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT          0x9061
  1.1901 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_EXT                0x9060
  1.1902 +#define LOCAL_GL_INT_IMAGE_2D_RECT                           0x905A
  1.1903 +#define LOCAL_GL_INT_IMAGE_2D_RECT_EXT                       0x905A
  1.1904 +#define LOCAL_GL_INT_IMAGE_3D                                0x9059
  1.1905 +#define LOCAL_GL_INT_IMAGE_3D_EXT                            0x9059
  1.1906 +#define LOCAL_GL_INT_IMAGE_BUFFER                            0x905C
  1.1907 +#define LOCAL_GL_INT_IMAGE_BUFFER_EXT                        0x905C
  1.1908 +#define LOCAL_GL_INT_IMAGE_CUBE                              0x905B
  1.1909 +#define LOCAL_GL_INT_IMAGE_CUBE_EXT                          0x905B
  1.1910 +#define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY                    0x905F
  1.1911 +#define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT                0x905F
  1.1912 +#define LOCAL_GL_INT_SAMPLER_1D                              0x8DC9
  1.1913 +#define LOCAL_GL_INT_SAMPLER_1D_ARRAY                        0x8DCE
  1.1914 +#define LOCAL_GL_INT_SAMPLER_1D_ARRAY_EXT                    0x8DCE
  1.1915 +#define LOCAL_GL_INT_SAMPLER_1D_EXT                          0x8DC9
  1.1916 +#define LOCAL_GL_INT_SAMPLER_2D                              0x8DCA
  1.1917 +#define LOCAL_GL_INT_SAMPLER_2D_ARRAY                        0x8DCF
  1.1918 +#define LOCAL_GL_INT_SAMPLER_2D_ARRAY_EXT                    0x8DCF
  1.1919 +#define LOCAL_GL_INT_SAMPLER_2D_EXT                          0x8DCA
  1.1920 +#define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE                  0x9109
  1.1921 +#define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY            0x910C
  1.1922 +#define LOCAL_GL_INT_SAMPLER_2D_RECT                         0x8DCD
  1.1923 +#define LOCAL_GL_INT_SAMPLER_2D_RECT_EXT                     0x8DCD
  1.1924 +#define LOCAL_GL_INT_SAMPLER_3D                              0x8DCB
  1.1925 +#define LOCAL_GL_INT_SAMPLER_3D_EXT                          0x8DCB
  1.1926 +#define LOCAL_GL_INT_SAMPLER_BUFFER                          0x8DD0
  1.1927 +#define LOCAL_GL_INT_SAMPLER_BUFFER_AMD                      0x9002
  1.1928 +#define LOCAL_GL_INT_SAMPLER_BUFFER_EXT                      0x8DD0
  1.1929 +#define LOCAL_GL_INT_SAMPLER_CUBE                            0x8DCC
  1.1930 +#define LOCAL_GL_INT_SAMPLER_CUBE_EXT                        0x8DCC
  1.1931 +#define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY                  0x900E
  1.1932 +#define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB              0x900E
  1.1933 +#define LOCAL_GL_INT_SAMPLER_RENDERBUFFER_NV                 0x8E57
  1.1934 +#define LOCAL_GL_INT_VEC2                                    0x8B53
  1.1935 +#define LOCAL_GL_INT_VEC2_ARB                                0x8B53
  1.1936 +#define LOCAL_GL_INT_VEC3                                    0x8B54
  1.1937 +#define LOCAL_GL_INT_VEC3_ARB                                0x8B54
  1.1938 +#define LOCAL_GL_INT_VEC4                                    0x8B55
  1.1939 +#define LOCAL_GL_INT_VEC4_ARB                                0x8B55
  1.1940 +#define LOCAL_GL_INVALID_ENUM                                0x0500
  1.1941 +#define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION               0x0506
  1.1942 +#define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_EXT           0x0506
  1.1943 +#define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_OES           0x0506
  1.1944 +#define LOCAL_GL_INVALID_INDEX                               0xFFFFFFFF
  1.1945 +#define LOCAL_GL_INVALID_OPERATION                           0x0502
  1.1946 +#define LOCAL_GL_INVALID_VALUE                               0x0501
  1.1947 +#define LOCAL_GL_INVARIANT_DATATYPE_EXT                      0x87EB
  1.1948 +#define LOCAL_GL_INVARIANT_EXT                               0x87C2
  1.1949 +#define LOCAL_GL_INVARIANT_VALUE_EXT                         0x87EA
  1.1950 +#define LOCAL_GL_INVERSE_NV                                  0x862B
  1.1951 +#define LOCAL_GL_INVERSE_TRANSPOSE_NV                        0x862D
  1.1952 +#define LOCAL_GL_INVERT                                      0x150A
  1.1953 +#define LOCAL_GL_INVERTED_SCREEN_W_REND                      0x8491
  1.1954 +#define LOCAL_GL_INVERT_OVG_NV                               0x92B4
  1.1955 +#define LOCAL_GL_INVERT_RGB_NV                               0x92A3
  1.1956 +#define LOCAL_GL_IR_INSTRUMENT1_SGIX                         0x817F
  1.1957 +#define LOCAL_GL_ISOLINES                                    0x8E7A
  1.1958 +#define LOCAL_GL_IS_PER_PATCH                                0x92E7
  1.1959 +#define LOCAL_GL_IS_ROW_MAJOR                                0x9300
  1.1960 +#define LOCAL_GL_ITALIC_BIT_NV                               0x02
  1.1961 +#define LOCAL_GL_IUI_N3F_V2F_EXT                             0x81AF
  1.1962 +#define LOCAL_GL_IUI_N3F_V3F_EXT                             0x81B0
  1.1963 +#define LOCAL_GL_IUI_V2F_EXT                                 0x81AD
  1.1964 +#define LOCAL_GL_IUI_V3F_EXT                                 0x81AE
  1.1965 +#define LOCAL_GL_KEEP                                        0x1E00
  1.1966 +#define LOCAL_GL_LARGE_CCW_ARC_TO_NV                         0x16
  1.1967 +#define LOCAL_GL_LARGE_CW_ARC_TO_NV                          0x18
  1.1968 +#define LOCAL_GL_LAST_VERTEX_CONVENTION                      0x8E4E
  1.1969 +#define LOCAL_GL_LAST_VERTEX_CONVENTION_EXT                  0x8E4E
  1.1970 +#define LOCAL_GL_LAST_VIDEO_CAPTURE_STATUS_NV                0x9027
  1.1971 +#define LOCAL_GL_LAYER_NV                                    0x8DAA
  1.1972 +#define LOCAL_GL_LAYER_PROVOKING_VERTEX                      0x825E
  1.1973 +#define LOCAL_GL_LAYOUT_DEFAULT_INTEL                        0
  1.1974 +#define LOCAL_GL_LAYOUT_LINEAR_CPU_CACHED_INTEL              2
  1.1975 +#define LOCAL_GL_LAYOUT_LINEAR_INTEL                         1
  1.1976 +#define LOCAL_GL_LEFT                                        0x0406
  1.1977 +#define LOCAL_GL_LEQUAL                                      0x0203
  1.1978 +#define LOCAL_GL_LERP_ATI                                    0x8969
  1.1979 +#define LOCAL_GL_LESS                                        0x0201
  1.1980 +#define LOCAL_GL_LIGHT0                                      0x4000
  1.1981 +#define LOCAL_GL_LIGHT1                                      0x4001
  1.1982 +#define LOCAL_GL_LIGHT2                                      0x4002
  1.1983 +#define LOCAL_GL_LIGHT3                                      0x4003
  1.1984 +#define LOCAL_GL_LIGHT4                                      0x4004
  1.1985 +#define LOCAL_GL_LIGHT5                                      0x4005
  1.1986 +#define LOCAL_GL_LIGHT6                                      0x4006
  1.1987 +#define LOCAL_GL_LIGHT7                                      0x4007
  1.1988 +#define LOCAL_GL_LIGHTEN_NV                                  0x9298
  1.1989 +#define LOCAL_GL_LIGHTING                                    0x0B50
  1.1990 +#define LOCAL_GL_LIGHTING_BIT                                0x00000040
  1.1991 +#define LOCAL_GL_LIGHT_ENV_MODE_SGIX                         0x8407
  1.1992 +#define LOCAL_GL_LIGHT_MODEL_AMBIENT                         0x0B53
  1.1993 +#define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL                   0x81F8
  1.1994 +#define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL_EXT               0x81F8
  1.1995 +#define LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER                    0x0B51
  1.1996 +#define LOCAL_GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE           0x85B0
  1.1997 +#define LOCAL_GL_LIGHT_MODEL_TWO_SIDE                        0x0B52
  1.1998 +#define LOCAL_GL_LINE                                        0x1B01
  1.1999 +#define LOCAL_GL_LINEAR                                      0x2601
  1.2000 +#define LOCAL_GL_LINEARBURN_NV                               0x92A5
  1.2001 +#define LOCAL_GL_LINEARDODGE_NV                              0x92A4
  1.2002 +#define LOCAL_GL_LINEARLIGHT_NV                              0x92A7
  1.2003 +#define LOCAL_GL_LINEAR_ATTENUATION                          0x1208
  1.2004 +#define LOCAL_GL_LINEAR_CLIPMAP_LINEAR_SGIX                  0x8170
  1.2005 +#define LOCAL_GL_LINEAR_CLIPMAP_NEAREST_SGIX                 0x844F
  1.2006 +#define LOCAL_GL_LINEAR_DETAIL_ALPHA_SGIS                    0x8098
  1.2007 +#define LOCAL_GL_LINEAR_DETAIL_COLOR_SGIS                    0x8099
  1.2008 +#define LOCAL_GL_LINEAR_DETAIL_SGIS                          0x8097
  1.2009 +#define LOCAL_GL_LINEAR_MIPMAP_LINEAR                        0x2703
  1.2010 +#define LOCAL_GL_LINEAR_MIPMAP_NEAREST                       0x2701
  1.2011 +#define LOCAL_GL_LINEAR_SHARPEN_ALPHA_SGIS                   0x80AE
  1.2012 +#define LOCAL_GL_LINEAR_SHARPEN_COLOR_SGIS                   0x80AF
  1.2013 +#define LOCAL_GL_LINEAR_SHARPEN_SGIS                         0x80AD
  1.2014 +#define LOCAL_GL_LINES                                       0x0001
  1.2015 +#define LOCAL_GL_LINES_ADJACENCY                             0x000A
  1.2016 +#define LOCAL_GL_LINES_ADJACENCY_ARB                         0x000A
  1.2017 +#define LOCAL_GL_LINES_ADJACENCY_EXT                         0x000A
  1.2018 +#define LOCAL_GL_LINE_BIT                                    0x00000004
  1.2019 +#define LOCAL_GL_LINE_LOOP                                   0x0002
  1.2020 +#define LOCAL_GL_LINE_QUALITY_HINT_SGIX                      0x835B
  1.2021 +#define LOCAL_GL_LINE_RESET_TOKEN                            0x0707
  1.2022 +#define LOCAL_GL_LINE_SMOOTH                                 0x0B20
  1.2023 +#define LOCAL_GL_LINE_SMOOTH_HINT                            0x0C52
  1.2024 +#define LOCAL_GL_LINE_STIPPLE                                0x0B24
  1.2025 +#define LOCAL_GL_LINE_STIPPLE_PATTERN                        0x0B25
  1.2026 +#define LOCAL_GL_LINE_STIPPLE_REPEAT                         0x0B26
  1.2027 +#define LOCAL_GL_LINE_STRIP                                  0x0003
  1.2028 +#define LOCAL_GL_LINE_STRIP_ADJACENCY                        0x000B
  1.2029 +#define LOCAL_GL_LINE_STRIP_ADJACENCY_ARB                    0x000B
  1.2030 +#define LOCAL_GL_LINE_STRIP_ADJACENCY_EXT                    0x000B
  1.2031 +#define LOCAL_GL_LINE_TOKEN                                  0x0702
  1.2032 +#define LOCAL_GL_LINE_TO_NV                                  0x04
  1.2033 +#define LOCAL_GL_LINE_WIDTH                                  0x0B21
  1.2034 +#define LOCAL_GL_LINE_WIDTH_GRANULARITY                      0x0B23
  1.2035 +#define LOCAL_GL_LINE_WIDTH_RANGE                            0x0B22
  1.2036 +#define LOCAL_GL_LINK_STATUS                                 0x8B82
  1.2037 +#define LOCAL_GL_LIST_BASE                                   0x0B32
  1.2038 +#define LOCAL_GL_LIST_BIT                                    0x00020000
  1.2039 +#define LOCAL_GL_LIST_INDEX                                  0x0B33
  1.2040 +#define LOCAL_GL_LIST_MODE                                   0x0B30
  1.2041 +#define LOCAL_GL_LIST_PRIORITY_SGIX                          0x8182
  1.2042 +#define LOCAL_GL_LOAD                                        0x0101
  1.2043 +#define LOCAL_GL_LOCAL_CONSTANT_DATATYPE_EXT                 0x87ED
  1.2044 +#define LOCAL_GL_LOCAL_CONSTANT_EXT                          0x87C3
  1.2045 +#define LOCAL_GL_LOCAL_CONSTANT_VALUE_EXT                    0x87EC
  1.2046 +#define LOCAL_GL_LOCAL_EXT                                   0x87C4
  1.2047 +#define LOCAL_GL_LOCATION                                    0x930E
  1.2048 +#define LOCAL_GL_LOCATION_COMPONENT                          0x934A
  1.2049 +#define LOCAL_GL_LOCATION_INDEX                              0x930F
  1.2050 +#define LOCAL_GL_LOGIC_OP                                    0x0BF1
  1.2051 +#define LOCAL_GL_LOGIC_OP_MODE                               0x0BF0
  1.2052 +#define LOCAL_GL_LOSE_CONTEXT_ON_RESET_ARB                   0x8252
  1.2053 +#define LOCAL_GL_LOSE_CONTEXT_ON_RESET_EXT                   0x8252
  1.2054 +#define LOCAL_GL_LOWER_LEFT                                  0x8CA1
  1.2055 +#define LOCAL_GL_LOW_FLOAT                                   0x8DF0
  1.2056 +#define LOCAL_GL_LOW_INT                                     0x8DF3
  1.2057 +#define LOCAL_GL_LO_BIAS_NV                                  0x8715
  1.2058 +#define LOCAL_GL_LO_SCALE_NV                                 0x870F
  1.2059 +#define LOCAL_GL_LUMINANCE                                   0x1909
  1.2060 +#define LOCAL_GL_LUMINANCE12                                 0x8041
  1.2061 +#define LOCAL_GL_LUMINANCE12_ALPHA12                         0x8047
  1.2062 +#define LOCAL_GL_LUMINANCE12_ALPHA12_EXT                     0x8047
  1.2063 +#define LOCAL_GL_LUMINANCE12_ALPHA4                          0x8046
  1.2064 +#define LOCAL_GL_LUMINANCE12_ALPHA4_EXT                      0x8046
  1.2065 +#define LOCAL_GL_LUMINANCE12_EXT                             0x8041
  1.2066 +#define LOCAL_GL_LUMINANCE16                                 0x8042
  1.2067 +#define LOCAL_GL_LUMINANCE16F_ARB                            0x881E
  1.2068 +#define LOCAL_GL_LUMINANCE16F_EXT                            0x881E
  1.2069 +#define LOCAL_GL_LUMINANCE16I_EXT                            0x8D8C
  1.2070 +#define LOCAL_GL_LUMINANCE16UI_EXT                           0x8D7A
  1.2071 +#define LOCAL_GL_LUMINANCE16_ALPHA16                         0x8048
  1.2072 +#define LOCAL_GL_LUMINANCE16_ALPHA16_EXT                     0x8048
  1.2073 +#define LOCAL_GL_LUMINANCE16_ALPHA16_SNORM                   0x901A
  1.2074 +#define LOCAL_GL_LUMINANCE16_EXT                             0x8042
  1.2075 +#define LOCAL_GL_LUMINANCE16_SNORM                           0x9019
  1.2076 +#define LOCAL_GL_LUMINANCE32F_ARB                            0x8818
  1.2077 +#define LOCAL_GL_LUMINANCE32F_EXT                            0x8818
  1.2078 +#define LOCAL_GL_LUMINANCE32I_EXT                            0x8D86
  1.2079 +#define LOCAL_GL_LUMINANCE32UI_EXT                           0x8D74
  1.2080 +#define LOCAL_GL_LUMINANCE4                                  0x803F
  1.2081 +#define LOCAL_GL_LUMINANCE4_ALPHA4                           0x8043
  1.2082 +#define LOCAL_GL_LUMINANCE4_ALPHA4_EXT                       0x8043
  1.2083 +#define LOCAL_GL_LUMINANCE4_ALPHA4_OES                       0x8043
  1.2084 +#define LOCAL_GL_LUMINANCE4_EXT                              0x803F
  1.2085 +#define LOCAL_GL_LUMINANCE6_ALPHA2                           0x8044
  1.2086 +#define LOCAL_GL_LUMINANCE6_ALPHA2_EXT                       0x8044
  1.2087 +#define LOCAL_GL_LUMINANCE8                                  0x8040
  1.2088 +#define LOCAL_GL_LUMINANCE8I_EXT                             0x8D92
  1.2089 +#define LOCAL_GL_LUMINANCE8UI_EXT                            0x8D80
  1.2090 +#define LOCAL_GL_LUMINANCE8_ALPHA8                           0x8045
  1.2091 +#define LOCAL_GL_LUMINANCE8_ALPHA8_EXT                       0x8045
  1.2092 +#define LOCAL_GL_LUMINANCE8_ALPHA8_OES                       0x8045
  1.2093 +#define LOCAL_GL_LUMINANCE8_ALPHA8_SNORM                     0x9016
  1.2094 +#define LOCAL_GL_LUMINANCE8_EXT                              0x8040
  1.2095 +#define LOCAL_GL_LUMINANCE8_OES                              0x8040
  1.2096 +#define LOCAL_GL_LUMINANCE8_SNORM                            0x9015
  1.2097 +#define LOCAL_GL_LUMINANCE_ALPHA                             0x190A
  1.2098 +#define LOCAL_GL_LUMINANCE_ALPHA16F_ARB                      0x881F
  1.2099 +#define LOCAL_GL_LUMINANCE_ALPHA16F_EXT                      0x881F
  1.2100 +#define LOCAL_GL_LUMINANCE_ALPHA16I_EXT                      0x8D8D
  1.2101 +#define LOCAL_GL_LUMINANCE_ALPHA16UI_EXT                     0x8D7B
  1.2102 +#define LOCAL_GL_LUMINANCE_ALPHA32F_ARB                      0x8819
  1.2103 +#define LOCAL_GL_LUMINANCE_ALPHA32F_EXT                      0x8819
  1.2104 +#define LOCAL_GL_LUMINANCE_ALPHA32I_EXT                      0x8D87
  1.2105 +#define LOCAL_GL_LUMINANCE_ALPHA32UI_EXT                     0x8D75
  1.2106 +#define LOCAL_GL_LUMINANCE_ALPHA8I_EXT                       0x8D93
  1.2107 +#define LOCAL_GL_LUMINANCE_ALPHA8UI_EXT                      0x8D81
  1.2108 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_APPLE               0x881F
  1.2109 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_ATI                 0x881F
  1.2110 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_APPLE               0x8819
  1.2111 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_ATI                 0x8819
  1.2112 +#define LOCAL_GL_LUMINANCE_ALPHA_INTEGER_EXT                 0x8D9D
  1.2113 +#define LOCAL_GL_LUMINANCE_ALPHA_SNORM                       0x9012
  1.2114 +#define LOCAL_GL_LUMINANCE_FLOAT16_APPLE                     0x881E
  1.2115 +#define LOCAL_GL_LUMINANCE_FLOAT16_ATI                       0x881E
  1.2116 +#define LOCAL_GL_LUMINANCE_FLOAT32_APPLE                     0x8818
  1.2117 +#define LOCAL_GL_LUMINANCE_FLOAT32_ATI                       0x8818
  1.2118 +#define LOCAL_GL_LUMINANCE_INTEGER_EXT                       0x8D9C
  1.2119 +#define LOCAL_GL_LUMINANCE_SNORM                             0x9011
  1.2120 +#define LOCAL_GL_MAD_ATI                                     0x8968
  1.2121 +#define LOCAL_GL_MAGNITUDE_BIAS_NV                           0x8718
  1.2122 +#define LOCAL_GL_MAGNITUDE_SCALE_NV                          0x8712
  1.2123 +#define LOCAL_GL_MAJOR_VERSION                               0x821B
  1.2124 +#define LOCAL_GL_MALI_PROGRAM_BINARY_ARM                     0x8F61
  1.2125 +#define LOCAL_GL_MALI_SHADER_BINARY_ARM                      0x8F60
  1.2126 +#define LOCAL_GL_MANUAL_GENERATE_MIPMAP                      0x8294
  1.2127 +#define LOCAL_GL_MAP1_BINORMAL_EXT                           0x8446
  1.2128 +#define LOCAL_GL_MAP1_COLOR_4                                0x0D90
  1.2129 +#define LOCAL_GL_MAP1_GRID_DOMAIN                            0x0DD0
  1.2130 +#define LOCAL_GL_MAP1_GRID_SEGMENTS                          0x0DD1
  1.2131 +#define LOCAL_GL_MAP1_INDEX                                  0x0D91
  1.2132 +#define LOCAL_GL_MAP1_NORMAL                                 0x0D92
  1.2133 +#define LOCAL_GL_MAP1_TANGENT_EXT                            0x8444
  1.2134 +#define LOCAL_GL_MAP1_TEXTURE_COORD_1                        0x0D93
  1.2135 +#define LOCAL_GL_MAP1_TEXTURE_COORD_2                        0x0D94
  1.2136 +#define LOCAL_GL_MAP1_TEXTURE_COORD_3                        0x0D95
  1.2137 +#define LOCAL_GL_MAP1_TEXTURE_COORD_4                        0x0D96
  1.2138 +#define LOCAL_GL_MAP1_VERTEX_3                               0x0D97
  1.2139 +#define LOCAL_GL_MAP1_VERTEX_4                               0x0D98
  1.2140 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB0_4_NV                    0x8660
  1.2141 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB10_4_NV                   0x866A
  1.2142 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB11_4_NV                   0x866B
  1.2143 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB12_4_NV                   0x866C
  1.2144 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB13_4_NV                   0x866D
  1.2145 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB14_4_NV                   0x866E
  1.2146 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB15_4_NV                   0x866F
  1.2147 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB1_4_NV                    0x8661
  1.2148 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB2_4_NV                    0x8662
  1.2149 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB3_4_NV                    0x8663
  1.2150 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB4_4_NV                    0x8664
  1.2151 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB5_4_NV                    0x8665
  1.2152 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB6_4_NV                    0x8666
  1.2153 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB7_4_NV                    0x8667
  1.2154 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB8_4_NV                    0x8668
  1.2155 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB9_4_NV                    0x8669
  1.2156 +#define LOCAL_GL_MAP2_BINORMAL_EXT                           0x8447
  1.2157 +#define LOCAL_GL_MAP2_COLOR_4                                0x0DB0
  1.2158 +#define LOCAL_GL_MAP2_GRID_DOMAIN                            0x0DD2
  1.2159 +#define LOCAL_GL_MAP2_GRID_SEGMENTS                          0x0DD3
  1.2160 +#define LOCAL_GL_MAP2_INDEX                                  0x0DB1
  1.2161 +#define LOCAL_GL_MAP2_NORMAL                                 0x0DB2
  1.2162 +#define LOCAL_GL_MAP2_TANGENT_EXT                            0x8445
  1.2163 +#define LOCAL_GL_MAP2_TEXTURE_COORD_1                        0x0DB3
  1.2164 +#define LOCAL_GL_MAP2_TEXTURE_COORD_2                        0x0DB4
  1.2165 +#define LOCAL_GL_MAP2_TEXTURE_COORD_3                        0x0DB5
  1.2166 +#define LOCAL_GL_MAP2_TEXTURE_COORD_4                        0x0DB6
  1.2167 +#define LOCAL_GL_MAP2_VERTEX_3                               0x0DB7
  1.2168 +#define LOCAL_GL_MAP2_VERTEX_4                               0x0DB8
  1.2169 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB0_4_NV                    0x8670
  1.2170 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB10_4_NV                   0x867A
  1.2171 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB11_4_NV                   0x867B
  1.2172 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB12_4_NV                   0x867C
  1.2173 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB13_4_NV                   0x867D
  1.2174 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB14_4_NV                   0x867E
  1.2175 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB15_4_NV                   0x867F
  1.2176 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB1_4_NV                    0x8671
  1.2177 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB2_4_NV                    0x8672
  1.2178 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB3_4_NV                    0x8673
  1.2179 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB4_4_NV                    0x8674
  1.2180 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB5_4_NV                    0x8675
  1.2181 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB6_4_NV                    0x8676
  1.2182 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB7_4_NV                    0x8677
  1.2183 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB8_4_NV                    0x8678
  1.2184 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB9_4_NV                    0x8679
  1.2185 +#define LOCAL_GL_MAP_ATTRIB_U_ORDER_NV                       0x86C3
  1.2186 +#define LOCAL_GL_MAP_ATTRIB_V_ORDER_NV                       0x86C4
  1.2187 +#define LOCAL_GL_MAP_COHERENT_BIT                            0x0080
  1.2188 +#define LOCAL_GL_MAP_COLOR                                   0x0D10
  1.2189 +#define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT                      0x0010
  1.2190 +#define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT_EXT                  0x0010
  1.2191 +#define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT                   0x0008
  1.2192 +#define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT_EXT               0x0008
  1.2193 +#define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT                    0x0004
  1.2194 +#define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT_EXT                0x0004
  1.2195 +#define LOCAL_GL_MAP_PERSISTENT_BIT                          0x0040
  1.2196 +#define LOCAL_GL_MAP_READ_BIT                                0x0001
  1.2197 +#define LOCAL_GL_MAP_READ_BIT_EXT                            0x0001
  1.2198 +#define LOCAL_GL_MAP_STENCIL                                 0x0D11
  1.2199 +#define LOCAL_GL_MAP_TESSELLATION_NV                         0x86C2
  1.2200 +#define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT                      0x0020
  1.2201 +#define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT_EXT                  0x0020
  1.2202 +#define LOCAL_GL_MAP_WRITE_BIT                               0x0002
  1.2203 +#define LOCAL_GL_MAP_WRITE_BIT_EXT                           0x0002
  1.2204 +#define LOCAL_GL_MATERIAL_SIDE_HINT_PGI                      0x1A22C
  1.2205 +#define LOCAL_GL_MATRIX0_ARB                                 0x88C0
  1.2206 +#define LOCAL_GL_MATRIX0_NV                                  0x8630
  1.2207 +#define LOCAL_GL_MATRIX10_ARB                                0x88CA
  1.2208 +#define LOCAL_GL_MATRIX11_ARB                                0x88CB
  1.2209 +#define LOCAL_GL_MATRIX12_ARB                                0x88CC
  1.2210 +#define LOCAL_GL_MATRIX13_ARB                                0x88CD
  1.2211 +#define LOCAL_GL_MATRIX14_ARB                                0x88CE
  1.2212 +#define LOCAL_GL_MATRIX15_ARB                                0x88CF
  1.2213 +#define LOCAL_GL_MATRIX16_ARB                                0x88D0
  1.2214 +#define LOCAL_GL_MATRIX17_ARB                                0x88D1
  1.2215 +#define LOCAL_GL_MATRIX18_ARB                                0x88D2
  1.2216 +#define LOCAL_GL_MATRIX19_ARB                                0x88D3
  1.2217 +#define LOCAL_GL_MATRIX1_ARB                                 0x88C1
  1.2218 +#define LOCAL_GL_MATRIX1_NV                                  0x8631
  1.2219 +#define LOCAL_GL_MATRIX20_ARB                                0x88D4
  1.2220 +#define LOCAL_GL_MATRIX21_ARB                                0x88D5
  1.2221 +#define LOCAL_GL_MATRIX22_ARB                                0x88D6
  1.2222 +#define LOCAL_GL_MATRIX23_ARB                                0x88D7
  1.2223 +#define LOCAL_GL_MATRIX24_ARB                                0x88D8
  1.2224 +#define LOCAL_GL_MATRIX25_ARB                                0x88D9
  1.2225 +#define LOCAL_GL_MATRIX26_ARB                                0x88DA
  1.2226 +#define LOCAL_GL_MATRIX27_ARB                                0x88DB
  1.2227 +#define LOCAL_GL_MATRIX28_ARB                                0x88DC
  1.2228 +#define LOCAL_GL_MATRIX29_ARB                                0x88DD
  1.2229 +#define LOCAL_GL_MATRIX2_ARB                                 0x88C2
  1.2230 +#define LOCAL_GL_MATRIX2_NV                                  0x8632
  1.2231 +#define LOCAL_GL_MATRIX30_ARB                                0x88DE
  1.2232 +#define LOCAL_GL_MATRIX31_ARB                                0x88DF
  1.2233 +#define LOCAL_GL_MATRIX3_ARB                                 0x88C3
  1.2234 +#define LOCAL_GL_MATRIX3_NV                                  0x8633
  1.2235 +#define LOCAL_GL_MATRIX4_ARB                                 0x88C4
  1.2236 +#define LOCAL_GL_MATRIX4_NV                                  0x8634
  1.2237 +#define LOCAL_GL_MATRIX5_ARB                                 0x88C5
  1.2238 +#define LOCAL_GL_MATRIX5_NV                                  0x8635
  1.2239 +#define LOCAL_GL_MATRIX6_ARB                                 0x88C6
  1.2240 +#define LOCAL_GL_MATRIX6_NV                                  0x8636
  1.2241 +#define LOCAL_GL_MATRIX7_ARB                                 0x88C7
  1.2242 +#define LOCAL_GL_MATRIX7_NV                                  0x8637
  1.2243 +#define LOCAL_GL_MATRIX8_ARB                                 0x88C8
  1.2244 +#define LOCAL_GL_MATRIX9_ARB                                 0x88C9
  1.2245 +#define LOCAL_GL_MATRIX_EXT                                  0x87C0
  1.2246 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_ARB                      0x8844
  1.2247 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES       0x8B9E
  1.2248 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_OES                      0x8844
  1.2249 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_ARB              0x8849
  1.2250 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_OES              0x8849
  1.2251 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_ARB                 0x8846
  1.2252 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_OES                 0x8846
  1.2253 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_ARB               0x8848
  1.2254 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_OES               0x8848
  1.2255 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_ARB                 0x8847
  1.2256 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_OES                 0x8847
  1.2257 +#define LOCAL_GL_MATRIX_MODE                                 0x0BA0
  1.2258 +#define LOCAL_GL_MATRIX_PALETTE_ARB                          0x8840
  1.2259 +#define LOCAL_GL_MATRIX_PALETTE_OES                          0x8840
  1.2260 +#define LOCAL_GL_MATRIX_STRIDE                               0x92FF
  1.2261 +#define LOCAL_GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI             0x00200000
  1.2262 +#define LOCAL_GL_MAT_AMBIENT_BIT_PGI                         0x00100000
  1.2263 +#define LOCAL_GL_MAT_COLOR_INDEXES_BIT_PGI                   0x01000000
  1.2264 +#define LOCAL_GL_MAT_DIFFUSE_BIT_PGI                         0x00400000
  1.2265 +#define LOCAL_GL_MAT_EMISSION_BIT_PGI                        0x00800000
  1.2266 +#define LOCAL_GL_MAT_SHININESS_BIT_PGI                       0x02000000
  1.2267 +#define LOCAL_GL_MAT_SPECULAR_BIT_PGI                        0x04000000
  1.2268 +#define LOCAL_GL_MAX                                         0x8008
  1.2269 +#define LOCAL_GL_MAX_3D_TEXTURE_SIZE                         0x8073
  1.2270 +#define LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT                     0x8073
  1.2271 +#define LOCAL_GL_MAX_3D_TEXTURE_SIZE_OES                     0x8073
  1.2272 +#define LOCAL_GL_MAX_4D_TEXTURE_SIZE_SGIS                    0x8138
  1.2273 +#define LOCAL_GL_MAX_ACTIVE_LIGHTS_SGIX                      0x8405
  1.2274 +#define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS                    0x88FF
  1.2275 +#define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS_EXT                0x88FF
  1.2276 +#define LOCAL_GL_MAX_ASYNC_DRAW_PIXELS_SGIX                  0x8360
  1.2277 +#define LOCAL_GL_MAX_ASYNC_HISTOGRAM_SGIX                    0x832D
  1.2278 +#define LOCAL_GL_MAX_ASYNC_READ_PIXELS_SGIX                  0x8361
  1.2279 +#define LOCAL_GL_MAX_ASYNC_TEX_IMAGE_SGIX                    0x835F
  1.2280 +#define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS          0x92DC
  1.2281 +#define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE              0x92D8
  1.2282 +#define LOCAL_GL_MAX_ATTRIB_STACK_DEPTH                      0x0D35
  1.2283 +#define LOCAL_GL_MAX_BINDABLE_UNIFORM_SIZE_EXT               0x8DED
  1.2284 +#define LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH               0x0D3B
  1.2285 +#define LOCAL_GL_MAX_CLIPMAP_DEPTH_SGIX                      0x8177
  1.2286 +#define LOCAL_GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX              0x8178
  1.2287 +#define LOCAL_GL_MAX_CLIP_DISTANCES                          0x0D32
  1.2288 +#define LOCAL_GL_MAX_CLIP_PLANES                             0x0D32
  1.2289 +#define LOCAL_GL_MAX_CLIP_PLANES_IMG                         0x0D32
  1.2290 +#define LOCAL_GL_MAX_COLOR_ATTACHMENTS                       0x8CDF
  1.2291 +#define LOCAL_GL_MAX_COLOR_ATTACHMENTS_EXT                   0x8CDF
  1.2292 +#define LOCAL_GL_MAX_COLOR_ATTACHMENTS_NV                    0x8CDF
  1.2293 +#define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH                0x80B3
  1.2294 +#define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI            0x80B3
  1.2295 +#define LOCAL_GL_MAX_COLOR_TEXTURE_SAMPLES                   0x910E
  1.2296 +#define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTERS                0x92D7
  1.2297 +#define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS         0x92D1
  1.2298 +#define LOCAL_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS     0x8266
  1.2299 +#define LOCAL_GL_MAX_COMBINED_DIMENSIONS                     0x8282
  1.2300 +#define LOCAL_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS    0x8A33
  1.2301 +#define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS    0x8A32
  1.2302 +#define LOCAL_GL_MAX_COMBINED_IMAGE_UNIFORMS                 0x90CF
  1.2303 +#define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS       0x8F39
  1.2304 +#define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT   0x8F39
  1.2305 +#define LOCAL_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES        0x8F39
  1.2306 +#define LOCAL_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS          0x90DC
  1.2307 +#define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS        0x8E1E
  1.2308 +#define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS     0x8E1F
  1.2309 +#define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS            0x8B4D
  1.2310 +#define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB        0x8B4D
  1.2311 +#define LOCAL_GL_MAX_COMBINED_UNIFORM_BLOCKS                 0x8A2E
  1.2312 +#define LOCAL_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS      0x8A31
  1.2313 +#define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTERS                 0x8265
  1.2314 +#define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS          0x8264
  1.2315 +#define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB     0x90EB
  1.2316 +#define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB            0x91BF
  1.2317 +#define LOCAL_GL_MAX_COMPUTE_IMAGE_UNIFORMS                  0x91BD
  1.2318 +#define LOCAL_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS           0x90DB
  1.2319 +#define LOCAL_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE              0x8262
  1.2320 +#define LOCAL_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS             0x91BC
  1.2321 +#define LOCAL_GL_MAX_COMPUTE_UNIFORM_BLOCKS                  0x91BB
  1.2322 +#define LOCAL_GL_MAX_COMPUTE_UNIFORM_COMPONENTS              0x8263
  1.2323 +#define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB  0x9344
  1.2324 +#define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB         0x9345
  1.2325 +#define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_COUNT                0x91BE
  1.2326 +#define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS          0x90EB
  1.2327 +#define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_SIZE                 0x91BF
  1.2328 +#define LOCAL_GL_MAX_CONVOLUTION_HEIGHT                      0x801B
  1.2329 +#define LOCAL_GL_MAX_CONVOLUTION_HEIGHT_EXT                  0x801B
  1.2330 +#define LOCAL_GL_MAX_CONVOLUTION_WIDTH                       0x801A
  1.2331 +#define LOCAL_GL_MAX_CONVOLUTION_WIDTH_EXT                   0x801A
  1.2332 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE                   0x851C
  1.2333 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB               0x851C
  1.2334 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT               0x851C
  1.2335 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES               0x851C
  1.2336 +#define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH                 0x826C
  1.2337 +#define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR             0x826C
  1.2338 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES                   0x9144
  1.2339 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_AMD               0x9144
  1.2340 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_ARB               0x9144
  1.2341 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_KHR               0x9144
  1.2342 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH                    0x9143
  1.2343 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_AMD                0x9143
  1.2344 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_ARB                0x9143
  1.2345 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_KHR                0x9143
  1.2346 +#define LOCAL_GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV                0x90D1
  1.2347 +#define LOCAL_GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV         0x90D0
  1.2348 +#define LOCAL_GL_MAX_DEFORMATION_ORDER_SGIX                  0x8197
  1.2349 +#define LOCAL_GL_MAX_DEPTH                                   0x8280
  1.2350 +#define LOCAL_GL_MAX_DEPTH_TEXTURE_SAMPLES                   0x910F
  1.2351 +#define LOCAL_GL_MAX_DRAW_BUFFERS                            0x8824
  1.2352 +#define LOCAL_GL_MAX_DRAW_BUFFERS_ARB                        0x8824
  1.2353 +#define LOCAL_GL_MAX_DRAW_BUFFERS_ATI                        0x8824
  1.2354 +#define LOCAL_GL_MAX_DRAW_BUFFERS_EXT                        0x8824
  1.2355 +#define LOCAL_GL_MAX_DRAW_BUFFERS_NV                         0x8824
  1.2356 +#define LOCAL_GL_MAX_DUAL_SOURCE_DRAW_BUFFERS                0x88FC
  1.2357 +#define LOCAL_GL_MAX_ELEMENTS_INDICES                        0x80E9
  1.2358 +#define LOCAL_GL_MAX_ELEMENTS_INDICES_EXT                    0x80E9
  1.2359 +#define LOCAL_GL_MAX_ELEMENTS_VERTICES                       0x80E8
  1.2360 +#define LOCAL_GL_MAX_ELEMENTS_VERTICES_EXT                   0x80E8
  1.2361 +#define LOCAL_GL_MAX_ELEMENT_INDEX                           0x8D6B
  1.2362 +#define LOCAL_GL_MAX_EVAL_ORDER                              0x0D30
  1.2363 +#define LOCAL_GL_MAX_EXT                                     0x8008
  1.2364 +#define LOCAL_GL_MAX_FOG_FUNC_POINTS_SGIS                    0x812C
  1.2365 +#define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTERS                0x92D6
  1.2366 +#define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS         0x92D0
  1.2367 +#define LOCAL_GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT          0x8DE3
  1.2368 +#define LOCAL_GL_MAX_FRAGMENT_IMAGE_UNIFORMS                 0x90CE
  1.2369 +#define LOCAL_GL_MAX_FRAGMENT_INPUT_COMPONENTS               0x9125
  1.2370 +#define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET           0x8E5C
  1.2371 +#define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV        0x8E5C
  1.2372 +#define LOCAL_GL_MAX_FRAGMENT_LIGHTS_SGIX                    0x8404
  1.2373 +#define LOCAL_GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV    0x8868
  1.2374 +#define LOCAL_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS          0x90DA
  1.2375 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_BLOCKS                 0x8A2D
  1.2376 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS             0x8B49
  1.2377 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB         0x8B49
  1.2378 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS                0x8DFD
  1.2379 +#define LOCAL_GL_MAX_FRAMEBUFFER_HEIGHT                      0x9316
  1.2380 +#define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS                      0x9317
  1.2381 +#define LOCAL_GL_MAX_FRAMEBUFFER_SAMPLES                     0x9318
  1.2382 +#define LOCAL_GL_MAX_FRAMEBUFFER_WIDTH                       0x9315
  1.2383 +#define LOCAL_GL_MAX_FRAMEZOOM_FACTOR_SGIX                   0x818D
  1.2384 +#define LOCAL_GL_MAX_GENERAL_COMBINERS_NV                    0x854D
  1.2385 +#define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS                0x92D5
  1.2386 +#define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS         0x92CF
  1.2387 +#define LOCAL_GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT          0x8DE4
  1.2388 +#define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS                 0x90CD
  1.2389 +#define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS               0x9123
  1.2390 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS              0x9124
  1.2391 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES                0x8DE0
  1.2392 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB            0x8DE0
  1.2393 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT            0x8DE0
  1.2394 +#define LOCAL_GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV         0x8E5A
  1.2395 +#define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS             0x8E5A
  1.2396 +#define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS          0x90D7
  1.2397 +#define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS            0x8C29
  1.2398 +#define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB        0x8C29
  1.2399 +#define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT        0x8C29
  1.2400 +#define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS        0x8DE1
  1.2401 +#define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB    0x8DE1
  1.2402 +#define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT    0x8DE1
  1.2403 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS                 0x8A2C
  1.2404 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS             0x8DDF
  1.2405 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB         0x8DDF
  1.2406 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT         0x8DDF
  1.2407 +#define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB         0x8DDD
  1.2408 +#define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT         0x8DDD
  1.2409 +#define LOCAL_GL_MAX_HEIGHT                                  0x827F
  1.2410 +#define LOCAL_GL_MAX_IMAGE_SAMPLES                           0x906D
  1.2411 +#define LOCAL_GL_MAX_IMAGE_SAMPLES_EXT                       0x906D
  1.2412 +#define LOCAL_GL_MAX_IMAGE_UNITS                             0x8F38
  1.2413 +#define LOCAL_GL_MAX_IMAGE_UNITS_EXT                         0x8F38
  1.2414 +#define LOCAL_GL_MAX_INTEGER_SAMPLES                         0x9110
  1.2415 +#define LOCAL_GL_MAX_LABEL_LENGTH                            0x82E8
  1.2416 +#define LOCAL_GL_MAX_LABEL_LENGTH_KHR                        0x82E8
  1.2417 +#define LOCAL_GL_MAX_LAYERS                                  0x8281
  1.2418 +#define LOCAL_GL_MAX_LIGHTS                                  0x0D31
  1.2419 +#define LOCAL_GL_MAX_LIST_NESTING                            0x0B31
  1.2420 +#define LOCAL_GL_MAX_MAP_TESSELLATION_NV                     0x86D6
  1.2421 +#define LOCAL_GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB          0x8841
  1.2422 +#define LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH                   0x0D36
  1.2423 +#define LOCAL_GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV           0x8E11
  1.2424 +#define LOCAL_GL_MAX_MULTIVIEW_BUFFERS_EXT                   0x90F2
  1.2425 +#define LOCAL_GL_MAX_NAME_LENGTH                             0x92F6
  1.2426 +#define LOCAL_GL_MAX_NAME_STACK_DEPTH                        0x0D37
  1.2427 +#define LOCAL_GL_MAX_NUM_ACTIVE_VARIABLES                    0x92F7
  1.2428 +#define LOCAL_GL_MAX_NUM_COMPATIBLE_SUBROUTINES              0x92F8
  1.2429 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT        0x87CA
  1.2430 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT  0x87CD
  1.2431 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT      0x87CE
  1.2432 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT     0x87CC
  1.2433 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT    0x87CB
  1.2434 +#define LOCAL_GL_MAX_PALETTE_MATRICES_ARB                    0x8842
  1.2435 +#define LOCAL_GL_MAX_PALETTE_MATRICES_OES                    0x8842
  1.2436 +#define LOCAL_GL_MAX_PATCH_VERTICES                          0x8E7D
  1.2437 +#define LOCAL_GL_MAX_PIXEL_MAP_TABLE                         0x0D34
  1.2438 +#define LOCAL_GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT      0x8337
  1.2439 +#define LOCAL_GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI      0x87F1
  1.2440 +#define LOCAL_GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB           0x88B1
  1.2441 +#define LOCAL_GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB            0x880B
  1.2442 +#define LOCAL_GL_MAX_PROGRAM_ATTRIBS_ARB                     0x88AD
  1.2443 +#define LOCAL_GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV            0x8908
  1.2444 +#define LOCAL_GL_MAX_PROGRAM_CALL_DEPTH_NV                   0x88F5
  1.2445 +#define LOCAL_GL_MAX_PROGRAM_ENV_PARAMETERS_ARB              0x88B5
  1.2446 +#define LOCAL_GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV            0x88F4
  1.2447 +#define LOCAL_GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV              0x8DA5
  1.2448 +#define LOCAL_GL_MAX_PROGRAM_GENERIC_RESULTS_NV              0x8DA6
  1.2449 +#define LOCAL_GL_MAX_PROGRAM_IF_DEPTH_NV                     0x88F6
  1.2450 +#define LOCAL_GL_MAX_PROGRAM_INSTRUCTIONS_ARB                0x88A1
  1.2451 +#define LOCAL_GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB            0x88B4
  1.2452 +#define LOCAL_GL_MAX_PROGRAM_LOOP_COUNT_NV                   0x88F8
  1.2453 +#define LOCAL_GL_MAX_PROGRAM_LOOP_DEPTH_NV                   0x88F7
  1.2454 +#define LOCAL_GL_MAX_PROGRAM_MATRICES_ARB                    0x862F
  1.2455 +#define LOCAL_GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB          0x862E
  1.2456 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB    0x88B3
  1.2457 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB     0x880E
  1.2458 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB              0x88AF
  1.2459 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB         0x88A3
  1.2460 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB           0x88AB
  1.2461 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB          0x88A7
  1.2462 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB     0x8810
  1.2463 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB     0x880F
  1.2464 +#define LOCAL_GL_MAX_PROGRAM_OUTPUT_VERTICES_NV              0x8C27
  1.2465 +#define LOCAL_GL_MAX_PROGRAM_PARAMETERS_ARB                  0x88A9
  1.2466 +#define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV    0x8DA0
  1.2467 +#define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV        0x8DA1
  1.2468 +#define LOCAL_GL_MAX_PROGRAM_PATCH_ATTRIBS_NV                0x86D8
  1.2469 +#define LOCAL_GL_MAX_PROGRAM_RESULT_COMPONENTS_NV            0x8909
  1.2470 +#define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_NUM_NV               0x8F45
  1.2471 +#define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV        0x8F44
  1.2472 +#define LOCAL_GL_MAX_PROGRAM_TEMPORARIES_ARB                 0x88A5
  1.2473 +#define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET                    0x8905
  1.2474 +#define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_EXT                0x8905
  1.2475 +#define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_NV                 0x8905
  1.2476 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB   0x8F9F
  1.2477 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET           0x8E5F
  1.2478 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB       0x8E5F
  1.2479 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV        0x8E5F
  1.2480 +#define LOCAL_GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB            0x880D
  1.2481 +#define LOCAL_GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB            0x880C
  1.2482 +#define LOCAL_GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV      0x8C28
  1.2483 +#define LOCAL_GL_MAX_PROJECTION_STACK_DEPTH                  0x0D38
  1.2484 +#define LOCAL_GL_MAX_RATIONAL_EVAL_ORDER_NV                  0x86D7
  1.2485 +#define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE                  0x84F8
  1.2486 +#define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB              0x84F8
  1.2487 +#define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_NV               0x84F8
  1.2488 +#define LOCAL_GL_MAX_RENDERBUFFER_SIZE                       0x84E8
  1.2489 +#define LOCAL_GL_MAX_RENDERBUFFER_SIZE_EXT                   0x84E8
  1.2490 +#define LOCAL_GL_MAX_RENDERBUFFER_SIZE_OES                   0x84E8
  1.2491 +#define LOCAL_GL_MAX_SAMPLES                                 0x8D57
  1.2492 +#define LOCAL_GL_MAX_SAMPLES_ANGLE                           0x8D57
  1.2493 +#define LOCAL_GL_MAX_SAMPLES_APPLE                           0x8D57
  1.2494 +#define LOCAL_GL_MAX_SAMPLES_EXT                             0x8D57
  1.2495 +#define LOCAL_GL_MAX_SAMPLES_IMG                             0x9135
  1.2496 +#define LOCAL_GL_MAX_SAMPLES_NV                              0x8D57
  1.2497 +#define LOCAL_GL_MAX_SAMPLE_MASK_WORDS                       0x8E59
  1.2498 +#define LOCAL_GL_MAX_SAMPLE_MASK_WORDS_NV                    0x8E59
  1.2499 +#define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT                     0x9111
  1.2500 +#define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT_APPLE               0x9111
  1.2501 +#define LOCAL_GL_MAX_SHADER_BUFFER_ADDRESS_NV                0x8F35
  1.2502 +#define LOCAL_GL_MAX_SHADER_STORAGE_BLOCK_SIZE               0x90DE
  1.2503 +#define LOCAL_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS          0x90DD
  1.2504 +#define LOCAL_GL_MAX_SHININESS_NV                            0x8504
  1.2505 +#define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD              0x9199
  1.2506 +#define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB              0x9199
  1.2507 +#define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS             0x919A
  1.2508 +#define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB         0x919A
  1.2509 +#define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_AMD                 0x9198
  1.2510 +#define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_ARB                 0x9198
  1.2511 +#define LOCAL_GL_MAX_SPOT_EXPONENT_NV                        0x8505
  1.2512 +#define LOCAL_GL_MAX_SUBROUTINES                             0x8DE7
  1.2513 +#define LOCAL_GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS            0x8DE8
  1.2514 +#define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS            0x92D3
  1.2515 +#define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS     0x92CD
  1.2516 +#define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS             0x90CB
  1.2517 +#define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS           0x886C
  1.2518 +#define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS          0x8E83
  1.2519 +#define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS      0x90D8
  1.2520 +#define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS        0x8E81
  1.2521 +#define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS    0x8E85
  1.2522 +#define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS             0x8E89
  1.2523 +#define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS         0x8E7F
  1.2524 +#define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS         0x92D4
  1.2525 +#define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS  0x92CE
  1.2526 +#define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS          0x90CC
  1.2527 +#define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS        0x886D
  1.2528 +#define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS       0x8E86
  1.2529 +#define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS   0x90D9
  1.2530 +#define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS     0x8E82
  1.2531 +#define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS          0x8E8A
  1.2532 +#define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS      0x8E80
  1.2533 +#define LOCAL_GL_MAX_TESS_GEN_LEVEL                          0x8E7E
  1.2534 +#define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS                   0x8E84
  1.2535 +#define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE                     0x8C2B
  1.2536 +#define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_ARB                 0x8C2B
  1.2537 +#define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_EXT                 0x8C2B
  1.2538 +#define LOCAL_GL_MAX_TEXTURE_COORDS                          0x8871
  1.2539 +#define LOCAL_GL_MAX_TEXTURE_COORDS_ARB                      0x8871
  1.2540 +#define LOCAL_GL_MAX_TEXTURE_COORDS_NV                       0x8871
  1.2541 +#define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS                     0x8872
  1.2542 +#define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_ARB                 0x8872
  1.2543 +#define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_NV                  0x8872
  1.2544 +#define LOCAL_GL_MAX_TEXTURE_LOD_BIAS                        0x84FD
  1.2545 +#define LOCAL_GL_MAX_TEXTURE_LOD_BIAS_EXT                    0x84FD
  1.2546 +#define LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT              0x84FF
  1.2547 +#define LOCAL_GL_MAX_TEXTURE_SIZE                            0x0D33
  1.2548 +#define LOCAL_GL_MAX_TEXTURE_STACK_DEPTH                     0x0D39
  1.2549 +#define LOCAL_GL_MAX_TEXTURE_UNITS                           0x84E2
  1.2550 +#define LOCAL_GL_MAX_TEXTURE_UNITS_ARB                       0x84E2
  1.2551 +#define LOCAL_GL_MAX_TRACK_MATRICES_NV                       0x862F
  1.2552 +#define LOCAL_GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV             0x862E
  1.2553 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_BUFFERS              0x8E70
  1.2554 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS       0x8C8A
  1.2555 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT   0x8C8A
  1.2556 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV    0x8C8A
  1.2557 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS     0x8C8B
  1.2558 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
  1.2559 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV  0x8C8B
  1.2560 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS  0x8C80
  1.2561 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT      0x8C80
  1.2562 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV       0x8C80
  1.2563 +#define LOCAL_GL_MAX_UNIFORM_BLOCK_SIZE                      0x8A30
  1.2564 +#define LOCAL_GL_MAX_UNIFORM_BUFFER_BINDINGS                 0x8A2F
  1.2565 +#define LOCAL_GL_MAX_UNIFORM_LOCATIONS                       0x826E
  1.2566 +#define LOCAL_GL_MAX_VARYING_COMPONENTS                      0x8B4B
  1.2567 +#define LOCAL_GL_MAX_VARYING_COMPONENTS_EXT                  0x8B4B
  1.2568 +#define LOCAL_GL_MAX_VARYING_FLOATS                          0x8B4B
  1.2569 +#define LOCAL_GL_MAX_VARYING_FLOATS_ARB                      0x8B4B
  1.2570 +#define LOCAL_GL_MAX_VARYING_VECTORS                         0x8DFC
  1.2571 +#define LOCAL_GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV           0x8520
  1.2572 +#define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTERS                  0x92D2
  1.2573 +#define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS           0x92CC
  1.2574 +#define LOCAL_GL_MAX_VERTEX_ATTRIBS                          0x8869
  1.2575 +#define LOCAL_GL_MAX_VERTEX_ATTRIBS_ARB                      0x8869
  1.2576 +#define LOCAL_GL_MAX_VERTEX_ATTRIB_BINDINGS                  0x82DA
  1.2577 +#define LOCAL_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET           0x82D9
  1.2578 +#define LOCAL_GL_MAX_VERTEX_ATTRIB_STRIDE                    0x82E5
  1.2579 +#define LOCAL_GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT            0x8DE2
  1.2580 +#define LOCAL_GL_MAX_VERTEX_HINT_PGI                         0x1A22D
  1.2581 +#define LOCAL_GL_MAX_VERTEX_IMAGE_UNIFORMS                   0x90CA
  1.2582 +#define LOCAL_GL_MAX_VERTEX_OUTPUT_COMPONENTS                0x9122
  1.2583 +#define LOCAL_GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT          0x87C5
  1.2584 +#define LOCAL_GL_MAX_VERTEX_SHADER_INVARIANTS_EXT            0x87C7
  1.2585 +#define LOCAL_GL_MAX_VERTEX_SHADER_LOCALS_EXT                0x87C9
  1.2586 +#define LOCAL_GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT       0x87C8
  1.2587 +#define LOCAL_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS            0x90D6
  1.2588 +#define LOCAL_GL_MAX_VERTEX_SHADER_VARIANTS_EXT              0x87C6
  1.2589 +#define LOCAL_GL_MAX_VERTEX_STREAMS                          0x8E71
  1.2590 +#define LOCAL_GL_MAX_VERTEX_STREAMS_ATI                      0x876B
  1.2591 +#define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS              0x8B4C
  1.2592 +#define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB          0x8B4C
  1.2593 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_BLOCKS                   0x8A2B
  1.2594 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS               0x8B4A
  1.2595 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB           0x8B4A
  1.2596 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS                  0x8DFB
  1.2597 +#define LOCAL_GL_MAX_VERTEX_UNITS_ARB                        0x86A4
  1.2598 +#define LOCAL_GL_MAX_VERTEX_UNITS_OES                        0x86A4
  1.2599 +#define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_ARB           0x8DDE
  1.2600 +#define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_EXT           0x8DDE
  1.2601 +#define LOCAL_GL_MAX_VIEWPORTS                               0x825B
  1.2602 +#define LOCAL_GL_MAX_VIEWPORT_DIMS                           0x0D3A
  1.2603 +#define LOCAL_GL_MAX_WIDTH                                   0x827E
  1.2604 +#define LOCAL_GL_MEDIUM_FLOAT                                0x8DF1
  1.2605 +#define LOCAL_GL_MEDIUM_INT                                  0x8DF4
  1.2606 +#define LOCAL_GL_MIN                                         0x8007
  1.2607 +#define LOCAL_GL_MINMAX                                      0x802E
  1.2608 +#define LOCAL_GL_MINMAX_EXT                                  0x802E
  1.2609 +#define LOCAL_GL_MINMAX_FORMAT                               0x802F
  1.2610 +#define LOCAL_GL_MINMAX_FORMAT_EXT                           0x802F
  1.2611 +#define LOCAL_GL_MINMAX_SINK                                 0x8030
  1.2612 +#define LOCAL_GL_MINMAX_SINK_EXT                             0x8030
  1.2613 +#define LOCAL_GL_MINOR_VERSION                               0x821C
  1.2614 +#define LOCAL_GL_MINUS_CLAMPED_NV                            0x92B3
  1.2615 +#define LOCAL_GL_MINUS_NV                                    0x929F
  1.2616 +#define LOCAL_GL_MIN_EXT                                     0x8007
  1.2617 +#define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET           0x8E5B
  1.2618 +#define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV        0x8E5B
  1.2619 +#define LOCAL_GL_MIN_LOD_WARNING_AMD                         0x919C
  1.2620 +#define LOCAL_GL_MIN_MAP_BUFFER_ALIGNMENT                    0x90BC
  1.2621 +#define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET                    0x8904
  1.2622 +#define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_EXT                0x8904
  1.2623 +#define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_NV                 0x8904
  1.2624 +#define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET           0x8E5E
  1.2625 +#define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB       0x8E5E
  1.2626 +#define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV        0x8E5E
  1.2627 +#define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE                    0x8C37
  1.2628 +#define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE_ARB                0x8C37
  1.2629 +#define LOCAL_GL_MIN_SPARSE_LEVEL_AMD                        0x919B
  1.2630 +#define LOCAL_GL_MIN_SPARSE_LEVEL_ARB                        0x919B
  1.2631 +#define LOCAL_GL_MIPMAP                                      0x8293
  1.2632 +#define LOCAL_GL_MIRRORED_REPEAT                             0x8370
  1.2633 +#define LOCAL_GL_MIRRORED_REPEAT_ARB                         0x8370
  1.2634 +#define LOCAL_GL_MIRRORED_REPEAT_IBM                         0x8370
  1.2635 +#define LOCAL_GL_MIRRORED_REPEAT_OES                         0x8370
  1.2636 +#define LOCAL_GL_MIRROR_CLAMP_ATI                            0x8742
  1.2637 +#define LOCAL_GL_MIRROR_CLAMP_EXT                            0x8742
  1.2638 +#define LOCAL_GL_MIRROR_CLAMP_TO_BORDER_EXT                  0x8912
  1.2639 +#define LOCAL_GL_MIRROR_CLAMP_TO_EDGE                        0x8743
  1.2640 +#define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_ATI                    0x8743
  1.2641 +#define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_EXT                    0x8743
  1.2642 +#define LOCAL_GL_MITER_REVERT_NV                             0x90A7
  1.2643 +#define LOCAL_GL_MITER_TRUNCATE_NV                           0x90A8
  1.2644 +#define LOCAL_GL_MODELVIEW                                   0x1700
  1.2645 +#define LOCAL_GL_MODELVIEW0_ARB                              0x1700
  1.2646 +#define LOCAL_GL_MODELVIEW0_EXT                              0x1700
  1.2647 +#define LOCAL_GL_MODELVIEW0_MATRIX_EXT                       0x0BA6
  1.2648 +#define LOCAL_GL_MODELVIEW0_STACK_DEPTH_EXT                  0x0BA3
  1.2649 +#define LOCAL_GL_MODELVIEW10_ARB                             0x872A
  1.2650 +#define LOCAL_GL_MODELVIEW11_ARB                             0x872B
  1.2651 +#define LOCAL_GL_MODELVIEW12_ARB                             0x872C
  1.2652 +#define LOCAL_GL_MODELVIEW13_ARB                             0x872D
  1.2653 +#define LOCAL_GL_MODELVIEW14_ARB                             0x872E
  1.2654 +#define LOCAL_GL_MODELVIEW15_ARB                             0x872F
  1.2655 +#define LOCAL_GL_MODELVIEW16_ARB                             0x8730
  1.2656 +#define LOCAL_GL_MODELVIEW17_ARB                             0x8731
  1.2657 +#define LOCAL_GL_MODELVIEW18_ARB                             0x8732
  1.2658 +#define LOCAL_GL_MODELVIEW19_ARB                             0x8733
  1.2659 +#define LOCAL_GL_MODELVIEW1_ARB                              0x850A
  1.2660 +#define LOCAL_GL_MODELVIEW1_EXT                              0x850A
  1.2661 +#define LOCAL_GL_MODELVIEW1_MATRIX_EXT                       0x8506
  1.2662 +#define LOCAL_GL_MODELVIEW1_STACK_DEPTH_EXT                  0x8502
  1.2663 +#define LOCAL_GL_MODELVIEW20_ARB                             0x8734
  1.2664 +#define LOCAL_GL_MODELVIEW21_ARB                             0x8735
  1.2665 +#define LOCAL_GL_MODELVIEW22_ARB                             0x8736
  1.2666 +#define LOCAL_GL_MODELVIEW23_ARB                             0x8737
  1.2667 +#define LOCAL_GL_MODELVIEW24_ARB                             0x8738
  1.2668 +#define LOCAL_GL_MODELVIEW25_ARB                             0x8739
  1.2669 +#define LOCAL_GL_MODELVIEW26_ARB                             0x873A
  1.2670 +#define LOCAL_GL_MODELVIEW27_ARB                             0x873B
  1.2671 +#define LOCAL_GL_MODELVIEW28_ARB                             0x873C
  1.2672 +#define LOCAL_GL_MODELVIEW29_ARB                             0x873D
  1.2673 +#define LOCAL_GL_MODELVIEW2_ARB                              0x8722
  1.2674 +#define LOCAL_GL_MODELVIEW30_ARB                             0x873E
  1.2675 +#define LOCAL_GL_MODELVIEW31_ARB                             0x873F
  1.2676 +#define LOCAL_GL_MODELVIEW3_ARB                              0x8723
  1.2677 +#define LOCAL_GL_MODELVIEW4_ARB                              0x8724
  1.2678 +#define LOCAL_GL_MODELVIEW5_ARB                              0x8725
  1.2679 +#define LOCAL_GL_MODELVIEW6_ARB                              0x8726
  1.2680 +#define LOCAL_GL_MODELVIEW7_ARB                              0x8727
  1.2681 +#define LOCAL_GL_MODELVIEW8_ARB                              0x8728
  1.2682 +#define LOCAL_GL_MODELVIEW9_ARB                              0x8729
  1.2683 +#define LOCAL_GL_MODELVIEW_MATRIX                            0x0BA6
  1.2684 +#define LOCAL_GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES      0x898D
  1.2685 +#define LOCAL_GL_MODELVIEW_PROJECTION_NV                     0x8629
  1.2686 +#define LOCAL_GL_MODELVIEW_STACK_DEPTH                       0x0BA3
  1.2687 +#define LOCAL_GL_MODULATE                                    0x2100
  1.2688 +#define LOCAL_GL_MODULATE_ADD_ATI                            0x8744
  1.2689 +#define LOCAL_GL_MODULATE_COLOR_IMG                          0x8C04
  1.2690 +#define LOCAL_GL_MODULATE_SIGNED_ADD_ATI                     0x8745
  1.2691 +#define LOCAL_GL_MODULATE_SUBTRACT_ATI                       0x8746
  1.2692 +#define LOCAL_GL_MOVE_TO_CONTINUES_NV                        0x90B6
  1.2693 +#define LOCAL_GL_MOVE_TO_NV                                  0x02
  1.2694 +#define LOCAL_GL_MOVE_TO_RESETS_NV                           0x90B5
  1.2695 +#define LOCAL_GL_MOV_ATI                                     0x8961
  1.2696 +#define LOCAL_GL_MULT                                        0x0103
  1.2697 +#define LOCAL_GL_MULTIPLY_NV                                 0x9294
  1.2698 +#define LOCAL_GL_MULTISAMPLE                                 0x809D
  1.2699 +#define LOCAL_GL_MULTISAMPLE_3DFX                            0x86B2
  1.2700 +#define LOCAL_GL_MULTISAMPLE_ARB                             0x809D
  1.2701 +#define LOCAL_GL_MULTISAMPLE_BIT                             0x20000000
  1.2702 +#define LOCAL_GL_MULTISAMPLE_BIT_3DFX                        0x20000000
  1.2703 +#define LOCAL_GL_MULTISAMPLE_BIT_ARB                         0x20000000
  1.2704 +#define LOCAL_GL_MULTISAMPLE_BIT_EXT                         0x20000000
  1.2705 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT0_QCOM                0x01000000
  1.2706 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT1_QCOM                0x02000000
  1.2707 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT2_QCOM                0x04000000
  1.2708 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT3_QCOM                0x08000000
  1.2709 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT4_QCOM                0x10000000
  1.2710 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT5_QCOM                0x20000000
  1.2711 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT6_QCOM                0x40000000
  1.2712 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT7_QCOM                0x80000000
  1.2713 +#define LOCAL_GL_MULTISAMPLE_COVERAGE_MODES_NV               0x8E12
  1.2714 +#define LOCAL_GL_MULTISAMPLE_EXT                             0x809D
  1.2715 +#define LOCAL_GL_MULTISAMPLE_FILTER_HINT_NV                  0x8534
  1.2716 +#define LOCAL_GL_MULTISAMPLE_SGIS                            0x809D
  1.2717 +#define LOCAL_GL_MULTIVIEW_EXT                               0x90F1
  1.2718 +#define LOCAL_GL_MUL_ATI                                     0x8964
  1.2719 +#define LOCAL_GL_MVP_MATRIX_EXT                              0x87E3
  1.2720 +#define LOCAL_GL_N3F_V3F                                     0x2A25
  1.2721 +#define LOCAL_GL_NAMED_STRING_LENGTH_ARB                     0x8DE9
  1.2722 +#define LOCAL_GL_NAMED_STRING_TYPE_ARB                       0x8DEA
  1.2723 +#define LOCAL_GL_NAME_LENGTH                                 0x92F9
  1.2724 +#define LOCAL_GL_NAME_STACK_DEPTH                            0x0D70
  1.2725 +#define LOCAL_GL_NAND                                        0x150E
  1.2726 +#define LOCAL_GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI              0x1A203
  1.2727 +#define LOCAL_GL_NATIVE_GRAPHICS_END_HINT_PGI                0x1A204
  1.2728 +#define LOCAL_GL_NATIVE_GRAPHICS_HANDLE_PGI                  0x1A202
  1.2729 +#define LOCAL_GL_NEAREST                                     0x2600
  1.2730 +#define LOCAL_GL_NEAREST_CLIPMAP_LINEAR_SGIX                 0x844E
  1.2731 +#define LOCAL_GL_NEAREST_CLIPMAP_NEAREST_SGIX                0x844D
  1.2732 +#define LOCAL_GL_NEAREST_MIPMAP_LINEAR                       0x2702
  1.2733 +#define LOCAL_GL_NEAREST_MIPMAP_NEAREST                      0x2700
  1.2734 +#define LOCAL_GL_NEGATE_BIT_ATI                              0x00000004
  1.2735 +#define LOCAL_GL_NEGATIVE_ONE_EXT                            0x87DF
  1.2736 +#define LOCAL_GL_NEGATIVE_W_EXT                              0x87DC
  1.2737 +#define LOCAL_GL_NEGATIVE_X_EXT                              0x87D9
  1.2738 +#define LOCAL_GL_NEGATIVE_Y_EXT                              0x87DA
  1.2739 +#define LOCAL_GL_NEGATIVE_Z_EXT                              0x87DB
  1.2740 +#define LOCAL_GL_NEVER                                       0x0200
  1.2741 +#define LOCAL_GL_NEXT_BUFFER_NV                              -2
  1.2742 +#define LOCAL_GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV         0x9025
  1.2743 +#define LOCAL_GL_NICEST                                      0x1102
  1.2744 +#define LOCAL_GL_NONE                                        0
  1.2745 +#define LOCAL_GL_NONE_OES                                    0
  1.2746 +#define LOCAL_GL_NOOP                                        0x1505
  1.2747 +#define LOCAL_GL_NOR                                         0x1508
  1.2748 +#define LOCAL_GL_NORMALIZE                                   0x0BA1
  1.2749 +#define LOCAL_GL_NORMALIZED_RANGE_EXT                        0x87E0
  1.2750 +#define LOCAL_GL_NORMAL_ARRAY                                0x8075
  1.2751 +#define LOCAL_GL_NORMAL_ARRAY_ADDRESS_NV                     0x8F22
  1.2752 +#define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING                 0x8897
  1.2753 +#define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING_ARB             0x8897
  1.2754 +#define LOCAL_GL_NORMAL_ARRAY_COUNT_EXT                      0x8080
  1.2755 +#define LOCAL_GL_NORMAL_ARRAY_EXT                            0x8075
  1.2756 +#define LOCAL_GL_NORMAL_ARRAY_LENGTH_NV                      0x8F2C
  1.2757 +#define LOCAL_GL_NORMAL_ARRAY_LIST_IBM                       103071
  1.2758 +#define LOCAL_GL_NORMAL_ARRAY_LIST_STRIDE_IBM                103081
  1.2759 +#define LOCAL_GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL        0x83F6
  1.2760 +#define LOCAL_GL_NORMAL_ARRAY_POINTER                        0x808F
  1.2761 +#define LOCAL_GL_NORMAL_ARRAY_POINTER_EXT                    0x808F
  1.2762 +#define LOCAL_GL_NORMAL_ARRAY_STRIDE                         0x807F
  1.2763 +#define LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT                     0x807F
  1.2764 +#define LOCAL_GL_NORMAL_ARRAY_TYPE                           0x807E
  1.2765 +#define LOCAL_GL_NORMAL_ARRAY_TYPE_EXT                       0x807E
  1.2766 +#define LOCAL_GL_NORMAL_BIT_PGI                              0x08000000
  1.2767 +#define LOCAL_GL_NORMAL_MAP                                  0x8511
  1.2768 +#define LOCAL_GL_NORMAL_MAP_ARB                              0x8511
  1.2769 +#define LOCAL_GL_NORMAL_MAP_EXT                              0x8511
  1.2770 +#define LOCAL_GL_NORMAL_MAP_NV                               0x8511
  1.2771 +#define LOCAL_GL_NORMAL_MAP_OES                              0x8511
  1.2772 +#define LOCAL_GL_NOTEQUAL                                    0x0205
  1.2773 +#define LOCAL_GL_NO_ERROR                                    0
  1.2774 +#define LOCAL_GL_NO_RESET_NOTIFICATION_ARB                   0x8261
  1.2775 +#define LOCAL_GL_NO_RESET_NOTIFICATION_EXT                   0x8261
  1.2776 +#define LOCAL_GL_NUM_ACTIVE_VARIABLES                        0x9304
  1.2777 +#define LOCAL_GL_NUM_COMPATIBLE_SUBROUTINES                  0x8E4A
  1.2778 +#define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS              0x86A2
  1.2779 +#define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB          0x86A2
  1.2780 +#define LOCAL_GL_NUM_EXTENSIONS                              0x821D
  1.2781 +#define LOCAL_GL_NUM_FILL_STREAMS_NV                         0x8E29
  1.2782 +#define LOCAL_GL_NUM_FRAGMENT_CONSTANTS_ATI                  0x896F
  1.2783 +#define LOCAL_GL_NUM_FRAGMENT_REGISTERS_ATI                  0x896E
  1.2784 +#define LOCAL_GL_NUM_GENERAL_COMBINERS_NV                    0x854E
  1.2785 +#define LOCAL_GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI       0x8973
  1.2786 +#define LOCAL_GL_NUM_INSTRUCTIONS_PER_PASS_ATI               0x8971
  1.2787 +#define LOCAL_GL_NUM_INSTRUCTIONS_TOTAL_ATI                  0x8972
  1.2788 +#define LOCAL_GL_NUM_LOOPBACK_COMPONENTS_ATI                 0x8974
  1.2789 +#define LOCAL_GL_NUM_PASSES_ATI                              0x8970
  1.2790 +#define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS                  0x87FE
  1.2791 +#define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS_OES              0x87FE
  1.2792 +#define LOCAL_GL_NUM_SAMPLE_COUNTS                           0x9380
  1.2793 +#define LOCAL_GL_NUM_SHADER_BINARY_FORMATS                   0x8DF9
  1.2794 +#define LOCAL_GL_NUM_SHADING_LANGUAGE_VERSIONS               0x82E9
  1.2795 +#define LOCAL_GL_NUM_VIDEO_CAPTURE_STREAMS_NV                0x9024
  1.2796 +#define LOCAL_GL_NUM_VIRTUAL_PAGE_SIZES_ARB                  0x91A8
  1.2797 +#define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTES_ARB                0x8B89
  1.2798 +#define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB      0x8B8A
  1.2799 +#define LOCAL_GL_OBJECT_ACTIVE_UNIFORMS_ARB                  0x8B86
  1.2800 +#define LOCAL_GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB        0x8B87
  1.2801 +#define LOCAL_GL_OBJECT_ATTACHED_OBJECTS_ARB                 0x8B85
  1.2802 +#define LOCAL_GL_OBJECT_BUFFER_SIZE_ATI                      0x8764
  1.2803 +#define LOCAL_GL_OBJECT_BUFFER_USAGE_ATI                     0x8765
  1.2804 +#define LOCAL_GL_OBJECT_COMPILE_STATUS_ARB                   0x8B81
  1.2805 +#define LOCAL_GL_OBJECT_DELETE_STATUS_ARB                    0x8B80
  1.2806 +#define LOCAL_GL_OBJECT_DISTANCE_TO_LINE_SGIS                0x81F3
  1.2807 +#define LOCAL_GL_OBJECT_DISTANCE_TO_POINT_SGIS               0x81F1
  1.2808 +#define LOCAL_GL_OBJECT_INFO_LOG_LENGTH_ARB                  0x8B84
  1.2809 +#define LOCAL_GL_OBJECT_LINEAR                               0x2401
  1.2810 +#define LOCAL_GL_OBJECT_LINE_SGIS                            0x81F7
  1.2811 +#define LOCAL_GL_OBJECT_LINK_STATUS_ARB                      0x8B82
  1.2812 +#define LOCAL_GL_OBJECT_PLANE                                0x2501
  1.2813 +#define LOCAL_GL_OBJECT_POINT_SGIS                           0x81F5
  1.2814 +#define LOCAL_GL_OBJECT_SHADER_SOURCE_LENGTH_ARB             0x8B88
  1.2815 +#define LOCAL_GL_OBJECT_SUBTYPE_ARB                          0x8B4F
  1.2816 +#define LOCAL_GL_OBJECT_TYPE                                 0x9112
  1.2817 +#define LOCAL_GL_OBJECT_TYPE_APPLE                           0x9112
  1.2818 +#define LOCAL_GL_OBJECT_TYPE_ARB                             0x8B4E
  1.2819 +#define LOCAL_GL_OBJECT_VALIDATE_STATUS_ARB                  0x8B83
  1.2820 +#define LOCAL_GL_OCCLUSION_QUERY_EVENT_MASK_AMD              0x874F
  1.2821 +#define LOCAL_GL_OCCLUSION_TEST_HP                           0x8165
  1.2822 +#define LOCAL_GL_OCCLUSION_TEST_RESULT_HP                    0x8166
  1.2823 +#define LOCAL_GL_OFFSET                                      0x92FC
  1.2824 +#define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV        0x8856
  1.2825 +#define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
  1.2826 +#define LOCAL_GL_OFFSET_HILO_TEXTURE_2D_NV                   0x8854
  1.2827 +#define LOCAL_GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV            0x8855
  1.2828 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV             0x8850
  1.2829 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV       0x8851
  1.2830 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV      0x8852
  1.2831 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV        0x8853
  1.2832 +#define LOCAL_GL_OFFSET_TEXTURE_2D_BIAS_NV                   0x86E3
  1.2833 +#define LOCAL_GL_OFFSET_TEXTURE_2D_MATRIX_NV                 0x86E1
  1.2834 +#define LOCAL_GL_OFFSET_TEXTURE_2D_NV                        0x86E8
  1.2835 +#define LOCAL_GL_OFFSET_TEXTURE_2D_SCALE_NV                  0x86E2
  1.2836 +#define LOCAL_GL_OFFSET_TEXTURE_BIAS_NV                      0x86E3
  1.2837 +#define LOCAL_GL_OFFSET_TEXTURE_MATRIX_NV                    0x86E1
  1.2838 +#define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_NV                 0x864C
  1.2839 +#define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV           0x864D
  1.2840 +#define LOCAL_GL_OFFSET_TEXTURE_SCALE_NV                     0x86E2
  1.2841 +#define LOCAL_GL_ONE                                         1
  1.2842 +#define LOCAL_GL_ONE_EXT                                     0x87DE
  1.2843 +#define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA                    0x8004
  1.2844 +#define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT                0x8004
  1.2845 +#define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR                    0x8002
  1.2846 +#define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT                0x8002
  1.2847 +#define LOCAL_GL_ONE_MINUS_DST_ALPHA                         0x0305
  1.2848 +#define LOCAL_GL_ONE_MINUS_DST_COLOR                         0x0307
  1.2849 +#define LOCAL_GL_ONE_MINUS_SRC1_ALPHA                        0x88FB
  1.2850 +#define LOCAL_GL_ONE_MINUS_SRC1_COLOR                        0x88FA
  1.2851 +#define LOCAL_GL_ONE_MINUS_SRC_ALPHA                         0x0303
  1.2852 +#define LOCAL_GL_ONE_MINUS_SRC_COLOR                         0x0301
  1.2853 +#define LOCAL_GL_OPERAND0_ALPHA                              0x8598
  1.2854 +#define LOCAL_GL_OPERAND0_ALPHA_ARB                          0x8598
  1.2855 +#define LOCAL_GL_OPERAND0_ALPHA_EXT                          0x8598
  1.2856 +#define LOCAL_GL_OPERAND0_RGB                                0x8590
  1.2857 +#define LOCAL_GL_OPERAND0_RGB_ARB                            0x8590
  1.2858 +#define LOCAL_GL_OPERAND0_RGB_EXT                            0x8590
  1.2859 +#define LOCAL_GL_OPERAND1_ALPHA                              0x8599
  1.2860 +#define LOCAL_GL_OPERAND1_ALPHA_ARB                          0x8599
  1.2861 +#define LOCAL_GL_OPERAND1_ALPHA_EXT                          0x8599
  1.2862 +#define LOCAL_GL_OPERAND1_RGB                                0x8591
  1.2863 +#define LOCAL_GL_OPERAND1_RGB_ARB                            0x8591
  1.2864 +#define LOCAL_GL_OPERAND1_RGB_EXT                            0x8591
  1.2865 +#define LOCAL_GL_OPERAND2_ALPHA                              0x859A
  1.2866 +#define LOCAL_GL_OPERAND2_ALPHA_ARB                          0x859A
  1.2867 +#define LOCAL_GL_OPERAND2_ALPHA_EXT                          0x859A
  1.2868 +#define LOCAL_GL_OPERAND2_RGB                                0x8592
  1.2869 +#define LOCAL_GL_OPERAND2_RGB_ARB                            0x8592
  1.2870 +#define LOCAL_GL_OPERAND2_RGB_EXT                            0x8592
  1.2871 +#define LOCAL_GL_OPERAND3_ALPHA_NV                           0x859B
  1.2872 +#define LOCAL_GL_OPERAND3_RGB_NV                             0x8593
  1.2873 +#define LOCAL_GL_OP_ADD_EXT                                  0x8787
  1.2874 +#define LOCAL_GL_OP_CLAMP_EXT                                0x878E
  1.2875 +#define LOCAL_GL_OP_CROSS_PRODUCT_EXT                        0x8797
  1.2876 +#define LOCAL_GL_OP_DOT3_EXT                                 0x8784
  1.2877 +#define LOCAL_GL_OP_DOT4_EXT                                 0x8785
  1.2878 +#define LOCAL_GL_OP_EXP_BASE_2_EXT                           0x8791
  1.2879 +#define LOCAL_GL_OP_FLOOR_EXT                                0x878F
  1.2880 +#define LOCAL_GL_OP_FRAC_EXT                                 0x8789
  1.2881 +#define LOCAL_GL_OP_INDEX_EXT                                0x8782
  1.2882 +#define LOCAL_GL_OP_LOG_BASE_2_EXT                           0x8792
  1.2883 +#define LOCAL_GL_OP_MADD_EXT                                 0x8788
  1.2884 +#define LOCAL_GL_OP_MAX_EXT                                  0x878A
  1.2885 +#define LOCAL_GL_OP_MIN_EXT                                  0x878B
  1.2886 +#define LOCAL_GL_OP_MOV_EXT                                  0x8799
  1.2887 +#define LOCAL_GL_OP_MULTIPLY_MATRIX_EXT                      0x8798
  1.2888 +#define LOCAL_GL_OP_MUL_EXT                                  0x8786
  1.2889 +#define LOCAL_GL_OP_NEGATE_EXT                               0x8783
  1.2890 +#define LOCAL_GL_OP_POWER_EXT                                0x8793
  1.2891 +#define LOCAL_GL_OP_RECIP_EXT                                0x8794
  1.2892 +#define LOCAL_GL_OP_RECIP_SQRT_EXT                           0x8795
  1.2893 +#define LOCAL_GL_OP_ROUND_EXT                                0x8790
  1.2894 +#define LOCAL_GL_OP_SET_GE_EXT                               0x878C
  1.2895 +#define LOCAL_GL_OP_SET_LT_EXT                               0x878D
  1.2896 +#define LOCAL_GL_OP_SUB_EXT                                  0x8796
  1.2897 +#define LOCAL_GL_OR                                          0x1507
  1.2898 +#define LOCAL_GL_ORDER                                       0x0A01
  1.2899 +#define LOCAL_GL_OR_INVERTED                                 0x150D
  1.2900 +#define LOCAL_GL_OR_REVERSE                                  0x150B
  1.2901 +#define LOCAL_GL_OUTPUT_COLOR0_EXT                           0x879B
  1.2902 +#define LOCAL_GL_OUTPUT_COLOR1_EXT                           0x879C
  1.2903 +#define LOCAL_GL_OUTPUT_FOG_EXT                              0x87BD
  1.2904 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD0_EXT                   0x879D
  1.2905 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD10_EXT                  0x87A7
  1.2906 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD11_EXT                  0x87A8
  1.2907 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD12_EXT                  0x87A9
  1.2908 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD13_EXT                  0x87AA
  1.2909 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD14_EXT                  0x87AB
  1.2910 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD15_EXT                  0x87AC
  1.2911 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD16_EXT                  0x87AD
  1.2912 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD17_EXT                  0x87AE
  1.2913 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD18_EXT                  0x87AF
  1.2914 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD19_EXT                  0x87B0
  1.2915 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD1_EXT                   0x879E
  1.2916 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD20_EXT                  0x87B1
  1.2917 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD21_EXT                  0x87B2
  1.2918 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD22_EXT                  0x87B3
  1.2919 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD23_EXT                  0x87B4
  1.2920 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD24_EXT                  0x87B5
  1.2921 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD25_EXT                  0x87B6
  1.2922 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD26_EXT                  0x87B7
  1.2923 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD27_EXT                  0x87B8
  1.2924 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD28_EXT                  0x87B9
  1.2925 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD29_EXT                  0x87BA
  1.2926 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD2_EXT                   0x879F
  1.2927 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD30_EXT                  0x87BB
  1.2928 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD31_EXT                  0x87BC
  1.2929 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD3_EXT                   0x87A0
  1.2930 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD4_EXT                   0x87A1
  1.2931 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD5_EXT                   0x87A2
  1.2932 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD6_EXT                   0x87A3
  1.2933 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD7_EXT                   0x87A4
  1.2934 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD8_EXT                   0x87A5
  1.2935 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD9_EXT                   0x87A6
  1.2936 +#define LOCAL_GL_OUTPUT_VERTEX_EXT                           0x879A
  1.2937 +#define LOCAL_GL_OUT_OF_MEMORY                               0x0505
  1.2938 +#define LOCAL_GL_OVERLAY_NV                                  0x9296
  1.2939 +#define LOCAL_GL_PACK_ALIGNMENT                              0x0D05
  1.2940 +#define LOCAL_GL_PACK_CMYK_HINT_EXT                          0x800E
  1.2941 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_DEPTH                 0x912D
  1.2942 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_HEIGHT                0x912C
  1.2943 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_SIZE                  0x912E
  1.2944 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_WIDTH                 0x912B
  1.2945 +#define LOCAL_GL_PACK_COMPRESSED_SIZE_SGIX                   0x831C
  1.2946 +#define LOCAL_GL_PACK_IMAGE_DEPTH_SGIS                       0x8131
  1.2947 +#define LOCAL_GL_PACK_IMAGE_HEIGHT                           0x806C
  1.2948 +#define LOCAL_GL_PACK_IMAGE_HEIGHT_EXT                       0x806C
  1.2949 +#define LOCAL_GL_PACK_INVERT_MESA                            0x8758
  1.2950 +#define LOCAL_GL_PACK_LSB_FIRST                              0x0D01
  1.2951 +#define LOCAL_GL_PACK_MAX_COMPRESSED_SIZE_SGIX               0x831B
  1.2952 +#define LOCAL_GL_PACK_RESAMPLE_OML                           0x8984
  1.2953 +#define LOCAL_GL_PACK_RESAMPLE_SGIX                          0x842C
  1.2954 +#define LOCAL_GL_PACK_REVERSE_ROW_ORDER_ANGLE                0x93A4
  1.2955 +#define LOCAL_GL_PACK_ROW_BYTES_APPLE                        0x8A15
  1.2956 +#define LOCAL_GL_PACK_ROW_LENGTH                             0x0D02
  1.2957 +#define LOCAL_GL_PACK_SKIP_IMAGES                            0x806B
  1.2958 +#define LOCAL_GL_PACK_SKIP_IMAGES_EXT                        0x806B
  1.2959 +#define LOCAL_GL_PACK_SKIP_PIXELS                            0x0D04
  1.2960 +#define LOCAL_GL_PACK_SKIP_ROWS                              0x0D03
  1.2961 +#define LOCAL_GL_PACK_SKIP_VOLUMES_SGIS                      0x8130
  1.2962 +#define LOCAL_GL_PACK_SUBSAMPLE_RATE_SGIX                    0x85A0
  1.2963 +#define LOCAL_GL_PACK_SWAP_BYTES                             0x0D00
  1.2964 +#define LOCAL_GL_PALETTE4_R5_G6_B5_OES                       0x8B92
  1.2965 +#define LOCAL_GL_PALETTE4_RGB5_A1_OES                        0x8B94
  1.2966 +#define LOCAL_GL_PALETTE4_RGB8_OES                           0x8B90
  1.2967 +#define LOCAL_GL_PALETTE4_RGBA4_OES                          0x8B93
  1.2968 +#define LOCAL_GL_PALETTE4_RGBA8_OES                          0x8B91
  1.2969 +#define LOCAL_GL_PALETTE8_R5_G6_B5_OES                       0x8B97
  1.2970 +#define LOCAL_GL_PALETTE8_RGB5_A1_OES                        0x8B99
  1.2971 +#define LOCAL_GL_PALETTE8_RGB8_OES                           0x8B95
  1.2972 +#define LOCAL_GL_PALETTE8_RGBA4_OES                          0x8B98
  1.2973 +#define LOCAL_GL_PALETTE8_RGBA8_OES                          0x8B96
  1.2974 +#define LOCAL_GL_PARALLEL_ARRAYS_INTEL                       0x83F4
  1.2975 +#define LOCAL_GL_PARAMETER_BUFFER_ARB                        0x80EE
  1.2976 +#define LOCAL_GL_PARAMETER_BUFFER_BINDING_ARB                0x80EF
  1.2977 +#define LOCAL_GL_PARTIAL_SUCCESS_NV                          0x902E
  1.2978 +#define LOCAL_GL_PASS_THROUGH_NV                             0x86E6
  1.2979 +#define LOCAL_GL_PASS_THROUGH_TOKEN                          0x0700
  1.2980 +#define LOCAL_GL_PATCHES                                     0x000E
  1.2981 +#define LOCAL_GL_PATCH_DEFAULT_INNER_LEVEL                   0x8E73
  1.2982 +#define LOCAL_GL_PATCH_DEFAULT_OUTER_LEVEL                   0x8E74
  1.2983 +#define LOCAL_GL_PATCH_VERTICES                              0x8E72
  1.2984 +#define LOCAL_GL_PATH_CLIENT_LENGTH_NV                       0x907F
  1.2985 +#define LOCAL_GL_PATH_COMMAND_COUNT_NV                       0x909D
  1.2986 +#define LOCAL_GL_PATH_COMPUTED_LENGTH_NV                     0x90A0
  1.2987 +#define LOCAL_GL_PATH_COORD_COUNT_NV                         0x909E
  1.2988 +#define LOCAL_GL_PATH_COVER_DEPTH_FUNC_NV                    0x90BF
  1.2989 +#define LOCAL_GL_PATH_DASH_ARRAY_COUNT_NV                    0x909F
  1.2990 +#define LOCAL_GL_PATH_DASH_CAPS_NV                           0x907B
  1.2991 +#define LOCAL_GL_PATH_DASH_OFFSET_NV                         0x907E
  1.2992 +#define LOCAL_GL_PATH_DASH_OFFSET_RESET_NV                   0x90B4
  1.2993 +#define LOCAL_GL_PATH_END_CAPS_NV                            0x9076
  1.2994 +#define LOCAL_GL_PATH_ERROR_POSITION_NV                      0x90AB
  1.2995 +#define LOCAL_GL_PATH_FILL_BOUNDING_BOX_NV                   0x90A1
  1.2996 +#define LOCAL_GL_PATH_FILL_COVER_MODE_NV                     0x9082
  1.2997 +#define LOCAL_GL_PATH_FILL_MASK_NV                           0x9081
  1.2998 +#define LOCAL_GL_PATH_FILL_MODE_NV                           0x9080
  1.2999 +#define LOCAL_GL_PATH_FOG_GEN_MODE_NV                        0x90AC
  1.3000 +#define LOCAL_GL_PATH_FORMAT_PS_NV                           0x9071
  1.3001 +#define LOCAL_GL_PATH_FORMAT_SVG_NV                          0x9070
  1.3002 +#define LOCAL_GL_PATH_GEN_COEFF_NV                           0x90B1
  1.3003 +#define LOCAL_GL_PATH_GEN_COLOR_FORMAT_NV                    0x90B2
  1.3004 +#define LOCAL_GL_PATH_GEN_COMPONENTS_NV                      0x90B3
  1.3005 +#define LOCAL_GL_PATH_GEN_MODE_NV                            0x90B0
  1.3006 +#define LOCAL_GL_PATH_INITIAL_DASH_CAP_NV                    0x907C
  1.3007 +#define LOCAL_GL_PATH_INITIAL_END_CAP_NV                     0x9077
  1.3008 +#define LOCAL_GL_PATH_JOIN_STYLE_NV                          0x9079
  1.3009 +#define LOCAL_GL_PATH_MITER_LIMIT_NV                         0x907A
  1.3010 +#define LOCAL_GL_PATH_OBJECT_BOUNDING_BOX_NV                 0x908A
  1.3011 +#define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV         0x90BD
  1.3012 +#define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV          0x90BE
  1.3013 +#define LOCAL_GL_PATH_STENCIL_FUNC_NV                        0x90B7
  1.3014 +#define LOCAL_GL_PATH_STENCIL_REF_NV                         0x90B8
  1.3015 +#define LOCAL_GL_PATH_STENCIL_VALUE_MASK_NV                  0x90B9
  1.3016 +#define LOCAL_GL_PATH_STROKE_BOUNDING_BOX_NV                 0x90A2
  1.3017 +#define LOCAL_GL_PATH_STROKE_COVER_MODE_NV                   0x9083
  1.3018 +#define LOCAL_GL_PATH_STROKE_MASK_NV                         0x9084
  1.3019 +#define LOCAL_GL_PATH_STROKE_WIDTH_NV                        0x9075
  1.3020 +#define LOCAL_GL_PATH_TERMINAL_DASH_CAP_NV                   0x907D
  1.3021 +#define LOCAL_GL_PATH_TERMINAL_END_CAP_NV                    0x9078
  1.3022 +#define LOCAL_GL_PERCENTAGE_AMD                              0x8BC3
  1.3023 +#define LOCAL_GL_PERFMON_GLOBAL_MODE_QCOM                    0x8FA0
  1.3024 +#define LOCAL_GL_PERFMON_RESULT_AMD                          0x8BC6
  1.3025 +#define LOCAL_GL_PERFMON_RESULT_AVAILABLE_AMD                0x8BC4
  1.3026 +#define LOCAL_GL_PERFMON_RESULT_SIZE_AMD                     0x8BC5
  1.3027 +#define LOCAL_GL_PERFORMANCE_MONITOR_AMD                     0x9152
  1.3028 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL         0x94FC
  1.3029 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL         0x94FB
  1.3030 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL          0x94FA
  1.3031 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL         0x94F8
  1.3032 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL         0x94F9
  1.3033 +#define LOCAL_GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL     0x94FF
  1.3034 +#define LOCAL_GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL       0x94F1
  1.3035 +#define LOCAL_GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL        0x94F2
  1.3036 +#define LOCAL_GL_PERFQUERY_COUNTER_EVENT_INTEL               0x94F0
  1.3037 +#define LOCAL_GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL     0x94FE
  1.3038 +#define LOCAL_GL_PERFQUERY_COUNTER_RAW_INTEL                 0x94F4
  1.3039 +#define LOCAL_GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL          0x94F3
  1.3040 +#define LOCAL_GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL           0x94F5
  1.3041 +#define LOCAL_GL_PERFQUERY_DONOT_FLUSH_INTEL                 0x83F9
  1.3042 +#define LOCAL_GL_PERFQUERY_FLUSH_INTEL                       0x83FA
  1.3043 +#define LOCAL_GL_PERFQUERY_GLOBAL_CONTEXT_INTEL              0x00000001
  1.3044 +#define LOCAL_GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL       0x9500
  1.3045 +#define LOCAL_GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL       0x94FD
  1.3046 +#define LOCAL_GL_PERFQUERY_SINGLE_CONTEXT_INTEL              0x00000000
  1.3047 +#define LOCAL_GL_PERFQUERY_WAIT_INTEL                        0x83FB
  1.3048 +#define LOCAL_GL_PERSPECTIVE_CORRECTION_HINT                 0x0C50
  1.3049 +#define LOCAL_GL_PERTURB_EXT                                 0x85AE
  1.3050 +#define LOCAL_GL_PER_STAGE_CONSTANTS_NV                      0x8535
  1.3051 +#define LOCAL_GL_PHONG_HINT_WIN                              0x80EB
  1.3052 +#define LOCAL_GL_PHONG_WIN                                   0x80EA
  1.3053 +#define LOCAL_GL_PINLIGHT_NV                                 0x92A8
  1.3054 +#define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT                    0x00000080
  1.3055 +#define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT_EXT                0x00000080
  1.3056 +#define LOCAL_GL_PIXEL_COUNTER_BITS_NV                       0x8864
  1.3057 +#define LOCAL_GL_PIXEL_COUNT_AVAILABLE_NV                    0x8867
  1.3058 +#define LOCAL_GL_PIXEL_COUNT_NV                              0x8866
  1.3059 +#define LOCAL_GL_PIXEL_CUBIC_WEIGHT_EXT                      0x8333
  1.3060 +#define LOCAL_GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS            0x8355
  1.3061 +#define LOCAL_GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS              0x8354
  1.3062 +#define LOCAL_GL_PIXEL_GROUP_COLOR_SGIS                      0x8356
  1.3063 +#define LOCAL_GL_PIXEL_MAG_FILTER_EXT                        0x8331
  1.3064 +#define LOCAL_GL_PIXEL_MAP_A_TO_A                            0x0C79
  1.3065 +#define LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE                       0x0CB9
  1.3066 +#define LOCAL_GL_PIXEL_MAP_B_TO_B                            0x0C78
  1.3067 +#define LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE                       0x0CB8
  1.3068 +#define LOCAL_GL_PIXEL_MAP_G_TO_G                            0x0C77
  1.3069 +#define LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE                       0x0CB7
  1.3070 +#define LOCAL_GL_PIXEL_MAP_I_TO_A                            0x0C75
  1.3071 +#define LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE                       0x0CB5
  1.3072 +#define LOCAL_GL_PIXEL_MAP_I_TO_B                            0x0C74
  1.3073 +#define LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE                       0x0CB4
  1.3074 +#define LOCAL_GL_PIXEL_MAP_I_TO_G                            0x0C73
  1.3075 +#define LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE                       0x0CB3
  1.3076 +#define LOCAL_GL_PIXEL_MAP_I_TO_I                            0x0C70
  1.3077 +#define LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE                       0x0CB0
  1.3078 +#define LOCAL_GL_PIXEL_MAP_I_TO_R                            0x0C72
  1.3079 +#define LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE                       0x0CB2
  1.3080 +#define LOCAL_GL_PIXEL_MAP_R_TO_R                            0x0C76
  1.3081 +#define LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE                       0x0CB6
  1.3082 +#define LOCAL_GL_PIXEL_MAP_S_TO_S                            0x0C71
  1.3083 +#define LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE                       0x0CB1
  1.3084 +#define LOCAL_GL_PIXEL_MIN_FILTER_EXT                        0x8332
  1.3085 +#define LOCAL_GL_PIXEL_MODE_BIT                              0x00000020
  1.3086 +#define LOCAL_GL_PIXEL_PACK_BUFFER                           0x88EB
  1.3087 +#define LOCAL_GL_PIXEL_PACK_BUFFER_ARB                       0x88EB
  1.3088 +#define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING                   0x88ED
  1.3089 +#define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_ARB               0x88ED
  1.3090 +#define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_EXT               0x88ED
  1.3091 +#define LOCAL_GL_PIXEL_PACK_BUFFER_EXT                       0x88EB
  1.3092 +#define LOCAL_GL_PIXEL_SUBSAMPLE_2424_SGIX                   0x85A3
  1.3093 +#define LOCAL_GL_PIXEL_SUBSAMPLE_4242_SGIX                   0x85A4
  1.3094 +#define LOCAL_GL_PIXEL_SUBSAMPLE_4444_SGIX                   0x85A2
  1.3095 +#define LOCAL_GL_PIXEL_TEXTURE_SGIS                          0x8353
  1.3096 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX                 0x8189
  1.3097 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX                 0x818A
  1.3098 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX         0x8188
  1.3099 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX            0x8187
  1.3100 +#define LOCAL_GL_PIXEL_TEX_GEN_MODE_SGIX                     0x832B
  1.3101 +#define LOCAL_GL_PIXEL_TEX_GEN_Q_CEILING_SGIX                0x8184
  1.3102 +#define LOCAL_GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX                  0x8186
  1.3103 +#define LOCAL_GL_PIXEL_TEX_GEN_Q_ROUND_SGIX                  0x8185
  1.3104 +#define LOCAL_GL_PIXEL_TEX_GEN_SGIX                          0x8139
  1.3105 +#define LOCAL_GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX              0x813E
  1.3106 +#define LOCAL_GL_PIXEL_TILE_CACHE_INCREMENT_SGIX             0x813F
  1.3107 +#define LOCAL_GL_PIXEL_TILE_CACHE_SIZE_SGIX                  0x8145
  1.3108 +#define LOCAL_GL_PIXEL_TILE_GRID_DEPTH_SGIX                  0x8144
  1.3109 +#define LOCAL_GL_PIXEL_TILE_GRID_HEIGHT_SGIX                 0x8143
  1.3110 +#define LOCAL_GL_PIXEL_TILE_GRID_WIDTH_SGIX                  0x8142
  1.3111 +#define LOCAL_GL_PIXEL_TILE_HEIGHT_SGIX                      0x8141
  1.3112 +#define LOCAL_GL_PIXEL_TILE_WIDTH_SGIX                       0x8140
  1.3113 +#define LOCAL_GL_PIXEL_TRANSFORM_2D_EXT                      0x8330
  1.3114 +#define LOCAL_GL_PIXEL_TRANSFORM_2D_MATRIX_EXT               0x8338
  1.3115 +#define LOCAL_GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT          0x8336
  1.3116 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER                         0x88EC
  1.3117 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_ARB                     0x88EC
  1.3118 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING                 0x88EF
  1.3119 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_ARB             0x88EF
  1.3120 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_EXT             0x88EF
  1.3121 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_EXT                     0x88EC
  1.3122 +#define LOCAL_GL_PLUS_CLAMPED_ALPHA_NV                       0x92B2
  1.3123 +#define LOCAL_GL_PLUS_CLAMPED_NV                             0x92B1
  1.3124 +#define LOCAL_GL_PLUS_DARKER_NV                              0x9292
  1.3125 +#define LOCAL_GL_PLUS_NV                                     0x9291
  1.3126 +#define LOCAL_GL_PN_TRIANGLES_ATI                            0x87F0
  1.3127 +#define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_ATI                0x87F3
  1.3128 +#define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI         0x87F7
  1.3129 +#define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI      0x87F8
  1.3130 +#define LOCAL_GL_PN_TRIANGLES_POINT_MODE_ATI                 0x87F2
  1.3131 +#define LOCAL_GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI           0x87F6
  1.3132 +#define LOCAL_GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI          0x87F5
  1.3133 +#define LOCAL_GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI          0x87F4
  1.3134 +#define LOCAL_GL_POINT                                       0x1B00
  1.3135 +#define LOCAL_GL_POINTS                                      0x0000
  1.3136 +#define LOCAL_GL_POINT_BIT                                   0x00000002
  1.3137 +#define LOCAL_GL_POINT_DISTANCE_ATTENUATION                  0x8129
  1.3138 +#define LOCAL_GL_POINT_DISTANCE_ATTENUATION_ARB              0x8129
  1.3139 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE                   0x8128
  1.3140 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_ARB               0x8128
  1.3141 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT               0x8128
  1.3142 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_SGIS              0x8128
  1.3143 +#define LOCAL_GL_POINT_SIZE                                  0x0B11
  1.3144 +#define LOCAL_GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES         0x8B9F
  1.3145 +#define LOCAL_GL_POINT_SIZE_ARRAY_OES                        0x8B9C
  1.3146 +#define LOCAL_GL_POINT_SIZE_ARRAY_POINTER_OES                0x898C
  1.3147 +#define LOCAL_GL_POINT_SIZE_ARRAY_STRIDE_OES                 0x898B
  1.3148 +#define LOCAL_GL_POINT_SIZE_ARRAY_TYPE_OES                   0x898A
  1.3149 +#define LOCAL_GL_POINT_SIZE_GRANULARITY                      0x0B13
  1.3150 +#define LOCAL_GL_POINT_SIZE_MAX                              0x8127
  1.3151 +#define LOCAL_GL_POINT_SIZE_MAX_ARB                          0x8127
  1.3152 +#define LOCAL_GL_POINT_SIZE_MAX_EXT                          0x8127
  1.3153 +#define LOCAL_GL_POINT_SIZE_MAX_SGIS                         0x8127
  1.3154 +#define LOCAL_GL_POINT_SIZE_MIN                              0x8126
  1.3155 +#define LOCAL_GL_POINT_SIZE_MIN_ARB                          0x8126
  1.3156 +#define LOCAL_GL_POINT_SIZE_MIN_EXT                          0x8126
  1.3157 +#define LOCAL_GL_POINT_SIZE_MIN_SGIS                         0x8126
  1.3158 +#define LOCAL_GL_POINT_SIZE_RANGE                            0x0B12
  1.3159 +#define LOCAL_GL_POINT_SMOOTH                                0x0B10
  1.3160 +#define LOCAL_GL_POINT_SMOOTH_HINT                           0x0C51
  1.3161 +#define LOCAL_GL_POINT_SPRITE                                0x8861
  1.3162 +#define LOCAL_GL_POINT_SPRITE_ARB                            0x8861
  1.3163 +#define LOCAL_GL_POINT_SPRITE_COORD_ORIGIN                   0x8CA0
  1.3164 +#define LOCAL_GL_POINT_SPRITE_NV                             0x8861
  1.3165 +#define LOCAL_GL_POINT_SPRITE_OES                            0x8861
  1.3166 +#define LOCAL_GL_POINT_SPRITE_R_MODE_NV                      0x8863
  1.3167 +#define LOCAL_GL_POINT_TOKEN                                 0x0701
  1.3168 +#define LOCAL_GL_POLYGON                                     0x0009
  1.3169 +#define LOCAL_GL_POLYGON_BIT                                 0x00000008
  1.3170 +#define LOCAL_GL_POLYGON_MODE                                0x0B40
  1.3171 +#define LOCAL_GL_POLYGON_OFFSET_BIAS_EXT                     0x8039
  1.3172 +#define LOCAL_GL_POLYGON_OFFSET_EXT                          0x8037
  1.3173 +#define LOCAL_GL_POLYGON_OFFSET_FACTOR                       0x8038
  1.3174 +#define LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT                   0x8038
  1.3175 +#define LOCAL_GL_POLYGON_OFFSET_FILL                         0x8037
  1.3176 +#define LOCAL_GL_POLYGON_OFFSET_LINE                         0x2A02
  1.3177 +#define LOCAL_GL_POLYGON_OFFSET_POINT                        0x2A01
  1.3178 +#define LOCAL_GL_POLYGON_OFFSET_UNITS                        0x2A00
  1.3179 +#define LOCAL_GL_POLYGON_SMOOTH                              0x0B41
  1.3180 +#define LOCAL_GL_POLYGON_SMOOTH_HINT                         0x0C53
  1.3181 +#define LOCAL_GL_POLYGON_STIPPLE                             0x0B42
  1.3182 +#define LOCAL_GL_POLYGON_STIPPLE_BIT                         0x00000010
  1.3183 +#define LOCAL_GL_POLYGON_TOKEN                               0x0703
  1.3184 +#define LOCAL_GL_POSITION                                    0x1203
  1.3185 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS                0x80BB
  1.3186 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI            0x80BB
  1.3187 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE               0x80B7
  1.3188 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI           0x80B7
  1.3189 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS                 0x80BA
  1.3190 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI             0x80BA
  1.3191 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE                0x80B6
  1.3192 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI            0x80B6
  1.3193 +#define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE               0x80D2
  1.3194 +#define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI           0x80D2
  1.3195 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS                0x80B9
  1.3196 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI            0x80B9
  1.3197 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE               0x80B5
  1.3198 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI           0x80B5
  1.3199 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS                  0x80B8
  1.3200 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS_SGI              0x80B8
  1.3201 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE                 0x80B4
  1.3202 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE_SGI             0x80B4
  1.3203 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS                 0x8023
  1.3204 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS_EXT             0x8023
  1.3205 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE                0x801F
  1.3206 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE_EXT            0x801F
  1.3207 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS                  0x8022
  1.3208 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS_EXT              0x8022
  1.3209 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE                 0x801E
  1.3210 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE_EXT             0x801E
  1.3211 +#define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE                0x80D1
  1.3212 +#define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE_SGI            0x80D1
  1.3213 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS                 0x8021
  1.3214 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS_EXT             0x8021
  1.3215 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE                0x801D
  1.3216 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE_EXT            0x801D
  1.3217 +#define LOCAL_GL_POST_CONVOLUTION_RED_BIAS                   0x8020
  1.3218 +#define LOCAL_GL_POST_CONVOLUTION_RED_BIAS_EXT               0x8020
  1.3219 +#define LOCAL_GL_POST_CONVOLUTION_RED_SCALE                  0x801C
  1.3220 +#define LOCAL_GL_POST_CONVOLUTION_RED_SCALE_EXT              0x801C
  1.3221 +#define LOCAL_GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP         0x8162
  1.3222 +#define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX         0x817B
  1.3223 +#define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_SGIX               0x8179
  1.3224 +#define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX        0x817C
  1.3225 +#define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_SGIX              0x817A
  1.3226 +#define LOCAL_GL_PREFER_DOUBLEBUFFER_HINT_PGI                0x1A1F8
  1.3227 +#define LOCAL_GL_PRESENT_DURATION_NV                         0x8E2B
  1.3228 +#define LOCAL_GL_PRESENT_TIME_NV                             0x8E2A
  1.3229 +#define LOCAL_GL_PRESERVE_ATI                                0x8762
  1.3230 +#define LOCAL_GL_PREVIOUS                                    0x8578
  1.3231 +#define LOCAL_GL_PREVIOUS_ARB                                0x8578
  1.3232 +#define LOCAL_GL_PREVIOUS_EXT                                0x8578
  1.3233 +#define LOCAL_GL_PREVIOUS_TEXTURE_INPUT_NV                   0x86E4
  1.3234 +#define LOCAL_GL_PRIMARY_COLOR                               0x8577
  1.3235 +#define LOCAL_GL_PRIMARY_COLOR_ARB                           0x8577
  1.3236 +#define LOCAL_GL_PRIMARY_COLOR_EXT                           0x8577
  1.3237 +#define LOCAL_GL_PRIMARY_COLOR_NV                            0x852C
  1.3238 +#define LOCAL_GL_PRIMITIVES_GENERATED                        0x8C87
  1.3239 +#define LOCAL_GL_PRIMITIVES_GENERATED_EXT                    0x8C87
  1.3240 +#define LOCAL_GL_PRIMITIVES_GENERATED_NV                     0x8C87
  1.3241 +#define LOCAL_GL_PRIMITIVE_ID_NV                             0x8C7C
  1.3242 +#define LOCAL_GL_PRIMITIVE_RESTART                           0x8F9D
  1.3243 +#define LOCAL_GL_PRIMITIVE_RESTART_FIXED_INDEX               0x8D69
  1.3244 +#define LOCAL_GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED     0x8221
  1.3245 +#define LOCAL_GL_PRIMITIVE_RESTART_INDEX                     0x8F9E
  1.3246 +#define LOCAL_GL_PRIMITIVE_RESTART_INDEX_NV                  0x8559
  1.3247 +#define LOCAL_GL_PRIMITIVE_RESTART_NV                        0x8558
  1.3248 +#define LOCAL_GL_PROGRAM                                     0x82E2
  1.3249 +#define LOCAL_GL_PROGRAM_ADDRESS_REGISTERS_ARB               0x88B0
  1.3250 +#define LOCAL_GL_PROGRAM_ALU_INSTRUCTIONS_ARB                0x8805
  1.3251 +#define LOCAL_GL_PROGRAM_ATTRIBS_ARB                         0x88AC
  1.3252 +#define LOCAL_GL_PROGRAM_ATTRIB_COMPONENTS_NV                0x8906
  1.3253 +#define LOCAL_GL_PROGRAM_BINARY_ANGLE                        0x93A6
  1.3254 +#define LOCAL_GL_PROGRAM_BINARY_FORMATS                      0x87FF
  1.3255 +#define LOCAL_GL_PROGRAM_BINARY_FORMATS_OES                  0x87FF
  1.3256 +#define LOCAL_GL_PROGRAM_BINARY_LENGTH                       0x8741
  1.3257 +#define LOCAL_GL_PROGRAM_BINARY_LENGTH_OES                   0x8741
  1.3258 +#define LOCAL_GL_PROGRAM_BINARY_RETRIEVABLE_HINT             0x8257
  1.3259 +#define LOCAL_GL_PROGRAM_BINDING_ARB                         0x8677
  1.3260 +#define LOCAL_GL_PROGRAM_ERROR_POSITION_ARB                  0x864B
  1.3261 +#define LOCAL_GL_PROGRAM_ERROR_POSITION_NV                   0x864B
  1.3262 +#define LOCAL_GL_PROGRAM_ERROR_STRING_ARB                    0x8874
  1.3263 +#define LOCAL_GL_PROGRAM_ERROR_STRING_NV                     0x8874
  1.3264 +#define LOCAL_GL_PROGRAM_FORMAT_ARB                          0x8876
  1.3265 +#define LOCAL_GL_PROGRAM_FORMAT_ASCII_ARB                    0x8875
  1.3266 +#define LOCAL_GL_PROGRAM_INPUT                               0x92E3
  1.3267 +#define LOCAL_GL_PROGRAM_INSTRUCTIONS_ARB                    0x88A0
  1.3268 +#define LOCAL_GL_PROGRAM_KHR                                 0x82E2
  1.3269 +#define LOCAL_GL_PROGRAM_LENGTH_ARB                          0x8627
  1.3270 +#define LOCAL_GL_PROGRAM_LENGTH_NV                           0x8627
  1.3271 +#define LOCAL_GL_PROGRAM_MATRIX_EXT                          0x8E2D
  1.3272 +#define LOCAL_GL_PROGRAM_MATRIX_STACK_DEPTH_EXT              0x8E2F
  1.3273 +#define LOCAL_GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB        0x88B2
  1.3274 +#define LOCAL_GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB         0x8808
  1.3275 +#define LOCAL_GL_PROGRAM_NATIVE_ATTRIBS_ARB                  0x88AE
  1.3276 +#define LOCAL_GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB             0x88A2
  1.3277 +#define LOCAL_GL_PROGRAM_NATIVE_PARAMETERS_ARB               0x88AA
  1.3278 +#define LOCAL_GL_PROGRAM_NATIVE_TEMPORARIES_ARB              0x88A6
  1.3279 +#define LOCAL_GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB         0x880A
  1.3280 +#define LOCAL_GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB         0x8809
  1.3281 +#define LOCAL_GL_PROGRAM_OBJECT_ARB                          0x8B40
  1.3282 +#define LOCAL_GL_PROGRAM_OBJECT_EXT                          0x8B40
  1.3283 +#define LOCAL_GL_PROGRAM_OUTPUT                              0x92E4
  1.3284 +#define LOCAL_GL_PROGRAM_PARAMETERS_ARB                      0x88A8
  1.3285 +#define LOCAL_GL_PROGRAM_PARAMETER_NV                        0x8644
  1.3286 +#define LOCAL_GL_PROGRAM_PIPELINE                            0x82E4
  1.3287 +#define LOCAL_GL_PROGRAM_PIPELINE_BINDING                    0x825A
  1.3288 +#define LOCAL_GL_PROGRAM_PIPELINE_BINDING_EXT                0x825A
  1.3289 +#define LOCAL_GL_PROGRAM_PIPELINE_OBJECT_EXT                 0x8A4F
  1.3290 +#define LOCAL_GL_PROGRAM_POINT_SIZE                          0x8642
  1.3291 +#define LOCAL_GL_PROGRAM_POINT_SIZE_ARB                      0x8642
  1.3292 +#define LOCAL_GL_PROGRAM_POINT_SIZE_EXT                      0x8642
  1.3293 +#define LOCAL_GL_PROGRAM_RESIDENT_NV                         0x8647
  1.3294 +#define LOCAL_GL_PROGRAM_RESULT_COMPONENTS_NV                0x8907
  1.3295 +#define LOCAL_GL_PROGRAM_SEPARABLE                           0x8258
  1.3296 +#define LOCAL_GL_PROGRAM_SEPARABLE_EXT                       0x8258
  1.3297 +#define LOCAL_GL_PROGRAM_STRING_ARB                          0x8628
  1.3298 +#define LOCAL_GL_PROGRAM_STRING_NV                           0x8628
  1.3299 +#define LOCAL_GL_PROGRAM_TARGET_NV                           0x8646
  1.3300 +#define LOCAL_GL_PROGRAM_TEMPORARIES_ARB                     0x88A4
  1.3301 +#define LOCAL_GL_PROGRAM_TEX_INDIRECTIONS_ARB                0x8807
  1.3302 +#define LOCAL_GL_PROGRAM_TEX_INSTRUCTIONS_ARB                0x8806
  1.3303 +#define LOCAL_GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB             0x88B6
  1.3304 +#define LOCAL_GL_PROJECTION                                  0x1701
  1.3305 +#define LOCAL_GL_PROJECTION_MATRIX                           0x0BA7
  1.3306 +#define LOCAL_GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES     0x898E
  1.3307 +#define LOCAL_GL_PROJECTION_STACK_DEPTH                      0x0BA4
  1.3308 +#define LOCAL_GL_PROVOKING_VERTEX                            0x8E4F
  1.3309 +#define LOCAL_GL_PROVOKING_VERTEX_EXT                        0x8E4F
  1.3310 +#define LOCAL_GL_PROXY_COLOR_TABLE                           0x80D3
  1.3311 +#define LOCAL_GL_PROXY_COLOR_TABLE_SGI                       0x80D3
  1.3312 +#define LOCAL_GL_PROXY_HISTOGRAM                             0x8025
  1.3313 +#define LOCAL_GL_PROXY_HISTOGRAM_EXT                         0x8025
  1.3314 +#define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE         0x80D5
  1.3315 +#define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI     0x80D5
  1.3316 +#define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE          0x80D4
  1.3317 +#define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI      0x80D4
  1.3318 +#define LOCAL_GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP   0x8163
  1.3319 +#define LOCAL_GL_PROXY_TEXTURE_1D                            0x8063
  1.3320 +#define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY                      0x8C19
  1.3321 +#define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY_EXT                  0x8C19
  1.3322 +#define LOCAL_GL_PROXY_TEXTURE_1D_EXT                        0x8063
  1.3323 +#define LOCAL_GL_PROXY_TEXTURE_1D_STACK_MESAX                0x875B
  1.3324 +#define LOCAL_GL_PROXY_TEXTURE_2D                            0x8064
  1.3325 +#define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY                      0x8C1B
  1.3326 +#define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY_EXT                  0x8C1B
  1.3327 +#define LOCAL_GL_PROXY_TEXTURE_2D_EXT                        0x8064
  1.3328 +#define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE                0x9101
  1.3329 +#define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY          0x9103
  1.3330 +#define LOCAL_GL_PROXY_TEXTURE_2D_STACK_MESAX                0x875C
  1.3331 +#define LOCAL_GL_PROXY_TEXTURE_3D                            0x8070
  1.3332 +#define LOCAL_GL_PROXY_TEXTURE_3D_EXT                        0x8070
  1.3333 +#define LOCAL_GL_PROXY_TEXTURE_4D_SGIS                       0x8135
  1.3334 +#define LOCAL_GL_PROXY_TEXTURE_COLOR_TABLE_SGI               0x80BD
  1.3335 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP                      0x851B
  1.3336 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARB                  0x851B
  1.3337 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY                0x900B
  1.3338 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB            0x900B
  1.3339 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_EXT                  0x851B
  1.3340 +#define LOCAL_GL_PROXY_TEXTURE_RECTANGLE                     0x84F7
  1.3341 +#define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_ARB                 0x84F7
  1.3342 +#define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_NV                  0x84F7
  1.3343 +#define LOCAL_GL_PURGEABLE_APPLE                             0x8A1D
  1.3344 +#define LOCAL_GL_Q                                           0x2003
  1.3345 +#define LOCAL_GL_QUADRATIC_ATTENUATION                       0x1209
  1.3346 +#define LOCAL_GL_QUADRATIC_CURVE_TO_NV                       0x0A
  1.3347 +#define LOCAL_GL_QUADS                                       0x0007
  1.3348 +#define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION    0x8E4C
  1.3349 +#define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT        0x8E4C
  1.3350 +#define LOCAL_GL_QUAD_ALPHA4_SGIS                            0x811E
  1.3351 +#define LOCAL_GL_QUAD_ALPHA8_SGIS                            0x811F
  1.3352 +#define LOCAL_GL_QUAD_INTENSITY4_SGIS                        0x8122
  1.3353 +#define LOCAL_GL_QUAD_INTENSITY8_SGIS                        0x8123
  1.3354 +#define LOCAL_GL_QUAD_LUMINANCE4_SGIS                        0x8120
  1.3355 +#define LOCAL_GL_QUAD_LUMINANCE8_SGIS                        0x8121
  1.3356 +#define LOCAL_GL_QUAD_MESH_SUN                               0x8614
  1.3357 +#define LOCAL_GL_QUAD_STRIP                                  0x0008
  1.3358 +#define LOCAL_GL_QUAD_TEXTURE_SELECT_SGIS                    0x8125
  1.3359 +#define LOCAL_GL_QUARTER_BIT_ATI                             0x00000010
  1.3360 +#define LOCAL_GL_QUERY                                       0x82E3
  1.3361 +#define LOCAL_GL_QUERY_ALL_EVENT_BITS_AMD                    0xFFFFFFFF
  1.3362 +#define LOCAL_GL_QUERY_BUFFER                                0x9192
  1.3363 +#define LOCAL_GL_QUERY_BUFFER_AMD                            0x9192
  1.3364 +#define LOCAL_GL_QUERY_BUFFER_BARRIER_BIT                    0x00008000
  1.3365 +#define LOCAL_GL_QUERY_BUFFER_BINDING                        0x9193
  1.3366 +#define LOCAL_GL_QUERY_BUFFER_BINDING_AMD                    0x9193
  1.3367 +#define LOCAL_GL_QUERY_BY_REGION_NO_WAIT                     0x8E16
  1.3368 +#define LOCAL_GL_QUERY_BY_REGION_NO_WAIT_NV                  0x8E16
  1.3369 +#define LOCAL_GL_QUERY_BY_REGION_WAIT                        0x8E15
  1.3370 +#define LOCAL_GL_QUERY_BY_REGION_WAIT_NV                     0x8E15
  1.3371 +#define LOCAL_GL_QUERY_COUNTER_BITS                          0x8864
  1.3372 +#define LOCAL_GL_QUERY_COUNTER_BITS_ARB                      0x8864
  1.3373 +#define LOCAL_GL_QUERY_COUNTER_BITS_EXT                      0x8864
  1.3374 +#define LOCAL_GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD       0x00000008
  1.3375 +#define LOCAL_GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD              0x00000002
  1.3376 +#define LOCAL_GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD              0x00000001
  1.3377 +#define LOCAL_GL_QUERY_KHR                                   0x82E3
  1.3378 +#define LOCAL_GL_QUERY_NO_WAIT                               0x8E14
  1.3379 +#define LOCAL_GL_QUERY_NO_WAIT_NV                            0x8E14
  1.3380 +#define LOCAL_GL_QUERY_OBJECT_AMD                            0x9153
  1.3381 +#define LOCAL_GL_QUERY_OBJECT_EXT                            0x9153
  1.3382 +#define LOCAL_GL_QUERY_RESULT                                0x8866
  1.3383 +#define LOCAL_GL_QUERY_RESULT_ARB                            0x8866
  1.3384 +#define LOCAL_GL_QUERY_RESULT_AVAILABLE                      0x8867
  1.3385 +#define LOCAL_GL_QUERY_RESULT_AVAILABLE_ARB                  0x8867
  1.3386 +#define LOCAL_GL_QUERY_RESULT_AVAILABLE_EXT                  0x8867
  1.3387 +#define LOCAL_GL_QUERY_RESULT_EXT                            0x8866
  1.3388 +#define LOCAL_GL_QUERY_RESULT_NO_WAIT                        0x9194
  1.3389 +#define LOCAL_GL_QUERY_RESULT_NO_WAIT_AMD                    0x9194
  1.3390 +#define LOCAL_GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD            0x00000004
  1.3391 +#define LOCAL_GL_QUERY_WAIT                                  0x8E13
  1.3392 +#define LOCAL_GL_QUERY_WAIT_NV                               0x8E13
  1.3393 +#define LOCAL_GL_R                                           0x2002
  1.3394 +#define LOCAL_GL_R11F_G11F_B10F                              0x8C3A
  1.3395 +#define LOCAL_GL_R11F_G11F_B10F_EXT                          0x8C3A
  1.3396 +#define LOCAL_GL_R16                                         0x822A
  1.3397 +#define LOCAL_GL_R16F                                        0x822D
  1.3398 +#define LOCAL_GL_R16F_EXT                                    0x822D
  1.3399 +#define LOCAL_GL_R16I                                        0x8233
  1.3400 +#define LOCAL_GL_R16UI                                       0x8234
  1.3401 +#define LOCAL_GL_R16_SNORM                                   0x8F98
  1.3402 +#define LOCAL_GL_R1UI_C3F_V3F_SUN                            0x85C6
  1.3403 +#define LOCAL_GL_R1UI_C4F_N3F_V3F_SUN                        0x85C8
  1.3404 +#define LOCAL_GL_R1UI_C4UB_V3F_SUN                           0x85C5
  1.3405 +#define LOCAL_GL_R1UI_N3F_V3F_SUN                            0x85C7
  1.3406 +#define LOCAL_GL_R1UI_T2F_C4F_N3F_V3F_SUN                    0x85CB
  1.3407 +#define LOCAL_GL_R1UI_T2F_N3F_V3F_SUN                        0x85CA
  1.3408 +#define LOCAL_GL_R1UI_T2F_V3F_SUN                            0x85C9
  1.3409 +#define LOCAL_GL_R1UI_V3F_SUN                                0x85C4
  1.3410 +#define LOCAL_GL_R32F                                        0x822E
  1.3411 +#define LOCAL_GL_R32F_EXT                                    0x822E
  1.3412 +#define LOCAL_GL_R32I                                        0x8235
  1.3413 +#define LOCAL_GL_R32UI                                       0x8236
  1.3414 +#define LOCAL_GL_R3_G3_B2                                    0x2A10
  1.3415 +#define LOCAL_GL_R8                                          0x8229
  1.3416 +#define LOCAL_GL_R8I                                         0x8231
  1.3417 +#define LOCAL_GL_R8UI                                        0x8232
  1.3418 +#define LOCAL_GL_R8_EXT                                      0x8229
  1.3419 +#define LOCAL_GL_R8_SNORM                                    0x8F94
  1.3420 +#define LOCAL_GL_RASTERIZER_DISCARD                          0x8C89
  1.3421 +#define LOCAL_GL_RASTERIZER_DISCARD_EXT                      0x8C89
  1.3422 +#define LOCAL_GL_RASTERIZER_DISCARD_NV                       0x8C89
  1.3423 +#define LOCAL_GL_RASTER_POSITION_UNCLIPPED_IBM               0x19262
  1.3424 +#define LOCAL_GL_READ_BUFFER                                 0x0C02
  1.3425 +#define LOCAL_GL_READ_BUFFER_EXT                             0x0C02
  1.3426 +#define LOCAL_GL_READ_BUFFER_NV                              0x0C02
  1.3427 +#define LOCAL_GL_READ_FRAMEBUFFER                            0x8CA8
  1.3428 +#define LOCAL_GL_READ_FRAMEBUFFER_ANGLE                      0x8CA8
  1.3429 +#define LOCAL_GL_READ_FRAMEBUFFER_APPLE                      0x8CA8
  1.3430 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING                    0x8CAA
  1.3431 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_ANGLE              0x8CAA
  1.3432 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_APPLE              0x8CAA
  1.3433 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_EXT                0x8CAA
  1.3434 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_NV                 0x8CAA
  1.3435 +#define LOCAL_GL_READ_FRAMEBUFFER_EXT                        0x8CA8
  1.3436 +#define LOCAL_GL_READ_FRAMEBUFFER_NV                         0x8CA8
  1.3437 +#define LOCAL_GL_READ_ONLY                                   0x88B8
  1.3438 +#define LOCAL_GL_READ_ONLY_ARB                               0x88B8
  1.3439 +#define LOCAL_GL_READ_PIXELS                                 0x828C
  1.3440 +#define LOCAL_GL_READ_PIXELS_FORMAT                          0x828D
  1.3441 +#define LOCAL_GL_READ_PIXELS_TYPE                            0x828E
  1.3442 +#define LOCAL_GL_READ_PIXEL_DATA_RANGE_LENGTH_NV             0x887B
  1.3443 +#define LOCAL_GL_READ_PIXEL_DATA_RANGE_NV                    0x8879
  1.3444 +#define LOCAL_GL_READ_PIXEL_DATA_RANGE_POINTER_NV            0x887D
  1.3445 +#define LOCAL_GL_READ_WRITE                                  0x88BA
  1.3446 +#define LOCAL_GL_READ_WRITE_ARB                              0x88BA
  1.3447 +#define LOCAL_GL_RECIP_ADD_SIGNED_ALPHA_IMG                  0x8C05
  1.3448 +#define LOCAL_GL_RECLAIM_MEMORY_HINT_PGI                     0x1A1FE
  1.3449 +#define LOCAL_GL_RECT_NV                                     0xF6
  1.3450 +#define LOCAL_GL_RED                                         0x1903
  1.3451 +#define LOCAL_GL_REDUCE                                      0x8016
  1.3452 +#define LOCAL_GL_REDUCE_EXT                                  0x8016
  1.3453 +#define LOCAL_GL_RED_BIAS                                    0x0D15
  1.3454 +#define LOCAL_GL_RED_BITS                                    0x0D52
  1.3455 +#define LOCAL_GL_RED_BIT_ATI                                 0x00000001
  1.3456 +#define LOCAL_GL_RED_EXT                                     0x1903
  1.3457 +#define LOCAL_GL_RED_INTEGER                                 0x8D94
  1.3458 +#define LOCAL_GL_RED_INTEGER_EXT                             0x8D94
  1.3459 +#define LOCAL_GL_RED_MAX_CLAMP_INGR                          0x8564
  1.3460 +#define LOCAL_GL_RED_MIN_CLAMP_INGR                          0x8560
  1.3461 +#define LOCAL_GL_RED_NV                                      0x1903
  1.3462 +#define LOCAL_GL_RED_SCALE                                   0x0D14
  1.3463 +#define LOCAL_GL_RED_SNORM                                   0x8F90
  1.3464 +#define LOCAL_GL_REFERENCED_BY_COMPUTE_SHADER                0x930B
  1.3465 +#define LOCAL_GL_REFERENCED_BY_FRAGMENT_SHADER               0x930A
  1.3466 +#define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER               0x9309
  1.3467 +#define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER           0x9307
  1.3468 +#define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER        0x9308
  1.3469 +#define LOCAL_GL_REFERENCED_BY_VERTEX_SHADER                 0x9306
  1.3470 +#define LOCAL_GL_REFERENCE_PLANE_EQUATION_SGIX               0x817E
  1.3471 +#define LOCAL_GL_REFERENCE_PLANE_SGIX                        0x817D
  1.3472 +#define LOCAL_GL_REFLECTION_MAP                              0x8512
  1.3473 +#define LOCAL_GL_REFLECTION_MAP_ARB                          0x8512
  1.3474 +#define LOCAL_GL_REFLECTION_MAP_EXT                          0x8512
  1.3475 +#define LOCAL_GL_REFLECTION_MAP_NV                           0x8512
  1.3476 +#define LOCAL_GL_REFLECTION_MAP_OES                          0x8512
  1.3477 +#define LOCAL_GL_REGISTER_COMBINERS_NV                       0x8522
  1.3478 +#define LOCAL_GL_REG_0_ATI                                   0x8921
  1.3479 +#define LOCAL_GL_REG_10_ATI                                  0x892B
  1.3480 +#define LOCAL_GL_REG_11_ATI                                  0x892C
  1.3481 +#define LOCAL_GL_REG_12_ATI                                  0x892D
  1.3482 +#define LOCAL_GL_REG_13_ATI                                  0x892E
  1.3483 +#define LOCAL_GL_REG_14_ATI                                  0x892F
  1.3484 +#define LOCAL_GL_REG_15_ATI                                  0x8930
  1.3485 +#define LOCAL_GL_REG_16_ATI                                  0x8931
  1.3486 +#define LOCAL_GL_REG_17_ATI                                  0x8932
  1.3487 +#define LOCAL_GL_REG_18_ATI                                  0x8933
  1.3488 +#define LOCAL_GL_REG_19_ATI                                  0x8934
  1.3489 +#define LOCAL_GL_REG_1_ATI                                   0x8922
  1.3490 +#define LOCAL_GL_REG_20_ATI                                  0x8935
  1.3491 +#define LOCAL_GL_REG_21_ATI                                  0x8936
  1.3492 +#define LOCAL_GL_REG_22_ATI                                  0x8937
  1.3493 +#define LOCAL_GL_REG_23_ATI                                  0x8938
  1.3494 +#define LOCAL_GL_REG_24_ATI                                  0x8939
  1.3495 +#define LOCAL_GL_REG_25_ATI                                  0x893A
  1.3496 +#define LOCAL_GL_REG_26_ATI                                  0x893B
  1.3497 +#define LOCAL_GL_REG_27_ATI                                  0x893C
  1.3498 +#define LOCAL_GL_REG_28_ATI                                  0x893D
  1.3499 +#define LOCAL_GL_REG_29_ATI                                  0x893E
  1.3500 +#define LOCAL_GL_REG_2_ATI                                   0x8923
  1.3501 +#define LOCAL_GL_REG_30_ATI                                  0x893F
  1.3502 +#define LOCAL_GL_REG_31_ATI                                  0x8940
  1.3503 +#define LOCAL_GL_REG_3_ATI                                   0x8924
  1.3504 +#define LOCAL_GL_REG_4_ATI                                   0x8925
  1.3505 +#define LOCAL_GL_REG_5_ATI                                   0x8926
  1.3506 +#define LOCAL_GL_REG_6_ATI                                   0x8927
  1.3507 +#define LOCAL_GL_REG_7_ATI                                   0x8928
  1.3508 +#define LOCAL_GL_REG_8_ATI                                   0x8929
  1.3509 +#define LOCAL_GL_REG_9_ATI                                   0x892A
  1.3510 +#define LOCAL_GL_RELATIVE_ARC_TO_NV                          0xFF
  1.3511 +#define LOCAL_GL_RELATIVE_CUBIC_CURVE_TO_NV                  0x0D
  1.3512 +#define LOCAL_GL_RELATIVE_HORIZONTAL_LINE_TO_NV              0x07
  1.3513 +#define LOCAL_GL_RELATIVE_LARGE_CCW_ARC_TO_NV                0x17
  1.3514 +#define LOCAL_GL_RELATIVE_LARGE_CW_ARC_TO_NV                 0x19
  1.3515 +#define LOCAL_GL_RELATIVE_LINE_TO_NV                         0x05
  1.3516 +#define LOCAL_GL_RELATIVE_MOVE_TO_NV                         0x03
  1.3517 +#define LOCAL_GL_RELATIVE_QUADRATIC_CURVE_TO_NV              0x0B
  1.3518 +#define LOCAL_GL_RELATIVE_SMALL_CCW_ARC_TO_NV                0x13
  1.3519 +#define LOCAL_GL_RELATIVE_SMALL_CW_ARC_TO_NV                 0x15
  1.3520 +#define LOCAL_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV           0x11
  1.3521 +#define LOCAL_GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV       0x0F
  1.3522 +#define LOCAL_GL_RELATIVE_VERTICAL_LINE_TO_NV                0x09
  1.3523 +#define LOCAL_GL_RELEASED_APPLE                              0x8A19
  1.3524 +#define LOCAL_GL_RENDER                                      0x1C00
  1.3525 +#define LOCAL_GL_RENDERBUFFER                                0x8D41
  1.3526 +#define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE                     0x8D53
  1.3527 +#define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_EXT                 0x8D53
  1.3528 +#define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_OES                 0x8D53
  1.3529 +#define LOCAL_GL_RENDERBUFFER_BINDING                        0x8CA7
  1.3530 +#define LOCAL_GL_RENDERBUFFER_BINDING_ANGLE                  0x8CA7
  1.3531 +#define LOCAL_GL_RENDERBUFFER_BINDING_EXT                    0x8CA7
  1.3532 +#define LOCAL_GL_RENDERBUFFER_BINDING_OES                    0x8CA7
  1.3533 +#define LOCAL_GL_RENDERBUFFER_BLUE_SIZE                      0x8D52
  1.3534 +#define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_EXT                  0x8D52
  1.3535 +#define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_OES                  0x8D52
  1.3536 +#define LOCAL_GL_RENDERBUFFER_COLOR_SAMPLES_NV               0x8E10
  1.3537 +#define LOCAL_GL_RENDERBUFFER_COVERAGE_SAMPLES_NV            0x8CAB
  1.3538 +#define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE                     0x8D54
  1.3539 +#define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_EXT                 0x8D54
  1.3540 +#define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_OES                 0x8D54
  1.3541 +#define LOCAL_GL_RENDERBUFFER_EXT                            0x8D41
  1.3542 +#define LOCAL_GL_RENDERBUFFER_FREE_MEMORY_ATI                0x87FD
  1.3543 +#define LOCAL_GL_RENDERBUFFER_GREEN_SIZE                     0x8D51
  1.3544 +#define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_EXT                 0x8D51
  1.3545 +#define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_OES                 0x8D51
  1.3546 +#define LOCAL_GL_RENDERBUFFER_HEIGHT                         0x8D43
  1.3547 +#define LOCAL_GL_RENDERBUFFER_HEIGHT_EXT                     0x8D43
  1.3548 +#define LOCAL_GL_RENDERBUFFER_HEIGHT_OES                     0x8D43
  1.3549 +#define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT                0x8D44
  1.3550 +#define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_EXT            0x8D44
  1.3551 +#define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_OES            0x8D44
  1.3552 +#define LOCAL_GL_RENDERBUFFER_OES                            0x8D41
  1.3553 +#define LOCAL_GL_RENDERBUFFER_RED_SIZE                       0x8D50
  1.3554 +#define LOCAL_GL_RENDERBUFFER_RED_SIZE_EXT                   0x8D50
  1.3555 +#define LOCAL_GL_RENDERBUFFER_RED_SIZE_OES                   0x8D50
  1.3556 +#define LOCAL_GL_RENDERBUFFER_SAMPLES                        0x8CAB
  1.3557 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_ANGLE                  0x8CAB
  1.3558 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_APPLE                  0x8CAB
  1.3559 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_EXT                    0x8CAB
  1.3560 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_IMG                    0x9133
  1.3561 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_NV                     0x8CAB
  1.3562 +#define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE                   0x8D55
  1.3563 +#define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_EXT               0x8D55
  1.3564 +#define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_OES               0x8D55
  1.3565 +#define LOCAL_GL_RENDERBUFFER_WIDTH                          0x8D42
  1.3566 +#define LOCAL_GL_RENDERBUFFER_WIDTH_EXT                      0x8D42
  1.3567 +#define LOCAL_GL_RENDERBUFFER_WIDTH_OES                      0x8D42
  1.3568 +#define LOCAL_GL_RENDERER                                    0x1F01
  1.3569 +#define LOCAL_GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM           0x8FB3
  1.3570 +#define LOCAL_GL_RENDER_MODE                                 0x0C40
  1.3571 +#define LOCAL_GL_REPEAT                                      0x2901
  1.3572 +#define LOCAL_GL_REPLACE                                     0x1E01
  1.3573 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN          0x85C3
  1.3574 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN           0x85C2
  1.3575 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_SUN                  0x85C0
  1.3576 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN             0x85C1
  1.3577 +#define LOCAL_GL_REPLACEMENT_CODE_SUN                        0x81D8
  1.3578 +#define LOCAL_GL_REPLACE_EXT                                 0x8062
  1.3579 +#define LOCAL_GL_REPLACE_MIDDLE_SUN                          0x0002
  1.3580 +#define LOCAL_GL_REPLACE_OLDEST_SUN                          0x0003
  1.3581 +#define LOCAL_GL_REPLACE_VALUE_AMD                           0x874B
  1.3582 +#define LOCAL_GL_REPLICATE_BORDER                            0x8153
  1.3583 +#define LOCAL_GL_REPLICATE_BORDER_HP                         0x8153
  1.3584 +#define LOCAL_GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES            0x8D68
  1.3585 +#define LOCAL_GL_RESAMPLE_AVERAGE_OML                        0x8988
  1.3586 +#define LOCAL_GL_RESAMPLE_DECIMATE_OML                       0x8989
  1.3587 +#define LOCAL_GL_RESAMPLE_DECIMATE_SGIX                      0x8430
  1.3588 +#define LOCAL_GL_RESAMPLE_REPLICATE_OML                      0x8986
  1.3589 +#define LOCAL_GL_RESAMPLE_REPLICATE_SGIX                     0x842E
  1.3590 +#define LOCAL_GL_RESAMPLE_ZERO_FILL_OML                      0x8987
  1.3591 +#define LOCAL_GL_RESAMPLE_ZERO_FILL_SGIX                     0x842F
  1.3592 +#define LOCAL_GL_RESCALE_NORMAL                              0x803A
  1.3593 +#define LOCAL_GL_RESCALE_NORMAL_EXT                          0x803A
  1.3594 +#define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_ARB             0x8256
  1.3595 +#define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_EXT             0x8256
  1.3596 +#define LOCAL_GL_RESTART_PATH_NV                             0xF0
  1.3597 +#define LOCAL_GL_RESTART_SUN                                 0x0001
  1.3598 +#define LOCAL_GL_RETAINED_APPLE                              0x8A1B
  1.3599 +#define LOCAL_GL_RETURN                                      0x0102
  1.3600 +#define LOCAL_GL_RG                                          0x8227
  1.3601 +#define LOCAL_GL_RG16                                        0x822C
  1.3602 +#define LOCAL_GL_RG16F                                       0x822F
  1.3603 +#define LOCAL_GL_RG16F_EXT                                   0x822F
  1.3604 +#define LOCAL_GL_RG16I                                       0x8239
  1.3605 +#define LOCAL_GL_RG16UI                                      0x823A
  1.3606 +#define LOCAL_GL_RG16_SNORM                                  0x8F99
  1.3607 +#define LOCAL_GL_RG32F                                       0x8230
  1.3608 +#define LOCAL_GL_RG32F_EXT                                   0x8230
  1.3609 +#define LOCAL_GL_RG32I                                       0x823B
  1.3610 +#define LOCAL_GL_RG32UI                                      0x823C
  1.3611 +#define LOCAL_GL_RG8                                         0x822B
  1.3612 +#define LOCAL_GL_RG8I                                        0x8237
  1.3613 +#define LOCAL_GL_RG8UI                                       0x8238
  1.3614 +#define LOCAL_GL_RG8_EXT                                     0x822B
  1.3615 +#define LOCAL_GL_RG8_SNORM                                   0x8F95
  1.3616 +#define LOCAL_GL_RGB                                         0x1907
  1.3617 +#define LOCAL_GL_RGB10                                       0x8052
  1.3618 +#define LOCAL_GL_RGB10_A2                                    0x8059
  1.3619 +#define LOCAL_GL_RGB10_A2UI                                  0x906F
  1.3620 +#define LOCAL_GL_RGB10_A2_EXT                                0x8059
  1.3621 +#define LOCAL_GL_RGB10_EXT                                   0x8052
  1.3622 +#define LOCAL_GL_RGB12                                       0x8053
  1.3623 +#define LOCAL_GL_RGB12_EXT                                   0x8053
  1.3624 +#define LOCAL_GL_RGB16                                       0x8054
  1.3625 +#define LOCAL_GL_RGB16F                                      0x881B
  1.3626 +#define LOCAL_GL_RGB16F_ARB                                  0x881B
  1.3627 +#define LOCAL_GL_RGB16F_EXT                                  0x881B
  1.3628 +#define LOCAL_GL_RGB16I                                      0x8D89
  1.3629 +#define LOCAL_GL_RGB16I_EXT                                  0x8D89
  1.3630 +#define LOCAL_GL_RGB16UI                                     0x8D77
  1.3631 +#define LOCAL_GL_RGB16UI_EXT                                 0x8D77
  1.3632 +#define LOCAL_GL_RGB16_EXT                                   0x8054
  1.3633 +#define LOCAL_GL_RGB16_SNORM                                 0x8F9A
  1.3634 +#define LOCAL_GL_RGB2_EXT                                    0x804E
  1.3635 +#define LOCAL_GL_RGB32F                                      0x8815
  1.3636 +#define LOCAL_GL_RGB32F_ARB                                  0x8815
  1.3637 +#define LOCAL_GL_RGB32F_EXT                                  0x8815
  1.3638 +#define LOCAL_GL_RGB32I                                      0x8D83
  1.3639 +#define LOCAL_GL_RGB32I_EXT                                  0x8D83
  1.3640 +#define LOCAL_GL_RGB32UI                                     0x8D71
  1.3641 +#define LOCAL_GL_RGB32UI_EXT                                 0x8D71
  1.3642 +#define LOCAL_GL_RGB4                                        0x804F
  1.3643 +#define LOCAL_GL_RGB4_EXT                                    0x804F
  1.3644 +#define LOCAL_GL_RGB4_S3TC                                   0x83A1
  1.3645 +#define LOCAL_GL_RGB5                                        0x8050
  1.3646 +#define LOCAL_GL_RGB565                                      0x8D62
  1.3647 +#define LOCAL_GL_RGB565_OES                                  0x8D62
  1.3648 +#define LOCAL_GL_RGB5_A1                                     0x8057
  1.3649 +#define LOCAL_GL_RGB5_A1_EXT                                 0x8057
  1.3650 +#define LOCAL_GL_RGB5_A1_OES                                 0x8057
  1.3651 +#define LOCAL_GL_RGB5_EXT                                    0x8050
  1.3652 +#define LOCAL_GL_RGB8                                        0x8051
  1.3653 +#define LOCAL_GL_RGB8I                                       0x8D8F
  1.3654 +#define LOCAL_GL_RGB8I_EXT                                   0x8D8F
  1.3655 +#define LOCAL_GL_RGB8UI                                      0x8D7D
  1.3656 +#define LOCAL_GL_RGB8UI_EXT                                  0x8D7D
  1.3657 +#define LOCAL_GL_RGB8_EXT                                    0x8051
  1.3658 +#define LOCAL_GL_RGB8_OES                                    0x8051
  1.3659 +#define LOCAL_GL_RGB8_SNORM                                  0x8F96
  1.3660 +#define LOCAL_GL_RGB9_E5                                     0x8C3D
  1.3661 +#define LOCAL_GL_RGB9_E5_EXT                                 0x8C3D
  1.3662 +#define LOCAL_GL_RGBA                                        0x1908
  1.3663 +#define LOCAL_GL_RGBA12                                      0x805A
  1.3664 +#define LOCAL_GL_RGBA12_EXT                                  0x805A
  1.3665 +#define LOCAL_GL_RGBA16                                      0x805B
  1.3666 +#define LOCAL_GL_RGBA16F                                     0x881A
  1.3667 +#define LOCAL_GL_RGBA16F_ARB                                 0x881A
  1.3668 +#define LOCAL_GL_RGBA16F_EXT                                 0x881A
  1.3669 +#define LOCAL_GL_RGBA16I                                     0x8D88
  1.3670 +#define LOCAL_GL_RGBA16I_EXT                                 0x8D88
  1.3671 +#define LOCAL_GL_RGBA16UI                                    0x8D76
  1.3672 +#define LOCAL_GL_RGBA16UI_EXT                                0x8D76
  1.3673 +#define LOCAL_GL_RGBA16_EXT                                  0x805B
  1.3674 +#define LOCAL_GL_RGBA16_SNORM                                0x8F9B
  1.3675 +#define LOCAL_GL_RGBA2                                       0x8055
  1.3676 +#define LOCAL_GL_RGBA2_EXT                                   0x8055
  1.3677 +#define LOCAL_GL_RGBA32F                                     0x8814
  1.3678 +#define LOCAL_GL_RGBA32F_ARB                                 0x8814
  1.3679 +#define LOCAL_GL_RGBA32F_EXT                                 0x8814
  1.3680 +#define LOCAL_GL_RGBA32I                                     0x8D82
  1.3681 +#define LOCAL_GL_RGBA32I_EXT                                 0x8D82
  1.3682 +#define LOCAL_GL_RGBA32UI                                    0x8D70
  1.3683 +#define LOCAL_GL_RGBA32UI_EXT                                0x8D70
  1.3684 +#define LOCAL_GL_RGBA4                                       0x8056
  1.3685 +#define LOCAL_GL_RGBA4_DXT5_S3TC                             0x83A5
  1.3686 +#define LOCAL_GL_RGBA4_EXT                                   0x8056
  1.3687 +#define LOCAL_GL_RGBA4_OES                                   0x8056
  1.3688 +#define LOCAL_GL_RGBA4_S3TC                                  0x83A3
  1.3689 +#define LOCAL_GL_RGBA8                                       0x8058
  1.3690 +#define LOCAL_GL_RGBA8I                                      0x8D8E
  1.3691 +#define LOCAL_GL_RGBA8I_EXT                                  0x8D8E
  1.3692 +#define LOCAL_GL_RGBA8UI                                     0x8D7C
  1.3693 +#define LOCAL_GL_RGBA8UI_EXT                                 0x8D7C
  1.3694 +#define LOCAL_GL_RGBA8_EXT                                   0x8058
  1.3695 +#define LOCAL_GL_RGBA8_OES                                   0x8058
  1.3696 +#define LOCAL_GL_RGBA8_SNORM                                 0x8F97
  1.3697 +#define LOCAL_GL_RGBA_DXT5_S3TC                              0x83A4
  1.3698 +#define LOCAL_GL_RGBA_FLOAT16_APPLE                          0x881A
  1.3699 +#define LOCAL_GL_RGBA_FLOAT16_ATI                            0x881A
  1.3700 +#define LOCAL_GL_RGBA_FLOAT32_APPLE                          0x8814
  1.3701 +#define LOCAL_GL_RGBA_FLOAT32_ATI                            0x8814
  1.3702 +#define LOCAL_GL_RGBA_FLOAT_MODE_ARB                         0x8820
  1.3703 +#define LOCAL_GL_RGBA_FLOAT_MODE_ATI                         0x8820
  1.3704 +#define LOCAL_GL_RGBA_INTEGER                                0x8D99
  1.3705 +#define LOCAL_GL_RGBA_INTEGER_EXT                            0x8D99
  1.3706 +#define LOCAL_GL_RGBA_INTEGER_MODE_EXT                       0x8D9E
  1.3707 +#define LOCAL_GL_RGBA_MODE                                   0x0C31
  1.3708 +#define LOCAL_GL_RGBA_S3TC                                   0x83A2
  1.3709 +#define LOCAL_GL_RGBA_SIGNED_COMPONENTS_EXT                  0x8C3C
  1.3710 +#define LOCAL_GL_RGBA_SNORM                                  0x8F93
  1.3711 +#define LOCAL_GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV        0x86D9
  1.3712 +#define LOCAL_GL_RGB_422_APPLE                               0x8A1F
  1.3713 +#define LOCAL_GL_RGB_FLOAT16_APPLE                           0x881B
  1.3714 +#define LOCAL_GL_RGB_FLOAT16_ATI                             0x881B
  1.3715 +#define LOCAL_GL_RGB_FLOAT32_APPLE                           0x8815
  1.3716 +#define LOCAL_GL_RGB_FLOAT32_ATI                             0x8815
  1.3717 +#define LOCAL_GL_RGB_INTEGER                                 0x8D98
  1.3718 +#define LOCAL_GL_RGB_INTEGER_EXT                             0x8D98
  1.3719 +#define LOCAL_GL_RGB_RAW_422_APPLE                           0x8A51
  1.3720 +#define LOCAL_GL_RGB_S3TC                                    0x83A0
  1.3721 +#define LOCAL_GL_RGB_SCALE                                   0x8573
  1.3722 +#define LOCAL_GL_RGB_SCALE_ARB                               0x8573
  1.3723 +#define LOCAL_GL_RGB_SCALE_EXT                               0x8573
  1.3724 +#define LOCAL_GL_RGB_SNORM                                   0x8F92
  1.3725 +#define LOCAL_GL_RG_EXT                                      0x8227
  1.3726 +#define LOCAL_GL_RG_INTEGER                                  0x8228
  1.3727 +#define LOCAL_GL_RG_SNORM                                    0x8F91
  1.3728 +#define LOCAL_GL_RIGHT                                       0x0407
  1.3729 +#define LOCAL_GL_ROUND_NV                                    0x90A4
  1.3730 +#define LOCAL_GL_S                                           0x2000
  1.3731 +#define LOCAL_GL_SAMPLER                                     0x82E6
  1.3732 +#define LOCAL_GL_SAMPLER_1D                                  0x8B5D
  1.3733 +#define LOCAL_GL_SAMPLER_1D_ARB                              0x8B5D
  1.3734 +#define LOCAL_GL_SAMPLER_1D_ARRAY                            0x8DC0
  1.3735 +#define LOCAL_GL_SAMPLER_1D_ARRAY_EXT                        0x8DC0
  1.3736 +#define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW                     0x8DC3
  1.3737 +#define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW_EXT                 0x8DC3
  1.3738 +#define LOCAL_GL_SAMPLER_1D_SHADOW                           0x8B61
  1.3739 +#define LOCAL_GL_SAMPLER_1D_SHADOW_ARB                       0x8B61
  1.3740 +#define LOCAL_GL_SAMPLER_2D                                  0x8B5E
  1.3741 +#define LOCAL_GL_SAMPLER_2D_ARB                              0x8B5E
  1.3742 +#define LOCAL_GL_SAMPLER_2D_ARRAY                            0x8DC1
  1.3743 +#define LOCAL_GL_SAMPLER_2D_ARRAY_EXT                        0x8DC1
  1.3744 +#define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW                     0x8DC4
  1.3745 +#define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_EXT                 0x8DC4
  1.3746 +#define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_NV                  0x8DC4
  1.3747 +#define LOCAL_GL_SAMPLER_2D_MULTISAMPLE                      0x9108
  1.3748 +#define LOCAL_GL_SAMPLER_2D_MULTISAMPLE_ARRAY                0x910B
  1.3749 +#define LOCAL_GL_SAMPLER_2D_RECT                             0x8B63
  1.3750 +#define LOCAL_GL_SAMPLER_2D_RECT_ARB                         0x8B63
  1.3751 +#define LOCAL_GL_SAMPLER_2D_RECT_SHADOW                      0x8B64
  1.3752 +#define LOCAL_GL_SAMPLER_2D_RECT_SHADOW_ARB                  0x8B64
  1.3753 +#define LOCAL_GL_SAMPLER_2D_SHADOW                           0x8B62
  1.3754 +#define LOCAL_GL_SAMPLER_2D_SHADOW_ARB                       0x8B62
  1.3755 +#define LOCAL_GL_SAMPLER_2D_SHADOW_EXT                       0x8B62
  1.3756 +#define LOCAL_GL_SAMPLER_3D                                  0x8B5F
  1.3757 +#define LOCAL_GL_SAMPLER_3D_ARB                              0x8B5F
  1.3758 +#define LOCAL_GL_SAMPLER_3D_OES                              0x8B5F
  1.3759 +#define LOCAL_GL_SAMPLER_BINDING                             0x8919
  1.3760 +#define LOCAL_GL_SAMPLER_BUFFER                              0x8DC2
  1.3761 +#define LOCAL_GL_SAMPLER_BUFFER_AMD                          0x9001
  1.3762 +#define LOCAL_GL_SAMPLER_BUFFER_EXT                          0x8DC2
  1.3763 +#define LOCAL_GL_SAMPLER_CUBE                                0x8B60
  1.3764 +#define LOCAL_GL_SAMPLER_CUBE_ARB                            0x8B60
  1.3765 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY                      0x900C
  1.3766 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_ARB                  0x900C
  1.3767 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW               0x900D
  1.3768 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB           0x900D
  1.3769 +#define LOCAL_GL_SAMPLER_CUBE_SHADOW                         0x8DC5
  1.3770 +#define LOCAL_GL_SAMPLER_CUBE_SHADOW_EXT                     0x8DC5
  1.3771 +#define LOCAL_GL_SAMPLER_CUBE_SHADOW_NV                      0x8DC5
  1.3772 +#define LOCAL_GL_SAMPLER_EXTERNAL_OES                        0x8D66
  1.3773 +#define LOCAL_GL_SAMPLER_KHR                                 0x82E6
  1.3774 +#define LOCAL_GL_SAMPLER_OBJECT_AMD                          0x9155
  1.3775 +#define LOCAL_GL_SAMPLER_RENDERBUFFER_NV                     0x8E56
  1.3776 +#define LOCAL_GL_SAMPLES                                     0x80A9
  1.3777 +#define LOCAL_GL_SAMPLES_3DFX                                0x86B4
  1.3778 +#define LOCAL_GL_SAMPLES_ARB                                 0x80A9
  1.3779 +#define LOCAL_GL_SAMPLES_EXT                                 0x80A9
  1.3780 +#define LOCAL_GL_SAMPLES_PASSED                              0x8914
  1.3781 +#define LOCAL_GL_SAMPLES_PASSED_ARB                          0x8914
  1.3782 +#define LOCAL_GL_SAMPLES_SGIS                                0x80A9
  1.3783 +#define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE                    0x809E
  1.3784 +#define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE_ARB                0x809E
  1.3785 +#define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_EXT                    0x809E
  1.3786 +#define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_SGIS                   0x809E
  1.3787 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE                         0x809F
  1.3788 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_ARB                     0x809F
  1.3789 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_EXT                     0x809F
  1.3790 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_SGIS                    0x809F
  1.3791 +#define LOCAL_GL_SAMPLE_BUFFERS                              0x80A8
  1.3792 +#define LOCAL_GL_SAMPLE_BUFFERS_3DFX                         0x86B3
  1.3793 +#define LOCAL_GL_SAMPLE_BUFFERS_ARB                          0x80A8
  1.3794 +#define LOCAL_GL_SAMPLE_BUFFERS_EXT                          0x80A8
  1.3795 +#define LOCAL_GL_SAMPLE_BUFFERS_SGIS                         0x80A8
  1.3796 +#define LOCAL_GL_SAMPLE_COVERAGE                             0x80A0
  1.3797 +#define LOCAL_GL_SAMPLE_COVERAGE_ARB                         0x80A0
  1.3798 +#define LOCAL_GL_SAMPLE_COVERAGE_INVERT                      0x80AB
  1.3799 +#define LOCAL_GL_SAMPLE_COVERAGE_INVERT_ARB                  0x80AB
  1.3800 +#define LOCAL_GL_SAMPLE_COVERAGE_VALUE                       0x80AA
  1.3801 +#define LOCAL_GL_SAMPLE_COVERAGE_VALUE_ARB                   0x80AA
  1.3802 +#define LOCAL_GL_SAMPLE_MASK                                 0x8E51
  1.3803 +#define LOCAL_GL_SAMPLE_MASK_EXT                             0x80A0
  1.3804 +#define LOCAL_GL_SAMPLE_MASK_INVERT_EXT                      0x80AB
  1.3805 +#define LOCAL_GL_SAMPLE_MASK_INVERT_SGIS                     0x80AB
  1.3806 +#define LOCAL_GL_SAMPLE_MASK_NV                              0x8E51
  1.3807 +#define LOCAL_GL_SAMPLE_MASK_SGIS                            0x80A0
  1.3808 +#define LOCAL_GL_SAMPLE_MASK_VALUE                           0x8E52
  1.3809 +#define LOCAL_GL_SAMPLE_MASK_VALUE_EXT                       0x80AA
  1.3810 +#define LOCAL_GL_SAMPLE_MASK_VALUE_NV                        0x8E52
  1.3811 +#define LOCAL_GL_SAMPLE_MASK_VALUE_SGIS                      0x80AA
  1.3812 +#define LOCAL_GL_SAMPLE_PATTERN_EXT                          0x80AC
  1.3813 +#define LOCAL_GL_SAMPLE_PATTERN_SGIS                         0x80AC
  1.3814 +#define LOCAL_GL_SAMPLE_POSITION                             0x8E50
  1.3815 +#define LOCAL_GL_SAMPLE_POSITION_NV                          0x8E50
  1.3816 +#define LOCAL_GL_SAMPLE_SHADING                              0x8C36
  1.3817 +#define LOCAL_GL_SAMPLE_SHADING_ARB                          0x8C36
  1.3818 +#define LOCAL_GL_SATURATE_BIT_ATI                            0x00000040
  1.3819 +#define LOCAL_GL_SCALAR_EXT                                  0x87BE
  1.3820 +#define LOCAL_GL_SCALEBIAS_HINT_SGIX                         0x8322
  1.3821 +#define LOCAL_GL_SCALED_RESOLVE_FASTEST_EXT                  0x90BA
  1.3822 +#define LOCAL_GL_SCALED_RESOLVE_NICEST_EXT                   0x90BB
  1.3823 +#define LOCAL_GL_SCALE_BY_FOUR_NV                            0x853F
  1.3824 +#define LOCAL_GL_SCALE_BY_ONE_HALF_NV                        0x8540
  1.3825 +#define LOCAL_GL_SCALE_BY_TWO_NV                             0x853E
  1.3826 +#define LOCAL_GL_SCISSOR_BIT                                 0x00080000
  1.3827 +#define LOCAL_GL_SCISSOR_BOX                                 0x0C10
  1.3828 +#define LOCAL_GL_SCISSOR_TEST                                0x0C11
  1.3829 +#define LOCAL_GL_SCREEN_COORDINATES_REND                     0x8490
  1.3830 +#define LOCAL_GL_SCREEN_NV                                   0x9295
  1.3831 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY                       0x845E
  1.3832 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV            0x8F27
  1.3833 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING        0x889C
  1.3834 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB    0x889C
  1.3835 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_EXT                   0x845E
  1.3836 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_LENGTH_NV             0x8F31
  1.3837 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_IBM              103077
  1.3838 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM       103087
  1.3839 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER               0x845D
  1.3840 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER_EXT           0x845D
  1.3841 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE                  0x845A
  1.3842 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE_EXT              0x845A
  1.3843 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE                0x845C
  1.3844 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT            0x845C
  1.3845 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE                  0x845B
  1.3846 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE_EXT              0x845B
  1.3847 +#define LOCAL_GL_SECONDARY_COLOR_NV                          0x852D
  1.3848 +#define LOCAL_GL_SECONDARY_INTERPOLATOR_ATI                  0x896D
  1.3849 +#define LOCAL_GL_SELECT                                      0x1C02
  1.3850 +#define LOCAL_GL_SELECTION_BUFFER_POINTER                    0x0DF3
  1.3851 +#define LOCAL_GL_SELECTION_BUFFER_SIZE                       0x0DF4
  1.3852 +#define LOCAL_GL_SEPARABLE_2D                                0x8012
  1.3853 +#define LOCAL_GL_SEPARABLE_2D_EXT                            0x8012
  1.3854 +#define LOCAL_GL_SEPARATE_ATTRIBS                            0x8C8D
  1.3855 +#define LOCAL_GL_SEPARATE_ATTRIBS_EXT                        0x8C8D
  1.3856 +#define LOCAL_GL_SEPARATE_ATTRIBS_NV                         0x8C8D
  1.3857 +#define LOCAL_GL_SEPARATE_SPECULAR_COLOR                     0x81FA
  1.3858 +#define LOCAL_GL_SEPARATE_SPECULAR_COLOR_EXT                 0x81FA
  1.3859 +#define LOCAL_GL_SET                                         0x150F
  1.3860 +#define LOCAL_GL_SET_AMD                                     0x874A
  1.3861 +#define LOCAL_GL_SGX_BINARY_IMG                              0x8C0A
  1.3862 +#define LOCAL_GL_SGX_PROGRAM_BINARY_IMG                      0x9130
  1.3863 +#define LOCAL_GL_SHADER                                      0x82E1
  1.3864 +#define LOCAL_GL_SHADER_BINARY_DMP                           0x9250
  1.3865 +#define LOCAL_GL_SHADER_BINARY_FORMATS                       0x8DF8
  1.3866 +#define LOCAL_GL_SHADER_BINARY_VIV                           0x8FC4
  1.3867 +#define LOCAL_GL_SHADER_COMPILER                             0x8DFA
  1.3868 +#define LOCAL_GL_SHADER_CONSISTENT_NV                        0x86DD
  1.3869 +#define LOCAL_GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV         0x00000010
  1.3870 +#define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT             0x00000020
  1.3871 +#define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT         0x00000020
  1.3872 +#define LOCAL_GL_SHADER_IMAGE_ATOMIC                         0x82A6
  1.3873 +#define LOCAL_GL_SHADER_IMAGE_LOAD                           0x82A4
  1.3874 +#define LOCAL_GL_SHADER_IMAGE_STORE                          0x82A5
  1.3875 +#define LOCAL_GL_SHADER_INCLUDE_ARB                          0x8DAE
  1.3876 +#define LOCAL_GL_SHADER_KHR                                  0x82E1
  1.3877 +#define LOCAL_GL_SHADER_OBJECT_ARB                           0x8B48
  1.3878 +#define LOCAL_GL_SHADER_OBJECT_EXT                           0x8B48
  1.3879 +#define LOCAL_GL_SHADER_OPERATION_NV                         0x86DF
  1.3880 +#define LOCAL_GL_SHADER_SOURCE_LENGTH                        0x8B88
  1.3881 +#define LOCAL_GL_SHADER_STORAGE_BARRIER_BIT                  0x00002000
  1.3882 +#define LOCAL_GL_SHADER_STORAGE_BLOCK                        0x92E6
  1.3883 +#define LOCAL_GL_SHADER_STORAGE_BUFFER                       0x90D2
  1.3884 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_BINDING               0x90D3
  1.3885 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT      0x90DF
  1.3886 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_SIZE                  0x90D5
  1.3887 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_START                 0x90D4
  1.3888 +#define LOCAL_GL_SHADER_TYPE                                 0x8B4F
  1.3889 +#define LOCAL_GL_SHADE_MODEL                                 0x0B54
  1.3890 +#define LOCAL_GL_SHADING_LANGUAGE_VERSION                    0x8B8C
  1.3891 +#define LOCAL_GL_SHADING_LANGUAGE_VERSION_ARB                0x8B8C
  1.3892 +#define LOCAL_GL_SHADOW_AMBIENT_SGIX                         0x80BF
  1.3893 +#define LOCAL_GL_SHADOW_ATTENUATION_EXT                      0x834E
  1.3894 +#define LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT                  0x81FB
  1.3895 +#define LOCAL_GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS            0x80B0
  1.3896 +#define LOCAL_GL_SHININESS                                   0x1601
  1.3897 +#define LOCAL_GL_SHORT                                       0x1402
  1.3898 +#define LOCAL_GL_SIGNALED                                    0x9119
  1.3899 +#define LOCAL_GL_SIGNALED_APPLE                              0x9119
  1.3900 +#define LOCAL_GL_SIGNED_ALPHA8_NV                            0x8706
  1.3901 +#define LOCAL_GL_SIGNED_ALPHA_NV                             0x8705
  1.3902 +#define LOCAL_GL_SIGNED_HILO16_NV                            0x86FA
  1.3903 +#define LOCAL_GL_SIGNED_HILO8_NV                             0x885F
  1.3904 +#define LOCAL_GL_SIGNED_HILO_NV                              0x86F9
  1.3905 +#define LOCAL_GL_SIGNED_IDENTITY_NV                          0x853C
  1.3906 +#define LOCAL_GL_SIGNED_INTENSITY8_NV                        0x8708
  1.3907 +#define LOCAL_GL_SIGNED_INTENSITY_NV                         0x8707
  1.3908 +#define LOCAL_GL_SIGNED_LUMINANCE8_ALPHA8_NV                 0x8704
  1.3909 +#define LOCAL_GL_SIGNED_LUMINANCE8_NV                        0x8702
  1.3910 +#define LOCAL_GL_SIGNED_LUMINANCE_ALPHA_NV                   0x8703
  1.3911 +#define LOCAL_GL_SIGNED_LUMINANCE_NV                         0x8701
  1.3912 +#define LOCAL_GL_SIGNED_NEGATE_NV                            0x853D
  1.3913 +#define LOCAL_GL_SIGNED_NORMALIZED                           0x8F9C
  1.3914 +#define LOCAL_GL_SIGNED_RGB8_NV                              0x86FF
  1.3915 +#define LOCAL_GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV              0x870D
  1.3916 +#define LOCAL_GL_SIGNED_RGBA8_NV                             0x86FC
  1.3917 +#define LOCAL_GL_SIGNED_RGBA_NV                              0x86FB
  1.3918 +#define LOCAL_GL_SIGNED_RGB_NV                               0x86FE
  1.3919 +#define LOCAL_GL_SIGNED_RGB_UNSIGNED_ALPHA_NV                0x870C
  1.3920 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST         0x82AC
  1.3921 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE        0x82AE
  1.3922 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST       0x82AD
  1.3923 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE      0x82AF
  1.3924 +#define LOCAL_GL_SINGLE_COLOR                                0x81F9
  1.3925 +#define LOCAL_GL_SINGLE_COLOR_EXT                            0x81F9
  1.3926 +#define LOCAL_GL_SKIP_COMPONENTS1_NV                         -6
  1.3927 +#define LOCAL_GL_SKIP_COMPONENTS2_NV                         -5
  1.3928 +#define LOCAL_GL_SKIP_COMPONENTS3_NV                         -4
  1.3929 +#define LOCAL_GL_SKIP_COMPONENTS4_NV                         -3
  1.3930 +#define LOCAL_GL_SKIP_DECODE_EXT                             0x8A4A
  1.3931 +#define LOCAL_GL_SKIP_MISSING_GLYPH_NV                       0x90A9
  1.3932 +#define LOCAL_GL_SLICE_ACCUM_SUN                             0x85CC
  1.3933 +#define LOCAL_GL_SLIM10U_SGIX                                0x831E
  1.3934 +#define LOCAL_GL_SLIM12S_SGIX                                0x831F
  1.3935 +#define LOCAL_GL_SLIM8U_SGIX                                 0x831D
  1.3936 +#define LOCAL_GL_SLUMINANCE                                  0x8C46
  1.3937 +#define LOCAL_GL_SLUMINANCE8                                 0x8C47
  1.3938 +#define LOCAL_GL_SLUMINANCE8_ALPHA8                          0x8C45
  1.3939 +#define LOCAL_GL_SLUMINANCE8_ALPHA8_EXT                      0x8C45
  1.3940 +#define LOCAL_GL_SLUMINANCE8_ALPHA8_NV                       0x8C45
  1.3941 +#define LOCAL_GL_SLUMINANCE8_EXT                             0x8C47
  1.3942 +#define LOCAL_GL_SLUMINANCE8_NV                              0x8C47
  1.3943 +#define LOCAL_GL_SLUMINANCE_ALPHA                            0x8C44
  1.3944 +#define LOCAL_GL_SLUMINANCE_ALPHA_EXT                        0x8C44
  1.3945 +#define LOCAL_GL_SLUMINANCE_ALPHA_NV                         0x8C44
  1.3946 +#define LOCAL_GL_SLUMINANCE_EXT                              0x8C46
  1.3947 +#define LOCAL_GL_SLUMINANCE_NV                               0x8C46
  1.3948 +#define LOCAL_GL_SMALL_CCW_ARC_TO_NV                         0x12
  1.3949 +#define LOCAL_GL_SMALL_CW_ARC_TO_NV                          0x14
  1.3950 +#define LOCAL_GL_SMOOTH                                      0x1D01
  1.3951 +#define LOCAL_GL_SMOOTH_CUBIC_CURVE_TO_NV                    0x10
  1.3952 +#define LOCAL_GL_SMOOTH_LINE_WIDTH_GRANULARITY               0x0B23
  1.3953 +#define LOCAL_GL_SMOOTH_LINE_WIDTH_RANGE                     0x0B22
  1.3954 +#define LOCAL_GL_SMOOTH_POINT_SIZE_GRANULARITY               0x0B13
  1.3955 +#define LOCAL_GL_SMOOTH_POINT_SIZE_RANGE                     0x0B12
  1.3956 +#define LOCAL_GL_SMOOTH_QUADRATIC_CURVE_TO_NV                0x0E
  1.3957 +#define LOCAL_GL_SOFTLIGHT_NV                                0x929C
  1.3958 +#define LOCAL_GL_SOURCE0_ALPHA                               0x8588
  1.3959 +#define LOCAL_GL_SOURCE0_ALPHA_ARB                           0x8588
  1.3960 +#define LOCAL_GL_SOURCE0_ALPHA_EXT                           0x8588
  1.3961 +#define LOCAL_GL_SOURCE0_RGB                                 0x8580
  1.3962 +#define LOCAL_GL_SOURCE0_RGB_ARB                             0x8580
  1.3963 +#define LOCAL_GL_SOURCE0_RGB_EXT                             0x8580
  1.3964 +#define LOCAL_GL_SOURCE1_ALPHA                               0x8589
  1.3965 +#define LOCAL_GL_SOURCE1_ALPHA_ARB                           0x8589
  1.3966 +#define LOCAL_GL_SOURCE1_ALPHA_EXT                           0x8589
  1.3967 +#define LOCAL_GL_SOURCE1_RGB                                 0x8581
  1.3968 +#define LOCAL_GL_SOURCE1_RGB_ARB                             0x8581
  1.3969 +#define LOCAL_GL_SOURCE1_RGB_EXT                             0x8581
  1.3970 +#define LOCAL_GL_SOURCE2_ALPHA                               0x858A
  1.3971 +#define LOCAL_GL_SOURCE2_ALPHA_ARB                           0x858A
  1.3972 +#define LOCAL_GL_SOURCE2_ALPHA_EXT                           0x858A
  1.3973 +#define LOCAL_GL_SOURCE2_RGB                                 0x8582
  1.3974 +#define LOCAL_GL_SOURCE2_RGB_ARB                             0x8582
  1.3975 +#define LOCAL_GL_SOURCE2_RGB_EXT                             0x8582
  1.3976 +#define LOCAL_GL_SOURCE3_ALPHA_NV                            0x858B
  1.3977 +#define LOCAL_GL_SOURCE3_RGB_NV                              0x8583
  1.3978 +#define LOCAL_GL_SPARE0_NV                                   0x852E
  1.3979 +#define LOCAL_GL_SPARE0_PLUS_SECONDARY_COLOR_NV              0x8532
  1.3980 +#define LOCAL_GL_SPARE1_NV                                   0x852F
  1.3981 +#define LOCAL_GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB  0x91A9
  1.3982 +#define LOCAL_GL_SPECULAR                                    0x1202
  1.3983 +#define LOCAL_GL_SPHERE_MAP                                  0x2402
  1.3984 +#define LOCAL_GL_SPOT_CUTOFF                                 0x1206
  1.3985 +#define LOCAL_GL_SPOT_DIRECTION                              0x1204
  1.3986 +#define LOCAL_GL_SPOT_EXPONENT                               0x1205
  1.3987 +#define LOCAL_GL_SPRITE_AXIAL_SGIX                           0x814C
  1.3988 +#define LOCAL_GL_SPRITE_AXIS_SGIX                            0x814A
  1.3989 +#define LOCAL_GL_SPRITE_EYE_ALIGNED_SGIX                     0x814E
  1.3990 +#define LOCAL_GL_SPRITE_MODE_SGIX                            0x8149
  1.3991 +#define LOCAL_GL_SPRITE_OBJECT_ALIGNED_SGIX                  0x814D
  1.3992 +#define LOCAL_GL_SPRITE_SGIX                                 0x8148
  1.3993 +#define LOCAL_GL_SPRITE_TRANSLATION_SGIX                     0x814B
  1.3994 +#define LOCAL_GL_SQUARE_NV                                   0x90A3
  1.3995 +#define LOCAL_GL_SRC0_ALPHA                                  0x8588
  1.3996 +#define LOCAL_GL_SRC0_RGB                                    0x8580
  1.3997 +#define LOCAL_GL_SRC1_ALPHA                                  0x8589
  1.3998 +#define LOCAL_GL_SRC1_COLOR                                  0x88F9
  1.3999 +#define LOCAL_GL_SRC1_RGB                                    0x8581
  1.4000 +#define LOCAL_GL_SRC2_ALPHA                                  0x858A
  1.4001 +#define LOCAL_GL_SRC2_RGB                                    0x8582
  1.4002 +#define LOCAL_GL_SRC_ALPHA                                   0x0302
  1.4003 +#define LOCAL_GL_SRC_ALPHA_SATURATE                          0x0308
  1.4004 +#define LOCAL_GL_SRC_ATOP_NV                                 0x928E
  1.4005 +#define LOCAL_GL_SRC_COLOR                                   0x0300
  1.4006 +#define LOCAL_GL_SRC_IN_NV                                   0x928A
  1.4007 +#define LOCAL_GL_SRC_NV                                      0x9286
  1.4008 +#define LOCAL_GL_SRC_OUT_NV                                  0x928C
  1.4009 +#define LOCAL_GL_SRC_OVER_NV                                 0x9288
  1.4010 +#define LOCAL_GL_SRGB                                        0x8C40
  1.4011 +#define LOCAL_GL_SRGB8                                       0x8C41
  1.4012 +#define LOCAL_GL_SRGB8_ALPHA8                                0x8C43
  1.4013 +#define LOCAL_GL_SRGB8_ALPHA8_EXT                            0x8C43
  1.4014 +#define LOCAL_GL_SRGB8_EXT                                   0x8C41
  1.4015 +#define LOCAL_GL_SRGB8_NV                                    0x8C41
  1.4016 +#define LOCAL_GL_SRGB_ALPHA                                  0x8C42
  1.4017 +#define LOCAL_GL_SRGB_ALPHA_EXT                              0x8C42
  1.4018 +#define LOCAL_GL_SRGB_DECODE_ARB                             0x8299
  1.4019 +#define LOCAL_GL_SRGB_EXT                                    0x8C40
  1.4020 +#define LOCAL_GL_SRGB_READ                                   0x8297
  1.4021 +#define LOCAL_GL_SRGB_WRITE                                  0x8298
  1.4022 +#define LOCAL_GL_STACK_OVERFLOW                              0x0503
  1.4023 +#define LOCAL_GL_STACK_OVERFLOW_KHR                          0x0503
  1.4024 +#define LOCAL_GL_STACK_UNDERFLOW                             0x0504
  1.4025 +#define LOCAL_GL_STACK_UNDERFLOW_KHR                         0x0504
  1.4026 +#define LOCAL_GL_STANDARD_FONT_NAME_NV                       0x9072
  1.4027 +#define LOCAL_GL_STATE_RESTORE                               0x8BDC
  1.4028 +#define LOCAL_GL_STATIC_ATI                                  0x8760
  1.4029 +#define LOCAL_GL_STATIC_COPY                                 0x88E6
  1.4030 +#define LOCAL_GL_STATIC_COPY_ARB                             0x88E6
  1.4031 +#define LOCAL_GL_STATIC_DRAW                                 0x88E4
  1.4032 +#define LOCAL_GL_STATIC_DRAW_ARB                             0x88E4
  1.4033 +#define LOCAL_GL_STATIC_READ                                 0x88E5
  1.4034 +#define LOCAL_GL_STATIC_READ_ARB                             0x88E5
  1.4035 +#define LOCAL_GL_STATIC_VERTEX_ARRAY_IBM                     103061
  1.4036 +#define LOCAL_GL_STENCIL                                     0x1802
  1.4037 +#define LOCAL_GL_STENCIL_ATTACHMENT                          0x8D20
  1.4038 +#define LOCAL_GL_STENCIL_ATTACHMENT_EXT                      0x8D20
  1.4039 +#define LOCAL_GL_STENCIL_ATTACHMENT_OES                      0x8D20
  1.4040 +#define LOCAL_GL_STENCIL_BACK_FAIL                           0x8801
  1.4041 +#define LOCAL_GL_STENCIL_BACK_FAIL_ATI                       0x8801
  1.4042 +#define LOCAL_GL_STENCIL_BACK_FUNC                           0x8800
  1.4043 +#define LOCAL_GL_STENCIL_BACK_FUNC_ATI                       0x8800
  1.4044 +#define LOCAL_GL_STENCIL_BACK_OP_VALUE_AMD                   0x874D
  1.4045 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL                0x8802
  1.4046 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI            0x8802
  1.4047 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS                0x8803
  1.4048 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI            0x8803
  1.4049 +#define LOCAL_GL_STENCIL_BACK_REF                            0x8CA3
  1.4050 +#define LOCAL_GL_STENCIL_BACK_VALUE_MASK                     0x8CA4
  1.4051 +#define LOCAL_GL_STENCIL_BACK_WRITEMASK                      0x8CA5
  1.4052 +#define LOCAL_GL_STENCIL_BITS                                0x0D57
  1.4053 +#define LOCAL_GL_STENCIL_BUFFER_BIT                          0x00000400
  1.4054 +#define LOCAL_GL_STENCIL_BUFFER_BIT0_QCOM                    0x00010000
  1.4055 +#define LOCAL_GL_STENCIL_BUFFER_BIT1_QCOM                    0x00020000
  1.4056 +#define LOCAL_GL_STENCIL_BUFFER_BIT2_QCOM                    0x00040000
  1.4057 +#define LOCAL_GL_STENCIL_BUFFER_BIT3_QCOM                    0x00080000
  1.4058 +#define LOCAL_GL_STENCIL_BUFFER_BIT4_QCOM                    0x00100000
  1.4059 +#define LOCAL_GL_STENCIL_BUFFER_BIT5_QCOM                    0x00200000
  1.4060 +#define LOCAL_GL_STENCIL_BUFFER_BIT6_QCOM                    0x00400000
  1.4061 +#define LOCAL_GL_STENCIL_BUFFER_BIT7_QCOM                    0x00800000
  1.4062 +#define LOCAL_GL_STENCIL_CLEAR_TAG_VALUE_EXT                 0x88F3
  1.4063 +#define LOCAL_GL_STENCIL_CLEAR_VALUE                         0x0B91
  1.4064 +#define LOCAL_GL_STENCIL_COMPONENTS                          0x8285
  1.4065 +#define LOCAL_GL_STENCIL_EXT                                 0x1802
  1.4066 +#define LOCAL_GL_STENCIL_FAIL                                0x0B94
  1.4067 +#define LOCAL_GL_STENCIL_FUNC                                0x0B92
  1.4068 +#define LOCAL_GL_STENCIL_INDEX                               0x1901
  1.4069 +#define LOCAL_GL_STENCIL_INDEX1                              0x8D46
  1.4070 +#define LOCAL_GL_STENCIL_INDEX16                             0x8D49
  1.4071 +#define LOCAL_GL_STENCIL_INDEX16_EXT                         0x8D49
  1.4072 +#define LOCAL_GL_STENCIL_INDEX1_EXT                          0x8D46
  1.4073 +#define LOCAL_GL_STENCIL_INDEX1_OES                          0x8D46
  1.4074 +#define LOCAL_GL_STENCIL_INDEX4                              0x8D47
  1.4075 +#define LOCAL_GL_STENCIL_INDEX4_EXT                          0x8D47
  1.4076 +#define LOCAL_GL_STENCIL_INDEX4_OES                          0x8D47
  1.4077 +#define LOCAL_GL_STENCIL_INDEX8                              0x8D48
  1.4078 +#define LOCAL_GL_STENCIL_INDEX8_EXT                          0x8D48
  1.4079 +#define LOCAL_GL_STENCIL_INDEX8_OES                          0x8D48
  1.4080 +#define LOCAL_GL_STENCIL_OP_VALUE_AMD                        0x874C
  1.4081 +#define LOCAL_GL_STENCIL_PASS_DEPTH_FAIL                     0x0B95
  1.4082 +#define LOCAL_GL_STENCIL_PASS_DEPTH_PASS                     0x0B96
  1.4083 +#define LOCAL_GL_STENCIL_REF                                 0x0B97
  1.4084 +#define LOCAL_GL_STENCIL_RENDERABLE                          0x8288
  1.4085 +#define LOCAL_GL_STENCIL_TAG_BITS_EXT                        0x88F2
  1.4086 +#define LOCAL_GL_STENCIL_TEST                                0x0B90
  1.4087 +#define LOCAL_GL_STENCIL_TEST_TWO_SIDE_EXT                   0x8910
  1.4088 +#define LOCAL_GL_STENCIL_VALUE_MASK                          0x0B93
  1.4089 +#define LOCAL_GL_STENCIL_WRITEMASK                           0x0B98
  1.4090 +#define LOCAL_GL_STEREO                                      0x0C33
  1.4091 +#define LOCAL_GL_STORAGE_CACHED_APPLE                        0x85BE
  1.4092 +#define LOCAL_GL_STORAGE_CLIENT_APPLE                        0x85B4
  1.4093 +#define LOCAL_GL_STORAGE_PRIVATE_APPLE                       0x85BD
  1.4094 +#define LOCAL_GL_STORAGE_SHARED_APPLE                        0x85BF
  1.4095 +#define LOCAL_GL_STREAM_COPY                                 0x88E2
  1.4096 +#define LOCAL_GL_STREAM_COPY_ARB                             0x88E2
  1.4097 +#define LOCAL_GL_STREAM_DRAW                                 0x88E0
  1.4098 +#define LOCAL_GL_STREAM_DRAW_ARB                             0x88E0
  1.4099 +#define LOCAL_GL_STREAM_READ                                 0x88E1
  1.4100 +#define LOCAL_GL_STREAM_READ_ARB                             0x88E1
  1.4101 +#define LOCAL_GL_STRICT_DEPTHFUNC_HINT_PGI                   0x1A216
  1.4102 +#define LOCAL_GL_STRICT_LIGHTING_HINT_PGI                    0x1A217
  1.4103 +#define LOCAL_GL_STRICT_SCISSOR_HINT_PGI                     0x1A218
  1.4104 +#define LOCAL_GL_SUBPIXEL_BITS                               0x0D50
  1.4105 +#define LOCAL_GL_SUBSAMPLE_DISTANCE_AMD                      0x883F
  1.4106 +#define LOCAL_GL_SUBTRACT                                    0x84E7
  1.4107 +#define LOCAL_GL_SUBTRACT_ARB                                0x84E7
  1.4108 +#define LOCAL_GL_SUB_ATI                                     0x8965
  1.4109 +#define LOCAL_GL_SUCCESS_NV                                  0x902F
  1.4110 +#define LOCAL_GL_SURFACE_MAPPED_NV                           0x8700
  1.4111 +#define LOCAL_GL_SURFACE_REGISTERED_NV                       0x86FD
  1.4112 +#define LOCAL_GL_SURFACE_STATE_NV                            0x86EB
  1.4113 +#define LOCAL_GL_SWIZZLE_STQ_ATI                             0x8977
  1.4114 +#define LOCAL_GL_SWIZZLE_STQ_DQ_ATI                          0x8979
  1.4115 +#define LOCAL_GL_SWIZZLE_STRQ_ATI                            0x897A
  1.4116 +#define LOCAL_GL_SWIZZLE_STRQ_DQ_ATI                         0x897B
  1.4117 +#define LOCAL_GL_SWIZZLE_STR_ATI                             0x8976
  1.4118 +#define LOCAL_GL_SWIZZLE_STR_DR_ATI                          0x8978
  1.4119 +#define LOCAL_GL_SYNC_CL_EVENT_ARB                           0x8240
  1.4120 +#define LOCAL_GL_SYNC_CL_EVENT_COMPLETE_ARB                  0x8241
  1.4121 +#define LOCAL_GL_SYNC_CONDITION                              0x9113
  1.4122 +#define LOCAL_GL_SYNC_CONDITION_APPLE                        0x9113
  1.4123 +#define LOCAL_GL_SYNC_FENCE                                  0x9116
  1.4124 +#define LOCAL_GL_SYNC_FENCE_APPLE                            0x9116
  1.4125 +#define LOCAL_GL_SYNC_FLAGS                                  0x9115
  1.4126 +#define LOCAL_GL_SYNC_FLAGS_APPLE                            0x9115
  1.4127 +#define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT                     0x00000001
  1.4128 +#define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT_APPLE               0x00000001
  1.4129 +#define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE                  0x9117
  1.4130 +#define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE            0x9117
  1.4131 +#define LOCAL_GL_SYNC_OBJECT_APPLE                           0x8A53
  1.4132 +#define LOCAL_GL_SYNC_STATUS                                 0x9114
  1.4133 +#define LOCAL_GL_SYNC_STATUS_APPLE                           0x9114
  1.4134 +#define LOCAL_GL_SYNC_X11_FENCE_EXT                          0x90E1
  1.4135 +#define LOCAL_GL_SYSTEM_FONT_NAME_NV                         0x9073
  1.4136 +#define LOCAL_GL_T                                           0x2001
  1.4137 +#define LOCAL_GL_T2F_C3F_V3F                                 0x2A2A
  1.4138 +#define LOCAL_GL_T2F_C4F_N3F_V3F                             0x2A2C
  1.4139 +#define LOCAL_GL_T2F_C4UB_V3F                                0x2A29
  1.4140 +#define LOCAL_GL_T2F_IUI_N3F_V2F_EXT                         0x81B3
  1.4141 +#define LOCAL_GL_T2F_IUI_N3F_V3F_EXT                         0x81B4
  1.4142 +#define LOCAL_GL_T2F_IUI_V2F_EXT                             0x81B1
  1.4143 +#define LOCAL_GL_T2F_IUI_V3F_EXT                             0x81B2
  1.4144 +#define LOCAL_GL_T2F_N3F_V3F                                 0x2A2B
  1.4145 +#define LOCAL_GL_T2F_V3F                                     0x2A27
  1.4146 +#define LOCAL_GL_T4F_C4F_N3F_V4F                             0x2A2D
  1.4147 +#define LOCAL_GL_T4F_V4F                                     0x2A28
  1.4148 +#define LOCAL_GL_TABLE_TOO_LARGE                             0x8031
  1.4149 +#define LOCAL_GL_TABLE_TOO_LARGE_EXT                         0x8031
  1.4150 +#define LOCAL_GL_TANGENT_ARRAY_EXT                           0x8439
  1.4151 +#define LOCAL_GL_TANGENT_ARRAY_POINTER_EXT                   0x8442
  1.4152 +#define LOCAL_GL_TANGENT_ARRAY_STRIDE_EXT                    0x843F
  1.4153 +#define LOCAL_GL_TANGENT_ARRAY_TYPE_EXT                      0x843E
  1.4154 +#define LOCAL_GL_TESSELLATION_FACTOR_AMD                     0x9005
  1.4155 +#define LOCAL_GL_TESSELLATION_MODE_AMD                       0x9004
  1.4156 +#define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES                0x8E75
  1.4157 +#define LOCAL_GL_TESS_CONTROL_PROGRAM_NV                     0x891E
  1.4158 +#define LOCAL_GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV    0x8C74
  1.4159 +#define LOCAL_GL_TESS_CONTROL_SHADER                         0x8E88
  1.4160 +#define LOCAL_GL_TESS_CONTROL_SHADER_BIT                     0x00000008
  1.4161 +#define LOCAL_GL_TESS_CONTROL_SUBROUTINE                     0x92E9
  1.4162 +#define LOCAL_GL_TESS_CONTROL_SUBROUTINE_UNIFORM             0x92EF
  1.4163 +#define LOCAL_GL_TESS_CONTROL_TEXTURE                        0x829C
  1.4164 +#define LOCAL_GL_TESS_EVALUATION_PROGRAM_NV                  0x891F
  1.4165 +#define LOCAL_GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
  1.4166 +#define LOCAL_GL_TESS_EVALUATION_SHADER                      0x8E87
  1.4167 +#define LOCAL_GL_TESS_EVALUATION_SHADER_BIT                  0x00000010
  1.4168 +#define LOCAL_GL_TESS_EVALUATION_SUBROUTINE                  0x92EA
  1.4169 +#define LOCAL_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM          0x92F0
  1.4170 +#define LOCAL_GL_TESS_EVALUATION_TEXTURE                     0x829D
  1.4171 +#define LOCAL_GL_TESS_GEN_MODE                               0x8E76
  1.4172 +#define LOCAL_GL_TESS_GEN_POINT_MODE                         0x8E79
  1.4173 +#define LOCAL_GL_TESS_GEN_SPACING                            0x8E77
  1.4174 +#define LOCAL_GL_TESS_GEN_VERTEX_ORDER                       0x8E78
  1.4175 +#define LOCAL_GL_TEXCOORD1_BIT_PGI                           0x10000000
  1.4176 +#define LOCAL_GL_TEXCOORD2_BIT_PGI                           0x20000000
  1.4177 +#define LOCAL_GL_TEXCOORD3_BIT_PGI                           0x40000000
  1.4178 +#define LOCAL_GL_TEXCOORD4_BIT_PGI                           0x80000000
  1.4179 +#define LOCAL_GL_TEXTURE                                     0x1702
  1.4180 +#define LOCAL_GL_TEXTURE0                                    0x84C0
  1.4181 +#define LOCAL_GL_TEXTURE0_ARB                                0x84C0
  1.4182 +#define LOCAL_GL_TEXTURE1                                    0x84C1
  1.4183 +#define LOCAL_GL_TEXTURE10                                   0x84CA
  1.4184 +#define LOCAL_GL_TEXTURE10_ARB                               0x84CA
  1.4185 +#define LOCAL_GL_TEXTURE11                                   0x84CB
  1.4186 +#define LOCAL_GL_TEXTURE11_ARB                               0x84CB
  1.4187 +#define LOCAL_GL_TEXTURE12                                   0x84CC
  1.4188 +#define LOCAL_GL_TEXTURE12_ARB                               0x84CC
  1.4189 +#define LOCAL_GL_TEXTURE13                                   0x84CD
  1.4190 +#define LOCAL_GL_TEXTURE13_ARB                               0x84CD
  1.4191 +#define LOCAL_GL_TEXTURE14                                   0x84CE
  1.4192 +#define LOCAL_GL_TEXTURE14_ARB                               0x84CE
  1.4193 +#define LOCAL_GL_TEXTURE15                                   0x84CF
  1.4194 +#define LOCAL_GL_TEXTURE15_ARB                               0x84CF
  1.4195 +#define LOCAL_GL_TEXTURE16                                   0x84D0
  1.4196 +#define LOCAL_GL_TEXTURE16_ARB                               0x84D0
  1.4197 +#define LOCAL_GL_TEXTURE17                                   0x84D1
  1.4198 +#define LOCAL_GL_TEXTURE17_ARB                               0x84D1
  1.4199 +#define LOCAL_GL_TEXTURE18                                   0x84D2
  1.4200 +#define LOCAL_GL_TEXTURE18_ARB                               0x84D2
  1.4201 +#define LOCAL_GL_TEXTURE19                                   0x84D3
  1.4202 +#define LOCAL_GL_TEXTURE19_ARB                               0x84D3
  1.4203 +#define LOCAL_GL_TEXTURE1_ARB                                0x84C1
  1.4204 +#define LOCAL_GL_TEXTURE2                                    0x84C2
  1.4205 +#define LOCAL_GL_TEXTURE20                                   0x84D4
  1.4206 +#define LOCAL_GL_TEXTURE20_ARB                               0x84D4
  1.4207 +#define LOCAL_GL_TEXTURE21                                   0x84D5
  1.4208 +#define LOCAL_GL_TEXTURE21_ARB                               0x84D5
  1.4209 +#define LOCAL_GL_TEXTURE22                                   0x84D6
  1.4210 +#define LOCAL_GL_TEXTURE22_ARB                               0x84D6
  1.4211 +#define LOCAL_GL_TEXTURE23                                   0x84D7
  1.4212 +#define LOCAL_GL_TEXTURE23_ARB                               0x84D7
  1.4213 +#define LOCAL_GL_TEXTURE24                                   0x84D8
  1.4214 +#define LOCAL_GL_TEXTURE24_ARB                               0x84D8
  1.4215 +#define LOCAL_GL_TEXTURE25                                   0x84D9
  1.4216 +#define LOCAL_GL_TEXTURE25_ARB                               0x84D9
  1.4217 +#define LOCAL_GL_TEXTURE26                                   0x84DA
  1.4218 +#define LOCAL_GL_TEXTURE26_ARB                               0x84DA
  1.4219 +#define LOCAL_GL_TEXTURE27                                   0x84DB
  1.4220 +#define LOCAL_GL_TEXTURE27_ARB                               0x84DB
  1.4221 +#define LOCAL_GL_TEXTURE28                                   0x84DC
  1.4222 +#define LOCAL_GL_TEXTURE28_ARB                               0x84DC
  1.4223 +#define LOCAL_GL_TEXTURE29                                   0x84DD
  1.4224 +#define LOCAL_GL_TEXTURE29_ARB                               0x84DD
  1.4225 +#define LOCAL_GL_TEXTURE2_ARB                                0x84C2
  1.4226 +#define LOCAL_GL_TEXTURE3                                    0x84C3
  1.4227 +#define LOCAL_GL_TEXTURE30                                   0x84DE
  1.4228 +#define LOCAL_GL_TEXTURE30_ARB                               0x84DE
  1.4229 +#define LOCAL_GL_TEXTURE31                                   0x84DF
  1.4230 +#define LOCAL_GL_TEXTURE31_ARB                               0x84DF
  1.4231 +#define LOCAL_GL_TEXTURE3_ARB                                0x84C3
  1.4232 +#define LOCAL_GL_TEXTURE4                                    0x84C4
  1.4233 +#define LOCAL_GL_TEXTURE4_ARB                                0x84C4
  1.4234 +#define LOCAL_GL_TEXTURE5                                    0x84C5
  1.4235 +#define LOCAL_GL_TEXTURE5_ARB                                0x84C5
  1.4236 +#define LOCAL_GL_TEXTURE6                                    0x84C6
  1.4237 +#define LOCAL_GL_TEXTURE6_ARB                                0x84C6
  1.4238 +#define LOCAL_GL_TEXTURE7                                    0x84C7
  1.4239 +#define LOCAL_GL_TEXTURE7_ARB                                0x84C7
  1.4240 +#define LOCAL_GL_TEXTURE8                                    0x84C8
  1.4241 +#define LOCAL_GL_TEXTURE8_ARB                                0x84C8
  1.4242 +#define LOCAL_GL_TEXTURE9                                    0x84C9
  1.4243 +#define LOCAL_GL_TEXTURE9_ARB                                0x84C9
  1.4244 +#define LOCAL_GL_TEXTURE_1D                                  0x0DE0
  1.4245 +#define LOCAL_GL_TEXTURE_1D_ARRAY                            0x8C18
  1.4246 +#define LOCAL_GL_TEXTURE_1D_ARRAY_EXT                        0x8C18
  1.4247 +#define LOCAL_GL_TEXTURE_1D_BINDING_EXT                      0x8068
  1.4248 +#define LOCAL_GL_TEXTURE_1D_STACK_BINDING_MESAX              0x875D
  1.4249 +#define LOCAL_GL_TEXTURE_1D_STACK_MESAX                      0x8759
  1.4250 +#define LOCAL_GL_TEXTURE_2D                                  0x0DE1
  1.4251 +#define LOCAL_GL_TEXTURE_2D_ARRAY                            0x8C1A
  1.4252 +#define LOCAL_GL_TEXTURE_2D_ARRAY_EXT                        0x8C1A
  1.4253 +#define LOCAL_GL_TEXTURE_2D_BINDING_EXT                      0x8069
  1.4254 +#define LOCAL_GL_TEXTURE_2D_MULTISAMPLE                      0x9100
  1.4255 +#define LOCAL_GL_TEXTURE_2D_MULTISAMPLE_ARRAY                0x9102
  1.4256 +#define LOCAL_GL_TEXTURE_2D_STACK_BINDING_MESAX              0x875E
  1.4257 +#define LOCAL_GL_TEXTURE_2D_STACK_MESAX                      0x875A
  1.4258 +#define LOCAL_GL_TEXTURE_3D                                  0x806F
  1.4259 +#define LOCAL_GL_TEXTURE_3D_BINDING_EXT                      0x806A
  1.4260 +#define LOCAL_GL_TEXTURE_3D_BINDING_OES                      0x806A
  1.4261 +#define LOCAL_GL_TEXTURE_3D_EXT                              0x806F
  1.4262 +#define LOCAL_GL_TEXTURE_3D_OES                              0x806F
  1.4263 +#define LOCAL_GL_TEXTURE_4DSIZE_SGIS                         0x8136
  1.4264 +#define LOCAL_GL_TEXTURE_4D_BINDING_SGIS                     0x814F
  1.4265 +#define LOCAL_GL_TEXTURE_4D_SGIS                             0x8134
  1.4266 +#define LOCAL_GL_TEXTURE_ALPHA_MODULATE_IMG                  0x8C06
  1.4267 +#define LOCAL_GL_TEXTURE_ALPHA_SIZE                          0x805F
  1.4268 +#define LOCAL_GL_TEXTURE_ALPHA_SIZE_EXT                      0x805F
  1.4269 +#define LOCAL_GL_TEXTURE_ALPHA_TYPE                          0x8C13
  1.4270 +#define LOCAL_GL_TEXTURE_ALPHA_TYPE_ARB                      0x8C13
  1.4271 +#define LOCAL_GL_TEXTURE_APPLICATION_MODE_EXT                0x834F
  1.4272 +#define LOCAL_GL_TEXTURE_BASE_LEVEL                          0x813C
  1.4273 +#define LOCAL_GL_TEXTURE_BASE_LEVEL_SGIS                     0x813C
  1.4274 +#define LOCAL_GL_TEXTURE_BINDING_1D                          0x8068
  1.4275 +#define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY                    0x8C1C
  1.4276 +#define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY_EXT                0x8C1C
  1.4277 +#define LOCAL_GL_TEXTURE_BINDING_2D                          0x8069
  1.4278 +#define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY                    0x8C1D
  1.4279 +#define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY_EXT                0x8C1D
  1.4280 +#define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE              0x9104
  1.4281 +#define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY        0x9105
  1.4282 +#define LOCAL_GL_TEXTURE_BINDING_3D                          0x806A
  1.4283 +#define LOCAL_GL_TEXTURE_BINDING_3D_OES                      0x806A
  1.4284 +#define LOCAL_GL_TEXTURE_BINDING_BUFFER                      0x8C2C
  1.4285 +#define LOCAL_GL_TEXTURE_BINDING_BUFFER_ARB                  0x8C2C
  1.4286 +#define LOCAL_GL_TEXTURE_BINDING_BUFFER_EXT                  0x8C2C
  1.4287 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP                    0x8514
  1.4288 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARB                0x8514
  1.4289 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY              0x900A
  1.4290 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB          0x900A
  1.4291 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_EXT                0x8514
  1.4292 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_OES                0x8514
  1.4293 +#define LOCAL_GL_TEXTURE_BINDING_EXTERNAL_OES                0x8D67
  1.4294 +#define LOCAL_GL_TEXTURE_BINDING_RECTANGLE                   0x84F6
  1.4295 +#define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_ARB               0x84F6
  1.4296 +#define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_NV                0x84F6
  1.4297 +#define LOCAL_GL_TEXTURE_BINDING_RENDERBUFFER_NV             0x8E53
  1.4298 +#define LOCAL_GL_TEXTURE_BIT                                 0x00040000
  1.4299 +#define LOCAL_GL_TEXTURE_BLUE_SIZE                           0x805E
  1.4300 +#define LOCAL_GL_TEXTURE_BLUE_SIZE_EXT                       0x805E
  1.4301 +#define LOCAL_GL_TEXTURE_BLUE_TYPE                           0x8C12
  1.4302 +#define LOCAL_GL_TEXTURE_BLUE_TYPE_ARB                       0x8C12
  1.4303 +#define LOCAL_GL_TEXTURE_BORDER                              0x1005
  1.4304 +#define LOCAL_GL_TEXTURE_BORDER_COLOR                        0x1004
  1.4305 +#define LOCAL_GL_TEXTURE_BORDER_COLOR_NV                     0x1004
  1.4306 +#define LOCAL_GL_TEXTURE_BORDER_VALUES_NV                    0x871A
  1.4307 +#define LOCAL_GL_TEXTURE_BUFFER                              0x8C2A
  1.4308 +#define LOCAL_GL_TEXTURE_BUFFER_ARB                          0x8C2A
  1.4309 +#define LOCAL_GL_TEXTURE_BUFFER_BINDING                      0x8C2A
  1.4310 +#define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING           0x8C2D
  1.4311 +#define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB       0x8C2D
  1.4312 +#define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT       0x8C2D
  1.4313 +#define LOCAL_GL_TEXTURE_BUFFER_EXT                          0x8C2A
  1.4314 +#define LOCAL_GL_TEXTURE_BUFFER_FORMAT_ARB                   0x8C2E
  1.4315 +#define LOCAL_GL_TEXTURE_BUFFER_FORMAT_EXT                   0x8C2E
  1.4316 +#define LOCAL_GL_TEXTURE_BUFFER_OFFSET                       0x919D
  1.4317 +#define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT             0x919F
  1.4318 +#define LOCAL_GL_TEXTURE_BUFFER_SIZE                         0x919E
  1.4319 +#define LOCAL_GL_TEXTURE_CLIPMAP_CENTER_SGIX                 0x8171
  1.4320 +#define LOCAL_GL_TEXTURE_CLIPMAP_DEPTH_SGIX                  0x8176
  1.4321 +#define LOCAL_GL_TEXTURE_CLIPMAP_FRAME_SGIX                  0x8172
  1.4322 +#define LOCAL_GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX             0x8175
  1.4323 +#define LOCAL_GL_TEXTURE_CLIPMAP_OFFSET_SGIX                 0x8173
  1.4324 +#define LOCAL_GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX          0x8174
  1.4325 +#define LOCAL_GL_TEXTURE_COLOR_SAMPLES_NV                    0x9046
  1.4326 +#define LOCAL_GL_TEXTURE_COLOR_TABLE_SGI                     0x80BC
  1.4327 +#define LOCAL_GL_TEXTURE_COLOR_WRITEMASK_SGIS                0x81EF
  1.4328 +#define LOCAL_GL_TEXTURE_COMPARE_FAIL_VALUE_ARB              0x80BF
  1.4329 +#define LOCAL_GL_TEXTURE_COMPARE_FUNC                        0x884D
  1.4330 +#define LOCAL_GL_TEXTURE_COMPARE_FUNC_ARB                    0x884D
  1.4331 +#define LOCAL_GL_TEXTURE_COMPARE_FUNC_EXT                    0x884D
  1.4332 +#define LOCAL_GL_TEXTURE_COMPARE_MODE                        0x884C
  1.4333 +#define LOCAL_GL_TEXTURE_COMPARE_MODE_ARB                    0x884C
  1.4334 +#define LOCAL_GL_TEXTURE_COMPARE_MODE_EXT                    0x884C
  1.4335 +#define LOCAL_GL_TEXTURE_COMPARE_OPERATOR_SGIX               0x819B
  1.4336 +#define LOCAL_GL_TEXTURE_COMPARE_SGIX                        0x819A
  1.4337 +#define LOCAL_GL_TEXTURE_COMPONENTS                          0x1003
  1.4338 +#define LOCAL_GL_TEXTURE_COMPRESSED                          0x86A1
  1.4339 +#define LOCAL_GL_TEXTURE_COMPRESSED_ARB                      0x86A1
  1.4340 +#define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT             0x82B2
  1.4341 +#define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_SIZE               0x82B3
  1.4342 +#define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH              0x82B1
  1.4343 +#define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE               0x86A0
  1.4344 +#define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB           0x86A0
  1.4345 +#define LOCAL_GL_TEXTURE_COMPRESSION_HINT                    0x84EF
  1.4346 +#define LOCAL_GL_TEXTURE_COMPRESSION_HINT_ARB                0x84EF
  1.4347 +#define LOCAL_GL_TEXTURE_CONSTANT_DATA_SUNX                  0x81D6
  1.4348 +#define LOCAL_GL_TEXTURE_COORD_ARRAY                         0x8078
  1.4349 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_ADDRESS_NV              0x8F25
  1.4350 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING          0x889A
  1.4351 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB      0x889A
  1.4352 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT               0x808B
  1.4353 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_EXT                     0x8078
  1.4354 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_LENGTH_NV               0x8F2F
  1.4355 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_IBM                103074
  1.4356 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM         103084
  1.4357 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
  1.4358 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER                 0x8092
  1.4359 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT             0x8092
  1.4360 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE                    0x8088
  1.4361 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT                0x8088
  1.4362 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE                  0x808A
  1.4363 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT              0x808A
  1.4364 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE                    0x8089
  1.4365 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT                0x8089
  1.4366 +#define LOCAL_GL_TEXTURE_COORD_NV                            0x8C79
  1.4367 +#define LOCAL_GL_TEXTURE_COVERAGE_SAMPLES_NV                 0x9045
  1.4368 +#define LOCAL_GL_TEXTURE_CROP_RECT_OES                       0x8B9D
  1.4369 +#define LOCAL_GL_TEXTURE_CUBE_MAP                            0x8513
  1.4370 +#define LOCAL_GL_TEXTURE_CUBE_MAP_ARB                        0x8513
  1.4371 +#define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY                      0x9009
  1.4372 +#define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_ARB                  0x9009
  1.4373 +#define LOCAL_GL_TEXTURE_CUBE_MAP_EXT                        0x8513
  1.4374 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X                 0x8516
  1.4375 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB             0x8516
  1.4376 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT             0x8516
  1.4377 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES             0x8516
  1.4378 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                 0x8518
  1.4379 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB             0x8518
  1.4380 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT             0x8518
  1.4381 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES             0x8518
  1.4382 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                 0x851A
  1.4383 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB             0x851A
  1.4384 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT             0x851A
  1.4385 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES             0x851A
  1.4386 +#define LOCAL_GL_TEXTURE_CUBE_MAP_OES                        0x8513
  1.4387 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X                 0x8515
  1.4388 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB             0x8515
  1.4389 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT             0x8515
  1.4390 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES             0x8515
  1.4391 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y                 0x8517
  1.4392 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB             0x8517
  1.4393 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT             0x8517
  1.4394 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES             0x8517
  1.4395 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z                 0x8519
  1.4396 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB             0x8519
  1.4397 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT             0x8519
  1.4398 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES             0x8519
  1.4399 +#define LOCAL_GL_TEXTURE_CUBE_MAP_SEAMLESS                   0x884F
  1.4400 +#define LOCAL_GL_TEXTURE_DEFORMATION_BIT_SGIX                0x00000001
  1.4401 +#define LOCAL_GL_TEXTURE_DEFORMATION_SGIX                    0x8195
  1.4402 +#define LOCAL_GL_TEXTURE_DEPTH                               0x8071
  1.4403 +#define LOCAL_GL_TEXTURE_DEPTH_EXT                           0x8071
  1.4404 +#define LOCAL_GL_TEXTURE_DEPTH_QCOM                          0x8BD4
  1.4405 +#define LOCAL_GL_TEXTURE_DEPTH_SIZE                          0x884A
  1.4406 +#define LOCAL_GL_TEXTURE_DEPTH_SIZE_ARB                      0x884A
  1.4407 +#define LOCAL_GL_TEXTURE_DEPTH_TYPE                          0x8C16
  1.4408 +#define LOCAL_GL_TEXTURE_DEPTH_TYPE_ARB                      0x8C16
  1.4409 +#define LOCAL_GL_TEXTURE_DS_SIZE_NV                          0x871D
  1.4410 +#define LOCAL_GL_TEXTURE_DT_SIZE_NV                          0x871E
  1.4411 +#define LOCAL_GL_TEXTURE_ENV                                 0x2300
  1.4412 +#define LOCAL_GL_TEXTURE_ENV_BIAS_SGIX                       0x80BE
  1.4413 +#define LOCAL_GL_TEXTURE_ENV_COLOR                           0x2201
  1.4414 +#define LOCAL_GL_TEXTURE_ENV_MODE                            0x2200
  1.4415 +#define LOCAL_GL_TEXTURE_EXTERNAL_OES                        0x8D65
  1.4416 +#define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT                   0x00000008
  1.4417 +#define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT_EXT               0x00000008
  1.4418 +#define LOCAL_GL_TEXTURE_FILTER4_SIZE_SGIS                   0x8147
  1.4419 +#define LOCAL_GL_TEXTURE_FILTER_CONTROL                      0x8500
  1.4420 +#define LOCAL_GL_TEXTURE_FILTER_CONTROL_EXT                  0x8500
  1.4421 +#define LOCAL_GL_TEXTURE_FIXED_SAMPLE_LOCATIONS              0x9107
  1.4422 +#define LOCAL_GL_TEXTURE_FLOAT_COMPONENTS_NV                 0x888C
  1.4423 +#define LOCAL_GL_TEXTURE_FORMAT_QCOM                         0x8BD6
  1.4424 +#define LOCAL_GL_TEXTURE_FREE_MEMORY_ATI                     0x87FC
  1.4425 +#define LOCAL_GL_TEXTURE_GATHER                              0x82A2
  1.4426 +#define LOCAL_GL_TEXTURE_GATHER_SHADOW                       0x82A3
  1.4427 +#define LOCAL_GL_TEXTURE_GEN_MODE                            0x2500
  1.4428 +#define LOCAL_GL_TEXTURE_GEN_MODE_OES                        0x2500
  1.4429 +#define LOCAL_GL_TEXTURE_GEN_Q                               0x0C63
  1.4430 +#define LOCAL_GL_TEXTURE_GEN_R                               0x0C62
  1.4431 +#define LOCAL_GL_TEXTURE_GEN_S                               0x0C60
  1.4432 +#define LOCAL_GL_TEXTURE_GEN_STR_OES                         0x8D60
  1.4433 +#define LOCAL_GL_TEXTURE_GEN_T                               0x0C61
  1.4434 +#define LOCAL_GL_TEXTURE_GEQUAL_R_SGIX                       0x819D
  1.4435 +#define LOCAL_GL_TEXTURE_GREEN_SIZE                          0x805D
  1.4436 +#define LOCAL_GL_TEXTURE_GREEN_SIZE_EXT                      0x805D
  1.4437 +#define LOCAL_GL_TEXTURE_GREEN_TYPE                          0x8C11
  1.4438 +#define LOCAL_GL_TEXTURE_GREEN_TYPE_ARB                      0x8C11
  1.4439 +#define LOCAL_GL_TEXTURE_HEIGHT                              0x1001
  1.4440 +#define LOCAL_GL_TEXTURE_HEIGHT_QCOM                         0x8BD3
  1.4441 +#define LOCAL_GL_TEXTURE_HI_SIZE_NV                          0x871B
  1.4442 +#define LOCAL_GL_TEXTURE_IMAGE_FORMAT                        0x828F
  1.4443 +#define LOCAL_GL_TEXTURE_IMAGE_TYPE                          0x8290
  1.4444 +#define LOCAL_GL_TEXTURE_IMAGE_VALID_QCOM                    0x8BD8
  1.4445 +#define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT                    0x912F
  1.4446 +#define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT_EXT                0x912F
  1.4447 +#define LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS                    0x82DF
  1.4448 +#define LOCAL_GL_TEXTURE_INDEX_SIZE_EXT                      0x80ED
  1.4449 +#define LOCAL_GL_TEXTURE_INTENSITY_SIZE                      0x8061
  1.4450 +#define LOCAL_GL_TEXTURE_INTENSITY_SIZE_EXT                  0x8061
  1.4451 +#define LOCAL_GL_TEXTURE_INTENSITY_TYPE                      0x8C15
  1.4452 +#define LOCAL_GL_TEXTURE_INTENSITY_TYPE_ARB                  0x8C15
  1.4453 +#define LOCAL_GL_TEXTURE_INTERNAL_FORMAT                     0x1003
  1.4454 +#define LOCAL_GL_TEXTURE_INTERNAL_FORMAT_QCOM                0x8BD5
  1.4455 +#define LOCAL_GL_TEXTURE_LEQUAL_R_SGIX                       0x819C
  1.4456 +#define LOCAL_GL_TEXTURE_LIGHTING_MODE_HP                    0x8167
  1.4457 +#define LOCAL_GL_TEXTURE_LIGHT_EXT                           0x8350
  1.4458 +#define LOCAL_GL_TEXTURE_LOD_BIAS                            0x8501
  1.4459 +#define LOCAL_GL_TEXTURE_LOD_BIAS_EXT                        0x8501
  1.4460 +#define LOCAL_GL_TEXTURE_LOD_BIAS_R_SGIX                     0x8190
  1.4461 +#define LOCAL_GL_TEXTURE_LOD_BIAS_S_SGIX                     0x818E
  1.4462 +#define LOCAL_GL_TEXTURE_LOD_BIAS_T_SGIX                     0x818F
  1.4463 +#define LOCAL_GL_TEXTURE_LO_SIZE_NV                          0x871C
  1.4464 +#define LOCAL_GL_TEXTURE_LUMINANCE_SIZE                      0x8060
  1.4465 +#define LOCAL_GL_TEXTURE_LUMINANCE_SIZE_EXT                  0x8060
  1.4466 +#define LOCAL_GL_TEXTURE_LUMINANCE_TYPE                      0x8C14
  1.4467 +#define LOCAL_GL_TEXTURE_LUMINANCE_TYPE_ARB                  0x8C14
  1.4468 +#define LOCAL_GL_TEXTURE_MAG_FILTER                          0x2800
  1.4469 +#define LOCAL_GL_TEXTURE_MAG_SIZE_NV                         0x871F
  1.4470 +#define LOCAL_GL_TEXTURE_MATERIAL_FACE_EXT                   0x8351
  1.4471 +#define LOCAL_GL_TEXTURE_MATERIAL_PARAMETER_EXT              0x8352
  1.4472 +#define LOCAL_GL_TEXTURE_MATRIX                              0x0BA8
  1.4473 +#define LOCAL_GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES        0x898F
  1.4474 +#define LOCAL_GL_TEXTURE_MAX_ANISOTROPY_EXT                  0x84FE
  1.4475 +#define LOCAL_GL_TEXTURE_MAX_CLAMP_R_SGIX                    0x836B
  1.4476 +#define LOCAL_GL_TEXTURE_MAX_CLAMP_S_SGIX                    0x8369
  1.4477 +#define LOCAL_GL_TEXTURE_MAX_CLAMP_T_SGIX                    0x836A
  1.4478 +#define LOCAL_GL_TEXTURE_MAX_LEVEL                           0x813D
  1.4479 +#define LOCAL_GL_TEXTURE_MAX_LEVEL_APPLE                     0x813D
  1.4480 +#define LOCAL_GL_TEXTURE_MAX_LEVEL_SGIS                      0x813D
  1.4481 +#define LOCAL_GL_TEXTURE_MAX_LOD                             0x813B
  1.4482 +#define LOCAL_GL_TEXTURE_MAX_LOD_SGIS                        0x813B
  1.4483 +#define LOCAL_GL_TEXTURE_MEMORY_LAYOUT_INTEL                 0x83FF
  1.4484 +#define LOCAL_GL_TEXTURE_MIN_FILTER                          0x2801
  1.4485 +#define LOCAL_GL_TEXTURE_MIN_LOD                             0x813A
  1.4486 +#define LOCAL_GL_TEXTURE_MIN_LOD_SGIS                        0x813A
  1.4487 +#define LOCAL_GL_TEXTURE_MULTI_BUFFER_HINT_SGIX              0x812E
  1.4488 +#define LOCAL_GL_TEXTURE_NORMAL_EXT                          0x85AF
  1.4489 +#define LOCAL_GL_TEXTURE_NUM_LEVELS_QCOM                     0x8BD9
  1.4490 +#define LOCAL_GL_TEXTURE_OBJECT_VALID_QCOM                   0x8BDB
  1.4491 +#define LOCAL_GL_TEXTURE_POST_SPECULAR_HP                    0x8168
  1.4492 +#define LOCAL_GL_TEXTURE_PRE_SPECULAR_HP                     0x8169
  1.4493 +#define LOCAL_GL_TEXTURE_PRIORITY                            0x8066
  1.4494 +#define LOCAL_GL_TEXTURE_PRIORITY_EXT                        0x8066
  1.4495 +#define LOCAL_GL_TEXTURE_RANGE_LENGTH_APPLE                  0x85B7
  1.4496 +#define LOCAL_GL_TEXTURE_RANGE_POINTER_APPLE                 0x85B8
  1.4497 +#define LOCAL_GL_TEXTURE_RECTANGLE                           0x84F5
  1.4498 +#define LOCAL_GL_TEXTURE_RECTANGLE_ARB                       0x84F5
  1.4499 +#define LOCAL_GL_TEXTURE_RECTANGLE_NV                        0x84F5
  1.4500 +#define LOCAL_GL_TEXTURE_RED_SIZE                            0x805C
  1.4501 +#define LOCAL_GL_TEXTURE_RED_SIZE_EXT                        0x805C
  1.4502 +#define LOCAL_GL_TEXTURE_RED_TYPE                            0x8C10
  1.4503 +#define LOCAL_GL_TEXTURE_RED_TYPE_ARB                        0x8C10
  1.4504 +#define LOCAL_GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV  0x8E54
  1.4505 +#define LOCAL_GL_TEXTURE_RENDERBUFFER_NV                     0x8E55
  1.4506 +#define LOCAL_GL_TEXTURE_RESIDENT                            0x8067
  1.4507 +#define LOCAL_GL_TEXTURE_RESIDENT_EXT                        0x8067
  1.4508 +#define LOCAL_GL_TEXTURE_SAMPLES                             0x9106
  1.4509 +#define LOCAL_GL_TEXTURE_SAMPLES_IMG                         0x9136
  1.4510 +#define LOCAL_GL_TEXTURE_SHADER_NV                           0x86DE
  1.4511 +#define LOCAL_GL_TEXTURE_SHADOW                              0x82A1
  1.4512 +#define LOCAL_GL_TEXTURE_SHARED_SIZE                         0x8C3F
  1.4513 +#define LOCAL_GL_TEXTURE_SHARED_SIZE_EXT                     0x8C3F
  1.4514 +#define LOCAL_GL_TEXTURE_SPARSE_ARB                          0x91A6
  1.4515 +#define LOCAL_GL_TEXTURE_SRGB_DECODE_EXT                     0x8A48
  1.4516 +#define LOCAL_GL_TEXTURE_STACK_DEPTH                         0x0BA5
  1.4517 +#define LOCAL_GL_TEXTURE_STENCIL_SIZE                        0x88F1
  1.4518 +#define LOCAL_GL_TEXTURE_STENCIL_SIZE_EXT                    0x88F1
  1.4519 +#define LOCAL_GL_TEXTURE_STORAGE_HINT_APPLE                  0x85BC
  1.4520 +#define LOCAL_GL_TEXTURE_STORAGE_SPARSE_BIT_AMD              0x00000001
  1.4521 +#define LOCAL_GL_TEXTURE_SWIZZLE_A                           0x8E45
  1.4522 +#define LOCAL_GL_TEXTURE_SWIZZLE_A_EXT                       0x8E45
  1.4523 +#define LOCAL_GL_TEXTURE_SWIZZLE_B                           0x8E44
  1.4524 +#define LOCAL_GL_TEXTURE_SWIZZLE_B_EXT                       0x8E44
  1.4525 +#define LOCAL_GL_TEXTURE_SWIZZLE_G                           0x8E43
  1.4526 +#define LOCAL_GL_TEXTURE_SWIZZLE_G_EXT                       0x8E43
  1.4527 +#define LOCAL_GL_TEXTURE_SWIZZLE_R                           0x8E42
  1.4528 +#define LOCAL_GL_TEXTURE_SWIZZLE_RGBA                        0x8E46
  1.4529 +#define LOCAL_GL_TEXTURE_SWIZZLE_RGBA_EXT                    0x8E46
  1.4530 +#define LOCAL_GL_TEXTURE_SWIZZLE_R_EXT                       0x8E42
  1.4531 +#define LOCAL_GL_TEXTURE_TARGET_QCOM                         0x8BDA
  1.4532 +#define LOCAL_GL_TEXTURE_TOO_LARGE_EXT                       0x8065
  1.4533 +#define LOCAL_GL_TEXTURE_TYPE_QCOM                           0x8BD7
  1.4534 +#define LOCAL_GL_TEXTURE_UNSIGNED_REMAP_MODE_NV              0x888F
  1.4535 +#define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT                  0x00000100
  1.4536 +#define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT_EXT              0x00000100
  1.4537 +#define LOCAL_GL_TEXTURE_USAGE_ANGLE                         0x93A2
  1.4538 +#define LOCAL_GL_TEXTURE_VIEW                                0x82B5
  1.4539 +#define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER                      0x82DD
  1.4540 +#define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL                      0x82DB
  1.4541 +#define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS                     0x82DE
  1.4542 +#define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS                     0x82DC
  1.4543 +#define LOCAL_GL_TEXTURE_WIDTH                               0x1000
  1.4544 +#define LOCAL_GL_TEXTURE_WIDTH_QCOM                          0x8BD2
  1.4545 +#define LOCAL_GL_TEXTURE_WRAP_Q_SGIS                         0x8137
  1.4546 +#define LOCAL_GL_TEXTURE_WRAP_R                              0x8072
  1.4547 +#define LOCAL_GL_TEXTURE_WRAP_R_EXT                          0x8072
  1.4548 +#define LOCAL_GL_TEXTURE_WRAP_R_OES                          0x8072
  1.4549 +#define LOCAL_GL_TEXTURE_WRAP_S                              0x2802
  1.4550 +#define LOCAL_GL_TEXTURE_WRAP_T                              0x2803
  1.4551 +#define LOCAL_GL_TEXT_FRAGMENT_SHADER_ATI                    0x8200
  1.4552 +#define LOCAL_GL_TIMEOUT_EXPIRED                             0x911B
  1.4553 +#define LOCAL_GL_TIMEOUT_EXPIRED_APPLE                       0x911B
  1.4554 +#define LOCAL_GL_TIMEOUT_IGNORED                             0xFFFFFFFFFFFFFFFF
  1.4555 +#define LOCAL_GL_TIMEOUT_IGNORED_APPLE                       0xFFFFFFFFFFFFFFFF
  1.4556 +#define LOCAL_GL_TIMESTAMP                                   0x8E28
  1.4557 +#define LOCAL_GL_TIMESTAMP_EXT                               0x8E28
  1.4558 +#define LOCAL_GL_TIME_ELAPSED                                0x88BF
  1.4559 +#define LOCAL_GL_TIME_ELAPSED_EXT                            0x88BF
  1.4560 +#define LOCAL_GL_TOP_LEVEL_ARRAY_SIZE                        0x930C
  1.4561 +#define LOCAL_GL_TOP_LEVEL_ARRAY_STRIDE                      0x930D
  1.4562 +#define LOCAL_GL_TRACE_ALL_BITS_MESA                         0xFFFF
  1.4563 +#define LOCAL_GL_TRACE_ARRAYS_BIT_MESA                       0x0004
  1.4564 +#define LOCAL_GL_TRACE_ERRORS_BIT_MESA                       0x0020
  1.4565 +#define LOCAL_GL_TRACE_MASK_MESA                             0x8755
  1.4566 +#define LOCAL_GL_TRACE_NAME_MESA                             0x8756
  1.4567 +#define LOCAL_GL_TRACE_OPERATIONS_BIT_MESA                   0x0001
  1.4568 +#define LOCAL_GL_TRACE_PIXELS_BIT_MESA                       0x0010
  1.4569 +#define LOCAL_GL_TRACE_PRIMITIVES_BIT_MESA                   0x0002
  1.4570 +#define LOCAL_GL_TRACE_TEXTURES_BIT_MESA                     0x0008
  1.4571 +#define LOCAL_GL_TRACK_MATRIX_NV                             0x8648
  1.4572 +#define LOCAL_GL_TRACK_MATRIX_TRANSFORM_NV                   0x8649
  1.4573 +#define LOCAL_GL_TRANSFORM_BIT                               0x00001000
  1.4574 +#define LOCAL_GL_TRANSFORM_FEEDBACK                          0x8E22
  1.4575 +#define LOCAL_GL_TRANSFORM_FEEDBACK_ACTIVE                   0x8E24
  1.4576 +#define LOCAL_GL_TRANSFORM_FEEDBACK_ATTRIBS_NV               0x8C7E
  1.4577 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT              0x00000800
  1.4578 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT          0x00000800
  1.4579 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING                  0x8E25
  1.4580 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING_NV               0x8E25
  1.4581 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER                   0x8C8E
  1.4582 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE            0x8E24
  1.4583 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV         0x8E24
  1.4584 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING           0x8C8F
  1.4585 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT       0x8C8F
  1.4586 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV        0x8C8F
  1.4587 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_EXT               0x8C8E
  1.4588 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_INDEX             0x934B
  1.4589 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE              0x8C7F
  1.4590 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT          0x8C7F
  1.4591 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV           0x8C7F
  1.4592 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_NV                0x8C8E
  1.4593 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED            0x8E23
  1.4594 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV         0x8E23
  1.4595 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE              0x8C85
  1.4596 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT          0x8C85
  1.4597 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV           0x8C85
  1.4598 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START             0x8C84
  1.4599 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT         0x8C84
  1.4600 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_NV          0x8C84
  1.4601 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE            0x934C
  1.4602 +#define LOCAL_GL_TRANSFORM_FEEDBACK_NV                       0x8E22
  1.4603 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PAUSED                   0x8E23
  1.4604 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN       0x8C88
  1.4605 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT   0x8C88
  1.4606 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV    0x8C88
  1.4607 +#define LOCAL_GL_TRANSFORM_FEEDBACK_RECORD_NV                0x8C86
  1.4608 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING                  0x92F4
  1.4609 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS                 0x8C83
  1.4610 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_EXT             0x8C83
  1.4611 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_NV              0x8C83
  1.4612 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH       0x8C76
  1.4613 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT   0x8C76
  1.4614 +#define LOCAL_GL_TRANSFORM_HINT_APPLE                        0x85B1
  1.4615 +#define LOCAL_GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE       0x93A0
  1.4616 +#define LOCAL_GL_TRANSLATE_2D_NV                             0x9090
  1.4617 +#define LOCAL_GL_TRANSLATE_3D_NV                             0x9091
  1.4618 +#define LOCAL_GL_TRANSLATE_X_NV                              0x908E
  1.4619 +#define LOCAL_GL_TRANSLATE_Y_NV                              0x908F
  1.4620 +#define LOCAL_GL_TRANSPOSE_AFFINE_2D_NV                      0x9096
  1.4621 +#define LOCAL_GL_TRANSPOSE_AFFINE_3D_NV                      0x9098
  1.4622 +#define LOCAL_GL_TRANSPOSE_COLOR_MATRIX                      0x84E6
  1.4623 +#define LOCAL_GL_TRANSPOSE_COLOR_MATRIX_ARB                  0x84E6
  1.4624 +#define LOCAL_GL_TRANSPOSE_CURRENT_MATRIX_ARB                0x88B7
  1.4625 +#define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX                  0x84E3
  1.4626 +#define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX_ARB              0x84E3
  1.4627 +#define LOCAL_GL_TRANSPOSE_NV                                0x862C
  1.4628 +#define LOCAL_GL_TRANSPOSE_PROGRAM_MATRIX_EXT                0x8E2E
  1.4629 +#define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX                 0x84E4
  1.4630 +#define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX_ARB             0x84E4
  1.4631 +#define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX                    0x84E5
  1.4632 +#define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX_ARB                0x84E5
  1.4633 +#define LOCAL_GL_TRIANGLES                                   0x0004
  1.4634 +#define LOCAL_GL_TRIANGLES_ADJACENCY                         0x000C
  1.4635 +#define LOCAL_GL_TRIANGLES_ADJACENCY_ARB                     0x000C
  1.4636 +#define LOCAL_GL_TRIANGLES_ADJACENCY_EXT                     0x000C
  1.4637 +#define LOCAL_GL_TRIANGLE_FAN                                0x0006
  1.4638 +#define LOCAL_GL_TRIANGLE_LIST_SUN                           0x81D7
  1.4639 +#define LOCAL_GL_TRIANGLE_MESH_SUN                           0x8615
  1.4640 +#define LOCAL_GL_TRIANGLE_STRIP                              0x0005
  1.4641 +#define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY                    0x000D
  1.4642 +#define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_ARB                0x000D
  1.4643 +#define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_EXT                0x000D
  1.4644 +#define LOCAL_GL_TRIANGULAR_NV                               0x90A5
  1.4645 +#define LOCAL_GL_TRUE                                        1
  1.4646 +#define LOCAL_GL_TYPE                                        0x92FA
  1.4647 +#define LOCAL_GL_UNCORRELATED_NV                             0x9282
  1.4648 +#define LOCAL_GL_UNDEFINED_APPLE                             0x8A1C
  1.4649 +#define LOCAL_GL_UNDEFINED_VERTEX                            0x8260
  1.4650 +#define LOCAL_GL_UNIFORM                                     0x92E1
  1.4651 +#define LOCAL_GL_UNIFORM_ARRAY_STRIDE                        0x8A3C
  1.4652 +#define LOCAL_GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX         0x92DA
  1.4653 +#define LOCAL_GL_UNIFORM_BARRIER_BIT                         0x00000004
  1.4654 +#define LOCAL_GL_UNIFORM_BARRIER_BIT_EXT                     0x00000004
  1.4655 +#define LOCAL_GL_UNIFORM_BLOCK                               0x92E2
  1.4656 +#define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS               0x8A42
  1.4657 +#define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES        0x8A43
  1.4658 +#define LOCAL_GL_UNIFORM_BLOCK_BINDING                       0x8A3F
  1.4659 +#define LOCAL_GL_UNIFORM_BLOCK_DATA_SIZE                     0x8A40
  1.4660 +#define LOCAL_GL_UNIFORM_BLOCK_INDEX                         0x8A3A
  1.4661 +#define LOCAL_GL_UNIFORM_BLOCK_NAME_LENGTH                   0x8A41
  1.4662 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER  0x90EC
  1.4663 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
  1.4664 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
  1.4665 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER     0x84F0
  1.4666 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER  0x84F1
  1.4667 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER   0x8A44
  1.4668 +#define LOCAL_GL_UNIFORM_BUFFER                              0x8A11
  1.4669 +#define LOCAL_GL_UNIFORM_BUFFER_BINDING                      0x8A28
  1.4670 +#define LOCAL_GL_UNIFORM_BUFFER_BINDING_EXT                  0x8DEF
  1.4671 +#define LOCAL_GL_UNIFORM_BUFFER_EXT                          0x8DEE
  1.4672 +#define LOCAL_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT             0x8A34
  1.4673 +#define LOCAL_GL_UNIFORM_BUFFER_SIZE                         0x8A2A
  1.4674 +#define LOCAL_GL_UNIFORM_BUFFER_START                        0x8A29
  1.4675 +#define LOCAL_GL_UNIFORM_IS_ROW_MAJOR                        0x8A3E
  1.4676 +#define LOCAL_GL_UNIFORM_MATRIX_STRIDE                       0x8A3D
  1.4677 +#define LOCAL_GL_UNIFORM_NAME_LENGTH                         0x8A39
  1.4678 +#define LOCAL_GL_UNIFORM_OFFSET                              0x8A3B
  1.4679 +#define LOCAL_GL_UNIFORM_SIZE                                0x8A38
  1.4680 +#define LOCAL_GL_UNIFORM_TYPE                                0x8A37
  1.4681 +#define LOCAL_GL_UNKNOWN_CONTEXT_RESET_ARB                   0x8255
  1.4682 +#define LOCAL_GL_UNKNOWN_CONTEXT_RESET_EXT                   0x8255
  1.4683 +#define LOCAL_GL_UNPACK_ALIGNMENT                            0x0CF5
  1.4684 +#define LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE                 0x85B2
  1.4685 +#define LOCAL_GL_UNPACK_CMYK_HINT_EXT                        0x800F
  1.4686 +#define LOCAL_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL          0x9243
  1.4687 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_DEPTH               0x9129
  1.4688 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_HEIGHT              0x9128
  1.4689 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_SIZE                0x912A
  1.4690 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_WIDTH               0x9127
  1.4691 +#define LOCAL_GL_UNPACK_COMPRESSED_SIZE_SGIX                 0x831A
  1.4692 +#define LOCAL_GL_UNPACK_CONSTANT_DATA_SUNX                   0x81D5
  1.4693 +#define LOCAL_GL_UNPACK_FLIP_Y_WEBGL                         0x9240
  1.4694 +#define LOCAL_GL_UNPACK_IMAGE_DEPTH_SGIS                     0x8133
  1.4695 +#define LOCAL_GL_UNPACK_IMAGE_HEIGHT                         0x806E
  1.4696 +#define LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT                     0x806E
  1.4697 +#define LOCAL_GL_UNPACK_LSB_FIRST                            0x0CF1
  1.4698 +#define LOCAL_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL              0x9241
  1.4699 +#define LOCAL_GL_UNPACK_RESAMPLE_OML                         0x8985
  1.4700 +#define LOCAL_GL_UNPACK_RESAMPLE_SGIX                        0x842D
  1.4701 +#define LOCAL_GL_UNPACK_ROW_BYTES_APPLE                      0x8A16
  1.4702 +#define LOCAL_GL_UNPACK_ROW_LENGTH                           0x0CF2
  1.4703 +#define LOCAL_GL_UNPACK_ROW_LENGTH_EXT                       0x0CF2
  1.4704 +#define LOCAL_GL_UNPACK_SKIP_IMAGES                          0x806D
  1.4705 +#define LOCAL_GL_UNPACK_SKIP_IMAGES_EXT                      0x806D
  1.4706 +#define LOCAL_GL_UNPACK_SKIP_PIXELS                          0x0CF4
  1.4707 +#define LOCAL_GL_UNPACK_SKIP_PIXELS_EXT                      0x0CF4
  1.4708 +#define LOCAL_GL_UNPACK_SKIP_ROWS                            0x0CF3
  1.4709 +#define LOCAL_GL_UNPACK_SKIP_ROWS_EXT                        0x0CF3
  1.4710 +#define LOCAL_GL_UNPACK_SKIP_VOLUMES_SGIS                    0x8132
  1.4711 +#define LOCAL_GL_UNPACK_SUBSAMPLE_RATE_SGIX                  0x85A1
  1.4712 +#define LOCAL_GL_UNPACK_SWAP_BYTES                           0x0CF0
  1.4713 +#define LOCAL_GL_UNSIGNALED                                  0x9118
  1.4714 +#define LOCAL_GL_UNSIGNALED_APPLE                            0x9118
  1.4715 +#define LOCAL_GL_UNSIGNED_BYTE                               0x1401
  1.4716 +#define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV                     0x8362
  1.4717 +#define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV_EXT                 0x8362
  1.4718 +#define LOCAL_GL_UNSIGNED_BYTE_3_3_2                         0x8032
  1.4719 +#define LOCAL_GL_UNSIGNED_BYTE_3_3_2_EXT                     0x8032
  1.4720 +#define LOCAL_GL_UNSIGNED_IDENTITY_NV                        0x8536
  1.4721 +#define LOCAL_GL_UNSIGNED_INT                                0x1405
  1.4722 +#define LOCAL_GL_UNSIGNED_INT16_NV                           0x8FF0
  1.4723 +#define LOCAL_GL_UNSIGNED_INT16_VEC2_NV                      0x8FF1
  1.4724 +#define LOCAL_GL_UNSIGNED_INT16_VEC3_NV                      0x8FF2
  1.4725 +#define LOCAL_GL_UNSIGNED_INT16_VEC4_NV                      0x8FF3
  1.4726 +#define LOCAL_GL_UNSIGNED_INT64_AMD                          0x8BC2
  1.4727 +#define LOCAL_GL_UNSIGNED_INT64_ARB                          0x140F
  1.4728 +#define LOCAL_GL_UNSIGNED_INT64_NV                           0x140F
  1.4729 +#define LOCAL_GL_UNSIGNED_INT64_VEC2_NV                      0x8FF5
  1.4730 +#define LOCAL_GL_UNSIGNED_INT64_VEC3_NV                      0x8FF6
  1.4731 +#define LOCAL_GL_UNSIGNED_INT64_VEC4_NV                      0x8FF7
  1.4732 +#define LOCAL_GL_UNSIGNED_INT8_NV                            0x8FEC
  1.4733 +#define LOCAL_GL_UNSIGNED_INT8_VEC2_NV                       0x8FED
  1.4734 +#define LOCAL_GL_UNSIGNED_INT8_VEC3_NV                       0x8FEE
  1.4735 +#define LOCAL_GL_UNSIGNED_INT8_VEC4_NV                       0x8FEF
  1.4736 +#define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV                0x8C3B
  1.4737 +#define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV_EXT            0x8C3B
  1.4738 +#define LOCAL_GL_UNSIGNED_INT_10_10_10_2                     0x8036
  1.4739 +#define LOCAL_GL_UNSIGNED_INT_10_10_10_2_EXT                 0x8036
  1.4740 +#define LOCAL_GL_UNSIGNED_INT_10_10_10_2_OES                 0x8DF6
  1.4741 +#define LOCAL_GL_UNSIGNED_INT_24_8                           0x84FA
  1.4742 +#define LOCAL_GL_UNSIGNED_INT_24_8_EXT                       0x84FA
  1.4743 +#define LOCAL_GL_UNSIGNED_INT_24_8_MESA                      0x8751
  1.4744 +#define LOCAL_GL_UNSIGNED_INT_24_8_NV                        0x84FA
  1.4745 +#define LOCAL_GL_UNSIGNED_INT_24_8_OES                       0x84FA
  1.4746 +#define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV                 0x8368
  1.4747 +#define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV_EXT             0x8368
  1.4748 +#define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV                    0x8C3E
  1.4749 +#define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV_EXT                0x8C3E
  1.4750 +#define LOCAL_GL_UNSIGNED_INT_8_24_REV_MESA                  0x8752
  1.4751 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8                        0x8035
  1.4752 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8_EXT                    0x8035
  1.4753 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV                    0x8367
  1.4754 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV_EXT                0x8367
  1.4755 +#define LOCAL_GL_UNSIGNED_INT_8_8_S8_S8_REV_NV               0x86DB
  1.4756 +#define LOCAL_GL_UNSIGNED_INT_ATOMIC_COUNTER                 0x92DB
  1.4757 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D                       0x9062
  1.4758 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY                 0x9068
  1.4759 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT             0x9068
  1.4760 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_EXT                   0x9062
  1.4761 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D                       0x9063
  1.4762 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY                 0x9069
  1.4763 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT             0x9069
  1.4764 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_EXT                   0x9063
  1.4765 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE           0x906B
  1.4766 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY     0x906C
  1.4767 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
  1.4768 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT       0x906B
  1.4769 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT                  0x9065
  1.4770 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT              0x9065
  1.4771 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_3D                       0x9064
  1.4772 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_3D_EXT                   0x9064
  1.4773 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER                   0x9067
  1.4774 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER_EXT               0x9067
  1.4775 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE                     0x9066
  1.4776 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_EXT                 0x9066
  1.4777 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY           0x906A
  1.4778 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT       0x906A
  1.4779 +#define LOCAL_GL_UNSIGNED_INT_S8_S8_8_8_NV                   0x86DA
  1.4780 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D                     0x8DD1
  1.4781 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY               0x8DD6
  1.4782 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT           0x8DD6
  1.4783 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_EXT                 0x8DD1
  1.4784 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D                     0x8DD2
  1.4785 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY               0x8DD7
  1.4786 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT           0x8DD7
  1.4787 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_EXT                 0x8DD2
  1.4788 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE         0x910A
  1.4789 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910D
  1.4790 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT                0x8DD5
  1.4791 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT            0x8DD5
  1.4792 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D                     0x8DD3
  1.4793 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D_EXT                 0x8DD3
  1.4794 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER                 0x8DD8
  1.4795 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD             0x9003
  1.4796 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT             0x8DD8
  1.4797 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE                   0x8DD4
  1.4798 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_EXT               0x8DD4
  1.4799 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY         0x900F
  1.4800 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900F
  1.4801 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV        0x8E58
  1.4802 +#define LOCAL_GL_UNSIGNED_INT_VEC2                           0x8DC6
  1.4803 +#define LOCAL_GL_UNSIGNED_INT_VEC2_EXT                       0x8DC6
  1.4804 +#define LOCAL_GL_UNSIGNED_INT_VEC3                           0x8DC7
  1.4805 +#define LOCAL_GL_UNSIGNED_INT_VEC3_EXT                       0x8DC7
  1.4806 +#define LOCAL_GL_UNSIGNED_INT_VEC4                           0x8DC8
  1.4807 +#define LOCAL_GL_UNSIGNED_INT_VEC4_EXT                       0x8DC8
  1.4808 +#define LOCAL_GL_UNSIGNED_INVERT_NV                          0x8537
  1.4809 +#define LOCAL_GL_UNSIGNED_NORMALIZED                         0x8C17
  1.4810 +#define LOCAL_GL_UNSIGNED_NORMALIZED_ARB                     0x8C17
  1.4811 +#define LOCAL_GL_UNSIGNED_NORMALIZED_EXT                     0x8C17
  1.4812 +#define LOCAL_GL_UNSIGNED_SHORT                              0x1403
  1.4813 +#define LOCAL_GL_UNSIGNED_SHORT_15_1_MESA                    0x8753
  1.4814 +#define LOCAL_GL_UNSIGNED_SHORT_1_15_REV_MESA                0x8754
  1.4815 +#define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV                  0x8366
  1.4816 +#define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT              0x8366
  1.4817 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4                      0x8033
  1.4818 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_EXT                  0x8033
  1.4819 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV                  0x8365
  1.4820 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT              0x8365
  1.4821 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG              0x8365
  1.4822 +#define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1                      0x8034
  1.4823 +#define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1_EXT                  0x8034
  1.4824 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5                        0x8363
  1.4825 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5_EXT                    0x8363
  1.4826 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV                    0x8364
  1.4827 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV_EXT                0x8364
  1.4828 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_APPLE                    0x85BA
  1.4829 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_MESA                     0x85BA
  1.4830 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_APPLE                0x85BB
  1.4831 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_MESA                 0x85BB
  1.4832 +#define LOCAL_GL_UPPER_LEFT                                  0x8CA2
  1.4833 +#define LOCAL_GL_USE_MISSING_GLYPH_NV                        0x90AA
  1.4834 +#define LOCAL_GL_UTF16_NV                                    0x909B
  1.4835 +#define LOCAL_GL_UTF8_NV                                     0x909A
  1.4836 +#define LOCAL_GL_V2F                                         0x2A20
  1.4837 +#define LOCAL_GL_V3F                                         0x2A21
  1.4838 +#define LOCAL_GL_VALIDATE_STATUS                             0x8B83
  1.4839 +#define LOCAL_GL_VARIABLE_A_NV                               0x8523
  1.4840 +#define LOCAL_GL_VARIABLE_B_NV                               0x8524
  1.4841 +#define LOCAL_GL_VARIABLE_C_NV                               0x8525
  1.4842 +#define LOCAL_GL_VARIABLE_D_NV                               0x8526
  1.4843 +#define LOCAL_GL_VARIABLE_E_NV                               0x8527
  1.4844 +#define LOCAL_GL_VARIABLE_F_NV                               0x8528
  1.4845 +#define LOCAL_GL_VARIABLE_G_NV                               0x8529
  1.4846 +#define LOCAL_GL_VARIANT_ARRAY_EXT                           0x87E8
  1.4847 +#define LOCAL_GL_VARIANT_ARRAY_POINTER_EXT                   0x87E9
  1.4848 +#define LOCAL_GL_VARIANT_ARRAY_STRIDE_EXT                    0x87E6
  1.4849 +#define LOCAL_GL_VARIANT_ARRAY_TYPE_EXT                      0x87E7
  1.4850 +#define LOCAL_GL_VARIANT_DATATYPE_EXT                        0x87E5
  1.4851 +#define LOCAL_GL_VARIANT_EXT                                 0x87C1
  1.4852 +#define LOCAL_GL_VARIANT_VALUE_EXT                           0x87E4
  1.4853 +#define LOCAL_GL_VBO_FREE_MEMORY_ATI                         0x87FB
  1.4854 +#define LOCAL_GL_VECTOR_EXT                                  0x87BF
  1.4855 +#define LOCAL_GL_VENDOR                                      0x1F00
  1.4856 +#define LOCAL_GL_VERSION                                     0x1F02
  1.4857 +#define LOCAL_GL_VERSION_ES_CL_1_0                           1
  1.4858 +#define LOCAL_GL_VERSION_ES_CL_1_1                           1
  1.4859 +#define LOCAL_GL_VERSION_ES_CM_1_1                           1
  1.4860 +#define LOCAL_GL_VERTEX23_BIT_PGI                            0x00000004
  1.4861 +#define LOCAL_GL_VERTEX4_BIT_PGI                             0x00000008
  1.4862 +#define LOCAL_GL_VERTEX_ARRAY                                0x8074
  1.4863 +#define LOCAL_GL_VERTEX_ARRAY_ADDRESS_NV                     0x8F21
  1.4864 +#define LOCAL_GL_VERTEX_ARRAY_BINDING                        0x85B5
  1.4865 +#define LOCAL_GL_VERTEX_ARRAY_BINDING_APPLE                  0x85B5
  1.4866 +#define LOCAL_GL_VERTEX_ARRAY_BINDING_OES                    0x85B5
  1.4867 +#define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING                 0x8896
  1.4868 +#define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING_ARB             0x8896
  1.4869 +#define LOCAL_GL_VERTEX_ARRAY_COUNT_EXT                      0x807D
  1.4870 +#define LOCAL_GL_VERTEX_ARRAY_EXT                            0x8074
  1.4871 +#define LOCAL_GL_VERTEX_ARRAY_KHR                            0x8074
  1.4872 +#define LOCAL_GL_VERTEX_ARRAY_LENGTH_NV                      0x8F2B
  1.4873 +#define LOCAL_GL_VERTEX_ARRAY_LIST_IBM                       103070
  1.4874 +#define LOCAL_GL_VERTEX_ARRAY_LIST_STRIDE_IBM                103080
  1.4875 +#define LOCAL_GL_VERTEX_ARRAY_OBJECT_AMD                     0x9154
  1.4876 +#define LOCAL_GL_VERTEX_ARRAY_OBJECT_EXT                     0x9154
  1.4877 +#define LOCAL_GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL        0x83F5
  1.4878 +#define LOCAL_GL_VERTEX_ARRAY_POINTER                        0x808E
  1.4879 +#define LOCAL_GL_VERTEX_ARRAY_POINTER_EXT                    0x808E
  1.4880 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_APPLE                    0x851D
  1.4881 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE             0x851E
  1.4882 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_NV                0x851E
  1.4883 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_NV                       0x851D
  1.4884 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_APPLE            0x8521
  1.4885 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_NV               0x8521
  1.4886 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_VALID_NV                 0x851F
  1.4887 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV         0x8533
  1.4888 +#define LOCAL_GL_VERTEX_ARRAY_SIZE                           0x807A
  1.4889 +#define LOCAL_GL_VERTEX_ARRAY_SIZE_EXT                       0x807A
  1.4890 +#define LOCAL_GL_VERTEX_ARRAY_STORAGE_HINT_APPLE             0x851F
  1.4891 +#define LOCAL_GL_VERTEX_ARRAY_STRIDE                         0x807C
  1.4892 +#define LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT                     0x807C
  1.4893 +#define LOCAL_GL_VERTEX_ARRAY_TYPE                           0x807B
  1.4894 +#define LOCAL_GL_VERTEX_ARRAY_TYPE_EXT                       0x807B
  1.4895 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY0_NV                     0x8650
  1.4896 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY10_NV                    0x865A
  1.4897 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY11_NV                    0x865B
  1.4898 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY12_NV                    0x865C
  1.4899 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY13_NV                    0x865D
  1.4900 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY14_NV                    0x865E
  1.4901 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY15_NV                    0x865F
  1.4902 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY1_NV                     0x8651
  1.4903 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY2_NV                     0x8652
  1.4904 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY3_NV                     0x8653
  1.4905 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY4_NV                     0x8654
  1.4906 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY5_NV                     0x8655
  1.4907 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY6_NV                     0x8656
  1.4908 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY7_NV                     0x8657
  1.4909 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY8_NV                     0x8658
  1.4910 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY9_NV                     0x8659
  1.4911 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV              0x8F20
  1.4912 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT             0x00000001
  1.4913 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT         0x00000001
  1.4914 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING          0x889F
  1.4915 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB      0x889F
  1.4916 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR                 0x88FE
  1.4917 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE           0x88FE
  1.4918 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB             0x88FE
  1.4919 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT             0x88FE
  1.4920 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV              0x88FE
  1.4921 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED                 0x8622
  1.4922 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB             0x8622
  1.4923 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER                 0x88FD
  1.4924 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT             0x88FD
  1.4925 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV              0x88FD
  1.4926 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV               0x8F2A
  1.4927 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LONG                    0x874E
  1.4928 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED              0x886A
  1.4929 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB          0x886A
  1.4930 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER                 0x8645
  1.4931 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB             0x8645
  1.4932 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE                    0x8623
  1.4933 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB                0x8623
  1.4934 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE                  0x8624
  1.4935 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB              0x8624
  1.4936 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE                    0x8625
  1.4937 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB                0x8625
  1.4938 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV              0x8F1E
  1.4939 +#define LOCAL_GL_VERTEX_ATTRIB_BINDING                       0x82D4
  1.4940 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_APPLE                    0x8A00
  1.4941 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE              0x8A03
  1.4942 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE             0x8A05
  1.4943 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE              0x8A04
  1.4944 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE               0x8A02
  1.4945 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_APPLE                    0x8A01
  1.4946 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE              0x8A07
  1.4947 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE             0x8A09
  1.4948 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE              0x8A08
  1.4949 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE               0x8A06
  1.4950 +#define LOCAL_GL_VERTEX_ATTRIB_RELATIVE_OFFSET               0x82D5
  1.4951 +#define LOCAL_GL_VERTEX_BINDING_DIVISOR                      0x82D6
  1.4952 +#define LOCAL_GL_VERTEX_BINDING_OFFSET                       0x82D7
  1.4953 +#define LOCAL_GL_VERTEX_BINDING_STRIDE                       0x82D8
  1.4954 +#define LOCAL_GL_VERTEX_BLEND_ARB                            0x86A7
  1.4955 +#define LOCAL_GL_VERTEX_CONSISTENT_HINT_PGI                  0x1A22B
  1.4956 +#define LOCAL_GL_VERTEX_DATA_HINT_PGI                        0x1A22A
  1.4957 +#define LOCAL_GL_VERTEX_ELEMENT_SWIZZLE_AMD                  0x91A4
  1.4958 +#define LOCAL_GL_VERTEX_ID_NV                                0x8C7B
  1.4959 +#define LOCAL_GL_VERTEX_ID_SWIZZLE_AMD                       0x91A5
  1.4960 +#define LOCAL_GL_VERTEX_PRECLIP_HINT_SGIX                    0x83EF
  1.4961 +#define LOCAL_GL_VERTEX_PRECLIP_SGIX                         0x83EE
  1.4962 +#define LOCAL_GL_VERTEX_PROGRAM_ARB                          0x8620
  1.4963 +#define LOCAL_GL_VERTEX_PROGRAM_BINDING_NV                   0x864A
  1.4964 +#define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA           0x8BB7
  1.4965 +#define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA           0x8BB6
  1.4966 +#define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_MESA                0x8BB5
  1.4967 +#define LOCAL_GL_VERTEX_PROGRAM_NV                           0x8620
  1.4968 +#define LOCAL_GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV          0x8DA2
  1.4969 +#define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE                   0x8642
  1.4970 +#define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_ARB               0x8642
  1.4971 +#define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_NV                0x8642
  1.4972 +#define LOCAL_GL_VERTEX_PROGRAM_POSITION_MESA                0x8BB4
  1.4973 +#define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE                     0x8643
  1.4974 +#define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_ARB                 0x8643
  1.4975 +#define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_NV                  0x8643
  1.4976 +#define LOCAL_GL_VERTEX_SHADER                               0x8B31
  1.4977 +#define LOCAL_GL_VERTEX_SHADER_ARB                           0x8B31
  1.4978 +#define LOCAL_GL_VERTEX_SHADER_BINDING_EXT                   0x8781
  1.4979 +#define LOCAL_GL_VERTEX_SHADER_BIT                           0x00000001
  1.4980 +#define LOCAL_GL_VERTEX_SHADER_BIT_EXT                       0x00000001
  1.4981 +#define LOCAL_GL_VERTEX_SHADER_EXT                           0x8780
  1.4982 +#define LOCAL_GL_VERTEX_SHADER_INSTRUCTIONS_EXT              0x87CF
  1.4983 +#define LOCAL_GL_VERTEX_SHADER_INVARIANTS_EXT                0x87D1
  1.4984 +#define LOCAL_GL_VERTEX_SHADER_LOCALS_EXT                    0x87D3
  1.4985 +#define LOCAL_GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT           0x87D2
  1.4986 +#define LOCAL_GL_VERTEX_SHADER_OPTIMIZED_EXT                 0x87D4
  1.4987 +#define LOCAL_GL_VERTEX_SHADER_VARIANTS_EXT                  0x87D0
  1.4988 +#define LOCAL_GL_VERTEX_SOURCE_ATI                           0x8774
  1.4989 +#define LOCAL_GL_VERTEX_STATE_PROGRAM_NV                     0x8621
  1.4990 +#define LOCAL_GL_VERTEX_STREAM0_ATI                          0x876C
  1.4991 +#define LOCAL_GL_VERTEX_STREAM1_ATI                          0x876D
  1.4992 +#define LOCAL_GL_VERTEX_STREAM2_ATI                          0x876E
  1.4993 +#define LOCAL_GL_VERTEX_STREAM3_ATI                          0x876F
  1.4994 +#define LOCAL_GL_VERTEX_STREAM4_ATI                          0x8770
  1.4995 +#define LOCAL_GL_VERTEX_STREAM5_ATI                          0x8771
  1.4996 +#define LOCAL_GL_VERTEX_STREAM6_ATI                          0x8772
  1.4997 +#define LOCAL_GL_VERTEX_STREAM7_ATI                          0x8773
  1.4998 +#define LOCAL_GL_VERTEX_SUBROUTINE                           0x92E8
  1.4999 +#define LOCAL_GL_VERTEX_SUBROUTINE_UNIFORM                   0x92EE
  1.5000 +#define LOCAL_GL_VERTEX_TEXTURE                              0x829B
  1.5001 +#define LOCAL_GL_VERTEX_WEIGHTING_EXT                        0x8509
  1.5002 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_EXT                     0x850C
  1.5003 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT             0x8510
  1.5004 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT                0x850D
  1.5005 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT              0x850F
  1.5006 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT                0x850E
  1.5007 +#define LOCAL_GL_VERTICAL_LINE_TO_NV                         0x08
  1.5008 +#define LOCAL_GL_VIBRANCE_BIAS_NV                            0x8719
  1.5009 +#define LOCAL_GL_VIBRANCE_SCALE_NV                           0x8713
  1.5010 +#define LOCAL_GL_VIDEO_BUFFER_BINDING_NV                     0x9021
  1.5011 +#define LOCAL_GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV             0x902D
  1.5012 +#define LOCAL_GL_VIDEO_BUFFER_NV                             0x9020
  1.5013 +#define LOCAL_GL_VIDEO_BUFFER_PITCH_NV                       0x9028
  1.5014 +#define LOCAL_GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV         0x903B
  1.5015 +#define LOCAL_GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV         0x903A
  1.5016 +#define LOCAL_GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV               0x9039
  1.5017 +#define LOCAL_GL_VIDEO_CAPTURE_FRAME_WIDTH_NV                0x9038
  1.5018 +#define LOCAL_GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV             0x903C
  1.5019 +#define LOCAL_GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV           0x9026
  1.5020 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_MATRIX_NV            0x9029
  1.5021 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_MAX_NV               0x902A
  1.5022 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_MIN_NV               0x902B
  1.5023 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_OFFSET_NV            0x902C
  1.5024 +#define LOCAL_GL_VIEWPORT                                    0x0BA2
  1.5025 +#define LOCAL_GL_VIEWPORT_BIT                                0x00000800
  1.5026 +#define LOCAL_GL_VIEWPORT_BOUNDS_RANGE                       0x825D
  1.5027 +#define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX             0x825F
  1.5028 +#define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS                      0x825C
  1.5029 +#define LOCAL_GL_VIEW_CLASS_128_BITS                         0x82C4
  1.5030 +#define LOCAL_GL_VIEW_CLASS_16_BITS                          0x82CA
  1.5031 +#define LOCAL_GL_VIEW_CLASS_24_BITS                          0x82C9
  1.5032 +#define LOCAL_GL_VIEW_CLASS_32_BITS                          0x82C8
  1.5033 +#define LOCAL_GL_VIEW_CLASS_48_BITS                          0x82C7
  1.5034 +#define LOCAL_GL_VIEW_CLASS_64_BITS                          0x82C6
  1.5035 +#define LOCAL_GL_VIEW_CLASS_8_BITS                           0x82CB
  1.5036 +#define LOCAL_GL_VIEW_CLASS_96_BITS                          0x82C5
  1.5037 +#define LOCAL_GL_VIEW_CLASS_BPTC_FLOAT                       0x82D3
  1.5038 +#define LOCAL_GL_VIEW_CLASS_BPTC_UNORM                       0x82D2
  1.5039 +#define LOCAL_GL_VIEW_CLASS_RGTC1_RED                        0x82D0
  1.5040 +#define LOCAL_GL_VIEW_CLASS_RGTC2_RG                         0x82D1
  1.5041 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGB                    0x82CC
  1.5042 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGBA                   0x82CD
  1.5043 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT3_RGBA                   0x82CE
  1.5044 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT5_RGBA                   0x82CF
  1.5045 +#define LOCAL_GL_VIEW_COMPATIBILITY_CLASS                    0x82B6
  1.5046 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_INDEX_ARB                 0x91A7
  1.5047 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_AMD                     0x9195
  1.5048 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_ARB                     0x9195
  1.5049 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_AMD                     0x9196
  1.5050 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_ARB                     0x9196
  1.5051 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_AMD                     0x9197
  1.5052 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_ARB                     0x9197
  1.5053 +#define LOCAL_GL_VIVIDLIGHT_NV                               0x92A6
  1.5054 +#define LOCAL_GL_VOLATILE_APPLE                              0x8A1A
  1.5055 +#define LOCAL_GL_WAIT_FAILED                                 0x911D
  1.5056 +#define LOCAL_GL_WAIT_FAILED_APPLE                           0x911D
  1.5057 +#define LOCAL_GL_WEIGHT_ARRAY_ARB                            0x86AD
  1.5058 +#define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING                 0x889E
  1.5059 +#define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB             0x889E
  1.5060 +#define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_OES             0x889E
  1.5061 +#define LOCAL_GL_WEIGHT_ARRAY_OES                            0x86AD
  1.5062 +#define LOCAL_GL_WEIGHT_ARRAY_POINTER_ARB                    0x86AC
  1.5063 +#define LOCAL_GL_WEIGHT_ARRAY_POINTER_OES                    0x86AC
  1.5064 +#define LOCAL_GL_WEIGHT_ARRAY_SIZE_ARB                       0x86AB
  1.5065 +#define LOCAL_GL_WEIGHT_ARRAY_SIZE_OES                       0x86AB
  1.5066 +#define LOCAL_GL_WEIGHT_ARRAY_STRIDE_ARB                     0x86AA
  1.5067 +#define LOCAL_GL_WEIGHT_ARRAY_STRIDE_OES                     0x86AA
  1.5068 +#define LOCAL_GL_WEIGHT_ARRAY_TYPE_ARB                       0x86A9
  1.5069 +#define LOCAL_GL_WEIGHT_ARRAY_TYPE_OES                       0x86A9
  1.5070 +#define LOCAL_GL_WEIGHT_SUM_UNITY_ARB                        0x86A6
  1.5071 +#define LOCAL_GL_WIDE_LINE_HINT_PGI                          0x1A222
  1.5072 +#define LOCAL_GL_WRAP_BORDER_SUN                             0x81D4
  1.5073 +#define LOCAL_GL_WRITEONLY_RENDERING_QCOM                    0x8823
  1.5074 +#define LOCAL_GL_WRITE_DISCARD_NV                            0x88BE
  1.5075 +#define LOCAL_GL_WRITE_ONLY                                  0x88B9
  1.5076 +#define LOCAL_GL_WRITE_ONLY_ARB                              0x88B9
  1.5077 +#define LOCAL_GL_WRITE_ONLY_OES                              0x88B9
  1.5078 +#define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV            0x887A
  1.5079 +#define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_NV                   0x8878
  1.5080 +#define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV           0x887C
  1.5081 +#define LOCAL_GL_W_EXT                                       0x87D8
  1.5082 +#define LOCAL_GL_XOR                                         0x1506
  1.5083 +#define LOCAL_GL_XOR_NV                                      0x1506
  1.5084 +#define LOCAL_GL_X_EXT                                       0x87D5
  1.5085 +#define LOCAL_GL_YCBAYCR8A_4224_NV                           0x9032
  1.5086 +#define LOCAL_GL_YCBCR_422_APPLE                             0x85B9
  1.5087 +#define LOCAL_GL_YCBCR_MESA                                  0x8757
  1.5088 +#define LOCAL_GL_YCBYCR8_422_NV                              0x9031
  1.5089 +#define LOCAL_GL_YCRCBA_SGIX                                 0x8319
  1.5090 +#define LOCAL_GL_YCRCB_422_SGIX                              0x81BB
  1.5091 +#define LOCAL_GL_YCRCB_444_SGIX                              0x81BC
  1.5092 +#define LOCAL_GL_YCRCB_SGIX                                  0x8318
  1.5093 +#define LOCAL_GL_Y_EXT                                       0x87D6
  1.5094 +#define LOCAL_GL_Z400_BINARY_AMD                             0x8740
  1.5095 +#define LOCAL_GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV    0x9036
  1.5096 +#define LOCAL_GL_Z4Y12Z4CB12Z4CR12_444_NV                    0x9037
  1.5097 +#define LOCAL_GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV               0x9035
  1.5098 +#define LOCAL_GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV    0x9034
  1.5099 +#define LOCAL_GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV               0x9033
  1.5100 +#define LOCAL_GL_ZERO                                        0
  1.5101 +#define LOCAL_GL_ZERO_EXT                                    0x87DD
  1.5102 +#define LOCAL_GL_ZOOM_X                                      0x0D16
  1.5103 +#define LOCAL_GL_ZOOM_Y                                      0x0D17
  1.5104 +#define LOCAL_GL_Z_EXT                                       0x87D7
  1.5105 +
  1.5106 +
  1.5107 +// EGL
  1.5108 +#define LOCAL_EGL_ALPHA_FORMAT                               0x3088
  1.5109 +#define LOCAL_EGL_ALPHA_FORMAT_NONPRE                        0x308B
  1.5110 +#define LOCAL_EGL_ALPHA_FORMAT_PRE                           0x308C
  1.5111 +#define LOCAL_EGL_ALPHA_MASK_SIZE                            0x303E
  1.5112 +#define LOCAL_EGL_ALPHA_SIZE                                 0x3021
  1.5113 +#define LOCAL_EGL_ALREADY_SIGNALED_NV                        0x30EA
  1.5114 +#define LOCAL_EGL_AUTO_STEREO_NV                             0x3136
  1.5115 +#define LOCAL_EGL_BACK_BUFFER                                0x3084
  1.5116 +#define LOCAL_EGL_BAD_ACCESS                                 0x3002
  1.5117 +#define LOCAL_EGL_BAD_ALLOC                                  0x3003
  1.5118 +#define LOCAL_EGL_BAD_ATTRIBUTE                              0x3004
  1.5119 +#define LOCAL_EGL_BAD_CONFIG                                 0x3005
  1.5120 +#define LOCAL_EGL_BAD_CONTEXT                                0x3006
  1.5121 +#define LOCAL_EGL_BAD_CURRENT_SURFACE                        0x3007
  1.5122 +#define LOCAL_EGL_BAD_DISPLAY                                0x3008
  1.5123 +#define LOCAL_EGL_BAD_MATCH                                  0x3009
  1.5124 +#define LOCAL_EGL_BAD_NATIVE_PIXMAP                          0x300A
  1.5125 +#define LOCAL_EGL_BAD_NATIVE_WINDOW                          0x300B
  1.5126 +#define LOCAL_EGL_BAD_PARAMETER                              0x300C
  1.5127 +#define LOCAL_EGL_BAD_STATE_KHR                              0x321C
  1.5128 +#define LOCAL_EGL_BAD_STREAM_KHR                             0x321B
  1.5129 +#define LOCAL_EGL_BAD_SURFACE                                0x300D
  1.5130 +#define LOCAL_EGL_BIND_TO_TEXTURE_RGB                        0x3039
  1.5131 +#define LOCAL_EGL_BIND_TO_TEXTURE_RGBA                       0x303A
  1.5132 +#define LOCAL_EGL_BITMAP_ORIGIN_KHR                          0x30C8
  1.5133 +#define LOCAL_EGL_BITMAP_PITCH_KHR                           0x30C7
  1.5134 +#define LOCAL_EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR              0x30CC
  1.5135 +#define LOCAL_EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR               0x30CB
  1.5136 +#define LOCAL_EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR              0x30CA
  1.5137 +#define LOCAL_EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR          0x30CD
  1.5138 +#define LOCAL_EGL_BITMAP_PIXEL_RED_OFFSET_KHR                0x30C9
  1.5139 +#define LOCAL_EGL_BITMAP_PIXEL_SIZE_KHR                      0x3110
  1.5140 +#define LOCAL_EGL_BITMAP_POINTER_KHR                         0x30C6
  1.5141 +#define LOCAL_EGL_BLUE_SIZE                                  0x3022
  1.5142 +#define LOCAL_EGL_BUFFER_AGE_EXT                             0x313D
  1.5143 +#define LOCAL_EGL_BUFFER_COUNT_NV                            0x321D
  1.5144 +#define LOCAL_EGL_BUFFER_DESTROYED                           0x3095
  1.5145 +#define LOCAL_EGL_BUFFER_PRESERVED                           0x3094
  1.5146 +#define LOCAL_EGL_BUFFER_SIZE                                0x3020
  1.5147 +#define LOCAL_EGL_CLIENT_APIS                                0x308D
  1.5148 +#define LOCAL_EGL_CLIENT_PIXMAP_POINTER_HI                   0x8F74
  1.5149 +#define LOCAL_EGL_CL_EVENT_HANDLE_KHR                        0x309C
  1.5150 +#define LOCAL_EGL_COLORSPACE                                 0x3087
  1.5151 +#define LOCAL_EGL_COLORSPACE_LINEAR                          0x308A
  1.5152 +#define LOCAL_EGL_COLORSPACE_sRGB                            0x3089
  1.5153 +#define LOCAL_EGL_COLOR_ARGB_HI                              0x8F73
  1.5154 +#define LOCAL_EGL_COLOR_BUFFER_TYPE                          0x303F
  1.5155 +#define LOCAL_EGL_COLOR_FORMAT_HI                            0x8F70
  1.5156 +#define LOCAL_EGL_COLOR_RGBA_HI                              0x8F72
  1.5157 +#define LOCAL_EGL_COLOR_RGB_HI                               0x8F71
  1.5158 +#define LOCAL_EGL_CONDITION_SATISFIED_KHR                    0x30F6
  1.5159 +#define LOCAL_EGL_CONDITION_SATISFIED_NV                     0x30EC
  1.5160 +#define LOCAL_EGL_CONFIG_CAVEAT                              0x3027
  1.5161 +#define LOCAL_EGL_CONFIG_ID                                  0x3028
  1.5162 +#define LOCAL_EGL_CONFORMANT                                 0x3042
  1.5163 +#define LOCAL_EGL_CONFORMANT_KHR                             0x3042
  1.5164 +#define LOCAL_EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR          0x321E
  1.5165 +#define LOCAL_EGL_CONSUMER_FRAME_KHR                         0x3213
  1.5166 +#define LOCAL_EGL_CONSUMER_LATENCY_USEC_KHR                  0x3210
  1.5167 +#define LOCAL_EGL_CONTEXT_CLIENT_TYPE                        0x3097
  1.5168 +#define LOCAL_EGL_CONTEXT_CLIENT_VERSION                     0x3098
  1.5169 +#define LOCAL_EGL_CONTEXT_FLAGS_KHR                          0x30FC
  1.5170 +#define LOCAL_EGL_CONTEXT_LOST                               0x300E
  1.5171 +#define LOCAL_EGL_CONTEXT_MAJOR_VERSION_KHR                  0x3098
  1.5172 +#define LOCAL_EGL_CONTEXT_MINOR_VERSION_KHR                  0x30FB
  1.5173 +#define LOCAL_EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR       0x00000002
  1.5174 +#define LOCAL_EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR        0x00000001
  1.5175 +#define LOCAL_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR               0x00000001
  1.5176 +#define LOCAL_EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR  0x00000002
  1.5177 +#define LOCAL_EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR            0x30FD
  1.5178 +#define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT     0x3138
  1.5179 +#define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR     0x31BD
  1.5180 +#define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR       0x00000004
  1.5181 +#define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT           0x30BF
  1.5182 +#define LOCAL_EGL_CONTEXT_PRIORITY_HIGH_IMG                  0x3101
  1.5183 +#define LOCAL_EGL_CONTEXT_PRIORITY_LEVEL_IMG                 0x3100
  1.5184 +#define LOCAL_EGL_CONTEXT_PRIORITY_LOW_IMG                   0x3103
  1.5185 +#define LOCAL_EGL_CONTEXT_PRIORITY_MEDIUM_IMG                0x3102
  1.5186 +#define LOCAL_EGL_CORE_NATIVE_ENGINE                         0x305B
  1.5187 +#define LOCAL_EGL_COVERAGE_BUFFERS_NV                        0x30E0
  1.5188 +#define LOCAL_EGL_COVERAGE_SAMPLES_NV                        0x30E1
  1.5189 +#define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV         0x3132
  1.5190 +#define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV            0x3133
  1.5191 +#define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NV                 0x3131
  1.5192 +#define LOCAL_EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE          0x3200
  1.5193 +#define LOCAL_EGL_DEFAULT_DISPLAY                            ((EGLNativeDisplayType)0)
  1.5194 +#define LOCAL_EGL_DEPTH_ENCODING_NONE_NV                     0
  1.5195 +#define LOCAL_EGL_DEPTH_ENCODING_NONLINEAR_NV                0x30E3
  1.5196 +#define LOCAL_EGL_DEPTH_ENCODING_NV                          0x30E2
  1.5197 +#define LOCAL_EGL_DEPTH_SIZE                                 0x3025
  1.5198 +#define LOCAL_EGL_DISCARD_SAMPLES_ARM                        0x3286
  1.5199 +#define LOCAL_EGL_DISPLAY_SCALING                            10000
  1.5200 +#define LOCAL_EGL_DMA_BUF_PLANE0_FD_EXT                      0x3272
  1.5201 +#define LOCAL_EGL_DMA_BUF_PLANE0_OFFSET_EXT                  0x3273
  1.5202 +#define LOCAL_EGL_DMA_BUF_PLANE0_PITCH_EXT                   0x3274
  1.5203 +#define LOCAL_EGL_DMA_BUF_PLANE1_FD_EXT                      0x3275
  1.5204 +#define LOCAL_EGL_DMA_BUF_PLANE1_OFFSET_EXT                  0x3276
  1.5205 +#define LOCAL_EGL_DMA_BUF_PLANE1_PITCH_EXT                   0x3277
  1.5206 +#define LOCAL_EGL_DMA_BUF_PLANE2_FD_EXT                      0x3278
  1.5207 +#define LOCAL_EGL_DMA_BUF_PLANE2_OFFSET_EXT                  0x3279
  1.5208 +#define LOCAL_EGL_DMA_BUF_PLANE2_PITCH_EXT                   0x327A
  1.5209 +#define LOCAL_EGL_DONT_CARE                                  ((EGLint)-1)
  1.5210 +#define LOCAL_EGL_DRAW                                       0x3059
  1.5211 +#define LOCAL_EGL_DRM_BUFFER_FORMAT_ARGB32_MESA              0x31D2
  1.5212 +#define LOCAL_EGL_DRM_BUFFER_FORMAT_MESA                     0x31D0
  1.5213 +#define LOCAL_EGL_DRM_BUFFER_MESA                            0x31D3
  1.5214 +#define LOCAL_EGL_DRM_BUFFER_STRIDE_MESA                     0x31D4
  1.5215 +#define LOCAL_EGL_DRM_BUFFER_USE_MESA                        0x31D1
  1.5216 +#define LOCAL_EGL_DRM_BUFFER_USE_SCANOUT_MESA                0x00000001
  1.5217 +#define LOCAL_EGL_DRM_BUFFER_USE_SHARE_MESA                  0x00000002
  1.5218 +#define LOCAL_EGL_EXTENSIONS                                 0x3055
  1.5219 +#define LOCAL_EGL_FALSE                                      0
  1.5220 +#define LOCAL_EGL_FOREVER_KHR                                0xFFFFFFFFFFFFFFFF
  1.5221 +#define LOCAL_EGL_FOREVER_NV                                 0xFFFFFFFFFFFFFFFF
  1.5222 +#define LOCAL_EGL_FORMAT_RGBA_8888_EXACT_KHR                 0x30C2
  1.5223 +#define LOCAL_EGL_FORMAT_RGBA_8888_KHR                       0x30C3
  1.5224 +#define LOCAL_EGL_FORMAT_RGB_565_EXACT_KHR                   0x30C0
  1.5225 +#define LOCAL_EGL_FORMAT_RGB_565_KHR                         0x30C1
  1.5226 +#define LOCAL_EGL_FRAMEBUFFER_TARGET_ANDROID                 0x3147
  1.5227 +#define LOCAL_EGL_GL_COLORSPACE_KHR                          0x309D
  1.5228 +#define LOCAL_EGL_GL_COLORSPACE_LINEAR_KHR                   0x308A
  1.5229 +#define LOCAL_EGL_GL_COLORSPACE_SRGB_KHR                     0x3089
  1.5230 +#define LOCAL_EGL_GL_RENDERBUFFER_KHR                        0x30B9
  1.5231 +#define LOCAL_EGL_GL_TEXTURE_2D_KHR                          0x30B1
  1.5232 +#define LOCAL_EGL_GL_TEXTURE_3D_KHR                          0x30B2
  1.5233 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR         0x30B4
  1.5234 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR         0x30B6
  1.5235 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR         0x30B8
  1.5236 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR         0x30B3
  1.5237 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR         0x30B5
  1.5238 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR         0x30B7
  1.5239 +#define LOCAL_EGL_GL_TEXTURE_LEVEL_KHR                       0x30BC
  1.5240 +#define LOCAL_EGL_GL_TEXTURE_ZOFFSET_KHR                     0x30BD
  1.5241 +#define LOCAL_EGL_GREEN_SIZE                                 0x3023
  1.5242 +#define LOCAL_EGL_HEIGHT                                     0x3056
  1.5243 +#define LOCAL_EGL_HORIZONTAL_RESOLUTION                      0x3090
  1.5244 +#define LOCAL_EGL_IMAGE_PRESERVED_KHR                        0x30D2
  1.5245 +#define LOCAL_EGL_INTEROP_BIT_KHR                            0x0010
  1.5246 +#define LOCAL_EGL_ITU_REC2020_EXT                            0x3281
  1.5247 +#define LOCAL_EGL_ITU_REC601_EXT                             0x327F
  1.5248 +#define LOCAL_EGL_ITU_REC709_EXT                             0x3280
  1.5249 +#define LOCAL_EGL_LARGEST_PBUFFER                            0x3058
  1.5250 +#define LOCAL_EGL_LEVEL                                      0x3029
  1.5251 +#define LOCAL_EGL_LINUX_DMA_BUF_EXT                          0x3270
  1.5252 +#define LOCAL_EGL_LINUX_DRM_FOURCC_EXT                       0x3271
  1.5253 +#define LOCAL_EGL_LOCK_SURFACE_BIT_KHR                       0x0080
  1.5254 +#define LOCAL_EGL_LOCK_USAGE_HINT_KHR                        0x30C5
  1.5255 +#define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT                  0x31BF
  1.5256 +#define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR                  0x31BF
  1.5257 +#define LOCAL_EGL_LOWER_LEFT_KHR                             0x30CE
  1.5258 +#define LOCAL_EGL_LUMINANCE_BUFFER                           0x308F
  1.5259 +#define LOCAL_EGL_LUMINANCE_SIZE                             0x303D
  1.5260 +#define LOCAL_EGL_MAP_PRESERVE_PIXELS_KHR                    0x30C4
  1.5261 +#define LOCAL_EGL_MATCH_FORMAT_KHR                           0x3043
  1.5262 +#define LOCAL_EGL_MATCH_NATIVE_PIXMAP                        0x3041
  1.5263 +#define LOCAL_EGL_MAX_PBUFFER_HEIGHT                         0x302A
  1.5264 +#define LOCAL_EGL_MAX_PBUFFER_PIXELS                         0x302B
  1.5265 +#define LOCAL_EGL_MAX_PBUFFER_WIDTH                          0x302C
  1.5266 +#define LOCAL_EGL_MAX_SWAP_INTERVAL                          0x303C
  1.5267 +#define LOCAL_EGL_MIN_SWAP_INTERVAL                          0x303B
  1.5268 +#define LOCAL_EGL_MIPMAP_LEVEL                               0x3083
  1.5269 +#define LOCAL_EGL_MIPMAP_TEXTURE                             0x3082
  1.5270 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE                        0x3099
  1.5271 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX                    0x309B
  1.5272 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX_BIT                0x0200
  1.5273 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE_DEFAULT                0x309A
  1.5274 +#define LOCAL_EGL_MULTIVIEW_VIEW_COUNT_EXT                   0x3134
  1.5275 +#define LOCAL_EGL_NATIVE_BUFFER_ANDROID                      0x3140
  1.5276 +#define LOCAL_EGL_NATIVE_PIXMAP_KHR                          0x30B0
  1.5277 +#define LOCAL_EGL_NATIVE_RENDERABLE                          0x302D
  1.5278 +#define LOCAL_EGL_NATIVE_VISUAL_ID                           0x302E
  1.5279 +#define LOCAL_EGL_NATIVE_VISUAL_TYPE                         0x302F
  1.5280 +#define LOCAL_EGL_NONE                                       0x3038
  1.5281 +#define LOCAL_EGL_NON_CONFORMANT_CONFIG                      0x3051
  1.5282 +#define LOCAL_EGL_NOT_INITIALIZED                            0x3001
  1.5283 +#define LOCAL_EGL_NO_CONTEXT                                 ((EGLContext)0)
  1.5284 +#define LOCAL_EGL_NO_DISPLAY                                 ((EGLDisplay)0)
  1.5285 +#define LOCAL_EGL_NO_FILE_DESCRIPTOR_KHR                     ((EGLNativeFileDescriptorKHR)(-1))
  1.5286 +#define LOCAL_EGL_NO_IMAGE_KHR                               ((EGLImageKHR)0)
  1.5287 +#define LOCAL_EGL_NO_NATIVE_FENCE_FD_ANDROID                 -1
  1.5288 +#define LOCAL_EGL_NO_RESET_NOTIFICATION_EXT                  0x31BE
  1.5289 +#define LOCAL_EGL_NO_RESET_NOTIFICATION_KHR                  0x31BE
  1.5290 +#define LOCAL_EGL_NO_STREAM_KHR                              ((EGLStreamKHR)0)
  1.5291 +#define LOCAL_EGL_NO_SURFACE                                 ((EGLSurface)0)
  1.5292 +#define LOCAL_EGL_NO_SYNC_KHR                                ((EGLSyncKHR)0)
  1.5293 +#define LOCAL_EGL_NO_SYNC_NV                                 ((EGLSyncNV)0)
  1.5294 +#define LOCAL_EGL_NO_TEXTURE                                 0x305C
  1.5295 +#define LOCAL_EGL_OPENGL_API                                 0x30A2
  1.5296 +#define LOCAL_EGL_OPENGL_BIT                                 0x0008
  1.5297 +#define LOCAL_EGL_OPENGL_ES2_BIT                             0x0004
  1.5298 +#define LOCAL_EGL_OPENGL_ES3_BIT_KHR                         0x00000040
  1.5299 +#define LOCAL_EGL_OPENGL_ES_API                              0x30A0
  1.5300 +#define LOCAL_EGL_OPENGL_ES_BIT                              0x0001
  1.5301 +#define LOCAL_EGL_OPENMAX_IL_BIT_KHR                         0x0020
  1.5302 +#define LOCAL_EGL_OPENVG_API                                 0x30A1
  1.5303 +#define LOCAL_EGL_OPENVG_BIT                                 0x0002
  1.5304 +#define LOCAL_EGL_OPENVG_IMAGE                               0x3096
  1.5305 +#define LOCAL_EGL_OPTIMAL_FORMAT_BIT_KHR                     0x0100
  1.5306 +#define LOCAL_EGL_PBUFFER_BIT                                0x0001
  1.5307 +#define LOCAL_EGL_PBUFFER_IMAGE_BIT_TAO                      0x0008
  1.5308 +#define LOCAL_EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO              0x0010
  1.5309 +#define LOCAL_EGL_PIXEL_ASPECT_RATIO                         0x3092
  1.5310 +#define LOCAL_EGL_PIXMAP_BIT                                 0x0002
  1.5311 +#define LOCAL_EGL_PLATFORM_GBM_MESA                          0x31D7
  1.5312 +#define LOCAL_EGL_PLATFORM_WAYLAND_EXT                       0x31D8
  1.5313 +#define LOCAL_EGL_PLATFORM_X11_EXT                           0x31D5
  1.5314 +#define LOCAL_EGL_PLATFORM_X11_SCREEN_EXT                    0x31D6
  1.5315 +#define LOCAL_EGL_POST_SUB_BUFFER_SUPPORTED_NV               0x30BE
  1.5316 +#define LOCAL_EGL_PRODUCER_FRAME_KHR                         0x3212
  1.5317 +#define LOCAL_EGL_PROTECTED_CONTENT_EXT                      0x32C0
  1.5318 +#define LOCAL_EGL_READ                                       0x305A
  1.5319 +#define LOCAL_EGL_READ_SURFACE_BIT_KHR                       0x0001
  1.5320 +#define LOCAL_EGL_RECORDABLE_ANDROID                         0x3142
  1.5321 +#define LOCAL_EGL_RED_SIZE                                   0x3024
  1.5322 +#define LOCAL_EGL_RENDERABLE_TYPE                            0x3040
  1.5323 +#define LOCAL_EGL_RENDER_BUFFER                              0x3086
  1.5324 +#define LOCAL_EGL_RGB_BUFFER                                 0x308E
  1.5325 +#define LOCAL_EGL_SAMPLES                                    0x3031
  1.5326 +#define LOCAL_EGL_SAMPLE_BUFFERS                             0x3032
  1.5327 +#define LOCAL_EGL_SAMPLE_RANGE_HINT_EXT                      0x327C
  1.5328 +#define LOCAL_EGL_SHARED_IMAGE_NOK                           0x30DA
  1.5329 +#define LOCAL_EGL_SIGNALED_KHR                               0x30F2
  1.5330 +#define LOCAL_EGL_SIGNALED_NV                                0x30E8
  1.5331 +#define LOCAL_EGL_SINGLE_BUFFER                              0x3085
  1.5332 +#define LOCAL_EGL_SLOW_CONFIG                                0x3050
  1.5333 +#define LOCAL_EGL_STENCIL_SIZE                               0x3026
  1.5334 +#define LOCAL_EGL_STREAM_BIT_KHR                             0x0800
  1.5335 +#define LOCAL_EGL_STREAM_FIFO_LENGTH_KHR                     0x31FC
  1.5336 +#define LOCAL_EGL_STREAM_STATE_CONNECTING_KHR                0x3216
  1.5337 +#define LOCAL_EGL_STREAM_STATE_CREATED_KHR                   0x3215
  1.5338 +#define LOCAL_EGL_STREAM_STATE_DISCONNECTED_KHR              0x321A
  1.5339 +#define LOCAL_EGL_STREAM_STATE_EMPTY_KHR                     0x3217
  1.5340 +#define LOCAL_EGL_STREAM_STATE_KHR                           0x3214
  1.5341 +#define LOCAL_EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR       0x3218
  1.5342 +#define LOCAL_EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR       0x3219
  1.5343 +#define LOCAL_EGL_STREAM_TIME_CONSUMER_KHR                   0x31FE
  1.5344 +#define LOCAL_EGL_STREAM_TIME_NOW_KHR                        0x31FD
  1.5345 +#define LOCAL_EGL_STREAM_TIME_PRODUCER_KHR                   0x31FF
  1.5346 +#define LOCAL_EGL_SUCCESS                                    0x3000
  1.5347 +#define LOCAL_EGL_SURFACE_TYPE                               0x3033
  1.5348 +#define LOCAL_EGL_SWAP_BEHAVIOR                              0x3093
  1.5349 +#define LOCAL_EGL_SWAP_BEHAVIOR_PRESERVED_BIT                0x0400
  1.5350 +#define LOCAL_EGL_SYNC_CL_EVENT_COMPLETE_KHR                 0x30FF
  1.5351 +#define LOCAL_EGL_SYNC_CL_EVENT_KHR                          0x30FE
  1.5352 +#define LOCAL_EGL_SYNC_CONDITION_KHR                         0x30F8
  1.5353 +#define LOCAL_EGL_SYNC_CONDITION_NV                          0x30EE
  1.5354 +#define LOCAL_EGL_SYNC_FENCE_KHR                             0x30F9
  1.5355 +#define LOCAL_EGL_SYNC_FENCE_NV                              0x30EF
  1.5356 +#define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_KHR                0x0001
  1.5357 +#define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_NV                 0x0001
  1.5358 +#define LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID                  0x3144
  1.5359 +#define LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID               0x3145
  1.5360 +#define LOCAL_EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID         0x3146
  1.5361 +#define LOCAL_EGL_SYNC_NEW_FRAME_NV                          0x321F
  1.5362 +#define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR           0x30F0
  1.5363 +#define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV            0x30E6
  1.5364 +#define LOCAL_EGL_SYNC_REUSABLE_KHR                          0x30FA
  1.5365 +#define LOCAL_EGL_SYNC_STATUS_KHR                            0x30F1
  1.5366 +#define LOCAL_EGL_SYNC_STATUS_NV                             0x30E7
  1.5367 +#define LOCAL_EGL_SYNC_TYPE_KHR                              0x30F7
  1.5368 +#define LOCAL_EGL_SYNC_TYPE_NV                               0x30ED
  1.5369 +#define LOCAL_EGL_TEXTURE_2D                                 0x305F
  1.5370 +#define LOCAL_EGL_TEXTURE_FORMAT                             0x3080
  1.5371 +#define LOCAL_EGL_TEXTURE_RGB                                0x305D
  1.5372 +#define LOCAL_EGL_TEXTURE_RGBA                               0x305E
  1.5373 +#define LOCAL_EGL_TEXTURE_TARGET                             0x3081
  1.5374 +#define LOCAL_EGL_TIMEOUT_EXPIRED_KHR                        0x30F5
  1.5375 +#define LOCAL_EGL_TIMEOUT_EXPIRED_NV                         0x30EB
  1.5376 +#define LOCAL_EGL_TRANSPARENT_BLUE_VALUE                     0x3035
  1.5377 +#define LOCAL_EGL_TRANSPARENT_GREEN_VALUE                    0x3036
  1.5378 +#define LOCAL_EGL_TRANSPARENT_RED_VALUE                      0x3037
  1.5379 +#define LOCAL_EGL_TRANSPARENT_RGB                            0x3052
  1.5380 +#define LOCAL_EGL_TRANSPARENT_TYPE                           0x3034
  1.5381 +#define LOCAL_EGL_TRUE                                       1
  1.5382 +#define LOCAL_EGL_UNKNOWN                                    ((EGLint)-1)
  1.5383 +#define LOCAL_EGL_UNSIGNALED_KHR                             0x30F3
  1.5384 +#define LOCAL_EGL_UNSIGNALED_NV                              0x30E9
  1.5385 +#define LOCAL_EGL_UPPER_LEFT_KHR                             0x30CF
  1.5386 +#define LOCAL_EGL_VENDOR                                     0x3053
  1.5387 +#define LOCAL_EGL_VERSION                                    0x3054
  1.5388 +#define LOCAL_EGL_VERTICAL_RESOLUTION                        0x3091
  1.5389 +#define LOCAL_EGL_VG_ALPHA_FORMAT                            0x3088
  1.5390 +#define LOCAL_EGL_VG_ALPHA_FORMAT_NONPRE                     0x308B
  1.5391 +#define LOCAL_EGL_VG_ALPHA_FORMAT_PRE                        0x308C
  1.5392 +#define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT                    0x0040
  1.5393 +#define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR                0x0040
  1.5394 +#define LOCAL_EGL_VG_COLORSPACE                              0x3087
  1.5395 +#define LOCAL_EGL_VG_COLORSPACE_LINEAR                       0x308A
  1.5396 +#define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT                   0x0020
  1.5397 +#define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT_KHR               0x0020
  1.5398 +#define LOCAL_EGL_VG_COLORSPACE_sRGB                         0x3089
  1.5399 +#define LOCAL_EGL_VG_PARENT_IMAGE_KHR                        0x30BA
  1.5400 +#define LOCAL_EGL_WIDTH                                      0x3057
  1.5401 +#define LOCAL_EGL_WINDOW_BIT                                 0x0004
  1.5402 +#define LOCAL_EGL_WRITE_SURFACE_BIT_KHR                      0x0002
  1.5403 +#define LOCAL_EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT      0x327D
  1.5404 +#define LOCAL_EGL_YUV_CHROMA_SITING_0_5_EXT                  0x3285
  1.5405 +#define LOCAL_EGL_YUV_CHROMA_SITING_0_EXT                    0x3284
  1.5406 +#define LOCAL_EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT        0x327E
  1.5407 +#define LOCAL_EGL_YUV_COLOR_SPACE_HINT_EXT                   0x327B
  1.5408 +#define LOCAL_EGL_YUV_FULL_RANGE_EXT                         0x3282
  1.5409 +#define LOCAL_EGL_YUV_NARROW_RANGE_EXT                       0x3283
  1.5410 +
  1.5411 +
  1.5412 +// GLX
  1.5413 +#define LOCAL_GLX_3DFX_FULLSCREEN_MODE_MESA                  0x2
  1.5414 +#define LOCAL_GLX_3DFX_WINDOW_MODE_MESA                      0x1
  1.5415 +#define LOCAL_GLX_ACCUM_ALPHA_SIZE                           17
  1.5416 +#define LOCAL_GLX_ACCUM_BLUE_SIZE                            16
  1.5417 +#define LOCAL_GLX_ACCUM_BUFFER_BIT                           0x00000080
  1.5418 +#define LOCAL_GLX_ACCUM_BUFFER_BIT_SGIX                      0x00000080
  1.5419 +#define LOCAL_GLX_ACCUM_GREEN_SIZE                           15
  1.5420 +#define LOCAL_GLX_ACCUM_RED_SIZE                             14
  1.5421 +#define LOCAL_GLX_ALPHA_SIZE                                 11
  1.5422 +#define LOCAL_GLX_AUX0_EXT                                   0x20E2
  1.5423 +#define LOCAL_GLX_AUX1_EXT                                   0x20E3
  1.5424 +#define LOCAL_GLX_AUX2_EXT                                   0x20E4
  1.5425 +#define LOCAL_GLX_AUX3_EXT                                   0x20E5
  1.5426 +#define LOCAL_GLX_AUX4_EXT                                   0x20E6
  1.5427 +#define LOCAL_GLX_AUX5_EXT                                   0x20E7
  1.5428 +#define LOCAL_GLX_AUX6_EXT                                   0x20E8
  1.5429 +#define LOCAL_GLX_AUX7_EXT                                   0x20E9
  1.5430 +#define LOCAL_GLX_AUX8_EXT                                   0x20EA
  1.5431 +#define LOCAL_GLX_AUX9_EXT                                   0x20EB
  1.5432 +#define LOCAL_GLX_AUX_BUFFERS                                7
  1.5433 +#define LOCAL_GLX_AUX_BUFFERS_BIT                            0x00000010
  1.5434 +#define LOCAL_GLX_AUX_BUFFERS_BIT_SGIX                       0x00000010
  1.5435 +#define LOCAL_GLX_BACK_BUFFER_AGE_EXT                        0x20F4
  1.5436 +#define LOCAL_GLX_BACK_EXT                                   0x20E0
  1.5437 +#define LOCAL_GLX_BACK_LEFT_BUFFER_BIT                       0x00000004
  1.5438 +#define LOCAL_GLX_BACK_LEFT_BUFFER_BIT_SGIX                  0x00000004
  1.5439 +#define LOCAL_GLX_BACK_LEFT_EXT                              0x20E0
  1.5440 +#define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT                      0x00000008
  1.5441 +#define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT_SGIX                 0x00000008
  1.5442 +#define LOCAL_GLX_BACK_RIGHT_EXT                             0x20E1
  1.5443 +#define LOCAL_GLX_BAD_ATTRIBUTE                              2
  1.5444 +#define LOCAL_GLX_BAD_CONTEXT                                5
  1.5445 +#define LOCAL_GLX_BAD_ENUM                                   7
  1.5446 +#define LOCAL_GLX_BAD_HYPERPIPE_CONFIG_SGIX                  91
  1.5447 +#define LOCAL_GLX_BAD_HYPERPIPE_SGIX                         92
  1.5448 +#define LOCAL_GLX_BAD_SCREEN                                 1
  1.5449 +#define LOCAL_GLX_BAD_VALUE                                  6
  1.5450 +#define LOCAL_GLX_BAD_VISUAL                                 4
  1.5451 +#define LOCAL_GLX_BIND_TO_MIPMAP_TEXTURE_EXT                 0x20D2
  1.5452 +#define LOCAL_GLX_BIND_TO_TEXTURE_RGBA_EXT                   0x20D1
  1.5453 +#define LOCAL_GLX_BIND_TO_TEXTURE_RGB_EXT                    0x20D0
  1.5454 +#define LOCAL_GLX_BIND_TO_TEXTURE_TARGETS_EXT                0x20D3
  1.5455 +#define LOCAL_GLX_BLENDED_RGBA_SGIS                          0x8025
  1.5456 +#define LOCAL_GLX_BLUE_SIZE                                  10
  1.5457 +#define LOCAL_GLX_BUFFER_CLOBBER_MASK_SGIX                   0x08000000
  1.5458 +#define LOCAL_GLX_BUFFER_SIZE                                2
  1.5459 +#define LOCAL_GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK            0x04000000
  1.5460 +#define LOCAL_GLX_BufferSwapComplete                         1
  1.5461 +#define LOCAL_GLX_COLOR_INDEX_BIT                            0x00000002
  1.5462 +#define LOCAL_GLX_COLOR_INDEX_BIT_SGIX                       0x00000002
  1.5463 +#define LOCAL_GLX_COLOR_INDEX_TYPE                           0x8015
  1.5464 +#define LOCAL_GLX_COLOR_INDEX_TYPE_SGIX                      0x8015
  1.5465 +#define LOCAL_GLX_COLOR_SAMPLES_NV                           0x20B3
  1.5466 +#define LOCAL_GLX_CONFIG_CAVEAT                              0x20
  1.5467 +#define LOCAL_GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB       0x2095
  1.5468 +#define LOCAL_GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB      0x00000002
  1.5469 +#define LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB               0x00000001
  1.5470 +#define LOCAL_GLX_CONTEXT_DEBUG_BIT_ARB                      0x00000001
  1.5471 +#define LOCAL_GLX_CONTEXT_ES2_PROFILE_BIT_EXT                0x00000004
  1.5472 +#define LOCAL_GLX_CONTEXT_ES_PROFILE_BIT_EXT                 0x00000004
  1.5473 +#define LOCAL_GLX_CONTEXT_FLAGS_ARB                          0x2094
  1.5474 +#define LOCAL_GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB         0x00000002
  1.5475 +#define LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB                  0x2091
  1.5476 +#define LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB                  0x2092
  1.5477 +#define LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB                   0x9126
  1.5478 +#define LOCAL_GLX_CONTEXT_RESET_ISOLATION_BIT_ARB            0x00000008
  1.5479 +#define LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB    0x8256
  1.5480 +#define LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB              0x00000004
  1.5481 +#define LOCAL_GLX_COPY_COMPLETE_INTEL                        0x8181
  1.5482 +#define LOCAL_GLX_COVERAGE_SAMPLES_NV                        100001
  1.5483 +#define LOCAL_GLX_DAMAGED                                    0x8020
  1.5484 +#define LOCAL_GLX_DAMAGED_SGIX                               0x8020
  1.5485 +#define LOCAL_GLX_DEPTH_BUFFER_BIT                           0x00000020
  1.5486 +#define LOCAL_GLX_DEPTH_BUFFER_BIT_SGIX                      0x00000020
  1.5487 +#define LOCAL_GLX_DEPTH_SIZE                                 12
  1.5488 +#define LOCAL_GLX_DEVICE_ID_NV                               0x20CD
  1.5489 +#define LOCAL_GLX_DIGITAL_MEDIA_PBUFFER_SGIX                 0x8024
  1.5490 +#define LOCAL_GLX_DIRECT_COLOR                               0x8003
  1.5491 +#define LOCAL_GLX_DIRECT_COLOR_EXT                           0x8003
  1.5492 +#define LOCAL_GLX_DONT_CARE                                  0xFFFFFFFF
  1.5493 +#define LOCAL_GLX_DOUBLEBUFFER                               5
  1.5494 +#define LOCAL_GLX_DRAWABLE_TYPE                              0x8010
  1.5495 +#define LOCAL_GLX_DRAWABLE_TYPE_SGIX                         0x8010
  1.5496 +#define LOCAL_GLX_EVENT_MASK                                 0x801F
  1.5497 +#define LOCAL_GLX_EVENT_MASK_SGIX                            0x801F
  1.5498 +#define LOCAL_GLX_EXCHANGE_COMPLETE_INTEL                    0x8180
  1.5499 +#define LOCAL_GLX_EXTENSIONS                                 0x3
  1.5500 +#define LOCAL_GLX_EXTENSION_NAME                             "GLX"
  1.5501 +#define LOCAL_GLX_FBCONFIG_ID                                0x8013
  1.5502 +#define LOCAL_GLX_FBCONFIG_ID_SGIX                           0x8013
  1.5503 +#define LOCAL_GLX_FLIP_COMPLETE_INTEL                        0x8182
  1.5504 +#define LOCAL_GLX_FLOAT_COMPONENTS_NV                        0x20B0
  1.5505 +#define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB               0x20B2
  1.5506 +#define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT               0x20B2
  1.5507 +#define LOCAL_GLX_FRONT_EXT                                  0x20DE
  1.5508 +#define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT                      0x00000001
  1.5509 +#define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT_SGIX                 0x00000001
  1.5510 +#define LOCAL_GLX_FRONT_LEFT_EXT                             0x20DE
  1.5511 +#define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT                     0x00000002
  1.5512 +#define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT_SGIX                0x00000002
  1.5513 +#define LOCAL_GLX_FRONT_RIGHT_EXT                            0x20DF
  1.5514 +#define LOCAL_GLX_GPU_CLOCK_AMD                              0x21A4
  1.5515 +#define LOCAL_GLX_GPU_FASTEST_TARGET_GPUS_AMD                0x21A2
  1.5516 +#define LOCAL_GLX_GPU_NUM_PIPES_AMD                          0x21A5
  1.5517 +#define LOCAL_GLX_GPU_NUM_RB_AMD                             0x21A7
  1.5518 +#define LOCAL_GLX_GPU_NUM_SIMD_AMD                           0x21A6
  1.5519 +#define LOCAL_GLX_GPU_NUM_SPI_AMD                            0x21A8
  1.5520 +#define LOCAL_GLX_GPU_OPENGL_VERSION_STRING_AMD              0x1F02
  1.5521 +#define LOCAL_GLX_GPU_RAM_AMD                                0x21A3
  1.5522 +#define LOCAL_GLX_GPU_RENDERER_STRING_AMD                    0x1F01
  1.5523 +#define LOCAL_GLX_GPU_VENDOR_AMD                             0x1F00
  1.5524 +#define LOCAL_GLX_GRAY_SCALE                                 0x8006
  1.5525 +#define LOCAL_GLX_GRAY_SCALE_EXT                             0x8006
  1.5526 +#define LOCAL_GLX_GREEN_SIZE                                 9
  1.5527 +#define LOCAL_GLX_HEIGHT                                     0x801E
  1.5528 +#define LOCAL_GLX_HEIGHT_SGIX                                0x801E
  1.5529 +#define LOCAL_GLX_HYPERPIPE_DISPLAY_PIPE_SGIX                0x00000001
  1.5530 +#define LOCAL_GLX_HYPERPIPE_ID_SGIX                          0x8030
  1.5531 +#define LOCAL_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX            80
  1.5532 +#define LOCAL_GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX               0x00000004
  1.5533 +#define LOCAL_GLX_HYPERPIPE_RENDER_PIPE_SGIX                 0x00000002
  1.5534 +#define LOCAL_GLX_HYPERPIPE_STEREO_SGIX                      0x00000003
  1.5535 +#define LOCAL_GLX_LARGEST_PBUFFER                            0x801C
  1.5536 +#define LOCAL_GLX_LARGEST_PBUFFER_SGIX                       0x801C
  1.5537 +#define LOCAL_GLX_LATE_SWAPS_TEAR_EXT                        0x20F3
  1.5538 +#define LOCAL_GLX_LEVEL                                      3
  1.5539 +#define LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB                  0x8252
  1.5540 +#define LOCAL_GLX_MAX_PBUFFER_HEIGHT                         0x8017
  1.5541 +#define LOCAL_GLX_MAX_PBUFFER_HEIGHT_SGIX                    0x8017
  1.5542 +#define LOCAL_GLX_MAX_PBUFFER_PIXELS                         0x8018
  1.5543 +#define LOCAL_GLX_MAX_PBUFFER_PIXELS_SGIX                    0x8018
  1.5544 +#define LOCAL_GLX_MAX_PBUFFER_WIDTH                          0x8016
  1.5545 +#define LOCAL_GLX_MAX_PBUFFER_WIDTH_SGIX                     0x8016
  1.5546 +#define LOCAL_GLX_MAX_SWAP_INTERVAL_EXT                      0x20F2
  1.5547 +#define LOCAL_GLX_MIPMAP_TEXTURE_EXT                         0x20D7
  1.5548 +#define LOCAL_GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS           0x8027
  1.5549 +#define LOCAL_GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS            0x8026
  1.5550 +#define LOCAL_GLX_NONE                                       0x8000
  1.5551 +#define LOCAL_GLX_NONE_EXT                                   0x8000
  1.5552 +#define LOCAL_GLX_NON_CONFORMANT_CONFIG                      0x800D
  1.5553 +#define LOCAL_GLX_NON_CONFORMANT_VISUAL_EXT                  0x800D
  1.5554 +#define LOCAL_GLX_NO_EXTENSION                               3
  1.5555 +#define LOCAL_GLX_NO_RESET_NOTIFICATION_ARB                  0x8261
  1.5556 +#define LOCAL_GLX_NUM_VIDEO_CAPTURE_SLOTS_NV                 0x20CF
  1.5557 +#define LOCAL_GLX_NUM_VIDEO_SLOTS_NV                         0x20F0
  1.5558 +#define LOCAL_GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX                0x801A
  1.5559 +#define LOCAL_GLX_OPTIMAL_PBUFFER_WIDTH_SGIX                 0x8019
  1.5560 +#define LOCAL_GLX_PBUFFER                                    0x8023
  1.5561 +#define LOCAL_GLX_PBUFFER_BIT                                0x00000004
  1.5562 +#define LOCAL_GLX_PBUFFER_BIT_SGIX                           0x00000004
  1.5563 +#define LOCAL_GLX_PBUFFER_CLOBBER_MASK                       0x08000000
  1.5564 +#define LOCAL_GLX_PBUFFER_HEIGHT                             0x8040
  1.5565 +#define LOCAL_GLX_PBUFFER_SGIX                               0x8023
  1.5566 +#define LOCAL_GLX_PBUFFER_WIDTH                              0x8041
  1.5567 +#define LOCAL_GLX_PIPE_RECT_LIMITS_SGIX                      0x00000002
  1.5568 +#define LOCAL_GLX_PIPE_RECT_SGIX                             0x00000001
  1.5569 +#define LOCAL_GLX_PIXMAP_BIT                                 0x00000002
  1.5570 +#define LOCAL_GLX_PIXMAP_BIT_SGIX                            0x00000002
  1.5571 +#define LOCAL_GLX_PRESERVED_CONTENTS                         0x801B
  1.5572 +#define LOCAL_GLX_PRESERVED_CONTENTS_SGIX                    0x801B
  1.5573 +#define LOCAL_GLX_PSEUDO_COLOR                               0x8004
  1.5574 +#define LOCAL_GLX_PSEUDO_COLOR_EXT                           0x8004
  1.5575 +#define LOCAL_GLX_PbufferClobber                             0
  1.5576 +#define LOCAL_GLX_RED_SIZE                                   8
  1.5577 +#define LOCAL_GLX_RENDER_TYPE                                0x8011
  1.5578 +#define LOCAL_GLX_RENDER_TYPE_SGIX                           0x8011
  1.5579 +#define LOCAL_GLX_RGBA                                       4
  1.5580 +#define LOCAL_GLX_RGBA_BIT                                   0x00000001
  1.5581 +#define LOCAL_GLX_RGBA_BIT_SGIX                              0x00000001
  1.5582 +#define LOCAL_GLX_RGBA_FLOAT_BIT_ARB                         0x00000004
  1.5583 +#define LOCAL_GLX_RGBA_FLOAT_TYPE_ARB                        0x20B9
  1.5584 +#define LOCAL_GLX_RGBA_TYPE                                  0x8014
  1.5585 +#define LOCAL_GLX_RGBA_TYPE_SGIX                             0x8014
  1.5586 +#define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT                0x00000008
  1.5587 +#define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT               0x20B1
  1.5588 +#define LOCAL_GLX_SAMPLES                                    100001
  1.5589 +#define LOCAL_GLX_SAMPLES_3DFX                               0x8051
  1.5590 +#define LOCAL_GLX_SAMPLES_ARB                                100001
  1.5591 +#define LOCAL_GLX_SAMPLES_SGIS                               100001
  1.5592 +#define LOCAL_GLX_SAMPLE_BUFFERS                             100000
  1.5593 +#define LOCAL_GLX_SAMPLE_BUFFERS_3DFX                        0x8050
  1.5594 +#define LOCAL_GLX_SAMPLE_BUFFERS_ARB                         100000
  1.5595 +#define LOCAL_GLX_SAMPLE_BUFFERS_BIT_SGIX                    0x00000100
  1.5596 +#define LOCAL_GLX_SAMPLE_BUFFERS_SGIS                        100000
  1.5597 +#define LOCAL_GLX_SAVED                                      0x8021
  1.5598 +#define LOCAL_GLX_SAVED_SGIX                                 0x8021
  1.5599 +#define LOCAL_GLX_SCREEN                                     0x800C
  1.5600 +#define LOCAL_GLX_SCREEN_EXT                                 0x800C
  1.5601 +#define LOCAL_GLX_SHARE_CONTEXT_EXT                          0x800A
  1.5602 +#define LOCAL_GLX_SLOW_CONFIG                                0x8001
  1.5603 +#define LOCAL_GLX_SLOW_VISUAL_EXT                            0x8001
  1.5604 +#define LOCAL_GLX_STATIC_COLOR                               0x8005
  1.5605 +#define LOCAL_GLX_STATIC_COLOR_EXT                           0x8005
  1.5606 +#define LOCAL_GLX_STATIC_GRAY                                0x8007
  1.5607 +#define LOCAL_GLX_STATIC_GRAY_EXT                            0x8007
  1.5608 +#define LOCAL_GLX_STENCIL_BUFFER_BIT                         0x00000040
  1.5609 +#define LOCAL_GLX_STENCIL_BUFFER_BIT_SGIX                    0x00000040
  1.5610 +#define LOCAL_GLX_STENCIL_SIZE                               13
  1.5611 +#define LOCAL_GLX_STEREO                                     6
  1.5612 +#define LOCAL_GLX_SWAP_COPY_OML                              0x8062
  1.5613 +#define LOCAL_GLX_SWAP_EXCHANGE_OML                          0x8061
  1.5614 +#define LOCAL_GLX_SWAP_INTERVAL_EXT                          0x20F1
  1.5615 +#define LOCAL_GLX_SWAP_METHOD_OML                            0x8060
  1.5616 +#define LOCAL_GLX_SWAP_UNDEFINED_OML                         0x8063
  1.5617 +#define LOCAL_GLX_SYNC_FRAME_SGIX                            0x00000000
  1.5618 +#define LOCAL_GLX_SYNC_SWAP_SGIX                             0x00000001
  1.5619 +#define LOCAL_GLX_TEXTURE_1D_BIT_EXT                         0x00000001
  1.5620 +#define LOCAL_GLX_TEXTURE_1D_EXT                             0x20DB
  1.5621 +#define LOCAL_GLX_TEXTURE_2D_BIT_EXT                         0x00000002
  1.5622 +#define LOCAL_GLX_TEXTURE_2D_EXT                             0x20DC
  1.5623 +#define LOCAL_GLX_TEXTURE_FORMAT_EXT                         0x20D5
  1.5624 +#define LOCAL_GLX_TEXTURE_FORMAT_NONE_EXT                    0x20D8
  1.5625 +#define LOCAL_GLX_TEXTURE_FORMAT_RGBA_EXT                    0x20DA
  1.5626 +#define LOCAL_GLX_TEXTURE_FORMAT_RGB_EXT                     0x20D9
  1.5627 +#define LOCAL_GLX_TEXTURE_RECTANGLE_BIT_EXT                  0x00000004
  1.5628 +#define LOCAL_GLX_TEXTURE_RECTANGLE_EXT                      0x20DD
  1.5629 +#define LOCAL_GLX_TEXTURE_TARGET_EXT                         0x20D6
  1.5630 +#define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE                    0x28
  1.5631 +#define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE_EXT                0x28
  1.5632 +#define LOCAL_GLX_TRANSPARENT_BLUE_VALUE                     0x27
  1.5633 +#define LOCAL_GLX_TRANSPARENT_BLUE_VALUE_EXT                 0x27
  1.5634 +#define LOCAL_GLX_TRANSPARENT_GREEN_VALUE                    0x26
  1.5635 +#define LOCAL_GLX_TRANSPARENT_GREEN_VALUE_EXT                0x26
  1.5636 +#define LOCAL_GLX_TRANSPARENT_INDEX                          0x8009
  1.5637 +#define LOCAL_GLX_TRANSPARENT_INDEX_EXT                      0x8009
  1.5638 +#define LOCAL_GLX_TRANSPARENT_INDEX_VALUE                    0x24
  1.5639 +#define LOCAL_GLX_TRANSPARENT_INDEX_VALUE_EXT                0x24
  1.5640 +#define LOCAL_GLX_TRANSPARENT_RED_VALUE                      0x25
  1.5641 +#define LOCAL_GLX_TRANSPARENT_RED_VALUE_EXT                  0x25
  1.5642 +#define LOCAL_GLX_TRANSPARENT_RGB                            0x8008
  1.5643 +#define LOCAL_GLX_TRANSPARENT_RGB_EXT                        0x8008
  1.5644 +#define LOCAL_GLX_TRANSPARENT_TYPE                           0x23
  1.5645 +#define LOCAL_GLX_TRANSPARENT_TYPE_EXT                       0x23
  1.5646 +#define LOCAL_GLX_TRUE_COLOR                                 0x8002
  1.5647 +#define LOCAL_GLX_TRUE_COLOR_EXT                             0x8002
  1.5648 +#define LOCAL_GLX_UNIQUE_ID_NV                               0x20CE
  1.5649 +#define LOCAL_GLX_USE_GL                                     1
  1.5650 +#define LOCAL_GLX_VENDOR                                     0x1
  1.5651 +#define LOCAL_GLX_VERSION                                    0x2
  1.5652 +#define LOCAL_GLX_VIDEO_OUT_ALPHA_NV                         0x20C4
  1.5653 +#define LOCAL_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV               0x20C6
  1.5654 +#define LOCAL_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV               0x20C7
  1.5655 +#define LOCAL_GLX_VIDEO_OUT_COLOR_NV                         0x20C3
  1.5656 +#define LOCAL_GLX_VIDEO_OUT_DEPTH_NV                         0x20C5
  1.5657 +#define LOCAL_GLX_VIDEO_OUT_FIELD_1_NV                       0x20C9
  1.5658 +#define LOCAL_GLX_VIDEO_OUT_FIELD_2_NV                       0x20CA
  1.5659 +#define LOCAL_GLX_VIDEO_OUT_FRAME_NV                         0x20C8
  1.5660 +#define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV            0x20CB
  1.5661 +#define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV            0x20CC
  1.5662 +#define LOCAL_GLX_VISUAL_CAVEAT_EXT                          0x20
  1.5663 +#define LOCAL_GLX_VISUAL_ID                                  0x800B
  1.5664 +#define LOCAL_GLX_VISUAL_ID_EXT                              0x800B
  1.5665 +#define LOCAL_GLX_VISUAL_SELECT_GROUP_SGIX                   0x8028
  1.5666 +#define LOCAL_GLX_WIDTH                                      0x801D
  1.5667 +#define LOCAL_GLX_WIDTH_SGIX                                 0x801D
  1.5668 +#define LOCAL_GLX_WINDOW                                     0x8022
  1.5669 +#define LOCAL_GLX_WINDOW_BIT                                 0x00000001
  1.5670 +#define LOCAL_GLX_WINDOW_BIT_SGIX                            0x00000001
  1.5671 +#define LOCAL_GLX_WINDOW_SGIX                                0x8022
  1.5672 +#define LOCAL_GLX_X_RENDERABLE                               0x8012
  1.5673 +#define LOCAL_GLX_X_RENDERABLE_SGIX                          0x8012
  1.5674 +#define LOCAL_GLX_X_VISUAL_TYPE                              0x22
  1.5675 +#define LOCAL_GLX_X_VISUAL_TYPE_EXT                          0x22
  1.5676 +#define LOCAL_GLX_Y_INVERTED_EXT                             0x20D4
  1.5677 +
  1.5678 +
  1.5679 +// WGL
  1.5680 +#define LOCAL_WGL_ACCELERATION_ARB                           0x2003
  1.5681 +#define LOCAL_WGL_ACCELERATION_EXT                           0x2003
  1.5682 +#define LOCAL_WGL_ACCESS_READ_ONLY_NV                        0x00000000
  1.5683 +#define LOCAL_WGL_ACCESS_READ_WRITE_NV                       0x00000001
  1.5684 +#define LOCAL_WGL_ACCESS_WRITE_DISCARD_NV                    0x00000002
  1.5685 +#define LOCAL_WGL_ACCUM_ALPHA_BITS_ARB                       0x2021
  1.5686 +#define LOCAL_WGL_ACCUM_ALPHA_BITS_EXT                       0x2021
  1.5687 +#define LOCAL_WGL_ACCUM_BITS_ARB                             0x201D
  1.5688 +#define LOCAL_WGL_ACCUM_BITS_EXT                             0x201D
  1.5689 +#define LOCAL_WGL_ACCUM_BLUE_BITS_ARB                        0x2020
  1.5690 +#define LOCAL_WGL_ACCUM_BLUE_BITS_EXT                        0x2020
  1.5691 +#define LOCAL_WGL_ACCUM_GREEN_BITS_ARB                       0x201F
  1.5692 +#define LOCAL_WGL_ACCUM_GREEN_BITS_EXT                       0x201F
  1.5693 +#define LOCAL_WGL_ACCUM_RED_BITS_ARB                         0x201E
  1.5694 +#define LOCAL_WGL_ACCUM_RED_BITS_EXT                         0x201E
  1.5695 +#define LOCAL_WGL_ALPHA_BITS_ARB                             0x201B
  1.5696 +#define LOCAL_WGL_ALPHA_BITS_EXT                             0x201B
  1.5697 +#define LOCAL_WGL_ALPHA_SHIFT_ARB                            0x201C
  1.5698 +#define LOCAL_WGL_ALPHA_SHIFT_EXT                            0x201C
  1.5699 +#define LOCAL_WGL_AUX0_ARB                                   0x2087
  1.5700 +#define LOCAL_WGL_AUX1_ARB                                   0x2088
  1.5701 +#define LOCAL_WGL_AUX2_ARB                                   0x2089
  1.5702 +#define LOCAL_WGL_AUX3_ARB                                   0x208A
  1.5703 +#define LOCAL_WGL_AUX4_ARB                                   0x208B
  1.5704 +#define LOCAL_WGL_AUX5_ARB                                   0x208C
  1.5705 +#define LOCAL_WGL_AUX6_ARB                                   0x208D
  1.5706 +#define LOCAL_WGL_AUX7_ARB                                   0x208E
  1.5707 +#define LOCAL_WGL_AUX8_ARB                                   0x208F
  1.5708 +#define LOCAL_WGL_AUX9_ARB                                   0x2090
  1.5709 +#define LOCAL_WGL_AUX_BUFFERS_ARB                            0x2024
  1.5710 +#define LOCAL_WGL_AUX_BUFFERS_EXT                            0x2024
  1.5711 +#define LOCAL_WGL_BACK_COLOR_BUFFER_BIT_ARB                  0x00000002
  1.5712 +#define LOCAL_WGL_BACK_LEFT_ARB                              0x2085
  1.5713 +#define LOCAL_WGL_BACK_RIGHT_ARB                             0x2086
  1.5714 +#define LOCAL_WGL_BIND_TO_TEXTURE_DEPTH_NV                   0x20A3
  1.5715 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV         0x20A4
  1.5716 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV    0x20B4
  1.5717 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV     0x20B3
  1.5718 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV      0x20B2
  1.5719 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV       0x20B1
  1.5720 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV          0x20A1
  1.5721 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV           0x20A0
  1.5722 +#define LOCAL_WGL_BIND_TO_TEXTURE_RGBA_ARB                   0x2071
  1.5723 +#define LOCAL_WGL_BIND_TO_TEXTURE_RGB_ARB                    0x2070
  1.5724 +#define LOCAL_WGL_BIND_TO_VIDEO_RGBA_NV                      0x20C1
  1.5725 +#define LOCAL_WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV             0x20C2
  1.5726 +#define LOCAL_WGL_BIND_TO_VIDEO_RGB_NV                       0x20C0
  1.5727 +#define LOCAL_WGL_BLUE_BITS_ARB                              0x2019
  1.5728 +#define LOCAL_WGL_BLUE_BITS_EXT                              0x2019
  1.5729 +#define LOCAL_WGL_BLUE_SHIFT_ARB                             0x201A
  1.5730 +#define LOCAL_WGL_BLUE_SHIFT_EXT                             0x201A
  1.5731 +#define LOCAL_WGL_COLOR_BITS_ARB                             0x2014
  1.5732 +#define LOCAL_WGL_COLOR_BITS_EXT                             0x2014
  1.5733 +#define LOCAL_WGL_COLOR_SAMPLES_NV                           0x20B9
  1.5734 +#define LOCAL_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB      0x00000002
  1.5735 +#define LOCAL_WGL_CONTEXT_CORE_PROFILE_BIT_ARB               0x00000001
  1.5736 +#define LOCAL_WGL_CONTEXT_DEBUG_BIT_ARB                      0x00000001
  1.5737 +#define LOCAL_WGL_CONTEXT_ES2_PROFILE_BIT_EXT                0x00000004
  1.5738 +#define LOCAL_WGL_CONTEXT_ES_PROFILE_BIT_EXT                 0x00000004
  1.5739 +#define LOCAL_WGL_CONTEXT_FLAGS_ARB                          0x2094
  1.5740 +#define LOCAL_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB         0x00000002
  1.5741 +#define LOCAL_WGL_CONTEXT_LAYER_PLANE_ARB                    0x2093
  1.5742 +#define LOCAL_WGL_CONTEXT_MAJOR_VERSION_ARB                  0x2091
  1.5743 +#define LOCAL_WGL_CONTEXT_MINOR_VERSION_ARB                  0x2092
  1.5744 +#define LOCAL_WGL_CONTEXT_PROFILE_MASK_ARB                   0x9126
  1.5745 +#define LOCAL_WGL_CONTEXT_RESET_ISOLATION_BIT_ARB            0x00000008
  1.5746 +#define LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB    0x8256
  1.5747 +#define LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB              0x00000004
  1.5748 +#define LOCAL_WGL_COVERAGE_SAMPLES_NV                        0x2042
  1.5749 +#define LOCAL_WGL_CUBE_MAP_FACE_ARB                          0x207C
  1.5750 +#define LOCAL_WGL_DEPTH_BITS_ARB                             0x2022
  1.5751 +#define LOCAL_WGL_DEPTH_BITS_EXT                             0x2022
  1.5752 +#define LOCAL_WGL_DEPTH_BUFFER_BIT_ARB                       0x00000004
  1.5753 +#define LOCAL_WGL_DEPTH_COMPONENT_NV                         0x20A7
  1.5754 +#define LOCAL_WGL_DEPTH_FLOAT_EXT                            0x2040
  1.5755 +#define LOCAL_WGL_DEPTH_TEXTURE_FORMAT_NV                    0x20A5
  1.5756 +#define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
  1.5757 +#define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D       0x2051
  1.5758 +#define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D          0x2052
  1.5759 +#define LOCAL_WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D          0x2053
  1.5760 +#define LOCAL_WGL_DOUBLE_BUFFER_ARB                          0x2011
  1.5761 +#define LOCAL_WGL_DOUBLE_BUFFER_EXT                          0x2011
  1.5762 +#define LOCAL_WGL_DRAW_TO_BITMAP_ARB                         0x2002
  1.5763 +#define LOCAL_WGL_DRAW_TO_BITMAP_EXT                         0x2002
  1.5764 +#define LOCAL_WGL_DRAW_TO_PBUFFER_ARB                        0x202D
  1.5765 +#define LOCAL_WGL_DRAW_TO_PBUFFER_EXT                        0x202D
  1.5766 +#define LOCAL_WGL_DRAW_TO_WINDOW_ARB                         0x2001
  1.5767 +#define LOCAL_WGL_DRAW_TO_WINDOW_EXT                         0x2001
  1.5768 +#define LOCAL_WGL_FLOAT_COMPONENTS_NV                        0x20B0
  1.5769 +#define LOCAL_WGL_FONT_LINES                                 0
  1.5770 +#define LOCAL_WGL_FONT_POLYGONS                              1
  1.5771 +#define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB               0x20A9
  1.5772 +#define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT               0x20A9
  1.5773 +#define LOCAL_WGL_FRONT_COLOR_BUFFER_BIT_ARB                 0x00000001
  1.5774 +#define LOCAL_WGL_FRONT_LEFT_ARB                             0x2083
  1.5775 +#define LOCAL_WGL_FRONT_RIGHT_ARB                            0x2084
  1.5776 +#define LOCAL_WGL_FULL_ACCELERATION_ARB                      0x2027
  1.5777 +#define LOCAL_WGL_FULL_ACCELERATION_EXT                      0x2027
  1.5778 +#define LOCAL_WGL_GAMMA_EXCLUDE_DESKTOP_I3D                  0x204F
  1.5779 +#define LOCAL_WGL_GAMMA_TABLE_SIZE_I3D                       0x204E
  1.5780 +#define LOCAL_WGL_GENERIC_ACCELERATION_ARB                   0x2026
  1.5781 +#define LOCAL_WGL_GENERIC_ACCELERATION_EXT                   0x2026
  1.5782 +#define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D           0x2049
  1.5783 +#define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D            0x2048
  1.5784 +#define LOCAL_WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D               0x204C
  1.5785 +#define LOCAL_WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D            0x204A
  1.5786 +#define LOCAL_WGL_GENLOCK_SOURCE_EDGE_RISING_I3D             0x204B
  1.5787 +#define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D          0x2046
  1.5788 +#define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D           0x2045
  1.5789 +#define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D            0x2047
  1.5790 +#define LOCAL_WGL_GENLOCK_SOURCE_MULTIVIEW_I3D               0x2044
  1.5791 +#define LOCAL_WGL_GPU_CLOCK_AMD                              0x21A4
  1.5792 +#define LOCAL_WGL_GPU_FASTEST_TARGET_GPUS_AMD                0x21A2
  1.5793 +#define LOCAL_WGL_GPU_NUM_PIPES_AMD                          0x21A5
  1.5794 +#define LOCAL_WGL_GPU_NUM_RB_AMD                             0x21A7
  1.5795 +#define LOCAL_WGL_GPU_NUM_SIMD_AMD                           0x21A6
  1.5796 +#define LOCAL_WGL_GPU_NUM_SPI_AMD                            0x21A8
  1.5797 +#define LOCAL_WGL_GPU_OPENGL_VERSION_STRING_AMD              0x1F02
  1.5798 +#define LOCAL_WGL_GPU_RAM_AMD                                0x21A3
  1.5799 +#define LOCAL_WGL_GPU_RENDERER_STRING_AMD                    0x1F01
  1.5800 +#define LOCAL_WGL_GPU_VENDOR_AMD                             0x1F00
  1.5801 +#define LOCAL_WGL_GREEN_BITS_ARB                             0x2017
  1.5802 +#define LOCAL_WGL_GREEN_BITS_EXT                             0x2017
  1.5803 +#define LOCAL_WGL_GREEN_SHIFT_ARB                            0x2018
  1.5804 +#define LOCAL_WGL_GREEN_SHIFT_EXT                            0x2018
  1.5805 +#define LOCAL_WGL_IMAGE_BUFFER_LOCK_I3D                      0x00000002
  1.5806 +#define LOCAL_WGL_IMAGE_BUFFER_MIN_ACCESS_I3D                0x00000001
  1.5807 +#define LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB                  0x8252
  1.5808 +#define LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB                     0x2030
  1.5809 +#define LOCAL_WGL_MAX_PBUFFER_HEIGHT_EXT                     0x2030
  1.5810 +#define LOCAL_WGL_MAX_PBUFFER_PIXELS_ARB                     0x202E
  1.5811 +#define LOCAL_WGL_MAX_PBUFFER_PIXELS_EXT                     0x202E
  1.5812 +#define LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB                      0x202F
  1.5813 +#define LOCAL_WGL_MAX_PBUFFER_WIDTH_EXT                      0x202F
  1.5814 +#define LOCAL_WGL_MIPMAP_LEVEL_ARB                           0x207B
  1.5815 +#define LOCAL_WGL_MIPMAP_TEXTURE_ARB                         0x2074
  1.5816 +#define LOCAL_WGL_NEED_PALETTE_ARB                           0x2004
  1.5817 +#define LOCAL_WGL_NEED_PALETTE_EXT                           0x2004
  1.5818 +#define LOCAL_WGL_NEED_SYSTEM_PALETTE_ARB                    0x2005
  1.5819 +#define LOCAL_WGL_NEED_SYSTEM_PALETTE_EXT                    0x2005
  1.5820 +#define LOCAL_WGL_NO_ACCELERATION_ARB                        0x2025
  1.5821 +#define LOCAL_WGL_NO_ACCELERATION_EXT                        0x2025
  1.5822 +#define LOCAL_WGL_NO_RESET_NOTIFICATION_ARB                  0x8261
  1.5823 +#define LOCAL_WGL_NO_TEXTURE_ARB                             0x2077
  1.5824 +#define LOCAL_WGL_NUMBER_OVERLAYS_ARB                        0x2008
  1.5825 +#define LOCAL_WGL_NUMBER_OVERLAYS_EXT                        0x2008
  1.5826 +#define LOCAL_WGL_NUMBER_PIXEL_FORMATS_ARB                   0x2000
  1.5827 +#define LOCAL_WGL_NUMBER_PIXEL_FORMATS_EXT                   0x2000
  1.5828 +#define LOCAL_WGL_NUMBER_UNDERLAYS_ARB                       0x2009
  1.5829 +#define LOCAL_WGL_NUMBER_UNDERLAYS_EXT                       0x2009
  1.5830 +#define LOCAL_WGL_NUM_VIDEO_CAPTURE_SLOTS_NV                 0x20CF
  1.5831 +#define LOCAL_WGL_NUM_VIDEO_SLOTS_NV                         0x20F0
  1.5832 +#define LOCAL_WGL_OPTIMAL_PBUFFER_HEIGHT_EXT                 0x2032
  1.5833 +#define LOCAL_WGL_OPTIMAL_PBUFFER_WIDTH_EXT                  0x2031
  1.5834 +#define LOCAL_WGL_PBUFFER_HEIGHT_ARB                         0x2035
  1.5835 +#define LOCAL_WGL_PBUFFER_HEIGHT_EXT                         0x2035
  1.5836 +#define LOCAL_WGL_PBUFFER_LARGEST_ARB                        0x2033
  1.5837 +#define LOCAL_WGL_PBUFFER_LARGEST_EXT                        0x2033
  1.5838 +#define LOCAL_WGL_PBUFFER_LOST_ARB                           0x2036
  1.5839 +#define LOCAL_WGL_PBUFFER_WIDTH_ARB                          0x2034
  1.5840 +#define LOCAL_WGL_PBUFFER_WIDTH_EXT                          0x2034
  1.5841 +#define LOCAL_WGL_PIXEL_TYPE_ARB                             0x2013
  1.5842 +#define LOCAL_WGL_PIXEL_TYPE_EXT                             0x2013
  1.5843 +#define LOCAL_WGL_RED_BITS_ARB                               0x2015
  1.5844 +#define LOCAL_WGL_RED_BITS_EXT                               0x2015
  1.5845 +#define LOCAL_WGL_RED_SHIFT_ARB                              0x2016
  1.5846 +#define LOCAL_WGL_RED_SHIFT_EXT                              0x2016
  1.5847 +#define LOCAL_WGL_SAMPLES_3DFX                               0x2061
  1.5848 +#define LOCAL_WGL_SAMPLES_ARB                                0x2042
  1.5849 +#define LOCAL_WGL_SAMPLES_EXT                                0x2042
  1.5850 +#define LOCAL_WGL_SAMPLE_BUFFERS_3DFX                        0x2060
  1.5851 +#define LOCAL_WGL_SAMPLE_BUFFERS_ARB                         0x2041
  1.5852 +#define LOCAL_WGL_SAMPLE_BUFFERS_EXT                         0x2041
  1.5853 +#define LOCAL_WGL_SHARE_ACCUM_ARB                            0x200E
  1.5854 +#define LOCAL_WGL_SHARE_ACCUM_EXT                            0x200E
  1.5855 +#define LOCAL_WGL_SHARE_DEPTH_ARB                            0x200C
  1.5856 +#define LOCAL_WGL_SHARE_DEPTH_EXT                            0x200C
  1.5857 +#define LOCAL_WGL_SHARE_STENCIL_ARB                          0x200D
  1.5858 +#define LOCAL_WGL_SHARE_STENCIL_EXT                          0x200D
  1.5859 +#define LOCAL_WGL_STENCIL_BITS_ARB                           0x2023
  1.5860 +#define LOCAL_WGL_STENCIL_BITS_EXT                           0x2023
  1.5861 +#define LOCAL_WGL_STENCIL_BUFFER_BIT_ARB                     0x00000008
  1.5862 +#define LOCAL_WGL_STEREO_ARB                                 0x2012
  1.5863 +#define LOCAL_WGL_STEREO_EMITTER_DISABLE_3DL                 0x2056
  1.5864 +#define LOCAL_WGL_STEREO_EMITTER_ENABLE_3DL                  0x2055
  1.5865 +#define LOCAL_WGL_STEREO_EXT                                 0x2012
  1.5866 +#define LOCAL_WGL_STEREO_POLARITY_INVERT_3DL                 0x2058
  1.5867 +#define LOCAL_WGL_STEREO_POLARITY_NORMAL_3DL                 0x2057
  1.5868 +#define LOCAL_WGL_SUPPORT_GDI_ARB                            0x200F
  1.5869 +#define LOCAL_WGL_SUPPORT_GDI_EXT                            0x200F
  1.5870 +#define LOCAL_WGL_SUPPORT_OPENGL_ARB                         0x2010
  1.5871 +#define LOCAL_WGL_SUPPORT_OPENGL_EXT                         0x2010
  1.5872 +#define LOCAL_WGL_SWAP_COPY_ARB                              0x2029
  1.5873 +#define LOCAL_WGL_SWAP_COPY_EXT                              0x2029
  1.5874 +#define LOCAL_WGL_SWAP_EXCHANGE_ARB                          0x2028
  1.5875 +#define LOCAL_WGL_SWAP_EXCHANGE_EXT                          0x2028
  1.5876 +#define LOCAL_WGL_SWAP_LAYER_BUFFERS_ARB                     0x2006
  1.5877 +#define LOCAL_WGL_SWAP_LAYER_BUFFERS_EXT                     0x2006
  1.5878 +#define LOCAL_WGL_SWAP_MAIN_PLANE                            0x00000001
  1.5879 +#define LOCAL_WGL_SWAP_METHOD_ARB                            0x2007
  1.5880 +#define LOCAL_WGL_SWAP_METHOD_EXT                            0x2007
  1.5881 +#define LOCAL_WGL_SWAP_OVERLAY1                              0x00000002
  1.5882 +#define LOCAL_WGL_SWAP_OVERLAY10                             0x00000400
  1.5883 +#define LOCAL_WGL_SWAP_OVERLAY11                             0x00000800
  1.5884 +#define LOCAL_WGL_SWAP_OVERLAY12                             0x00001000
  1.5885 +#define LOCAL_WGL_SWAP_OVERLAY13                             0x00002000
  1.5886 +#define LOCAL_WGL_SWAP_OVERLAY14                             0x00004000
  1.5887 +#define LOCAL_WGL_SWAP_OVERLAY15                             0x00008000
  1.5888 +#define LOCAL_WGL_SWAP_OVERLAY2                              0x00000004
  1.5889 +#define LOCAL_WGL_SWAP_OVERLAY3                              0x00000008
  1.5890 +#define LOCAL_WGL_SWAP_OVERLAY4                              0x00000010
  1.5891 +#define LOCAL_WGL_SWAP_OVERLAY5                              0x00000020
  1.5892 +#define LOCAL_WGL_SWAP_OVERLAY6                              0x00000040
  1.5893 +#define LOCAL_WGL_SWAP_OVERLAY7                              0x00000080
  1.5894 +#define LOCAL_WGL_SWAP_OVERLAY8                              0x00000100
  1.5895 +#define LOCAL_WGL_SWAP_OVERLAY9                              0x00000200
  1.5896 +#define LOCAL_WGL_SWAP_UNDEFINED_ARB                         0x202A
  1.5897 +#define LOCAL_WGL_SWAP_UNDEFINED_EXT                         0x202A
  1.5898 +#define LOCAL_WGL_SWAP_UNDERLAY1                             0x00010000
  1.5899 +#define LOCAL_WGL_SWAP_UNDERLAY10                            0x02000000
  1.5900 +#define LOCAL_WGL_SWAP_UNDERLAY11                            0x04000000
  1.5901 +#define LOCAL_WGL_SWAP_UNDERLAY12                            0x08000000
  1.5902 +#define LOCAL_WGL_SWAP_UNDERLAY13                            0x10000000
  1.5903 +#define LOCAL_WGL_SWAP_UNDERLAY14                            0x20000000
  1.5904 +#define LOCAL_WGL_SWAP_UNDERLAY15                            0x40000000
  1.5905 +#define LOCAL_WGL_SWAP_UNDERLAY2                             0x00020000
  1.5906 +#define LOCAL_WGL_SWAP_UNDERLAY3                             0x00040000
  1.5907 +#define LOCAL_WGL_SWAP_UNDERLAY4                             0x00080000
  1.5908 +#define LOCAL_WGL_SWAP_UNDERLAY5                             0x00100000
  1.5909 +#define LOCAL_WGL_SWAP_UNDERLAY6                             0x00200000
  1.5910 +#define LOCAL_WGL_SWAP_UNDERLAY7                             0x00400000
  1.5911 +#define LOCAL_WGL_SWAP_UNDERLAY8                             0x00800000
  1.5912 +#define LOCAL_WGL_SWAP_UNDERLAY9                             0x01000000
  1.5913 +#define LOCAL_WGL_TEXTURE_1D_ARB                             0x2079
  1.5914 +#define LOCAL_WGL_TEXTURE_2D_ARB                             0x207A
  1.5915 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_ARB                       0x2078
  1.5916 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB            0x207E
  1.5917 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB            0x2080
  1.5918 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB            0x2082
  1.5919 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB            0x207D
  1.5920 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB            0x207F
  1.5921 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB            0x2081
  1.5922 +#define LOCAL_WGL_TEXTURE_DEPTH_COMPONENT_NV                 0x20A6
  1.5923 +#define LOCAL_WGL_TEXTURE_FLOAT_RGBA_NV                      0x20B8
  1.5924 +#define LOCAL_WGL_TEXTURE_FLOAT_RGB_NV                       0x20B7
  1.5925 +#define LOCAL_WGL_TEXTURE_FLOAT_RG_NV                        0x20B6
  1.5926 +#define LOCAL_WGL_TEXTURE_FLOAT_R_NV                         0x20B5
  1.5927 +#define LOCAL_WGL_TEXTURE_FORMAT_ARB                         0x2072
  1.5928 +#define LOCAL_WGL_TEXTURE_RECTANGLE_NV                       0x20A2
  1.5929 +#define LOCAL_WGL_TEXTURE_RGBA_ARB                           0x2076
  1.5930 +#define LOCAL_WGL_TEXTURE_RGB_ARB                            0x2075
  1.5931 +#define LOCAL_WGL_TEXTURE_TARGET_ARB                         0x2073
  1.5932 +#define LOCAL_WGL_TRANSPARENT_ALPHA_VALUE_ARB                0x203A
  1.5933 +#define LOCAL_WGL_TRANSPARENT_ARB                            0x200A
  1.5934 +#define LOCAL_WGL_TRANSPARENT_BLUE_VALUE_ARB                 0x2039
  1.5935 +#define LOCAL_WGL_TRANSPARENT_EXT                            0x200A
  1.5936 +#define LOCAL_WGL_TRANSPARENT_GREEN_VALUE_ARB                0x2038
  1.5937 +#define LOCAL_WGL_TRANSPARENT_INDEX_VALUE_ARB                0x203B
  1.5938 +#define LOCAL_WGL_TRANSPARENT_RED_VALUE_ARB                  0x2037
  1.5939 +#define LOCAL_WGL_TRANSPARENT_VALUE_EXT                      0x200B
  1.5940 +#define LOCAL_WGL_TYPE_COLORINDEX_ARB                        0x202C
  1.5941 +#define LOCAL_WGL_TYPE_COLORINDEX_EXT                        0x202C
  1.5942 +#define LOCAL_WGL_TYPE_RGBA_ARB                              0x202B
  1.5943 +#define LOCAL_WGL_TYPE_RGBA_EXT                              0x202B
  1.5944 +#define LOCAL_WGL_TYPE_RGBA_FLOAT_ARB                        0x21A0
  1.5945 +#define LOCAL_WGL_TYPE_RGBA_FLOAT_ATI                        0x21A0
  1.5946 +#define LOCAL_WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT               0x20A8
  1.5947 +#define LOCAL_WGL_UNIQUE_ID_NV                               0x20CE
  1.5948 +#define LOCAL_WGL_VIDEO_OUT_ALPHA_NV                         0x20C4
  1.5949 +#define LOCAL_WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV               0x20C6
  1.5950 +#define LOCAL_WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV               0x20C7
  1.5951 +#define LOCAL_WGL_VIDEO_OUT_COLOR_NV                         0x20C3
  1.5952 +#define LOCAL_WGL_VIDEO_OUT_DEPTH_NV                         0x20C5
  1.5953 +#define LOCAL_WGL_VIDEO_OUT_FIELD_1                          0x20C9
  1.5954 +#define LOCAL_WGL_VIDEO_OUT_FIELD_2                          0x20CA
  1.5955 +#define LOCAL_WGL_VIDEO_OUT_FRAME                            0x20C8
  1.5956 +#define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_1_2               0x20CB
  1.5957 +#define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_2_1               0x20CC
  1.5958 +
  1.5959 +
  1.5960 +
  1.5961 +#endif // GLCONSTS_H_

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