1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/gl/GLConsts.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,5958 @@ 1.4 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.5 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.6 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.7 + 1.8 +#ifndef GLCONSTS_H_ 1.9 +#define GLCONSTS_H_ 1.10 + 1.11 +/** 1.12 + * GENERATED FILE, DO NOT MODIFY DIRECTLY. 1.13 + * This is a file generated directly from the official OpenGL registry 1.14 + * xml available http://www.opengl.org/registry/#specfiles. 1.15 + * 1.16 + * To generate this file, see tutorial in 'GLParseRegistryXML.py'. 1.17 + */ 1.18 + 1.19 +// GL 1.20 +#define LOCAL_GL_1PASS_EXT 0x80A1 1.21 +#define LOCAL_GL_1PASS_SGIS 0x80A1 1.22 +#define LOCAL_GL_2D 0x0600 1.23 +#define LOCAL_GL_2PASS_0_EXT 0x80A2 1.24 +#define LOCAL_GL_2PASS_0_SGIS 0x80A2 1.25 +#define LOCAL_GL_2PASS_1_EXT 0x80A3 1.26 +#define LOCAL_GL_2PASS_1_SGIS 0x80A3 1.27 +#define LOCAL_GL_2X_BIT_ATI 0x00000001 1.28 +#define LOCAL_GL_2_BYTES 0x1407 1.29 +#define LOCAL_GL_3D 0x0601 1.30 +#define LOCAL_GL_3DC_XY_AMD 0x87FA 1.31 +#define LOCAL_GL_3DC_X_AMD 0x87F9 1.32 +#define LOCAL_GL_3D_COLOR 0x0602 1.33 +#define LOCAL_GL_3D_COLOR_TEXTURE 0x0603 1.34 +#define LOCAL_GL_3_BYTES 0x1408 1.35 +#define LOCAL_GL_422_AVERAGE_EXT 0x80CE 1.36 +#define LOCAL_GL_422_EXT 0x80CC 1.37 +#define LOCAL_GL_422_REV_AVERAGE_EXT 0x80CF 1.38 +#define LOCAL_GL_422_REV_EXT 0x80CD 1.39 +#define LOCAL_GL_4D_COLOR_TEXTURE 0x0604 1.40 +#define LOCAL_GL_4PASS_0_EXT 0x80A4 1.41 +#define LOCAL_GL_4PASS_0_SGIS 0x80A4 1.42 +#define LOCAL_GL_4PASS_1_EXT 0x80A5 1.43 +#define LOCAL_GL_4PASS_1_SGIS 0x80A5 1.44 +#define LOCAL_GL_4PASS_2_EXT 0x80A6 1.45 +#define LOCAL_GL_4PASS_2_SGIS 0x80A6 1.46 +#define LOCAL_GL_4PASS_3_EXT 0x80A7 1.47 +#define LOCAL_GL_4PASS_3_SGIS 0x80A7 1.48 +#define LOCAL_GL_4X_BIT_ATI 0x00000002 1.49 +#define LOCAL_GL_4_BYTES 0x1409 1.50 +#define LOCAL_GL_8X_BIT_ATI 0x00000004 1.51 +#define LOCAL_GL_ABGR_EXT 0x8000 1.52 +#define LOCAL_GL_ACCUM 0x0100 1.53 +#define LOCAL_GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 1.54 +#define LOCAL_GL_ACCUM_ALPHA_BITS 0x0D5B 1.55 +#define LOCAL_GL_ACCUM_BLUE_BITS 0x0D5A 1.56 +#define LOCAL_GL_ACCUM_BUFFER_BIT 0x00000200 1.57 +#define LOCAL_GL_ACCUM_CLEAR_VALUE 0x0B80 1.58 +#define LOCAL_GL_ACCUM_GREEN_BITS 0x0D59 1.59 +#define LOCAL_GL_ACCUM_RED_BITS 0x0D58 1.60 +#define LOCAL_GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 1.61 +#define LOCAL_GL_ACTIVE_ATTRIBUTES 0x8B89 1.62 +#define LOCAL_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 1.63 +#define LOCAL_GL_ACTIVE_PROGRAM 0x8259 1.64 +#define LOCAL_GL_ACTIVE_PROGRAM_EXT 0x8B8D 1.65 +#define LOCAL_GL_ACTIVE_RESOURCES 0x92F5 1.66 +#define LOCAL_GL_ACTIVE_STENCIL_FACE_EXT 0x8911 1.67 +#define LOCAL_GL_ACTIVE_SUBROUTINES 0x8DE5 1.68 +#define LOCAL_GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 1.69 +#define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 1.70 +#define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 1.71 +#define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 1.72 +#define LOCAL_GL_ACTIVE_TEXTURE 0x84E0 1.73 +#define LOCAL_GL_ACTIVE_TEXTURE_ARB 0x84E0 1.74 +#define LOCAL_GL_ACTIVE_UNIFORMS 0x8B86 1.75 +#define LOCAL_GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 1.76 +#define LOCAL_GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 1.77 +#define LOCAL_GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 1.78 +#define LOCAL_GL_ACTIVE_VARIABLES 0x9305 1.79 +#define LOCAL_GL_ACTIVE_VARYINGS_NV 0x8C81 1.80 +#define LOCAL_GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 1.81 +#define LOCAL_GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 1.82 +#define LOCAL_GL_ADD 0x0104 1.83 +#define LOCAL_GL_ADD_ATI 0x8963 1.84 +#define LOCAL_GL_ADD_BLEND_IMG 0x8C09 1.85 +#define LOCAL_GL_ADD_SIGNED 0x8574 1.86 +#define LOCAL_GL_ADD_SIGNED_ARB 0x8574 1.87 +#define LOCAL_GL_ADD_SIGNED_EXT 0x8574 1.88 +#define LOCAL_GL_ADJACENT_PAIRS_NV 0x90AE 1.89 +#define LOCAL_GL_AFFINE_2D_NV 0x9092 1.90 +#define LOCAL_GL_AFFINE_3D_NV 0x9094 1.91 +#define LOCAL_GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1.92 +#define LOCAL_GL_ALIASED_POINT_SIZE_RANGE 0x846D 1.93 +#define LOCAL_GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 1.94 +#define LOCAL_GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 1.95 +#define LOCAL_GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E 1.96 +#define LOCAL_GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F 1.97 +#define LOCAL_GL_ALL_ATTRIB_BITS 0xFFFFFFFF 1.98 +#define LOCAL_GL_ALL_BARRIER_BITS 0xFFFFFFFF 1.99 +#define LOCAL_GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF 1.100 +#define LOCAL_GL_ALL_COMPLETED_NV 0x84F2 1.101 +#define LOCAL_GL_ALL_SHADER_BITS 0xFFFFFFFF 1.102 +#define LOCAL_GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1.103 +#define LOCAL_GL_ALL_STATIC_DATA_IBM 103060 1.104 +#define LOCAL_GL_ALPHA 0x1906 1.105 +#define LOCAL_GL_ALPHA12 0x803D 1.106 +#define LOCAL_GL_ALPHA12_EXT 0x803D 1.107 +#define LOCAL_GL_ALPHA16 0x803E 1.108 +#define LOCAL_GL_ALPHA16F_ARB 0x881C 1.109 +#define LOCAL_GL_ALPHA16F_EXT 0x881C 1.110 +#define LOCAL_GL_ALPHA16I_EXT 0x8D8A 1.111 +#define LOCAL_GL_ALPHA16UI_EXT 0x8D78 1.112 +#define LOCAL_GL_ALPHA16_EXT 0x803E 1.113 +#define LOCAL_GL_ALPHA16_SNORM 0x9018 1.114 +#define LOCAL_GL_ALPHA32F_ARB 0x8816 1.115 +#define LOCAL_GL_ALPHA32F_EXT 0x8816 1.116 +#define LOCAL_GL_ALPHA32I_EXT 0x8D84 1.117 +#define LOCAL_GL_ALPHA32UI_EXT 0x8D72 1.118 +#define LOCAL_GL_ALPHA4 0x803B 1.119 +#define LOCAL_GL_ALPHA4_EXT 0x803B 1.120 +#define LOCAL_GL_ALPHA8 0x803C 1.121 +#define LOCAL_GL_ALPHA8I_EXT 0x8D90 1.122 +#define LOCAL_GL_ALPHA8UI_EXT 0x8D7E 1.123 +#define LOCAL_GL_ALPHA8_EXT 0x803C 1.124 +#define LOCAL_GL_ALPHA8_OES 0x803C 1.125 +#define LOCAL_GL_ALPHA8_SNORM 0x9014 1.126 +#define LOCAL_GL_ALPHA_BIAS 0x0D1D 1.127 +#define LOCAL_GL_ALPHA_BITS 0x0D55 1.128 +#define LOCAL_GL_ALPHA_FLOAT16_APPLE 0x881C 1.129 +#define LOCAL_GL_ALPHA_FLOAT16_ATI 0x881C 1.130 +#define LOCAL_GL_ALPHA_FLOAT32_APPLE 0x8816 1.131 +#define LOCAL_GL_ALPHA_FLOAT32_ATI 0x8816 1.132 +#define LOCAL_GL_ALPHA_INTEGER 0x8D97 1.133 +#define LOCAL_GL_ALPHA_INTEGER_EXT 0x8D97 1.134 +#define LOCAL_GL_ALPHA_MAX_CLAMP_INGR 0x8567 1.135 +#define LOCAL_GL_ALPHA_MAX_SGIX 0x8321 1.136 +#define LOCAL_GL_ALPHA_MIN_CLAMP_INGR 0x8563 1.137 +#define LOCAL_GL_ALPHA_MIN_SGIX 0x8320 1.138 +#define LOCAL_GL_ALPHA_SCALE 0x0D1C 1.139 +#define LOCAL_GL_ALPHA_SNORM 0x9010 1.140 +#define LOCAL_GL_ALPHA_TEST 0x0BC0 1.141 +#define LOCAL_GL_ALPHA_TEST_FUNC 0x0BC1 1.142 +#define LOCAL_GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 1.143 +#define LOCAL_GL_ALPHA_TEST_QCOM 0x0BC0 1.144 +#define LOCAL_GL_ALPHA_TEST_REF 0x0BC2 1.145 +#define LOCAL_GL_ALPHA_TEST_REF_QCOM 0x0BC2 1.146 +#define LOCAL_GL_ALREADY_SIGNALED 0x911A 1.147 +#define LOCAL_GL_ALREADY_SIGNALED_APPLE 0x911A 1.148 +#define LOCAL_GL_ALWAYS 0x0207 1.149 +#define LOCAL_GL_ALWAYS_FAST_HINT_PGI 0x1A20C 1.150 +#define LOCAL_GL_ALWAYS_SOFT_HINT_PGI 0x1A20D 1.151 +#define LOCAL_GL_AMBIENT 0x1200 1.152 +#define LOCAL_GL_AMBIENT_AND_DIFFUSE 0x1602 1.153 +#define LOCAL_GL_AND 0x1501 1.154 +#define LOCAL_GL_AND_INVERTED 0x1504 1.155 +#define LOCAL_GL_AND_REVERSE 0x1502 1.156 +#define LOCAL_GL_ANY_SAMPLES_PASSED 0x8C2F 1.157 +#define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 1.158 +#define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1.159 +#define LOCAL_GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1.160 +#define LOCAL_GL_ARC_TO_NV 0xFE 1.161 +#define LOCAL_GL_ARRAY_BUFFER 0x8892 1.162 +#define LOCAL_GL_ARRAY_BUFFER_ARB 0x8892 1.163 +#define LOCAL_GL_ARRAY_BUFFER_BINDING 0x8894 1.164 +#define LOCAL_GL_ARRAY_BUFFER_BINDING_ARB 0x8894 1.165 +#define LOCAL_GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 1.166 +#define LOCAL_GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 1.167 +#define LOCAL_GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 1.168 +#define LOCAL_GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 1.169 +#define LOCAL_GL_ARRAY_SIZE 0x92FB 1.170 +#define LOCAL_GL_ARRAY_STRIDE 0x92FE 1.171 +#define LOCAL_GL_ASYNC_DRAW_PIXELS_SGIX 0x835D 1.172 +#define LOCAL_GL_ASYNC_HISTOGRAM_SGIX 0x832C 1.173 +#define LOCAL_GL_ASYNC_MARKER_SGIX 0x8329 1.174 +#define LOCAL_GL_ASYNC_READ_PIXELS_SGIX 0x835E 1.175 +#define LOCAL_GL_ASYNC_TEX_IMAGE_SGIX 0x835C 1.176 +#define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 1.177 +#define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 1.178 +#define LOCAL_GL_ATC_RGB_AMD 0x8C92 1.179 +#define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 1.180 +#define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 1.181 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER 0x92C0 1.182 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 1.183 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 1.184 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 1.185 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 1.186 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 1.187 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED 1.188 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB 1.189 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA 1.190 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 1.191 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 1.192 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 1.193 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 1.194 +#define LOCAL_GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 1.195 +#define LOCAL_GL_ATTACHED_SHADERS 0x8B85 1.196 +#define LOCAL_GL_ATTENUATION_EXT 0x834D 1.197 +#define LOCAL_GL_ATTRIB_ARRAY_POINTER_NV 0x8645 1.198 +#define LOCAL_GL_ATTRIB_ARRAY_SIZE_NV 0x8623 1.199 +#define LOCAL_GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 1.200 +#define LOCAL_GL_ATTRIB_ARRAY_TYPE_NV 0x8625 1.201 +#define LOCAL_GL_ATTRIB_STACK_DEPTH 0x0BB0 1.202 +#define LOCAL_GL_AUTO_GENERATE_MIPMAP 0x8295 1.203 +#define LOCAL_GL_AUTO_NORMAL 0x0D80 1.204 +#define LOCAL_GL_AUX0 0x0409 1.205 +#define LOCAL_GL_AUX1 0x040A 1.206 +#define LOCAL_GL_AUX2 0x040B 1.207 +#define LOCAL_GL_AUX3 0x040C 1.208 +#define LOCAL_GL_AUX_BUFFERS 0x0C00 1.209 +#define LOCAL_GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 1.210 +#define LOCAL_GL_AVERAGE_EXT 0x8335 1.211 +#define LOCAL_GL_AVERAGE_HP 0x8160 1.212 +#define LOCAL_GL_BACK 0x0405 1.213 +#define LOCAL_GL_BACK_LEFT 0x0402 1.214 +#define LOCAL_GL_BACK_NORMALS_HINT_PGI 0x1A223 1.215 +#define LOCAL_GL_BACK_PRIMARY_COLOR_NV 0x8C77 1.216 +#define LOCAL_GL_BACK_RIGHT 0x0403 1.217 +#define LOCAL_GL_BACK_SECONDARY_COLOR_NV 0x8C78 1.218 +#define LOCAL_GL_BEVEL_NV 0x90A6 1.219 +#define LOCAL_GL_BGR 0x80E0 1.220 +#define LOCAL_GL_BGRA 0x80E1 1.221 +#define LOCAL_GL_BGRA8_EXT 0x93A1 1.222 +#define LOCAL_GL_BGRA_EXT 0x80E1 1.223 +#define LOCAL_GL_BGRA_IMG 0x80E1 1.224 +#define LOCAL_GL_BGRA_INTEGER 0x8D9B 1.225 +#define LOCAL_GL_BGRA_INTEGER_EXT 0x8D9B 1.226 +#define LOCAL_GL_BGR_EXT 0x80E0 1.227 +#define LOCAL_GL_BGR_INTEGER 0x8D9A 1.228 +#define LOCAL_GL_BGR_INTEGER_EXT 0x8D9A 1.229 +#define LOCAL_GL_BIAS_BIT_ATI 0x00000008 1.230 +#define LOCAL_GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 1.231 +#define LOCAL_GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 1.232 +#define LOCAL_GL_BINORMAL_ARRAY_EXT 0x843A 1.233 +#define LOCAL_GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 1.234 +#define LOCAL_GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 1.235 +#define LOCAL_GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 1.236 +#define LOCAL_GL_BITMAP 0x1A00 1.237 +#define LOCAL_GL_BITMAP_TOKEN 0x0704 1.238 +#define LOCAL_GL_BLEND 0x0BE2 1.239 +#define LOCAL_GL_BLEND_ADVANCED_COHERENT_NV 0x9285 1.240 +#define LOCAL_GL_BLEND_COLOR 0x8005 1.241 +#define LOCAL_GL_BLEND_COLOR_EXT 0x8005 1.242 +#define LOCAL_GL_BLEND_DST 0x0BE0 1.243 +#define LOCAL_GL_BLEND_DST_ALPHA 0x80CA 1.244 +#define LOCAL_GL_BLEND_DST_ALPHA_EXT 0x80CA 1.245 +#define LOCAL_GL_BLEND_DST_ALPHA_OES 0x80CA 1.246 +#define LOCAL_GL_BLEND_DST_RGB 0x80C8 1.247 +#define LOCAL_GL_BLEND_DST_RGB_EXT 0x80C8 1.248 +#define LOCAL_GL_BLEND_DST_RGB_OES 0x80C8 1.249 +#define LOCAL_GL_BLEND_EQUATION 0x8009 1.250 +#define LOCAL_GL_BLEND_EQUATION_ALPHA 0x883D 1.251 +#define LOCAL_GL_BLEND_EQUATION_ALPHA_EXT 0x883D 1.252 +#define LOCAL_GL_BLEND_EQUATION_ALPHA_OES 0x883D 1.253 +#define LOCAL_GL_BLEND_EQUATION_EXT 0x8009 1.254 +#define LOCAL_GL_BLEND_EQUATION_OES 0x8009 1.255 +#define LOCAL_GL_BLEND_EQUATION_RGB 0x8009 1.256 +#define LOCAL_GL_BLEND_EQUATION_RGB_EXT 0x8009 1.257 +#define LOCAL_GL_BLEND_EQUATION_RGB_OES 0x8009 1.258 +#define LOCAL_GL_BLEND_OVERLAP_NV 0x9281 1.259 +#define LOCAL_GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 1.260 +#define LOCAL_GL_BLEND_SRC 0x0BE1 1.261 +#define LOCAL_GL_BLEND_SRC_ALPHA 0x80CB 1.262 +#define LOCAL_GL_BLEND_SRC_ALPHA_EXT 0x80CB 1.263 +#define LOCAL_GL_BLEND_SRC_ALPHA_OES 0x80CB 1.264 +#define LOCAL_GL_BLEND_SRC_RGB 0x80C9 1.265 +#define LOCAL_GL_BLEND_SRC_RGB_EXT 0x80C9 1.266 +#define LOCAL_GL_BLEND_SRC_RGB_OES 0x80C9 1.267 +#define LOCAL_GL_BLOCK_INDEX 0x92FD 1.268 +#define LOCAL_GL_BLUE 0x1905 1.269 +#define LOCAL_GL_BLUE_BIAS 0x0D1B 1.270 +#define LOCAL_GL_BLUE_BITS 0x0D54 1.271 +#define LOCAL_GL_BLUE_BIT_ATI 0x00000004 1.272 +#define LOCAL_GL_BLUE_INTEGER 0x8D96 1.273 +#define LOCAL_GL_BLUE_INTEGER_EXT 0x8D96 1.274 +#define LOCAL_GL_BLUE_MAX_CLAMP_INGR 0x8566 1.275 +#define LOCAL_GL_BLUE_MIN_CLAMP_INGR 0x8562 1.276 +#define LOCAL_GL_BLUE_NV 0x1905 1.277 +#define LOCAL_GL_BLUE_SCALE 0x0D1A 1.278 +#define LOCAL_GL_BOLD_BIT_NV 0x01 1.279 +#define LOCAL_GL_BOOL 0x8B56 1.280 +#define LOCAL_GL_BOOL_ARB 0x8B56 1.281 +#define LOCAL_GL_BOOL_VEC2 0x8B57 1.282 +#define LOCAL_GL_BOOL_VEC2_ARB 0x8B57 1.283 +#define LOCAL_GL_BOOL_VEC3 0x8B58 1.284 +#define LOCAL_GL_BOOL_VEC3_ARB 0x8B58 1.285 +#define LOCAL_GL_BOOL_VEC4 0x8B59 1.286 +#define LOCAL_GL_BOOL_VEC4_ARB 0x8B59 1.287 +#define LOCAL_GL_BOUNDING_BOX_NV 0x908D 1.288 +#define LOCAL_GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 1.289 +#define LOCAL_GL_BROWSER_DEFAULT_WEBGL 0x9244 1.290 +#define LOCAL_GL_BUFFER 0x82E0 1.291 +#define LOCAL_GL_BUFFER_ACCESS 0x88BB 1.292 +#define LOCAL_GL_BUFFER_ACCESS_ARB 0x88BB 1.293 +#define LOCAL_GL_BUFFER_ACCESS_FLAGS 0x911F 1.294 +#define LOCAL_GL_BUFFER_ACCESS_OES 0x88BB 1.295 +#define LOCAL_GL_BUFFER_BINDING 0x9302 1.296 +#define LOCAL_GL_BUFFER_DATA_SIZE 0x9303 1.297 +#define LOCAL_GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 1.298 +#define LOCAL_GL_BUFFER_GPU_ADDRESS_NV 0x8F1D 1.299 +#define LOCAL_GL_BUFFER_IMMUTABLE_STORAGE 0x821F 1.300 +#define LOCAL_GL_BUFFER_KHR 0x82E0 1.301 +#define LOCAL_GL_BUFFER_MAPPED 0x88BC 1.302 +#define LOCAL_GL_BUFFER_MAPPED_ARB 0x88BC 1.303 +#define LOCAL_GL_BUFFER_MAPPED_OES 0x88BC 1.304 +#define LOCAL_GL_BUFFER_MAP_LENGTH 0x9120 1.305 +#define LOCAL_GL_BUFFER_MAP_OFFSET 0x9121 1.306 +#define LOCAL_GL_BUFFER_MAP_POINTER 0x88BD 1.307 +#define LOCAL_GL_BUFFER_MAP_POINTER_ARB 0x88BD 1.308 +#define LOCAL_GL_BUFFER_MAP_POINTER_OES 0x88BD 1.309 +#define LOCAL_GL_BUFFER_OBJECT_APPLE 0x85B3 1.310 +#define LOCAL_GL_BUFFER_OBJECT_EXT 0x9151 1.311 +#define LOCAL_GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 1.312 +#define LOCAL_GL_BUFFER_SIZE 0x8764 1.313 +#define LOCAL_GL_BUFFER_SIZE_ARB 0x8764 1.314 +#define LOCAL_GL_BUFFER_STORAGE_FLAGS 0x8220 1.315 +#define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 1.316 +#define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 1.317 +#define LOCAL_GL_BUFFER_USAGE 0x8765 1.318 +#define LOCAL_GL_BUFFER_USAGE_ARB 0x8765 1.319 +#define LOCAL_GL_BUFFER_VARIABLE 0x92E5 1.320 +#define LOCAL_GL_BUMP_ENVMAP_ATI 0x877B 1.321 +#define LOCAL_GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 1.322 +#define LOCAL_GL_BUMP_ROT_MATRIX_ATI 0x8775 1.323 +#define LOCAL_GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 1.324 +#define LOCAL_GL_BUMP_TARGET_ATI 0x877C 1.325 +#define LOCAL_GL_BUMP_TEX_UNITS_ATI 0x8778 1.326 +#define LOCAL_GL_BYTE 0x1400 1.327 +#define LOCAL_GL_C3F_V3F 0x2A24 1.328 +#define LOCAL_GL_C4F_N3F_V3F 0x2A26 1.329 +#define LOCAL_GL_C4UB_V2F 0x2A22 1.330 +#define LOCAL_GL_C4UB_V3F 0x2A23 1.331 +#define LOCAL_GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 1.332 +#define LOCAL_GL_CAVEAT_SUPPORT 0x82B8 1.333 +#define LOCAL_GL_CCW 0x0901 1.334 +#define LOCAL_GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 1.335 +#define LOCAL_GL_CIRCULAR_CW_ARC_TO_NV 0xFA 1.336 +#define LOCAL_GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 1.337 +#define LOCAL_GL_CLAMP 0x2900 1.338 +#define LOCAL_GL_CLAMP_FRAGMENT_COLOR 0x891B 1.339 +#define LOCAL_GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B 1.340 +#define LOCAL_GL_CLAMP_READ_COLOR 0x891C 1.341 +#define LOCAL_GL_CLAMP_READ_COLOR_ARB 0x891C 1.342 +#define LOCAL_GL_CLAMP_TO_BORDER 0x812D 1.343 +#define LOCAL_GL_CLAMP_TO_BORDER_ARB 0x812D 1.344 +#define LOCAL_GL_CLAMP_TO_BORDER_NV 0x812D 1.345 +#define LOCAL_GL_CLAMP_TO_BORDER_SGIS 0x812D 1.346 +#define LOCAL_GL_CLAMP_TO_EDGE 0x812F 1.347 +#define LOCAL_GL_CLAMP_TO_EDGE_SGIS 0x812F 1.348 +#define LOCAL_GL_CLAMP_VERTEX_COLOR 0x891A 1.349 +#define LOCAL_GL_CLAMP_VERTEX_COLOR_ARB 0x891A 1.350 +#define LOCAL_GL_CLEAR 0x1500 1.351 +#define LOCAL_GL_CLEAR_BUFFER 0x82B4 1.352 +#define LOCAL_GL_CLEAR_TEXTURE 0x9365 1.353 +#define LOCAL_GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1.354 +#define LOCAL_GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 1.355 +#define LOCAL_GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 1.356 +#define LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 1.357 +#define LOCAL_GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 1.358 +#define LOCAL_GL_CLIENT_PIXEL_STORE_BIT 0x00000001 1.359 +#define LOCAL_GL_CLIENT_STORAGE_BIT 0x0200 1.360 +#define LOCAL_GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 1.361 +#define LOCAL_GL_CLIP_DISTANCE0 0x3000 1.362 +#define LOCAL_GL_CLIP_DISTANCE1 0x3001 1.363 +#define LOCAL_GL_CLIP_DISTANCE2 0x3002 1.364 +#define LOCAL_GL_CLIP_DISTANCE3 0x3003 1.365 +#define LOCAL_GL_CLIP_DISTANCE4 0x3004 1.366 +#define LOCAL_GL_CLIP_DISTANCE5 0x3005 1.367 +#define LOCAL_GL_CLIP_DISTANCE6 0x3006 1.368 +#define LOCAL_GL_CLIP_DISTANCE7 0x3007 1.369 +#define LOCAL_GL_CLIP_DISTANCE_NV 0x8C7A 1.370 +#define LOCAL_GL_CLIP_FAR_HINT_PGI 0x1A221 1.371 +#define LOCAL_GL_CLIP_NEAR_HINT_PGI 0x1A220 1.372 +#define LOCAL_GL_CLIP_PLANE0 0x3000 1.373 +#define LOCAL_GL_CLIP_PLANE0_IMG 0x3000 1.374 +#define LOCAL_GL_CLIP_PLANE1 0x3001 1.375 +#define LOCAL_GL_CLIP_PLANE1_IMG 0x3001 1.376 +#define LOCAL_GL_CLIP_PLANE2 0x3002 1.377 +#define LOCAL_GL_CLIP_PLANE2_IMG 0x3002 1.378 +#define LOCAL_GL_CLIP_PLANE3 0x3003 1.379 +#define LOCAL_GL_CLIP_PLANE3_IMG 0x3003 1.380 +#define LOCAL_GL_CLIP_PLANE4 0x3004 1.381 +#define LOCAL_GL_CLIP_PLANE4_IMG 0x3004 1.382 +#define LOCAL_GL_CLIP_PLANE5 0x3005 1.383 +#define LOCAL_GL_CLIP_PLANE5_IMG 0x3005 1.384 +#define LOCAL_GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 1.385 +#define LOCAL_GL_CLOSE_PATH_NV 0x00 1.386 +#define LOCAL_GL_CMYKA_EXT 0x800D 1.387 +#define LOCAL_GL_CMYK_EXT 0x800C 1.388 +#define LOCAL_GL_CND0_ATI 0x896B 1.389 +#define LOCAL_GL_CND_ATI 0x896A 1.390 +#define LOCAL_GL_COEFF 0x0A00 1.391 +#define LOCAL_GL_COLOR 0x1800 1.392 +#define LOCAL_GL_COLOR3_BIT_PGI 0x00010000 1.393 +#define LOCAL_GL_COLOR4_BIT_PGI 0x00020000 1.394 +#define LOCAL_GL_COLORBURN_NV 0x929A 1.395 +#define LOCAL_GL_COLORDODGE_NV 0x9299 1.396 +#define LOCAL_GL_COLOR_ALPHA_PAIRING_ATI 0x8975 1.397 +#define LOCAL_GL_COLOR_ARRAY 0x8076 1.398 +#define LOCAL_GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 1.399 +#define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 1.400 +#define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 1.401 +#define LOCAL_GL_COLOR_ARRAY_COUNT_EXT 0x8084 1.402 +#define LOCAL_GL_COLOR_ARRAY_EXT 0x8076 1.403 +#define LOCAL_GL_COLOR_ARRAY_LENGTH_NV 0x8F2D 1.404 +#define LOCAL_GL_COLOR_ARRAY_LIST_IBM 103072 1.405 +#define LOCAL_GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 1.406 +#define LOCAL_GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 1.407 +#define LOCAL_GL_COLOR_ARRAY_POINTER 0x8090 1.408 +#define LOCAL_GL_COLOR_ARRAY_POINTER_EXT 0x8090 1.409 +#define LOCAL_GL_COLOR_ARRAY_SIZE 0x8081 1.410 +#define LOCAL_GL_COLOR_ARRAY_SIZE_EXT 0x8081 1.411 +#define LOCAL_GL_COLOR_ARRAY_STRIDE 0x8083 1.412 +#define LOCAL_GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1.413 +#define LOCAL_GL_COLOR_ARRAY_TYPE 0x8082 1.414 +#define LOCAL_GL_COLOR_ARRAY_TYPE_EXT 0x8082 1.415 +#define LOCAL_GL_COLOR_ATTACHMENT0 0x8CE0 1.416 +#define LOCAL_GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1.417 +#define LOCAL_GL_COLOR_ATTACHMENT0_NV 0x8CE0 1.418 +#define LOCAL_GL_COLOR_ATTACHMENT0_OES 0x8CE0 1.419 +#define LOCAL_GL_COLOR_ATTACHMENT1 0x8CE1 1.420 +#define LOCAL_GL_COLOR_ATTACHMENT10 0x8CEA 1.421 +#define LOCAL_GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1.422 +#define LOCAL_GL_COLOR_ATTACHMENT10_NV 0x8CEA 1.423 +#define LOCAL_GL_COLOR_ATTACHMENT11 0x8CEB 1.424 +#define LOCAL_GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1.425 +#define LOCAL_GL_COLOR_ATTACHMENT11_NV 0x8CEB 1.426 +#define LOCAL_GL_COLOR_ATTACHMENT12 0x8CEC 1.427 +#define LOCAL_GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1.428 +#define LOCAL_GL_COLOR_ATTACHMENT12_NV 0x8CEC 1.429 +#define LOCAL_GL_COLOR_ATTACHMENT13 0x8CED 1.430 +#define LOCAL_GL_COLOR_ATTACHMENT13_EXT 0x8CED 1.431 +#define LOCAL_GL_COLOR_ATTACHMENT13_NV 0x8CED 1.432 +#define LOCAL_GL_COLOR_ATTACHMENT14 0x8CEE 1.433 +#define LOCAL_GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1.434 +#define LOCAL_GL_COLOR_ATTACHMENT14_NV 0x8CEE 1.435 +#define LOCAL_GL_COLOR_ATTACHMENT15 0x8CEF 1.436 +#define LOCAL_GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1.437 +#define LOCAL_GL_COLOR_ATTACHMENT15_NV 0x8CEF 1.438 +#define LOCAL_GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1.439 +#define LOCAL_GL_COLOR_ATTACHMENT1_NV 0x8CE1 1.440 +#define LOCAL_GL_COLOR_ATTACHMENT2 0x8CE2 1.441 +#define LOCAL_GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1.442 +#define LOCAL_GL_COLOR_ATTACHMENT2_NV 0x8CE2 1.443 +#define LOCAL_GL_COLOR_ATTACHMENT3 0x8CE3 1.444 +#define LOCAL_GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1.445 +#define LOCAL_GL_COLOR_ATTACHMENT3_NV 0x8CE3 1.446 +#define LOCAL_GL_COLOR_ATTACHMENT4 0x8CE4 1.447 +#define LOCAL_GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1.448 +#define LOCAL_GL_COLOR_ATTACHMENT4_NV 0x8CE4 1.449 +#define LOCAL_GL_COLOR_ATTACHMENT5 0x8CE5 1.450 +#define LOCAL_GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1.451 +#define LOCAL_GL_COLOR_ATTACHMENT5_NV 0x8CE5 1.452 +#define LOCAL_GL_COLOR_ATTACHMENT6 0x8CE6 1.453 +#define LOCAL_GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1.454 +#define LOCAL_GL_COLOR_ATTACHMENT6_NV 0x8CE6 1.455 +#define LOCAL_GL_COLOR_ATTACHMENT7 0x8CE7 1.456 +#define LOCAL_GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1.457 +#define LOCAL_GL_COLOR_ATTACHMENT7_NV 0x8CE7 1.458 +#define LOCAL_GL_COLOR_ATTACHMENT8 0x8CE8 1.459 +#define LOCAL_GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1.460 +#define LOCAL_GL_COLOR_ATTACHMENT8_NV 0x8CE8 1.461 +#define LOCAL_GL_COLOR_ATTACHMENT9 0x8CE9 1.462 +#define LOCAL_GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1.463 +#define LOCAL_GL_COLOR_ATTACHMENT9_NV 0x8CE9 1.464 +#define LOCAL_GL_COLOR_ATTACHMENT_EXT 0x90F0 1.465 +#define LOCAL_GL_COLOR_BUFFER_BIT 0x00004000 1.466 +#define LOCAL_GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 1.467 +#define LOCAL_GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 1.468 +#define LOCAL_GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 1.469 +#define LOCAL_GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 1.470 +#define LOCAL_GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 1.471 +#define LOCAL_GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 1.472 +#define LOCAL_GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 1.473 +#define LOCAL_GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 1.474 +#define LOCAL_GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 1.475 +#define LOCAL_GL_COLOR_CLEAR_VALUE 0x0C22 1.476 +#define LOCAL_GL_COLOR_COMPONENTS 0x8283 1.477 +#define LOCAL_GL_COLOR_ENCODING 0x8296 1.478 +#define LOCAL_GL_COLOR_EXT 0x1800 1.479 +#define LOCAL_GL_COLOR_FLOAT_APPLE 0x8A0F 1.480 +#define LOCAL_GL_COLOR_INDEX 0x1900 1.481 +#define LOCAL_GL_COLOR_INDEX12_EXT 0x80E6 1.482 +#define LOCAL_GL_COLOR_INDEX16_EXT 0x80E7 1.483 +#define LOCAL_GL_COLOR_INDEX1_EXT 0x80E2 1.484 +#define LOCAL_GL_COLOR_INDEX2_EXT 0x80E3 1.485 +#define LOCAL_GL_COLOR_INDEX4_EXT 0x80E4 1.486 +#define LOCAL_GL_COLOR_INDEX8_EXT 0x80E5 1.487 +#define LOCAL_GL_COLOR_INDEXES 0x1603 1.488 +#define LOCAL_GL_COLOR_LOGIC_OP 0x0BF2 1.489 +#define LOCAL_GL_COLOR_MATERIAL 0x0B57 1.490 +#define LOCAL_GL_COLOR_MATERIAL_FACE 0x0B55 1.491 +#define LOCAL_GL_COLOR_MATERIAL_PARAMETER 0x0B56 1.492 +#define LOCAL_GL_COLOR_MATRIX 0x80B1 1.493 +#define LOCAL_GL_COLOR_MATRIX_SGI 0x80B1 1.494 +#define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1.495 +#define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 1.496 +#define LOCAL_GL_COLOR_RENDERABLE 0x8286 1.497 +#define LOCAL_GL_COLOR_SAMPLES_NV 0x8E20 1.498 +#define LOCAL_GL_COLOR_SUM 0x8458 1.499 +#define LOCAL_GL_COLOR_SUM_ARB 0x8458 1.500 +#define LOCAL_GL_COLOR_SUM_CLAMP_NV 0x854F 1.501 +#define LOCAL_GL_COLOR_SUM_EXT 0x8458 1.502 +#define LOCAL_GL_COLOR_TABLE 0x80D0 1.503 +#define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1.504 +#define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD 1.505 +#define LOCAL_GL_COLOR_TABLE_BIAS 0x80D7 1.506 +#define LOCAL_GL_COLOR_TABLE_BIAS_SGI 0x80D7 1.507 +#define LOCAL_GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1.508 +#define LOCAL_GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC 1.509 +#define LOCAL_GL_COLOR_TABLE_FORMAT 0x80D8 1.510 +#define LOCAL_GL_COLOR_TABLE_FORMAT_SGI 0x80D8 1.511 +#define LOCAL_GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1.512 +#define LOCAL_GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB 1.513 +#define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1.514 +#define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF 1.515 +#define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1.516 +#define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE 1.517 +#define LOCAL_GL_COLOR_TABLE_RED_SIZE 0x80DA 1.518 +#define LOCAL_GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA 1.519 +#define LOCAL_GL_COLOR_TABLE_SCALE 0x80D6 1.520 +#define LOCAL_GL_COLOR_TABLE_SCALE_SGI 0x80D6 1.521 +#define LOCAL_GL_COLOR_TABLE_SGI 0x80D0 1.522 +#define LOCAL_GL_COLOR_TABLE_WIDTH 0x80D9 1.523 +#define LOCAL_GL_COLOR_TABLE_WIDTH_SGI 0x80D9 1.524 +#define LOCAL_GL_COLOR_WRITEMASK 0x0C23 1.525 +#define LOCAL_GL_COMBINE 0x8570 1.526 +#define LOCAL_GL_COMBINE4_NV 0x8503 1.527 +#define LOCAL_GL_COMBINER0_NV 0x8550 1.528 +#define LOCAL_GL_COMBINER1_NV 0x8551 1.529 +#define LOCAL_GL_COMBINER2_NV 0x8552 1.530 +#define LOCAL_GL_COMBINER3_NV 0x8553 1.531 +#define LOCAL_GL_COMBINER4_NV 0x8554 1.532 +#define LOCAL_GL_COMBINER5_NV 0x8555 1.533 +#define LOCAL_GL_COMBINER6_NV 0x8556 1.534 +#define LOCAL_GL_COMBINER7_NV 0x8557 1.535 +#define LOCAL_GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 1.536 +#define LOCAL_GL_COMBINER_AB_OUTPUT_NV 0x854A 1.537 +#define LOCAL_GL_COMBINER_BIAS_NV 0x8549 1.538 +#define LOCAL_GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 1.539 +#define LOCAL_GL_COMBINER_CD_OUTPUT_NV 0x854B 1.540 +#define LOCAL_GL_COMBINER_COMPONENT_USAGE_NV 0x8544 1.541 +#define LOCAL_GL_COMBINER_INPUT_NV 0x8542 1.542 +#define LOCAL_GL_COMBINER_MAPPING_NV 0x8543 1.543 +#define LOCAL_GL_COMBINER_MUX_SUM_NV 0x8547 1.544 +#define LOCAL_GL_COMBINER_SCALE_NV 0x8548 1.545 +#define LOCAL_GL_COMBINER_SUM_OUTPUT_NV 0x854C 1.546 +#define LOCAL_GL_COMBINE_ALPHA 0x8572 1.547 +#define LOCAL_GL_COMBINE_ALPHA_ARB 0x8572 1.548 +#define LOCAL_GL_COMBINE_ALPHA_EXT 0x8572 1.549 +#define LOCAL_GL_COMBINE_ARB 0x8570 1.550 +#define LOCAL_GL_COMBINE_EXT 0x8570 1.551 +#define LOCAL_GL_COMBINE_RGB 0x8571 1.552 +#define LOCAL_GL_COMBINE_RGB_ARB 0x8571 1.553 +#define LOCAL_GL_COMBINE_RGB_EXT 0x8571 1.554 +#define LOCAL_GL_COMMAND_BARRIER_BIT 0x00000040 1.555 +#define LOCAL_GL_COMMAND_BARRIER_BIT_EXT 0x00000040 1.556 +#define LOCAL_GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E 1.557 +#define LOCAL_GL_COMPARE_REF_TO_TEXTURE 0x884E 1.558 +#define LOCAL_GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1.559 +#define LOCAL_GL_COMPARE_R_TO_TEXTURE 0x884E 1.560 +#define LOCAL_GL_COMPARE_R_TO_TEXTURE_ARB 0x884E 1.561 +#define LOCAL_GL_COMPATIBLE_SUBROUTINES 0x8E4B 1.562 +#define LOCAL_GL_COMPILE 0x1300 1.563 +#define LOCAL_GL_COMPILE_AND_EXECUTE 0x1301 1.564 +#define LOCAL_GL_COMPILE_STATUS 0x8B81 1.565 +#define LOCAL_GL_COMPRESSED_ALPHA 0x84E9 1.566 +#define LOCAL_GL_COMPRESSED_ALPHA_ARB 0x84E9 1.567 +#define LOCAL_GL_COMPRESSED_INTENSITY 0x84EC 1.568 +#define LOCAL_GL_COMPRESSED_INTENSITY_ARB 0x84EC 1.569 +#define LOCAL_GL_COMPRESSED_LUMINANCE 0x84EA 1.570 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1.571 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 1.572 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB 1.573 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 1.574 +#define LOCAL_GL_COMPRESSED_LUMINANCE_ARB 0x84EA 1.575 +#define LOCAL_GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 1.576 +#define LOCAL_GL_COMPRESSED_R11_EAC 0x9270 1.577 +#define LOCAL_GL_COMPRESSED_R11_EAC_OES 0x9270 1.578 +#define LOCAL_GL_COMPRESSED_RED 0x8225 1.579 +#define LOCAL_GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 1.580 +#define LOCAL_GL_COMPRESSED_RED_RGTC1 0x8DBB 1.581 +#define LOCAL_GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 1.582 +#define LOCAL_GL_COMPRESSED_RG 0x8226 1.583 +#define LOCAL_GL_COMPRESSED_RG11_EAC 0x9272 1.584 +#define LOCAL_GL_COMPRESSED_RG11_EAC_OES 0x9272 1.585 +#define LOCAL_GL_COMPRESSED_RGB 0x84ED 1.586 +#define LOCAL_GL_COMPRESSED_RGB8_ETC2 0x9274 1.587 +#define LOCAL_GL_COMPRESSED_RGB8_ETC2_OES 0x9274 1.588 +#define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 1.589 +#define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276 1.590 +#define LOCAL_GL_COMPRESSED_RGBA 0x84EE 1.591 +#define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 1.592 +#define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278 1.593 +#define LOCAL_GL_COMPRESSED_RGBA_ARB 0x84EE 1.594 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 1.595 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 1.596 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 1.597 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 1.598 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 1.599 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 1.600 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 1.601 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 1.602 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 1.603 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 1.604 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 1.605 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 1.606 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 1.607 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 1.608 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 1.609 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 1.610 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 1.611 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 1.612 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 1.613 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 1.614 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 1.615 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 1.616 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 1.617 +#define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 1.618 +#define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C 1.619 +#define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C 1.620 +#define LOCAL_GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 1.621 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 1.622 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 1.623 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 1.624 +#define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 1.625 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1.626 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 1.627 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 1.628 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 1.629 +#define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 1.630 +#define LOCAL_GL_COMPRESSED_RGB_ARB 0x84ED 1.631 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E 1.632 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E 1.633 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F 1.634 +#define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F 1.635 +#define LOCAL_GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 1.636 +#define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 1.637 +#define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 1.638 +#define LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1.639 +#define LOCAL_GL_COMPRESSED_RG_RGTC2 0x8DBD 1.640 +#define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 1.641 +#define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 1.642 +#define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC 0x9271 1.643 +#define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271 1.644 +#define LOCAL_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 1.645 +#define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 1.646 +#define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 1.647 +#define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 1.648 +#define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273 1.649 +#define LOCAL_GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 1.650 +#define LOCAL_GL_COMPRESSED_SLUMINANCE 0x8C4A 1.651 +#define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B 1.652 +#define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B 1.653 +#define LOCAL_GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A 1.654 +#define LOCAL_GL_COMPRESSED_SRGB 0x8C48 1.655 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 1.656 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 1.657 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 1.658 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 1.659 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 1.660 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 1.661 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 1.662 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 1.663 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 1.664 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 1.665 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 1.666 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 1.667 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 1.668 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 1.669 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 1.670 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 1.671 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 1.672 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 1.673 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 1.674 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 1.675 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 1.676 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 1.677 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 1.678 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 1.679 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 1.680 +#define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279 1.681 +#define LOCAL_GL_COMPRESSED_SRGB8_ETC2 0x9275 1.682 +#define LOCAL_GL_COMPRESSED_SRGB8_ETC2_OES 0x9275 1.683 +#define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 1.684 +#define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277 1.685 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA 0x8C49 1.686 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D 1.687 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D 1.688 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 1.689 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1.690 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1.691 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 1.692 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 1.693 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 1.694 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 1.695 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 1.696 +#define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 1.697 +#define LOCAL_GL_COMPRESSED_SRGB_EXT 0x8C48 1.698 +#define LOCAL_GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1.699 +#define LOCAL_GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1.700 +#define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 1.701 +#define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 1.702 +#define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1.703 +#define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 1.704 +#define LOCAL_GL_COMPUTE_PROGRAM_NV 0x90FB 1.705 +#define LOCAL_GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC 1.706 +#define LOCAL_GL_COMPUTE_SHADER 0x91B9 1.707 +#define LOCAL_GL_COMPUTE_SHADER_BIT 0x00000020 1.708 +#define LOCAL_GL_COMPUTE_SUBROUTINE 0x92ED 1.709 +#define LOCAL_GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 1.710 +#define LOCAL_GL_COMPUTE_TEXTURE 0x82A0 1.711 +#define LOCAL_GL_COMPUTE_WORK_GROUP_SIZE 0x8267 1.712 +#define LOCAL_GL_COMP_BIT_ATI 0x00000002 1.713 +#define LOCAL_GL_CONDITION_SATISFIED 0x911C 1.714 +#define LOCAL_GL_CONDITION_SATISFIED_APPLE 0x911C 1.715 +#define LOCAL_GL_CONJOINT_NV 0x9284 1.716 +#define LOCAL_GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD 1.717 +#define LOCAL_GL_CONSTANT 0x8576 1.718 +#define LOCAL_GL_CONSTANT_ALPHA 0x8003 1.719 +#define LOCAL_GL_CONSTANT_ALPHA_EXT 0x8003 1.720 +#define LOCAL_GL_CONSTANT_ARB 0x8576 1.721 +#define LOCAL_GL_CONSTANT_ATTENUATION 0x1207 1.722 +#define LOCAL_GL_CONSTANT_BORDER 0x8151 1.723 +#define LOCAL_GL_CONSTANT_BORDER_HP 0x8151 1.724 +#define LOCAL_GL_CONSTANT_COLOR 0x8001 1.725 +#define LOCAL_GL_CONSTANT_COLOR0_NV 0x852A 1.726 +#define LOCAL_GL_CONSTANT_COLOR1_NV 0x852B 1.727 +#define LOCAL_GL_CONSTANT_COLOR_EXT 0x8001 1.728 +#define LOCAL_GL_CONSTANT_EXT 0x8576 1.729 +#define LOCAL_GL_CONST_EYE_NV 0x86E5 1.730 +#define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 1.731 +#define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 1.732 +#define LOCAL_GL_CONTEXT_FLAGS 0x821E 1.733 +#define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 1.734 +#define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 1.735 +#define LOCAL_GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 1.736 +#define LOCAL_GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 1.737 +#define LOCAL_GL_CONTEXT_LOST_WEBGL 0x9242 1.738 +#define LOCAL_GL_CONTEXT_PROFILE_MASK 0x9126 1.739 +#define LOCAL_GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1.740 +#define LOCAL_GL_CONTINUOUS_AMD 0x9007 1.741 +#define LOCAL_GL_CONTRAST_NV 0x92A1 1.742 +#define LOCAL_GL_CONVEX_HULL_NV 0x908B 1.743 +#define LOCAL_GL_CONVOLUTION_1D 0x8010 1.744 +#define LOCAL_GL_CONVOLUTION_1D_EXT 0x8010 1.745 +#define LOCAL_GL_CONVOLUTION_2D 0x8011 1.746 +#define LOCAL_GL_CONVOLUTION_2D_EXT 0x8011 1.747 +#define LOCAL_GL_CONVOLUTION_BORDER_COLOR 0x8154 1.748 +#define LOCAL_GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 1.749 +#define LOCAL_GL_CONVOLUTION_BORDER_MODE 0x8013 1.750 +#define LOCAL_GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 1.751 +#define LOCAL_GL_CONVOLUTION_FILTER_BIAS 0x8015 1.752 +#define LOCAL_GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 1.753 +#define LOCAL_GL_CONVOLUTION_FILTER_SCALE 0x8014 1.754 +#define LOCAL_GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 1.755 +#define LOCAL_GL_CONVOLUTION_FORMAT 0x8017 1.756 +#define LOCAL_GL_CONVOLUTION_FORMAT_EXT 0x8017 1.757 +#define LOCAL_GL_CONVOLUTION_HEIGHT 0x8019 1.758 +#define LOCAL_GL_CONVOLUTION_HEIGHT_EXT 0x8019 1.759 +#define LOCAL_GL_CONVOLUTION_HINT_SGIX 0x8316 1.760 +#define LOCAL_GL_CONVOLUTION_WIDTH 0x8018 1.761 +#define LOCAL_GL_CONVOLUTION_WIDTH_EXT 0x8018 1.762 +#define LOCAL_GL_CON_0_ATI 0x8941 1.763 +#define LOCAL_GL_CON_10_ATI 0x894B 1.764 +#define LOCAL_GL_CON_11_ATI 0x894C 1.765 +#define LOCAL_GL_CON_12_ATI 0x894D 1.766 +#define LOCAL_GL_CON_13_ATI 0x894E 1.767 +#define LOCAL_GL_CON_14_ATI 0x894F 1.768 +#define LOCAL_GL_CON_15_ATI 0x8950 1.769 +#define LOCAL_GL_CON_16_ATI 0x8951 1.770 +#define LOCAL_GL_CON_17_ATI 0x8952 1.771 +#define LOCAL_GL_CON_18_ATI 0x8953 1.772 +#define LOCAL_GL_CON_19_ATI 0x8954 1.773 +#define LOCAL_GL_CON_1_ATI 0x8942 1.774 +#define LOCAL_GL_CON_20_ATI 0x8955 1.775 +#define LOCAL_GL_CON_21_ATI 0x8956 1.776 +#define LOCAL_GL_CON_22_ATI 0x8957 1.777 +#define LOCAL_GL_CON_23_ATI 0x8958 1.778 +#define LOCAL_GL_CON_24_ATI 0x8959 1.779 +#define LOCAL_GL_CON_25_ATI 0x895A 1.780 +#define LOCAL_GL_CON_26_ATI 0x895B 1.781 +#define LOCAL_GL_CON_27_ATI 0x895C 1.782 +#define LOCAL_GL_CON_28_ATI 0x895D 1.783 +#define LOCAL_GL_CON_29_ATI 0x895E 1.784 +#define LOCAL_GL_CON_2_ATI 0x8943 1.785 +#define LOCAL_GL_CON_30_ATI 0x895F 1.786 +#define LOCAL_GL_CON_31_ATI 0x8960 1.787 +#define LOCAL_GL_CON_3_ATI 0x8944 1.788 +#define LOCAL_GL_CON_4_ATI 0x8945 1.789 +#define LOCAL_GL_CON_5_ATI 0x8946 1.790 +#define LOCAL_GL_CON_6_ATI 0x8947 1.791 +#define LOCAL_GL_CON_7_ATI 0x8948 1.792 +#define LOCAL_GL_CON_8_ATI 0x8949 1.793 +#define LOCAL_GL_CON_9_ATI 0x894A 1.794 +#define LOCAL_GL_COORD_REPLACE 0x8862 1.795 +#define LOCAL_GL_COORD_REPLACE_ARB 0x8862 1.796 +#define LOCAL_GL_COORD_REPLACE_NV 0x8862 1.797 +#define LOCAL_GL_COORD_REPLACE_OES 0x8862 1.798 +#define LOCAL_GL_COPY 0x1503 1.799 +#define LOCAL_GL_COPY_INVERTED 0x150C 1.800 +#define LOCAL_GL_COPY_PIXEL_TOKEN 0x0706 1.801 +#define LOCAL_GL_COPY_READ_BUFFER 0x8F36 1.802 +#define LOCAL_GL_COPY_READ_BUFFER_BINDING 0x8F36 1.803 +#define LOCAL_GL_COPY_READ_BUFFER_NV 0x8F36 1.804 +#define LOCAL_GL_COPY_WRITE_BUFFER 0x8F37 1.805 +#define LOCAL_GL_COPY_WRITE_BUFFER_BINDING 0x8F37 1.806 +#define LOCAL_GL_COPY_WRITE_BUFFER_NV 0x8F37 1.807 +#define LOCAL_GL_COUNTER_RANGE_AMD 0x8BC1 1.808 +#define LOCAL_GL_COUNTER_TYPE_AMD 0x8BC0 1.809 +#define LOCAL_GL_COUNT_DOWN_NV 0x9089 1.810 +#define LOCAL_GL_COUNT_UP_NV 0x9088 1.811 +#define LOCAL_GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 1.812 +#define LOCAL_GL_COVERAGE_ATTACHMENT_NV 0x8ED2 1.813 +#define LOCAL_GL_COVERAGE_AUTOMATIC_NV 0x8ED7 1.814 +#define LOCAL_GL_COVERAGE_BUFFERS_NV 0x8ED3 1.815 +#define LOCAL_GL_COVERAGE_BUFFER_BIT_NV 0x00008000 1.816 +#define LOCAL_GL_COVERAGE_COMPONENT4_NV 0x8ED1 1.817 +#define LOCAL_GL_COVERAGE_COMPONENT_NV 0x8ED0 1.818 +#define LOCAL_GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 1.819 +#define LOCAL_GL_COVERAGE_SAMPLES_NV 0x8ED4 1.820 +#define LOCAL_GL_CPU_OPTIMIZED_QCOM 0x8FB1 1.821 +#define LOCAL_GL_CUBIC_CURVE_TO_NV 0x0C 1.822 +#define LOCAL_GL_CUBIC_EXT 0x8334 1.823 +#define LOCAL_GL_CUBIC_HP 0x815F 1.824 +#define LOCAL_GL_CULL_FACE 0x0B44 1.825 +#define LOCAL_GL_CULL_FACE_MODE 0x0B45 1.826 +#define LOCAL_GL_CULL_FRAGMENT_NV 0x86E7 1.827 +#define LOCAL_GL_CULL_MODES_NV 0x86E0 1.828 +#define LOCAL_GL_CULL_VERTEX_EXT 0x81AA 1.829 +#define LOCAL_GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB 1.830 +#define LOCAL_GL_CULL_VERTEX_IBM 103050 1.831 +#define LOCAL_GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC 1.832 +#define LOCAL_GL_CURRENT_ATTRIB_NV 0x8626 1.833 +#define LOCAL_GL_CURRENT_BINORMAL_EXT 0x843C 1.834 +#define LOCAL_GL_CURRENT_BIT 0x00000001 1.835 +#define LOCAL_GL_CURRENT_COLOR 0x0B00 1.836 +#define LOCAL_GL_CURRENT_FOG_COORD 0x8453 1.837 +#define LOCAL_GL_CURRENT_FOG_COORDINATE 0x8453 1.838 +#define LOCAL_GL_CURRENT_FOG_COORDINATE_EXT 0x8453 1.839 +#define LOCAL_GL_CURRENT_INDEX 0x0B01 1.840 +#define LOCAL_GL_CURRENT_MATRIX_ARB 0x8641 1.841 +#define LOCAL_GL_CURRENT_MATRIX_INDEX_ARB 0x8845 1.842 +#define LOCAL_GL_CURRENT_MATRIX_NV 0x8641 1.843 +#define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 1.844 +#define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 1.845 +#define LOCAL_GL_CURRENT_NORMAL 0x0B02 1.846 +#define LOCAL_GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 1.847 +#define LOCAL_GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 1.848 +#define LOCAL_GL_CURRENT_PALETTE_MATRIX_OES 0x8843 1.849 +#define LOCAL_GL_CURRENT_PROGRAM 0x8B8D 1.850 +#define LOCAL_GL_CURRENT_QUERY 0x8865 1.851 +#define LOCAL_GL_CURRENT_QUERY_ARB 0x8865 1.852 +#define LOCAL_GL_CURRENT_QUERY_EXT 0x8865 1.853 +#define LOCAL_GL_CURRENT_RASTER_COLOR 0x0B04 1.854 +#define LOCAL_GL_CURRENT_RASTER_DISTANCE 0x0B09 1.855 +#define LOCAL_GL_CURRENT_RASTER_INDEX 0x0B05 1.856 +#define LOCAL_GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 1.857 +#define LOCAL_GL_CURRENT_RASTER_POSITION 0x0B07 1.858 +#define LOCAL_GL_CURRENT_RASTER_POSITION_VALID 0x0B08 1.859 +#define LOCAL_GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F 1.860 +#define LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 1.861 +#define LOCAL_GL_CURRENT_SECONDARY_COLOR 0x8459 1.862 +#define LOCAL_GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 1.863 +#define LOCAL_GL_CURRENT_TANGENT_EXT 0x843B 1.864 +#define LOCAL_GL_CURRENT_TEXTURE_COORDS 0x0B03 1.865 +#define LOCAL_GL_CURRENT_TIME_NV 0x8E28 1.866 +#define LOCAL_GL_CURRENT_VERTEX_ATTRIB 0x8626 1.867 +#define LOCAL_GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 1.868 +#define LOCAL_GL_CURRENT_VERTEX_EXT 0x87E2 1.869 +#define LOCAL_GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B 1.870 +#define LOCAL_GL_CURRENT_WEIGHT_ARB 0x86A8 1.871 +#define LOCAL_GL_CW 0x0900 1.872 +#define LOCAL_GL_DARKEN_NV 0x9297 1.873 +#define LOCAL_GL_DATA_BUFFER_AMD 0x9151 1.874 +#define LOCAL_GL_DEBUG_ASSERT_MESA 0x875B 1.875 +#define LOCAL_GL_DEBUG_CALLBACK_FUNCTION 0x8244 1.876 +#define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 1.877 +#define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 1.878 +#define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM 0x8245 1.879 +#define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 1.880 +#define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 1.881 +#define LOCAL_GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 1.882 +#define LOCAL_GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F 1.883 +#define LOCAL_GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B 1.884 +#define LOCAL_GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 1.885 +#define LOCAL_GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D 1.886 +#define LOCAL_GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E 1.887 +#define LOCAL_GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C 1.888 +#define LOCAL_GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A 1.889 +#define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH 0x826D 1.890 +#define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 1.891 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES 0x9145 1.892 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 1.893 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 1.894 +#define LOCAL_GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 1.895 +#define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 1.896 +#define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 1.897 +#define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 1.898 +#define LOCAL_GL_DEBUG_OBJECT_MESA 0x8759 1.899 +#define LOCAL_GL_DEBUG_OUTPUT 0x92E0 1.900 +#define LOCAL_GL_DEBUG_OUTPUT_KHR 0x92E0 1.901 +#define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 1.902 +#define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 1.903 +#define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 1.904 +#define LOCAL_GL_DEBUG_PRINT_MESA 0x875A 1.905 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH 0x9146 1.906 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 1.907 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 1.908 +#define LOCAL_GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 1.909 +#define LOCAL_GL_DEBUG_SEVERITY_LOW 0x9148 1.910 +#define LOCAL_GL_DEBUG_SEVERITY_LOW_AMD 0x9148 1.911 +#define LOCAL_GL_DEBUG_SEVERITY_LOW_ARB 0x9148 1.912 +#define LOCAL_GL_DEBUG_SEVERITY_LOW_KHR 0x9148 1.913 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM 0x9147 1.914 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 1.915 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 1.916 +#define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 1.917 +#define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 1.918 +#define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 1.919 +#define LOCAL_GL_DEBUG_SOURCE_API 0x8246 1.920 +#define LOCAL_GL_DEBUG_SOURCE_API_ARB 0x8246 1.921 +#define LOCAL_GL_DEBUG_SOURCE_API_KHR 0x8246 1.922 +#define LOCAL_GL_DEBUG_SOURCE_APPLICATION 0x824A 1.923 +#define LOCAL_GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A 1.924 +#define LOCAL_GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 1.925 +#define LOCAL_GL_DEBUG_SOURCE_OTHER 0x824B 1.926 +#define LOCAL_GL_DEBUG_SOURCE_OTHER_ARB 0x824B 1.927 +#define LOCAL_GL_DEBUG_SOURCE_OTHER_KHR 0x824B 1.928 +#define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 1.929 +#define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 1.930 +#define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 1.931 +#define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 1.932 +#define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 1.933 +#define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 1.934 +#define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 1.935 +#define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 1.936 +#define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 1.937 +#define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 1.938 +#define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D 1.939 +#define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 1.940 +#define LOCAL_GL_DEBUG_TYPE_ERROR 0x824C 1.941 +#define LOCAL_GL_DEBUG_TYPE_ERROR_ARB 0x824C 1.942 +#define LOCAL_GL_DEBUG_TYPE_ERROR_KHR 0x824C 1.943 +#define LOCAL_GL_DEBUG_TYPE_MARKER 0x8268 1.944 +#define LOCAL_GL_DEBUG_TYPE_MARKER_KHR 0x8268 1.945 +#define LOCAL_GL_DEBUG_TYPE_OTHER 0x8251 1.946 +#define LOCAL_GL_DEBUG_TYPE_OTHER_ARB 0x8251 1.947 +#define LOCAL_GL_DEBUG_TYPE_OTHER_KHR 0x8251 1.948 +#define LOCAL_GL_DEBUG_TYPE_PERFORMANCE 0x8250 1.949 +#define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 1.950 +#define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 1.951 +#define LOCAL_GL_DEBUG_TYPE_POP_GROUP 0x826A 1.952 +#define LOCAL_GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 1.953 +#define LOCAL_GL_DEBUG_TYPE_PORTABILITY 0x824F 1.954 +#define LOCAL_GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F 1.955 +#define LOCAL_GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 1.956 +#define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP 0x8269 1.957 +#define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 1.958 +#define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 1.959 +#define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E 1.960 +#define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 1.961 +#define LOCAL_GL_DECAL 0x2101 1.962 +#define LOCAL_GL_DECODE_EXT 0x8A49 1.963 +#define LOCAL_GL_DECR 0x1E03 1.964 +#define LOCAL_GL_DECR_WRAP 0x8508 1.965 +#define LOCAL_GL_DECR_WRAP_EXT 0x8508 1.966 +#define LOCAL_GL_DECR_WRAP_OES 0x8508 1.967 +#define LOCAL_GL_DEFORMATIONS_MASK_SGIX 0x8196 1.968 +#define LOCAL_GL_DELETE_STATUS 0x8B80 1.969 +#define LOCAL_GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 1.970 +#define LOCAL_GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA 1.971 +#define LOCAL_GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 1.972 +#define LOCAL_GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 1.973 +#define LOCAL_GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A 1.974 +#define LOCAL_GL_DEPTH 0x1801 1.975 +#define LOCAL_GL_DEPTH24_STENCIL8 0x88F0 1.976 +#define LOCAL_GL_DEPTH24_STENCIL8_EXT 0x88F0 1.977 +#define LOCAL_GL_DEPTH24_STENCIL8_OES 0x88F0 1.978 +#define LOCAL_GL_DEPTH32F_STENCIL8 0x8CAD 1.979 +#define LOCAL_GL_DEPTH32F_STENCIL8_NV 0x8DAC 1.980 +#define LOCAL_GL_DEPTH_ATTACHMENT 0x8D00 1.981 +#define LOCAL_GL_DEPTH_ATTACHMENT_EXT 0x8D00 1.982 +#define LOCAL_GL_DEPTH_ATTACHMENT_OES 0x8D00 1.983 +#define LOCAL_GL_DEPTH_BIAS 0x0D1F 1.984 +#define LOCAL_GL_DEPTH_BITS 0x0D56 1.985 +#define LOCAL_GL_DEPTH_BOUNDS_EXT 0x8891 1.986 +#define LOCAL_GL_DEPTH_BOUNDS_TEST_EXT 0x8890 1.987 +#define LOCAL_GL_DEPTH_BUFFER_BIT 0x00000100 1.988 +#define LOCAL_GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 1.989 +#define LOCAL_GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 1.990 +#define LOCAL_GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 1.991 +#define LOCAL_GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 1.992 +#define LOCAL_GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 1.993 +#define LOCAL_GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 1.994 +#define LOCAL_GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 1.995 +#define LOCAL_GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 1.996 +#define LOCAL_GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF 1.997 +#define LOCAL_GL_DEPTH_CLAMP 0x864F 1.998 +#define LOCAL_GL_DEPTH_CLAMP_FAR_AMD 0x901F 1.999 +#define LOCAL_GL_DEPTH_CLAMP_NEAR_AMD 0x901E 1.1000 +#define LOCAL_GL_DEPTH_CLAMP_NV 0x864F 1.1001 +#define LOCAL_GL_DEPTH_CLEAR_VALUE 0x0B73 1.1002 +#define LOCAL_GL_DEPTH_COMPONENT 0x1902 1.1003 +#define LOCAL_GL_DEPTH_COMPONENT16 0x81A5 1.1004 +#define LOCAL_GL_DEPTH_COMPONENT16_ARB 0x81A5 1.1005 +#define LOCAL_GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 1.1006 +#define LOCAL_GL_DEPTH_COMPONENT16_OES 0x81A5 1.1007 +#define LOCAL_GL_DEPTH_COMPONENT16_SGIX 0x81A5 1.1008 +#define LOCAL_GL_DEPTH_COMPONENT24 0x81A6 1.1009 +#define LOCAL_GL_DEPTH_COMPONENT24_ARB 0x81A6 1.1010 +#define LOCAL_GL_DEPTH_COMPONENT24_OES 0x81A6 1.1011 +#define LOCAL_GL_DEPTH_COMPONENT24_SGIX 0x81A6 1.1012 +#define LOCAL_GL_DEPTH_COMPONENT32 0x81A7 1.1013 +#define LOCAL_GL_DEPTH_COMPONENT32F 0x8CAC 1.1014 +#define LOCAL_GL_DEPTH_COMPONENT32F_NV 0x8DAB 1.1015 +#define LOCAL_GL_DEPTH_COMPONENT32_ARB 0x81A7 1.1016 +#define LOCAL_GL_DEPTH_COMPONENT32_OES 0x81A7 1.1017 +#define LOCAL_GL_DEPTH_COMPONENT32_SGIX 0x81A7 1.1018 +#define LOCAL_GL_DEPTH_COMPONENTS 0x8284 1.1019 +#define LOCAL_GL_DEPTH_EXT 0x1801 1.1020 +#define LOCAL_GL_DEPTH_FUNC 0x0B74 1.1021 +#define LOCAL_GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 1.1022 +#define LOCAL_GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 1.1023 +#define LOCAL_GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 1.1024 +#define LOCAL_GL_DEPTH_RANGE 0x0B70 1.1025 +#define LOCAL_GL_DEPTH_RENDERABLE 0x8287 1.1026 +#define LOCAL_GL_DEPTH_SCALE 0x0D1E 1.1027 +#define LOCAL_GL_DEPTH_STENCIL 0x84F9 1.1028 +#define LOCAL_GL_DEPTH_STENCIL_ATTACHMENT 0x821A 1.1029 +#define LOCAL_GL_DEPTH_STENCIL_EXT 0x84F9 1.1030 +#define LOCAL_GL_DEPTH_STENCIL_MESA 0x8750 1.1031 +#define LOCAL_GL_DEPTH_STENCIL_NV 0x84F9 1.1032 +#define LOCAL_GL_DEPTH_STENCIL_OES 0x84F9 1.1033 +#define LOCAL_GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 1.1034 +#define LOCAL_GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F 1.1035 +#define LOCAL_GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E 1.1036 +#define LOCAL_GL_DEPTH_TEST 0x0B71 1.1037 +#define LOCAL_GL_DEPTH_TEXTURE_MODE 0x884B 1.1038 +#define LOCAL_GL_DEPTH_TEXTURE_MODE_ARB 0x884B 1.1039 +#define LOCAL_GL_DEPTH_WRITEMASK 0x0B72 1.1040 +#define LOCAL_GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 1.1041 +#define LOCAL_GL_DETAIL_TEXTURE_2D_SGIS 0x8095 1.1042 +#define LOCAL_GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C 1.1043 +#define LOCAL_GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A 1.1044 +#define LOCAL_GL_DETAIL_TEXTURE_MODE_SGIS 0x809B 1.1045 +#define LOCAL_GL_DIFFERENCE_NV 0x929E 1.1046 +#define LOCAL_GL_DIFFUSE 0x1201 1.1047 +#define LOCAL_GL_DISCARD_ATI 0x8763 1.1048 +#define LOCAL_GL_DISCARD_NV 0x8530 1.1049 +#define LOCAL_GL_DISCRETE_AMD 0x9006 1.1050 +#define LOCAL_GL_DISJOINT_NV 0x9283 1.1051 +#define LOCAL_GL_DISPATCH_INDIRECT_BUFFER 0x90EE 1.1052 +#define LOCAL_GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 1.1053 +#define LOCAL_GL_DISPLAY_LIST 0x82E7 1.1054 +#define LOCAL_GL_DISTANCE_ATTENUATION_EXT 0x8129 1.1055 +#define LOCAL_GL_DISTANCE_ATTENUATION_SGIS 0x8129 1.1056 +#define LOCAL_GL_DITHER 0x0BD0 1.1057 +#define LOCAL_GL_DOMAIN 0x0A02 1.1058 +#define LOCAL_GL_DONT_CARE 0x1100 1.1059 +#define LOCAL_GL_DOT2_ADD_ATI 0x896C 1.1060 +#define LOCAL_GL_DOT3_ATI 0x8966 1.1061 +#define LOCAL_GL_DOT3_RGB 0x86AE 1.1062 +#define LOCAL_GL_DOT3_RGBA 0x86AF 1.1063 +#define LOCAL_GL_DOT3_RGBA_ARB 0x86AF 1.1064 +#define LOCAL_GL_DOT3_RGBA_EXT 0x8741 1.1065 +#define LOCAL_GL_DOT3_RGBA_IMG 0x86AF 1.1066 +#define LOCAL_GL_DOT3_RGB_ARB 0x86AE 1.1067 +#define LOCAL_GL_DOT3_RGB_EXT 0x8740 1.1068 +#define LOCAL_GL_DOT4_ATI 0x8967 1.1069 +#define LOCAL_GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D 1.1070 +#define LOCAL_GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 1.1071 +#define LOCAL_GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED 1.1072 +#define LOCAL_GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 1.1073 +#define LOCAL_GL_DOT_PRODUCT_NV 0x86EC 1.1074 +#define LOCAL_GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B 1.1075 +#define LOCAL_GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 1.1076 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C 1.1077 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE 1.1078 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF 1.1079 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 1.1080 +#define LOCAL_GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E 1.1081 +#define LOCAL_GL_DOUBLE 0x140A 1.1082 +#define LOCAL_GL_DOUBLEBUFFER 0x0C32 1.1083 +#define LOCAL_GL_DOUBLE_EXT 0x140A 1.1084 +#define LOCAL_GL_DOUBLE_MAT2 0x8F46 1.1085 +#define LOCAL_GL_DOUBLE_MAT2_EXT 0x8F46 1.1086 +#define LOCAL_GL_DOUBLE_MAT2x3 0x8F49 1.1087 +#define LOCAL_GL_DOUBLE_MAT2x3_EXT 0x8F49 1.1088 +#define LOCAL_GL_DOUBLE_MAT2x4 0x8F4A 1.1089 +#define LOCAL_GL_DOUBLE_MAT2x4_EXT 0x8F4A 1.1090 +#define LOCAL_GL_DOUBLE_MAT3 0x8F47 1.1091 +#define LOCAL_GL_DOUBLE_MAT3_EXT 0x8F47 1.1092 +#define LOCAL_GL_DOUBLE_MAT3x2 0x8F4B 1.1093 +#define LOCAL_GL_DOUBLE_MAT3x2_EXT 0x8F4B 1.1094 +#define LOCAL_GL_DOUBLE_MAT3x4 0x8F4C 1.1095 +#define LOCAL_GL_DOUBLE_MAT3x4_EXT 0x8F4C 1.1096 +#define LOCAL_GL_DOUBLE_MAT4 0x8F48 1.1097 +#define LOCAL_GL_DOUBLE_MAT4_EXT 0x8F48 1.1098 +#define LOCAL_GL_DOUBLE_MAT4x2 0x8F4D 1.1099 +#define LOCAL_GL_DOUBLE_MAT4x2_EXT 0x8F4D 1.1100 +#define LOCAL_GL_DOUBLE_MAT4x3 0x8F4E 1.1101 +#define LOCAL_GL_DOUBLE_MAT4x3_EXT 0x8F4E 1.1102 +#define LOCAL_GL_DOUBLE_VEC2 0x8FFC 1.1103 +#define LOCAL_GL_DOUBLE_VEC2_EXT 0x8FFC 1.1104 +#define LOCAL_GL_DOUBLE_VEC3 0x8FFD 1.1105 +#define LOCAL_GL_DOUBLE_VEC3_EXT 0x8FFD 1.1106 +#define LOCAL_GL_DOUBLE_VEC4 0x8FFE 1.1107 +#define LOCAL_GL_DOUBLE_VEC4_EXT 0x8FFE 1.1108 +#define LOCAL_GL_DRAW_BUFFER 0x0C01 1.1109 +#define LOCAL_GL_DRAW_BUFFER0 0x8825 1.1110 +#define LOCAL_GL_DRAW_BUFFER0_ARB 0x8825 1.1111 +#define LOCAL_GL_DRAW_BUFFER0_ATI 0x8825 1.1112 +#define LOCAL_GL_DRAW_BUFFER0_EXT 0x8825 1.1113 +#define LOCAL_GL_DRAW_BUFFER0_NV 0x8825 1.1114 +#define LOCAL_GL_DRAW_BUFFER1 0x8826 1.1115 +#define LOCAL_GL_DRAW_BUFFER10 0x882F 1.1116 +#define LOCAL_GL_DRAW_BUFFER10_ARB 0x882F 1.1117 +#define LOCAL_GL_DRAW_BUFFER10_ATI 0x882F 1.1118 +#define LOCAL_GL_DRAW_BUFFER10_EXT 0x882F 1.1119 +#define LOCAL_GL_DRAW_BUFFER10_NV 0x882F 1.1120 +#define LOCAL_GL_DRAW_BUFFER11 0x8830 1.1121 +#define LOCAL_GL_DRAW_BUFFER11_ARB 0x8830 1.1122 +#define LOCAL_GL_DRAW_BUFFER11_ATI 0x8830 1.1123 +#define LOCAL_GL_DRAW_BUFFER11_EXT 0x8830 1.1124 +#define LOCAL_GL_DRAW_BUFFER11_NV 0x8830 1.1125 +#define LOCAL_GL_DRAW_BUFFER12 0x8831 1.1126 +#define LOCAL_GL_DRAW_BUFFER12_ARB 0x8831 1.1127 +#define LOCAL_GL_DRAW_BUFFER12_ATI 0x8831 1.1128 +#define LOCAL_GL_DRAW_BUFFER12_EXT 0x8831 1.1129 +#define LOCAL_GL_DRAW_BUFFER12_NV 0x8831 1.1130 +#define LOCAL_GL_DRAW_BUFFER13 0x8832 1.1131 +#define LOCAL_GL_DRAW_BUFFER13_ARB 0x8832 1.1132 +#define LOCAL_GL_DRAW_BUFFER13_ATI 0x8832 1.1133 +#define LOCAL_GL_DRAW_BUFFER13_EXT 0x8832 1.1134 +#define LOCAL_GL_DRAW_BUFFER13_NV 0x8832 1.1135 +#define LOCAL_GL_DRAW_BUFFER14 0x8833 1.1136 +#define LOCAL_GL_DRAW_BUFFER14_ARB 0x8833 1.1137 +#define LOCAL_GL_DRAW_BUFFER14_ATI 0x8833 1.1138 +#define LOCAL_GL_DRAW_BUFFER14_EXT 0x8833 1.1139 +#define LOCAL_GL_DRAW_BUFFER14_NV 0x8833 1.1140 +#define LOCAL_GL_DRAW_BUFFER15 0x8834 1.1141 +#define LOCAL_GL_DRAW_BUFFER15_ARB 0x8834 1.1142 +#define LOCAL_GL_DRAW_BUFFER15_ATI 0x8834 1.1143 +#define LOCAL_GL_DRAW_BUFFER15_EXT 0x8834 1.1144 +#define LOCAL_GL_DRAW_BUFFER15_NV 0x8834 1.1145 +#define LOCAL_GL_DRAW_BUFFER1_ARB 0x8826 1.1146 +#define LOCAL_GL_DRAW_BUFFER1_ATI 0x8826 1.1147 +#define LOCAL_GL_DRAW_BUFFER1_EXT 0x8826 1.1148 +#define LOCAL_GL_DRAW_BUFFER1_NV 0x8826 1.1149 +#define LOCAL_GL_DRAW_BUFFER2 0x8827 1.1150 +#define LOCAL_GL_DRAW_BUFFER2_ARB 0x8827 1.1151 +#define LOCAL_GL_DRAW_BUFFER2_ATI 0x8827 1.1152 +#define LOCAL_GL_DRAW_BUFFER2_EXT 0x8827 1.1153 +#define LOCAL_GL_DRAW_BUFFER2_NV 0x8827 1.1154 +#define LOCAL_GL_DRAW_BUFFER3 0x8828 1.1155 +#define LOCAL_GL_DRAW_BUFFER3_ARB 0x8828 1.1156 +#define LOCAL_GL_DRAW_BUFFER3_ATI 0x8828 1.1157 +#define LOCAL_GL_DRAW_BUFFER3_EXT 0x8828 1.1158 +#define LOCAL_GL_DRAW_BUFFER3_NV 0x8828 1.1159 +#define LOCAL_GL_DRAW_BUFFER4 0x8829 1.1160 +#define LOCAL_GL_DRAW_BUFFER4_ARB 0x8829 1.1161 +#define LOCAL_GL_DRAW_BUFFER4_ATI 0x8829 1.1162 +#define LOCAL_GL_DRAW_BUFFER4_EXT 0x8829 1.1163 +#define LOCAL_GL_DRAW_BUFFER4_NV 0x8829 1.1164 +#define LOCAL_GL_DRAW_BUFFER5 0x882A 1.1165 +#define LOCAL_GL_DRAW_BUFFER5_ARB 0x882A 1.1166 +#define LOCAL_GL_DRAW_BUFFER5_ATI 0x882A 1.1167 +#define LOCAL_GL_DRAW_BUFFER5_EXT 0x882A 1.1168 +#define LOCAL_GL_DRAW_BUFFER5_NV 0x882A 1.1169 +#define LOCAL_GL_DRAW_BUFFER6 0x882B 1.1170 +#define LOCAL_GL_DRAW_BUFFER6_ARB 0x882B 1.1171 +#define LOCAL_GL_DRAW_BUFFER6_ATI 0x882B 1.1172 +#define LOCAL_GL_DRAW_BUFFER6_EXT 0x882B 1.1173 +#define LOCAL_GL_DRAW_BUFFER6_NV 0x882B 1.1174 +#define LOCAL_GL_DRAW_BUFFER7 0x882C 1.1175 +#define LOCAL_GL_DRAW_BUFFER7_ARB 0x882C 1.1176 +#define LOCAL_GL_DRAW_BUFFER7_ATI 0x882C 1.1177 +#define LOCAL_GL_DRAW_BUFFER7_EXT 0x882C 1.1178 +#define LOCAL_GL_DRAW_BUFFER7_NV 0x882C 1.1179 +#define LOCAL_GL_DRAW_BUFFER8 0x882D 1.1180 +#define LOCAL_GL_DRAW_BUFFER8_ARB 0x882D 1.1181 +#define LOCAL_GL_DRAW_BUFFER8_ATI 0x882D 1.1182 +#define LOCAL_GL_DRAW_BUFFER8_EXT 0x882D 1.1183 +#define LOCAL_GL_DRAW_BUFFER8_NV 0x882D 1.1184 +#define LOCAL_GL_DRAW_BUFFER9 0x882E 1.1185 +#define LOCAL_GL_DRAW_BUFFER9_ARB 0x882E 1.1186 +#define LOCAL_GL_DRAW_BUFFER9_ATI 0x882E 1.1187 +#define LOCAL_GL_DRAW_BUFFER9_EXT 0x882E 1.1188 +#define LOCAL_GL_DRAW_BUFFER9_NV 0x882E 1.1189 +#define LOCAL_GL_DRAW_BUFFER_EXT 0x0C01 1.1190 +#define LOCAL_GL_DRAW_FRAMEBUFFER 0x8CA9 1.1191 +#define LOCAL_GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 1.1192 +#define LOCAL_GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 1.1193 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 1.1194 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 1.1195 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 1.1196 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 1.1197 +#define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 1.1198 +#define LOCAL_GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 1.1199 +#define LOCAL_GL_DRAW_FRAMEBUFFER_NV 0x8CA9 1.1200 +#define LOCAL_GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 1.1201 +#define LOCAL_GL_DRAW_INDIRECT_BUFFER 0x8F3F 1.1202 +#define LOCAL_GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 1.1203 +#define LOCAL_GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 1.1204 +#define LOCAL_GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 1.1205 +#define LOCAL_GL_DRAW_PIXELS_APPLE 0x8A0A 1.1206 +#define LOCAL_GL_DRAW_PIXEL_TOKEN 0x0705 1.1207 +#define LOCAL_GL_DSDT8_MAG8_INTENSITY8_NV 0x870B 1.1208 +#define LOCAL_GL_DSDT8_MAG8_NV 0x870A 1.1209 +#define LOCAL_GL_DSDT8_NV 0x8709 1.1210 +#define LOCAL_GL_DSDT_MAG_INTENSITY_NV 0x86DC 1.1211 +#define LOCAL_GL_DSDT_MAG_NV 0x86F6 1.1212 +#define LOCAL_GL_DSDT_MAG_VIB_NV 0x86F7 1.1213 +#define LOCAL_GL_DSDT_NV 0x86F5 1.1214 +#define LOCAL_GL_DST_ALPHA 0x0304 1.1215 +#define LOCAL_GL_DST_ATOP_NV 0x928F 1.1216 +#define LOCAL_GL_DST_COLOR 0x0306 1.1217 +#define LOCAL_GL_DST_IN_NV 0x928B 1.1218 +#define LOCAL_GL_DST_NV 0x9287 1.1219 +#define LOCAL_GL_DST_OUT_NV 0x928D 1.1220 +#define LOCAL_GL_DST_OVER_NV 0x9289 1.1221 +#define LOCAL_GL_DS_BIAS_NV 0x8716 1.1222 +#define LOCAL_GL_DS_SCALE_NV 0x8710 1.1223 +#define LOCAL_GL_DT_BIAS_NV 0x8717 1.1224 +#define LOCAL_GL_DT_SCALE_NV 0x8711 1.1225 +#define LOCAL_GL_DU8DV8_ATI 0x877A 1.1226 +#define LOCAL_GL_DUAL_ALPHA12_SGIS 0x8112 1.1227 +#define LOCAL_GL_DUAL_ALPHA16_SGIS 0x8113 1.1228 +#define LOCAL_GL_DUAL_ALPHA4_SGIS 0x8110 1.1229 +#define LOCAL_GL_DUAL_ALPHA8_SGIS 0x8111 1.1230 +#define LOCAL_GL_DUAL_INTENSITY12_SGIS 0x811A 1.1231 +#define LOCAL_GL_DUAL_INTENSITY16_SGIS 0x811B 1.1232 +#define LOCAL_GL_DUAL_INTENSITY4_SGIS 0x8118 1.1233 +#define LOCAL_GL_DUAL_INTENSITY8_SGIS 0x8119 1.1234 +#define LOCAL_GL_DUAL_LUMINANCE12_SGIS 0x8116 1.1235 +#define LOCAL_GL_DUAL_LUMINANCE16_SGIS 0x8117 1.1236 +#define LOCAL_GL_DUAL_LUMINANCE4_SGIS 0x8114 1.1237 +#define LOCAL_GL_DUAL_LUMINANCE8_SGIS 0x8115 1.1238 +#define LOCAL_GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C 1.1239 +#define LOCAL_GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D 1.1240 +#define LOCAL_GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 1.1241 +#define LOCAL_GL_DUDV_ATI 0x8779 1.1242 +#define LOCAL_GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 1.1243 +#define LOCAL_GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 1.1244 +#define LOCAL_GL_DYNAMIC_ATI 0x8761 1.1245 +#define LOCAL_GL_DYNAMIC_COPY 0x88EA 1.1246 +#define LOCAL_GL_DYNAMIC_COPY_ARB 0x88EA 1.1247 +#define LOCAL_GL_DYNAMIC_DRAW 0x88E8 1.1248 +#define LOCAL_GL_DYNAMIC_DRAW_ARB 0x88E8 1.1249 +#define LOCAL_GL_DYNAMIC_READ 0x88E9 1.1250 +#define LOCAL_GL_DYNAMIC_READ_ARB 0x88E9 1.1251 +#define LOCAL_GL_DYNAMIC_STORAGE_BIT 0x0100 1.1252 +#define LOCAL_GL_EDGEFLAG_BIT_PGI 0x00040000 1.1253 +#define LOCAL_GL_EDGE_FLAG 0x0B43 1.1254 +#define LOCAL_GL_EDGE_FLAG_ARRAY 0x8079 1.1255 +#define LOCAL_GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 1.1256 +#define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B 1.1257 +#define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B 1.1258 +#define LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1.1259 +#define LOCAL_GL_EDGE_FLAG_ARRAY_EXT 0x8079 1.1260 +#define LOCAL_GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 1.1261 +#define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 1.1262 +#define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 1.1263 +#define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER 0x8093 1.1264 +#define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1.1265 +#define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 1.1266 +#define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1.1267 +#define LOCAL_GL_EIGHTH_BIT_ATI 0x00000020 1.1268 +#define LOCAL_GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 1.1269 +#define LOCAL_GL_ELEMENT_ARRAY_APPLE 0x8A0C 1.1270 +#define LOCAL_GL_ELEMENT_ARRAY_ATI 0x8768 1.1271 +#define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 1.1272 +#define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 1.1273 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER 0x8893 1.1274 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 1.1275 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 1.1276 +#define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 1.1277 +#define LOCAL_GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 1.1278 +#define LOCAL_GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E 1.1279 +#define LOCAL_GL_ELEMENT_ARRAY_POINTER_ATI 0x876A 1.1280 +#define LOCAL_GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D 1.1281 +#define LOCAL_GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 1.1282 +#define LOCAL_GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F 1.1283 +#define LOCAL_GL_EMBOSS_CONSTANT_NV 0x855E 1.1284 +#define LOCAL_GL_EMBOSS_LIGHT_NV 0x855D 1.1285 +#define LOCAL_GL_EMBOSS_MAP_NV 0x855F 1.1286 +#define LOCAL_GL_EMISSION 0x1600 1.1287 +#define LOCAL_GL_ENABLE_BIT 0x00002000 1.1288 +#define LOCAL_GL_EQUAL 0x0202 1.1289 +#define LOCAL_GL_EQUIV 0x1509 1.1290 +#define LOCAL_GL_ETC1_RGB8_OES 0x8D64 1.1291 +#define LOCAL_GL_ETC1_SRGB8_NV 0x88EE 1.1292 +#define LOCAL_GL_EVAL_2D_NV 0x86C0 1.1293 +#define LOCAL_GL_EVAL_BIT 0x00010000 1.1294 +#define LOCAL_GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 1.1295 +#define LOCAL_GL_EVAL_TRIANGULAR_2D_NV 0x86C1 1.1296 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 1.1297 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 1.1298 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 1.1299 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 1.1300 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 1.1301 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 1.1302 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 1.1303 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 1.1304 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 1.1305 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 1.1306 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA 1.1307 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB 1.1308 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC 1.1309 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD 1.1310 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE 1.1311 +#define LOCAL_GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF 1.1312 +#define LOCAL_GL_EXCLUSION_NV 0x92A0 1.1313 +#define LOCAL_GL_EXP 0x0800 1.1314 +#define LOCAL_GL_EXP2 0x0801 1.1315 +#define LOCAL_GL_EXPAND_NEGATE_NV 0x8539 1.1316 +#define LOCAL_GL_EXPAND_NORMAL_NV 0x8538 1.1317 +#define LOCAL_GL_EXTENSIONS 0x1F03 1.1318 +#define LOCAL_GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 1.1319 +#define LOCAL_GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 1.1320 +#define LOCAL_GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 1.1321 +#define LOCAL_GL_EYE_LINEAR 0x2400 1.1322 +#define LOCAL_GL_EYE_LINE_SGIS 0x81F6 1.1323 +#define LOCAL_GL_EYE_PLANE 0x2502 1.1324 +#define LOCAL_GL_EYE_PLANE_ABSOLUTE_NV 0x855C 1.1325 +#define LOCAL_GL_EYE_POINT_SGIS 0x81F4 1.1326 +#define LOCAL_GL_EYE_RADIAL_NV 0x855B 1.1327 +#define LOCAL_GL_E_TIMES_F_NV 0x8531 1.1328 +#define LOCAL_GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 1.1329 +#define LOCAL_GL_FACTOR_MAX_AMD 0x901D 1.1330 +#define LOCAL_GL_FACTOR_MIN_AMD 0x901C 1.1331 +#define LOCAL_GL_FAILURE_NV 0x9030 1.1332 +#define LOCAL_GL_FALSE 0 1.1333 +#define LOCAL_GL_FASTEST 0x1101 1.1334 +#define LOCAL_GL_FEEDBACK 0x1C01 1.1335 +#define LOCAL_GL_FEEDBACK_BUFFER_POINTER 0x0DF0 1.1336 +#define LOCAL_GL_FEEDBACK_BUFFER_SIZE 0x0DF1 1.1337 +#define LOCAL_GL_FEEDBACK_BUFFER_TYPE 0x0DF2 1.1338 +#define LOCAL_GL_FENCE_APPLE 0x8A0B 1.1339 +#define LOCAL_GL_FENCE_CONDITION_NV 0x84F4 1.1340 +#define LOCAL_GL_FENCE_STATUS_NV 0x84F3 1.1341 +#define LOCAL_GL_FIELDS_NV 0x8E27 1.1342 +#define LOCAL_GL_FIELD_LOWER_NV 0x9023 1.1343 +#define LOCAL_GL_FIELD_UPPER_NV 0x9022 1.1344 +#define LOCAL_GL_FILE_NAME_NV 0x9074 1.1345 +#define LOCAL_GL_FILL 0x1B02 1.1346 +#define LOCAL_GL_FILTER 0x829A 1.1347 +#define LOCAL_GL_FILTER4_SGIS 0x8146 1.1348 +#define LOCAL_GL_FIRST_TO_REST_NV 0x90AF 1.1349 +#define LOCAL_GL_FIRST_VERTEX_CONVENTION 0x8E4D 1.1350 +#define LOCAL_GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1.1351 +#define LOCAL_GL_FIXED 0x140C 1.1352 +#define LOCAL_GL_FIXED_OES 0x140C 1.1353 +#define LOCAL_GL_FIXED_ONLY 0x891D 1.1354 +#define LOCAL_GL_FIXED_ONLY_ARB 0x891D 1.1355 +#define LOCAL_GL_FLAT 0x1D00 1.1356 +#define LOCAL_GL_FLOAT 0x1406 1.1357 +#define LOCAL_GL_FLOAT16_NV 0x8FF8 1.1358 +#define LOCAL_GL_FLOAT16_VEC2_NV 0x8FF9 1.1359 +#define LOCAL_GL_FLOAT16_VEC3_NV 0x8FFA 1.1360 +#define LOCAL_GL_FLOAT16_VEC4_NV 0x8FFB 1.1361 +#define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 1.1362 +#define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD 1.1363 +#define LOCAL_GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D 1.1364 +#define LOCAL_GL_FLOAT_MAT2 0x8B5A 1.1365 +#define LOCAL_GL_FLOAT_MAT2_ARB 0x8B5A 1.1366 +#define LOCAL_GL_FLOAT_MAT2x3 0x8B65 1.1367 +#define LOCAL_GL_FLOAT_MAT2x3_NV 0x8B65 1.1368 +#define LOCAL_GL_FLOAT_MAT2x4 0x8B66 1.1369 +#define LOCAL_GL_FLOAT_MAT2x4_NV 0x8B66 1.1370 +#define LOCAL_GL_FLOAT_MAT3 0x8B5B 1.1371 +#define LOCAL_GL_FLOAT_MAT3_ARB 0x8B5B 1.1372 +#define LOCAL_GL_FLOAT_MAT3x2 0x8B67 1.1373 +#define LOCAL_GL_FLOAT_MAT3x2_NV 0x8B67 1.1374 +#define LOCAL_GL_FLOAT_MAT3x4 0x8B68 1.1375 +#define LOCAL_GL_FLOAT_MAT3x4_NV 0x8B68 1.1376 +#define LOCAL_GL_FLOAT_MAT4 0x8B5C 1.1377 +#define LOCAL_GL_FLOAT_MAT4_ARB 0x8B5C 1.1378 +#define LOCAL_GL_FLOAT_MAT4x2 0x8B69 1.1379 +#define LOCAL_GL_FLOAT_MAT4x2_NV 0x8B69 1.1380 +#define LOCAL_GL_FLOAT_MAT4x3 0x8B6A 1.1381 +#define LOCAL_GL_FLOAT_MAT4x3_NV 0x8B6A 1.1382 +#define LOCAL_GL_FLOAT_R16_NV 0x8884 1.1383 +#define LOCAL_GL_FLOAT_R32_NV 0x8885 1.1384 +#define LOCAL_GL_FLOAT_RG16_NV 0x8886 1.1385 +#define LOCAL_GL_FLOAT_RG32_NV 0x8887 1.1386 +#define LOCAL_GL_FLOAT_RGB16_NV 0x8888 1.1387 +#define LOCAL_GL_FLOAT_RGB32_NV 0x8889 1.1388 +#define LOCAL_GL_FLOAT_RGBA16_NV 0x888A 1.1389 +#define LOCAL_GL_FLOAT_RGBA32_NV 0x888B 1.1390 +#define LOCAL_GL_FLOAT_RGBA_MODE_NV 0x888E 1.1391 +#define LOCAL_GL_FLOAT_RGBA_NV 0x8883 1.1392 +#define LOCAL_GL_FLOAT_RGB_NV 0x8882 1.1393 +#define LOCAL_GL_FLOAT_RG_NV 0x8881 1.1394 +#define LOCAL_GL_FLOAT_R_NV 0x8880 1.1395 +#define LOCAL_GL_FLOAT_VEC2 0x8B50 1.1396 +#define LOCAL_GL_FLOAT_VEC2_ARB 0x8B50 1.1397 +#define LOCAL_GL_FLOAT_VEC3 0x8B51 1.1398 +#define LOCAL_GL_FLOAT_VEC3_ARB 0x8B51 1.1399 +#define LOCAL_GL_FLOAT_VEC4 0x8B52 1.1400 +#define LOCAL_GL_FLOAT_VEC4_ARB 0x8B52 1.1401 +#define LOCAL_GL_FOG 0x0B60 1.1402 +#define LOCAL_GL_FOG_BIT 0x00000080 1.1403 +#define LOCAL_GL_FOG_COLOR 0x0B66 1.1404 +#define LOCAL_GL_FOG_COORD 0x8451 1.1405 +#define LOCAL_GL_FOG_COORDINATE 0x8451 1.1406 +#define LOCAL_GL_FOG_COORDINATE_ARRAY 0x8457 1.1407 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D 1.1408 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D 1.1409 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_EXT 0x8457 1.1410 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 1.1411 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 1.1412 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 1.1413 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 1.1414 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 1.1415 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 1.1416 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 1.1417 +#define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 1.1418 +#define LOCAL_GL_FOG_COORDINATE_EXT 0x8451 1.1419 +#define LOCAL_GL_FOG_COORDINATE_SOURCE 0x8450 1.1420 +#define LOCAL_GL_FOG_COORDINATE_SOURCE_EXT 0x8450 1.1421 +#define LOCAL_GL_FOG_COORD_ARRAY 0x8457 1.1422 +#define LOCAL_GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 1.1423 +#define LOCAL_GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D 1.1424 +#define LOCAL_GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 1.1425 +#define LOCAL_GL_FOG_COORD_ARRAY_POINTER 0x8456 1.1426 +#define LOCAL_GL_FOG_COORD_ARRAY_STRIDE 0x8455 1.1427 +#define LOCAL_GL_FOG_COORD_ARRAY_TYPE 0x8454 1.1428 +#define LOCAL_GL_FOG_COORD_SRC 0x8450 1.1429 +#define LOCAL_GL_FOG_DENSITY 0x0B62 1.1430 +#define LOCAL_GL_FOG_DISTANCE_MODE_NV 0x855A 1.1431 +#define LOCAL_GL_FOG_END 0x0B64 1.1432 +#define LOCAL_GL_FOG_FUNC_POINTS_SGIS 0x812B 1.1433 +#define LOCAL_GL_FOG_FUNC_SGIS 0x812A 1.1434 +#define LOCAL_GL_FOG_HINT 0x0C54 1.1435 +#define LOCAL_GL_FOG_INDEX 0x0B61 1.1436 +#define LOCAL_GL_FOG_MODE 0x0B65 1.1437 +#define LOCAL_GL_FOG_OFFSET_SGIX 0x8198 1.1438 +#define LOCAL_GL_FOG_OFFSET_VALUE_SGIX 0x8199 1.1439 +#define LOCAL_GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC 1.1440 +#define LOCAL_GL_FOG_START 0x0B63 1.1441 +#define LOCAL_GL_FONT_ASCENDER_BIT_NV 0x00200000 1.1442 +#define LOCAL_GL_FONT_DESCENDER_BIT_NV 0x00400000 1.1443 +#define LOCAL_GL_FONT_HAS_KERNING_BIT_NV 0x10000000 1.1444 +#define LOCAL_GL_FONT_HEIGHT_BIT_NV 0x00800000 1.1445 +#define LOCAL_GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 1.1446 +#define LOCAL_GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 1.1447 +#define LOCAL_GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 1.1448 +#define LOCAL_GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 1.1449 +#define LOCAL_GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 1.1450 +#define LOCAL_GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 1.1451 +#define LOCAL_GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 1.1452 +#define LOCAL_GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 1.1453 +#define LOCAL_GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 1.1454 +#define LOCAL_GL_FORCE_BLUE_TO_ONE_NV 0x8860 1.1455 +#define LOCAL_GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 1.1456 +#define LOCAL_GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 1.1457 +#define LOCAL_GL_FRACTIONAL_EVEN 0x8E7C 1.1458 +#define LOCAL_GL_FRACTIONAL_ODD 0x8E7B 1.1459 +#define LOCAL_GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 1.1460 +#define LOCAL_GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 1.1461 +#define LOCAL_GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 1.1462 +#define LOCAL_GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 1.1463 +#define LOCAL_GL_FRAGMENT_COLOR_EXT 0x834C 1.1464 +#define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 1.1465 +#define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 1.1466 +#define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 1.1467 +#define LOCAL_GL_FRAGMENT_DEPTH 0x8452 1.1468 +#define LOCAL_GL_FRAGMENT_DEPTH_EXT 0x8452 1.1469 +#define LOCAL_GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D 1.1470 +#define LOCAL_GL_FRAGMENT_LIGHT0_SGIX 0x840C 1.1471 +#define LOCAL_GL_FRAGMENT_LIGHT1_SGIX 0x840D 1.1472 +#define LOCAL_GL_FRAGMENT_LIGHT2_SGIX 0x840E 1.1473 +#define LOCAL_GL_FRAGMENT_LIGHT3_SGIX 0x840F 1.1474 +#define LOCAL_GL_FRAGMENT_LIGHT4_SGIX 0x8410 1.1475 +#define LOCAL_GL_FRAGMENT_LIGHT5_SGIX 0x8411 1.1476 +#define LOCAL_GL_FRAGMENT_LIGHT6_SGIX 0x8412 1.1477 +#define LOCAL_GL_FRAGMENT_LIGHT7_SGIX 0x8413 1.1478 +#define LOCAL_GL_FRAGMENT_LIGHTING_SGIX 0x8400 1.1479 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A 1.1480 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 1.1481 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B 1.1482 +#define LOCAL_GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 1.1483 +#define LOCAL_GL_FRAGMENT_MATERIAL_EXT 0x8349 1.1484 +#define LOCAL_GL_FRAGMENT_NORMAL_EXT 0x834A 1.1485 +#define LOCAL_GL_FRAGMENT_PROGRAM_ARB 0x8804 1.1486 +#define LOCAL_GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 1.1487 +#define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 1.1488 +#define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 1.1489 +#define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 1.1490 +#define LOCAL_GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D 1.1491 +#define LOCAL_GL_FRAGMENT_PROGRAM_NV 0x8870 1.1492 +#define LOCAL_GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 1.1493 +#define LOCAL_GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 1.1494 +#define LOCAL_GL_FRAGMENT_SHADER 0x8B30 1.1495 +#define LOCAL_GL_FRAGMENT_SHADER_ARB 0x8B30 1.1496 +#define LOCAL_GL_FRAGMENT_SHADER_ATI 0x8920 1.1497 +#define LOCAL_GL_FRAGMENT_SHADER_BIT 0x00000002 1.1498 +#define LOCAL_GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1.1499 +#define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 1.1500 +#define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B 1.1501 +#define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 1.1502 +#define LOCAL_GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1.1503 +#define LOCAL_GL_FRAGMENT_SUBROUTINE 0x92EC 1.1504 +#define LOCAL_GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 1.1505 +#define LOCAL_GL_FRAGMENT_TEXTURE 0x829F 1.1506 +#define LOCAL_GL_FRAMEBUFFER 0x8D40 1.1507 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 1.1508 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 1.1509 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 1.1510 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 1.1511 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1.1512 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 1.1513 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1.1514 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 1.1515 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 1.1516 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 1.1517 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 1.1518 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1.1519 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 1.1520 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 1.1521 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 1.1522 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 1.1523 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 1.1524 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 1.1525 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 1.1526 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 1.1527 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 1.1528 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 1.1529 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 1.1530 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 1.1531 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 1.1532 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 1.1533 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 1.1534 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 1.1535 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 1.1536 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 1.1537 +#define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1.1538 +#define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 1.1539 +#define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 1.1540 +#define LOCAL_GL_FRAMEBUFFER_BINDING 0x8CA6 1.1541 +#define LOCAL_GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 1.1542 +#define LOCAL_GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 1.1543 +#define LOCAL_GL_FRAMEBUFFER_BINDING_OES 0x8CA6 1.1544 +#define LOCAL_GL_FRAMEBUFFER_BLEND 0x828B 1.1545 +#define LOCAL_GL_FRAMEBUFFER_COMPLETE 0x8CD5 1.1546 +#define LOCAL_GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 1.1547 +#define LOCAL_GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 1.1548 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT 0x8218 1.1549 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 1.1550 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 1.1551 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 1.1552 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 1.1553 +#define LOCAL_GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 1.1554 +#define LOCAL_GL_FRAMEBUFFER_EXT 0x8D40 1.1555 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 1.1556 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 1.1557 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 1.1558 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 1.1559 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 1.1560 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 1.1561 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 1.1562 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB 1.1563 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB 1.1564 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA 1.1565 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA 1.1566 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 1.1567 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 1.1568 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 1.1569 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 1.1570 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1.1571 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 1.1572 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 1.1573 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 1.1574 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 1.1575 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 1.1576 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 1.1577 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1.1578 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1.1579 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 1.1580 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 1.1581 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC 1.1582 +#define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC 1.1583 +#define LOCAL_GL_FRAMEBUFFER_OES 0x8D40 1.1584 +#define LOCAL_GL_FRAMEBUFFER_RENDERABLE 0x8289 1.1585 +#define LOCAL_GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A 1.1586 +#define LOCAL_GL_FRAMEBUFFER_SRGB 0x8DB9 1.1587 +#define LOCAL_GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA 1.1588 +#define LOCAL_GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1.1589 +#define LOCAL_GL_FRAMEBUFFER_UNDEFINED 0x8219 1.1590 +#define LOCAL_GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 1.1591 +#define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 1.1592 +#define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD 1.1593 +#define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD 1.1594 +#define LOCAL_GL_FRAMEZOOM_FACTOR_SGIX 0x818C 1.1595 +#define LOCAL_GL_FRAMEZOOM_SGIX 0x818B 1.1596 +#define LOCAL_GL_FRAME_NV 0x8E26 1.1597 +#define LOCAL_GL_FRONT 0x0404 1.1598 +#define LOCAL_GL_FRONT_AND_BACK 0x0408 1.1599 +#define LOCAL_GL_FRONT_FACE 0x0B46 1.1600 +#define LOCAL_GL_FRONT_LEFT 0x0400 1.1601 +#define LOCAL_GL_FRONT_RIGHT 0x0401 1.1602 +#define LOCAL_GL_FULL_RANGE_EXT 0x87E1 1.1603 +#define LOCAL_GL_FULL_STIPPLE_HINT_PGI 0x1A219 1.1604 +#define LOCAL_GL_FULL_SUPPORT 0x82B7 1.1605 +#define LOCAL_GL_FUNC_ADD 0x8006 1.1606 +#define LOCAL_GL_FUNC_ADD_EXT 0x8006 1.1607 +#define LOCAL_GL_FUNC_ADD_OES 0x8006 1.1608 +#define LOCAL_GL_FUNC_REVERSE_SUBTRACT 0x800B 1.1609 +#define LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 1.1610 +#define LOCAL_GL_FUNC_REVERSE_SUBTRACT_OES 0x800B 1.1611 +#define LOCAL_GL_FUNC_SUBTRACT 0x800A 1.1612 +#define LOCAL_GL_FUNC_SUBTRACT_EXT 0x800A 1.1613 +#define LOCAL_GL_FUNC_SUBTRACT_OES 0x800A 1.1614 +#define LOCAL_GL_GCCSO_SHADER_BINARY_FJ 0x9260 1.1615 +#define LOCAL_GL_GENERATE_MIPMAP 0x8191 1.1616 +#define LOCAL_GL_GENERATE_MIPMAP_HINT 0x8192 1.1617 +#define LOCAL_GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 1.1618 +#define LOCAL_GL_GENERATE_MIPMAP_SGIS 0x8191 1.1619 +#define LOCAL_GL_GENERIC_ATTRIB_NV 0x8C7D 1.1620 +#define LOCAL_GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 1.1621 +#define LOCAL_GL_GEOMETRY_DEFORMATION_SGIX 0x8194 1.1622 +#define LOCAL_GL_GEOMETRY_INPUT_TYPE 0x8917 1.1623 +#define LOCAL_GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB 1.1624 +#define LOCAL_GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB 1.1625 +#define LOCAL_GL_GEOMETRY_OUTPUT_TYPE 0x8918 1.1626 +#define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC 1.1627 +#define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC 1.1628 +#define LOCAL_GL_GEOMETRY_PROGRAM_NV 0x8C26 1.1629 +#define LOCAL_GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 1.1630 +#define LOCAL_GL_GEOMETRY_SHADER 0x8DD9 1.1631 +#define LOCAL_GL_GEOMETRY_SHADER_ARB 0x8DD9 1.1632 +#define LOCAL_GL_GEOMETRY_SHADER_BIT 0x00000004 1.1633 +#define LOCAL_GL_GEOMETRY_SHADER_EXT 0x8DD9 1.1634 +#define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS 0x887F 1.1635 +#define LOCAL_GL_GEOMETRY_SUBROUTINE 0x92EB 1.1636 +#define LOCAL_GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 1.1637 +#define LOCAL_GL_GEOMETRY_TEXTURE 0x829E 1.1638 +#define LOCAL_GL_GEOMETRY_VERTICES_OUT 0x8916 1.1639 +#define LOCAL_GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA 1.1640 +#define LOCAL_GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA 1.1641 +#define LOCAL_GL_GEQUAL 0x0206 1.1642 +#define LOCAL_GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 1.1643 +#define LOCAL_GL_GET_TEXTURE_IMAGE_TYPE 0x8292 1.1644 +#define LOCAL_GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA 1.1645 +#define LOCAL_GL_GLOBAL_ALPHA_SUN 0x81D9 1.1646 +#define LOCAL_GL_GLYPH_HAS_KERNING_BIT_NV 0x100 1.1647 +#define LOCAL_GL_GLYPH_HEIGHT_BIT_NV 0x02 1.1648 +#define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 1.1649 +#define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 1.1650 +#define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 1.1651 +#define LOCAL_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 1.1652 +#define LOCAL_GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 1.1653 +#define LOCAL_GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 1.1654 +#define LOCAL_GL_GLYPH_WIDTH_BIT_NV 0x01 1.1655 +#define LOCAL_GL_GPU_ADDRESS_NV 0x8F34 1.1656 +#define LOCAL_GL_GPU_DISJOINT_EXT 0x8FBB 1.1657 +#define LOCAL_GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 1.1658 +#define LOCAL_GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 1.1659 +#define LOCAL_GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B 1.1660 +#define LOCAL_GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A 1.1661 +#define LOCAL_GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 1.1662 +#define LOCAL_GL_GPU_OPTIMIZED_QCOM 0x8FB2 1.1663 +#define LOCAL_GL_GREATER 0x0204 1.1664 +#define LOCAL_GL_GREEN 0x1904 1.1665 +#define LOCAL_GL_GREEN_BIAS 0x0D19 1.1666 +#define LOCAL_GL_GREEN_BITS 0x0D53 1.1667 +#define LOCAL_GL_GREEN_BIT_ATI 0x00000002 1.1668 +#define LOCAL_GL_GREEN_INTEGER 0x8D95 1.1669 +#define LOCAL_GL_GREEN_INTEGER_EXT 0x8D95 1.1670 +#define LOCAL_GL_GREEN_MAX_CLAMP_INGR 0x8565 1.1671 +#define LOCAL_GL_GREEN_MIN_CLAMP_INGR 0x8561 1.1672 +#define LOCAL_GL_GREEN_NV 0x1904 1.1673 +#define LOCAL_GL_GREEN_SCALE 0x0D18 1.1674 +#define LOCAL_GL_GUILTY_CONTEXT_RESET_ARB 0x8253 1.1675 +#define LOCAL_GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1.1676 +#define LOCAL_GL_HALF_APPLE 0x140B 1.1677 +#define LOCAL_GL_HALF_BIAS_NEGATE_NV 0x853B 1.1678 +#define LOCAL_GL_HALF_BIAS_NORMAL_NV 0x853A 1.1679 +#define LOCAL_GL_HALF_BIT_ATI 0x00000008 1.1680 +#define LOCAL_GL_HALF_FLOAT 0x140B 1.1681 +#define LOCAL_GL_HALF_FLOAT_ARB 0x140B 1.1682 +#define LOCAL_GL_HALF_FLOAT_NV 0x140B 1.1683 +#define LOCAL_GL_HALF_FLOAT_OES 0x8D61 1.1684 +#define LOCAL_GL_HARDLIGHT_NV 0x929B 1.1685 +#define LOCAL_GL_HARDMIX_NV 0x92A9 1.1686 +#define LOCAL_GL_HIGH_FLOAT 0x8DF2 1.1687 +#define LOCAL_GL_HIGH_INT 0x8DF5 1.1688 +#define LOCAL_GL_HILO16_NV 0x86F8 1.1689 +#define LOCAL_GL_HILO8_NV 0x885E 1.1690 +#define LOCAL_GL_HILO_NV 0x86F4 1.1691 +#define LOCAL_GL_HINT_BIT 0x00008000 1.1692 +#define LOCAL_GL_HISTOGRAM 0x8024 1.1693 +#define LOCAL_GL_HISTOGRAM_ALPHA_SIZE 0x802B 1.1694 +#define LOCAL_GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B 1.1695 +#define LOCAL_GL_HISTOGRAM_BLUE_SIZE 0x802A 1.1696 +#define LOCAL_GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A 1.1697 +#define LOCAL_GL_HISTOGRAM_EXT 0x8024 1.1698 +#define LOCAL_GL_HISTOGRAM_FORMAT 0x8027 1.1699 +#define LOCAL_GL_HISTOGRAM_FORMAT_EXT 0x8027 1.1700 +#define LOCAL_GL_HISTOGRAM_GREEN_SIZE 0x8029 1.1701 +#define LOCAL_GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 1.1702 +#define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1.1703 +#define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C 1.1704 +#define LOCAL_GL_HISTOGRAM_RED_SIZE 0x8028 1.1705 +#define LOCAL_GL_HISTOGRAM_RED_SIZE_EXT 0x8028 1.1706 +#define LOCAL_GL_HISTOGRAM_SINK 0x802D 1.1707 +#define LOCAL_GL_HISTOGRAM_SINK_EXT 0x802D 1.1708 +#define LOCAL_GL_HISTOGRAM_WIDTH 0x8026 1.1709 +#define LOCAL_GL_HISTOGRAM_WIDTH_EXT 0x8026 1.1710 +#define LOCAL_GL_HI_BIAS_NV 0x8714 1.1711 +#define LOCAL_GL_HI_SCALE_NV 0x870E 1.1712 +#define LOCAL_GL_HORIZONTAL_LINE_TO_NV 0x06 1.1713 +#define LOCAL_GL_HSL_COLOR_NV 0x92AF 1.1714 +#define LOCAL_GL_HSL_HUE_NV 0x92AD 1.1715 +#define LOCAL_GL_HSL_LUMINOSITY_NV 0x92B0 1.1716 +#define LOCAL_GL_HSL_SATURATION_NV 0x92AE 1.1717 +#define LOCAL_GL_IDENTITY_NV 0x862A 1.1718 +#define LOCAL_GL_IGNORE_BORDER_HP 0x8150 1.1719 +#define LOCAL_GL_IMAGE_1D 0x904C 1.1720 +#define LOCAL_GL_IMAGE_1D_ARRAY 0x9052 1.1721 +#define LOCAL_GL_IMAGE_1D_ARRAY_EXT 0x9052 1.1722 +#define LOCAL_GL_IMAGE_1D_EXT 0x904C 1.1723 +#define LOCAL_GL_IMAGE_2D 0x904D 1.1724 +#define LOCAL_GL_IMAGE_2D_ARRAY 0x9053 1.1725 +#define LOCAL_GL_IMAGE_2D_ARRAY_EXT 0x9053 1.1726 +#define LOCAL_GL_IMAGE_2D_EXT 0x904D 1.1727 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE 0x9055 1.1728 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 1.1729 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 1.1730 +#define LOCAL_GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 1.1731 +#define LOCAL_GL_IMAGE_2D_RECT 0x904F 1.1732 +#define LOCAL_GL_IMAGE_2D_RECT_EXT 0x904F 1.1733 +#define LOCAL_GL_IMAGE_3D 0x904E 1.1734 +#define LOCAL_GL_IMAGE_3D_EXT 0x904E 1.1735 +#define LOCAL_GL_IMAGE_BINDING_ACCESS 0x8F3E 1.1736 +#define LOCAL_GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E 1.1737 +#define LOCAL_GL_IMAGE_BINDING_FORMAT 0x906E 1.1738 +#define LOCAL_GL_IMAGE_BINDING_FORMAT_EXT 0x906E 1.1739 +#define LOCAL_GL_IMAGE_BINDING_LAYER 0x8F3D 1.1740 +#define LOCAL_GL_IMAGE_BINDING_LAYERED 0x8F3C 1.1741 +#define LOCAL_GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C 1.1742 +#define LOCAL_GL_IMAGE_BINDING_LAYER_EXT 0x8F3D 1.1743 +#define LOCAL_GL_IMAGE_BINDING_LEVEL 0x8F3B 1.1744 +#define LOCAL_GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B 1.1745 +#define LOCAL_GL_IMAGE_BINDING_NAME 0x8F3A 1.1746 +#define LOCAL_GL_IMAGE_BINDING_NAME_EXT 0x8F3A 1.1747 +#define LOCAL_GL_IMAGE_BUFFER 0x9051 1.1748 +#define LOCAL_GL_IMAGE_BUFFER_EXT 0x9051 1.1749 +#define LOCAL_GL_IMAGE_CLASS_10_10_10_2 0x82C3 1.1750 +#define LOCAL_GL_IMAGE_CLASS_11_11_10 0x82C2 1.1751 +#define LOCAL_GL_IMAGE_CLASS_1_X_16 0x82BE 1.1752 +#define LOCAL_GL_IMAGE_CLASS_1_X_32 0x82BB 1.1753 +#define LOCAL_GL_IMAGE_CLASS_1_X_8 0x82C1 1.1754 +#define LOCAL_GL_IMAGE_CLASS_2_X_16 0x82BD 1.1755 +#define LOCAL_GL_IMAGE_CLASS_2_X_32 0x82BA 1.1756 +#define LOCAL_GL_IMAGE_CLASS_2_X_8 0x82C0 1.1757 +#define LOCAL_GL_IMAGE_CLASS_4_X_16 0x82BC 1.1758 +#define LOCAL_GL_IMAGE_CLASS_4_X_32 0x82B9 1.1759 +#define LOCAL_GL_IMAGE_CLASS_4_X_8 0x82BF 1.1760 +#define LOCAL_GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 1.1761 +#define LOCAL_GL_IMAGE_CUBE 0x9050 1.1762 +#define LOCAL_GL_IMAGE_CUBE_EXT 0x9050 1.1763 +#define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY 0x9054 1.1764 +#define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 1.1765 +#define LOCAL_GL_IMAGE_CUBIC_WEIGHT_HP 0x815E 1.1766 +#define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 1.1767 +#define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 1.1768 +#define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 1.1769 +#define LOCAL_GL_IMAGE_MAG_FILTER_HP 0x815C 1.1770 +#define LOCAL_GL_IMAGE_MIN_FILTER_HP 0x815D 1.1771 +#define LOCAL_GL_IMAGE_PIXEL_FORMAT 0x82A9 1.1772 +#define LOCAL_GL_IMAGE_PIXEL_TYPE 0x82AA 1.1773 +#define LOCAL_GL_IMAGE_ROTATE_ANGLE_HP 0x8159 1.1774 +#define LOCAL_GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A 1.1775 +#define LOCAL_GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B 1.1776 +#define LOCAL_GL_IMAGE_SCALE_X_HP 0x8155 1.1777 +#define LOCAL_GL_IMAGE_SCALE_Y_HP 0x8156 1.1778 +#define LOCAL_GL_IMAGE_TEXEL_SIZE 0x82A7 1.1779 +#define LOCAL_GL_IMAGE_TRANSFORM_2D_HP 0x8161 1.1780 +#define LOCAL_GL_IMAGE_TRANSLATE_X_HP 0x8157 1.1781 +#define LOCAL_GL_IMAGE_TRANSLATE_Y_HP 0x8158 1.1782 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 1.1783 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 1.1784 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 1.1785 +#define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 1.1786 +#define LOCAL_GL_INCR 0x1E02 1.1787 +#define LOCAL_GL_INCR_WRAP 0x8507 1.1788 +#define LOCAL_GL_INCR_WRAP_EXT 0x8507 1.1789 +#define LOCAL_GL_INCR_WRAP_OES 0x8507 1.1790 +#define LOCAL_GL_INDEX 0x8222 1.1791 +#define LOCAL_GL_INDEX_ARRAY 0x8077 1.1792 +#define LOCAL_GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 1.1793 +#define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 1.1794 +#define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 1.1795 +#define LOCAL_GL_INDEX_ARRAY_COUNT_EXT 0x8087 1.1796 +#define LOCAL_GL_INDEX_ARRAY_EXT 0x8077 1.1797 +#define LOCAL_GL_INDEX_ARRAY_LENGTH_NV 0x8F2E 1.1798 +#define LOCAL_GL_INDEX_ARRAY_LIST_IBM 103073 1.1799 +#define LOCAL_GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 1.1800 +#define LOCAL_GL_INDEX_ARRAY_POINTER 0x8091 1.1801 +#define LOCAL_GL_INDEX_ARRAY_POINTER_EXT 0x8091 1.1802 +#define LOCAL_GL_INDEX_ARRAY_STRIDE 0x8086 1.1803 +#define LOCAL_GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1.1804 +#define LOCAL_GL_INDEX_ARRAY_TYPE 0x8085 1.1805 +#define LOCAL_GL_INDEX_ARRAY_TYPE_EXT 0x8085 1.1806 +#define LOCAL_GL_INDEX_BITS 0x0D51 1.1807 +#define LOCAL_GL_INDEX_BIT_PGI 0x00080000 1.1808 +#define LOCAL_GL_INDEX_CLEAR_VALUE 0x0C20 1.1809 +#define LOCAL_GL_INDEX_LOGIC_OP 0x0BF1 1.1810 +#define LOCAL_GL_INDEX_MATERIAL_EXT 0x81B8 1.1811 +#define LOCAL_GL_INDEX_MATERIAL_FACE_EXT 0x81BA 1.1812 +#define LOCAL_GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 1.1813 +#define LOCAL_GL_INDEX_MODE 0x0C30 1.1814 +#define LOCAL_GL_INDEX_OFFSET 0x0D13 1.1815 +#define LOCAL_GL_INDEX_SHIFT 0x0D12 1.1816 +#define LOCAL_GL_INDEX_TEST_EXT 0x81B5 1.1817 +#define LOCAL_GL_INDEX_TEST_FUNC_EXT 0x81B6 1.1818 +#define LOCAL_GL_INDEX_TEST_REF_EXT 0x81B7 1.1819 +#define LOCAL_GL_INDEX_WRITEMASK 0x0C21 1.1820 +#define LOCAL_GL_INFO_LOG_LENGTH 0x8B84 1.1821 +#define LOCAL_GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 1.1822 +#define LOCAL_GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1.1823 +#define LOCAL_GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 1.1824 +#define LOCAL_GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 1.1825 +#define LOCAL_GL_INT 0x1404 1.1826 +#define LOCAL_GL_INT16_NV 0x8FE4 1.1827 +#define LOCAL_GL_INT16_VEC2_NV 0x8FE5 1.1828 +#define LOCAL_GL_INT16_VEC3_NV 0x8FE6 1.1829 +#define LOCAL_GL_INT16_VEC4_NV 0x8FE7 1.1830 +#define LOCAL_GL_INT64_NV 0x140E 1.1831 +#define LOCAL_GL_INT64_VEC2_NV 0x8FE9 1.1832 +#define LOCAL_GL_INT64_VEC3_NV 0x8FEA 1.1833 +#define LOCAL_GL_INT64_VEC4_NV 0x8FEB 1.1834 +#define LOCAL_GL_INT8_NV 0x8FE0 1.1835 +#define LOCAL_GL_INT8_VEC2_NV 0x8FE1 1.1836 +#define LOCAL_GL_INT8_VEC3_NV 0x8FE2 1.1837 +#define LOCAL_GL_INT8_VEC4_NV 0x8FE3 1.1838 +#define LOCAL_GL_INTENSITY 0x8049 1.1839 +#define LOCAL_GL_INTENSITY12 0x804C 1.1840 +#define LOCAL_GL_INTENSITY12_EXT 0x804C 1.1841 +#define LOCAL_GL_INTENSITY16 0x804D 1.1842 +#define LOCAL_GL_INTENSITY16F_ARB 0x881D 1.1843 +#define LOCAL_GL_INTENSITY16I_EXT 0x8D8B 1.1844 +#define LOCAL_GL_INTENSITY16UI_EXT 0x8D79 1.1845 +#define LOCAL_GL_INTENSITY16_EXT 0x804D 1.1846 +#define LOCAL_GL_INTENSITY16_SNORM 0x901B 1.1847 +#define LOCAL_GL_INTENSITY32F_ARB 0x8817 1.1848 +#define LOCAL_GL_INTENSITY32I_EXT 0x8D85 1.1849 +#define LOCAL_GL_INTENSITY32UI_EXT 0x8D73 1.1850 +#define LOCAL_GL_INTENSITY4 0x804A 1.1851 +#define LOCAL_GL_INTENSITY4_EXT 0x804A 1.1852 +#define LOCAL_GL_INTENSITY8 0x804B 1.1853 +#define LOCAL_GL_INTENSITY8I_EXT 0x8D91 1.1854 +#define LOCAL_GL_INTENSITY8UI_EXT 0x8D7F 1.1855 +#define LOCAL_GL_INTENSITY8_EXT 0x804B 1.1856 +#define LOCAL_GL_INTENSITY8_SNORM 0x9017 1.1857 +#define LOCAL_GL_INTENSITY_EXT 0x8049 1.1858 +#define LOCAL_GL_INTENSITY_FLOAT16_APPLE 0x881D 1.1859 +#define LOCAL_GL_INTENSITY_FLOAT16_ATI 0x881D 1.1860 +#define LOCAL_GL_INTENSITY_FLOAT32_APPLE 0x8817 1.1861 +#define LOCAL_GL_INTENSITY_FLOAT32_ATI 0x8817 1.1862 +#define LOCAL_GL_INTENSITY_SNORM 0x9013 1.1863 +#define LOCAL_GL_INTERLACE_OML 0x8980 1.1864 +#define LOCAL_GL_INTERLACE_READ_INGR 0x8568 1.1865 +#define LOCAL_GL_INTERLACE_READ_OML 0x8981 1.1866 +#define LOCAL_GL_INTERLACE_SGIX 0x8094 1.1867 +#define LOCAL_GL_INTERLEAVED_ATTRIBS 0x8C8C 1.1868 +#define LOCAL_GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C 1.1869 +#define LOCAL_GL_INTERLEAVED_ATTRIBS_NV 0x8C8C 1.1870 +#define LOCAL_GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 1.1871 +#define LOCAL_GL_INTERNALFORMAT_ALPHA_TYPE 0x827B 1.1872 +#define LOCAL_GL_INTERNALFORMAT_BLUE_SIZE 0x8273 1.1873 +#define LOCAL_GL_INTERNALFORMAT_BLUE_TYPE 0x827A 1.1874 +#define LOCAL_GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 1.1875 +#define LOCAL_GL_INTERNALFORMAT_DEPTH_TYPE 0x827C 1.1876 +#define LOCAL_GL_INTERNALFORMAT_GREEN_SIZE 0x8272 1.1877 +#define LOCAL_GL_INTERNALFORMAT_GREEN_TYPE 0x8279 1.1878 +#define LOCAL_GL_INTERNALFORMAT_PREFERRED 0x8270 1.1879 +#define LOCAL_GL_INTERNALFORMAT_RED_SIZE 0x8271 1.1880 +#define LOCAL_GL_INTERNALFORMAT_RED_TYPE 0x8278 1.1881 +#define LOCAL_GL_INTERNALFORMAT_SHARED_SIZE 0x8277 1.1882 +#define LOCAL_GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 1.1883 +#define LOCAL_GL_INTERNALFORMAT_STENCIL_TYPE 0x827D 1.1884 +#define LOCAL_GL_INTERNALFORMAT_SUPPORTED 0x826F 1.1885 +#define LOCAL_GL_INTERPOLATE 0x8575 1.1886 +#define LOCAL_GL_INTERPOLATE_ARB 0x8575 1.1887 +#define LOCAL_GL_INTERPOLATE_EXT 0x8575 1.1888 +#define LOCAL_GL_INT_10_10_10_2_OES 0x8DF7 1.1889 +#define LOCAL_GL_INT_2_10_10_10_REV 0x8D9F 1.1890 +#define LOCAL_GL_INT_IMAGE_1D 0x9057 1.1891 +#define LOCAL_GL_INT_IMAGE_1D_ARRAY 0x905D 1.1892 +#define LOCAL_GL_INT_IMAGE_1D_ARRAY_EXT 0x905D 1.1893 +#define LOCAL_GL_INT_IMAGE_1D_EXT 0x9057 1.1894 +#define LOCAL_GL_INT_IMAGE_2D 0x9058 1.1895 +#define LOCAL_GL_INT_IMAGE_2D_ARRAY 0x905E 1.1896 +#define LOCAL_GL_INT_IMAGE_2D_ARRAY_EXT 0x905E 1.1897 +#define LOCAL_GL_INT_IMAGE_2D_EXT 0x9058 1.1898 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 1.1899 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 1.1900 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 1.1901 +#define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 1.1902 +#define LOCAL_GL_INT_IMAGE_2D_RECT 0x905A 1.1903 +#define LOCAL_GL_INT_IMAGE_2D_RECT_EXT 0x905A 1.1904 +#define LOCAL_GL_INT_IMAGE_3D 0x9059 1.1905 +#define LOCAL_GL_INT_IMAGE_3D_EXT 0x9059 1.1906 +#define LOCAL_GL_INT_IMAGE_BUFFER 0x905C 1.1907 +#define LOCAL_GL_INT_IMAGE_BUFFER_EXT 0x905C 1.1908 +#define LOCAL_GL_INT_IMAGE_CUBE 0x905B 1.1909 +#define LOCAL_GL_INT_IMAGE_CUBE_EXT 0x905B 1.1910 +#define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F 1.1911 +#define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 1.1912 +#define LOCAL_GL_INT_SAMPLER_1D 0x8DC9 1.1913 +#define LOCAL_GL_INT_SAMPLER_1D_ARRAY 0x8DCE 1.1914 +#define LOCAL_GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE 1.1915 +#define LOCAL_GL_INT_SAMPLER_1D_EXT 0x8DC9 1.1916 +#define LOCAL_GL_INT_SAMPLER_2D 0x8DCA 1.1917 +#define LOCAL_GL_INT_SAMPLER_2D_ARRAY 0x8DCF 1.1918 +#define LOCAL_GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF 1.1919 +#define LOCAL_GL_INT_SAMPLER_2D_EXT 0x8DCA 1.1920 +#define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 1.1921 +#define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 1.1922 +#define LOCAL_GL_INT_SAMPLER_2D_RECT 0x8DCD 1.1923 +#define LOCAL_GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD 1.1924 +#define LOCAL_GL_INT_SAMPLER_3D 0x8DCB 1.1925 +#define LOCAL_GL_INT_SAMPLER_3D_EXT 0x8DCB 1.1926 +#define LOCAL_GL_INT_SAMPLER_BUFFER 0x8DD0 1.1927 +#define LOCAL_GL_INT_SAMPLER_BUFFER_AMD 0x9002 1.1928 +#define LOCAL_GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 1.1929 +#define LOCAL_GL_INT_SAMPLER_CUBE 0x8DCC 1.1930 +#define LOCAL_GL_INT_SAMPLER_CUBE_EXT 0x8DCC 1.1931 +#define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E 1.1932 +#define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E 1.1933 +#define LOCAL_GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 1.1934 +#define LOCAL_GL_INT_VEC2 0x8B53 1.1935 +#define LOCAL_GL_INT_VEC2_ARB 0x8B53 1.1936 +#define LOCAL_GL_INT_VEC3 0x8B54 1.1937 +#define LOCAL_GL_INT_VEC3_ARB 0x8B54 1.1938 +#define LOCAL_GL_INT_VEC4 0x8B55 1.1939 +#define LOCAL_GL_INT_VEC4_ARB 0x8B55 1.1940 +#define LOCAL_GL_INVALID_ENUM 0x0500 1.1941 +#define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 1.1942 +#define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 1.1943 +#define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 1.1944 +#define LOCAL_GL_INVALID_INDEX 0xFFFFFFFF 1.1945 +#define LOCAL_GL_INVALID_OPERATION 0x0502 1.1946 +#define LOCAL_GL_INVALID_VALUE 0x0501 1.1947 +#define LOCAL_GL_INVARIANT_DATATYPE_EXT 0x87EB 1.1948 +#define LOCAL_GL_INVARIANT_EXT 0x87C2 1.1949 +#define LOCAL_GL_INVARIANT_VALUE_EXT 0x87EA 1.1950 +#define LOCAL_GL_INVERSE_NV 0x862B 1.1951 +#define LOCAL_GL_INVERSE_TRANSPOSE_NV 0x862D 1.1952 +#define LOCAL_GL_INVERT 0x150A 1.1953 +#define LOCAL_GL_INVERTED_SCREEN_W_REND 0x8491 1.1954 +#define LOCAL_GL_INVERT_OVG_NV 0x92B4 1.1955 +#define LOCAL_GL_INVERT_RGB_NV 0x92A3 1.1956 +#define LOCAL_GL_IR_INSTRUMENT1_SGIX 0x817F 1.1957 +#define LOCAL_GL_ISOLINES 0x8E7A 1.1958 +#define LOCAL_GL_IS_PER_PATCH 0x92E7 1.1959 +#define LOCAL_GL_IS_ROW_MAJOR 0x9300 1.1960 +#define LOCAL_GL_ITALIC_BIT_NV 0x02 1.1961 +#define LOCAL_GL_IUI_N3F_V2F_EXT 0x81AF 1.1962 +#define LOCAL_GL_IUI_N3F_V3F_EXT 0x81B0 1.1963 +#define LOCAL_GL_IUI_V2F_EXT 0x81AD 1.1964 +#define LOCAL_GL_IUI_V3F_EXT 0x81AE 1.1965 +#define LOCAL_GL_KEEP 0x1E00 1.1966 +#define LOCAL_GL_LARGE_CCW_ARC_TO_NV 0x16 1.1967 +#define LOCAL_GL_LARGE_CW_ARC_TO_NV 0x18 1.1968 +#define LOCAL_GL_LAST_VERTEX_CONVENTION 0x8E4E 1.1969 +#define LOCAL_GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1.1970 +#define LOCAL_GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 1.1971 +#define LOCAL_GL_LAYER_NV 0x8DAA 1.1972 +#define LOCAL_GL_LAYER_PROVOKING_VERTEX 0x825E 1.1973 +#define LOCAL_GL_LAYOUT_DEFAULT_INTEL 0 1.1974 +#define LOCAL_GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 1.1975 +#define LOCAL_GL_LAYOUT_LINEAR_INTEL 1 1.1976 +#define LOCAL_GL_LEFT 0x0406 1.1977 +#define LOCAL_GL_LEQUAL 0x0203 1.1978 +#define LOCAL_GL_LERP_ATI 0x8969 1.1979 +#define LOCAL_GL_LESS 0x0201 1.1980 +#define LOCAL_GL_LIGHT0 0x4000 1.1981 +#define LOCAL_GL_LIGHT1 0x4001 1.1982 +#define LOCAL_GL_LIGHT2 0x4002 1.1983 +#define LOCAL_GL_LIGHT3 0x4003 1.1984 +#define LOCAL_GL_LIGHT4 0x4004 1.1985 +#define LOCAL_GL_LIGHT5 0x4005 1.1986 +#define LOCAL_GL_LIGHT6 0x4006 1.1987 +#define LOCAL_GL_LIGHT7 0x4007 1.1988 +#define LOCAL_GL_LIGHTEN_NV 0x9298 1.1989 +#define LOCAL_GL_LIGHTING 0x0B50 1.1990 +#define LOCAL_GL_LIGHTING_BIT 0x00000040 1.1991 +#define LOCAL_GL_LIGHT_ENV_MODE_SGIX 0x8407 1.1992 +#define LOCAL_GL_LIGHT_MODEL_AMBIENT 0x0B53 1.1993 +#define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1.1994 +#define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 1.1995 +#define LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 1.1996 +#define LOCAL_GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 1.1997 +#define LOCAL_GL_LIGHT_MODEL_TWO_SIDE 0x0B52 1.1998 +#define LOCAL_GL_LINE 0x1B01 1.1999 +#define LOCAL_GL_LINEAR 0x2601 1.2000 +#define LOCAL_GL_LINEARBURN_NV 0x92A5 1.2001 +#define LOCAL_GL_LINEARDODGE_NV 0x92A4 1.2002 +#define LOCAL_GL_LINEARLIGHT_NV 0x92A7 1.2003 +#define LOCAL_GL_LINEAR_ATTENUATION 0x1208 1.2004 +#define LOCAL_GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 1.2005 +#define LOCAL_GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F 1.2006 +#define LOCAL_GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 1.2007 +#define LOCAL_GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 1.2008 +#define LOCAL_GL_LINEAR_DETAIL_SGIS 0x8097 1.2009 +#define LOCAL_GL_LINEAR_MIPMAP_LINEAR 0x2703 1.2010 +#define LOCAL_GL_LINEAR_MIPMAP_NEAREST 0x2701 1.2011 +#define LOCAL_GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE 1.2012 +#define LOCAL_GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF 1.2013 +#define LOCAL_GL_LINEAR_SHARPEN_SGIS 0x80AD 1.2014 +#define LOCAL_GL_LINES 0x0001 1.2015 +#define LOCAL_GL_LINES_ADJACENCY 0x000A 1.2016 +#define LOCAL_GL_LINES_ADJACENCY_ARB 0x000A 1.2017 +#define LOCAL_GL_LINES_ADJACENCY_EXT 0x000A 1.2018 +#define LOCAL_GL_LINE_BIT 0x00000004 1.2019 +#define LOCAL_GL_LINE_LOOP 0x0002 1.2020 +#define LOCAL_GL_LINE_QUALITY_HINT_SGIX 0x835B 1.2021 +#define LOCAL_GL_LINE_RESET_TOKEN 0x0707 1.2022 +#define LOCAL_GL_LINE_SMOOTH 0x0B20 1.2023 +#define LOCAL_GL_LINE_SMOOTH_HINT 0x0C52 1.2024 +#define LOCAL_GL_LINE_STIPPLE 0x0B24 1.2025 +#define LOCAL_GL_LINE_STIPPLE_PATTERN 0x0B25 1.2026 +#define LOCAL_GL_LINE_STIPPLE_REPEAT 0x0B26 1.2027 +#define LOCAL_GL_LINE_STRIP 0x0003 1.2028 +#define LOCAL_GL_LINE_STRIP_ADJACENCY 0x000B 1.2029 +#define LOCAL_GL_LINE_STRIP_ADJACENCY_ARB 0x000B 1.2030 +#define LOCAL_GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1.2031 +#define LOCAL_GL_LINE_TOKEN 0x0702 1.2032 +#define LOCAL_GL_LINE_TO_NV 0x04 1.2033 +#define LOCAL_GL_LINE_WIDTH 0x0B21 1.2034 +#define LOCAL_GL_LINE_WIDTH_GRANULARITY 0x0B23 1.2035 +#define LOCAL_GL_LINE_WIDTH_RANGE 0x0B22 1.2036 +#define LOCAL_GL_LINK_STATUS 0x8B82 1.2037 +#define LOCAL_GL_LIST_BASE 0x0B32 1.2038 +#define LOCAL_GL_LIST_BIT 0x00020000 1.2039 +#define LOCAL_GL_LIST_INDEX 0x0B33 1.2040 +#define LOCAL_GL_LIST_MODE 0x0B30 1.2041 +#define LOCAL_GL_LIST_PRIORITY_SGIX 0x8182 1.2042 +#define LOCAL_GL_LOAD 0x0101 1.2043 +#define LOCAL_GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED 1.2044 +#define LOCAL_GL_LOCAL_CONSTANT_EXT 0x87C3 1.2045 +#define LOCAL_GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC 1.2046 +#define LOCAL_GL_LOCAL_EXT 0x87C4 1.2047 +#define LOCAL_GL_LOCATION 0x930E 1.2048 +#define LOCAL_GL_LOCATION_COMPONENT 0x934A 1.2049 +#define LOCAL_GL_LOCATION_INDEX 0x930F 1.2050 +#define LOCAL_GL_LOGIC_OP 0x0BF1 1.2051 +#define LOCAL_GL_LOGIC_OP_MODE 0x0BF0 1.2052 +#define LOCAL_GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 1.2053 +#define LOCAL_GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1.2054 +#define LOCAL_GL_LOWER_LEFT 0x8CA1 1.2055 +#define LOCAL_GL_LOW_FLOAT 0x8DF0 1.2056 +#define LOCAL_GL_LOW_INT 0x8DF3 1.2057 +#define LOCAL_GL_LO_BIAS_NV 0x8715 1.2058 +#define LOCAL_GL_LO_SCALE_NV 0x870F 1.2059 +#define LOCAL_GL_LUMINANCE 0x1909 1.2060 +#define LOCAL_GL_LUMINANCE12 0x8041 1.2061 +#define LOCAL_GL_LUMINANCE12_ALPHA12 0x8047 1.2062 +#define LOCAL_GL_LUMINANCE12_ALPHA12_EXT 0x8047 1.2063 +#define LOCAL_GL_LUMINANCE12_ALPHA4 0x8046 1.2064 +#define LOCAL_GL_LUMINANCE12_ALPHA4_EXT 0x8046 1.2065 +#define LOCAL_GL_LUMINANCE12_EXT 0x8041 1.2066 +#define LOCAL_GL_LUMINANCE16 0x8042 1.2067 +#define LOCAL_GL_LUMINANCE16F_ARB 0x881E 1.2068 +#define LOCAL_GL_LUMINANCE16F_EXT 0x881E 1.2069 +#define LOCAL_GL_LUMINANCE16I_EXT 0x8D8C 1.2070 +#define LOCAL_GL_LUMINANCE16UI_EXT 0x8D7A 1.2071 +#define LOCAL_GL_LUMINANCE16_ALPHA16 0x8048 1.2072 +#define LOCAL_GL_LUMINANCE16_ALPHA16_EXT 0x8048 1.2073 +#define LOCAL_GL_LUMINANCE16_ALPHA16_SNORM 0x901A 1.2074 +#define LOCAL_GL_LUMINANCE16_EXT 0x8042 1.2075 +#define LOCAL_GL_LUMINANCE16_SNORM 0x9019 1.2076 +#define LOCAL_GL_LUMINANCE32F_ARB 0x8818 1.2077 +#define LOCAL_GL_LUMINANCE32F_EXT 0x8818 1.2078 +#define LOCAL_GL_LUMINANCE32I_EXT 0x8D86 1.2079 +#define LOCAL_GL_LUMINANCE32UI_EXT 0x8D74 1.2080 +#define LOCAL_GL_LUMINANCE4 0x803F 1.2081 +#define LOCAL_GL_LUMINANCE4_ALPHA4 0x8043 1.2082 +#define LOCAL_GL_LUMINANCE4_ALPHA4_EXT 0x8043 1.2083 +#define LOCAL_GL_LUMINANCE4_ALPHA4_OES 0x8043 1.2084 +#define LOCAL_GL_LUMINANCE4_EXT 0x803F 1.2085 +#define LOCAL_GL_LUMINANCE6_ALPHA2 0x8044 1.2086 +#define LOCAL_GL_LUMINANCE6_ALPHA2_EXT 0x8044 1.2087 +#define LOCAL_GL_LUMINANCE8 0x8040 1.2088 +#define LOCAL_GL_LUMINANCE8I_EXT 0x8D92 1.2089 +#define LOCAL_GL_LUMINANCE8UI_EXT 0x8D80 1.2090 +#define LOCAL_GL_LUMINANCE8_ALPHA8 0x8045 1.2091 +#define LOCAL_GL_LUMINANCE8_ALPHA8_EXT 0x8045 1.2092 +#define LOCAL_GL_LUMINANCE8_ALPHA8_OES 0x8045 1.2093 +#define LOCAL_GL_LUMINANCE8_ALPHA8_SNORM 0x9016 1.2094 +#define LOCAL_GL_LUMINANCE8_EXT 0x8040 1.2095 +#define LOCAL_GL_LUMINANCE8_OES 0x8040 1.2096 +#define LOCAL_GL_LUMINANCE8_SNORM 0x9015 1.2097 +#define LOCAL_GL_LUMINANCE_ALPHA 0x190A 1.2098 +#define LOCAL_GL_LUMINANCE_ALPHA16F_ARB 0x881F 1.2099 +#define LOCAL_GL_LUMINANCE_ALPHA16F_EXT 0x881F 1.2100 +#define LOCAL_GL_LUMINANCE_ALPHA16I_EXT 0x8D8D 1.2101 +#define LOCAL_GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B 1.2102 +#define LOCAL_GL_LUMINANCE_ALPHA32F_ARB 0x8819 1.2103 +#define LOCAL_GL_LUMINANCE_ALPHA32F_EXT 0x8819 1.2104 +#define LOCAL_GL_LUMINANCE_ALPHA32I_EXT 0x8D87 1.2105 +#define LOCAL_GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 1.2106 +#define LOCAL_GL_LUMINANCE_ALPHA8I_EXT 0x8D93 1.2107 +#define LOCAL_GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 1.2108 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F 1.2109 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F 1.2110 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 1.2111 +#define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 1.2112 +#define LOCAL_GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D 1.2113 +#define LOCAL_GL_LUMINANCE_ALPHA_SNORM 0x9012 1.2114 +#define LOCAL_GL_LUMINANCE_FLOAT16_APPLE 0x881E 1.2115 +#define LOCAL_GL_LUMINANCE_FLOAT16_ATI 0x881E 1.2116 +#define LOCAL_GL_LUMINANCE_FLOAT32_APPLE 0x8818 1.2117 +#define LOCAL_GL_LUMINANCE_FLOAT32_ATI 0x8818 1.2118 +#define LOCAL_GL_LUMINANCE_INTEGER_EXT 0x8D9C 1.2119 +#define LOCAL_GL_LUMINANCE_SNORM 0x9011 1.2120 +#define LOCAL_GL_MAD_ATI 0x8968 1.2121 +#define LOCAL_GL_MAGNITUDE_BIAS_NV 0x8718 1.2122 +#define LOCAL_GL_MAGNITUDE_SCALE_NV 0x8712 1.2123 +#define LOCAL_GL_MAJOR_VERSION 0x821B 1.2124 +#define LOCAL_GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1.2125 +#define LOCAL_GL_MALI_SHADER_BINARY_ARM 0x8F60 1.2126 +#define LOCAL_GL_MANUAL_GENERATE_MIPMAP 0x8294 1.2127 +#define LOCAL_GL_MAP1_BINORMAL_EXT 0x8446 1.2128 +#define LOCAL_GL_MAP1_COLOR_4 0x0D90 1.2129 +#define LOCAL_GL_MAP1_GRID_DOMAIN 0x0DD0 1.2130 +#define LOCAL_GL_MAP1_GRID_SEGMENTS 0x0DD1 1.2131 +#define LOCAL_GL_MAP1_INDEX 0x0D91 1.2132 +#define LOCAL_GL_MAP1_NORMAL 0x0D92 1.2133 +#define LOCAL_GL_MAP1_TANGENT_EXT 0x8444 1.2134 +#define LOCAL_GL_MAP1_TEXTURE_COORD_1 0x0D93 1.2135 +#define LOCAL_GL_MAP1_TEXTURE_COORD_2 0x0D94 1.2136 +#define LOCAL_GL_MAP1_TEXTURE_COORD_3 0x0D95 1.2137 +#define LOCAL_GL_MAP1_TEXTURE_COORD_4 0x0D96 1.2138 +#define LOCAL_GL_MAP1_VERTEX_3 0x0D97 1.2139 +#define LOCAL_GL_MAP1_VERTEX_4 0x0D98 1.2140 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 1.2141 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A 1.2142 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B 1.2143 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C 1.2144 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D 1.2145 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E 1.2146 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F 1.2147 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 1.2148 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 1.2149 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 1.2150 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 1.2151 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 1.2152 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 1.2153 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 1.2154 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 1.2155 +#define LOCAL_GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 1.2156 +#define LOCAL_GL_MAP2_BINORMAL_EXT 0x8447 1.2157 +#define LOCAL_GL_MAP2_COLOR_4 0x0DB0 1.2158 +#define LOCAL_GL_MAP2_GRID_DOMAIN 0x0DD2 1.2159 +#define LOCAL_GL_MAP2_GRID_SEGMENTS 0x0DD3 1.2160 +#define LOCAL_GL_MAP2_INDEX 0x0DB1 1.2161 +#define LOCAL_GL_MAP2_NORMAL 0x0DB2 1.2162 +#define LOCAL_GL_MAP2_TANGENT_EXT 0x8445 1.2163 +#define LOCAL_GL_MAP2_TEXTURE_COORD_1 0x0DB3 1.2164 +#define LOCAL_GL_MAP2_TEXTURE_COORD_2 0x0DB4 1.2165 +#define LOCAL_GL_MAP2_TEXTURE_COORD_3 0x0DB5 1.2166 +#define LOCAL_GL_MAP2_TEXTURE_COORD_4 0x0DB6 1.2167 +#define LOCAL_GL_MAP2_VERTEX_3 0x0DB7 1.2168 +#define LOCAL_GL_MAP2_VERTEX_4 0x0DB8 1.2169 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 1.2170 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A 1.2171 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B 1.2172 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C 1.2173 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D 1.2174 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E 1.2175 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F 1.2176 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 1.2177 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 1.2178 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 1.2179 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 1.2180 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 1.2181 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 1.2182 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 1.2183 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 1.2184 +#define LOCAL_GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 1.2185 +#define LOCAL_GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 1.2186 +#define LOCAL_GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 1.2187 +#define LOCAL_GL_MAP_COHERENT_BIT 0x0080 1.2188 +#define LOCAL_GL_MAP_COLOR 0x0D10 1.2189 +#define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 1.2190 +#define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1.2191 +#define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 1.2192 +#define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1.2193 +#define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT 0x0004 1.2194 +#define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1.2195 +#define LOCAL_GL_MAP_PERSISTENT_BIT 0x0040 1.2196 +#define LOCAL_GL_MAP_READ_BIT 0x0001 1.2197 +#define LOCAL_GL_MAP_READ_BIT_EXT 0x0001 1.2198 +#define LOCAL_GL_MAP_STENCIL 0x0D11 1.2199 +#define LOCAL_GL_MAP_TESSELLATION_NV 0x86C2 1.2200 +#define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT 0x0020 1.2201 +#define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1.2202 +#define LOCAL_GL_MAP_WRITE_BIT 0x0002 1.2203 +#define LOCAL_GL_MAP_WRITE_BIT_EXT 0x0002 1.2204 +#define LOCAL_GL_MATERIAL_SIDE_HINT_PGI 0x1A22C 1.2205 +#define LOCAL_GL_MATRIX0_ARB 0x88C0 1.2206 +#define LOCAL_GL_MATRIX0_NV 0x8630 1.2207 +#define LOCAL_GL_MATRIX10_ARB 0x88CA 1.2208 +#define LOCAL_GL_MATRIX11_ARB 0x88CB 1.2209 +#define LOCAL_GL_MATRIX12_ARB 0x88CC 1.2210 +#define LOCAL_GL_MATRIX13_ARB 0x88CD 1.2211 +#define LOCAL_GL_MATRIX14_ARB 0x88CE 1.2212 +#define LOCAL_GL_MATRIX15_ARB 0x88CF 1.2213 +#define LOCAL_GL_MATRIX16_ARB 0x88D0 1.2214 +#define LOCAL_GL_MATRIX17_ARB 0x88D1 1.2215 +#define LOCAL_GL_MATRIX18_ARB 0x88D2 1.2216 +#define LOCAL_GL_MATRIX19_ARB 0x88D3 1.2217 +#define LOCAL_GL_MATRIX1_ARB 0x88C1 1.2218 +#define LOCAL_GL_MATRIX1_NV 0x8631 1.2219 +#define LOCAL_GL_MATRIX20_ARB 0x88D4 1.2220 +#define LOCAL_GL_MATRIX21_ARB 0x88D5 1.2221 +#define LOCAL_GL_MATRIX22_ARB 0x88D6 1.2222 +#define LOCAL_GL_MATRIX23_ARB 0x88D7 1.2223 +#define LOCAL_GL_MATRIX24_ARB 0x88D8 1.2224 +#define LOCAL_GL_MATRIX25_ARB 0x88D9 1.2225 +#define LOCAL_GL_MATRIX26_ARB 0x88DA 1.2226 +#define LOCAL_GL_MATRIX27_ARB 0x88DB 1.2227 +#define LOCAL_GL_MATRIX28_ARB 0x88DC 1.2228 +#define LOCAL_GL_MATRIX29_ARB 0x88DD 1.2229 +#define LOCAL_GL_MATRIX2_ARB 0x88C2 1.2230 +#define LOCAL_GL_MATRIX2_NV 0x8632 1.2231 +#define LOCAL_GL_MATRIX30_ARB 0x88DE 1.2232 +#define LOCAL_GL_MATRIX31_ARB 0x88DF 1.2233 +#define LOCAL_GL_MATRIX3_ARB 0x88C3 1.2234 +#define LOCAL_GL_MATRIX3_NV 0x8633 1.2235 +#define LOCAL_GL_MATRIX4_ARB 0x88C4 1.2236 +#define LOCAL_GL_MATRIX4_NV 0x8634 1.2237 +#define LOCAL_GL_MATRIX5_ARB 0x88C5 1.2238 +#define LOCAL_GL_MATRIX5_NV 0x8635 1.2239 +#define LOCAL_GL_MATRIX6_ARB 0x88C6 1.2240 +#define LOCAL_GL_MATRIX6_NV 0x8636 1.2241 +#define LOCAL_GL_MATRIX7_ARB 0x88C7 1.2242 +#define LOCAL_GL_MATRIX7_NV 0x8637 1.2243 +#define LOCAL_GL_MATRIX8_ARB 0x88C8 1.2244 +#define LOCAL_GL_MATRIX9_ARB 0x88C9 1.2245 +#define LOCAL_GL_MATRIX_EXT 0x87C0 1.2246 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_ARB 0x8844 1.2247 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E 1.2248 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_OES 0x8844 1.2249 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 1.2250 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 1.2251 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 1.2252 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 1.2253 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 1.2254 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 1.2255 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 1.2256 +#define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 1.2257 +#define LOCAL_GL_MATRIX_MODE 0x0BA0 1.2258 +#define LOCAL_GL_MATRIX_PALETTE_ARB 0x8840 1.2259 +#define LOCAL_GL_MATRIX_PALETTE_OES 0x8840 1.2260 +#define LOCAL_GL_MATRIX_STRIDE 0x92FF 1.2261 +#define LOCAL_GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 1.2262 +#define LOCAL_GL_MAT_AMBIENT_BIT_PGI 0x00100000 1.2263 +#define LOCAL_GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 1.2264 +#define LOCAL_GL_MAT_DIFFUSE_BIT_PGI 0x00400000 1.2265 +#define LOCAL_GL_MAT_EMISSION_BIT_PGI 0x00800000 1.2266 +#define LOCAL_GL_MAT_SHININESS_BIT_PGI 0x02000000 1.2267 +#define LOCAL_GL_MAT_SPECULAR_BIT_PGI 0x04000000 1.2268 +#define LOCAL_GL_MAX 0x8008 1.2269 +#define LOCAL_GL_MAX_3D_TEXTURE_SIZE 0x8073 1.2270 +#define LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 1.2271 +#define LOCAL_GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 1.2272 +#define LOCAL_GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 1.2273 +#define LOCAL_GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 1.2274 +#define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 1.2275 +#define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 1.2276 +#define LOCAL_GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 1.2277 +#define LOCAL_GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D 1.2278 +#define LOCAL_GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 1.2279 +#define LOCAL_GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F 1.2280 +#define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC 1.2281 +#define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 1.2282 +#define LOCAL_GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 1.2283 +#define LOCAL_GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED 1.2284 +#define LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 1.2285 +#define LOCAL_GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 1.2286 +#define LOCAL_GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 1.2287 +#define LOCAL_GL_MAX_CLIP_DISTANCES 0x0D32 1.2288 +#define LOCAL_GL_MAX_CLIP_PLANES 0x0D32 1.2289 +#define LOCAL_GL_MAX_CLIP_PLANES_IMG 0x0D32 1.2290 +#define LOCAL_GL_MAX_COLOR_ATTACHMENTS 0x8CDF 1.2291 +#define LOCAL_GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1.2292 +#define LOCAL_GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 1.2293 +#define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1.2294 +#define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 1.2295 +#define LOCAL_GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 1.2296 +#define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 1.2297 +#define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 1.2298 +#define LOCAL_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 1.2299 +#define LOCAL_GL_MAX_COMBINED_DIMENSIONS 0x8282 1.2300 +#define LOCAL_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 1.2301 +#define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 1.2302 +#define LOCAL_GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF 1.2303 +#define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 1.2304 +#define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 1.2305 +#define LOCAL_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 1.2306 +#define LOCAL_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 1.2307 +#define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E 1.2308 +#define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F 1.2309 +#define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 1.2310 +#define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D 1.2311 +#define LOCAL_GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 1.2312 +#define LOCAL_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 1.2313 +#define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 1.2314 +#define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 1.2315 +#define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB 1.2316 +#define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF 1.2317 +#define LOCAL_GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 1.2318 +#define LOCAL_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 1.2319 +#define LOCAL_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 1.2320 +#define LOCAL_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 1.2321 +#define LOCAL_GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 1.2322 +#define LOCAL_GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 1.2323 +#define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 1.2324 +#define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 1.2325 +#define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 1.2326 +#define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 1.2327 +#define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 1.2328 +#define LOCAL_GL_MAX_CONVOLUTION_HEIGHT 0x801B 1.2329 +#define LOCAL_GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B 1.2330 +#define LOCAL_GL_MAX_CONVOLUTION_WIDTH 0x801A 1.2331 +#define LOCAL_GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A 1.2332 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1.2333 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C 1.2334 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C 1.2335 +#define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C 1.2336 +#define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 1.2337 +#define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 1.2338 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 1.2339 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 1.2340 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 1.2341 +#define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 1.2342 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 1.2343 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 1.2344 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 1.2345 +#define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 1.2346 +#define LOCAL_GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 1.2347 +#define LOCAL_GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 1.2348 +#define LOCAL_GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 1.2349 +#define LOCAL_GL_MAX_DEPTH 0x8280 1.2350 +#define LOCAL_GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 1.2351 +#define LOCAL_GL_MAX_DRAW_BUFFERS 0x8824 1.2352 +#define LOCAL_GL_MAX_DRAW_BUFFERS_ARB 0x8824 1.2353 +#define LOCAL_GL_MAX_DRAW_BUFFERS_ATI 0x8824 1.2354 +#define LOCAL_GL_MAX_DRAW_BUFFERS_EXT 0x8824 1.2355 +#define LOCAL_GL_MAX_DRAW_BUFFERS_NV 0x8824 1.2356 +#define LOCAL_GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC 1.2357 +#define LOCAL_GL_MAX_ELEMENTS_INDICES 0x80E9 1.2358 +#define LOCAL_GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 1.2359 +#define LOCAL_GL_MAX_ELEMENTS_VERTICES 0x80E8 1.2360 +#define LOCAL_GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 1.2361 +#define LOCAL_GL_MAX_ELEMENT_INDEX 0x8D6B 1.2362 +#define LOCAL_GL_MAX_EVAL_ORDER 0x0D30 1.2363 +#define LOCAL_GL_MAX_EXT 0x8008 1.2364 +#define LOCAL_GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C 1.2365 +#define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 1.2366 +#define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 1.2367 +#define LOCAL_GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 1.2368 +#define LOCAL_GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE 1.2369 +#define LOCAL_GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 1.2370 +#define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C 1.2371 +#define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C 1.2372 +#define LOCAL_GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 1.2373 +#define LOCAL_GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 1.2374 +#define LOCAL_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 1.2375 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 1.2376 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 1.2377 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 1.2378 +#define LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 1.2379 +#define LOCAL_GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 1.2380 +#define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS 0x9317 1.2381 +#define LOCAL_GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 1.2382 +#define LOCAL_GL_MAX_FRAMEBUFFER_WIDTH 0x9315 1.2383 +#define LOCAL_GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D 1.2384 +#define LOCAL_GL_MAX_GENERAL_COMBINERS_NV 0x854D 1.2385 +#define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 1.2386 +#define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF 1.2387 +#define LOCAL_GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 1.2388 +#define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD 1.2389 +#define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 1.2390 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 1.2391 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 1.2392 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 1.2393 +#define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1.2394 +#define LOCAL_GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A 1.2395 +#define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A 1.2396 +#define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 1.2397 +#define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 1.2398 +#define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 1.2399 +#define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1.2400 +#define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 1.2401 +#define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 1.2402 +#define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1.2403 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 1.2404 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 1.2405 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF 1.2406 +#define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1.2407 +#define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD 1.2408 +#define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD 1.2409 +#define LOCAL_GL_MAX_HEIGHT 0x827F 1.2410 +#define LOCAL_GL_MAX_IMAGE_SAMPLES 0x906D 1.2411 +#define LOCAL_GL_MAX_IMAGE_SAMPLES_EXT 0x906D 1.2412 +#define LOCAL_GL_MAX_IMAGE_UNITS 0x8F38 1.2413 +#define LOCAL_GL_MAX_IMAGE_UNITS_EXT 0x8F38 1.2414 +#define LOCAL_GL_MAX_INTEGER_SAMPLES 0x9110 1.2415 +#define LOCAL_GL_MAX_LABEL_LENGTH 0x82E8 1.2416 +#define LOCAL_GL_MAX_LABEL_LENGTH_KHR 0x82E8 1.2417 +#define LOCAL_GL_MAX_LAYERS 0x8281 1.2418 +#define LOCAL_GL_MAX_LIGHTS 0x0D31 1.2419 +#define LOCAL_GL_MAX_LIST_NESTING 0x0B31 1.2420 +#define LOCAL_GL_MAX_MAP_TESSELLATION_NV 0x86D6 1.2421 +#define LOCAL_GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 1.2422 +#define LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 1.2423 +#define LOCAL_GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 1.2424 +#define LOCAL_GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1.2425 +#define LOCAL_GL_MAX_NAME_LENGTH 0x92F6 1.2426 +#define LOCAL_GL_MAX_NAME_STACK_DEPTH 0x0D37 1.2427 +#define LOCAL_GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 1.2428 +#define LOCAL_GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 1.2429 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA 1.2430 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD 1.2431 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE 1.2432 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC 1.2433 +#define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB 1.2434 +#define LOCAL_GL_MAX_PALETTE_MATRICES_ARB 0x8842 1.2435 +#define LOCAL_GL_MAX_PALETTE_MATRICES_OES 0x8842 1.2436 +#define LOCAL_GL_MAX_PATCH_VERTICES 0x8E7D 1.2437 +#define LOCAL_GL_MAX_PIXEL_MAP_TABLE 0x0D34 1.2438 +#define LOCAL_GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 1.2439 +#define LOCAL_GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 1.2440 +#define LOCAL_GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 1.2441 +#define LOCAL_GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B 1.2442 +#define LOCAL_GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD 1.2443 +#define LOCAL_GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 1.2444 +#define LOCAL_GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 1.2445 +#define LOCAL_GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 1.2446 +#define LOCAL_GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 1.2447 +#define LOCAL_GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 1.2448 +#define LOCAL_GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 1.2449 +#define LOCAL_GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 1.2450 +#define LOCAL_GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 1.2451 +#define LOCAL_GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 1.2452 +#define LOCAL_GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 1.2453 +#define LOCAL_GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 1.2454 +#define LOCAL_GL_MAX_PROGRAM_MATRICES_ARB 0x862F 1.2455 +#define LOCAL_GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E 1.2456 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 1.2457 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E 1.2458 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF 1.2459 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 1.2460 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB 1.2461 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 1.2462 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 1.2463 +#define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F 1.2464 +#define LOCAL_GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 1.2465 +#define LOCAL_GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 1.2466 +#define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 1.2467 +#define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 1.2468 +#define LOCAL_GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 1.2469 +#define LOCAL_GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 1.2470 +#define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 1.2471 +#define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 1.2472 +#define LOCAL_GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 1.2473 +#define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 1.2474 +#define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 1.2475 +#define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 1.2476 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F 1.2477 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F 1.2478 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F 1.2479 +#define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F 1.2480 +#define LOCAL_GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D 1.2481 +#define LOCAL_GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C 1.2482 +#define LOCAL_GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 1.2483 +#define LOCAL_GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 1.2484 +#define LOCAL_GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 1.2485 +#define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 1.2486 +#define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 1.2487 +#define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 1.2488 +#define LOCAL_GL_MAX_RENDERBUFFER_SIZE 0x84E8 1.2489 +#define LOCAL_GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 1.2490 +#define LOCAL_GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 1.2491 +#define LOCAL_GL_MAX_SAMPLES 0x8D57 1.2492 +#define LOCAL_GL_MAX_SAMPLES_ANGLE 0x8D57 1.2493 +#define LOCAL_GL_MAX_SAMPLES_APPLE 0x8D57 1.2494 +#define LOCAL_GL_MAX_SAMPLES_EXT 0x8D57 1.2495 +#define LOCAL_GL_MAX_SAMPLES_IMG 0x9135 1.2496 +#define LOCAL_GL_MAX_SAMPLES_NV 0x8D57 1.2497 +#define LOCAL_GL_MAX_SAMPLE_MASK_WORDS 0x8E59 1.2498 +#define LOCAL_GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 1.2499 +#define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 1.2500 +#define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 1.2501 +#define LOCAL_GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 1.2502 +#define LOCAL_GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 1.2503 +#define LOCAL_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 1.2504 +#define LOCAL_GL_MAX_SHININESS_NV 0x8504 1.2505 +#define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 1.2506 +#define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 1.2507 +#define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A 1.2508 +#define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A 1.2509 +#define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 1.2510 +#define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 1.2511 +#define LOCAL_GL_MAX_SPOT_EXPONENT_NV 0x8505 1.2512 +#define LOCAL_GL_MAX_SUBROUTINES 0x8DE7 1.2513 +#define LOCAL_GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 1.2514 +#define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 1.2515 +#define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD 1.2516 +#define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB 1.2517 +#define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C 1.2518 +#define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 1.2519 +#define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 1.2520 +#define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 1.2521 +#define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 1.2522 +#define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 1.2523 +#define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F 1.2524 +#define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 1.2525 +#define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE 1.2526 +#define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC 1.2527 +#define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D 1.2528 +#define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 1.2529 +#define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 1.2530 +#define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 1.2531 +#define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A 1.2532 +#define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 1.2533 +#define LOCAL_GL_MAX_TESS_GEN_LEVEL 0x8E7E 1.2534 +#define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 1.2535 +#define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 1.2536 +#define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B 1.2537 +#define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 1.2538 +#define LOCAL_GL_MAX_TEXTURE_COORDS 0x8871 1.2539 +#define LOCAL_GL_MAX_TEXTURE_COORDS_ARB 0x8871 1.2540 +#define LOCAL_GL_MAX_TEXTURE_COORDS_NV 0x8871 1.2541 +#define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 1.2542 +#define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 1.2543 +#define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 1.2544 +#define LOCAL_GL_MAX_TEXTURE_LOD_BIAS 0x84FD 1.2545 +#define LOCAL_GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD 1.2546 +#define LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1.2547 +#define LOCAL_GL_MAX_TEXTURE_SIZE 0x0D33 1.2548 +#define LOCAL_GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 1.2549 +#define LOCAL_GL_MAX_TEXTURE_UNITS 0x84E2 1.2550 +#define LOCAL_GL_MAX_TEXTURE_UNITS_ARB 0x84E2 1.2551 +#define LOCAL_GL_MAX_TRACK_MATRICES_NV 0x862F 1.2552 +#define LOCAL_GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E 1.2553 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 1.2554 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 1.2555 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A 1.2556 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A 1.2557 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 1.2558 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B 1.2559 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B 1.2560 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 1.2561 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 1.2562 +#define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 1.2563 +#define LOCAL_GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 1.2564 +#define LOCAL_GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 1.2565 +#define LOCAL_GL_MAX_UNIFORM_LOCATIONS 0x826E 1.2566 +#define LOCAL_GL_MAX_VARYING_COMPONENTS 0x8B4B 1.2567 +#define LOCAL_GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B 1.2568 +#define LOCAL_GL_MAX_VARYING_FLOATS 0x8B4B 1.2569 +#define LOCAL_GL_MAX_VARYING_FLOATS_ARB 0x8B4B 1.2570 +#define LOCAL_GL_MAX_VARYING_VECTORS 0x8DFC 1.2571 +#define LOCAL_GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 1.2572 +#define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 1.2573 +#define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC 1.2574 +#define LOCAL_GL_MAX_VERTEX_ATTRIBS 0x8869 1.2575 +#define LOCAL_GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 1.2576 +#define LOCAL_GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 1.2577 +#define LOCAL_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 1.2578 +#define LOCAL_GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 1.2579 +#define LOCAL_GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 1.2580 +#define LOCAL_GL_MAX_VERTEX_HINT_PGI 0x1A22D 1.2581 +#define LOCAL_GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA 1.2582 +#define LOCAL_GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 1.2583 +#define LOCAL_GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 1.2584 +#define LOCAL_GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 1.2585 +#define LOCAL_GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 1.2586 +#define LOCAL_GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 1.2587 +#define LOCAL_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 1.2588 +#define LOCAL_GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 1.2589 +#define LOCAL_GL_MAX_VERTEX_STREAMS 0x8E71 1.2590 +#define LOCAL_GL_MAX_VERTEX_STREAMS_ATI 0x876B 1.2591 +#define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 1.2592 +#define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C 1.2593 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 1.2594 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 1.2595 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A 1.2596 +#define LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 1.2597 +#define LOCAL_GL_MAX_VERTEX_UNITS_ARB 0x86A4 1.2598 +#define LOCAL_GL_MAX_VERTEX_UNITS_OES 0x86A4 1.2599 +#define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE 1.2600 +#define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE 1.2601 +#define LOCAL_GL_MAX_VIEWPORTS 0x825B 1.2602 +#define LOCAL_GL_MAX_VIEWPORT_DIMS 0x0D3A 1.2603 +#define LOCAL_GL_MAX_WIDTH 0x827E 1.2604 +#define LOCAL_GL_MEDIUM_FLOAT 0x8DF1 1.2605 +#define LOCAL_GL_MEDIUM_INT 0x8DF4 1.2606 +#define LOCAL_GL_MIN 0x8007 1.2607 +#define LOCAL_GL_MINMAX 0x802E 1.2608 +#define LOCAL_GL_MINMAX_EXT 0x802E 1.2609 +#define LOCAL_GL_MINMAX_FORMAT 0x802F 1.2610 +#define LOCAL_GL_MINMAX_FORMAT_EXT 0x802F 1.2611 +#define LOCAL_GL_MINMAX_SINK 0x8030 1.2612 +#define LOCAL_GL_MINMAX_SINK_EXT 0x8030 1.2613 +#define LOCAL_GL_MINOR_VERSION 0x821C 1.2614 +#define LOCAL_GL_MINUS_CLAMPED_NV 0x92B3 1.2615 +#define LOCAL_GL_MINUS_NV 0x929F 1.2616 +#define LOCAL_GL_MIN_EXT 0x8007 1.2617 +#define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B 1.2618 +#define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B 1.2619 +#define LOCAL_GL_MIN_LOD_WARNING_AMD 0x919C 1.2620 +#define LOCAL_GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC 1.2621 +#define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 1.2622 +#define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 1.2623 +#define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 1.2624 +#define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E 1.2625 +#define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E 1.2626 +#define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E 1.2627 +#define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 1.2628 +#define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 1.2629 +#define LOCAL_GL_MIN_SPARSE_LEVEL_AMD 0x919B 1.2630 +#define LOCAL_GL_MIN_SPARSE_LEVEL_ARB 0x919B 1.2631 +#define LOCAL_GL_MIPMAP 0x8293 1.2632 +#define LOCAL_GL_MIRRORED_REPEAT 0x8370 1.2633 +#define LOCAL_GL_MIRRORED_REPEAT_ARB 0x8370 1.2634 +#define LOCAL_GL_MIRRORED_REPEAT_IBM 0x8370 1.2635 +#define LOCAL_GL_MIRRORED_REPEAT_OES 0x8370 1.2636 +#define LOCAL_GL_MIRROR_CLAMP_ATI 0x8742 1.2637 +#define LOCAL_GL_MIRROR_CLAMP_EXT 0x8742 1.2638 +#define LOCAL_GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 1.2639 +#define LOCAL_GL_MIRROR_CLAMP_TO_EDGE 0x8743 1.2640 +#define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 1.2641 +#define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 1.2642 +#define LOCAL_GL_MITER_REVERT_NV 0x90A7 1.2643 +#define LOCAL_GL_MITER_TRUNCATE_NV 0x90A8 1.2644 +#define LOCAL_GL_MODELVIEW 0x1700 1.2645 +#define LOCAL_GL_MODELVIEW0_ARB 0x1700 1.2646 +#define LOCAL_GL_MODELVIEW0_EXT 0x1700 1.2647 +#define LOCAL_GL_MODELVIEW0_MATRIX_EXT 0x0BA6 1.2648 +#define LOCAL_GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 1.2649 +#define LOCAL_GL_MODELVIEW10_ARB 0x872A 1.2650 +#define LOCAL_GL_MODELVIEW11_ARB 0x872B 1.2651 +#define LOCAL_GL_MODELVIEW12_ARB 0x872C 1.2652 +#define LOCAL_GL_MODELVIEW13_ARB 0x872D 1.2653 +#define LOCAL_GL_MODELVIEW14_ARB 0x872E 1.2654 +#define LOCAL_GL_MODELVIEW15_ARB 0x872F 1.2655 +#define LOCAL_GL_MODELVIEW16_ARB 0x8730 1.2656 +#define LOCAL_GL_MODELVIEW17_ARB 0x8731 1.2657 +#define LOCAL_GL_MODELVIEW18_ARB 0x8732 1.2658 +#define LOCAL_GL_MODELVIEW19_ARB 0x8733 1.2659 +#define LOCAL_GL_MODELVIEW1_ARB 0x850A 1.2660 +#define LOCAL_GL_MODELVIEW1_EXT 0x850A 1.2661 +#define LOCAL_GL_MODELVIEW1_MATRIX_EXT 0x8506 1.2662 +#define LOCAL_GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 1.2663 +#define LOCAL_GL_MODELVIEW20_ARB 0x8734 1.2664 +#define LOCAL_GL_MODELVIEW21_ARB 0x8735 1.2665 +#define LOCAL_GL_MODELVIEW22_ARB 0x8736 1.2666 +#define LOCAL_GL_MODELVIEW23_ARB 0x8737 1.2667 +#define LOCAL_GL_MODELVIEW24_ARB 0x8738 1.2668 +#define LOCAL_GL_MODELVIEW25_ARB 0x8739 1.2669 +#define LOCAL_GL_MODELVIEW26_ARB 0x873A 1.2670 +#define LOCAL_GL_MODELVIEW27_ARB 0x873B 1.2671 +#define LOCAL_GL_MODELVIEW28_ARB 0x873C 1.2672 +#define LOCAL_GL_MODELVIEW29_ARB 0x873D 1.2673 +#define LOCAL_GL_MODELVIEW2_ARB 0x8722 1.2674 +#define LOCAL_GL_MODELVIEW30_ARB 0x873E 1.2675 +#define LOCAL_GL_MODELVIEW31_ARB 0x873F 1.2676 +#define LOCAL_GL_MODELVIEW3_ARB 0x8723 1.2677 +#define LOCAL_GL_MODELVIEW4_ARB 0x8724 1.2678 +#define LOCAL_GL_MODELVIEW5_ARB 0x8725 1.2679 +#define LOCAL_GL_MODELVIEW6_ARB 0x8726 1.2680 +#define LOCAL_GL_MODELVIEW7_ARB 0x8727 1.2681 +#define LOCAL_GL_MODELVIEW8_ARB 0x8728 1.2682 +#define LOCAL_GL_MODELVIEW9_ARB 0x8729 1.2683 +#define LOCAL_GL_MODELVIEW_MATRIX 0x0BA6 1.2684 +#define LOCAL_GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D 1.2685 +#define LOCAL_GL_MODELVIEW_PROJECTION_NV 0x8629 1.2686 +#define LOCAL_GL_MODELVIEW_STACK_DEPTH 0x0BA3 1.2687 +#define LOCAL_GL_MODULATE 0x2100 1.2688 +#define LOCAL_GL_MODULATE_ADD_ATI 0x8744 1.2689 +#define LOCAL_GL_MODULATE_COLOR_IMG 0x8C04 1.2690 +#define LOCAL_GL_MODULATE_SIGNED_ADD_ATI 0x8745 1.2691 +#define LOCAL_GL_MODULATE_SUBTRACT_ATI 0x8746 1.2692 +#define LOCAL_GL_MOVE_TO_CONTINUES_NV 0x90B6 1.2693 +#define LOCAL_GL_MOVE_TO_NV 0x02 1.2694 +#define LOCAL_GL_MOVE_TO_RESETS_NV 0x90B5 1.2695 +#define LOCAL_GL_MOV_ATI 0x8961 1.2696 +#define LOCAL_GL_MULT 0x0103 1.2697 +#define LOCAL_GL_MULTIPLY_NV 0x9294 1.2698 +#define LOCAL_GL_MULTISAMPLE 0x809D 1.2699 +#define LOCAL_GL_MULTISAMPLE_3DFX 0x86B2 1.2700 +#define LOCAL_GL_MULTISAMPLE_ARB 0x809D 1.2701 +#define LOCAL_GL_MULTISAMPLE_BIT 0x20000000 1.2702 +#define LOCAL_GL_MULTISAMPLE_BIT_3DFX 0x20000000 1.2703 +#define LOCAL_GL_MULTISAMPLE_BIT_ARB 0x20000000 1.2704 +#define LOCAL_GL_MULTISAMPLE_BIT_EXT 0x20000000 1.2705 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 1.2706 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 1.2707 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 1.2708 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 1.2709 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 1.2710 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 1.2711 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 1.2712 +#define LOCAL_GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 1.2713 +#define LOCAL_GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 1.2714 +#define LOCAL_GL_MULTISAMPLE_EXT 0x809D 1.2715 +#define LOCAL_GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 1.2716 +#define LOCAL_GL_MULTISAMPLE_SGIS 0x809D 1.2717 +#define LOCAL_GL_MULTIVIEW_EXT 0x90F1 1.2718 +#define LOCAL_GL_MUL_ATI 0x8964 1.2719 +#define LOCAL_GL_MVP_MATRIX_EXT 0x87E3 1.2720 +#define LOCAL_GL_N3F_V3F 0x2A25 1.2721 +#define LOCAL_GL_NAMED_STRING_LENGTH_ARB 0x8DE9 1.2722 +#define LOCAL_GL_NAMED_STRING_TYPE_ARB 0x8DEA 1.2723 +#define LOCAL_GL_NAME_LENGTH 0x92F9 1.2724 +#define LOCAL_GL_NAME_STACK_DEPTH 0x0D70 1.2725 +#define LOCAL_GL_NAND 0x150E 1.2726 +#define LOCAL_GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 1.2727 +#define LOCAL_GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 1.2728 +#define LOCAL_GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 1.2729 +#define LOCAL_GL_NEAREST 0x2600 1.2730 +#define LOCAL_GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E 1.2731 +#define LOCAL_GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D 1.2732 +#define LOCAL_GL_NEAREST_MIPMAP_LINEAR 0x2702 1.2733 +#define LOCAL_GL_NEAREST_MIPMAP_NEAREST 0x2700 1.2734 +#define LOCAL_GL_NEGATE_BIT_ATI 0x00000004 1.2735 +#define LOCAL_GL_NEGATIVE_ONE_EXT 0x87DF 1.2736 +#define LOCAL_GL_NEGATIVE_W_EXT 0x87DC 1.2737 +#define LOCAL_GL_NEGATIVE_X_EXT 0x87D9 1.2738 +#define LOCAL_GL_NEGATIVE_Y_EXT 0x87DA 1.2739 +#define LOCAL_GL_NEGATIVE_Z_EXT 0x87DB 1.2740 +#define LOCAL_GL_NEVER 0x0200 1.2741 +#define LOCAL_GL_NEXT_BUFFER_NV -2 1.2742 +#define LOCAL_GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 1.2743 +#define LOCAL_GL_NICEST 0x1102 1.2744 +#define LOCAL_GL_NONE 0 1.2745 +#define LOCAL_GL_NONE_OES 0 1.2746 +#define LOCAL_GL_NOOP 0x1505 1.2747 +#define LOCAL_GL_NOR 0x1508 1.2748 +#define LOCAL_GL_NORMALIZE 0x0BA1 1.2749 +#define LOCAL_GL_NORMALIZED_RANGE_EXT 0x87E0 1.2750 +#define LOCAL_GL_NORMAL_ARRAY 0x8075 1.2751 +#define LOCAL_GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 1.2752 +#define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 1.2753 +#define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 1.2754 +#define LOCAL_GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1.2755 +#define LOCAL_GL_NORMAL_ARRAY_EXT 0x8075 1.2756 +#define LOCAL_GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C 1.2757 +#define LOCAL_GL_NORMAL_ARRAY_LIST_IBM 103071 1.2758 +#define LOCAL_GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 1.2759 +#define LOCAL_GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 1.2760 +#define LOCAL_GL_NORMAL_ARRAY_POINTER 0x808F 1.2761 +#define LOCAL_GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1.2762 +#define LOCAL_GL_NORMAL_ARRAY_STRIDE 0x807F 1.2763 +#define LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1.2764 +#define LOCAL_GL_NORMAL_ARRAY_TYPE 0x807E 1.2765 +#define LOCAL_GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1.2766 +#define LOCAL_GL_NORMAL_BIT_PGI 0x08000000 1.2767 +#define LOCAL_GL_NORMAL_MAP 0x8511 1.2768 +#define LOCAL_GL_NORMAL_MAP_ARB 0x8511 1.2769 +#define LOCAL_GL_NORMAL_MAP_EXT 0x8511 1.2770 +#define LOCAL_GL_NORMAL_MAP_NV 0x8511 1.2771 +#define LOCAL_GL_NORMAL_MAP_OES 0x8511 1.2772 +#define LOCAL_GL_NOTEQUAL 0x0205 1.2773 +#define LOCAL_GL_NO_ERROR 0 1.2774 +#define LOCAL_GL_NO_RESET_NOTIFICATION_ARB 0x8261 1.2775 +#define LOCAL_GL_NO_RESET_NOTIFICATION_EXT 0x8261 1.2776 +#define LOCAL_GL_NUM_ACTIVE_VARIABLES 0x9304 1.2777 +#define LOCAL_GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A 1.2778 +#define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1.2779 +#define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 1.2780 +#define LOCAL_GL_NUM_EXTENSIONS 0x821D 1.2781 +#define LOCAL_GL_NUM_FILL_STREAMS_NV 0x8E29 1.2782 +#define LOCAL_GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F 1.2783 +#define LOCAL_GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E 1.2784 +#define LOCAL_GL_NUM_GENERAL_COMBINERS_NV 0x854E 1.2785 +#define LOCAL_GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 1.2786 +#define LOCAL_GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 1.2787 +#define LOCAL_GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 1.2788 +#define LOCAL_GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 1.2789 +#define LOCAL_GL_NUM_PASSES_ATI 0x8970 1.2790 +#define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 1.2791 +#define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 1.2792 +#define LOCAL_GL_NUM_SAMPLE_COUNTS 0x9380 1.2793 +#define LOCAL_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 1.2794 +#define LOCAL_GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 1.2795 +#define LOCAL_GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 1.2796 +#define LOCAL_GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 1.2797 +#define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 1.2798 +#define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A 1.2799 +#define LOCAL_GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 1.2800 +#define LOCAL_GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 1.2801 +#define LOCAL_GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 1.2802 +#define LOCAL_GL_OBJECT_BUFFER_SIZE_ATI 0x8764 1.2803 +#define LOCAL_GL_OBJECT_BUFFER_USAGE_ATI 0x8765 1.2804 +#define LOCAL_GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 1.2805 +#define LOCAL_GL_OBJECT_DELETE_STATUS_ARB 0x8B80 1.2806 +#define LOCAL_GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 1.2807 +#define LOCAL_GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 1.2808 +#define LOCAL_GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 1.2809 +#define LOCAL_GL_OBJECT_LINEAR 0x2401 1.2810 +#define LOCAL_GL_OBJECT_LINE_SGIS 0x81F7 1.2811 +#define LOCAL_GL_OBJECT_LINK_STATUS_ARB 0x8B82 1.2812 +#define LOCAL_GL_OBJECT_PLANE 0x2501 1.2813 +#define LOCAL_GL_OBJECT_POINT_SGIS 0x81F5 1.2814 +#define LOCAL_GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 1.2815 +#define LOCAL_GL_OBJECT_SUBTYPE_ARB 0x8B4F 1.2816 +#define LOCAL_GL_OBJECT_TYPE 0x9112 1.2817 +#define LOCAL_GL_OBJECT_TYPE_APPLE 0x9112 1.2818 +#define LOCAL_GL_OBJECT_TYPE_ARB 0x8B4E 1.2819 +#define LOCAL_GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 1.2820 +#define LOCAL_GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F 1.2821 +#define LOCAL_GL_OCCLUSION_TEST_HP 0x8165 1.2822 +#define LOCAL_GL_OCCLUSION_TEST_RESULT_HP 0x8166 1.2823 +#define LOCAL_GL_OFFSET 0x92FC 1.2824 +#define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 1.2825 +#define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 1.2826 +#define LOCAL_GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 1.2827 +#define LOCAL_GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 1.2828 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 1.2829 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 1.2830 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 1.2831 +#define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 1.2832 +#define LOCAL_GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 1.2833 +#define LOCAL_GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 1.2834 +#define LOCAL_GL_OFFSET_TEXTURE_2D_NV 0x86E8 1.2835 +#define LOCAL_GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 1.2836 +#define LOCAL_GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 1.2837 +#define LOCAL_GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 1.2838 +#define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C 1.2839 +#define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D 1.2840 +#define LOCAL_GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 1.2841 +#define LOCAL_GL_ONE 1 1.2842 +#define LOCAL_GL_ONE_EXT 0x87DE 1.2843 +#define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1.2844 +#define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 1.2845 +#define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1.2846 +#define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 1.2847 +#define LOCAL_GL_ONE_MINUS_DST_ALPHA 0x0305 1.2848 +#define LOCAL_GL_ONE_MINUS_DST_COLOR 0x0307 1.2849 +#define LOCAL_GL_ONE_MINUS_SRC1_ALPHA 0x88FB 1.2850 +#define LOCAL_GL_ONE_MINUS_SRC1_COLOR 0x88FA 1.2851 +#define LOCAL_GL_ONE_MINUS_SRC_ALPHA 0x0303 1.2852 +#define LOCAL_GL_ONE_MINUS_SRC_COLOR 0x0301 1.2853 +#define LOCAL_GL_OPERAND0_ALPHA 0x8598 1.2854 +#define LOCAL_GL_OPERAND0_ALPHA_ARB 0x8598 1.2855 +#define LOCAL_GL_OPERAND0_ALPHA_EXT 0x8598 1.2856 +#define LOCAL_GL_OPERAND0_RGB 0x8590 1.2857 +#define LOCAL_GL_OPERAND0_RGB_ARB 0x8590 1.2858 +#define LOCAL_GL_OPERAND0_RGB_EXT 0x8590 1.2859 +#define LOCAL_GL_OPERAND1_ALPHA 0x8599 1.2860 +#define LOCAL_GL_OPERAND1_ALPHA_ARB 0x8599 1.2861 +#define LOCAL_GL_OPERAND1_ALPHA_EXT 0x8599 1.2862 +#define LOCAL_GL_OPERAND1_RGB 0x8591 1.2863 +#define LOCAL_GL_OPERAND1_RGB_ARB 0x8591 1.2864 +#define LOCAL_GL_OPERAND1_RGB_EXT 0x8591 1.2865 +#define LOCAL_GL_OPERAND2_ALPHA 0x859A 1.2866 +#define LOCAL_GL_OPERAND2_ALPHA_ARB 0x859A 1.2867 +#define LOCAL_GL_OPERAND2_ALPHA_EXT 0x859A 1.2868 +#define LOCAL_GL_OPERAND2_RGB 0x8592 1.2869 +#define LOCAL_GL_OPERAND2_RGB_ARB 0x8592 1.2870 +#define LOCAL_GL_OPERAND2_RGB_EXT 0x8592 1.2871 +#define LOCAL_GL_OPERAND3_ALPHA_NV 0x859B 1.2872 +#define LOCAL_GL_OPERAND3_RGB_NV 0x8593 1.2873 +#define LOCAL_GL_OP_ADD_EXT 0x8787 1.2874 +#define LOCAL_GL_OP_CLAMP_EXT 0x878E 1.2875 +#define LOCAL_GL_OP_CROSS_PRODUCT_EXT 0x8797 1.2876 +#define LOCAL_GL_OP_DOT3_EXT 0x8784 1.2877 +#define LOCAL_GL_OP_DOT4_EXT 0x8785 1.2878 +#define LOCAL_GL_OP_EXP_BASE_2_EXT 0x8791 1.2879 +#define LOCAL_GL_OP_FLOOR_EXT 0x878F 1.2880 +#define LOCAL_GL_OP_FRAC_EXT 0x8789 1.2881 +#define LOCAL_GL_OP_INDEX_EXT 0x8782 1.2882 +#define LOCAL_GL_OP_LOG_BASE_2_EXT 0x8792 1.2883 +#define LOCAL_GL_OP_MADD_EXT 0x8788 1.2884 +#define LOCAL_GL_OP_MAX_EXT 0x878A 1.2885 +#define LOCAL_GL_OP_MIN_EXT 0x878B 1.2886 +#define LOCAL_GL_OP_MOV_EXT 0x8799 1.2887 +#define LOCAL_GL_OP_MULTIPLY_MATRIX_EXT 0x8798 1.2888 +#define LOCAL_GL_OP_MUL_EXT 0x8786 1.2889 +#define LOCAL_GL_OP_NEGATE_EXT 0x8783 1.2890 +#define LOCAL_GL_OP_POWER_EXT 0x8793 1.2891 +#define LOCAL_GL_OP_RECIP_EXT 0x8794 1.2892 +#define LOCAL_GL_OP_RECIP_SQRT_EXT 0x8795 1.2893 +#define LOCAL_GL_OP_ROUND_EXT 0x8790 1.2894 +#define LOCAL_GL_OP_SET_GE_EXT 0x878C 1.2895 +#define LOCAL_GL_OP_SET_LT_EXT 0x878D 1.2896 +#define LOCAL_GL_OP_SUB_EXT 0x8796 1.2897 +#define LOCAL_GL_OR 0x1507 1.2898 +#define LOCAL_GL_ORDER 0x0A01 1.2899 +#define LOCAL_GL_OR_INVERTED 0x150D 1.2900 +#define LOCAL_GL_OR_REVERSE 0x150B 1.2901 +#define LOCAL_GL_OUTPUT_COLOR0_EXT 0x879B 1.2902 +#define LOCAL_GL_OUTPUT_COLOR1_EXT 0x879C 1.2903 +#define LOCAL_GL_OUTPUT_FOG_EXT 0x87BD 1.2904 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D 1.2905 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 1.2906 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 1.2907 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 1.2908 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA 1.2909 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB 1.2910 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC 1.2911 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD 1.2912 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE 1.2913 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF 1.2914 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 1.2915 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E 1.2916 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 1.2917 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 1.2918 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 1.2919 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 1.2920 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 1.2921 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 1.2922 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 1.2923 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 1.2924 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 1.2925 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA 1.2926 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F 1.2927 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB 1.2928 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC 1.2929 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 1.2930 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 1.2931 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 1.2932 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 1.2933 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 1.2934 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 1.2935 +#define LOCAL_GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 1.2936 +#define LOCAL_GL_OUTPUT_VERTEX_EXT 0x879A 1.2937 +#define LOCAL_GL_OUT_OF_MEMORY 0x0505 1.2938 +#define LOCAL_GL_OVERLAY_NV 0x9296 1.2939 +#define LOCAL_GL_PACK_ALIGNMENT 0x0D05 1.2940 +#define LOCAL_GL_PACK_CMYK_HINT_EXT 0x800E 1.2941 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D 1.2942 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C 1.2943 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E 1.2944 +#define LOCAL_GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B 1.2945 +#define LOCAL_GL_PACK_COMPRESSED_SIZE_SGIX 0x831C 1.2946 +#define LOCAL_GL_PACK_IMAGE_DEPTH_SGIS 0x8131 1.2947 +#define LOCAL_GL_PACK_IMAGE_HEIGHT 0x806C 1.2948 +#define LOCAL_GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1.2949 +#define LOCAL_GL_PACK_INVERT_MESA 0x8758 1.2950 +#define LOCAL_GL_PACK_LSB_FIRST 0x0D01 1.2951 +#define LOCAL_GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B 1.2952 +#define LOCAL_GL_PACK_RESAMPLE_OML 0x8984 1.2953 +#define LOCAL_GL_PACK_RESAMPLE_SGIX 0x842C 1.2954 +#define LOCAL_GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 1.2955 +#define LOCAL_GL_PACK_ROW_BYTES_APPLE 0x8A15 1.2956 +#define LOCAL_GL_PACK_ROW_LENGTH 0x0D02 1.2957 +#define LOCAL_GL_PACK_SKIP_IMAGES 0x806B 1.2958 +#define LOCAL_GL_PACK_SKIP_IMAGES_EXT 0x806B 1.2959 +#define LOCAL_GL_PACK_SKIP_PIXELS 0x0D04 1.2960 +#define LOCAL_GL_PACK_SKIP_ROWS 0x0D03 1.2961 +#define LOCAL_GL_PACK_SKIP_VOLUMES_SGIS 0x8130 1.2962 +#define LOCAL_GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 1.2963 +#define LOCAL_GL_PACK_SWAP_BYTES 0x0D00 1.2964 +#define LOCAL_GL_PALETTE4_R5_G6_B5_OES 0x8B92 1.2965 +#define LOCAL_GL_PALETTE4_RGB5_A1_OES 0x8B94 1.2966 +#define LOCAL_GL_PALETTE4_RGB8_OES 0x8B90 1.2967 +#define LOCAL_GL_PALETTE4_RGBA4_OES 0x8B93 1.2968 +#define LOCAL_GL_PALETTE4_RGBA8_OES 0x8B91 1.2969 +#define LOCAL_GL_PALETTE8_R5_G6_B5_OES 0x8B97 1.2970 +#define LOCAL_GL_PALETTE8_RGB5_A1_OES 0x8B99 1.2971 +#define LOCAL_GL_PALETTE8_RGB8_OES 0x8B95 1.2972 +#define LOCAL_GL_PALETTE8_RGBA4_OES 0x8B98 1.2973 +#define LOCAL_GL_PALETTE8_RGBA8_OES 0x8B96 1.2974 +#define LOCAL_GL_PARALLEL_ARRAYS_INTEL 0x83F4 1.2975 +#define LOCAL_GL_PARAMETER_BUFFER_ARB 0x80EE 1.2976 +#define LOCAL_GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF 1.2977 +#define LOCAL_GL_PARTIAL_SUCCESS_NV 0x902E 1.2978 +#define LOCAL_GL_PASS_THROUGH_NV 0x86E6 1.2979 +#define LOCAL_GL_PASS_THROUGH_TOKEN 0x0700 1.2980 +#define LOCAL_GL_PATCHES 0x000E 1.2981 +#define LOCAL_GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 1.2982 +#define LOCAL_GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 1.2983 +#define LOCAL_GL_PATCH_VERTICES 0x8E72 1.2984 +#define LOCAL_GL_PATH_CLIENT_LENGTH_NV 0x907F 1.2985 +#define LOCAL_GL_PATH_COMMAND_COUNT_NV 0x909D 1.2986 +#define LOCAL_GL_PATH_COMPUTED_LENGTH_NV 0x90A0 1.2987 +#define LOCAL_GL_PATH_COORD_COUNT_NV 0x909E 1.2988 +#define LOCAL_GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 1.2989 +#define LOCAL_GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 1.2990 +#define LOCAL_GL_PATH_DASH_CAPS_NV 0x907B 1.2991 +#define LOCAL_GL_PATH_DASH_OFFSET_NV 0x907E 1.2992 +#define LOCAL_GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 1.2993 +#define LOCAL_GL_PATH_END_CAPS_NV 0x9076 1.2994 +#define LOCAL_GL_PATH_ERROR_POSITION_NV 0x90AB 1.2995 +#define LOCAL_GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 1.2996 +#define LOCAL_GL_PATH_FILL_COVER_MODE_NV 0x9082 1.2997 +#define LOCAL_GL_PATH_FILL_MASK_NV 0x9081 1.2998 +#define LOCAL_GL_PATH_FILL_MODE_NV 0x9080 1.2999 +#define LOCAL_GL_PATH_FOG_GEN_MODE_NV 0x90AC 1.3000 +#define LOCAL_GL_PATH_FORMAT_PS_NV 0x9071 1.3001 +#define LOCAL_GL_PATH_FORMAT_SVG_NV 0x9070 1.3002 +#define LOCAL_GL_PATH_GEN_COEFF_NV 0x90B1 1.3003 +#define LOCAL_GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 1.3004 +#define LOCAL_GL_PATH_GEN_COMPONENTS_NV 0x90B3 1.3005 +#define LOCAL_GL_PATH_GEN_MODE_NV 0x90B0 1.3006 +#define LOCAL_GL_PATH_INITIAL_DASH_CAP_NV 0x907C 1.3007 +#define LOCAL_GL_PATH_INITIAL_END_CAP_NV 0x9077 1.3008 +#define LOCAL_GL_PATH_JOIN_STYLE_NV 0x9079 1.3009 +#define LOCAL_GL_PATH_MITER_LIMIT_NV 0x907A 1.3010 +#define LOCAL_GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 1.3011 +#define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 1.3012 +#define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 1.3013 +#define LOCAL_GL_PATH_STENCIL_FUNC_NV 0x90B7 1.3014 +#define LOCAL_GL_PATH_STENCIL_REF_NV 0x90B8 1.3015 +#define LOCAL_GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 1.3016 +#define LOCAL_GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 1.3017 +#define LOCAL_GL_PATH_STROKE_COVER_MODE_NV 0x9083 1.3018 +#define LOCAL_GL_PATH_STROKE_MASK_NV 0x9084 1.3019 +#define LOCAL_GL_PATH_STROKE_WIDTH_NV 0x9075 1.3020 +#define LOCAL_GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 1.3021 +#define LOCAL_GL_PATH_TERMINAL_END_CAP_NV 0x9078 1.3022 +#define LOCAL_GL_PERCENTAGE_AMD 0x8BC3 1.3023 +#define LOCAL_GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 1.3024 +#define LOCAL_GL_PERFMON_RESULT_AMD 0x8BC6 1.3025 +#define LOCAL_GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 1.3026 +#define LOCAL_GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 1.3027 +#define LOCAL_GL_PERFORMANCE_MONITOR_AMD 0x9152 1.3028 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 1.3029 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 1.3030 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 1.3031 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 1.3032 +#define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 1.3033 +#define LOCAL_GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 1.3034 +#define LOCAL_GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 1.3035 +#define LOCAL_GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 1.3036 +#define LOCAL_GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 1.3037 +#define LOCAL_GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 1.3038 +#define LOCAL_GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 1.3039 +#define LOCAL_GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 1.3040 +#define LOCAL_GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 1.3041 +#define LOCAL_GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 1.3042 +#define LOCAL_GL_PERFQUERY_FLUSH_INTEL 0x83FA 1.3043 +#define LOCAL_GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 1.3044 +#define LOCAL_GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 1.3045 +#define LOCAL_GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 1.3046 +#define LOCAL_GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 1.3047 +#define LOCAL_GL_PERFQUERY_WAIT_INTEL 0x83FB 1.3048 +#define LOCAL_GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 1.3049 +#define LOCAL_GL_PERTURB_EXT 0x85AE 1.3050 +#define LOCAL_GL_PER_STAGE_CONSTANTS_NV 0x8535 1.3051 +#define LOCAL_GL_PHONG_HINT_WIN 0x80EB 1.3052 +#define LOCAL_GL_PHONG_WIN 0x80EA 1.3053 +#define LOCAL_GL_PINLIGHT_NV 0x92A8 1.3054 +#define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 1.3055 +#define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 1.3056 +#define LOCAL_GL_PIXEL_COUNTER_BITS_NV 0x8864 1.3057 +#define LOCAL_GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 1.3058 +#define LOCAL_GL_PIXEL_COUNT_NV 0x8866 1.3059 +#define LOCAL_GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 1.3060 +#define LOCAL_GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 1.3061 +#define LOCAL_GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 1.3062 +#define LOCAL_GL_PIXEL_GROUP_COLOR_SGIS 0x8356 1.3063 +#define LOCAL_GL_PIXEL_MAG_FILTER_EXT 0x8331 1.3064 +#define LOCAL_GL_PIXEL_MAP_A_TO_A 0x0C79 1.3065 +#define LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 1.3066 +#define LOCAL_GL_PIXEL_MAP_B_TO_B 0x0C78 1.3067 +#define LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 1.3068 +#define LOCAL_GL_PIXEL_MAP_G_TO_G 0x0C77 1.3069 +#define LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 1.3070 +#define LOCAL_GL_PIXEL_MAP_I_TO_A 0x0C75 1.3071 +#define LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 1.3072 +#define LOCAL_GL_PIXEL_MAP_I_TO_B 0x0C74 1.3073 +#define LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 1.3074 +#define LOCAL_GL_PIXEL_MAP_I_TO_G 0x0C73 1.3075 +#define LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 1.3076 +#define LOCAL_GL_PIXEL_MAP_I_TO_I 0x0C70 1.3077 +#define LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 1.3078 +#define LOCAL_GL_PIXEL_MAP_I_TO_R 0x0C72 1.3079 +#define LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 1.3080 +#define LOCAL_GL_PIXEL_MAP_R_TO_R 0x0C76 1.3081 +#define LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 1.3082 +#define LOCAL_GL_PIXEL_MAP_S_TO_S 0x0C71 1.3083 +#define LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 1.3084 +#define LOCAL_GL_PIXEL_MIN_FILTER_EXT 0x8332 1.3085 +#define LOCAL_GL_PIXEL_MODE_BIT 0x00000020 1.3086 +#define LOCAL_GL_PIXEL_PACK_BUFFER 0x88EB 1.3087 +#define LOCAL_GL_PIXEL_PACK_BUFFER_ARB 0x88EB 1.3088 +#define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 1.3089 +#define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED 1.3090 +#define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED 1.3091 +#define LOCAL_GL_PIXEL_PACK_BUFFER_EXT 0x88EB 1.3092 +#define LOCAL_GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 1.3093 +#define LOCAL_GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 1.3094 +#define LOCAL_GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 1.3095 +#define LOCAL_GL_PIXEL_TEXTURE_SGIS 0x8353 1.3096 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 1.3097 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A 1.3098 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 1.3099 +#define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 1.3100 +#define LOCAL_GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B 1.3101 +#define LOCAL_GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 1.3102 +#define LOCAL_GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 1.3103 +#define LOCAL_GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 1.3104 +#define LOCAL_GL_PIXEL_TEX_GEN_SGIX 0x8139 1.3105 +#define LOCAL_GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E 1.3106 +#define LOCAL_GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F 1.3107 +#define LOCAL_GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 1.3108 +#define LOCAL_GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 1.3109 +#define LOCAL_GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 1.3110 +#define LOCAL_GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 1.3111 +#define LOCAL_GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 1.3112 +#define LOCAL_GL_PIXEL_TILE_WIDTH_SGIX 0x8140 1.3113 +#define LOCAL_GL_PIXEL_TRANSFORM_2D_EXT 0x8330 1.3114 +#define LOCAL_GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 1.3115 +#define LOCAL_GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 1.3116 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER 0x88EC 1.3117 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC 1.3118 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 1.3119 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF 1.3120 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF 1.3121 +#define LOCAL_GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC 1.3122 +#define LOCAL_GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 1.3123 +#define LOCAL_GL_PLUS_CLAMPED_NV 0x92B1 1.3124 +#define LOCAL_GL_PLUS_DARKER_NV 0x9292 1.3125 +#define LOCAL_GL_PLUS_NV 0x9291 1.3126 +#define LOCAL_GL_PN_TRIANGLES_ATI 0x87F0 1.3127 +#define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 1.3128 +#define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 1.3129 +#define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 1.3130 +#define LOCAL_GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 1.3131 +#define LOCAL_GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 1.3132 +#define LOCAL_GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 1.3133 +#define LOCAL_GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 1.3134 +#define LOCAL_GL_POINT 0x1B00 1.3135 +#define LOCAL_GL_POINTS 0x0000 1.3136 +#define LOCAL_GL_POINT_BIT 0x00000002 1.3137 +#define LOCAL_GL_POINT_DISTANCE_ATTENUATION 0x8129 1.3138 +#define LOCAL_GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 1.3139 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE 0x8128 1.3140 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 1.3141 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 1.3142 +#define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 1.3143 +#define LOCAL_GL_POINT_SIZE 0x0B11 1.3144 +#define LOCAL_GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F 1.3145 +#define LOCAL_GL_POINT_SIZE_ARRAY_OES 0x8B9C 1.3146 +#define LOCAL_GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C 1.3147 +#define LOCAL_GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B 1.3148 +#define LOCAL_GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A 1.3149 +#define LOCAL_GL_POINT_SIZE_GRANULARITY 0x0B13 1.3150 +#define LOCAL_GL_POINT_SIZE_MAX 0x8127 1.3151 +#define LOCAL_GL_POINT_SIZE_MAX_ARB 0x8127 1.3152 +#define LOCAL_GL_POINT_SIZE_MAX_EXT 0x8127 1.3153 +#define LOCAL_GL_POINT_SIZE_MAX_SGIS 0x8127 1.3154 +#define LOCAL_GL_POINT_SIZE_MIN 0x8126 1.3155 +#define LOCAL_GL_POINT_SIZE_MIN_ARB 0x8126 1.3156 +#define LOCAL_GL_POINT_SIZE_MIN_EXT 0x8126 1.3157 +#define LOCAL_GL_POINT_SIZE_MIN_SGIS 0x8126 1.3158 +#define LOCAL_GL_POINT_SIZE_RANGE 0x0B12 1.3159 +#define LOCAL_GL_POINT_SMOOTH 0x0B10 1.3160 +#define LOCAL_GL_POINT_SMOOTH_HINT 0x0C51 1.3161 +#define LOCAL_GL_POINT_SPRITE 0x8861 1.3162 +#define LOCAL_GL_POINT_SPRITE_ARB 0x8861 1.3163 +#define LOCAL_GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 1.3164 +#define LOCAL_GL_POINT_SPRITE_NV 0x8861 1.3165 +#define LOCAL_GL_POINT_SPRITE_OES 0x8861 1.3166 +#define LOCAL_GL_POINT_SPRITE_R_MODE_NV 0x8863 1.3167 +#define LOCAL_GL_POINT_TOKEN 0x0701 1.3168 +#define LOCAL_GL_POLYGON 0x0009 1.3169 +#define LOCAL_GL_POLYGON_BIT 0x00000008 1.3170 +#define LOCAL_GL_POLYGON_MODE 0x0B40 1.3171 +#define LOCAL_GL_POLYGON_OFFSET_BIAS_EXT 0x8039 1.3172 +#define LOCAL_GL_POLYGON_OFFSET_EXT 0x8037 1.3173 +#define LOCAL_GL_POLYGON_OFFSET_FACTOR 0x8038 1.3174 +#define LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 1.3175 +#define LOCAL_GL_POLYGON_OFFSET_FILL 0x8037 1.3176 +#define LOCAL_GL_POLYGON_OFFSET_LINE 0x2A02 1.3177 +#define LOCAL_GL_POLYGON_OFFSET_POINT 0x2A01 1.3178 +#define LOCAL_GL_POLYGON_OFFSET_UNITS 0x2A00 1.3179 +#define LOCAL_GL_POLYGON_SMOOTH 0x0B41 1.3180 +#define LOCAL_GL_POLYGON_SMOOTH_HINT 0x0C53 1.3181 +#define LOCAL_GL_POLYGON_STIPPLE 0x0B42 1.3182 +#define LOCAL_GL_POLYGON_STIPPLE_BIT 0x00000010 1.3183 +#define LOCAL_GL_POLYGON_TOKEN 0x0703 1.3184 +#define LOCAL_GL_POSITION 0x1203 1.3185 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1.3186 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB 1.3187 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1.3188 +#define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 1.3189 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1.3190 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA 1.3191 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1.3192 +#define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 1.3193 +#define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1.3194 +#define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 1.3195 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1.3196 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 1.3197 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1.3198 +#define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 1.3199 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1.3200 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 1.3201 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1.3202 +#define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 1.3203 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1.3204 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 1.3205 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1.3206 +#define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F 1.3207 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1.3208 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 1.3209 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1.3210 +#define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E 1.3211 +#define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1.3212 +#define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 1.3213 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1.3214 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 1.3215 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1.3216 +#define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D 1.3217 +#define LOCAL_GL_POST_CONVOLUTION_RED_BIAS 0x8020 1.3218 +#define LOCAL_GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 1.3219 +#define LOCAL_GL_POST_CONVOLUTION_RED_SCALE 0x801C 1.3220 +#define LOCAL_GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C 1.3221 +#define LOCAL_GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 1.3222 +#define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B 1.3223 +#define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 1.3224 +#define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C 1.3225 +#define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A 1.3226 +#define LOCAL_GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 1.3227 +#define LOCAL_GL_PRESENT_DURATION_NV 0x8E2B 1.3228 +#define LOCAL_GL_PRESENT_TIME_NV 0x8E2A 1.3229 +#define LOCAL_GL_PRESERVE_ATI 0x8762 1.3230 +#define LOCAL_GL_PREVIOUS 0x8578 1.3231 +#define LOCAL_GL_PREVIOUS_ARB 0x8578 1.3232 +#define LOCAL_GL_PREVIOUS_EXT 0x8578 1.3233 +#define LOCAL_GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 1.3234 +#define LOCAL_GL_PRIMARY_COLOR 0x8577 1.3235 +#define LOCAL_GL_PRIMARY_COLOR_ARB 0x8577 1.3236 +#define LOCAL_GL_PRIMARY_COLOR_EXT 0x8577 1.3237 +#define LOCAL_GL_PRIMARY_COLOR_NV 0x852C 1.3238 +#define LOCAL_GL_PRIMITIVES_GENERATED 0x8C87 1.3239 +#define LOCAL_GL_PRIMITIVES_GENERATED_EXT 0x8C87 1.3240 +#define LOCAL_GL_PRIMITIVES_GENERATED_NV 0x8C87 1.3241 +#define LOCAL_GL_PRIMITIVE_ID_NV 0x8C7C 1.3242 +#define LOCAL_GL_PRIMITIVE_RESTART 0x8F9D 1.3243 +#define LOCAL_GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 1.3244 +#define LOCAL_GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 1.3245 +#define LOCAL_GL_PRIMITIVE_RESTART_INDEX 0x8F9E 1.3246 +#define LOCAL_GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 1.3247 +#define LOCAL_GL_PRIMITIVE_RESTART_NV 0x8558 1.3248 +#define LOCAL_GL_PROGRAM 0x82E2 1.3249 +#define LOCAL_GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 1.3250 +#define LOCAL_GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 1.3251 +#define LOCAL_GL_PROGRAM_ATTRIBS_ARB 0x88AC 1.3252 +#define LOCAL_GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 1.3253 +#define LOCAL_GL_PROGRAM_BINARY_ANGLE 0x93A6 1.3254 +#define LOCAL_GL_PROGRAM_BINARY_FORMATS 0x87FF 1.3255 +#define LOCAL_GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 1.3256 +#define LOCAL_GL_PROGRAM_BINARY_LENGTH 0x8741 1.3257 +#define LOCAL_GL_PROGRAM_BINARY_LENGTH_OES 0x8741 1.3258 +#define LOCAL_GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 1.3259 +#define LOCAL_GL_PROGRAM_BINDING_ARB 0x8677 1.3260 +#define LOCAL_GL_PROGRAM_ERROR_POSITION_ARB 0x864B 1.3261 +#define LOCAL_GL_PROGRAM_ERROR_POSITION_NV 0x864B 1.3262 +#define LOCAL_GL_PROGRAM_ERROR_STRING_ARB 0x8874 1.3263 +#define LOCAL_GL_PROGRAM_ERROR_STRING_NV 0x8874 1.3264 +#define LOCAL_GL_PROGRAM_FORMAT_ARB 0x8876 1.3265 +#define LOCAL_GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 1.3266 +#define LOCAL_GL_PROGRAM_INPUT 0x92E3 1.3267 +#define LOCAL_GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 1.3268 +#define LOCAL_GL_PROGRAM_KHR 0x82E2 1.3269 +#define LOCAL_GL_PROGRAM_LENGTH_ARB 0x8627 1.3270 +#define LOCAL_GL_PROGRAM_LENGTH_NV 0x8627 1.3271 +#define LOCAL_GL_PROGRAM_MATRIX_EXT 0x8E2D 1.3272 +#define LOCAL_GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F 1.3273 +#define LOCAL_GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 1.3274 +#define LOCAL_GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 1.3275 +#define LOCAL_GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE 1.3276 +#define LOCAL_GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 1.3277 +#define LOCAL_GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA 1.3278 +#define LOCAL_GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 1.3279 +#define LOCAL_GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A 1.3280 +#define LOCAL_GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 1.3281 +#define LOCAL_GL_PROGRAM_OBJECT_ARB 0x8B40 1.3282 +#define LOCAL_GL_PROGRAM_OBJECT_EXT 0x8B40 1.3283 +#define LOCAL_GL_PROGRAM_OUTPUT 0x92E4 1.3284 +#define LOCAL_GL_PROGRAM_PARAMETERS_ARB 0x88A8 1.3285 +#define LOCAL_GL_PROGRAM_PARAMETER_NV 0x8644 1.3286 +#define LOCAL_GL_PROGRAM_PIPELINE 0x82E4 1.3287 +#define LOCAL_GL_PROGRAM_PIPELINE_BINDING 0x825A 1.3288 +#define LOCAL_GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1.3289 +#define LOCAL_GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1.3290 +#define LOCAL_GL_PROGRAM_POINT_SIZE 0x8642 1.3291 +#define LOCAL_GL_PROGRAM_POINT_SIZE_ARB 0x8642 1.3292 +#define LOCAL_GL_PROGRAM_POINT_SIZE_EXT 0x8642 1.3293 +#define LOCAL_GL_PROGRAM_RESIDENT_NV 0x8647 1.3294 +#define LOCAL_GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 1.3295 +#define LOCAL_GL_PROGRAM_SEPARABLE 0x8258 1.3296 +#define LOCAL_GL_PROGRAM_SEPARABLE_EXT 0x8258 1.3297 +#define LOCAL_GL_PROGRAM_STRING_ARB 0x8628 1.3298 +#define LOCAL_GL_PROGRAM_STRING_NV 0x8628 1.3299 +#define LOCAL_GL_PROGRAM_TARGET_NV 0x8646 1.3300 +#define LOCAL_GL_PROGRAM_TEMPORARIES_ARB 0x88A4 1.3301 +#define LOCAL_GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 1.3302 +#define LOCAL_GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 1.3303 +#define LOCAL_GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 1.3304 +#define LOCAL_GL_PROJECTION 0x1701 1.3305 +#define LOCAL_GL_PROJECTION_MATRIX 0x0BA7 1.3306 +#define LOCAL_GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E 1.3307 +#define LOCAL_GL_PROJECTION_STACK_DEPTH 0x0BA4 1.3308 +#define LOCAL_GL_PROVOKING_VERTEX 0x8E4F 1.3309 +#define LOCAL_GL_PROVOKING_VERTEX_EXT 0x8E4F 1.3310 +#define LOCAL_GL_PROXY_COLOR_TABLE 0x80D3 1.3311 +#define LOCAL_GL_PROXY_COLOR_TABLE_SGI 0x80D3 1.3312 +#define LOCAL_GL_PROXY_HISTOGRAM 0x8025 1.3313 +#define LOCAL_GL_PROXY_HISTOGRAM_EXT 0x8025 1.3314 +#define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1.3315 +#define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 1.3316 +#define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1.3317 +#define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 1.3318 +#define LOCAL_GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 1.3319 +#define LOCAL_GL_PROXY_TEXTURE_1D 0x8063 1.3320 +#define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 1.3321 +#define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 1.3322 +#define LOCAL_GL_PROXY_TEXTURE_1D_EXT 0x8063 1.3323 +#define LOCAL_GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B 1.3324 +#define LOCAL_GL_PROXY_TEXTURE_2D 0x8064 1.3325 +#define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 1.3326 +#define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 1.3327 +#define LOCAL_GL_PROXY_TEXTURE_2D_EXT 0x8064 1.3328 +#define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 1.3329 +#define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 1.3330 +#define LOCAL_GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C 1.3331 +#define LOCAL_GL_PROXY_TEXTURE_3D 0x8070 1.3332 +#define LOCAL_GL_PROXY_TEXTURE_3D_EXT 0x8070 1.3333 +#define LOCAL_GL_PROXY_TEXTURE_4D_SGIS 0x8135 1.3334 +#define LOCAL_GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD 1.3335 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1.3336 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B 1.3337 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B 1.3338 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B 1.3339 +#define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B 1.3340 +#define LOCAL_GL_PROXY_TEXTURE_RECTANGLE 0x84F7 1.3341 +#define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 1.3342 +#define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 1.3343 +#define LOCAL_GL_PURGEABLE_APPLE 0x8A1D 1.3344 +#define LOCAL_GL_Q 0x2003 1.3345 +#define LOCAL_GL_QUADRATIC_ATTENUATION 0x1209 1.3346 +#define LOCAL_GL_QUADRATIC_CURVE_TO_NV 0x0A 1.3347 +#define LOCAL_GL_QUADS 0x0007 1.3348 +#define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 1.3349 +#define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C 1.3350 +#define LOCAL_GL_QUAD_ALPHA4_SGIS 0x811E 1.3351 +#define LOCAL_GL_QUAD_ALPHA8_SGIS 0x811F 1.3352 +#define LOCAL_GL_QUAD_INTENSITY4_SGIS 0x8122 1.3353 +#define LOCAL_GL_QUAD_INTENSITY8_SGIS 0x8123 1.3354 +#define LOCAL_GL_QUAD_LUMINANCE4_SGIS 0x8120 1.3355 +#define LOCAL_GL_QUAD_LUMINANCE8_SGIS 0x8121 1.3356 +#define LOCAL_GL_QUAD_MESH_SUN 0x8614 1.3357 +#define LOCAL_GL_QUAD_STRIP 0x0008 1.3358 +#define LOCAL_GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 1.3359 +#define LOCAL_GL_QUARTER_BIT_ATI 0x00000010 1.3360 +#define LOCAL_GL_QUERY 0x82E3 1.3361 +#define LOCAL_GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF 1.3362 +#define LOCAL_GL_QUERY_BUFFER 0x9192 1.3363 +#define LOCAL_GL_QUERY_BUFFER_AMD 0x9192 1.3364 +#define LOCAL_GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 1.3365 +#define LOCAL_GL_QUERY_BUFFER_BINDING 0x9193 1.3366 +#define LOCAL_GL_QUERY_BUFFER_BINDING_AMD 0x9193 1.3367 +#define LOCAL_GL_QUERY_BY_REGION_NO_WAIT 0x8E16 1.3368 +#define LOCAL_GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 1.3369 +#define LOCAL_GL_QUERY_BY_REGION_WAIT 0x8E15 1.3370 +#define LOCAL_GL_QUERY_BY_REGION_WAIT_NV 0x8E15 1.3371 +#define LOCAL_GL_QUERY_COUNTER_BITS 0x8864 1.3372 +#define LOCAL_GL_QUERY_COUNTER_BITS_ARB 0x8864 1.3373 +#define LOCAL_GL_QUERY_COUNTER_BITS_EXT 0x8864 1.3374 +#define LOCAL_GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 1.3375 +#define LOCAL_GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 1.3376 +#define LOCAL_GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 1.3377 +#define LOCAL_GL_QUERY_KHR 0x82E3 1.3378 +#define LOCAL_GL_QUERY_NO_WAIT 0x8E14 1.3379 +#define LOCAL_GL_QUERY_NO_WAIT_NV 0x8E14 1.3380 +#define LOCAL_GL_QUERY_OBJECT_AMD 0x9153 1.3381 +#define LOCAL_GL_QUERY_OBJECT_EXT 0x9153 1.3382 +#define LOCAL_GL_QUERY_RESULT 0x8866 1.3383 +#define LOCAL_GL_QUERY_RESULT_ARB 0x8866 1.3384 +#define LOCAL_GL_QUERY_RESULT_AVAILABLE 0x8867 1.3385 +#define LOCAL_GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 1.3386 +#define LOCAL_GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1.3387 +#define LOCAL_GL_QUERY_RESULT_EXT 0x8866 1.3388 +#define LOCAL_GL_QUERY_RESULT_NO_WAIT 0x9194 1.3389 +#define LOCAL_GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 1.3390 +#define LOCAL_GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 1.3391 +#define LOCAL_GL_QUERY_WAIT 0x8E13 1.3392 +#define LOCAL_GL_QUERY_WAIT_NV 0x8E13 1.3393 +#define LOCAL_GL_R 0x2002 1.3394 +#define LOCAL_GL_R11F_G11F_B10F 0x8C3A 1.3395 +#define LOCAL_GL_R11F_G11F_B10F_EXT 0x8C3A 1.3396 +#define LOCAL_GL_R16 0x822A 1.3397 +#define LOCAL_GL_R16F 0x822D 1.3398 +#define LOCAL_GL_R16F_EXT 0x822D 1.3399 +#define LOCAL_GL_R16I 0x8233 1.3400 +#define LOCAL_GL_R16UI 0x8234 1.3401 +#define LOCAL_GL_R16_SNORM 0x8F98 1.3402 +#define LOCAL_GL_R1UI_C3F_V3F_SUN 0x85C6 1.3403 +#define LOCAL_GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 1.3404 +#define LOCAL_GL_R1UI_C4UB_V3F_SUN 0x85C5 1.3405 +#define LOCAL_GL_R1UI_N3F_V3F_SUN 0x85C7 1.3406 +#define LOCAL_GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB 1.3407 +#define LOCAL_GL_R1UI_T2F_N3F_V3F_SUN 0x85CA 1.3408 +#define LOCAL_GL_R1UI_T2F_V3F_SUN 0x85C9 1.3409 +#define LOCAL_GL_R1UI_V3F_SUN 0x85C4 1.3410 +#define LOCAL_GL_R32F 0x822E 1.3411 +#define LOCAL_GL_R32F_EXT 0x822E 1.3412 +#define LOCAL_GL_R32I 0x8235 1.3413 +#define LOCAL_GL_R32UI 0x8236 1.3414 +#define LOCAL_GL_R3_G3_B2 0x2A10 1.3415 +#define LOCAL_GL_R8 0x8229 1.3416 +#define LOCAL_GL_R8I 0x8231 1.3417 +#define LOCAL_GL_R8UI 0x8232 1.3418 +#define LOCAL_GL_R8_EXT 0x8229 1.3419 +#define LOCAL_GL_R8_SNORM 0x8F94 1.3420 +#define LOCAL_GL_RASTERIZER_DISCARD 0x8C89 1.3421 +#define LOCAL_GL_RASTERIZER_DISCARD_EXT 0x8C89 1.3422 +#define LOCAL_GL_RASTERIZER_DISCARD_NV 0x8C89 1.3423 +#define LOCAL_GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 1.3424 +#define LOCAL_GL_READ_BUFFER 0x0C02 1.3425 +#define LOCAL_GL_READ_BUFFER_EXT 0x0C02 1.3426 +#define LOCAL_GL_READ_BUFFER_NV 0x0C02 1.3427 +#define LOCAL_GL_READ_FRAMEBUFFER 0x8CA8 1.3428 +#define LOCAL_GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 1.3429 +#define LOCAL_GL_READ_FRAMEBUFFER_APPLE 0x8CA8 1.3430 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING 0x8CAA 1.3431 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 1.3432 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 1.3433 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA 1.3434 +#define LOCAL_GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 1.3435 +#define LOCAL_GL_READ_FRAMEBUFFER_EXT 0x8CA8 1.3436 +#define LOCAL_GL_READ_FRAMEBUFFER_NV 0x8CA8 1.3437 +#define LOCAL_GL_READ_ONLY 0x88B8 1.3438 +#define LOCAL_GL_READ_ONLY_ARB 0x88B8 1.3439 +#define LOCAL_GL_READ_PIXELS 0x828C 1.3440 +#define LOCAL_GL_READ_PIXELS_FORMAT 0x828D 1.3441 +#define LOCAL_GL_READ_PIXELS_TYPE 0x828E 1.3442 +#define LOCAL_GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B 1.3443 +#define LOCAL_GL_READ_PIXEL_DATA_RANGE_NV 0x8879 1.3444 +#define LOCAL_GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D 1.3445 +#define LOCAL_GL_READ_WRITE 0x88BA 1.3446 +#define LOCAL_GL_READ_WRITE_ARB 0x88BA 1.3447 +#define LOCAL_GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 1.3448 +#define LOCAL_GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE 1.3449 +#define LOCAL_GL_RECT_NV 0xF6 1.3450 +#define LOCAL_GL_RED 0x1903 1.3451 +#define LOCAL_GL_REDUCE 0x8016 1.3452 +#define LOCAL_GL_REDUCE_EXT 0x8016 1.3453 +#define LOCAL_GL_RED_BIAS 0x0D15 1.3454 +#define LOCAL_GL_RED_BITS 0x0D52 1.3455 +#define LOCAL_GL_RED_BIT_ATI 0x00000001 1.3456 +#define LOCAL_GL_RED_EXT 0x1903 1.3457 +#define LOCAL_GL_RED_INTEGER 0x8D94 1.3458 +#define LOCAL_GL_RED_INTEGER_EXT 0x8D94 1.3459 +#define LOCAL_GL_RED_MAX_CLAMP_INGR 0x8564 1.3460 +#define LOCAL_GL_RED_MIN_CLAMP_INGR 0x8560 1.3461 +#define LOCAL_GL_RED_NV 0x1903 1.3462 +#define LOCAL_GL_RED_SCALE 0x0D14 1.3463 +#define LOCAL_GL_RED_SNORM 0x8F90 1.3464 +#define LOCAL_GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 1.3465 +#define LOCAL_GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 1.3466 +#define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 1.3467 +#define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 1.3468 +#define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 1.3469 +#define LOCAL_GL_REFERENCED_BY_VERTEX_SHADER 0x9306 1.3470 +#define LOCAL_GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E 1.3471 +#define LOCAL_GL_REFERENCE_PLANE_SGIX 0x817D 1.3472 +#define LOCAL_GL_REFLECTION_MAP 0x8512 1.3473 +#define LOCAL_GL_REFLECTION_MAP_ARB 0x8512 1.3474 +#define LOCAL_GL_REFLECTION_MAP_EXT 0x8512 1.3475 +#define LOCAL_GL_REFLECTION_MAP_NV 0x8512 1.3476 +#define LOCAL_GL_REFLECTION_MAP_OES 0x8512 1.3477 +#define LOCAL_GL_REGISTER_COMBINERS_NV 0x8522 1.3478 +#define LOCAL_GL_REG_0_ATI 0x8921 1.3479 +#define LOCAL_GL_REG_10_ATI 0x892B 1.3480 +#define LOCAL_GL_REG_11_ATI 0x892C 1.3481 +#define LOCAL_GL_REG_12_ATI 0x892D 1.3482 +#define LOCAL_GL_REG_13_ATI 0x892E 1.3483 +#define LOCAL_GL_REG_14_ATI 0x892F 1.3484 +#define LOCAL_GL_REG_15_ATI 0x8930 1.3485 +#define LOCAL_GL_REG_16_ATI 0x8931 1.3486 +#define LOCAL_GL_REG_17_ATI 0x8932 1.3487 +#define LOCAL_GL_REG_18_ATI 0x8933 1.3488 +#define LOCAL_GL_REG_19_ATI 0x8934 1.3489 +#define LOCAL_GL_REG_1_ATI 0x8922 1.3490 +#define LOCAL_GL_REG_20_ATI 0x8935 1.3491 +#define LOCAL_GL_REG_21_ATI 0x8936 1.3492 +#define LOCAL_GL_REG_22_ATI 0x8937 1.3493 +#define LOCAL_GL_REG_23_ATI 0x8938 1.3494 +#define LOCAL_GL_REG_24_ATI 0x8939 1.3495 +#define LOCAL_GL_REG_25_ATI 0x893A 1.3496 +#define LOCAL_GL_REG_26_ATI 0x893B 1.3497 +#define LOCAL_GL_REG_27_ATI 0x893C 1.3498 +#define LOCAL_GL_REG_28_ATI 0x893D 1.3499 +#define LOCAL_GL_REG_29_ATI 0x893E 1.3500 +#define LOCAL_GL_REG_2_ATI 0x8923 1.3501 +#define LOCAL_GL_REG_30_ATI 0x893F 1.3502 +#define LOCAL_GL_REG_31_ATI 0x8940 1.3503 +#define LOCAL_GL_REG_3_ATI 0x8924 1.3504 +#define LOCAL_GL_REG_4_ATI 0x8925 1.3505 +#define LOCAL_GL_REG_5_ATI 0x8926 1.3506 +#define LOCAL_GL_REG_6_ATI 0x8927 1.3507 +#define LOCAL_GL_REG_7_ATI 0x8928 1.3508 +#define LOCAL_GL_REG_8_ATI 0x8929 1.3509 +#define LOCAL_GL_REG_9_ATI 0x892A 1.3510 +#define LOCAL_GL_RELATIVE_ARC_TO_NV 0xFF 1.3511 +#define LOCAL_GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 1.3512 +#define LOCAL_GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 1.3513 +#define LOCAL_GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 1.3514 +#define LOCAL_GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 1.3515 +#define LOCAL_GL_RELATIVE_LINE_TO_NV 0x05 1.3516 +#define LOCAL_GL_RELATIVE_MOVE_TO_NV 0x03 1.3517 +#define LOCAL_GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 1.3518 +#define LOCAL_GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 1.3519 +#define LOCAL_GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 1.3520 +#define LOCAL_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 1.3521 +#define LOCAL_GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 1.3522 +#define LOCAL_GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 1.3523 +#define LOCAL_GL_RELEASED_APPLE 0x8A19 1.3524 +#define LOCAL_GL_RENDER 0x1C00 1.3525 +#define LOCAL_GL_RENDERBUFFER 0x8D41 1.3526 +#define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 1.3527 +#define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 1.3528 +#define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 1.3529 +#define LOCAL_GL_RENDERBUFFER_BINDING 0x8CA7 1.3530 +#define LOCAL_GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7 1.3531 +#define LOCAL_GL_RENDERBUFFER_BINDING_EXT 0x8CA7 1.3532 +#define LOCAL_GL_RENDERBUFFER_BINDING_OES 0x8CA7 1.3533 +#define LOCAL_GL_RENDERBUFFER_BLUE_SIZE 0x8D52 1.3534 +#define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 1.3535 +#define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 1.3536 +#define LOCAL_GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 1.3537 +#define LOCAL_GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB 1.3538 +#define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 1.3539 +#define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 1.3540 +#define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 1.3541 +#define LOCAL_GL_RENDERBUFFER_EXT 0x8D41 1.3542 +#define LOCAL_GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD 1.3543 +#define LOCAL_GL_RENDERBUFFER_GREEN_SIZE 0x8D51 1.3544 +#define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 1.3545 +#define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 1.3546 +#define LOCAL_GL_RENDERBUFFER_HEIGHT 0x8D43 1.3547 +#define LOCAL_GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 1.3548 +#define LOCAL_GL_RENDERBUFFER_HEIGHT_OES 0x8D43 1.3549 +#define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 1.3550 +#define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 1.3551 +#define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 1.3552 +#define LOCAL_GL_RENDERBUFFER_OES 0x8D41 1.3553 +#define LOCAL_GL_RENDERBUFFER_RED_SIZE 0x8D50 1.3554 +#define LOCAL_GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 1.3555 +#define LOCAL_GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 1.3556 +#define LOCAL_GL_RENDERBUFFER_SAMPLES 0x8CAB 1.3557 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 1.3558 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 1.3559 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1.3560 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_IMG 0x9133 1.3561 +#define LOCAL_GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 1.3562 +#define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 1.3563 +#define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 1.3564 +#define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 1.3565 +#define LOCAL_GL_RENDERBUFFER_WIDTH 0x8D42 1.3566 +#define LOCAL_GL_RENDERBUFFER_WIDTH_EXT 0x8D42 1.3567 +#define LOCAL_GL_RENDERBUFFER_WIDTH_OES 0x8D42 1.3568 +#define LOCAL_GL_RENDERER 0x1F01 1.3569 +#define LOCAL_GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 1.3570 +#define LOCAL_GL_RENDER_MODE 0x0C40 1.3571 +#define LOCAL_GL_REPEAT 0x2901 1.3572 +#define LOCAL_GL_REPLACE 0x1E01 1.3573 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 1.3574 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 1.3575 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 1.3576 +#define LOCAL_GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 1.3577 +#define LOCAL_GL_REPLACEMENT_CODE_SUN 0x81D8 1.3578 +#define LOCAL_GL_REPLACE_EXT 0x8062 1.3579 +#define LOCAL_GL_REPLACE_MIDDLE_SUN 0x0002 1.3580 +#define LOCAL_GL_REPLACE_OLDEST_SUN 0x0003 1.3581 +#define LOCAL_GL_REPLACE_VALUE_AMD 0x874B 1.3582 +#define LOCAL_GL_REPLICATE_BORDER 0x8153 1.3583 +#define LOCAL_GL_REPLICATE_BORDER_HP 0x8153 1.3584 +#define LOCAL_GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 1.3585 +#define LOCAL_GL_RESAMPLE_AVERAGE_OML 0x8988 1.3586 +#define LOCAL_GL_RESAMPLE_DECIMATE_OML 0x8989 1.3587 +#define LOCAL_GL_RESAMPLE_DECIMATE_SGIX 0x8430 1.3588 +#define LOCAL_GL_RESAMPLE_REPLICATE_OML 0x8986 1.3589 +#define LOCAL_GL_RESAMPLE_REPLICATE_SGIX 0x842E 1.3590 +#define LOCAL_GL_RESAMPLE_ZERO_FILL_OML 0x8987 1.3591 +#define LOCAL_GL_RESAMPLE_ZERO_FILL_SGIX 0x842F 1.3592 +#define LOCAL_GL_RESCALE_NORMAL 0x803A 1.3593 +#define LOCAL_GL_RESCALE_NORMAL_EXT 0x803A 1.3594 +#define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 1.3595 +#define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1.3596 +#define LOCAL_GL_RESTART_PATH_NV 0xF0 1.3597 +#define LOCAL_GL_RESTART_SUN 0x0001 1.3598 +#define LOCAL_GL_RETAINED_APPLE 0x8A1B 1.3599 +#define LOCAL_GL_RETURN 0x0102 1.3600 +#define LOCAL_GL_RG 0x8227 1.3601 +#define LOCAL_GL_RG16 0x822C 1.3602 +#define LOCAL_GL_RG16F 0x822F 1.3603 +#define LOCAL_GL_RG16F_EXT 0x822F 1.3604 +#define LOCAL_GL_RG16I 0x8239 1.3605 +#define LOCAL_GL_RG16UI 0x823A 1.3606 +#define LOCAL_GL_RG16_SNORM 0x8F99 1.3607 +#define LOCAL_GL_RG32F 0x8230 1.3608 +#define LOCAL_GL_RG32F_EXT 0x8230 1.3609 +#define LOCAL_GL_RG32I 0x823B 1.3610 +#define LOCAL_GL_RG32UI 0x823C 1.3611 +#define LOCAL_GL_RG8 0x822B 1.3612 +#define LOCAL_GL_RG8I 0x8237 1.3613 +#define LOCAL_GL_RG8UI 0x8238 1.3614 +#define LOCAL_GL_RG8_EXT 0x822B 1.3615 +#define LOCAL_GL_RG8_SNORM 0x8F95 1.3616 +#define LOCAL_GL_RGB 0x1907 1.3617 +#define LOCAL_GL_RGB10 0x8052 1.3618 +#define LOCAL_GL_RGB10_A2 0x8059 1.3619 +#define LOCAL_GL_RGB10_A2UI 0x906F 1.3620 +#define LOCAL_GL_RGB10_A2_EXT 0x8059 1.3621 +#define LOCAL_GL_RGB10_EXT 0x8052 1.3622 +#define LOCAL_GL_RGB12 0x8053 1.3623 +#define LOCAL_GL_RGB12_EXT 0x8053 1.3624 +#define LOCAL_GL_RGB16 0x8054 1.3625 +#define LOCAL_GL_RGB16F 0x881B 1.3626 +#define LOCAL_GL_RGB16F_ARB 0x881B 1.3627 +#define LOCAL_GL_RGB16F_EXT 0x881B 1.3628 +#define LOCAL_GL_RGB16I 0x8D89 1.3629 +#define LOCAL_GL_RGB16I_EXT 0x8D89 1.3630 +#define LOCAL_GL_RGB16UI 0x8D77 1.3631 +#define LOCAL_GL_RGB16UI_EXT 0x8D77 1.3632 +#define LOCAL_GL_RGB16_EXT 0x8054 1.3633 +#define LOCAL_GL_RGB16_SNORM 0x8F9A 1.3634 +#define LOCAL_GL_RGB2_EXT 0x804E 1.3635 +#define LOCAL_GL_RGB32F 0x8815 1.3636 +#define LOCAL_GL_RGB32F_ARB 0x8815 1.3637 +#define LOCAL_GL_RGB32F_EXT 0x8815 1.3638 +#define LOCAL_GL_RGB32I 0x8D83 1.3639 +#define LOCAL_GL_RGB32I_EXT 0x8D83 1.3640 +#define LOCAL_GL_RGB32UI 0x8D71 1.3641 +#define LOCAL_GL_RGB32UI_EXT 0x8D71 1.3642 +#define LOCAL_GL_RGB4 0x804F 1.3643 +#define LOCAL_GL_RGB4_EXT 0x804F 1.3644 +#define LOCAL_GL_RGB4_S3TC 0x83A1 1.3645 +#define LOCAL_GL_RGB5 0x8050 1.3646 +#define LOCAL_GL_RGB565 0x8D62 1.3647 +#define LOCAL_GL_RGB565_OES 0x8D62 1.3648 +#define LOCAL_GL_RGB5_A1 0x8057 1.3649 +#define LOCAL_GL_RGB5_A1_EXT 0x8057 1.3650 +#define LOCAL_GL_RGB5_A1_OES 0x8057 1.3651 +#define LOCAL_GL_RGB5_EXT 0x8050 1.3652 +#define LOCAL_GL_RGB8 0x8051 1.3653 +#define LOCAL_GL_RGB8I 0x8D8F 1.3654 +#define LOCAL_GL_RGB8I_EXT 0x8D8F 1.3655 +#define LOCAL_GL_RGB8UI 0x8D7D 1.3656 +#define LOCAL_GL_RGB8UI_EXT 0x8D7D 1.3657 +#define LOCAL_GL_RGB8_EXT 0x8051 1.3658 +#define LOCAL_GL_RGB8_OES 0x8051 1.3659 +#define LOCAL_GL_RGB8_SNORM 0x8F96 1.3660 +#define LOCAL_GL_RGB9_E5 0x8C3D 1.3661 +#define LOCAL_GL_RGB9_E5_EXT 0x8C3D 1.3662 +#define LOCAL_GL_RGBA 0x1908 1.3663 +#define LOCAL_GL_RGBA12 0x805A 1.3664 +#define LOCAL_GL_RGBA12_EXT 0x805A 1.3665 +#define LOCAL_GL_RGBA16 0x805B 1.3666 +#define LOCAL_GL_RGBA16F 0x881A 1.3667 +#define LOCAL_GL_RGBA16F_ARB 0x881A 1.3668 +#define LOCAL_GL_RGBA16F_EXT 0x881A 1.3669 +#define LOCAL_GL_RGBA16I 0x8D88 1.3670 +#define LOCAL_GL_RGBA16I_EXT 0x8D88 1.3671 +#define LOCAL_GL_RGBA16UI 0x8D76 1.3672 +#define LOCAL_GL_RGBA16UI_EXT 0x8D76 1.3673 +#define LOCAL_GL_RGBA16_EXT 0x805B 1.3674 +#define LOCAL_GL_RGBA16_SNORM 0x8F9B 1.3675 +#define LOCAL_GL_RGBA2 0x8055 1.3676 +#define LOCAL_GL_RGBA2_EXT 0x8055 1.3677 +#define LOCAL_GL_RGBA32F 0x8814 1.3678 +#define LOCAL_GL_RGBA32F_ARB 0x8814 1.3679 +#define LOCAL_GL_RGBA32F_EXT 0x8814 1.3680 +#define LOCAL_GL_RGBA32I 0x8D82 1.3681 +#define LOCAL_GL_RGBA32I_EXT 0x8D82 1.3682 +#define LOCAL_GL_RGBA32UI 0x8D70 1.3683 +#define LOCAL_GL_RGBA32UI_EXT 0x8D70 1.3684 +#define LOCAL_GL_RGBA4 0x8056 1.3685 +#define LOCAL_GL_RGBA4_DXT5_S3TC 0x83A5 1.3686 +#define LOCAL_GL_RGBA4_EXT 0x8056 1.3687 +#define LOCAL_GL_RGBA4_OES 0x8056 1.3688 +#define LOCAL_GL_RGBA4_S3TC 0x83A3 1.3689 +#define LOCAL_GL_RGBA8 0x8058 1.3690 +#define LOCAL_GL_RGBA8I 0x8D8E 1.3691 +#define LOCAL_GL_RGBA8I_EXT 0x8D8E 1.3692 +#define LOCAL_GL_RGBA8UI 0x8D7C 1.3693 +#define LOCAL_GL_RGBA8UI_EXT 0x8D7C 1.3694 +#define LOCAL_GL_RGBA8_EXT 0x8058 1.3695 +#define LOCAL_GL_RGBA8_OES 0x8058 1.3696 +#define LOCAL_GL_RGBA8_SNORM 0x8F97 1.3697 +#define LOCAL_GL_RGBA_DXT5_S3TC 0x83A4 1.3698 +#define LOCAL_GL_RGBA_FLOAT16_APPLE 0x881A 1.3699 +#define LOCAL_GL_RGBA_FLOAT16_ATI 0x881A 1.3700 +#define LOCAL_GL_RGBA_FLOAT32_APPLE 0x8814 1.3701 +#define LOCAL_GL_RGBA_FLOAT32_ATI 0x8814 1.3702 +#define LOCAL_GL_RGBA_FLOAT_MODE_ARB 0x8820 1.3703 +#define LOCAL_GL_RGBA_FLOAT_MODE_ATI 0x8820 1.3704 +#define LOCAL_GL_RGBA_INTEGER 0x8D99 1.3705 +#define LOCAL_GL_RGBA_INTEGER_EXT 0x8D99 1.3706 +#define LOCAL_GL_RGBA_INTEGER_MODE_EXT 0x8D9E 1.3707 +#define LOCAL_GL_RGBA_MODE 0x0C31 1.3708 +#define LOCAL_GL_RGBA_S3TC 0x83A2 1.3709 +#define LOCAL_GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C 1.3710 +#define LOCAL_GL_RGBA_SNORM 0x8F93 1.3711 +#define LOCAL_GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 1.3712 +#define LOCAL_GL_RGB_422_APPLE 0x8A1F 1.3713 +#define LOCAL_GL_RGB_FLOAT16_APPLE 0x881B 1.3714 +#define LOCAL_GL_RGB_FLOAT16_ATI 0x881B 1.3715 +#define LOCAL_GL_RGB_FLOAT32_APPLE 0x8815 1.3716 +#define LOCAL_GL_RGB_FLOAT32_ATI 0x8815 1.3717 +#define LOCAL_GL_RGB_INTEGER 0x8D98 1.3718 +#define LOCAL_GL_RGB_INTEGER_EXT 0x8D98 1.3719 +#define LOCAL_GL_RGB_RAW_422_APPLE 0x8A51 1.3720 +#define LOCAL_GL_RGB_S3TC 0x83A0 1.3721 +#define LOCAL_GL_RGB_SCALE 0x8573 1.3722 +#define LOCAL_GL_RGB_SCALE_ARB 0x8573 1.3723 +#define LOCAL_GL_RGB_SCALE_EXT 0x8573 1.3724 +#define LOCAL_GL_RGB_SNORM 0x8F92 1.3725 +#define LOCAL_GL_RG_EXT 0x8227 1.3726 +#define LOCAL_GL_RG_INTEGER 0x8228 1.3727 +#define LOCAL_GL_RG_SNORM 0x8F91 1.3728 +#define LOCAL_GL_RIGHT 0x0407 1.3729 +#define LOCAL_GL_ROUND_NV 0x90A4 1.3730 +#define LOCAL_GL_S 0x2000 1.3731 +#define LOCAL_GL_SAMPLER 0x82E6 1.3732 +#define LOCAL_GL_SAMPLER_1D 0x8B5D 1.3733 +#define LOCAL_GL_SAMPLER_1D_ARB 0x8B5D 1.3734 +#define LOCAL_GL_SAMPLER_1D_ARRAY 0x8DC0 1.3735 +#define LOCAL_GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 1.3736 +#define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 1.3737 +#define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 1.3738 +#define LOCAL_GL_SAMPLER_1D_SHADOW 0x8B61 1.3739 +#define LOCAL_GL_SAMPLER_1D_SHADOW_ARB 0x8B61 1.3740 +#define LOCAL_GL_SAMPLER_2D 0x8B5E 1.3741 +#define LOCAL_GL_SAMPLER_2D_ARB 0x8B5E 1.3742 +#define LOCAL_GL_SAMPLER_2D_ARRAY 0x8DC1 1.3743 +#define LOCAL_GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 1.3744 +#define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 1.3745 +#define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 1.3746 +#define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 1.3747 +#define LOCAL_GL_SAMPLER_2D_MULTISAMPLE 0x9108 1.3748 +#define LOCAL_GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 1.3749 +#define LOCAL_GL_SAMPLER_2D_RECT 0x8B63 1.3750 +#define LOCAL_GL_SAMPLER_2D_RECT_ARB 0x8B63 1.3751 +#define LOCAL_GL_SAMPLER_2D_RECT_SHADOW 0x8B64 1.3752 +#define LOCAL_GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 1.3753 +#define LOCAL_GL_SAMPLER_2D_SHADOW 0x8B62 1.3754 +#define LOCAL_GL_SAMPLER_2D_SHADOW_ARB 0x8B62 1.3755 +#define LOCAL_GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1.3756 +#define LOCAL_GL_SAMPLER_3D 0x8B5F 1.3757 +#define LOCAL_GL_SAMPLER_3D_ARB 0x8B5F 1.3758 +#define LOCAL_GL_SAMPLER_3D_OES 0x8B5F 1.3759 +#define LOCAL_GL_SAMPLER_BINDING 0x8919 1.3760 +#define LOCAL_GL_SAMPLER_BUFFER 0x8DC2 1.3761 +#define LOCAL_GL_SAMPLER_BUFFER_AMD 0x9001 1.3762 +#define LOCAL_GL_SAMPLER_BUFFER_EXT 0x8DC2 1.3763 +#define LOCAL_GL_SAMPLER_CUBE 0x8B60 1.3764 +#define LOCAL_GL_SAMPLER_CUBE_ARB 0x8B60 1.3765 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY 0x900C 1.3766 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C 1.3767 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D 1.3768 +#define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D 1.3769 +#define LOCAL_GL_SAMPLER_CUBE_SHADOW 0x8DC5 1.3770 +#define LOCAL_GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 1.3771 +#define LOCAL_GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 1.3772 +#define LOCAL_GL_SAMPLER_EXTERNAL_OES 0x8D66 1.3773 +#define LOCAL_GL_SAMPLER_KHR 0x82E6 1.3774 +#define LOCAL_GL_SAMPLER_OBJECT_AMD 0x9155 1.3775 +#define LOCAL_GL_SAMPLER_RENDERBUFFER_NV 0x8E56 1.3776 +#define LOCAL_GL_SAMPLES 0x80A9 1.3777 +#define LOCAL_GL_SAMPLES_3DFX 0x86B4 1.3778 +#define LOCAL_GL_SAMPLES_ARB 0x80A9 1.3779 +#define LOCAL_GL_SAMPLES_EXT 0x80A9 1.3780 +#define LOCAL_GL_SAMPLES_PASSED 0x8914 1.3781 +#define LOCAL_GL_SAMPLES_PASSED_ARB 0x8914 1.3782 +#define LOCAL_GL_SAMPLES_SGIS 0x80A9 1.3783 +#define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1.3784 +#define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E 1.3785 +#define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E 1.3786 +#define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E 1.3787 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE 0x809F 1.3788 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F 1.3789 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1.3790 +#define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F 1.3791 +#define LOCAL_GL_SAMPLE_BUFFERS 0x80A8 1.3792 +#define LOCAL_GL_SAMPLE_BUFFERS_3DFX 0x86B3 1.3793 +#define LOCAL_GL_SAMPLE_BUFFERS_ARB 0x80A8 1.3794 +#define LOCAL_GL_SAMPLE_BUFFERS_EXT 0x80A8 1.3795 +#define LOCAL_GL_SAMPLE_BUFFERS_SGIS 0x80A8 1.3796 +#define LOCAL_GL_SAMPLE_COVERAGE 0x80A0 1.3797 +#define LOCAL_GL_SAMPLE_COVERAGE_ARB 0x80A0 1.3798 +#define LOCAL_GL_SAMPLE_COVERAGE_INVERT 0x80AB 1.3799 +#define LOCAL_GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB 1.3800 +#define LOCAL_GL_SAMPLE_COVERAGE_VALUE 0x80AA 1.3801 +#define LOCAL_GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA 1.3802 +#define LOCAL_GL_SAMPLE_MASK 0x8E51 1.3803 +#define LOCAL_GL_SAMPLE_MASK_EXT 0x80A0 1.3804 +#define LOCAL_GL_SAMPLE_MASK_INVERT_EXT 0x80AB 1.3805 +#define LOCAL_GL_SAMPLE_MASK_INVERT_SGIS 0x80AB 1.3806 +#define LOCAL_GL_SAMPLE_MASK_NV 0x8E51 1.3807 +#define LOCAL_GL_SAMPLE_MASK_SGIS 0x80A0 1.3808 +#define LOCAL_GL_SAMPLE_MASK_VALUE 0x8E52 1.3809 +#define LOCAL_GL_SAMPLE_MASK_VALUE_EXT 0x80AA 1.3810 +#define LOCAL_GL_SAMPLE_MASK_VALUE_NV 0x8E52 1.3811 +#define LOCAL_GL_SAMPLE_MASK_VALUE_SGIS 0x80AA 1.3812 +#define LOCAL_GL_SAMPLE_PATTERN_EXT 0x80AC 1.3813 +#define LOCAL_GL_SAMPLE_PATTERN_SGIS 0x80AC 1.3814 +#define LOCAL_GL_SAMPLE_POSITION 0x8E50 1.3815 +#define LOCAL_GL_SAMPLE_POSITION_NV 0x8E50 1.3816 +#define LOCAL_GL_SAMPLE_SHADING 0x8C36 1.3817 +#define LOCAL_GL_SAMPLE_SHADING_ARB 0x8C36 1.3818 +#define LOCAL_GL_SATURATE_BIT_ATI 0x00000040 1.3819 +#define LOCAL_GL_SCALAR_EXT 0x87BE 1.3820 +#define LOCAL_GL_SCALEBIAS_HINT_SGIX 0x8322 1.3821 +#define LOCAL_GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA 1.3822 +#define LOCAL_GL_SCALED_RESOLVE_NICEST_EXT 0x90BB 1.3823 +#define LOCAL_GL_SCALE_BY_FOUR_NV 0x853F 1.3824 +#define LOCAL_GL_SCALE_BY_ONE_HALF_NV 0x8540 1.3825 +#define LOCAL_GL_SCALE_BY_TWO_NV 0x853E 1.3826 +#define LOCAL_GL_SCISSOR_BIT 0x00080000 1.3827 +#define LOCAL_GL_SCISSOR_BOX 0x0C10 1.3828 +#define LOCAL_GL_SCISSOR_TEST 0x0C11 1.3829 +#define LOCAL_GL_SCREEN_COORDINATES_REND 0x8490 1.3830 +#define LOCAL_GL_SCREEN_NV 0x9295 1.3831 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY 0x845E 1.3832 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 1.3833 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C 1.3834 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C 1.3835 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_EXT 0x845E 1.3836 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 1.3837 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 1.3838 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 1.3839 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D 1.3840 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D 1.3841 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A 1.3842 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A 1.3843 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C 1.3844 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C 1.3845 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B 1.3846 +#define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B 1.3847 +#define LOCAL_GL_SECONDARY_COLOR_NV 0x852D 1.3848 +#define LOCAL_GL_SECONDARY_INTERPOLATOR_ATI 0x896D 1.3849 +#define LOCAL_GL_SELECT 0x1C02 1.3850 +#define LOCAL_GL_SELECTION_BUFFER_POINTER 0x0DF3 1.3851 +#define LOCAL_GL_SELECTION_BUFFER_SIZE 0x0DF4 1.3852 +#define LOCAL_GL_SEPARABLE_2D 0x8012 1.3853 +#define LOCAL_GL_SEPARABLE_2D_EXT 0x8012 1.3854 +#define LOCAL_GL_SEPARATE_ATTRIBS 0x8C8D 1.3855 +#define LOCAL_GL_SEPARATE_ATTRIBS_EXT 0x8C8D 1.3856 +#define LOCAL_GL_SEPARATE_ATTRIBS_NV 0x8C8D 1.3857 +#define LOCAL_GL_SEPARATE_SPECULAR_COLOR 0x81FA 1.3858 +#define LOCAL_GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA 1.3859 +#define LOCAL_GL_SET 0x150F 1.3860 +#define LOCAL_GL_SET_AMD 0x874A 1.3861 +#define LOCAL_GL_SGX_BINARY_IMG 0x8C0A 1.3862 +#define LOCAL_GL_SGX_PROGRAM_BINARY_IMG 0x9130 1.3863 +#define LOCAL_GL_SHADER 0x82E1 1.3864 +#define LOCAL_GL_SHADER_BINARY_DMP 0x9250 1.3865 +#define LOCAL_GL_SHADER_BINARY_FORMATS 0x8DF8 1.3866 +#define LOCAL_GL_SHADER_BINARY_VIV 0x8FC4 1.3867 +#define LOCAL_GL_SHADER_COMPILER 0x8DFA 1.3868 +#define LOCAL_GL_SHADER_CONSISTENT_NV 0x86DD 1.3869 +#define LOCAL_GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 1.3870 +#define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 1.3871 +#define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 1.3872 +#define LOCAL_GL_SHADER_IMAGE_ATOMIC 0x82A6 1.3873 +#define LOCAL_GL_SHADER_IMAGE_LOAD 0x82A4 1.3874 +#define LOCAL_GL_SHADER_IMAGE_STORE 0x82A5 1.3875 +#define LOCAL_GL_SHADER_INCLUDE_ARB 0x8DAE 1.3876 +#define LOCAL_GL_SHADER_KHR 0x82E1 1.3877 +#define LOCAL_GL_SHADER_OBJECT_ARB 0x8B48 1.3878 +#define LOCAL_GL_SHADER_OBJECT_EXT 0x8B48 1.3879 +#define LOCAL_GL_SHADER_OPERATION_NV 0x86DF 1.3880 +#define LOCAL_GL_SHADER_SOURCE_LENGTH 0x8B88 1.3881 +#define LOCAL_GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 1.3882 +#define LOCAL_GL_SHADER_STORAGE_BLOCK 0x92E6 1.3883 +#define LOCAL_GL_SHADER_STORAGE_BUFFER 0x90D2 1.3884 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 1.3885 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 1.3886 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 1.3887 +#define LOCAL_GL_SHADER_STORAGE_BUFFER_START 0x90D4 1.3888 +#define LOCAL_GL_SHADER_TYPE 0x8B4F 1.3889 +#define LOCAL_GL_SHADE_MODEL 0x0B54 1.3890 +#define LOCAL_GL_SHADING_LANGUAGE_VERSION 0x8B8C 1.3891 +#define LOCAL_GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C 1.3892 +#define LOCAL_GL_SHADOW_AMBIENT_SGIX 0x80BF 1.3893 +#define LOCAL_GL_SHADOW_ATTENUATION_EXT 0x834E 1.3894 +#define LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 1.3895 +#define LOCAL_GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 1.3896 +#define LOCAL_GL_SHININESS 0x1601 1.3897 +#define LOCAL_GL_SHORT 0x1402 1.3898 +#define LOCAL_GL_SIGNALED 0x9119 1.3899 +#define LOCAL_GL_SIGNALED_APPLE 0x9119 1.3900 +#define LOCAL_GL_SIGNED_ALPHA8_NV 0x8706 1.3901 +#define LOCAL_GL_SIGNED_ALPHA_NV 0x8705 1.3902 +#define LOCAL_GL_SIGNED_HILO16_NV 0x86FA 1.3903 +#define LOCAL_GL_SIGNED_HILO8_NV 0x885F 1.3904 +#define LOCAL_GL_SIGNED_HILO_NV 0x86F9 1.3905 +#define LOCAL_GL_SIGNED_IDENTITY_NV 0x853C 1.3906 +#define LOCAL_GL_SIGNED_INTENSITY8_NV 0x8708 1.3907 +#define LOCAL_GL_SIGNED_INTENSITY_NV 0x8707 1.3908 +#define LOCAL_GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 1.3909 +#define LOCAL_GL_SIGNED_LUMINANCE8_NV 0x8702 1.3910 +#define LOCAL_GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 1.3911 +#define LOCAL_GL_SIGNED_LUMINANCE_NV 0x8701 1.3912 +#define LOCAL_GL_SIGNED_NEGATE_NV 0x853D 1.3913 +#define LOCAL_GL_SIGNED_NORMALIZED 0x8F9C 1.3914 +#define LOCAL_GL_SIGNED_RGB8_NV 0x86FF 1.3915 +#define LOCAL_GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D 1.3916 +#define LOCAL_GL_SIGNED_RGBA8_NV 0x86FC 1.3917 +#define LOCAL_GL_SIGNED_RGBA_NV 0x86FB 1.3918 +#define LOCAL_GL_SIGNED_RGB_NV 0x86FE 1.3919 +#define LOCAL_GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C 1.3920 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC 1.3921 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE 1.3922 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD 1.3923 +#define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF 1.3924 +#define LOCAL_GL_SINGLE_COLOR 0x81F9 1.3925 +#define LOCAL_GL_SINGLE_COLOR_EXT 0x81F9 1.3926 +#define LOCAL_GL_SKIP_COMPONENTS1_NV -6 1.3927 +#define LOCAL_GL_SKIP_COMPONENTS2_NV -5 1.3928 +#define LOCAL_GL_SKIP_COMPONENTS3_NV -4 1.3929 +#define LOCAL_GL_SKIP_COMPONENTS4_NV -3 1.3930 +#define LOCAL_GL_SKIP_DECODE_EXT 0x8A4A 1.3931 +#define LOCAL_GL_SKIP_MISSING_GLYPH_NV 0x90A9 1.3932 +#define LOCAL_GL_SLICE_ACCUM_SUN 0x85CC 1.3933 +#define LOCAL_GL_SLIM10U_SGIX 0x831E 1.3934 +#define LOCAL_GL_SLIM12S_SGIX 0x831F 1.3935 +#define LOCAL_GL_SLIM8U_SGIX 0x831D 1.3936 +#define LOCAL_GL_SLUMINANCE 0x8C46 1.3937 +#define LOCAL_GL_SLUMINANCE8 0x8C47 1.3938 +#define LOCAL_GL_SLUMINANCE8_ALPHA8 0x8C45 1.3939 +#define LOCAL_GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 1.3940 +#define LOCAL_GL_SLUMINANCE8_ALPHA8_NV 0x8C45 1.3941 +#define LOCAL_GL_SLUMINANCE8_EXT 0x8C47 1.3942 +#define LOCAL_GL_SLUMINANCE8_NV 0x8C47 1.3943 +#define LOCAL_GL_SLUMINANCE_ALPHA 0x8C44 1.3944 +#define LOCAL_GL_SLUMINANCE_ALPHA_EXT 0x8C44 1.3945 +#define LOCAL_GL_SLUMINANCE_ALPHA_NV 0x8C44 1.3946 +#define LOCAL_GL_SLUMINANCE_EXT 0x8C46 1.3947 +#define LOCAL_GL_SLUMINANCE_NV 0x8C46 1.3948 +#define LOCAL_GL_SMALL_CCW_ARC_TO_NV 0x12 1.3949 +#define LOCAL_GL_SMALL_CW_ARC_TO_NV 0x14 1.3950 +#define LOCAL_GL_SMOOTH 0x1D01 1.3951 +#define LOCAL_GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 1.3952 +#define LOCAL_GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1.3953 +#define LOCAL_GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1.3954 +#define LOCAL_GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1.3955 +#define LOCAL_GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1.3956 +#define LOCAL_GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 1.3957 +#define LOCAL_GL_SOFTLIGHT_NV 0x929C 1.3958 +#define LOCAL_GL_SOURCE0_ALPHA 0x8588 1.3959 +#define LOCAL_GL_SOURCE0_ALPHA_ARB 0x8588 1.3960 +#define LOCAL_GL_SOURCE0_ALPHA_EXT 0x8588 1.3961 +#define LOCAL_GL_SOURCE0_RGB 0x8580 1.3962 +#define LOCAL_GL_SOURCE0_RGB_ARB 0x8580 1.3963 +#define LOCAL_GL_SOURCE0_RGB_EXT 0x8580 1.3964 +#define LOCAL_GL_SOURCE1_ALPHA 0x8589 1.3965 +#define LOCAL_GL_SOURCE1_ALPHA_ARB 0x8589 1.3966 +#define LOCAL_GL_SOURCE1_ALPHA_EXT 0x8589 1.3967 +#define LOCAL_GL_SOURCE1_RGB 0x8581 1.3968 +#define LOCAL_GL_SOURCE1_RGB_ARB 0x8581 1.3969 +#define LOCAL_GL_SOURCE1_RGB_EXT 0x8581 1.3970 +#define LOCAL_GL_SOURCE2_ALPHA 0x858A 1.3971 +#define LOCAL_GL_SOURCE2_ALPHA_ARB 0x858A 1.3972 +#define LOCAL_GL_SOURCE2_ALPHA_EXT 0x858A 1.3973 +#define LOCAL_GL_SOURCE2_RGB 0x8582 1.3974 +#define LOCAL_GL_SOURCE2_RGB_ARB 0x8582 1.3975 +#define LOCAL_GL_SOURCE2_RGB_EXT 0x8582 1.3976 +#define LOCAL_GL_SOURCE3_ALPHA_NV 0x858B 1.3977 +#define LOCAL_GL_SOURCE3_RGB_NV 0x8583 1.3978 +#define LOCAL_GL_SPARE0_NV 0x852E 1.3979 +#define LOCAL_GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 1.3980 +#define LOCAL_GL_SPARE1_NV 0x852F 1.3981 +#define LOCAL_GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 1.3982 +#define LOCAL_GL_SPECULAR 0x1202 1.3983 +#define LOCAL_GL_SPHERE_MAP 0x2402 1.3984 +#define LOCAL_GL_SPOT_CUTOFF 0x1206 1.3985 +#define LOCAL_GL_SPOT_DIRECTION 0x1204 1.3986 +#define LOCAL_GL_SPOT_EXPONENT 0x1205 1.3987 +#define LOCAL_GL_SPRITE_AXIAL_SGIX 0x814C 1.3988 +#define LOCAL_GL_SPRITE_AXIS_SGIX 0x814A 1.3989 +#define LOCAL_GL_SPRITE_EYE_ALIGNED_SGIX 0x814E 1.3990 +#define LOCAL_GL_SPRITE_MODE_SGIX 0x8149 1.3991 +#define LOCAL_GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D 1.3992 +#define LOCAL_GL_SPRITE_SGIX 0x8148 1.3993 +#define LOCAL_GL_SPRITE_TRANSLATION_SGIX 0x814B 1.3994 +#define LOCAL_GL_SQUARE_NV 0x90A3 1.3995 +#define LOCAL_GL_SRC0_ALPHA 0x8588 1.3996 +#define LOCAL_GL_SRC0_RGB 0x8580 1.3997 +#define LOCAL_GL_SRC1_ALPHA 0x8589 1.3998 +#define LOCAL_GL_SRC1_COLOR 0x88F9 1.3999 +#define LOCAL_GL_SRC1_RGB 0x8581 1.4000 +#define LOCAL_GL_SRC2_ALPHA 0x858A 1.4001 +#define LOCAL_GL_SRC2_RGB 0x8582 1.4002 +#define LOCAL_GL_SRC_ALPHA 0x0302 1.4003 +#define LOCAL_GL_SRC_ALPHA_SATURATE 0x0308 1.4004 +#define LOCAL_GL_SRC_ATOP_NV 0x928E 1.4005 +#define LOCAL_GL_SRC_COLOR 0x0300 1.4006 +#define LOCAL_GL_SRC_IN_NV 0x928A 1.4007 +#define LOCAL_GL_SRC_NV 0x9286 1.4008 +#define LOCAL_GL_SRC_OUT_NV 0x928C 1.4009 +#define LOCAL_GL_SRC_OVER_NV 0x9288 1.4010 +#define LOCAL_GL_SRGB 0x8C40 1.4011 +#define LOCAL_GL_SRGB8 0x8C41 1.4012 +#define LOCAL_GL_SRGB8_ALPHA8 0x8C43 1.4013 +#define LOCAL_GL_SRGB8_ALPHA8_EXT 0x8C43 1.4014 +#define LOCAL_GL_SRGB8_EXT 0x8C41 1.4015 +#define LOCAL_GL_SRGB8_NV 0x8C41 1.4016 +#define LOCAL_GL_SRGB_ALPHA 0x8C42 1.4017 +#define LOCAL_GL_SRGB_ALPHA_EXT 0x8C42 1.4018 +#define LOCAL_GL_SRGB_DECODE_ARB 0x8299 1.4019 +#define LOCAL_GL_SRGB_EXT 0x8C40 1.4020 +#define LOCAL_GL_SRGB_READ 0x8297 1.4021 +#define LOCAL_GL_SRGB_WRITE 0x8298 1.4022 +#define LOCAL_GL_STACK_OVERFLOW 0x0503 1.4023 +#define LOCAL_GL_STACK_OVERFLOW_KHR 0x0503 1.4024 +#define LOCAL_GL_STACK_UNDERFLOW 0x0504 1.4025 +#define LOCAL_GL_STACK_UNDERFLOW_KHR 0x0504 1.4026 +#define LOCAL_GL_STANDARD_FONT_NAME_NV 0x9072 1.4027 +#define LOCAL_GL_STATE_RESTORE 0x8BDC 1.4028 +#define LOCAL_GL_STATIC_ATI 0x8760 1.4029 +#define LOCAL_GL_STATIC_COPY 0x88E6 1.4030 +#define LOCAL_GL_STATIC_COPY_ARB 0x88E6 1.4031 +#define LOCAL_GL_STATIC_DRAW 0x88E4 1.4032 +#define LOCAL_GL_STATIC_DRAW_ARB 0x88E4 1.4033 +#define LOCAL_GL_STATIC_READ 0x88E5 1.4034 +#define LOCAL_GL_STATIC_READ_ARB 0x88E5 1.4035 +#define LOCAL_GL_STATIC_VERTEX_ARRAY_IBM 103061 1.4036 +#define LOCAL_GL_STENCIL 0x1802 1.4037 +#define LOCAL_GL_STENCIL_ATTACHMENT 0x8D20 1.4038 +#define LOCAL_GL_STENCIL_ATTACHMENT_EXT 0x8D20 1.4039 +#define LOCAL_GL_STENCIL_ATTACHMENT_OES 0x8D20 1.4040 +#define LOCAL_GL_STENCIL_BACK_FAIL 0x8801 1.4041 +#define LOCAL_GL_STENCIL_BACK_FAIL_ATI 0x8801 1.4042 +#define LOCAL_GL_STENCIL_BACK_FUNC 0x8800 1.4043 +#define LOCAL_GL_STENCIL_BACK_FUNC_ATI 0x8800 1.4044 +#define LOCAL_GL_STENCIL_BACK_OP_VALUE_AMD 0x874D 1.4045 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 1.4046 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 1.4047 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 1.4048 +#define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 1.4049 +#define LOCAL_GL_STENCIL_BACK_REF 0x8CA3 1.4050 +#define LOCAL_GL_STENCIL_BACK_VALUE_MASK 0x8CA4 1.4051 +#define LOCAL_GL_STENCIL_BACK_WRITEMASK 0x8CA5 1.4052 +#define LOCAL_GL_STENCIL_BITS 0x0D57 1.4053 +#define LOCAL_GL_STENCIL_BUFFER_BIT 0x00000400 1.4054 +#define LOCAL_GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 1.4055 +#define LOCAL_GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 1.4056 +#define LOCAL_GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 1.4057 +#define LOCAL_GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 1.4058 +#define LOCAL_GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 1.4059 +#define LOCAL_GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 1.4060 +#define LOCAL_GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 1.4061 +#define LOCAL_GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 1.4062 +#define LOCAL_GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 1.4063 +#define LOCAL_GL_STENCIL_CLEAR_VALUE 0x0B91 1.4064 +#define LOCAL_GL_STENCIL_COMPONENTS 0x8285 1.4065 +#define LOCAL_GL_STENCIL_EXT 0x1802 1.4066 +#define LOCAL_GL_STENCIL_FAIL 0x0B94 1.4067 +#define LOCAL_GL_STENCIL_FUNC 0x0B92 1.4068 +#define LOCAL_GL_STENCIL_INDEX 0x1901 1.4069 +#define LOCAL_GL_STENCIL_INDEX1 0x8D46 1.4070 +#define LOCAL_GL_STENCIL_INDEX16 0x8D49 1.4071 +#define LOCAL_GL_STENCIL_INDEX16_EXT 0x8D49 1.4072 +#define LOCAL_GL_STENCIL_INDEX1_EXT 0x8D46 1.4073 +#define LOCAL_GL_STENCIL_INDEX1_OES 0x8D46 1.4074 +#define LOCAL_GL_STENCIL_INDEX4 0x8D47 1.4075 +#define LOCAL_GL_STENCIL_INDEX4_EXT 0x8D47 1.4076 +#define LOCAL_GL_STENCIL_INDEX4_OES 0x8D47 1.4077 +#define LOCAL_GL_STENCIL_INDEX8 0x8D48 1.4078 +#define LOCAL_GL_STENCIL_INDEX8_EXT 0x8D48 1.4079 +#define LOCAL_GL_STENCIL_INDEX8_OES 0x8D48 1.4080 +#define LOCAL_GL_STENCIL_OP_VALUE_AMD 0x874C 1.4081 +#define LOCAL_GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 1.4082 +#define LOCAL_GL_STENCIL_PASS_DEPTH_PASS 0x0B96 1.4083 +#define LOCAL_GL_STENCIL_REF 0x0B97 1.4084 +#define LOCAL_GL_STENCIL_RENDERABLE 0x8288 1.4085 +#define LOCAL_GL_STENCIL_TAG_BITS_EXT 0x88F2 1.4086 +#define LOCAL_GL_STENCIL_TEST 0x0B90 1.4087 +#define LOCAL_GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 1.4088 +#define LOCAL_GL_STENCIL_VALUE_MASK 0x0B93 1.4089 +#define LOCAL_GL_STENCIL_WRITEMASK 0x0B98 1.4090 +#define LOCAL_GL_STEREO 0x0C33 1.4091 +#define LOCAL_GL_STORAGE_CACHED_APPLE 0x85BE 1.4092 +#define LOCAL_GL_STORAGE_CLIENT_APPLE 0x85B4 1.4093 +#define LOCAL_GL_STORAGE_PRIVATE_APPLE 0x85BD 1.4094 +#define LOCAL_GL_STORAGE_SHARED_APPLE 0x85BF 1.4095 +#define LOCAL_GL_STREAM_COPY 0x88E2 1.4096 +#define LOCAL_GL_STREAM_COPY_ARB 0x88E2 1.4097 +#define LOCAL_GL_STREAM_DRAW 0x88E0 1.4098 +#define LOCAL_GL_STREAM_DRAW_ARB 0x88E0 1.4099 +#define LOCAL_GL_STREAM_READ 0x88E1 1.4100 +#define LOCAL_GL_STREAM_READ_ARB 0x88E1 1.4101 +#define LOCAL_GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 1.4102 +#define LOCAL_GL_STRICT_LIGHTING_HINT_PGI 0x1A217 1.4103 +#define LOCAL_GL_STRICT_SCISSOR_HINT_PGI 0x1A218 1.4104 +#define LOCAL_GL_SUBPIXEL_BITS 0x0D50 1.4105 +#define LOCAL_GL_SUBSAMPLE_DISTANCE_AMD 0x883F 1.4106 +#define LOCAL_GL_SUBTRACT 0x84E7 1.4107 +#define LOCAL_GL_SUBTRACT_ARB 0x84E7 1.4108 +#define LOCAL_GL_SUB_ATI 0x8965 1.4109 +#define LOCAL_GL_SUCCESS_NV 0x902F 1.4110 +#define LOCAL_GL_SURFACE_MAPPED_NV 0x8700 1.4111 +#define LOCAL_GL_SURFACE_REGISTERED_NV 0x86FD 1.4112 +#define LOCAL_GL_SURFACE_STATE_NV 0x86EB 1.4113 +#define LOCAL_GL_SWIZZLE_STQ_ATI 0x8977 1.4114 +#define LOCAL_GL_SWIZZLE_STQ_DQ_ATI 0x8979 1.4115 +#define LOCAL_GL_SWIZZLE_STRQ_ATI 0x897A 1.4116 +#define LOCAL_GL_SWIZZLE_STRQ_DQ_ATI 0x897B 1.4117 +#define LOCAL_GL_SWIZZLE_STR_ATI 0x8976 1.4118 +#define LOCAL_GL_SWIZZLE_STR_DR_ATI 0x8978 1.4119 +#define LOCAL_GL_SYNC_CL_EVENT_ARB 0x8240 1.4120 +#define LOCAL_GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 1.4121 +#define LOCAL_GL_SYNC_CONDITION 0x9113 1.4122 +#define LOCAL_GL_SYNC_CONDITION_APPLE 0x9113 1.4123 +#define LOCAL_GL_SYNC_FENCE 0x9116 1.4124 +#define LOCAL_GL_SYNC_FENCE_APPLE 0x9116 1.4125 +#define LOCAL_GL_SYNC_FLAGS 0x9115 1.4126 +#define LOCAL_GL_SYNC_FLAGS_APPLE 0x9115 1.4127 +#define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 1.4128 +#define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 1.4129 +#define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 1.4130 +#define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 1.4131 +#define LOCAL_GL_SYNC_OBJECT_APPLE 0x8A53 1.4132 +#define LOCAL_GL_SYNC_STATUS 0x9114 1.4133 +#define LOCAL_GL_SYNC_STATUS_APPLE 0x9114 1.4134 +#define LOCAL_GL_SYNC_X11_FENCE_EXT 0x90E1 1.4135 +#define LOCAL_GL_SYSTEM_FONT_NAME_NV 0x9073 1.4136 +#define LOCAL_GL_T 0x2001 1.4137 +#define LOCAL_GL_T2F_C3F_V3F 0x2A2A 1.4138 +#define LOCAL_GL_T2F_C4F_N3F_V3F 0x2A2C 1.4139 +#define LOCAL_GL_T2F_C4UB_V3F 0x2A29 1.4140 +#define LOCAL_GL_T2F_IUI_N3F_V2F_EXT 0x81B3 1.4141 +#define LOCAL_GL_T2F_IUI_N3F_V3F_EXT 0x81B4 1.4142 +#define LOCAL_GL_T2F_IUI_V2F_EXT 0x81B1 1.4143 +#define LOCAL_GL_T2F_IUI_V3F_EXT 0x81B2 1.4144 +#define LOCAL_GL_T2F_N3F_V3F 0x2A2B 1.4145 +#define LOCAL_GL_T2F_V3F 0x2A27 1.4146 +#define LOCAL_GL_T4F_C4F_N3F_V4F 0x2A2D 1.4147 +#define LOCAL_GL_T4F_V4F 0x2A28 1.4148 +#define LOCAL_GL_TABLE_TOO_LARGE 0x8031 1.4149 +#define LOCAL_GL_TABLE_TOO_LARGE_EXT 0x8031 1.4150 +#define LOCAL_GL_TANGENT_ARRAY_EXT 0x8439 1.4151 +#define LOCAL_GL_TANGENT_ARRAY_POINTER_EXT 0x8442 1.4152 +#define LOCAL_GL_TANGENT_ARRAY_STRIDE_EXT 0x843F 1.4153 +#define LOCAL_GL_TANGENT_ARRAY_TYPE_EXT 0x843E 1.4154 +#define LOCAL_GL_TESSELLATION_FACTOR_AMD 0x9005 1.4155 +#define LOCAL_GL_TESSELLATION_MODE_AMD 0x9004 1.4156 +#define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 1.4157 +#define LOCAL_GL_TESS_CONTROL_PROGRAM_NV 0x891E 1.4158 +#define LOCAL_GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 1.4159 +#define LOCAL_GL_TESS_CONTROL_SHADER 0x8E88 1.4160 +#define LOCAL_GL_TESS_CONTROL_SHADER_BIT 0x00000008 1.4161 +#define LOCAL_GL_TESS_CONTROL_SUBROUTINE 0x92E9 1.4162 +#define LOCAL_GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF 1.4163 +#define LOCAL_GL_TESS_CONTROL_TEXTURE 0x829C 1.4164 +#define LOCAL_GL_TESS_EVALUATION_PROGRAM_NV 0x891F 1.4165 +#define LOCAL_GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 1.4166 +#define LOCAL_GL_TESS_EVALUATION_SHADER 0x8E87 1.4167 +#define LOCAL_GL_TESS_EVALUATION_SHADER_BIT 0x00000010 1.4168 +#define LOCAL_GL_TESS_EVALUATION_SUBROUTINE 0x92EA 1.4169 +#define LOCAL_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 1.4170 +#define LOCAL_GL_TESS_EVALUATION_TEXTURE 0x829D 1.4171 +#define LOCAL_GL_TESS_GEN_MODE 0x8E76 1.4172 +#define LOCAL_GL_TESS_GEN_POINT_MODE 0x8E79 1.4173 +#define LOCAL_GL_TESS_GEN_SPACING 0x8E77 1.4174 +#define LOCAL_GL_TESS_GEN_VERTEX_ORDER 0x8E78 1.4175 +#define LOCAL_GL_TEXCOORD1_BIT_PGI 0x10000000 1.4176 +#define LOCAL_GL_TEXCOORD2_BIT_PGI 0x20000000 1.4177 +#define LOCAL_GL_TEXCOORD3_BIT_PGI 0x40000000 1.4178 +#define LOCAL_GL_TEXCOORD4_BIT_PGI 0x80000000 1.4179 +#define LOCAL_GL_TEXTURE 0x1702 1.4180 +#define LOCAL_GL_TEXTURE0 0x84C0 1.4181 +#define LOCAL_GL_TEXTURE0_ARB 0x84C0 1.4182 +#define LOCAL_GL_TEXTURE1 0x84C1 1.4183 +#define LOCAL_GL_TEXTURE10 0x84CA 1.4184 +#define LOCAL_GL_TEXTURE10_ARB 0x84CA 1.4185 +#define LOCAL_GL_TEXTURE11 0x84CB 1.4186 +#define LOCAL_GL_TEXTURE11_ARB 0x84CB 1.4187 +#define LOCAL_GL_TEXTURE12 0x84CC 1.4188 +#define LOCAL_GL_TEXTURE12_ARB 0x84CC 1.4189 +#define LOCAL_GL_TEXTURE13 0x84CD 1.4190 +#define LOCAL_GL_TEXTURE13_ARB 0x84CD 1.4191 +#define LOCAL_GL_TEXTURE14 0x84CE 1.4192 +#define LOCAL_GL_TEXTURE14_ARB 0x84CE 1.4193 +#define LOCAL_GL_TEXTURE15 0x84CF 1.4194 +#define LOCAL_GL_TEXTURE15_ARB 0x84CF 1.4195 +#define LOCAL_GL_TEXTURE16 0x84D0 1.4196 +#define LOCAL_GL_TEXTURE16_ARB 0x84D0 1.4197 +#define LOCAL_GL_TEXTURE17 0x84D1 1.4198 +#define LOCAL_GL_TEXTURE17_ARB 0x84D1 1.4199 +#define LOCAL_GL_TEXTURE18 0x84D2 1.4200 +#define LOCAL_GL_TEXTURE18_ARB 0x84D2 1.4201 +#define LOCAL_GL_TEXTURE19 0x84D3 1.4202 +#define LOCAL_GL_TEXTURE19_ARB 0x84D3 1.4203 +#define LOCAL_GL_TEXTURE1_ARB 0x84C1 1.4204 +#define LOCAL_GL_TEXTURE2 0x84C2 1.4205 +#define LOCAL_GL_TEXTURE20 0x84D4 1.4206 +#define LOCAL_GL_TEXTURE20_ARB 0x84D4 1.4207 +#define LOCAL_GL_TEXTURE21 0x84D5 1.4208 +#define LOCAL_GL_TEXTURE21_ARB 0x84D5 1.4209 +#define LOCAL_GL_TEXTURE22 0x84D6 1.4210 +#define LOCAL_GL_TEXTURE22_ARB 0x84D6 1.4211 +#define LOCAL_GL_TEXTURE23 0x84D7 1.4212 +#define LOCAL_GL_TEXTURE23_ARB 0x84D7 1.4213 +#define LOCAL_GL_TEXTURE24 0x84D8 1.4214 +#define LOCAL_GL_TEXTURE24_ARB 0x84D8 1.4215 +#define LOCAL_GL_TEXTURE25 0x84D9 1.4216 +#define LOCAL_GL_TEXTURE25_ARB 0x84D9 1.4217 +#define LOCAL_GL_TEXTURE26 0x84DA 1.4218 +#define LOCAL_GL_TEXTURE26_ARB 0x84DA 1.4219 +#define LOCAL_GL_TEXTURE27 0x84DB 1.4220 +#define LOCAL_GL_TEXTURE27_ARB 0x84DB 1.4221 +#define LOCAL_GL_TEXTURE28 0x84DC 1.4222 +#define LOCAL_GL_TEXTURE28_ARB 0x84DC 1.4223 +#define LOCAL_GL_TEXTURE29 0x84DD 1.4224 +#define LOCAL_GL_TEXTURE29_ARB 0x84DD 1.4225 +#define LOCAL_GL_TEXTURE2_ARB 0x84C2 1.4226 +#define LOCAL_GL_TEXTURE3 0x84C3 1.4227 +#define LOCAL_GL_TEXTURE30 0x84DE 1.4228 +#define LOCAL_GL_TEXTURE30_ARB 0x84DE 1.4229 +#define LOCAL_GL_TEXTURE31 0x84DF 1.4230 +#define LOCAL_GL_TEXTURE31_ARB 0x84DF 1.4231 +#define LOCAL_GL_TEXTURE3_ARB 0x84C3 1.4232 +#define LOCAL_GL_TEXTURE4 0x84C4 1.4233 +#define LOCAL_GL_TEXTURE4_ARB 0x84C4 1.4234 +#define LOCAL_GL_TEXTURE5 0x84C5 1.4235 +#define LOCAL_GL_TEXTURE5_ARB 0x84C5 1.4236 +#define LOCAL_GL_TEXTURE6 0x84C6 1.4237 +#define LOCAL_GL_TEXTURE6_ARB 0x84C6 1.4238 +#define LOCAL_GL_TEXTURE7 0x84C7 1.4239 +#define LOCAL_GL_TEXTURE7_ARB 0x84C7 1.4240 +#define LOCAL_GL_TEXTURE8 0x84C8 1.4241 +#define LOCAL_GL_TEXTURE8_ARB 0x84C8 1.4242 +#define LOCAL_GL_TEXTURE9 0x84C9 1.4243 +#define LOCAL_GL_TEXTURE9_ARB 0x84C9 1.4244 +#define LOCAL_GL_TEXTURE_1D 0x0DE0 1.4245 +#define LOCAL_GL_TEXTURE_1D_ARRAY 0x8C18 1.4246 +#define LOCAL_GL_TEXTURE_1D_ARRAY_EXT 0x8C18 1.4247 +#define LOCAL_GL_TEXTURE_1D_BINDING_EXT 0x8068 1.4248 +#define LOCAL_GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D 1.4249 +#define LOCAL_GL_TEXTURE_1D_STACK_MESAX 0x8759 1.4250 +#define LOCAL_GL_TEXTURE_2D 0x0DE1 1.4251 +#define LOCAL_GL_TEXTURE_2D_ARRAY 0x8C1A 1.4252 +#define LOCAL_GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 1.4253 +#define LOCAL_GL_TEXTURE_2D_BINDING_EXT 0x8069 1.4254 +#define LOCAL_GL_TEXTURE_2D_MULTISAMPLE 0x9100 1.4255 +#define LOCAL_GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 1.4256 +#define LOCAL_GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E 1.4257 +#define LOCAL_GL_TEXTURE_2D_STACK_MESAX 0x875A 1.4258 +#define LOCAL_GL_TEXTURE_3D 0x806F 1.4259 +#define LOCAL_GL_TEXTURE_3D_BINDING_EXT 0x806A 1.4260 +#define LOCAL_GL_TEXTURE_3D_BINDING_OES 0x806A 1.4261 +#define LOCAL_GL_TEXTURE_3D_EXT 0x806F 1.4262 +#define LOCAL_GL_TEXTURE_3D_OES 0x806F 1.4263 +#define LOCAL_GL_TEXTURE_4DSIZE_SGIS 0x8136 1.4264 +#define LOCAL_GL_TEXTURE_4D_BINDING_SGIS 0x814F 1.4265 +#define LOCAL_GL_TEXTURE_4D_SGIS 0x8134 1.4266 +#define LOCAL_GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 1.4267 +#define LOCAL_GL_TEXTURE_ALPHA_SIZE 0x805F 1.4268 +#define LOCAL_GL_TEXTURE_ALPHA_SIZE_EXT 0x805F 1.4269 +#define LOCAL_GL_TEXTURE_ALPHA_TYPE 0x8C13 1.4270 +#define LOCAL_GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 1.4271 +#define LOCAL_GL_TEXTURE_APPLICATION_MODE_EXT 0x834F 1.4272 +#define LOCAL_GL_TEXTURE_BASE_LEVEL 0x813C 1.4273 +#define LOCAL_GL_TEXTURE_BASE_LEVEL_SGIS 0x813C 1.4274 +#define LOCAL_GL_TEXTURE_BINDING_1D 0x8068 1.4275 +#define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 1.4276 +#define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 1.4277 +#define LOCAL_GL_TEXTURE_BINDING_2D 0x8069 1.4278 +#define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 1.4279 +#define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 1.4280 +#define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 1.4281 +#define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 1.4282 +#define LOCAL_GL_TEXTURE_BINDING_3D 0x806A 1.4283 +#define LOCAL_GL_TEXTURE_BINDING_3D_OES 0x806A 1.4284 +#define LOCAL_GL_TEXTURE_BINDING_BUFFER 0x8C2C 1.4285 +#define LOCAL_GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C 1.4286 +#define LOCAL_GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 1.4287 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1.4288 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 1.4289 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A 1.4290 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A 1.4291 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 1.4292 +#define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 1.4293 +#define LOCAL_GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 1.4294 +#define LOCAL_GL_TEXTURE_BINDING_RECTANGLE 0x84F6 1.4295 +#define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 1.4296 +#define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 1.4297 +#define LOCAL_GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 1.4298 +#define LOCAL_GL_TEXTURE_BIT 0x00040000 1.4299 +#define LOCAL_GL_TEXTURE_BLUE_SIZE 0x805E 1.4300 +#define LOCAL_GL_TEXTURE_BLUE_SIZE_EXT 0x805E 1.4301 +#define LOCAL_GL_TEXTURE_BLUE_TYPE 0x8C12 1.4302 +#define LOCAL_GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 1.4303 +#define LOCAL_GL_TEXTURE_BORDER 0x1005 1.4304 +#define LOCAL_GL_TEXTURE_BORDER_COLOR 0x1004 1.4305 +#define LOCAL_GL_TEXTURE_BORDER_COLOR_NV 0x1004 1.4306 +#define LOCAL_GL_TEXTURE_BORDER_VALUES_NV 0x871A 1.4307 +#define LOCAL_GL_TEXTURE_BUFFER 0x8C2A 1.4308 +#define LOCAL_GL_TEXTURE_BUFFER_ARB 0x8C2A 1.4309 +#define LOCAL_GL_TEXTURE_BUFFER_BINDING 0x8C2A 1.4310 +#define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 1.4311 +#define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D 1.4312 +#define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 1.4313 +#define LOCAL_GL_TEXTURE_BUFFER_EXT 0x8C2A 1.4314 +#define LOCAL_GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E 1.4315 +#define LOCAL_GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E 1.4316 +#define LOCAL_GL_TEXTURE_BUFFER_OFFSET 0x919D 1.4317 +#define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F 1.4318 +#define LOCAL_GL_TEXTURE_BUFFER_SIZE 0x919E 1.4319 +#define LOCAL_GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 1.4320 +#define LOCAL_GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 1.4321 +#define LOCAL_GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 1.4322 +#define LOCAL_GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 1.4323 +#define LOCAL_GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 1.4324 +#define LOCAL_GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 1.4325 +#define LOCAL_GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 1.4326 +#define LOCAL_GL_TEXTURE_COLOR_TABLE_SGI 0x80BC 1.4327 +#define LOCAL_GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF 1.4328 +#define LOCAL_GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF 1.4329 +#define LOCAL_GL_TEXTURE_COMPARE_FUNC 0x884D 1.4330 +#define LOCAL_GL_TEXTURE_COMPARE_FUNC_ARB 0x884D 1.4331 +#define LOCAL_GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1.4332 +#define LOCAL_GL_TEXTURE_COMPARE_MODE 0x884C 1.4333 +#define LOCAL_GL_TEXTURE_COMPARE_MODE_ARB 0x884C 1.4334 +#define LOCAL_GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1.4335 +#define LOCAL_GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B 1.4336 +#define LOCAL_GL_TEXTURE_COMPARE_SGIX 0x819A 1.4337 +#define LOCAL_GL_TEXTURE_COMPONENTS 0x1003 1.4338 +#define LOCAL_GL_TEXTURE_COMPRESSED 0x86A1 1.4339 +#define LOCAL_GL_TEXTURE_COMPRESSED_ARB 0x86A1 1.4340 +#define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 1.4341 +#define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 1.4342 +#define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 1.4343 +#define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1.4344 +#define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 1.4345 +#define LOCAL_GL_TEXTURE_COMPRESSION_HINT 0x84EF 1.4346 +#define LOCAL_GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF 1.4347 +#define LOCAL_GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 1.4348 +#define LOCAL_GL_TEXTURE_COORD_ARRAY 0x8078 1.4349 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 1.4350 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 1.4351 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A 1.4352 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1.4353 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1.4354 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F 1.4355 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 1.4356 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 1.4357 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 1.4358 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 1.4359 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1.4360 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 1.4361 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1.4362 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 1.4363 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1.4364 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 1.4365 +#define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1.4366 +#define LOCAL_GL_TEXTURE_COORD_NV 0x8C79 1.4367 +#define LOCAL_GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 1.4368 +#define LOCAL_GL_TEXTURE_CROP_RECT_OES 0x8B9D 1.4369 +#define LOCAL_GL_TEXTURE_CUBE_MAP 0x8513 1.4370 +#define LOCAL_GL_TEXTURE_CUBE_MAP_ARB 0x8513 1.4371 +#define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 1.4372 +#define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 1.4373 +#define LOCAL_GL_TEXTURE_CUBE_MAP_EXT 0x8513 1.4374 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1.4375 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 1.4376 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 1.4377 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 1.4378 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1.4379 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 1.4380 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 1.4381 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 1.4382 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1.4383 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A 1.4384 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A 1.4385 +#define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A 1.4386 +#define LOCAL_GL_TEXTURE_CUBE_MAP_OES 0x8513 1.4387 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1.4388 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 1.4389 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 1.4390 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 1.4391 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1.4392 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 1.4393 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 1.4394 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 1.4395 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1.4396 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 1.4397 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 1.4398 +#define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 1.4399 +#define LOCAL_GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 1.4400 +#define LOCAL_GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 1.4401 +#define LOCAL_GL_TEXTURE_DEFORMATION_SGIX 0x8195 1.4402 +#define LOCAL_GL_TEXTURE_DEPTH 0x8071 1.4403 +#define LOCAL_GL_TEXTURE_DEPTH_EXT 0x8071 1.4404 +#define LOCAL_GL_TEXTURE_DEPTH_QCOM 0x8BD4 1.4405 +#define LOCAL_GL_TEXTURE_DEPTH_SIZE 0x884A 1.4406 +#define LOCAL_GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 1.4407 +#define LOCAL_GL_TEXTURE_DEPTH_TYPE 0x8C16 1.4408 +#define LOCAL_GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 1.4409 +#define LOCAL_GL_TEXTURE_DS_SIZE_NV 0x871D 1.4410 +#define LOCAL_GL_TEXTURE_DT_SIZE_NV 0x871E 1.4411 +#define LOCAL_GL_TEXTURE_ENV 0x2300 1.4412 +#define LOCAL_GL_TEXTURE_ENV_BIAS_SGIX 0x80BE 1.4413 +#define LOCAL_GL_TEXTURE_ENV_COLOR 0x2201 1.4414 +#define LOCAL_GL_TEXTURE_ENV_MODE 0x2200 1.4415 +#define LOCAL_GL_TEXTURE_EXTERNAL_OES 0x8D65 1.4416 +#define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 1.4417 +#define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 1.4418 +#define LOCAL_GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 1.4419 +#define LOCAL_GL_TEXTURE_FILTER_CONTROL 0x8500 1.4420 +#define LOCAL_GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 1.4421 +#define LOCAL_GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 1.4422 +#define LOCAL_GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C 1.4423 +#define LOCAL_GL_TEXTURE_FORMAT_QCOM 0x8BD6 1.4424 +#define LOCAL_GL_TEXTURE_FREE_MEMORY_ATI 0x87FC 1.4425 +#define LOCAL_GL_TEXTURE_GATHER 0x82A2 1.4426 +#define LOCAL_GL_TEXTURE_GATHER_SHADOW 0x82A3 1.4427 +#define LOCAL_GL_TEXTURE_GEN_MODE 0x2500 1.4428 +#define LOCAL_GL_TEXTURE_GEN_MODE_OES 0x2500 1.4429 +#define LOCAL_GL_TEXTURE_GEN_Q 0x0C63 1.4430 +#define LOCAL_GL_TEXTURE_GEN_R 0x0C62 1.4431 +#define LOCAL_GL_TEXTURE_GEN_S 0x0C60 1.4432 +#define LOCAL_GL_TEXTURE_GEN_STR_OES 0x8D60 1.4433 +#define LOCAL_GL_TEXTURE_GEN_T 0x0C61 1.4434 +#define LOCAL_GL_TEXTURE_GEQUAL_R_SGIX 0x819D 1.4435 +#define LOCAL_GL_TEXTURE_GREEN_SIZE 0x805D 1.4436 +#define LOCAL_GL_TEXTURE_GREEN_SIZE_EXT 0x805D 1.4437 +#define LOCAL_GL_TEXTURE_GREEN_TYPE 0x8C11 1.4438 +#define LOCAL_GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 1.4439 +#define LOCAL_GL_TEXTURE_HEIGHT 0x1001 1.4440 +#define LOCAL_GL_TEXTURE_HEIGHT_QCOM 0x8BD3 1.4441 +#define LOCAL_GL_TEXTURE_HI_SIZE_NV 0x871B 1.4442 +#define LOCAL_GL_TEXTURE_IMAGE_FORMAT 0x828F 1.4443 +#define LOCAL_GL_TEXTURE_IMAGE_TYPE 0x8290 1.4444 +#define LOCAL_GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 1.4445 +#define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 1.4446 +#define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1.4447 +#define LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 1.4448 +#define LOCAL_GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 1.4449 +#define LOCAL_GL_TEXTURE_INTENSITY_SIZE 0x8061 1.4450 +#define LOCAL_GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 1.4451 +#define LOCAL_GL_TEXTURE_INTENSITY_TYPE 0x8C15 1.4452 +#define LOCAL_GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 1.4453 +#define LOCAL_GL_TEXTURE_INTERNAL_FORMAT 0x1003 1.4454 +#define LOCAL_GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 1.4455 +#define LOCAL_GL_TEXTURE_LEQUAL_R_SGIX 0x819C 1.4456 +#define LOCAL_GL_TEXTURE_LIGHTING_MODE_HP 0x8167 1.4457 +#define LOCAL_GL_TEXTURE_LIGHT_EXT 0x8350 1.4458 +#define LOCAL_GL_TEXTURE_LOD_BIAS 0x8501 1.4459 +#define LOCAL_GL_TEXTURE_LOD_BIAS_EXT 0x8501 1.4460 +#define LOCAL_GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 1.4461 +#define LOCAL_GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E 1.4462 +#define LOCAL_GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F 1.4463 +#define LOCAL_GL_TEXTURE_LO_SIZE_NV 0x871C 1.4464 +#define LOCAL_GL_TEXTURE_LUMINANCE_SIZE 0x8060 1.4465 +#define LOCAL_GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 1.4466 +#define LOCAL_GL_TEXTURE_LUMINANCE_TYPE 0x8C14 1.4467 +#define LOCAL_GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 1.4468 +#define LOCAL_GL_TEXTURE_MAG_FILTER 0x2800 1.4469 +#define LOCAL_GL_TEXTURE_MAG_SIZE_NV 0x871F 1.4470 +#define LOCAL_GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 1.4471 +#define LOCAL_GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 1.4472 +#define LOCAL_GL_TEXTURE_MATRIX 0x0BA8 1.4473 +#define LOCAL_GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F 1.4474 +#define LOCAL_GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1.4475 +#define LOCAL_GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B 1.4476 +#define LOCAL_GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 1.4477 +#define LOCAL_GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A 1.4478 +#define LOCAL_GL_TEXTURE_MAX_LEVEL 0x813D 1.4479 +#define LOCAL_GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1.4480 +#define LOCAL_GL_TEXTURE_MAX_LEVEL_SGIS 0x813D 1.4481 +#define LOCAL_GL_TEXTURE_MAX_LOD 0x813B 1.4482 +#define LOCAL_GL_TEXTURE_MAX_LOD_SGIS 0x813B 1.4483 +#define LOCAL_GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF 1.4484 +#define LOCAL_GL_TEXTURE_MIN_FILTER 0x2801 1.4485 +#define LOCAL_GL_TEXTURE_MIN_LOD 0x813A 1.4486 +#define LOCAL_GL_TEXTURE_MIN_LOD_SGIS 0x813A 1.4487 +#define LOCAL_GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E 1.4488 +#define LOCAL_GL_TEXTURE_NORMAL_EXT 0x85AF 1.4489 +#define LOCAL_GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 1.4490 +#define LOCAL_GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 1.4491 +#define LOCAL_GL_TEXTURE_POST_SPECULAR_HP 0x8168 1.4492 +#define LOCAL_GL_TEXTURE_PRE_SPECULAR_HP 0x8169 1.4493 +#define LOCAL_GL_TEXTURE_PRIORITY 0x8066 1.4494 +#define LOCAL_GL_TEXTURE_PRIORITY_EXT 0x8066 1.4495 +#define LOCAL_GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 1.4496 +#define LOCAL_GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 1.4497 +#define LOCAL_GL_TEXTURE_RECTANGLE 0x84F5 1.4498 +#define LOCAL_GL_TEXTURE_RECTANGLE_ARB 0x84F5 1.4499 +#define LOCAL_GL_TEXTURE_RECTANGLE_NV 0x84F5 1.4500 +#define LOCAL_GL_TEXTURE_RED_SIZE 0x805C 1.4501 +#define LOCAL_GL_TEXTURE_RED_SIZE_EXT 0x805C 1.4502 +#define LOCAL_GL_TEXTURE_RED_TYPE 0x8C10 1.4503 +#define LOCAL_GL_TEXTURE_RED_TYPE_ARB 0x8C10 1.4504 +#define LOCAL_GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 1.4505 +#define LOCAL_GL_TEXTURE_RENDERBUFFER_NV 0x8E55 1.4506 +#define LOCAL_GL_TEXTURE_RESIDENT 0x8067 1.4507 +#define LOCAL_GL_TEXTURE_RESIDENT_EXT 0x8067 1.4508 +#define LOCAL_GL_TEXTURE_SAMPLES 0x9106 1.4509 +#define LOCAL_GL_TEXTURE_SAMPLES_IMG 0x9136 1.4510 +#define LOCAL_GL_TEXTURE_SHADER_NV 0x86DE 1.4511 +#define LOCAL_GL_TEXTURE_SHADOW 0x82A1 1.4512 +#define LOCAL_GL_TEXTURE_SHARED_SIZE 0x8C3F 1.4513 +#define LOCAL_GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F 1.4514 +#define LOCAL_GL_TEXTURE_SPARSE_ARB 0x91A6 1.4515 +#define LOCAL_GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 1.4516 +#define LOCAL_GL_TEXTURE_STACK_DEPTH 0x0BA5 1.4517 +#define LOCAL_GL_TEXTURE_STENCIL_SIZE 0x88F1 1.4518 +#define LOCAL_GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 1.4519 +#define LOCAL_GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC 1.4520 +#define LOCAL_GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 1.4521 +#define LOCAL_GL_TEXTURE_SWIZZLE_A 0x8E45 1.4522 +#define LOCAL_GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 1.4523 +#define LOCAL_GL_TEXTURE_SWIZZLE_B 0x8E44 1.4524 +#define LOCAL_GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 1.4525 +#define LOCAL_GL_TEXTURE_SWIZZLE_G 0x8E43 1.4526 +#define LOCAL_GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 1.4527 +#define LOCAL_GL_TEXTURE_SWIZZLE_R 0x8E42 1.4528 +#define LOCAL_GL_TEXTURE_SWIZZLE_RGBA 0x8E46 1.4529 +#define LOCAL_GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 1.4530 +#define LOCAL_GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 1.4531 +#define LOCAL_GL_TEXTURE_TARGET_QCOM 0x8BDA 1.4532 +#define LOCAL_GL_TEXTURE_TOO_LARGE_EXT 0x8065 1.4533 +#define LOCAL_GL_TEXTURE_TYPE_QCOM 0x8BD7 1.4534 +#define LOCAL_GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F 1.4535 +#define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 1.4536 +#define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 1.4537 +#define LOCAL_GL_TEXTURE_USAGE_ANGLE 0x93A2 1.4538 +#define LOCAL_GL_TEXTURE_VIEW 0x82B5 1.4539 +#define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER 0x82DD 1.4540 +#define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB 1.4541 +#define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE 1.4542 +#define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC 1.4543 +#define LOCAL_GL_TEXTURE_WIDTH 0x1000 1.4544 +#define LOCAL_GL_TEXTURE_WIDTH_QCOM 0x8BD2 1.4545 +#define LOCAL_GL_TEXTURE_WRAP_Q_SGIS 0x8137 1.4546 +#define LOCAL_GL_TEXTURE_WRAP_R 0x8072 1.4547 +#define LOCAL_GL_TEXTURE_WRAP_R_EXT 0x8072 1.4548 +#define LOCAL_GL_TEXTURE_WRAP_R_OES 0x8072 1.4549 +#define LOCAL_GL_TEXTURE_WRAP_S 0x2802 1.4550 +#define LOCAL_GL_TEXTURE_WRAP_T 0x2803 1.4551 +#define LOCAL_GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 1.4552 +#define LOCAL_GL_TIMEOUT_EXPIRED 0x911B 1.4553 +#define LOCAL_GL_TIMEOUT_EXPIRED_APPLE 0x911B 1.4554 +#define LOCAL_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF 1.4555 +#define LOCAL_GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF 1.4556 +#define LOCAL_GL_TIMESTAMP 0x8E28 1.4557 +#define LOCAL_GL_TIMESTAMP_EXT 0x8E28 1.4558 +#define LOCAL_GL_TIME_ELAPSED 0x88BF 1.4559 +#define LOCAL_GL_TIME_ELAPSED_EXT 0x88BF 1.4560 +#define LOCAL_GL_TOP_LEVEL_ARRAY_SIZE 0x930C 1.4561 +#define LOCAL_GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 1.4562 +#define LOCAL_GL_TRACE_ALL_BITS_MESA 0xFFFF 1.4563 +#define LOCAL_GL_TRACE_ARRAYS_BIT_MESA 0x0004 1.4564 +#define LOCAL_GL_TRACE_ERRORS_BIT_MESA 0x0020 1.4565 +#define LOCAL_GL_TRACE_MASK_MESA 0x8755 1.4566 +#define LOCAL_GL_TRACE_NAME_MESA 0x8756 1.4567 +#define LOCAL_GL_TRACE_OPERATIONS_BIT_MESA 0x0001 1.4568 +#define LOCAL_GL_TRACE_PIXELS_BIT_MESA 0x0010 1.4569 +#define LOCAL_GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 1.4570 +#define LOCAL_GL_TRACE_TEXTURES_BIT_MESA 0x0008 1.4571 +#define LOCAL_GL_TRACK_MATRIX_NV 0x8648 1.4572 +#define LOCAL_GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 1.4573 +#define LOCAL_GL_TRANSFORM_BIT 0x00001000 1.4574 +#define LOCAL_GL_TRANSFORM_FEEDBACK 0x8E22 1.4575 +#define LOCAL_GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 1.4576 +#define LOCAL_GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E 1.4577 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 1.4578 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 1.4579 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 1.4580 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 1.4581 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 1.4582 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 1.4583 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 1.4584 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 1.4585 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F 1.4586 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F 1.4587 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E 1.4588 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B 1.4589 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 1.4590 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F 1.4591 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F 1.4592 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E 1.4593 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 1.4594 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 1.4595 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 1.4596 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 1.4597 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 1.4598 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 1.4599 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 1.4600 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 1.4601 +#define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C 1.4602 +#define LOCAL_GL_TRANSFORM_FEEDBACK_NV 0x8E22 1.4603 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 1.4604 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 1.4605 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 1.4606 +#define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 1.4607 +#define LOCAL_GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 1.4608 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 1.4609 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 1.4610 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 1.4611 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 1.4612 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 1.4613 +#define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 1.4614 +#define LOCAL_GL_TRANSFORM_HINT_APPLE 0x85B1 1.4615 +#define LOCAL_GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 1.4616 +#define LOCAL_GL_TRANSLATE_2D_NV 0x9090 1.4617 +#define LOCAL_GL_TRANSLATE_3D_NV 0x9091 1.4618 +#define LOCAL_GL_TRANSLATE_X_NV 0x908E 1.4619 +#define LOCAL_GL_TRANSLATE_Y_NV 0x908F 1.4620 +#define LOCAL_GL_TRANSPOSE_AFFINE_2D_NV 0x9096 1.4621 +#define LOCAL_GL_TRANSPOSE_AFFINE_3D_NV 0x9098 1.4622 +#define LOCAL_GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1.4623 +#define LOCAL_GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 1.4624 +#define LOCAL_GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 1.4625 +#define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1.4626 +#define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 1.4627 +#define LOCAL_GL_TRANSPOSE_NV 0x862C 1.4628 +#define LOCAL_GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E 1.4629 +#define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1.4630 +#define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 1.4631 +#define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1.4632 +#define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 1.4633 +#define LOCAL_GL_TRIANGLES 0x0004 1.4634 +#define LOCAL_GL_TRIANGLES_ADJACENCY 0x000C 1.4635 +#define LOCAL_GL_TRIANGLES_ADJACENCY_ARB 0x000C 1.4636 +#define LOCAL_GL_TRIANGLES_ADJACENCY_EXT 0x000C 1.4637 +#define LOCAL_GL_TRIANGLE_FAN 0x0006 1.4638 +#define LOCAL_GL_TRIANGLE_LIST_SUN 0x81D7 1.4639 +#define LOCAL_GL_TRIANGLE_MESH_SUN 0x8615 1.4640 +#define LOCAL_GL_TRIANGLE_STRIP 0x0005 1.4641 +#define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY 0x000D 1.4642 +#define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D 1.4643 +#define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1.4644 +#define LOCAL_GL_TRIANGULAR_NV 0x90A5 1.4645 +#define LOCAL_GL_TRUE 1 1.4646 +#define LOCAL_GL_TYPE 0x92FA 1.4647 +#define LOCAL_GL_UNCORRELATED_NV 0x9282 1.4648 +#define LOCAL_GL_UNDEFINED_APPLE 0x8A1C 1.4649 +#define LOCAL_GL_UNDEFINED_VERTEX 0x8260 1.4650 +#define LOCAL_GL_UNIFORM 0x92E1 1.4651 +#define LOCAL_GL_UNIFORM_ARRAY_STRIDE 0x8A3C 1.4652 +#define LOCAL_GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA 1.4653 +#define LOCAL_GL_UNIFORM_BARRIER_BIT 0x00000004 1.4654 +#define LOCAL_GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 1.4655 +#define LOCAL_GL_UNIFORM_BLOCK 0x92E2 1.4656 +#define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 1.4657 +#define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 1.4658 +#define LOCAL_GL_UNIFORM_BLOCK_BINDING 0x8A3F 1.4659 +#define LOCAL_GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 1.4660 +#define LOCAL_GL_UNIFORM_BLOCK_INDEX 0x8A3A 1.4661 +#define LOCAL_GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 1.4662 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC 1.4663 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 1.4664 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 1.4665 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 1.4666 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 1.4667 +#define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 1.4668 +#define LOCAL_GL_UNIFORM_BUFFER 0x8A11 1.4669 +#define LOCAL_GL_UNIFORM_BUFFER_BINDING 0x8A28 1.4670 +#define LOCAL_GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF 1.4671 +#define LOCAL_GL_UNIFORM_BUFFER_EXT 0x8DEE 1.4672 +#define LOCAL_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 1.4673 +#define LOCAL_GL_UNIFORM_BUFFER_SIZE 0x8A2A 1.4674 +#define LOCAL_GL_UNIFORM_BUFFER_START 0x8A29 1.4675 +#define LOCAL_GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 1.4676 +#define LOCAL_GL_UNIFORM_MATRIX_STRIDE 0x8A3D 1.4677 +#define LOCAL_GL_UNIFORM_NAME_LENGTH 0x8A39 1.4678 +#define LOCAL_GL_UNIFORM_OFFSET 0x8A3B 1.4679 +#define LOCAL_GL_UNIFORM_SIZE 0x8A38 1.4680 +#define LOCAL_GL_UNIFORM_TYPE 0x8A37 1.4681 +#define LOCAL_GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 1.4682 +#define LOCAL_GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1.4683 +#define LOCAL_GL_UNPACK_ALIGNMENT 0x0CF5 1.4684 +#define LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 1.4685 +#define LOCAL_GL_UNPACK_CMYK_HINT_EXT 0x800F 1.4686 +#define LOCAL_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243 1.4687 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 1.4688 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 1.4689 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A 1.4690 +#define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 1.4691 +#define LOCAL_GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A 1.4692 +#define LOCAL_GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 1.4693 +#define LOCAL_GL_UNPACK_FLIP_Y_WEBGL 0x9240 1.4694 +#define LOCAL_GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 1.4695 +#define LOCAL_GL_UNPACK_IMAGE_HEIGHT 0x806E 1.4696 +#define LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1.4697 +#define LOCAL_GL_UNPACK_LSB_FIRST 0x0CF1 1.4698 +#define LOCAL_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241 1.4699 +#define LOCAL_GL_UNPACK_RESAMPLE_OML 0x8985 1.4700 +#define LOCAL_GL_UNPACK_RESAMPLE_SGIX 0x842D 1.4701 +#define LOCAL_GL_UNPACK_ROW_BYTES_APPLE 0x8A16 1.4702 +#define LOCAL_GL_UNPACK_ROW_LENGTH 0x0CF2 1.4703 +#define LOCAL_GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 1.4704 +#define LOCAL_GL_UNPACK_SKIP_IMAGES 0x806D 1.4705 +#define LOCAL_GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1.4706 +#define LOCAL_GL_UNPACK_SKIP_PIXELS 0x0CF4 1.4707 +#define LOCAL_GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 1.4708 +#define LOCAL_GL_UNPACK_SKIP_ROWS 0x0CF3 1.4709 +#define LOCAL_GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 1.4710 +#define LOCAL_GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 1.4711 +#define LOCAL_GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 1.4712 +#define LOCAL_GL_UNPACK_SWAP_BYTES 0x0CF0 1.4713 +#define LOCAL_GL_UNSIGNALED 0x9118 1.4714 +#define LOCAL_GL_UNSIGNALED_APPLE 0x9118 1.4715 +#define LOCAL_GL_UNSIGNED_BYTE 0x1401 1.4716 +#define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1.4717 +#define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362 1.4718 +#define LOCAL_GL_UNSIGNED_BYTE_3_3_2 0x8032 1.4719 +#define LOCAL_GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 1.4720 +#define LOCAL_GL_UNSIGNED_IDENTITY_NV 0x8536 1.4721 +#define LOCAL_GL_UNSIGNED_INT 0x1405 1.4722 +#define LOCAL_GL_UNSIGNED_INT16_NV 0x8FF0 1.4723 +#define LOCAL_GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 1.4724 +#define LOCAL_GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 1.4725 +#define LOCAL_GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 1.4726 +#define LOCAL_GL_UNSIGNED_INT64_AMD 0x8BC2 1.4727 +#define LOCAL_GL_UNSIGNED_INT64_ARB 0x140F 1.4728 +#define LOCAL_GL_UNSIGNED_INT64_NV 0x140F 1.4729 +#define LOCAL_GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 1.4730 +#define LOCAL_GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 1.4731 +#define LOCAL_GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 1.4732 +#define LOCAL_GL_UNSIGNED_INT8_NV 0x8FEC 1.4733 +#define LOCAL_GL_UNSIGNED_INT8_VEC2_NV 0x8FED 1.4734 +#define LOCAL_GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 1.4735 +#define LOCAL_GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 1.4736 +#define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 1.4737 +#define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B 1.4738 +#define LOCAL_GL_UNSIGNED_INT_10_10_10_2 0x8036 1.4739 +#define LOCAL_GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 1.4740 +#define LOCAL_GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 1.4741 +#define LOCAL_GL_UNSIGNED_INT_24_8 0x84FA 1.4742 +#define LOCAL_GL_UNSIGNED_INT_24_8_EXT 0x84FA 1.4743 +#define LOCAL_GL_UNSIGNED_INT_24_8_MESA 0x8751 1.4744 +#define LOCAL_GL_UNSIGNED_INT_24_8_NV 0x84FA 1.4745 +#define LOCAL_GL_UNSIGNED_INT_24_8_OES 0x84FA 1.4746 +#define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1.4747 +#define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1.4748 +#define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 1.4749 +#define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E 1.4750 +#define LOCAL_GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 1.4751 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8 0x8035 1.4752 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 1.4753 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1.4754 +#define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367 1.4755 +#define LOCAL_GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB 1.4756 +#define LOCAL_GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB 1.4757 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D 0x9062 1.4758 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 1.4759 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 1.4760 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 1.4761 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D 0x9063 1.4762 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 1.4763 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 1.4764 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 1.4765 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B 1.4766 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C 1.4767 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C 1.4768 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B 1.4769 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 1.4770 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 1.4771 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_3D 0x9064 1.4772 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 1.4773 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 1.4774 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 1.4775 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 1.4776 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 1.4777 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A 1.4778 +#define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 1.4779 +#define LOCAL_GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA 1.4780 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 1.4781 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 1.4782 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 1.4783 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 1.4784 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 1.4785 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 1.4786 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 1.4787 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 1.4788 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 1.4789 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 1.4790 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 1.4791 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 1.4792 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 1.4793 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 1.4794 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 1.4795 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 1.4796 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 1.4797 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 1.4798 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 1.4799 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F 1.4800 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F 1.4801 +#define LOCAL_GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 1.4802 +#define LOCAL_GL_UNSIGNED_INT_VEC2 0x8DC6 1.4803 +#define LOCAL_GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 1.4804 +#define LOCAL_GL_UNSIGNED_INT_VEC3 0x8DC7 1.4805 +#define LOCAL_GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 1.4806 +#define LOCAL_GL_UNSIGNED_INT_VEC4 0x8DC8 1.4807 +#define LOCAL_GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 1.4808 +#define LOCAL_GL_UNSIGNED_INVERT_NV 0x8537 1.4809 +#define LOCAL_GL_UNSIGNED_NORMALIZED 0x8C17 1.4810 +#define LOCAL_GL_UNSIGNED_NORMALIZED_ARB 0x8C17 1.4811 +#define LOCAL_GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1.4812 +#define LOCAL_GL_UNSIGNED_SHORT 0x1403 1.4813 +#define LOCAL_GL_UNSIGNED_SHORT_15_1_MESA 0x8753 1.4814 +#define LOCAL_GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 1.4815 +#define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1.4816 +#define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1.4817 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1.4818 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 1.4819 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1.4820 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1.4821 +#define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 1.4822 +#define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1.4823 +#define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 1.4824 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5 0x8363 1.4825 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363 1.4826 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1.4827 +#define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364 1.4828 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 1.4829 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_MESA 0x85BA 1.4830 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 1.4831 +#define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB 1.4832 +#define LOCAL_GL_UPPER_LEFT 0x8CA2 1.4833 +#define LOCAL_GL_USE_MISSING_GLYPH_NV 0x90AA 1.4834 +#define LOCAL_GL_UTF16_NV 0x909B 1.4835 +#define LOCAL_GL_UTF8_NV 0x909A 1.4836 +#define LOCAL_GL_V2F 0x2A20 1.4837 +#define LOCAL_GL_V3F 0x2A21 1.4838 +#define LOCAL_GL_VALIDATE_STATUS 0x8B83 1.4839 +#define LOCAL_GL_VARIABLE_A_NV 0x8523 1.4840 +#define LOCAL_GL_VARIABLE_B_NV 0x8524 1.4841 +#define LOCAL_GL_VARIABLE_C_NV 0x8525 1.4842 +#define LOCAL_GL_VARIABLE_D_NV 0x8526 1.4843 +#define LOCAL_GL_VARIABLE_E_NV 0x8527 1.4844 +#define LOCAL_GL_VARIABLE_F_NV 0x8528 1.4845 +#define LOCAL_GL_VARIABLE_G_NV 0x8529 1.4846 +#define LOCAL_GL_VARIANT_ARRAY_EXT 0x87E8 1.4847 +#define LOCAL_GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 1.4848 +#define LOCAL_GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 1.4849 +#define LOCAL_GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 1.4850 +#define LOCAL_GL_VARIANT_DATATYPE_EXT 0x87E5 1.4851 +#define LOCAL_GL_VARIANT_EXT 0x87C1 1.4852 +#define LOCAL_GL_VARIANT_VALUE_EXT 0x87E4 1.4853 +#define LOCAL_GL_VBO_FREE_MEMORY_ATI 0x87FB 1.4854 +#define LOCAL_GL_VECTOR_EXT 0x87BF 1.4855 +#define LOCAL_GL_VENDOR 0x1F00 1.4856 +#define LOCAL_GL_VERSION 0x1F02 1.4857 +#define LOCAL_GL_VERSION_ES_CL_1_0 1 1.4858 +#define LOCAL_GL_VERSION_ES_CL_1_1 1 1.4859 +#define LOCAL_GL_VERSION_ES_CM_1_1 1 1.4860 +#define LOCAL_GL_VERTEX23_BIT_PGI 0x00000004 1.4861 +#define LOCAL_GL_VERTEX4_BIT_PGI 0x00000008 1.4862 +#define LOCAL_GL_VERTEX_ARRAY 0x8074 1.4863 +#define LOCAL_GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 1.4864 +#define LOCAL_GL_VERTEX_ARRAY_BINDING 0x85B5 1.4865 +#define LOCAL_GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 1.4866 +#define LOCAL_GL_VERTEX_ARRAY_BINDING_OES 0x85B5 1.4867 +#define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 1.4868 +#define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 1.4869 +#define LOCAL_GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1.4870 +#define LOCAL_GL_VERTEX_ARRAY_EXT 0x8074 1.4871 +#define LOCAL_GL_VERTEX_ARRAY_KHR 0x8074 1.4872 +#define LOCAL_GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B 1.4873 +#define LOCAL_GL_VERTEX_ARRAY_LIST_IBM 103070 1.4874 +#define LOCAL_GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 1.4875 +#define LOCAL_GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 1.4876 +#define LOCAL_GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1.4877 +#define LOCAL_GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 1.4878 +#define LOCAL_GL_VERTEX_ARRAY_POINTER 0x808E 1.4879 +#define LOCAL_GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1.4880 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_APPLE 0x851D 1.4881 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E 1.4882 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E 1.4883 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_NV 0x851D 1.4884 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 1.4885 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 1.4886 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F 1.4887 +#define LOCAL_GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 1.4888 +#define LOCAL_GL_VERTEX_ARRAY_SIZE 0x807A 1.4889 +#define LOCAL_GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1.4890 +#define LOCAL_GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F 1.4891 +#define LOCAL_GL_VERTEX_ARRAY_STRIDE 0x807C 1.4892 +#define LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1.4893 +#define LOCAL_GL_VERTEX_ARRAY_TYPE 0x807B 1.4894 +#define LOCAL_GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1.4895 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 1.4896 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A 1.4897 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B 1.4898 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C 1.4899 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D 1.4900 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E 1.4901 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F 1.4902 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 1.4903 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 1.4904 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 1.4905 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 1.4906 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 1.4907 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 1.4908 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 1.4909 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 1.4910 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 1.4911 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 1.4912 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 1.4913 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 1.4914 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 1.4915 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F 1.4916 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 1.4917 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 1.4918 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE 1.4919 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1.4920 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 1.4921 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 1.4922 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 1.4923 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 1.4924 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD 1.4925 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD 1.4926 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A 1.4927 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E 1.4928 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 1.4929 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A 1.4930 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 1.4931 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 1.4932 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 1.4933 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 1.4934 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 1.4935 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 1.4936 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 1.4937 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 1.4938 +#define LOCAL_GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E 1.4939 +#define LOCAL_GL_VERTEX_ATTRIB_BINDING 0x82D4 1.4940 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 1.4941 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 1.4942 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 1.4943 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 1.4944 +#define LOCAL_GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 1.4945 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 1.4946 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 1.4947 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 1.4948 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 1.4949 +#define LOCAL_GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 1.4950 +#define LOCAL_GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 1.4951 +#define LOCAL_GL_VERTEX_BINDING_DIVISOR 0x82D6 1.4952 +#define LOCAL_GL_VERTEX_BINDING_OFFSET 0x82D7 1.4953 +#define LOCAL_GL_VERTEX_BINDING_STRIDE 0x82D8 1.4954 +#define LOCAL_GL_VERTEX_BLEND_ARB 0x86A7 1.4955 +#define LOCAL_GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B 1.4956 +#define LOCAL_GL_VERTEX_DATA_HINT_PGI 0x1A22A 1.4957 +#define LOCAL_GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 1.4958 +#define LOCAL_GL_VERTEX_ID_NV 0x8C7B 1.4959 +#define LOCAL_GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 1.4960 +#define LOCAL_GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF 1.4961 +#define LOCAL_GL_VERTEX_PRECLIP_SGIX 0x83EE 1.4962 +#define LOCAL_GL_VERTEX_PROGRAM_ARB 0x8620 1.4963 +#define LOCAL_GL_VERTEX_PROGRAM_BINDING_NV 0x864A 1.4964 +#define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 1.4965 +#define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 1.4966 +#define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 1.4967 +#define LOCAL_GL_VERTEX_PROGRAM_NV 0x8620 1.4968 +#define LOCAL_GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 1.4969 +#define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 1.4970 +#define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 1.4971 +#define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 1.4972 +#define LOCAL_GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 1.4973 +#define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 1.4974 +#define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 1.4975 +#define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 1.4976 +#define LOCAL_GL_VERTEX_SHADER 0x8B31 1.4977 +#define LOCAL_GL_VERTEX_SHADER_ARB 0x8B31 1.4978 +#define LOCAL_GL_VERTEX_SHADER_BINDING_EXT 0x8781 1.4979 +#define LOCAL_GL_VERTEX_SHADER_BIT 0x00000001 1.4980 +#define LOCAL_GL_VERTEX_SHADER_BIT_EXT 0x00000001 1.4981 +#define LOCAL_GL_VERTEX_SHADER_EXT 0x8780 1.4982 +#define LOCAL_GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF 1.4983 +#define LOCAL_GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 1.4984 +#define LOCAL_GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 1.4985 +#define LOCAL_GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 1.4986 +#define LOCAL_GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 1.4987 +#define LOCAL_GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 1.4988 +#define LOCAL_GL_VERTEX_SOURCE_ATI 0x8774 1.4989 +#define LOCAL_GL_VERTEX_STATE_PROGRAM_NV 0x8621 1.4990 +#define LOCAL_GL_VERTEX_STREAM0_ATI 0x876C 1.4991 +#define LOCAL_GL_VERTEX_STREAM1_ATI 0x876D 1.4992 +#define LOCAL_GL_VERTEX_STREAM2_ATI 0x876E 1.4993 +#define LOCAL_GL_VERTEX_STREAM3_ATI 0x876F 1.4994 +#define LOCAL_GL_VERTEX_STREAM4_ATI 0x8770 1.4995 +#define LOCAL_GL_VERTEX_STREAM5_ATI 0x8771 1.4996 +#define LOCAL_GL_VERTEX_STREAM6_ATI 0x8772 1.4997 +#define LOCAL_GL_VERTEX_STREAM7_ATI 0x8773 1.4998 +#define LOCAL_GL_VERTEX_SUBROUTINE 0x92E8 1.4999 +#define LOCAL_GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE 1.5000 +#define LOCAL_GL_VERTEX_TEXTURE 0x829B 1.5001 +#define LOCAL_GL_VERTEX_WEIGHTING_EXT 0x8509 1.5002 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C 1.5003 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 1.5004 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D 1.5005 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F 1.5006 +#define LOCAL_GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E 1.5007 +#define LOCAL_GL_VERTICAL_LINE_TO_NV 0x08 1.5008 +#define LOCAL_GL_VIBRANCE_BIAS_NV 0x8719 1.5009 +#define LOCAL_GL_VIBRANCE_SCALE_NV 0x8713 1.5010 +#define LOCAL_GL_VIDEO_BUFFER_BINDING_NV 0x9021 1.5011 +#define LOCAL_GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D 1.5012 +#define LOCAL_GL_VIDEO_BUFFER_NV 0x9020 1.5013 +#define LOCAL_GL_VIDEO_BUFFER_PITCH_NV 0x9028 1.5014 +#define LOCAL_GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B 1.5015 +#define LOCAL_GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A 1.5016 +#define LOCAL_GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 1.5017 +#define LOCAL_GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 1.5018 +#define LOCAL_GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C 1.5019 +#define LOCAL_GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 1.5020 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 1.5021 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A 1.5022 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B 1.5023 +#define LOCAL_GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C 1.5024 +#define LOCAL_GL_VIEWPORT 0x0BA2 1.5025 +#define LOCAL_GL_VIEWPORT_BIT 0x00000800 1.5026 +#define LOCAL_GL_VIEWPORT_BOUNDS_RANGE 0x825D 1.5027 +#define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F 1.5028 +#define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS 0x825C 1.5029 +#define LOCAL_GL_VIEW_CLASS_128_BITS 0x82C4 1.5030 +#define LOCAL_GL_VIEW_CLASS_16_BITS 0x82CA 1.5031 +#define LOCAL_GL_VIEW_CLASS_24_BITS 0x82C9 1.5032 +#define LOCAL_GL_VIEW_CLASS_32_BITS 0x82C8 1.5033 +#define LOCAL_GL_VIEW_CLASS_48_BITS 0x82C7 1.5034 +#define LOCAL_GL_VIEW_CLASS_64_BITS 0x82C6 1.5035 +#define LOCAL_GL_VIEW_CLASS_8_BITS 0x82CB 1.5036 +#define LOCAL_GL_VIEW_CLASS_96_BITS 0x82C5 1.5037 +#define LOCAL_GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 1.5038 +#define LOCAL_GL_VIEW_CLASS_BPTC_UNORM 0x82D2 1.5039 +#define LOCAL_GL_VIEW_CLASS_RGTC1_RED 0x82D0 1.5040 +#define LOCAL_GL_VIEW_CLASS_RGTC2_RG 0x82D1 1.5041 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC 1.5042 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD 1.5043 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE 1.5044 +#define LOCAL_GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF 1.5045 +#define LOCAL_GL_VIEW_COMPATIBILITY_CLASS 0x82B6 1.5046 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 1.5047 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 1.5048 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 1.5049 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 1.5050 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 1.5051 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 1.5052 +#define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 1.5053 +#define LOCAL_GL_VIVIDLIGHT_NV 0x92A6 1.5054 +#define LOCAL_GL_VOLATILE_APPLE 0x8A1A 1.5055 +#define LOCAL_GL_WAIT_FAILED 0x911D 1.5056 +#define LOCAL_GL_WAIT_FAILED_APPLE 0x911D 1.5057 +#define LOCAL_GL_WEIGHT_ARRAY_ARB 0x86AD 1.5058 +#define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E 1.5059 +#define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E 1.5060 +#define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E 1.5061 +#define LOCAL_GL_WEIGHT_ARRAY_OES 0x86AD 1.5062 +#define LOCAL_GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC 1.5063 +#define LOCAL_GL_WEIGHT_ARRAY_POINTER_OES 0x86AC 1.5064 +#define LOCAL_GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB 1.5065 +#define LOCAL_GL_WEIGHT_ARRAY_SIZE_OES 0x86AB 1.5066 +#define LOCAL_GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA 1.5067 +#define LOCAL_GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA 1.5068 +#define LOCAL_GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 1.5069 +#define LOCAL_GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 1.5070 +#define LOCAL_GL_WEIGHT_SUM_UNITY_ARB 0x86A6 1.5071 +#define LOCAL_GL_WIDE_LINE_HINT_PGI 0x1A222 1.5072 +#define LOCAL_GL_WRAP_BORDER_SUN 0x81D4 1.5073 +#define LOCAL_GL_WRITEONLY_RENDERING_QCOM 0x8823 1.5074 +#define LOCAL_GL_WRITE_DISCARD_NV 0x88BE 1.5075 +#define LOCAL_GL_WRITE_ONLY 0x88B9 1.5076 +#define LOCAL_GL_WRITE_ONLY_ARB 0x88B9 1.5077 +#define LOCAL_GL_WRITE_ONLY_OES 0x88B9 1.5078 +#define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A 1.5079 +#define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 1.5080 +#define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C 1.5081 +#define LOCAL_GL_W_EXT 0x87D8 1.5082 +#define LOCAL_GL_XOR 0x1506 1.5083 +#define LOCAL_GL_XOR_NV 0x1506 1.5084 +#define LOCAL_GL_X_EXT 0x87D5 1.5085 +#define LOCAL_GL_YCBAYCR8A_4224_NV 0x9032 1.5086 +#define LOCAL_GL_YCBCR_422_APPLE 0x85B9 1.5087 +#define LOCAL_GL_YCBCR_MESA 0x8757 1.5088 +#define LOCAL_GL_YCBYCR8_422_NV 0x9031 1.5089 +#define LOCAL_GL_YCRCBA_SGIX 0x8319 1.5090 +#define LOCAL_GL_YCRCB_422_SGIX 0x81BB 1.5091 +#define LOCAL_GL_YCRCB_444_SGIX 0x81BC 1.5092 +#define LOCAL_GL_YCRCB_SGIX 0x8318 1.5093 +#define LOCAL_GL_Y_EXT 0x87D6 1.5094 +#define LOCAL_GL_Z400_BINARY_AMD 0x8740 1.5095 +#define LOCAL_GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 1.5096 +#define LOCAL_GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 1.5097 +#define LOCAL_GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 1.5098 +#define LOCAL_GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 1.5099 +#define LOCAL_GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 1.5100 +#define LOCAL_GL_ZERO 0 1.5101 +#define LOCAL_GL_ZERO_EXT 0x87DD 1.5102 +#define LOCAL_GL_ZOOM_X 0x0D16 1.5103 +#define LOCAL_GL_ZOOM_Y 0x0D17 1.5104 +#define LOCAL_GL_Z_EXT 0x87D7 1.5105 + 1.5106 + 1.5107 +// EGL 1.5108 +#define LOCAL_EGL_ALPHA_FORMAT 0x3088 1.5109 +#define LOCAL_EGL_ALPHA_FORMAT_NONPRE 0x308B 1.5110 +#define LOCAL_EGL_ALPHA_FORMAT_PRE 0x308C 1.5111 +#define LOCAL_EGL_ALPHA_MASK_SIZE 0x303E 1.5112 +#define LOCAL_EGL_ALPHA_SIZE 0x3021 1.5113 +#define LOCAL_EGL_ALREADY_SIGNALED_NV 0x30EA 1.5114 +#define LOCAL_EGL_AUTO_STEREO_NV 0x3136 1.5115 +#define LOCAL_EGL_BACK_BUFFER 0x3084 1.5116 +#define LOCAL_EGL_BAD_ACCESS 0x3002 1.5117 +#define LOCAL_EGL_BAD_ALLOC 0x3003 1.5118 +#define LOCAL_EGL_BAD_ATTRIBUTE 0x3004 1.5119 +#define LOCAL_EGL_BAD_CONFIG 0x3005 1.5120 +#define LOCAL_EGL_BAD_CONTEXT 0x3006 1.5121 +#define LOCAL_EGL_BAD_CURRENT_SURFACE 0x3007 1.5122 +#define LOCAL_EGL_BAD_DISPLAY 0x3008 1.5123 +#define LOCAL_EGL_BAD_MATCH 0x3009 1.5124 +#define LOCAL_EGL_BAD_NATIVE_PIXMAP 0x300A 1.5125 +#define LOCAL_EGL_BAD_NATIVE_WINDOW 0x300B 1.5126 +#define LOCAL_EGL_BAD_PARAMETER 0x300C 1.5127 +#define LOCAL_EGL_BAD_STATE_KHR 0x321C 1.5128 +#define LOCAL_EGL_BAD_STREAM_KHR 0x321B 1.5129 +#define LOCAL_EGL_BAD_SURFACE 0x300D 1.5130 +#define LOCAL_EGL_BIND_TO_TEXTURE_RGB 0x3039 1.5131 +#define LOCAL_EGL_BIND_TO_TEXTURE_RGBA 0x303A 1.5132 +#define LOCAL_EGL_BITMAP_ORIGIN_KHR 0x30C8 1.5133 +#define LOCAL_EGL_BITMAP_PITCH_KHR 0x30C7 1.5134 +#define LOCAL_EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC 1.5135 +#define LOCAL_EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB 1.5136 +#define LOCAL_EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA 1.5137 +#define LOCAL_EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD 1.5138 +#define LOCAL_EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 1.5139 +#define LOCAL_EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 1.5140 +#define LOCAL_EGL_BITMAP_POINTER_KHR 0x30C6 1.5141 +#define LOCAL_EGL_BLUE_SIZE 0x3022 1.5142 +#define LOCAL_EGL_BUFFER_AGE_EXT 0x313D 1.5143 +#define LOCAL_EGL_BUFFER_COUNT_NV 0x321D 1.5144 +#define LOCAL_EGL_BUFFER_DESTROYED 0x3095 1.5145 +#define LOCAL_EGL_BUFFER_PRESERVED 0x3094 1.5146 +#define LOCAL_EGL_BUFFER_SIZE 0x3020 1.5147 +#define LOCAL_EGL_CLIENT_APIS 0x308D 1.5148 +#define LOCAL_EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 1.5149 +#define LOCAL_EGL_CL_EVENT_HANDLE_KHR 0x309C 1.5150 +#define LOCAL_EGL_COLORSPACE 0x3087 1.5151 +#define LOCAL_EGL_COLORSPACE_LINEAR 0x308A 1.5152 +#define LOCAL_EGL_COLORSPACE_sRGB 0x3089 1.5153 +#define LOCAL_EGL_COLOR_ARGB_HI 0x8F73 1.5154 +#define LOCAL_EGL_COLOR_BUFFER_TYPE 0x303F 1.5155 +#define LOCAL_EGL_COLOR_FORMAT_HI 0x8F70 1.5156 +#define LOCAL_EGL_COLOR_RGBA_HI 0x8F72 1.5157 +#define LOCAL_EGL_COLOR_RGB_HI 0x8F71 1.5158 +#define LOCAL_EGL_CONDITION_SATISFIED_KHR 0x30F6 1.5159 +#define LOCAL_EGL_CONDITION_SATISFIED_NV 0x30EC 1.5160 +#define LOCAL_EGL_CONFIG_CAVEAT 0x3027 1.5161 +#define LOCAL_EGL_CONFIG_ID 0x3028 1.5162 +#define LOCAL_EGL_CONFORMANT 0x3042 1.5163 +#define LOCAL_EGL_CONFORMANT_KHR 0x3042 1.5164 +#define LOCAL_EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E 1.5165 +#define LOCAL_EGL_CONSUMER_FRAME_KHR 0x3213 1.5166 +#define LOCAL_EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 1.5167 +#define LOCAL_EGL_CONTEXT_CLIENT_TYPE 0x3097 1.5168 +#define LOCAL_EGL_CONTEXT_CLIENT_VERSION 0x3098 1.5169 +#define LOCAL_EGL_CONTEXT_FLAGS_KHR 0x30FC 1.5170 +#define LOCAL_EGL_CONTEXT_LOST 0x300E 1.5171 +#define LOCAL_EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 1.5172 +#define LOCAL_EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB 1.5173 +#define LOCAL_EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 1.5174 +#define LOCAL_EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 1.5175 +#define LOCAL_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 1.5176 +#define LOCAL_EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 1.5177 +#define LOCAL_EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD 1.5178 +#define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 1.5179 +#define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD 1.5180 +#define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 1.5181 +#define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF 1.5182 +#define LOCAL_EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 1.5183 +#define LOCAL_EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 1.5184 +#define LOCAL_EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 1.5185 +#define LOCAL_EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 1.5186 +#define LOCAL_EGL_CORE_NATIVE_ENGINE 0x305B 1.5187 +#define LOCAL_EGL_COVERAGE_BUFFERS_NV 0x30E0 1.5188 +#define LOCAL_EGL_COVERAGE_SAMPLES_NV 0x30E1 1.5189 +#define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 1.5190 +#define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 1.5191 +#define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 1.5192 +#define LOCAL_EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 1.5193 +#define LOCAL_EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) 1.5194 +#define LOCAL_EGL_DEPTH_ENCODING_NONE_NV 0 1.5195 +#define LOCAL_EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 1.5196 +#define LOCAL_EGL_DEPTH_ENCODING_NV 0x30E2 1.5197 +#define LOCAL_EGL_DEPTH_SIZE 0x3025 1.5198 +#define LOCAL_EGL_DISCARD_SAMPLES_ARM 0x3286 1.5199 +#define LOCAL_EGL_DISPLAY_SCALING 10000 1.5200 +#define LOCAL_EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 1.5201 +#define LOCAL_EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 1.5202 +#define LOCAL_EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 1.5203 +#define LOCAL_EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 1.5204 +#define LOCAL_EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 1.5205 +#define LOCAL_EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 1.5206 +#define LOCAL_EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 1.5207 +#define LOCAL_EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 1.5208 +#define LOCAL_EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A 1.5209 +#define LOCAL_EGL_DONT_CARE ((EGLint)-1) 1.5210 +#define LOCAL_EGL_DRAW 0x3059 1.5211 +#define LOCAL_EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 1.5212 +#define LOCAL_EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 1.5213 +#define LOCAL_EGL_DRM_BUFFER_MESA 0x31D3 1.5214 +#define LOCAL_EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 1.5215 +#define LOCAL_EGL_DRM_BUFFER_USE_MESA 0x31D1 1.5216 +#define LOCAL_EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 1.5217 +#define LOCAL_EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 1.5218 +#define LOCAL_EGL_EXTENSIONS 0x3055 1.5219 +#define LOCAL_EGL_FALSE 0 1.5220 +#define LOCAL_EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF 1.5221 +#define LOCAL_EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF 1.5222 +#define LOCAL_EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 1.5223 +#define LOCAL_EGL_FORMAT_RGBA_8888_KHR 0x30C3 1.5224 +#define LOCAL_EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 1.5225 +#define LOCAL_EGL_FORMAT_RGB_565_KHR 0x30C1 1.5226 +#define LOCAL_EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 1.5227 +#define LOCAL_EGL_GL_COLORSPACE_KHR 0x309D 1.5228 +#define LOCAL_EGL_GL_COLORSPACE_LINEAR_KHR 0x308A 1.5229 +#define LOCAL_EGL_GL_COLORSPACE_SRGB_KHR 0x3089 1.5230 +#define LOCAL_EGL_GL_RENDERBUFFER_KHR 0x30B9 1.5231 +#define LOCAL_EGL_GL_TEXTURE_2D_KHR 0x30B1 1.5232 +#define LOCAL_EGL_GL_TEXTURE_3D_KHR 0x30B2 1.5233 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 1.5234 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 1.5235 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 1.5236 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 1.5237 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 1.5238 +#define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 1.5239 +#define LOCAL_EGL_GL_TEXTURE_LEVEL_KHR 0x30BC 1.5240 +#define LOCAL_EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD 1.5241 +#define LOCAL_EGL_GREEN_SIZE 0x3023 1.5242 +#define LOCAL_EGL_HEIGHT 0x3056 1.5243 +#define LOCAL_EGL_HORIZONTAL_RESOLUTION 0x3090 1.5244 +#define LOCAL_EGL_IMAGE_PRESERVED_KHR 0x30D2 1.5245 +#define LOCAL_EGL_INTEROP_BIT_KHR 0x0010 1.5246 +#define LOCAL_EGL_ITU_REC2020_EXT 0x3281 1.5247 +#define LOCAL_EGL_ITU_REC601_EXT 0x327F 1.5248 +#define LOCAL_EGL_ITU_REC709_EXT 0x3280 1.5249 +#define LOCAL_EGL_LARGEST_PBUFFER 0x3058 1.5250 +#define LOCAL_EGL_LEVEL 0x3029 1.5251 +#define LOCAL_EGL_LINUX_DMA_BUF_EXT 0x3270 1.5252 +#define LOCAL_EGL_LINUX_DRM_FOURCC_EXT 0x3271 1.5253 +#define LOCAL_EGL_LOCK_SURFACE_BIT_KHR 0x0080 1.5254 +#define LOCAL_EGL_LOCK_USAGE_HINT_KHR 0x30C5 1.5255 +#define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF 1.5256 +#define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF 1.5257 +#define LOCAL_EGL_LOWER_LEFT_KHR 0x30CE 1.5258 +#define LOCAL_EGL_LUMINANCE_BUFFER 0x308F 1.5259 +#define LOCAL_EGL_LUMINANCE_SIZE 0x303D 1.5260 +#define LOCAL_EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 1.5261 +#define LOCAL_EGL_MATCH_FORMAT_KHR 0x3043 1.5262 +#define LOCAL_EGL_MATCH_NATIVE_PIXMAP 0x3041 1.5263 +#define LOCAL_EGL_MAX_PBUFFER_HEIGHT 0x302A 1.5264 +#define LOCAL_EGL_MAX_PBUFFER_PIXELS 0x302B 1.5265 +#define LOCAL_EGL_MAX_PBUFFER_WIDTH 0x302C 1.5266 +#define LOCAL_EGL_MAX_SWAP_INTERVAL 0x303C 1.5267 +#define LOCAL_EGL_MIN_SWAP_INTERVAL 0x303B 1.5268 +#define LOCAL_EGL_MIPMAP_LEVEL 0x3083 1.5269 +#define LOCAL_EGL_MIPMAP_TEXTURE 0x3082 1.5270 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE 0x3099 1.5271 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX 0x309B 1.5272 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 1.5273 +#define LOCAL_EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A 1.5274 +#define LOCAL_EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 1.5275 +#define LOCAL_EGL_NATIVE_BUFFER_ANDROID 0x3140 1.5276 +#define LOCAL_EGL_NATIVE_PIXMAP_KHR 0x30B0 1.5277 +#define LOCAL_EGL_NATIVE_RENDERABLE 0x302D 1.5278 +#define LOCAL_EGL_NATIVE_VISUAL_ID 0x302E 1.5279 +#define LOCAL_EGL_NATIVE_VISUAL_TYPE 0x302F 1.5280 +#define LOCAL_EGL_NONE 0x3038 1.5281 +#define LOCAL_EGL_NON_CONFORMANT_CONFIG 0x3051 1.5282 +#define LOCAL_EGL_NOT_INITIALIZED 0x3001 1.5283 +#define LOCAL_EGL_NO_CONTEXT ((EGLContext)0) 1.5284 +#define LOCAL_EGL_NO_DISPLAY ((EGLDisplay)0) 1.5285 +#define LOCAL_EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) 1.5286 +#define LOCAL_EGL_NO_IMAGE_KHR ((EGLImageKHR)0) 1.5287 +#define LOCAL_EGL_NO_NATIVE_FENCE_FD_ANDROID -1 1.5288 +#define LOCAL_EGL_NO_RESET_NOTIFICATION_EXT 0x31BE 1.5289 +#define LOCAL_EGL_NO_RESET_NOTIFICATION_KHR 0x31BE 1.5290 +#define LOCAL_EGL_NO_STREAM_KHR ((EGLStreamKHR)0) 1.5291 +#define LOCAL_EGL_NO_SURFACE ((EGLSurface)0) 1.5292 +#define LOCAL_EGL_NO_SYNC_KHR ((EGLSyncKHR)0) 1.5293 +#define LOCAL_EGL_NO_SYNC_NV ((EGLSyncNV)0) 1.5294 +#define LOCAL_EGL_NO_TEXTURE 0x305C 1.5295 +#define LOCAL_EGL_OPENGL_API 0x30A2 1.5296 +#define LOCAL_EGL_OPENGL_BIT 0x0008 1.5297 +#define LOCAL_EGL_OPENGL_ES2_BIT 0x0004 1.5298 +#define LOCAL_EGL_OPENGL_ES3_BIT_KHR 0x00000040 1.5299 +#define LOCAL_EGL_OPENGL_ES_API 0x30A0 1.5300 +#define LOCAL_EGL_OPENGL_ES_BIT 0x0001 1.5301 +#define LOCAL_EGL_OPENMAX_IL_BIT_KHR 0x0020 1.5302 +#define LOCAL_EGL_OPENVG_API 0x30A1 1.5303 +#define LOCAL_EGL_OPENVG_BIT 0x0002 1.5304 +#define LOCAL_EGL_OPENVG_IMAGE 0x3096 1.5305 +#define LOCAL_EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 1.5306 +#define LOCAL_EGL_PBUFFER_BIT 0x0001 1.5307 +#define LOCAL_EGL_PBUFFER_IMAGE_BIT_TAO 0x0008 1.5308 +#define LOCAL_EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010 1.5309 +#define LOCAL_EGL_PIXEL_ASPECT_RATIO 0x3092 1.5310 +#define LOCAL_EGL_PIXMAP_BIT 0x0002 1.5311 +#define LOCAL_EGL_PLATFORM_GBM_MESA 0x31D7 1.5312 +#define LOCAL_EGL_PLATFORM_WAYLAND_EXT 0x31D8 1.5313 +#define LOCAL_EGL_PLATFORM_X11_EXT 0x31D5 1.5314 +#define LOCAL_EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 1.5315 +#define LOCAL_EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE 1.5316 +#define LOCAL_EGL_PRODUCER_FRAME_KHR 0x3212 1.5317 +#define LOCAL_EGL_PROTECTED_CONTENT_EXT 0x32C0 1.5318 +#define LOCAL_EGL_READ 0x305A 1.5319 +#define LOCAL_EGL_READ_SURFACE_BIT_KHR 0x0001 1.5320 +#define LOCAL_EGL_RECORDABLE_ANDROID 0x3142 1.5321 +#define LOCAL_EGL_RED_SIZE 0x3024 1.5322 +#define LOCAL_EGL_RENDERABLE_TYPE 0x3040 1.5323 +#define LOCAL_EGL_RENDER_BUFFER 0x3086 1.5324 +#define LOCAL_EGL_RGB_BUFFER 0x308E 1.5325 +#define LOCAL_EGL_SAMPLES 0x3031 1.5326 +#define LOCAL_EGL_SAMPLE_BUFFERS 0x3032 1.5327 +#define LOCAL_EGL_SAMPLE_RANGE_HINT_EXT 0x327C 1.5328 +#define LOCAL_EGL_SHARED_IMAGE_NOK 0x30DA 1.5329 +#define LOCAL_EGL_SIGNALED_KHR 0x30F2 1.5330 +#define LOCAL_EGL_SIGNALED_NV 0x30E8 1.5331 +#define LOCAL_EGL_SINGLE_BUFFER 0x3085 1.5332 +#define LOCAL_EGL_SLOW_CONFIG 0x3050 1.5333 +#define LOCAL_EGL_STENCIL_SIZE 0x3026 1.5334 +#define LOCAL_EGL_STREAM_BIT_KHR 0x0800 1.5335 +#define LOCAL_EGL_STREAM_FIFO_LENGTH_KHR 0x31FC 1.5336 +#define LOCAL_EGL_STREAM_STATE_CONNECTING_KHR 0x3216 1.5337 +#define LOCAL_EGL_STREAM_STATE_CREATED_KHR 0x3215 1.5338 +#define LOCAL_EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A 1.5339 +#define LOCAL_EGL_STREAM_STATE_EMPTY_KHR 0x3217 1.5340 +#define LOCAL_EGL_STREAM_STATE_KHR 0x3214 1.5341 +#define LOCAL_EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 1.5342 +#define LOCAL_EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 1.5343 +#define LOCAL_EGL_STREAM_TIME_CONSUMER_KHR 0x31FE 1.5344 +#define LOCAL_EGL_STREAM_TIME_NOW_KHR 0x31FD 1.5345 +#define LOCAL_EGL_STREAM_TIME_PRODUCER_KHR 0x31FF 1.5346 +#define LOCAL_EGL_SUCCESS 0x3000 1.5347 +#define LOCAL_EGL_SURFACE_TYPE 0x3033 1.5348 +#define LOCAL_EGL_SWAP_BEHAVIOR 0x3093 1.5349 +#define LOCAL_EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 1.5350 +#define LOCAL_EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF 1.5351 +#define LOCAL_EGL_SYNC_CL_EVENT_KHR 0x30FE 1.5352 +#define LOCAL_EGL_SYNC_CONDITION_KHR 0x30F8 1.5353 +#define LOCAL_EGL_SYNC_CONDITION_NV 0x30EE 1.5354 +#define LOCAL_EGL_SYNC_FENCE_KHR 0x30F9 1.5355 +#define LOCAL_EGL_SYNC_FENCE_NV 0x30EF 1.5356 +#define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 1.5357 +#define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 1.5358 +#define LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 1.5359 +#define LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 1.5360 +#define LOCAL_EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 1.5361 +#define LOCAL_EGL_SYNC_NEW_FRAME_NV 0x321F 1.5362 +#define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 1.5363 +#define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 1.5364 +#define LOCAL_EGL_SYNC_REUSABLE_KHR 0x30FA 1.5365 +#define LOCAL_EGL_SYNC_STATUS_KHR 0x30F1 1.5366 +#define LOCAL_EGL_SYNC_STATUS_NV 0x30E7 1.5367 +#define LOCAL_EGL_SYNC_TYPE_KHR 0x30F7 1.5368 +#define LOCAL_EGL_SYNC_TYPE_NV 0x30ED 1.5369 +#define LOCAL_EGL_TEXTURE_2D 0x305F 1.5370 +#define LOCAL_EGL_TEXTURE_FORMAT 0x3080 1.5371 +#define LOCAL_EGL_TEXTURE_RGB 0x305D 1.5372 +#define LOCAL_EGL_TEXTURE_RGBA 0x305E 1.5373 +#define LOCAL_EGL_TEXTURE_TARGET 0x3081 1.5374 +#define LOCAL_EGL_TIMEOUT_EXPIRED_KHR 0x30F5 1.5375 +#define LOCAL_EGL_TIMEOUT_EXPIRED_NV 0x30EB 1.5376 +#define LOCAL_EGL_TRANSPARENT_BLUE_VALUE 0x3035 1.5377 +#define LOCAL_EGL_TRANSPARENT_GREEN_VALUE 0x3036 1.5378 +#define LOCAL_EGL_TRANSPARENT_RED_VALUE 0x3037 1.5379 +#define LOCAL_EGL_TRANSPARENT_RGB 0x3052 1.5380 +#define LOCAL_EGL_TRANSPARENT_TYPE 0x3034 1.5381 +#define LOCAL_EGL_TRUE 1 1.5382 +#define LOCAL_EGL_UNKNOWN ((EGLint)-1) 1.5383 +#define LOCAL_EGL_UNSIGNALED_KHR 0x30F3 1.5384 +#define LOCAL_EGL_UNSIGNALED_NV 0x30E9 1.5385 +#define LOCAL_EGL_UPPER_LEFT_KHR 0x30CF 1.5386 +#define LOCAL_EGL_VENDOR 0x3053 1.5387 +#define LOCAL_EGL_VERSION 0x3054 1.5388 +#define LOCAL_EGL_VERTICAL_RESOLUTION 0x3091 1.5389 +#define LOCAL_EGL_VG_ALPHA_FORMAT 0x3088 1.5390 +#define LOCAL_EGL_VG_ALPHA_FORMAT_NONPRE 0x308B 1.5391 +#define LOCAL_EGL_VG_ALPHA_FORMAT_PRE 0x308C 1.5392 +#define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 1.5393 +#define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 1.5394 +#define LOCAL_EGL_VG_COLORSPACE 0x3087 1.5395 +#define LOCAL_EGL_VG_COLORSPACE_LINEAR 0x308A 1.5396 +#define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 1.5397 +#define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 1.5398 +#define LOCAL_EGL_VG_COLORSPACE_sRGB 0x3089 1.5399 +#define LOCAL_EGL_VG_PARENT_IMAGE_KHR 0x30BA 1.5400 +#define LOCAL_EGL_WIDTH 0x3057 1.5401 +#define LOCAL_EGL_WINDOW_BIT 0x0004 1.5402 +#define LOCAL_EGL_WRITE_SURFACE_BIT_KHR 0x0002 1.5403 +#define LOCAL_EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D 1.5404 +#define LOCAL_EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 1.5405 +#define LOCAL_EGL_YUV_CHROMA_SITING_0_EXT 0x3284 1.5406 +#define LOCAL_EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E 1.5407 +#define LOCAL_EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B 1.5408 +#define LOCAL_EGL_YUV_FULL_RANGE_EXT 0x3282 1.5409 +#define LOCAL_EGL_YUV_NARROW_RANGE_EXT 0x3283 1.5410 + 1.5411 + 1.5412 +// GLX 1.5413 +#define LOCAL_GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 1.5414 +#define LOCAL_GLX_3DFX_WINDOW_MODE_MESA 0x1 1.5415 +#define LOCAL_GLX_ACCUM_ALPHA_SIZE 17 1.5416 +#define LOCAL_GLX_ACCUM_BLUE_SIZE 16 1.5417 +#define LOCAL_GLX_ACCUM_BUFFER_BIT 0x00000080 1.5418 +#define LOCAL_GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 1.5419 +#define LOCAL_GLX_ACCUM_GREEN_SIZE 15 1.5420 +#define LOCAL_GLX_ACCUM_RED_SIZE 14 1.5421 +#define LOCAL_GLX_ALPHA_SIZE 11 1.5422 +#define LOCAL_GLX_AUX0_EXT 0x20E2 1.5423 +#define LOCAL_GLX_AUX1_EXT 0x20E3 1.5424 +#define LOCAL_GLX_AUX2_EXT 0x20E4 1.5425 +#define LOCAL_GLX_AUX3_EXT 0x20E5 1.5426 +#define LOCAL_GLX_AUX4_EXT 0x20E6 1.5427 +#define LOCAL_GLX_AUX5_EXT 0x20E7 1.5428 +#define LOCAL_GLX_AUX6_EXT 0x20E8 1.5429 +#define LOCAL_GLX_AUX7_EXT 0x20E9 1.5430 +#define LOCAL_GLX_AUX8_EXT 0x20EA 1.5431 +#define LOCAL_GLX_AUX9_EXT 0x20EB 1.5432 +#define LOCAL_GLX_AUX_BUFFERS 7 1.5433 +#define LOCAL_GLX_AUX_BUFFERS_BIT 0x00000010 1.5434 +#define LOCAL_GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 1.5435 +#define LOCAL_GLX_BACK_BUFFER_AGE_EXT 0x20F4 1.5436 +#define LOCAL_GLX_BACK_EXT 0x20E0 1.5437 +#define LOCAL_GLX_BACK_LEFT_BUFFER_BIT 0x00000004 1.5438 +#define LOCAL_GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 1.5439 +#define LOCAL_GLX_BACK_LEFT_EXT 0x20E0 1.5440 +#define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 1.5441 +#define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 1.5442 +#define LOCAL_GLX_BACK_RIGHT_EXT 0x20E1 1.5443 +#define LOCAL_GLX_BAD_ATTRIBUTE 2 1.5444 +#define LOCAL_GLX_BAD_CONTEXT 5 1.5445 +#define LOCAL_GLX_BAD_ENUM 7 1.5446 +#define LOCAL_GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 1.5447 +#define LOCAL_GLX_BAD_HYPERPIPE_SGIX 92 1.5448 +#define LOCAL_GLX_BAD_SCREEN 1 1.5449 +#define LOCAL_GLX_BAD_VALUE 6 1.5450 +#define LOCAL_GLX_BAD_VISUAL 4 1.5451 +#define LOCAL_GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 1.5452 +#define LOCAL_GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 1.5453 +#define LOCAL_GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 1.5454 +#define LOCAL_GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 1.5455 +#define LOCAL_GLX_BLENDED_RGBA_SGIS 0x8025 1.5456 +#define LOCAL_GLX_BLUE_SIZE 10 1.5457 +#define LOCAL_GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 1.5458 +#define LOCAL_GLX_BUFFER_SIZE 2 1.5459 +#define LOCAL_GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 1.5460 +#define LOCAL_GLX_BufferSwapComplete 1 1.5461 +#define LOCAL_GLX_COLOR_INDEX_BIT 0x00000002 1.5462 +#define LOCAL_GLX_COLOR_INDEX_BIT_SGIX 0x00000002 1.5463 +#define LOCAL_GLX_COLOR_INDEX_TYPE 0x8015 1.5464 +#define LOCAL_GLX_COLOR_INDEX_TYPE_SGIX 0x8015 1.5465 +#define LOCAL_GLX_COLOR_SAMPLES_NV 0x20B3 1.5466 +#define LOCAL_GLX_CONFIG_CAVEAT 0x20 1.5467 +#define LOCAL_GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 1.5468 +#define LOCAL_GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 1.5469 +#define LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 1.5470 +#define LOCAL_GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 1.5471 +#define LOCAL_GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 1.5472 +#define LOCAL_GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 1.5473 +#define LOCAL_GLX_CONTEXT_FLAGS_ARB 0x2094 1.5474 +#define LOCAL_GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 1.5475 +#define LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 1.5476 +#define LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 1.5477 +#define LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 1.5478 +#define LOCAL_GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 1.5479 +#define LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 1.5480 +#define LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 1.5481 +#define LOCAL_GLX_COPY_COMPLETE_INTEL 0x8181 1.5482 +#define LOCAL_GLX_COVERAGE_SAMPLES_NV 100001 1.5483 +#define LOCAL_GLX_DAMAGED 0x8020 1.5484 +#define LOCAL_GLX_DAMAGED_SGIX 0x8020 1.5485 +#define LOCAL_GLX_DEPTH_BUFFER_BIT 0x00000020 1.5486 +#define LOCAL_GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 1.5487 +#define LOCAL_GLX_DEPTH_SIZE 12 1.5488 +#define LOCAL_GLX_DEVICE_ID_NV 0x20CD 1.5489 +#define LOCAL_GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 1.5490 +#define LOCAL_GLX_DIRECT_COLOR 0x8003 1.5491 +#define LOCAL_GLX_DIRECT_COLOR_EXT 0x8003 1.5492 +#define LOCAL_GLX_DONT_CARE 0xFFFFFFFF 1.5493 +#define LOCAL_GLX_DOUBLEBUFFER 5 1.5494 +#define LOCAL_GLX_DRAWABLE_TYPE 0x8010 1.5495 +#define LOCAL_GLX_DRAWABLE_TYPE_SGIX 0x8010 1.5496 +#define LOCAL_GLX_EVENT_MASK 0x801F 1.5497 +#define LOCAL_GLX_EVENT_MASK_SGIX 0x801F 1.5498 +#define LOCAL_GLX_EXCHANGE_COMPLETE_INTEL 0x8180 1.5499 +#define LOCAL_GLX_EXTENSIONS 0x3 1.5500 +#define LOCAL_GLX_EXTENSION_NAME "GLX" 1.5501 +#define LOCAL_GLX_FBCONFIG_ID 0x8013 1.5502 +#define LOCAL_GLX_FBCONFIG_ID_SGIX 0x8013 1.5503 +#define LOCAL_GLX_FLIP_COMPLETE_INTEL 0x8182 1.5504 +#define LOCAL_GLX_FLOAT_COMPONENTS_NV 0x20B0 1.5505 +#define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 1.5506 +#define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 1.5507 +#define LOCAL_GLX_FRONT_EXT 0x20DE 1.5508 +#define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 1.5509 +#define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 1.5510 +#define LOCAL_GLX_FRONT_LEFT_EXT 0x20DE 1.5511 +#define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 1.5512 +#define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 1.5513 +#define LOCAL_GLX_FRONT_RIGHT_EXT 0x20DF 1.5514 +#define LOCAL_GLX_GPU_CLOCK_AMD 0x21A4 1.5515 +#define LOCAL_GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 1.5516 +#define LOCAL_GLX_GPU_NUM_PIPES_AMD 0x21A5 1.5517 +#define LOCAL_GLX_GPU_NUM_RB_AMD 0x21A7 1.5518 +#define LOCAL_GLX_GPU_NUM_SIMD_AMD 0x21A6 1.5519 +#define LOCAL_GLX_GPU_NUM_SPI_AMD 0x21A8 1.5520 +#define LOCAL_GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 1.5521 +#define LOCAL_GLX_GPU_RAM_AMD 0x21A3 1.5522 +#define LOCAL_GLX_GPU_RENDERER_STRING_AMD 0x1F01 1.5523 +#define LOCAL_GLX_GPU_VENDOR_AMD 0x1F00 1.5524 +#define LOCAL_GLX_GRAY_SCALE 0x8006 1.5525 +#define LOCAL_GLX_GRAY_SCALE_EXT 0x8006 1.5526 +#define LOCAL_GLX_GREEN_SIZE 9 1.5527 +#define LOCAL_GLX_HEIGHT 0x801E 1.5528 +#define LOCAL_GLX_HEIGHT_SGIX 0x801E 1.5529 +#define LOCAL_GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 1.5530 +#define LOCAL_GLX_HYPERPIPE_ID_SGIX 0x8030 1.5531 +#define LOCAL_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 1.5532 +#define LOCAL_GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 1.5533 +#define LOCAL_GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 1.5534 +#define LOCAL_GLX_HYPERPIPE_STEREO_SGIX 0x00000003 1.5535 +#define LOCAL_GLX_LARGEST_PBUFFER 0x801C 1.5536 +#define LOCAL_GLX_LARGEST_PBUFFER_SGIX 0x801C 1.5537 +#define LOCAL_GLX_LATE_SWAPS_TEAR_EXT 0x20F3 1.5538 +#define LOCAL_GLX_LEVEL 3 1.5539 +#define LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 1.5540 +#define LOCAL_GLX_MAX_PBUFFER_HEIGHT 0x8017 1.5541 +#define LOCAL_GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 1.5542 +#define LOCAL_GLX_MAX_PBUFFER_PIXELS 0x8018 1.5543 +#define LOCAL_GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 1.5544 +#define LOCAL_GLX_MAX_PBUFFER_WIDTH 0x8016 1.5545 +#define LOCAL_GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 1.5546 +#define LOCAL_GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 1.5547 +#define LOCAL_GLX_MIPMAP_TEXTURE_EXT 0x20D7 1.5548 +#define LOCAL_GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 1.5549 +#define LOCAL_GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 1.5550 +#define LOCAL_GLX_NONE 0x8000 1.5551 +#define LOCAL_GLX_NONE_EXT 0x8000 1.5552 +#define LOCAL_GLX_NON_CONFORMANT_CONFIG 0x800D 1.5553 +#define LOCAL_GLX_NON_CONFORMANT_VISUAL_EXT 0x800D 1.5554 +#define LOCAL_GLX_NO_EXTENSION 3 1.5555 +#define LOCAL_GLX_NO_RESET_NOTIFICATION_ARB 0x8261 1.5556 +#define LOCAL_GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF 1.5557 +#define LOCAL_GLX_NUM_VIDEO_SLOTS_NV 0x20F0 1.5558 +#define LOCAL_GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A 1.5559 +#define LOCAL_GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 1.5560 +#define LOCAL_GLX_PBUFFER 0x8023 1.5561 +#define LOCAL_GLX_PBUFFER_BIT 0x00000004 1.5562 +#define LOCAL_GLX_PBUFFER_BIT_SGIX 0x00000004 1.5563 +#define LOCAL_GLX_PBUFFER_CLOBBER_MASK 0x08000000 1.5564 +#define LOCAL_GLX_PBUFFER_HEIGHT 0x8040 1.5565 +#define LOCAL_GLX_PBUFFER_SGIX 0x8023 1.5566 +#define LOCAL_GLX_PBUFFER_WIDTH 0x8041 1.5567 +#define LOCAL_GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 1.5568 +#define LOCAL_GLX_PIPE_RECT_SGIX 0x00000001 1.5569 +#define LOCAL_GLX_PIXMAP_BIT 0x00000002 1.5570 +#define LOCAL_GLX_PIXMAP_BIT_SGIX 0x00000002 1.5571 +#define LOCAL_GLX_PRESERVED_CONTENTS 0x801B 1.5572 +#define LOCAL_GLX_PRESERVED_CONTENTS_SGIX 0x801B 1.5573 +#define LOCAL_GLX_PSEUDO_COLOR 0x8004 1.5574 +#define LOCAL_GLX_PSEUDO_COLOR_EXT 0x8004 1.5575 +#define LOCAL_GLX_PbufferClobber 0 1.5576 +#define LOCAL_GLX_RED_SIZE 8 1.5577 +#define LOCAL_GLX_RENDER_TYPE 0x8011 1.5578 +#define LOCAL_GLX_RENDER_TYPE_SGIX 0x8011 1.5579 +#define LOCAL_GLX_RGBA 4 1.5580 +#define LOCAL_GLX_RGBA_BIT 0x00000001 1.5581 +#define LOCAL_GLX_RGBA_BIT_SGIX 0x00000001 1.5582 +#define LOCAL_GLX_RGBA_FLOAT_BIT_ARB 0x00000004 1.5583 +#define LOCAL_GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 1.5584 +#define LOCAL_GLX_RGBA_TYPE 0x8014 1.5585 +#define LOCAL_GLX_RGBA_TYPE_SGIX 0x8014 1.5586 +#define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 1.5587 +#define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 1.5588 +#define LOCAL_GLX_SAMPLES 100001 1.5589 +#define LOCAL_GLX_SAMPLES_3DFX 0x8051 1.5590 +#define LOCAL_GLX_SAMPLES_ARB 100001 1.5591 +#define LOCAL_GLX_SAMPLES_SGIS 100001 1.5592 +#define LOCAL_GLX_SAMPLE_BUFFERS 100000 1.5593 +#define LOCAL_GLX_SAMPLE_BUFFERS_3DFX 0x8050 1.5594 +#define LOCAL_GLX_SAMPLE_BUFFERS_ARB 100000 1.5595 +#define LOCAL_GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 1.5596 +#define LOCAL_GLX_SAMPLE_BUFFERS_SGIS 100000 1.5597 +#define LOCAL_GLX_SAVED 0x8021 1.5598 +#define LOCAL_GLX_SAVED_SGIX 0x8021 1.5599 +#define LOCAL_GLX_SCREEN 0x800C 1.5600 +#define LOCAL_GLX_SCREEN_EXT 0x800C 1.5601 +#define LOCAL_GLX_SHARE_CONTEXT_EXT 0x800A 1.5602 +#define LOCAL_GLX_SLOW_CONFIG 0x8001 1.5603 +#define LOCAL_GLX_SLOW_VISUAL_EXT 0x8001 1.5604 +#define LOCAL_GLX_STATIC_COLOR 0x8005 1.5605 +#define LOCAL_GLX_STATIC_COLOR_EXT 0x8005 1.5606 +#define LOCAL_GLX_STATIC_GRAY 0x8007 1.5607 +#define LOCAL_GLX_STATIC_GRAY_EXT 0x8007 1.5608 +#define LOCAL_GLX_STENCIL_BUFFER_BIT 0x00000040 1.5609 +#define LOCAL_GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 1.5610 +#define LOCAL_GLX_STENCIL_SIZE 13 1.5611 +#define LOCAL_GLX_STEREO 6 1.5612 +#define LOCAL_GLX_SWAP_COPY_OML 0x8062 1.5613 +#define LOCAL_GLX_SWAP_EXCHANGE_OML 0x8061 1.5614 +#define LOCAL_GLX_SWAP_INTERVAL_EXT 0x20F1 1.5615 +#define LOCAL_GLX_SWAP_METHOD_OML 0x8060 1.5616 +#define LOCAL_GLX_SWAP_UNDEFINED_OML 0x8063 1.5617 +#define LOCAL_GLX_SYNC_FRAME_SGIX 0x00000000 1.5618 +#define LOCAL_GLX_SYNC_SWAP_SGIX 0x00000001 1.5619 +#define LOCAL_GLX_TEXTURE_1D_BIT_EXT 0x00000001 1.5620 +#define LOCAL_GLX_TEXTURE_1D_EXT 0x20DB 1.5621 +#define LOCAL_GLX_TEXTURE_2D_BIT_EXT 0x00000002 1.5622 +#define LOCAL_GLX_TEXTURE_2D_EXT 0x20DC 1.5623 +#define LOCAL_GLX_TEXTURE_FORMAT_EXT 0x20D5 1.5624 +#define LOCAL_GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 1.5625 +#define LOCAL_GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA 1.5626 +#define LOCAL_GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 1.5627 +#define LOCAL_GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 1.5628 +#define LOCAL_GLX_TEXTURE_RECTANGLE_EXT 0x20DD 1.5629 +#define LOCAL_GLX_TEXTURE_TARGET_EXT 0x20D6 1.5630 +#define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE 0x28 1.5631 +#define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 1.5632 +#define LOCAL_GLX_TRANSPARENT_BLUE_VALUE 0x27 1.5633 +#define LOCAL_GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 1.5634 +#define LOCAL_GLX_TRANSPARENT_GREEN_VALUE 0x26 1.5635 +#define LOCAL_GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 1.5636 +#define LOCAL_GLX_TRANSPARENT_INDEX 0x8009 1.5637 +#define LOCAL_GLX_TRANSPARENT_INDEX_EXT 0x8009 1.5638 +#define LOCAL_GLX_TRANSPARENT_INDEX_VALUE 0x24 1.5639 +#define LOCAL_GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 1.5640 +#define LOCAL_GLX_TRANSPARENT_RED_VALUE 0x25 1.5641 +#define LOCAL_GLX_TRANSPARENT_RED_VALUE_EXT 0x25 1.5642 +#define LOCAL_GLX_TRANSPARENT_RGB 0x8008 1.5643 +#define LOCAL_GLX_TRANSPARENT_RGB_EXT 0x8008 1.5644 +#define LOCAL_GLX_TRANSPARENT_TYPE 0x23 1.5645 +#define LOCAL_GLX_TRANSPARENT_TYPE_EXT 0x23 1.5646 +#define LOCAL_GLX_TRUE_COLOR 0x8002 1.5647 +#define LOCAL_GLX_TRUE_COLOR_EXT 0x8002 1.5648 +#define LOCAL_GLX_UNIQUE_ID_NV 0x20CE 1.5649 +#define LOCAL_GLX_USE_GL 1 1.5650 +#define LOCAL_GLX_VENDOR 0x1 1.5651 +#define LOCAL_GLX_VERSION 0x2 1.5652 +#define LOCAL_GLX_VIDEO_OUT_ALPHA_NV 0x20C4 1.5653 +#define LOCAL_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 1.5654 +#define LOCAL_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 1.5655 +#define LOCAL_GLX_VIDEO_OUT_COLOR_NV 0x20C3 1.5656 +#define LOCAL_GLX_VIDEO_OUT_DEPTH_NV 0x20C5 1.5657 +#define LOCAL_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 1.5658 +#define LOCAL_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA 1.5659 +#define LOCAL_GLX_VIDEO_OUT_FRAME_NV 0x20C8 1.5660 +#define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB 1.5661 +#define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC 1.5662 +#define LOCAL_GLX_VISUAL_CAVEAT_EXT 0x20 1.5663 +#define LOCAL_GLX_VISUAL_ID 0x800B 1.5664 +#define LOCAL_GLX_VISUAL_ID_EXT 0x800B 1.5665 +#define LOCAL_GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 1.5666 +#define LOCAL_GLX_WIDTH 0x801D 1.5667 +#define LOCAL_GLX_WIDTH_SGIX 0x801D 1.5668 +#define LOCAL_GLX_WINDOW 0x8022 1.5669 +#define LOCAL_GLX_WINDOW_BIT 0x00000001 1.5670 +#define LOCAL_GLX_WINDOW_BIT_SGIX 0x00000001 1.5671 +#define LOCAL_GLX_WINDOW_SGIX 0x8022 1.5672 +#define LOCAL_GLX_X_RENDERABLE 0x8012 1.5673 +#define LOCAL_GLX_X_RENDERABLE_SGIX 0x8012 1.5674 +#define LOCAL_GLX_X_VISUAL_TYPE 0x22 1.5675 +#define LOCAL_GLX_X_VISUAL_TYPE_EXT 0x22 1.5676 +#define LOCAL_GLX_Y_INVERTED_EXT 0x20D4 1.5677 + 1.5678 + 1.5679 +// WGL 1.5680 +#define LOCAL_WGL_ACCELERATION_ARB 0x2003 1.5681 +#define LOCAL_WGL_ACCELERATION_EXT 0x2003 1.5682 +#define LOCAL_WGL_ACCESS_READ_ONLY_NV 0x00000000 1.5683 +#define LOCAL_WGL_ACCESS_READ_WRITE_NV 0x00000001 1.5684 +#define LOCAL_WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 1.5685 +#define LOCAL_WGL_ACCUM_ALPHA_BITS_ARB 0x2021 1.5686 +#define LOCAL_WGL_ACCUM_ALPHA_BITS_EXT 0x2021 1.5687 +#define LOCAL_WGL_ACCUM_BITS_ARB 0x201D 1.5688 +#define LOCAL_WGL_ACCUM_BITS_EXT 0x201D 1.5689 +#define LOCAL_WGL_ACCUM_BLUE_BITS_ARB 0x2020 1.5690 +#define LOCAL_WGL_ACCUM_BLUE_BITS_EXT 0x2020 1.5691 +#define LOCAL_WGL_ACCUM_GREEN_BITS_ARB 0x201F 1.5692 +#define LOCAL_WGL_ACCUM_GREEN_BITS_EXT 0x201F 1.5693 +#define LOCAL_WGL_ACCUM_RED_BITS_ARB 0x201E 1.5694 +#define LOCAL_WGL_ACCUM_RED_BITS_EXT 0x201E 1.5695 +#define LOCAL_WGL_ALPHA_BITS_ARB 0x201B 1.5696 +#define LOCAL_WGL_ALPHA_BITS_EXT 0x201B 1.5697 +#define LOCAL_WGL_ALPHA_SHIFT_ARB 0x201C 1.5698 +#define LOCAL_WGL_ALPHA_SHIFT_EXT 0x201C 1.5699 +#define LOCAL_WGL_AUX0_ARB 0x2087 1.5700 +#define LOCAL_WGL_AUX1_ARB 0x2088 1.5701 +#define LOCAL_WGL_AUX2_ARB 0x2089 1.5702 +#define LOCAL_WGL_AUX3_ARB 0x208A 1.5703 +#define LOCAL_WGL_AUX4_ARB 0x208B 1.5704 +#define LOCAL_WGL_AUX5_ARB 0x208C 1.5705 +#define LOCAL_WGL_AUX6_ARB 0x208D 1.5706 +#define LOCAL_WGL_AUX7_ARB 0x208E 1.5707 +#define LOCAL_WGL_AUX8_ARB 0x208F 1.5708 +#define LOCAL_WGL_AUX9_ARB 0x2090 1.5709 +#define LOCAL_WGL_AUX_BUFFERS_ARB 0x2024 1.5710 +#define LOCAL_WGL_AUX_BUFFERS_EXT 0x2024 1.5711 +#define LOCAL_WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 1.5712 +#define LOCAL_WGL_BACK_LEFT_ARB 0x2085 1.5713 +#define LOCAL_WGL_BACK_RIGHT_ARB 0x2086 1.5714 +#define LOCAL_WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 1.5715 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 1.5716 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 1.5717 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 1.5718 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 1.5719 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 1.5720 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 1.5721 +#define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 1.5722 +#define LOCAL_WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 1.5723 +#define LOCAL_WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 1.5724 +#define LOCAL_WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 1.5725 +#define LOCAL_WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 1.5726 +#define LOCAL_WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 1.5727 +#define LOCAL_WGL_BLUE_BITS_ARB 0x2019 1.5728 +#define LOCAL_WGL_BLUE_BITS_EXT 0x2019 1.5729 +#define LOCAL_WGL_BLUE_SHIFT_ARB 0x201A 1.5730 +#define LOCAL_WGL_BLUE_SHIFT_EXT 0x201A 1.5731 +#define LOCAL_WGL_COLOR_BITS_ARB 0x2014 1.5732 +#define LOCAL_WGL_COLOR_BITS_EXT 0x2014 1.5733 +#define LOCAL_WGL_COLOR_SAMPLES_NV 0x20B9 1.5734 +#define LOCAL_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 1.5735 +#define LOCAL_WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 1.5736 +#define LOCAL_WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 1.5737 +#define LOCAL_WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 1.5738 +#define LOCAL_WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 1.5739 +#define LOCAL_WGL_CONTEXT_FLAGS_ARB 0x2094 1.5740 +#define LOCAL_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 1.5741 +#define LOCAL_WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 1.5742 +#define LOCAL_WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 1.5743 +#define LOCAL_WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 1.5744 +#define LOCAL_WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 1.5745 +#define LOCAL_WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 1.5746 +#define LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 1.5747 +#define LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 1.5748 +#define LOCAL_WGL_COVERAGE_SAMPLES_NV 0x2042 1.5749 +#define LOCAL_WGL_CUBE_MAP_FACE_ARB 0x207C 1.5750 +#define LOCAL_WGL_DEPTH_BITS_ARB 0x2022 1.5751 +#define LOCAL_WGL_DEPTH_BITS_EXT 0x2022 1.5752 +#define LOCAL_WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 1.5753 +#define LOCAL_WGL_DEPTH_COMPONENT_NV 0x20A7 1.5754 +#define LOCAL_WGL_DEPTH_FLOAT_EXT 0x2040 1.5755 +#define LOCAL_WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 1.5756 +#define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 1.5757 +#define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 1.5758 +#define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 1.5759 +#define LOCAL_WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 1.5760 +#define LOCAL_WGL_DOUBLE_BUFFER_ARB 0x2011 1.5761 +#define LOCAL_WGL_DOUBLE_BUFFER_EXT 0x2011 1.5762 +#define LOCAL_WGL_DRAW_TO_BITMAP_ARB 0x2002 1.5763 +#define LOCAL_WGL_DRAW_TO_BITMAP_EXT 0x2002 1.5764 +#define LOCAL_WGL_DRAW_TO_PBUFFER_ARB 0x202D 1.5765 +#define LOCAL_WGL_DRAW_TO_PBUFFER_EXT 0x202D 1.5766 +#define LOCAL_WGL_DRAW_TO_WINDOW_ARB 0x2001 1.5767 +#define LOCAL_WGL_DRAW_TO_WINDOW_EXT 0x2001 1.5768 +#define LOCAL_WGL_FLOAT_COMPONENTS_NV 0x20B0 1.5769 +#define LOCAL_WGL_FONT_LINES 0 1.5770 +#define LOCAL_WGL_FONT_POLYGONS 1 1.5771 +#define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 1.5772 +#define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 1.5773 +#define LOCAL_WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 1.5774 +#define LOCAL_WGL_FRONT_LEFT_ARB 0x2083 1.5775 +#define LOCAL_WGL_FRONT_RIGHT_ARB 0x2084 1.5776 +#define LOCAL_WGL_FULL_ACCELERATION_ARB 0x2027 1.5777 +#define LOCAL_WGL_FULL_ACCELERATION_EXT 0x2027 1.5778 +#define LOCAL_WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F 1.5779 +#define LOCAL_WGL_GAMMA_TABLE_SIZE_I3D 0x204E 1.5780 +#define LOCAL_WGL_GENERIC_ACCELERATION_ARB 0x2026 1.5781 +#define LOCAL_WGL_GENERIC_ACCELERATION_EXT 0x2026 1.5782 +#define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 1.5783 +#define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 1.5784 +#define LOCAL_WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C 1.5785 +#define LOCAL_WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A 1.5786 +#define LOCAL_WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B 1.5787 +#define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 1.5788 +#define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 1.5789 +#define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 1.5790 +#define LOCAL_WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 1.5791 +#define LOCAL_WGL_GPU_CLOCK_AMD 0x21A4 1.5792 +#define LOCAL_WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 1.5793 +#define LOCAL_WGL_GPU_NUM_PIPES_AMD 0x21A5 1.5794 +#define LOCAL_WGL_GPU_NUM_RB_AMD 0x21A7 1.5795 +#define LOCAL_WGL_GPU_NUM_SIMD_AMD 0x21A6 1.5796 +#define LOCAL_WGL_GPU_NUM_SPI_AMD 0x21A8 1.5797 +#define LOCAL_WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 1.5798 +#define LOCAL_WGL_GPU_RAM_AMD 0x21A3 1.5799 +#define LOCAL_WGL_GPU_RENDERER_STRING_AMD 0x1F01 1.5800 +#define LOCAL_WGL_GPU_VENDOR_AMD 0x1F00 1.5801 +#define LOCAL_WGL_GREEN_BITS_ARB 0x2017 1.5802 +#define LOCAL_WGL_GREEN_BITS_EXT 0x2017 1.5803 +#define LOCAL_WGL_GREEN_SHIFT_ARB 0x2018 1.5804 +#define LOCAL_WGL_GREEN_SHIFT_EXT 0x2018 1.5805 +#define LOCAL_WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 1.5806 +#define LOCAL_WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 1.5807 +#define LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 1.5808 +#define LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 1.5809 +#define LOCAL_WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 1.5810 +#define LOCAL_WGL_MAX_PBUFFER_PIXELS_ARB 0x202E 1.5811 +#define LOCAL_WGL_MAX_PBUFFER_PIXELS_EXT 0x202E 1.5812 +#define LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB 0x202F 1.5813 +#define LOCAL_WGL_MAX_PBUFFER_WIDTH_EXT 0x202F 1.5814 +#define LOCAL_WGL_MIPMAP_LEVEL_ARB 0x207B 1.5815 +#define LOCAL_WGL_MIPMAP_TEXTURE_ARB 0x2074 1.5816 +#define LOCAL_WGL_NEED_PALETTE_ARB 0x2004 1.5817 +#define LOCAL_WGL_NEED_PALETTE_EXT 0x2004 1.5818 +#define LOCAL_WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 1.5819 +#define LOCAL_WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 1.5820 +#define LOCAL_WGL_NO_ACCELERATION_ARB 0x2025 1.5821 +#define LOCAL_WGL_NO_ACCELERATION_EXT 0x2025 1.5822 +#define LOCAL_WGL_NO_RESET_NOTIFICATION_ARB 0x8261 1.5823 +#define LOCAL_WGL_NO_TEXTURE_ARB 0x2077 1.5824 +#define LOCAL_WGL_NUMBER_OVERLAYS_ARB 0x2008 1.5825 +#define LOCAL_WGL_NUMBER_OVERLAYS_EXT 0x2008 1.5826 +#define LOCAL_WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 1.5827 +#define LOCAL_WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 1.5828 +#define LOCAL_WGL_NUMBER_UNDERLAYS_ARB 0x2009 1.5829 +#define LOCAL_WGL_NUMBER_UNDERLAYS_EXT 0x2009 1.5830 +#define LOCAL_WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF 1.5831 +#define LOCAL_WGL_NUM_VIDEO_SLOTS_NV 0x20F0 1.5832 +#define LOCAL_WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 1.5833 +#define LOCAL_WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 1.5834 +#define LOCAL_WGL_PBUFFER_HEIGHT_ARB 0x2035 1.5835 +#define LOCAL_WGL_PBUFFER_HEIGHT_EXT 0x2035 1.5836 +#define LOCAL_WGL_PBUFFER_LARGEST_ARB 0x2033 1.5837 +#define LOCAL_WGL_PBUFFER_LARGEST_EXT 0x2033 1.5838 +#define LOCAL_WGL_PBUFFER_LOST_ARB 0x2036 1.5839 +#define LOCAL_WGL_PBUFFER_WIDTH_ARB 0x2034 1.5840 +#define LOCAL_WGL_PBUFFER_WIDTH_EXT 0x2034 1.5841 +#define LOCAL_WGL_PIXEL_TYPE_ARB 0x2013 1.5842 +#define LOCAL_WGL_PIXEL_TYPE_EXT 0x2013 1.5843 +#define LOCAL_WGL_RED_BITS_ARB 0x2015 1.5844 +#define LOCAL_WGL_RED_BITS_EXT 0x2015 1.5845 +#define LOCAL_WGL_RED_SHIFT_ARB 0x2016 1.5846 +#define LOCAL_WGL_RED_SHIFT_EXT 0x2016 1.5847 +#define LOCAL_WGL_SAMPLES_3DFX 0x2061 1.5848 +#define LOCAL_WGL_SAMPLES_ARB 0x2042 1.5849 +#define LOCAL_WGL_SAMPLES_EXT 0x2042 1.5850 +#define LOCAL_WGL_SAMPLE_BUFFERS_3DFX 0x2060 1.5851 +#define LOCAL_WGL_SAMPLE_BUFFERS_ARB 0x2041 1.5852 +#define LOCAL_WGL_SAMPLE_BUFFERS_EXT 0x2041 1.5853 +#define LOCAL_WGL_SHARE_ACCUM_ARB 0x200E 1.5854 +#define LOCAL_WGL_SHARE_ACCUM_EXT 0x200E 1.5855 +#define LOCAL_WGL_SHARE_DEPTH_ARB 0x200C 1.5856 +#define LOCAL_WGL_SHARE_DEPTH_EXT 0x200C 1.5857 +#define LOCAL_WGL_SHARE_STENCIL_ARB 0x200D 1.5858 +#define LOCAL_WGL_SHARE_STENCIL_EXT 0x200D 1.5859 +#define LOCAL_WGL_STENCIL_BITS_ARB 0x2023 1.5860 +#define LOCAL_WGL_STENCIL_BITS_EXT 0x2023 1.5861 +#define LOCAL_WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 1.5862 +#define LOCAL_WGL_STEREO_ARB 0x2012 1.5863 +#define LOCAL_WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 1.5864 +#define LOCAL_WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 1.5865 +#define LOCAL_WGL_STEREO_EXT 0x2012 1.5866 +#define LOCAL_WGL_STEREO_POLARITY_INVERT_3DL 0x2058 1.5867 +#define LOCAL_WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 1.5868 +#define LOCAL_WGL_SUPPORT_GDI_ARB 0x200F 1.5869 +#define LOCAL_WGL_SUPPORT_GDI_EXT 0x200F 1.5870 +#define LOCAL_WGL_SUPPORT_OPENGL_ARB 0x2010 1.5871 +#define LOCAL_WGL_SUPPORT_OPENGL_EXT 0x2010 1.5872 +#define LOCAL_WGL_SWAP_COPY_ARB 0x2029 1.5873 +#define LOCAL_WGL_SWAP_COPY_EXT 0x2029 1.5874 +#define LOCAL_WGL_SWAP_EXCHANGE_ARB 0x2028 1.5875 +#define LOCAL_WGL_SWAP_EXCHANGE_EXT 0x2028 1.5876 +#define LOCAL_WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 1.5877 +#define LOCAL_WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 1.5878 +#define LOCAL_WGL_SWAP_MAIN_PLANE 0x00000001 1.5879 +#define LOCAL_WGL_SWAP_METHOD_ARB 0x2007 1.5880 +#define LOCAL_WGL_SWAP_METHOD_EXT 0x2007 1.5881 +#define LOCAL_WGL_SWAP_OVERLAY1 0x00000002 1.5882 +#define LOCAL_WGL_SWAP_OVERLAY10 0x00000400 1.5883 +#define LOCAL_WGL_SWAP_OVERLAY11 0x00000800 1.5884 +#define LOCAL_WGL_SWAP_OVERLAY12 0x00001000 1.5885 +#define LOCAL_WGL_SWAP_OVERLAY13 0x00002000 1.5886 +#define LOCAL_WGL_SWAP_OVERLAY14 0x00004000 1.5887 +#define LOCAL_WGL_SWAP_OVERLAY15 0x00008000 1.5888 +#define LOCAL_WGL_SWAP_OVERLAY2 0x00000004 1.5889 +#define LOCAL_WGL_SWAP_OVERLAY3 0x00000008 1.5890 +#define LOCAL_WGL_SWAP_OVERLAY4 0x00000010 1.5891 +#define LOCAL_WGL_SWAP_OVERLAY5 0x00000020 1.5892 +#define LOCAL_WGL_SWAP_OVERLAY6 0x00000040 1.5893 +#define LOCAL_WGL_SWAP_OVERLAY7 0x00000080 1.5894 +#define LOCAL_WGL_SWAP_OVERLAY8 0x00000100 1.5895 +#define LOCAL_WGL_SWAP_OVERLAY9 0x00000200 1.5896 +#define LOCAL_WGL_SWAP_UNDEFINED_ARB 0x202A 1.5897 +#define LOCAL_WGL_SWAP_UNDEFINED_EXT 0x202A 1.5898 +#define LOCAL_WGL_SWAP_UNDERLAY1 0x00010000 1.5899 +#define LOCAL_WGL_SWAP_UNDERLAY10 0x02000000 1.5900 +#define LOCAL_WGL_SWAP_UNDERLAY11 0x04000000 1.5901 +#define LOCAL_WGL_SWAP_UNDERLAY12 0x08000000 1.5902 +#define LOCAL_WGL_SWAP_UNDERLAY13 0x10000000 1.5903 +#define LOCAL_WGL_SWAP_UNDERLAY14 0x20000000 1.5904 +#define LOCAL_WGL_SWAP_UNDERLAY15 0x40000000 1.5905 +#define LOCAL_WGL_SWAP_UNDERLAY2 0x00020000 1.5906 +#define LOCAL_WGL_SWAP_UNDERLAY3 0x00040000 1.5907 +#define LOCAL_WGL_SWAP_UNDERLAY4 0x00080000 1.5908 +#define LOCAL_WGL_SWAP_UNDERLAY5 0x00100000 1.5909 +#define LOCAL_WGL_SWAP_UNDERLAY6 0x00200000 1.5910 +#define LOCAL_WGL_SWAP_UNDERLAY7 0x00400000 1.5911 +#define LOCAL_WGL_SWAP_UNDERLAY8 0x00800000 1.5912 +#define LOCAL_WGL_SWAP_UNDERLAY9 0x01000000 1.5913 +#define LOCAL_WGL_TEXTURE_1D_ARB 0x2079 1.5914 +#define LOCAL_WGL_TEXTURE_2D_ARB 0x207A 1.5915 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_ARB 0x2078 1.5916 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E 1.5917 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 1.5918 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 1.5919 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D 1.5920 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F 1.5921 +#define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 1.5922 +#define LOCAL_WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 1.5923 +#define LOCAL_WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 1.5924 +#define LOCAL_WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 1.5925 +#define LOCAL_WGL_TEXTURE_FLOAT_RG_NV 0x20B6 1.5926 +#define LOCAL_WGL_TEXTURE_FLOAT_R_NV 0x20B5 1.5927 +#define LOCAL_WGL_TEXTURE_FORMAT_ARB 0x2072 1.5928 +#define LOCAL_WGL_TEXTURE_RECTANGLE_NV 0x20A2 1.5929 +#define LOCAL_WGL_TEXTURE_RGBA_ARB 0x2076 1.5930 +#define LOCAL_WGL_TEXTURE_RGB_ARB 0x2075 1.5931 +#define LOCAL_WGL_TEXTURE_TARGET_ARB 0x2073 1.5932 +#define LOCAL_WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A 1.5933 +#define LOCAL_WGL_TRANSPARENT_ARB 0x200A 1.5934 +#define LOCAL_WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 1.5935 +#define LOCAL_WGL_TRANSPARENT_EXT 0x200A 1.5936 +#define LOCAL_WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 1.5937 +#define LOCAL_WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B 1.5938 +#define LOCAL_WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 1.5939 +#define LOCAL_WGL_TRANSPARENT_VALUE_EXT 0x200B 1.5940 +#define LOCAL_WGL_TYPE_COLORINDEX_ARB 0x202C 1.5941 +#define LOCAL_WGL_TYPE_COLORINDEX_EXT 0x202C 1.5942 +#define LOCAL_WGL_TYPE_RGBA_ARB 0x202B 1.5943 +#define LOCAL_WGL_TYPE_RGBA_EXT 0x202B 1.5944 +#define LOCAL_WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 1.5945 +#define LOCAL_WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 1.5946 +#define LOCAL_WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 1.5947 +#define LOCAL_WGL_UNIQUE_ID_NV 0x20CE 1.5948 +#define LOCAL_WGL_VIDEO_OUT_ALPHA_NV 0x20C4 1.5949 +#define LOCAL_WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 1.5950 +#define LOCAL_WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 1.5951 +#define LOCAL_WGL_VIDEO_OUT_COLOR_NV 0x20C3 1.5952 +#define LOCAL_WGL_VIDEO_OUT_DEPTH_NV 0x20C5 1.5953 +#define LOCAL_WGL_VIDEO_OUT_FIELD_1 0x20C9 1.5954 +#define LOCAL_WGL_VIDEO_OUT_FIELD_2 0x20CA 1.5955 +#define LOCAL_WGL_VIDEO_OUT_FRAME 0x20C8 1.5956 +#define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB 1.5957 +#define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC 1.5958 + 1.5959 + 1.5960 + 1.5961 +#endif // GLCONSTS_H_