Wed, 31 Dec 2014 06:09:35 +0100
Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.
michael@0 | 1 | /* This Source Code Form is subject to the terms of the Mozilla Public |
michael@0 | 2 | * License, v. 2.0. If a copy of the MPL was not distributed with this |
michael@0 | 3 | * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
michael@0 | 4 | |
michael@0 | 5 | #ifndef GLCONSTS_H_ |
michael@0 | 6 | #define GLCONSTS_H_ |
michael@0 | 7 | |
michael@0 | 8 | /** |
michael@0 | 9 | * GENERATED FILE, DO NOT MODIFY DIRECTLY. |
michael@0 | 10 | * This is a file generated directly from the official OpenGL registry |
michael@0 | 11 | * xml available http://www.opengl.org/registry/#specfiles. |
michael@0 | 12 | * |
michael@0 | 13 | * To generate this file, see tutorial in 'GLParseRegistryXML.py'. |
michael@0 | 14 | */ |
michael@0 | 15 | |
michael@0 | 16 | // GL |
michael@0 | 17 | #define LOCAL_GL_1PASS_EXT 0x80A1 |
michael@0 | 18 | #define LOCAL_GL_1PASS_SGIS 0x80A1 |
michael@0 | 19 | #define LOCAL_GL_2D 0x0600 |
michael@0 | 20 | #define LOCAL_GL_2PASS_0_EXT 0x80A2 |
michael@0 | 21 | #define LOCAL_GL_2PASS_0_SGIS 0x80A2 |
michael@0 | 22 | #define LOCAL_GL_2PASS_1_EXT 0x80A3 |
michael@0 | 23 | #define LOCAL_GL_2PASS_1_SGIS 0x80A3 |
michael@0 | 24 | #define LOCAL_GL_2X_BIT_ATI 0x00000001 |
michael@0 | 25 | #define LOCAL_GL_2_BYTES 0x1407 |
michael@0 | 26 | #define LOCAL_GL_3D 0x0601 |
michael@0 | 27 | #define LOCAL_GL_3DC_XY_AMD 0x87FA |
michael@0 | 28 | #define LOCAL_GL_3DC_X_AMD 0x87F9 |
michael@0 | 29 | #define LOCAL_GL_3D_COLOR 0x0602 |
michael@0 | 30 | #define LOCAL_GL_3D_COLOR_TEXTURE 0x0603 |
michael@0 | 31 | #define LOCAL_GL_3_BYTES 0x1408 |
michael@0 | 32 | #define LOCAL_GL_422_AVERAGE_EXT 0x80CE |
michael@0 | 33 | #define LOCAL_GL_422_EXT 0x80CC |
michael@0 | 34 | #define LOCAL_GL_422_REV_AVERAGE_EXT 0x80CF |
michael@0 | 35 | #define LOCAL_GL_422_REV_EXT 0x80CD |
michael@0 | 36 | #define LOCAL_GL_4D_COLOR_TEXTURE 0x0604 |
michael@0 | 37 | #define LOCAL_GL_4PASS_0_EXT 0x80A4 |
michael@0 | 38 | #define LOCAL_GL_4PASS_0_SGIS 0x80A4 |
michael@0 | 39 | #define LOCAL_GL_4PASS_1_EXT 0x80A5 |
michael@0 | 40 | #define LOCAL_GL_4PASS_1_SGIS 0x80A5 |
michael@0 | 41 | #define LOCAL_GL_4PASS_2_EXT 0x80A6 |
michael@0 | 42 | #define LOCAL_GL_4PASS_2_SGIS 0x80A6 |
michael@0 | 43 | #define LOCAL_GL_4PASS_3_EXT 0x80A7 |
michael@0 | 44 | #define LOCAL_GL_4PASS_3_SGIS 0x80A7 |
michael@0 | 45 | #define LOCAL_GL_4X_BIT_ATI 0x00000002 |
michael@0 | 46 | #define LOCAL_GL_4_BYTES 0x1409 |
michael@0 | 47 | #define LOCAL_GL_8X_BIT_ATI 0x00000004 |
michael@0 | 48 | #define LOCAL_GL_ABGR_EXT 0x8000 |
michael@0 | 49 | #define LOCAL_GL_ACCUM 0x0100 |
michael@0 | 50 | #define LOCAL_GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD |
michael@0 | 51 | #define LOCAL_GL_ACCUM_ALPHA_BITS 0x0D5B |
michael@0 | 52 | #define LOCAL_GL_ACCUM_BLUE_BITS 0x0D5A |
michael@0 | 53 | #define LOCAL_GL_ACCUM_BUFFER_BIT 0x00000200 |
michael@0 | 54 | #define LOCAL_GL_ACCUM_CLEAR_VALUE 0x0B80 |
michael@0 | 55 | #define LOCAL_GL_ACCUM_GREEN_BITS 0x0D59 |
michael@0 | 56 | #define LOCAL_GL_ACCUM_RED_BITS 0x0D58 |
michael@0 | 57 | #define LOCAL_GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 |
michael@0 | 58 | #define LOCAL_GL_ACTIVE_ATTRIBUTES 0x8B89 |
michael@0 | 59 | #define LOCAL_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
michael@0 | 60 | #define LOCAL_GL_ACTIVE_PROGRAM 0x8259 |
michael@0 | 61 | #define LOCAL_GL_ACTIVE_PROGRAM_EXT 0x8B8D |
michael@0 | 62 | #define LOCAL_GL_ACTIVE_RESOURCES 0x92F5 |
michael@0 | 63 | #define LOCAL_GL_ACTIVE_STENCIL_FACE_EXT 0x8911 |
michael@0 | 64 | #define LOCAL_GL_ACTIVE_SUBROUTINES 0x8DE5 |
michael@0 | 65 | #define LOCAL_GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 |
michael@0 | 66 | #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 |
michael@0 | 67 | #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 |
michael@0 | 68 | #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 |
michael@0 | 69 | #define LOCAL_GL_ACTIVE_TEXTURE 0x84E0 |
michael@0 | 70 | #define LOCAL_GL_ACTIVE_TEXTURE_ARB 0x84E0 |
michael@0 | 71 | #define LOCAL_GL_ACTIVE_UNIFORMS 0x8B86 |
michael@0 | 72 | #define LOCAL_GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 |
michael@0 | 73 | #define LOCAL_GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 |
michael@0 | 74 | #define LOCAL_GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
michael@0 | 75 | #define LOCAL_GL_ACTIVE_VARIABLES 0x9305 |
michael@0 | 76 | #define LOCAL_GL_ACTIVE_VARYINGS_NV 0x8C81 |
michael@0 | 77 | #define LOCAL_GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 |
michael@0 | 78 | #define LOCAL_GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 |
michael@0 | 79 | #define LOCAL_GL_ADD 0x0104 |
michael@0 | 80 | #define LOCAL_GL_ADD_ATI 0x8963 |
michael@0 | 81 | #define LOCAL_GL_ADD_BLEND_IMG 0x8C09 |
michael@0 | 82 | #define LOCAL_GL_ADD_SIGNED 0x8574 |
michael@0 | 83 | #define LOCAL_GL_ADD_SIGNED_ARB 0x8574 |
michael@0 | 84 | #define LOCAL_GL_ADD_SIGNED_EXT 0x8574 |
michael@0 | 85 | #define LOCAL_GL_ADJACENT_PAIRS_NV 0x90AE |
michael@0 | 86 | #define LOCAL_GL_AFFINE_2D_NV 0x9092 |
michael@0 | 87 | #define LOCAL_GL_AFFINE_3D_NV 0x9094 |
michael@0 | 88 | #define LOCAL_GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
michael@0 | 89 | #define LOCAL_GL_ALIASED_POINT_SIZE_RANGE 0x846D |
michael@0 | 90 | #define LOCAL_GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 |
michael@0 | 91 | #define LOCAL_GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 |
michael@0 | 92 | #define LOCAL_GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E |
michael@0 | 93 | #define LOCAL_GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F |
michael@0 | 94 | #define LOCAL_GL_ALL_ATTRIB_BITS 0xFFFFFFFF |
michael@0 | 95 | #define LOCAL_GL_ALL_BARRIER_BITS 0xFFFFFFFF |
michael@0 | 96 | #define LOCAL_GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF |
michael@0 | 97 | #define LOCAL_GL_ALL_COMPLETED_NV 0x84F2 |
michael@0 | 98 | #define LOCAL_GL_ALL_SHADER_BITS 0xFFFFFFFF |
michael@0 | 99 | #define LOCAL_GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF |
michael@0 | 100 | #define LOCAL_GL_ALL_STATIC_DATA_IBM 103060 |
michael@0 | 101 | #define LOCAL_GL_ALPHA 0x1906 |
michael@0 | 102 | #define LOCAL_GL_ALPHA12 0x803D |
michael@0 | 103 | #define LOCAL_GL_ALPHA12_EXT 0x803D |
michael@0 | 104 | #define LOCAL_GL_ALPHA16 0x803E |
michael@0 | 105 | #define LOCAL_GL_ALPHA16F_ARB 0x881C |
michael@0 | 106 | #define LOCAL_GL_ALPHA16F_EXT 0x881C |
michael@0 | 107 | #define LOCAL_GL_ALPHA16I_EXT 0x8D8A |
michael@0 | 108 | #define LOCAL_GL_ALPHA16UI_EXT 0x8D78 |
michael@0 | 109 | #define LOCAL_GL_ALPHA16_EXT 0x803E |
michael@0 | 110 | #define LOCAL_GL_ALPHA16_SNORM 0x9018 |
michael@0 | 111 | #define LOCAL_GL_ALPHA32F_ARB 0x8816 |
michael@0 | 112 | #define LOCAL_GL_ALPHA32F_EXT 0x8816 |
michael@0 | 113 | #define LOCAL_GL_ALPHA32I_EXT 0x8D84 |
michael@0 | 114 | #define LOCAL_GL_ALPHA32UI_EXT 0x8D72 |
michael@0 | 115 | #define LOCAL_GL_ALPHA4 0x803B |
michael@0 | 116 | #define LOCAL_GL_ALPHA4_EXT 0x803B |
michael@0 | 117 | #define LOCAL_GL_ALPHA8 0x803C |
michael@0 | 118 | #define LOCAL_GL_ALPHA8I_EXT 0x8D90 |
michael@0 | 119 | #define LOCAL_GL_ALPHA8UI_EXT 0x8D7E |
michael@0 | 120 | #define LOCAL_GL_ALPHA8_EXT 0x803C |
michael@0 | 121 | #define LOCAL_GL_ALPHA8_OES 0x803C |
michael@0 | 122 | #define LOCAL_GL_ALPHA8_SNORM 0x9014 |
michael@0 | 123 | #define LOCAL_GL_ALPHA_BIAS 0x0D1D |
michael@0 | 124 | #define LOCAL_GL_ALPHA_BITS 0x0D55 |
michael@0 | 125 | #define LOCAL_GL_ALPHA_FLOAT16_APPLE 0x881C |
michael@0 | 126 | #define LOCAL_GL_ALPHA_FLOAT16_ATI 0x881C |
michael@0 | 127 | #define LOCAL_GL_ALPHA_FLOAT32_APPLE 0x8816 |
michael@0 | 128 | #define LOCAL_GL_ALPHA_FLOAT32_ATI 0x8816 |
michael@0 | 129 | #define LOCAL_GL_ALPHA_INTEGER 0x8D97 |
michael@0 | 130 | #define LOCAL_GL_ALPHA_INTEGER_EXT 0x8D97 |
michael@0 | 131 | #define LOCAL_GL_ALPHA_MAX_CLAMP_INGR 0x8567 |
michael@0 | 132 | #define LOCAL_GL_ALPHA_MAX_SGIX 0x8321 |
michael@0 | 133 | #define LOCAL_GL_ALPHA_MIN_CLAMP_INGR 0x8563 |
michael@0 | 134 | #define LOCAL_GL_ALPHA_MIN_SGIX 0x8320 |
michael@0 | 135 | #define LOCAL_GL_ALPHA_SCALE 0x0D1C |
michael@0 | 136 | #define LOCAL_GL_ALPHA_SNORM 0x9010 |
michael@0 | 137 | #define LOCAL_GL_ALPHA_TEST 0x0BC0 |
michael@0 | 138 | #define LOCAL_GL_ALPHA_TEST_FUNC 0x0BC1 |
michael@0 | 139 | #define LOCAL_GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 |
michael@0 | 140 | #define LOCAL_GL_ALPHA_TEST_QCOM 0x0BC0 |
michael@0 | 141 | #define LOCAL_GL_ALPHA_TEST_REF 0x0BC2 |
michael@0 | 142 | #define LOCAL_GL_ALPHA_TEST_REF_QCOM 0x0BC2 |
michael@0 | 143 | #define LOCAL_GL_ALREADY_SIGNALED 0x911A |
michael@0 | 144 | #define LOCAL_GL_ALREADY_SIGNALED_APPLE 0x911A |
michael@0 | 145 | #define LOCAL_GL_ALWAYS 0x0207 |
michael@0 | 146 | #define LOCAL_GL_ALWAYS_FAST_HINT_PGI 0x1A20C |
michael@0 | 147 | #define LOCAL_GL_ALWAYS_SOFT_HINT_PGI 0x1A20D |
michael@0 | 148 | #define LOCAL_GL_AMBIENT 0x1200 |
michael@0 | 149 | #define LOCAL_GL_AMBIENT_AND_DIFFUSE 0x1602 |
michael@0 | 150 | #define LOCAL_GL_AND 0x1501 |
michael@0 | 151 | #define LOCAL_GL_AND_INVERTED 0x1504 |
michael@0 | 152 | #define LOCAL_GL_AND_REVERSE 0x1502 |
michael@0 | 153 | #define LOCAL_GL_ANY_SAMPLES_PASSED 0x8C2F |
michael@0 | 154 | #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A |
michael@0 | 155 | #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A |
michael@0 | 156 | #define LOCAL_GL_ANY_SAMPLES_PASSED_EXT 0x8C2F |
michael@0 | 157 | #define LOCAL_GL_ARC_TO_NV 0xFE |
michael@0 | 158 | #define LOCAL_GL_ARRAY_BUFFER 0x8892 |
michael@0 | 159 | #define LOCAL_GL_ARRAY_BUFFER_ARB 0x8892 |
michael@0 | 160 | #define LOCAL_GL_ARRAY_BUFFER_BINDING 0x8894 |
michael@0 | 161 | #define LOCAL_GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
michael@0 | 162 | #define LOCAL_GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 |
michael@0 | 163 | #define LOCAL_GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 |
michael@0 | 164 | #define LOCAL_GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 |
michael@0 | 165 | #define LOCAL_GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 |
michael@0 | 166 | #define LOCAL_GL_ARRAY_SIZE 0x92FB |
michael@0 | 167 | #define LOCAL_GL_ARRAY_STRIDE 0x92FE |
michael@0 | 168 | #define LOCAL_GL_ASYNC_DRAW_PIXELS_SGIX 0x835D |
michael@0 | 169 | #define LOCAL_GL_ASYNC_HISTOGRAM_SGIX 0x832C |
michael@0 | 170 | #define LOCAL_GL_ASYNC_MARKER_SGIX 0x8329 |
michael@0 | 171 | #define LOCAL_GL_ASYNC_READ_PIXELS_SGIX 0x835E |
michael@0 | 172 | #define LOCAL_GL_ASYNC_TEX_IMAGE_SGIX 0x835C |
michael@0 | 173 | #define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 |
michael@0 | 174 | #define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE |
michael@0 | 175 | #define LOCAL_GL_ATC_RGB_AMD 0x8C92 |
michael@0 | 176 | #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 |
michael@0 | 177 | #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 |
michael@0 | 178 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER 0x92C0 |
michael@0 | 179 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 |
michael@0 | 180 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 |
michael@0 | 181 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 |
michael@0 | 182 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 |
michael@0 | 183 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 |
michael@0 | 184 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED |
michael@0 | 185 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB |
michael@0 | 186 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA |
michael@0 | 187 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 |
michael@0 | 188 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 |
michael@0 | 189 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 |
michael@0 | 190 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 |
michael@0 | 191 | #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 |
michael@0 | 192 | #define LOCAL_GL_ATTACHED_SHADERS 0x8B85 |
michael@0 | 193 | #define LOCAL_GL_ATTENUATION_EXT 0x834D |
michael@0 | 194 | #define LOCAL_GL_ATTRIB_ARRAY_POINTER_NV 0x8645 |
michael@0 | 195 | #define LOCAL_GL_ATTRIB_ARRAY_SIZE_NV 0x8623 |
michael@0 | 196 | #define LOCAL_GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 |
michael@0 | 197 | #define LOCAL_GL_ATTRIB_ARRAY_TYPE_NV 0x8625 |
michael@0 | 198 | #define LOCAL_GL_ATTRIB_STACK_DEPTH 0x0BB0 |
michael@0 | 199 | #define LOCAL_GL_AUTO_GENERATE_MIPMAP 0x8295 |
michael@0 | 200 | #define LOCAL_GL_AUTO_NORMAL 0x0D80 |
michael@0 | 201 | #define LOCAL_GL_AUX0 0x0409 |
michael@0 | 202 | #define LOCAL_GL_AUX1 0x040A |
michael@0 | 203 | #define LOCAL_GL_AUX2 0x040B |
michael@0 | 204 | #define LOCAL_GL_AUX3 0x040C |
michael@0 | 205 | #define LOCAL_GL_AUX_BUFFERS 0x0C00 |
michael@0 | 206 | #define LOCAL_GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 |
michael@0 | 207 | #define LOCAL_GL_AVERAGE_EXT 0x8335 |
michael@0 | 208 | #define LOCAL_GL_AVERAGE_HP 0x8160 |
michael@0 | 209 | #define LOCAL_GL_BACK 0x0405 |
michael@0 | 210 | #define LOCAL_GL_BACK_LEFT 0x0402 |
michael@0 | 211 | #define LOCAL_GL_BACK_NORMALS_HINT_PGI 0x1A223 |
michael@0 | 212 | #define LOCAL_GL_BACK_PRIMARY_COLOR_NV 0x8C77 |
michael@0 | 213 | #define LOCAL_GL_BACK_RIGHT 0x0403 |
michael@0 | 214 | #define LOCAL_GL_BACK_SECONDARY_COLOR_NV 0x8C78 |
michael@0 | 215 | #define LOCAL_GL_BEVEL_NV 0x90A6 |
michael@0 | 216 | #define LOCAL_GL_BGR 0x80E0 |
michael@0 | 217 | #define LOCAL_GL_BGRA 0x80E1 |
michael@0 | 218 | #define LOCAL_GL_BGRA8_EXT 0x93A1 |
michael@0 | 219 | #define LOCAL_GL_BGRA_EXT 0x80E1 |
michael@0 | 220 | #define LOCAL_GL_BGRA_IMG 0x80E1 |
michael@0 | 221 | #define LOCAL_GL_BGRA_INTEGER 0x8D9B |
michael@0 | 222 | #define LOCAL_GL_BGRA_INTEGER_EXT 0x8D9B |
michael@0 | 223 | #define LOCAL_GL_BGR_EXT 0x80E0 |
michael@0 | 224 | #define LOCAL_GL_BGR_INTEGER 0x8D9A |
michael@0 | 225 | #define LOCAL_GL_BGR_INTEGER_EXT 0x8D9A |
michael@0 | 226 | #define LOCAL_GL_BIAS_BIT_ATI 0x00000008 |
michael@0 | 227 | #define LOCAL_GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 |
michael@0 | 228 | #define LOCAL_GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 |
michael@0 | 229 | #define LOCAL_GL_BINORMAL_ARRAY_EXT 0x843A |
michael@0 | 230 | #define LOCAL_GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 |
michael@0 | 231 | #define LOCAL_GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 |
michael@0 | 232 | #define LOCAL_GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 |
michael@0 | 233 | #define LOCAL_GL_BITMAP 0x1A00 |
michael@0 | 234 | #define LOCAL_GL_BITMAP_TOKEN 0x0704 |
michael@0 | 235 | #define LOCAL_GL_BLEND 0x0BE2 |
michael@0 | 236 | #define LOCAL_GL_BLEND_ADVANCED_COHERENT_NV 0x9285 |
michael@0 | 237 | #define LOCAL_GL_BLEND_COLOR 0x8005 |
michael@0 | 238 | #define LOCAL_GL_BLEND_COLOR_EXT 0x8005 |
michael@0 | 239 | #define LOCAL_GL_BLEND_DST 0x0BE0 |
michael@0 | 240 | #define LOCAL_GL_BLEND_DST_ALPHA 0x80CA |
michael@0 | 241 | #define LOCAL_GL_BLEND_DST_ALPHA_EXT 0x80CA |
michael@0 | 242 | #define LOCAL_GL_BLEND_DST_ALPHA_OES 0x80CA |
michael@0 | 243 | #define LOCAL_GL_BLEND_DST_RGB 0x80C8 |
michael@0 | 244 | #define LOCAL_GL_BLEND_DST_RGB_EXT 0x80C8 |
michael@0 | 245 | #define LOCAL_GL_BLEND_DST_RGB_OES 0x80C8 |
michael@0 | 246 | #define LOCAL_GL_BLEND_EQUATION 0x8009 |
michael@0 | 247 | #define LOCAL_GL_BLEND_EQUATION_ALPHA 0x883D |
michael@0 | 248 | #define LOCAL_GL_BLEND_EQUATION_ALPHA_EXT 0x883D |
michael@0 | 249 | #define LOCAL_GL_BLEND_EQUATION_ALPHA_OES 0x883D |
michael@0 | 250 | #define LOCAL_GL_BLEND_EQUATION_EXT 0x8009 |
michael@0 | 251 | #define LOCAL_GL_BLEND_EQUATION_OES 0x8009 |
michael@0 | 252 | #define LOCAL_GL_BLEND_EQUATION_RGB 0x8009 |
michael@0 | 253 | #define LOCAL_GL_BLEND_EQUATION_RGB_EXT 0x8009 |
michael@0 | 254 | #define LOCAL_GL_BLEND_EQUATION_RGB_OES 0x8009 |
michael@0 | 255 | #define LOCAL_GL_BLEND_OVERLAP_NV 0x9281 |
michael@0 | 256 | #define LOCAL_GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 |
michael@0 | 257 | #define LOCAL_GL_BLEND_SRC 0x0BE1 |
michael@0 | 258 | #define LOCAL_GL_BLEND_SRC_ALPHA 0x80CB |
michael@0 | 259 | #define LOCAL_GL_BLEND_SRC_ALPHA_EXT 0x80CB |
michael@0 | 260 | #define LOCAL_GL_BLEND_SRC_ALPHA_OES 0x80CB |
michael@0 | 261 | #define LOCAL_GL_BLEND_SRC_RGB 0x80C9 |
michael@0 | 262 | #define LOCAL_GL_BLEND_SRC_RGB_EXT 0x80C9 |
michael@0 | 263 | #define LOCAL_GL_BLEND_SRC_RGB_OES 0x80C9 |
michael@0 | 264 | #define LOCAL_GL_BLOCK_INDEX 0x92FD |
michael@0 | 265 | #define LOCAL_GL_BLUE 0x1905 |
michael@0 | 266 | #define LOCAL_GL_BLUE_BIAS 0x0D1B |
michael@0 | 267 | #define LOCAL_GL_BLUE_BITS 0x0D54 |
michael@0 | 268 | #define LOCAL_GL_BLUE_BIT_ATI 0x00000004 |
michael@0 | 269 | #define LOCAL_GL_BLUE_INTEGER 0x8D96 |
michael@0 | 270 | #define LOCAL_GL_BLUE_INTEGER_EXT 0x8D96 |
michael@0 | 271 | #define LOCAL_GL_BLUE_MAX_CLAMP_INGR 0x8566 |
michael@0 | 272 | #define LOCAL_GL_BLUE_MIN_CLAMP_INGR 0x8562 |
michael@0 | 273 | #define LOCAL_GL_BLUE_NV 0x1905 |
michael@0 | 274 | #define LOCAL_GL_BLUE_SCALE 0x0D1A |
michael@0 | 275 | #define LOCAL_GL_BOLD_BIT_NV 0x01 |
michael@0 | 276 | #define LOCAL_GL_BOOL 0x8B56 |
michael@0 | 277 | #define LOCAL_GL_BOOL_ARB 0x8B56 |
michael@0 | 278 | #define LOCAL_GL_BOOL_VEC2 0x8B57 |
michael@0 | 279 | #define LOCAL_GL_BOOL_VEC2_ARB 0x8B57 |
michael@0 | 280 | #define LOCAL_GL_BOOL_VEC3 0x8B58 |
michael@0 | 281 | #define LOCAL_GL_BOOL_VEC3_ARB 0x8B58 |
michael@0 | 282 | #define LOCAL_GL_BOOL_VEC4 0x8B59 |
michael@0 | 283 | #define LOCAL_GL_BOOL_VEC4_ARB 0x8B59 |
michael@0 | 284 | #define LOCAL_GL_BOUNDING_BOX_NV 0x908D |
michael@0 | 285 | #define LOCAL_GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C |
michael@0 | 286 | #define LOCAL_GL_BROWSER_DEFAULT_WEBGL 0x9244 |
michael@0 | 287 | #define LOCAL_GL_BUFFER 0x82E0 |
michael@0 | 288 | #define LOCAL_GL_BUFFER_ACCESS 0x88BB |
michael@0 | 289 | #define LOCAL_GL_BUFFER_ACCESS_ARB 0x88BB |
michael@0 | 290 | #define LOCAL_GL_BUFFER_ACCESS_FLAGS 0x911F |
michael@0 | 291 | #define LOCAL_GL_BUFFER_ACCESS_OES 0x88BB |
michael@0 | 292 | #define LOCAL_GL_BUFFER_BINDING 0x9302 |
michael@0 | 293 | #define LOCAL_GL_BUFFER_DATA_SIZE 0x9303 |
michael@0 | 294 | #define LOCAL_GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 |
michael@0 | 295 | #define LOCAL_GL_BUFFER_GPU_ADDRESS_NV 0x8F1D |
michael@0 | 296 | #define LOCAL_GL_BUFFER_IMMUTABLE_STORAGE 0x821F |
michael@0 | 297 | #define LOCAL_GL_BUFFER_KHR 0x82E0 |
michael@0 | 298 | #define LOCAL_GL_BUFFER_MAPPED 0x88BC |
michael@0 | 299 | #define LOCAL_GL_BUFFER_MAPPED_ARB 0x88BC |
michael@0 | 300 | #define LOCAL_GL_BUFFER_MAPPED_OES 0x88BC |
michael@0 | 301 | #define LOCAL_GL_BUFFER_MAP_LENGTH 0x9120 |
michael@0 | 302 | #define LOCAL_GL_BUFFER_MAP_OFFSET 0x9121 |
michael@0 | 303 | #define LOCAL_GL_BUFFER_MAP_POINTER 0x88BD |
michael@0 | 304 | #define LOCAL_GL_BUFFER_MAP_POINTER_ARB 0x88BD |
michael@0 | 305 | #define LOCAL_GL_BUFFER_MAP_POINTER_OES 0x88BD |
michael@0 | 306 | #define LOCAL_GL_BUFFER_OBJECT_APPLE 0x85B3 |
michael@0 | 307 | #define LOCAL_GL_BUFFER_OBJECT_EXT 0x9151 |
michael@0 | 308 | #define LOCAL_GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 |
michael@0 | 309 | #define LOCAL_GL_BUFFER_SIZE 0x8764 |
michael@0 | 310 | #define LOCAL_GL_BUFFER_SIZE_ARB 0x8764 |
michael@0 | 311 | #define LOCAL_GL_BUFFER_STORAGE_FLAGS 0x8220 |
michael@0 | 312 | #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 |
michael@0 | 313 | #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 |
michael@0 | 314 | #define LOCAL_GL_BUFFER_USAGE 0x8765 |
michael@0 | 315 | #define LOCAL_GL_BUFFER_USAGE_ARB 0x8765 |
michael@0 | 316 | #define LOCAL_GL_BUFFER_VARIABLE 0x92E5 |
michael@0 | 317 | #define LOCAL_GL_BUMP_ENVMAP_ATI 0x877B |
michael@0 | 318 | #define LOCAL_GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 |
michael@0 | 319 | #define LOCAL_GL_BUMP_ROT_MATRIX_ATI 0x8775 |
michael@0 | 320 | #define LOCAL_GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 |
michael@0 | 321 | #define LOCAL_GL_BUMP_TARGET_ATI 0x877C |
michael@0 | 322 | #define LOCAL_GL_BUMP_TEX_UNITS_ATI 0x8778 |
michael@0 | 323 | #define LOCAL_GL_BYTE 0x1400 |
michael@0 | 324 | #define LOCAL_GL_C3F_V3F 0x2A24 |
michael@0 | 325 | #define LOCAL_GL_C4F_N3F_V3F 0x2A26 |
michael@0 | 326 | #define LOCAL_GL_C4UB_V2F 0x2A22 |
michael@0 | 327 | #define LOCAL_GL_C4UB_V3F 0x2A23 |
michael@0 | 328 | #define LOCAL_GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 |
michael@0 | 329 | #define LOCAL_GL_CAVEAT_SUPPORT 0x82B8 |
michael@0 | 330 | #define LOCAL_GL_CCW 0x0901 |
michael@0 | 331 | #define LOCAL_GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 |
michael@0 | 332 | #define LOCAL_GL_CIRCULAR_CW_ARC_TO_NV 0xFA |
michael@0 | 333 | #define LOCAL_GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC |
michael@0 | 334 | #define LOCAL_GL_CLAMP 0x2900 |
michael@0 | 335 | #define LOCAL_GL_CLAMP_FRAGMENT_COLOR 0x891B |
michael@0 | 336 | #define LOCAL_GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B |
michael@0 | 337 | #define LOCAL_GL_CLAMP_READ_COLOR 0x891C |
michael@0 | 338 | #define LOCAL_GL_CLAMP_READ_COLOR_ARB 0x891C |
michael@0 | 339 | #define LOCAL_GL_CLAMP_TO_BORDER 0x812D |
michael@0 | 340 | #define LOCAL_GL_CLAMP_TO_BORDER_ARB 0x812D |
michael@0 | 341 | #define LOCAL_GL_CLAMP_TO_BORDER_NV 0x812D |
michael@0 | 342 | #define LOCAL_GL_CLAMP_TO_BORDER_SGIS 0x812D |
michael@0 | 343 | #define LOCAL_GL_CLAMP_TO_EDGE 0x812F |
michael@0 | 344 | #define LOCAL_GL_CLAMP_TO_EDGE_SGIS 0x812F |
michael@0 | 345 | #define LOCAL_GL_CLAMP_VERTEX_COLOR 0x891A |
michael@0 | 346 | #define LOCAL_GL_CLAMP_VERTEX_COLOR_ARB 0x891A |
michael@0 | 347 | #define LOCAL_GL_CLEAR 0x1500 |
michael@0 | 348 | #define LOCAL_GL_CLEAR_BUFFER 0x82B4 |
michael@0 | 349 | #define LOCAL_GL_CLEAR_TEXTURE 0x9365 |
michael@0 | 350 | #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
michael@0 | 351 | #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
michael@0 | 352 | #define LOCAL_GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
michael@0 | 353 | #define LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
michael@0 | 354 | #define LOCAL_GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 |
michael@0 | 355 | #define LOCAL_GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
michael@0 | 356 | #define LOCAL_GL_CLIENT_STORAGE_BIT 0x0200 |
michael@0 | 357 | #define LOCAL_GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
michael@0 | 358 | #define LOCAL_GL_CLIP_DISTANCE0 0x3000 |
michael@0 | 359 | #define LOCAL_GL_CLIP_DISTANCE1 0x3001 |
michael@0 | 360 | #define LOCAL_GL_CLIP_DISTANCE2 0x3002 |
michael@0 | 361 | #define LOCAL_GL_CLIP_DISTANCE3 0x3003 |
michael@0 | 362 | #define LOCAL_GL_CLIP_DISTANCE4 0x3004 |
michael@0 | 363 | #define LOCAL_GL_CLIP_DISTANCE5 0x3005 |
michael@0 | 364 | #define LOCAL_GL_CLIP_DISTANCE6 0x3006 |
michael@0 | 365 | #define LOCAL_GL_CLIP_DISTANCE7 0x3007 |
michael@0 | 366 | #define LOCAL_GL_CLIP_DISTANCE_NV 0x8C7A |
michael@0 | 367 | #define LOCAL_GL_CLIP_FAR_HINT_PGI 0x1A221 |
michael@0 | 368 | #define LOCAL_GL_CLIP_NEAR_HINT_PGI 0x1A220 |
michael@0 | 369 | #define LOCAL_GL_CLIP_PLANE0 0x3000 |
michael@0 | 370 | #define LOCAL_GL_CLIP_PLANE0_IMG 0x3000 |
michael@0 | 371 | #define LOCAL_GL_CLIP_PLANE1 0x3001 |
michael@0 | 372 | #define LOCAL_GL_CLIP_PLANE1_IMG 0x3001 |
michael@0 | 373 | #define LOCAL_GL_CLIP_PLANE2 0x3002 |
michael@0 | 374 | #define LOCAL_GL_CLIP_PLANE2_IMG 0x3002 |
michael@0 | 375 | #define LOCAL_GL_CLIP_PLANE3 0x3003 |
michael@0 | 376 | #define LOCAL_GL_CLIP_PLANE3_IMG 0x3003 |
michael@0 | 377 | #define LOCAL_GL_CLIP_PLANE4 0x3004 |
michael@0 | 378 | #define LOCAL_GL_CLIP_PLANE4_IMG 0x3004 |
michael@0 | 379 | #define LOCAL_GL_CLIP_PLANE5 0x3005 |
michael@0 | 380 | #define LOCAL_GL_CLIP_PLANE5_IMG 0x3005 |
michael@0 | 381 | #define LOCAL_GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 |
michael@0 | 382 | #define LOCAL_GL_CLOSE_PATH_NV 0x00 |
michael@0 | 383 | #define LOCAL_GL_CMYKA_EXT 0x800D |
michael@0 | 384 | #define LOCAL_GL_CMYK_EXT 0x800C |
michael@0 | 385 | #define LOCAL_GL_CND0_ATI 0x896B |
michael@0 | 386 | #define LOCAL_GL_CND_ATI 0x896A |
michael@0 | 387 | #define LOCAL_GL_COEFF 0x0A00 |
michael@0 | 388 | #define LOCAL_GL_COLOR 0x1800 |
michael@0 | 389 | #define LOCAL_GL_COLOR3_BIT_PGI 0x00010000 |
michael@0 | 390 | #define LOCAL_GL_COLOR4_BIT_PGI 0x00020000 |
michael@0 | 391 | #define LOCAL_GL_COLORBURN_NV 0x929A |
michael@0 | 392 | #define LOCAL_GL_COLORDODGE_NV 0x9299 |
michael@0 | 393 | #define LOCAL_GL_COLOR_ALPHA_PAIRING_ATI 0x8975 |
michael@0 | 394 | #define LOCAL_GL_COLOR_ARRAY 0x8076 |
michael@0 | 395 | #define LOCAL_GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 |
michael@0 | 396 | #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
michael@0 | 397 | #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
michael@0 | 398 | #define LOCAL_GL_COLOR_ARRAY_COUNT_EXT 0x8084 |
michael@0 | 399 | #define LOCAL_GL_COLOR_ARRAY_EXT 0x8076 |
michael@0 | 400 | #define LOCAL_GL_COLOR_ARRAY_LENGTH_NV 0x8F2D |
michael@0 | 401 | #define LOCAL_GL_COLOR_ARRAY_LIST_IBM 103072 |
michael@0 | 402 | #define LOCAL_GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 |
michael@0 | 403 | #define LOCAL_GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 |
michael@0 | 404 | #define LOCAL_GL_COLOR_ARRAY_POINTER 0x8090 |
michael@0 | 405 | #define LOCAL_GL_COLOR_ARRAY_POINTER_EXT 0x8090 |
michael@0 | 406 | #define LOCAL_GL_COLOR_ARRAY_SIZE 0x8081 |
michael@0 | 407 | #define LOCAL_GL_COLOR_ARRAY_SIZE_EXT 0x8081 |
michael@0 | 408 | #define LOCAL_GL_COLOR_ARRAY_STRIDE 0x8083 |
michael@0 | 409 | #define LOCAL_GL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
michael@0 | 410 | #define LOCAL_GL_COLOR_ARRAY_TYPE 0x8082 |
michael@0 | 411 | #define LOCAL_GL_COLOR_ARRAY_TYPE_EXT 0x8082 |
michael@0 | 412 | #define LOCAL_GL_COLOR_ATTACHMENT0 0x8CE0 |
michael@0 | 413 | #define LOCAL_GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
michael@0 | 414 | #define LOCAL_GL_COLOR_ATTACHMENT0_NV 0x8CE0 |
michael@0 | 415 | #define LOCAL_GL_COLOR_ATTACHMENT0_OES 0x8CE0 |
michael@0 | 416 | #define LOCAL_GL_COLOR_ATTACHMENT1 0x8CE1 |
michael@0 | 417 | #define LOCAL_GL_COLOR_ATTACHMENT10 0x8CEA |
michael@0 | 418 | #define LOCAL_GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
michael@0 | 419 | #define LOCAL_GL_COLOR_ATTACHMENT10_NV 0x8CEA |
michael@0 | 420 | #define LOCAL_GL_COLOR_ATTACHMENT11 0x8CEB |
michael@0 | 421 | #define LOCAL_GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
michael@0 | 422 | #define LOCAL_GL_COLOR_ATTACHMENT11_NV 0x8CEB |
michael@0 | 423 | #define LOCAL_GL_COLOR_ATTACHMENT12 0x8CEC |
michael@0 | 424 | #define LOCAL_GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
michael@0 | 425 | #define LOCAL_GL_COLOR_ATTACHMENT12_NV 0x8CEC |
michael@0 | 426 | #define LOCAL_GL_COLOR_ATTACHMENT13 0x8CED |
michael@0 | 427 | #define LOCAL_GL_COLOR_ATTACHMENT13_EXT 0x8CED |
michael@0 | 428 | #define LOCAL_GL_COLOR_ATTACHMENT13_NV 0x8CED |
michael@0 | 429 | #define LOCAL_GL_COLOR_ATTACHMENT14 0x8CEE |
michael@0 | 430 | #define LOCAL_GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
michael@0 | 431 | #define LOCAL_GL_COLOR_ATTACHMENT14_NV 0x8CEE |
michael@0 | 432 | #define LOCAL_GL_COLOR_ATTACHMENT15 0x8CEF |
michael@0 | 433 | #define LOCAL_GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
michael@0 | 434 | #define LOCAL_GL_COLOR_ATTACHMENT15_NV 0x8CEF |
michael@0 | 435 | #define LOCAL_GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
michael@0 | 436 | #define LOCAL_GL_COLOR_ATTACHMENT1_NV 0x8CE1 |
michael@0 | 437 | #define LOCAL_GL_COLOR_ATTACHMENT2 0x8CE2 |
michael@0 | 438 | #define LOCAL_GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
michael@0 | 439 | #define LOCAL_GL_COLOR_ATTACHMENT2_NV 0x8CE2 |
michael@0 | 440 | #define LOCAL_GL_COLOR_ATTACHMENT3 0x8CE3 |
michael@0 | 441 | #define LOCAL_GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
michael@0 | 442 | #define LOCAL_GL_COLOR_ATTACHMENT3_NV 0x8CE3 |
michael@0 | 443 | #define LOCAL_GL_COLOR_ATTACHMENT4 0x8CE4 |
michael@0 | 444 | #define LOCAL_GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
michael@0 | 445 | #define LOCAL_GL_COLOR_ATTACHMENT4_NV 0x8CE4 |
michael@0 | 446 | #define LOCAL_GL_COLOR_ATTACHMENT5 0x8CE5 |
michael@0 | 447 | #define LOCAL_GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
michael@0 | 448 | #define LOCAL_GL_COLOR_ATTACHMENT5_NV 0x8CE5 |
michael@0 | 449 | #define LOCAL_GL_COLOR_ATTACHMENT6 0x8CE6 |
michael@0 | 450 | #define LOCAL_GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
michael@0 | 451 | #define LOCAL_GL_COLOR_ATTACHMENT6_NV 0x8CE6 |
michael@0 | 452 | #define LOCAL_GL_COLOR_ATTACHMENT7 0x8CE7 |
michael@0 | 453 | #define LOCAL_GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
michael@0 | 454 | #define LOCAL_GL_COLOR_ATTACHMENT7_NV 0x8CE7 |
michael@0 | 455 | #define LOCAL_GL_COLOR_ATTACHMENT8 0x8CE8 |
michael@0 | 456 | #define LOCAL_GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
michael@0 | 457 | #define LOCAL_GL_COLOR_ATTACHMENT8_NV 0x8CE8 |
michael@0 | 458 | #define LOCAL_GL_COLOR_ATTACHMENT9 0x8CE9 |
michael@0 | 459 | #define LOCAL_GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
michael@0 | 460 | #define LOCAL_GL_COLOR_ATTACHMENT9_NV 0x8CE9 |
michael@0 | 461 | #define LOCAL_GL_COLOR_ATTACHMENT_EXT 0x90F0 |
michael@0 | 462 | #define LOCAL_GL_COLOR_BUFFER_BIT 0x00004000 |
michael@0 | 463 | #define LOCAL_GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 |
michael@0 | 464 | #define LOCAL_GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 |
michael@0 | 465 | #define LOCAL_GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 |
michael@0 | 466 | #define LOCAL_GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 |
michael@0 | 467 | #define LOCAL_GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 |
michael@0 | 468 | #define LOCAL_GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 |
michael@0 | 469 | #define LOCAL_GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 |
michael@0 | 470 | #define LOCAL_GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 |
michael@0 | 471 | #define LOCAL_GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
michael@0 | 472 | #define LOCAL_GL_COLOR_CLEAR_VALUE 0x0C22 |
michael@0 | 473 | #define LOCAL_GL_COLOR_COMPONENTS 0x8283 |
michael@0 | 474 | #define LOCAL_GL_COLOR_ENCODING 0x8296 |
michael@0 | 475 | #define LOCAL_GL_COLOR_EXT 0x1800 |
michael@0 | 476 | #define LOCAL_GL_COLOR_FLOAT_APPLE 0x8A0F |
michael@0 | 477 | #define LOCAL_GL_COLOR_INDEX 0x1900 |
michael@0 | 478 | #define LOCAL_GL_COLOR_INDEX12_EXT 0x80E6 |
michael@0 | 479 | #define LOCAL_GL_COLOR_INDEX16_EXT 0x80E7 |
michael@0 | 480 | #define LOCAL_GL_COLOR_INDEX1_EXT 0x80E2 |
michael@0 | 481 | #define LOCAL_GL_COLOR_INDEX2_EXT 0x80E3 |
michael@0 | 482 | #define LOCAL_GL_COLOR_INDEX4_EXT 0x80E4 |
michael@0 | 483 | #define LOCAL_GL_COLOR_INDEX8_EXT 0x80E5 |
michael@0 | 484 | #define LOCAL_GL_COLOR_INDEXES 0x1603 |
michael@0 | 485 | #define LOCAL_GL_COLOR_LOGIC_OP 0x0BF2 |
michael@0 | 486 | #define LOCAL_GL_COLOR_MATERIAL 0x0B57 |
michael@0 | 487 | #define LOCAL_GL_COLOR_MATERIAL_FACE 0x0B55 |
michael@0 | 488 | #define LOCAL_GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
michael@0 | 489 | #define LOCAL_GL_COLOR_MATRIX 0x80B1 |
michael@0 | 490 | #define LOCAL_GL_COLOR_MATRIX_SGI 0x80B1 |
michael@0 | 491 | #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
michael@0 | 492 | #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 |
michael@0 | 493 | #define LOCAL_GL_COLOR_RENDERABLE 0x8286 |
michael@0 | 494 | #define LOCAL_GL_COLOR_SAMPLES_NV 0x8E20 |
michael@0 | 495 | #define LOCAL_GL_COLOR_SUM 0x8458 |
michael@0 | 496 | #define LOCAL_GL_COLOR_SUM_ARB 0x8458 |
michael@0 | 497 | #define LOCAL_GL_COLOR_SUM_CLAMP_NV 0x854F |
michael@0 | 498 | #define LOCAL_GL_COLOR_SUM_EXT 0x8458 |
michael@0 | 499 | #define LOCAL_GL_COLOR_TABLE 0x80D0 |
michael@0 | 500 | #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
michael@0 | 501 | #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD |
michael@0 | 502 | #define LOCAL_GL_COLOR_TABLE_BIAS 0x80D7 |
michael@0 | 503 | #define LOCAL_GL_COLOR_TABLE_BIAS_SGI 0x80D7 |
michael@0 | 504 | #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
michael@0 | 505 | #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC |
michael@0 | 506 | #define LOCAL_GL_COLOR_TABLE_FORMAT 0x80D8 |
michael@0 | 507 | #define LOCAL_GL_COLOR_TABLE_FORMAT_SGI 0x80D8 |
michael@0 | 508 | #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
michael@0 | 509 | #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB |
michael@0 | 510 | #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
michael@0 | 511 | #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF |
michael@0 | 512 | #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
michael@0 | 513 | #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE |
michael@0 | 514 | #define LOCAL_GL_COLOR_TABLE_RED_SIZE 0x80DA |
michael@0 | 515 | #define LOCAL_GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA |
michael@0 | 516 | #define LOCAL_GL_COLOR_TABLE_SCALE 0x80D6 |
michael@0 | 517 | #define LOCAL_GL_COLOR_TABLE_SCALE_SGI 0x80D6 |
michael@0 | 518 | #define LOCAL_GL_COLOR_TABLE_SGI 0x80D0 |
michael@0 | 519 | #define LOCAL_GL_COLOR_TABLE_WIDTH 0x80D9 |
michael@0 | 520 | #define LOCAL_GL_COLOR_TABLE_WIDTH_SGI 0x80D9 |
michael@0 | 521 | #define LOCAL_GL_COLOR_WRITEMASK 0x0C23 |
michael@0 | 522 | #define LOCAL_GL_COMBINE 0x8570 |
michael@0 | 523 | #define LOCAL_GL_COMBINE4_NV 0x8503 |
michael@0 | 524 | #define LOCAL_GL_COMBINER0_NV 0x8550 |
michael@0 | 525 | #define LOCAL_GL_COMBINER1_NV 0x8551 |
michael@0 | 526 | #define LOCAL_GL_COMBINER2_NV 0x8552 |
michael@0 | 527 | #define LOCAL_GL_COMBINER3_NV 0x8553 |
michael@0 | 528 | #define LOCAL_GL_COMBINER4_NV 0x8554 |
michael@0 | 529 | #define LOCAL_GL_COMBINER5_NV 0x8555 |
michael@0 | 530 | #define LOCAL_GL_COMBINER6_NV 0x8556 |
michael@0 | 531 | #define LOCAL_GL_COMBINER7_NV 0x8557 |
michael@0 | 532 | #define LOCAL_GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 |
michael@0 | 533 | #define LOCAL_GL_COMBINER_AB_OUTPUT_NV 0x854A |
michael@0 | 534 | #define LOCAL_GL_COMBINER_BIAS_NV 0x8549 |
michael@0 | 535 | #define LOCAL_GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 |
michael@0 | 536 | #define LOCAL_GL_COMBINER_CD_OUTPUT_NV 0x854B |
michael@0 | 537 | #define LOCAL_GL_COMBINER_COMPONENT_USAGE_NV 0x8544 |
michael@0 | 538 | #define LOCAL_GL_COMBINER_INPUT_NV 0x8542 |
michael@0 | 539 | #define LOCAL_GL_COMBINER_MAPPING_NV 0x8543 |
michael@0 | 540 | #define LOCAL_GL_COMBINER_MUX_SUM_NV 0x8547 |
michael@0 | 541 | #define LOCAL_GL_COMBINER_SCALE_NV 0x8548 |
michael@0 | 542 | #define LOCAL_GL_COMBINER_SUM_OUTPUT_NV 0x854C |
michael@0 | 543 | #define LOCAL_GL_COMBINE_ALPHA 0x8572 |
michael@0 | 544 | #define LOCAL_GL_COMBINE_ALPHA_ARB 0x8572 |
michael@0 | 545 | #define LOCAL_GL_COMBINE_ALPHA_EXT 0x8572 |
michael@0 | 546 | #define LOCAL_GL_COMBINE_ARB 0x8570 |
michael@0 | 547 | #define LOCAL_GL_COMBINE_EXT 0x8570 |
michael@0 | 548 | #define LOCAL_GL_COMBINE_RGB 0x8571 |
michael@0 | 549 | #define LOCAL_GL_COMBINE_RGB_ARB 0x8571 |
michael@0 | 550 | #define LOCAL_GL_COMBINE_RGB_EXT 0x8571 |
michael@0 | 551 | #define LOCAL_GL_COMMAND_BARRIER_BIT 0x00000040 |
michael@0 | 552 | #define LOCAL_GL_COMMAND_BARRIER_BIT_EXT 0x00000040 |
michael@0 | 553 | #define LOCAL_GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E |
michael@0 | 554 | #define LOCAL_GL_COMPARE_REF_TO_TEXTURE 0x884E |
michael@0 | 555 | #define LOCAL_GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E |
michael@0 | 556 | #define LOCAL_GL_COMPARE_R_TO_TEXTURE 0x884E |
michael@0 | 557 | #define LOCAL_GL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
michael@0 | 558 | #define LOCAL_GL_COMPATIBLE_SUBROUTINES 0x8E4B |
michael@0 | 559 | #define LOCAL_GL_COMPILE 0x1300 |
michael@0 | 560 | #define LOCAL_GL_COMPILE_AND_EXECUTE 0x1301 |
michael@0 | 561 | #define LOCAL_GL_COMPILE_STATUS 0x8B81 |
michael@0 | 562 | #define LOCAL_GL_COMPRESSED_ALPHA 0x84E9 |
michael@0 | 563 | #define LOCAL_GL_COMPRESSED_ALPHA_ARB 0x84E9 |
michael@0 | 564 | #define LOCAL_GL_COMPRESSED_INTENSITY 0x84EC |
michael@0 | 565 | #define LOCAL_GL_COMPRESSED_INTENSITY_ARB 0x84EC |
michael@0 | 566 | #define LOCAL_GL_COMPRESSED_LUMINANCE 0x84EA |
michael@0 | 567 | #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
michael@0 | 568 | #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 |
michael@0 | 569 | #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
michael@0 | 570 | #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 |
michael@0 | 571 | #define LOCAL_GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
michael@0 | 572 | #define LOCAL_GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 |
michael@0 | 573 | #define LOCAL_GL_COMPRESSED_R11_EAC 0x9270 |
michael@0 | 574 | #define LOCAL_GL_COMPRESSED_R11_EAC_OES 0x9270 |
michael@0 | 575 | #define LOCAL_GL_COMPRESSED_RED 0x8225 |
michael@0 | 576 | #define LOCAL_GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD |
michael@0 | 577 | #define LOCAL_GL_COMPRESSED_RED_RGTC1 0x8DBB |
michael@0 | 578 | #define LOCAL_GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB |
michael@0 | 579 | #define LOCAL_GL_COMPRESSED_RG 0x8226 |
michael@0 | 580 | #define LOCAL_GL_COMPRESSED_RG11_EAC 0x9272 |
michael@0 | 581 | #define LOCAL_GL_COMPRESSED_RG11_EAC_OES 0x9272 |
michael@0 | 582 | #define LOCAL_GL_COMPRESSED_RGB 0x84ED |
michael@0 | 583 | #define LOCAL_GL_COMPRESSED_RGB8_ETC2 0x9274 |
michael@0 | 584 | #define LOCAL_GL_COMPRESSED_RGB8_ETC2_OES 0x9274 |
michael@0 | 585 | #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 |
michael@0 | 586 | #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276 |
michael@0 | 587 | #define LOCAL_GL_COMPRESSED_RGBA 0x84EE |
michael@0 | 588 | #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 |
michael@0 | 589 | #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278 |
michael@0 | 590 | #define LOCAL_GL_COMPRESSED_RGBA_ARB 0x84EE |
michael@0 | 591 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB |
michael@0 | 592 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 |
michael@0 | 593 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 |
michael@0 | 594 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA |
michael@0 | 595 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC |
michael@0 | 596 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD |
michael@0 | 597 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 |
michael@0 | 598 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 |
michael@0 | 599 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 |
michael@0 | 600 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 |
michael@0 | 601 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 |
michael@0 | 602 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 |
michael@0 | 603 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 |
michael@0 | 604 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 |
michael@0 | 605 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 |
michael@0 | 606 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 |
michael@0 | 607 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 |
michael@0 | 608 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 |
michael@0 | 609 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 |
michael@0 | 610 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 |
michael@0 | 611 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 |
michael@0 | 612 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 |
michael@0 | 613 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 |
michael@0 | 614 | #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 |
michael@0 | 615 | #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C |
michael@0 | 616 | #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C |
michael@0 | 617 | #define LOCAL_GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 |
michael@0 | 618 | #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
michael@0 | 619 | #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 |
michael@0 | 620 | #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
michael@0 | 621 | #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 |
michael@0 | 622 | #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
michael@0 | 623 | #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 |
michael@0 | 624 | #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
michael@0 | 625 | #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 |
michael@0 | 626 | #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
michael@0 | 627 | #define LOCAL_GL_COMPRESSED_RGB_ARB 0x84ED |
michael@0 | 628 | #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E |
michael@0 | 629 | #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E |
michael@0 | 630 | #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F |
michael@0 | 631 | #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F |
michael@0 | 632 | #define LOCAL_GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 |
michael@0 | 633 | #define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
michael@0 | 634 | #define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
michael@0 | 635 | #define LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
michael@0 | 636 | #define LOCAL_GL_COMPRESSED_RG_RGTC2 0x8DBD |
michael@0 | 637 | #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 |
michael@0 | 638 | #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 |
michael@0 | 639 | #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC 0x9271 |
michael@0 | 640 | #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271 |
michael@0 | 641 | #define LOCAL_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE |
michael@0 | 642 | #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
michael@0 | 643 | #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC |
michael@0 | 644 | #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 |
michael@0 | 645 | #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273 |
michael@0 | 646 | #define LOCAL_GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE |
michael@0 | 647 | #define LOCAL_GL_COMPRESSED_SLUMINANCE 0x8C4A |
michael@0 | 648 | #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B |
michael@0 | 649 | #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B |
michael@0 | 650 | #define LOCAL_GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A |
michael@0 | 651 | #define LOCAL_GL_COMPRESSED_SRGB 0x8C48 |
michael@0 | 652 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB |
michael@0 | 653 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 |
michael@0 | 654 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 |
michael@0 | 655 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA |
michael@0 | 656 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC |
michael@0 | 657 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD |
michael@0 | 658 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 |
michael@0 | 659 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 |
michael@0 | 660 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 |
michael@0 | 661 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 |
michael@0 | 662 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 |
michael@0 | 663 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 |
michael@0 | 664 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 |
michael@0 | 665 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 |
michael@0 | 666 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 |
michael@0 | 667 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 |
michael@0 | 668 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 |
michael@0 | 669 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 |
michael@0 | 670 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 |
michael@0 | 671 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 |
michael@0 | 672 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 |
michael@0 | 673 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 |
michael@0 | 674 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 |
michael@0 | 675 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 |
michael@0 | 676 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 |
michael@0 | 677 | #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279 |
michael@0 | 678 | #define LOCAL_GL_COMPRESSED_SRGB8_ETC2 0x9275 |
michael@0 | 679 | #define LOCAL_GL_COMPRESSED_SRGB8_ETC2_OES 0x9275 |
michael@0 | 680 | #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 |
michael@0 | 681 | #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277 |
michael@0 | 682 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA 0x8C49 |
michael@0 | 683 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D |
michael@0 | 684 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D |
michael@0 | 685 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 |
michael@0 | 686 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 |
michael@0 | 687 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 |
michael@0 | 688 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D |
michael@0 | 689 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D |
michael@0 | 690 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E |
michael@0 | 691 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E |
michael@0 | 692 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F |
michael@0 | 693 | #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F |
michael@0 | 694 | #define LOCAL_GL_COMPRESSED_SRGB_EXT 0x8C48 |
michael@0 | 695 | #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 |
michael@0 | 696 | #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 |
michael@0 | 697 | #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C |
michael@0 | 698 | #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C |
michael@0 | 699 | #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
michael@0 | 700 | #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
michael@0 | 701 | #define LOCAL_GL_COMPUTE_PROGRAM_NV 0x90FB |
michael@0 | 702 | #define LOCAL_GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC |
michael@0 | 703 | #define LOCAL_GL_COMPUTE_SHADER 0x91B9 |
michael@0 | 704 | #define LOCAL_GL_COMPUTE_SHADER_BIT 0x00000020 |
michael@0 | 705 | #define LOCAL_GL_COMPUTE_SUBROUTINE 0x92ED |
michael@0 | 706 | #define LOCAL_GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 |
michael@0 | 707 | #define LOCAL_GL_COMPUTE_TEXTURE 0x82A0 |
michael@0 | 708 | #define LOCAL_GL_COMPUTE_WORK_GROUP_SIZE 0x8267 |
michael@0 | 709 | #define LOCAL_GL_COMP_BIT_ATI 0x00000002 |
michael@0 | 710 | #define LOCAL_GL_CONDITION_SATISFIED 0x911C |
michael@0 | 711 | #define LOCAL_GL_CONDITION_SATISFIED_APPLE 0x911C |
michael@0 | 712 | #define LOCAL_GL_CONJOINT_NV 0x9284 |
michael@0 | 713 | #define LOCAL_GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD |
michael@0 | 714 | #define LOCAL_GL_CONSTANT 0x8576 |
michael@0 | 715 | #define LOCAL_GL_CONSTANT_ALPHA 0x8003 |
michael@0 | 716 | #define LOCAL_GL_CONSTANT_ALPHA_EXT 0x8003 |
michael@0 | 717 | #define LOCAL_GL_CONSTANT_ARB 0x8576 |
michael@0 | 718 | #define LOCAL_GL_CONSTANT_ATTENUATION 0x1207 |
michael@0 | 719 | #define LOCAL_GL_CONSTANT_BORDER 0x8151 |
michael@0 | 720 | #define LOCAL_GL_CONSTANT_BORDER_HP 0x8151 |
michael@0 | 721 | #define LOCAL_GL_CONSTANT_COLOR 0x8001 |
michael@0 | 722 | #define LOCAL_GL_CONSTANT_COLOR0_NV 0x852A |
michael@0 | 723 | #define LOCAL_GL_CONSTANT_COLOR1_NV 0x852B |
michael@0 | 724 | #define LOCAL_GL_CONSTANT_COLOR_EXT 0x8001 |
michael@0 | 725 | #define LOCAL_GL_CONSTANT_EXT 0x8576 |
michael@0 | 726 | #define LOCAL_GL_CONST_EYE_NV 0x86E5 |
michael@0 | 727 | #define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 |
michael@0 | 728 | #define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 |
michael@0 | 729 | #define LOCAL_GL_CONTEXT_FLAGS 0x821E |
michael@0 | 730 | #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 |
michael@0 | 731 | #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 |
michael@0 | 732 | #define LOCAL_GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 |
michael@0 | 733 | #define LOCAL_GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 |
michael@0 | 734 | #define LOCAL_GL_CONTEXT_LOST_WEBGL 0x9242 |
michael@0 | 735 | #define LOCAL_GL_CONTEXT_PROFILE_MASK 0x9126 |
michael@0 | 736 | #define LOCAL_GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 |
michael@0 | 737 | #define LOCAL_GL_CONTINUOUS_AMD 0x9007 |
michael@0 | 738 | #define LOCAL_GL_CONTRAST_NV 0x92A1 |
michael@0 | 739 | #define LOCAL_GL_CONVEX_HULL_NV 0x908B |
michael@0 | 740 | #define LOCAL_GL_CONVOLUTION_1D 0x8010 |
michael@0 | 741 | #define LOCAL_GL_CONVOLUTION_1D_EXT 0x8010 |
michael@0 | 742 | #define LOCAL_GL_CONVOLUTION_2D 0x8011 |
michael@0 | 743 | #define LOCAL_GL_CONVOLUTION_2D_EXT 0x8011 |
michael@0 | 744 | #define LOCAL_GL_CONVOLUTION_BORDER_COLOR 0x8154 |
michael@0 | 745 | #define LOCAL_GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 |
michael@0 | 746 | #define LOCAL_GL_CONVOLUTION_BORDER_MODE 0x8013 |
michael@0 | 747 | #define LOCAL_GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 |
michael@0 | 748 | #define LOCAL_GL_CONVOLUTION_FILTER_BIAS 0x8015 |
michael@0 | 749 | #define LOCAL_GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 |
michael@0 | 750 | #define LOCAL_GL_CONVOLUTION_FILTER_SCALE 0x8014 |
michael@0 | 751 | #define LOCAL_GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 |
michael@0 | 752 | #define LOCAL_GL_CONVOLUTION_FORMAT 0x8017 |
michael@0 | 753 | #define LOCAL_GL_CONVOLUTION_FORMAT_EXT 0x8017 |
michael@0 | 754 | #define LOCAL_GL_CONVOLUTION_HEIGHT 0x8019 |
michael@0 | 755 | #define LOCAL_GL_CONVOLUTION_HEIGHT_EXT 0x8019 |
michael@0 | 756 | #define LOCAL_GL_CONVOLUTION_HINT_SGIX 0x8316 |
michael@0 | 757 | #define LOCAL_GL_CONVOLUTION_WIDTH 0x8018 |
michael@0 | 758 | #define LOCAL_GL_CONVOLUTION_WIDTH_EXT 0x8018 |
michael@0 | 759 | #define LOCAL_GL_CON_0_ATI 0x8941 |
michael@0 | 760 | #define LOCAL_GL_CON_10_ATI 0x894B |
michael@0 | 761 | #define LOCAL_GL_CON_11_ATI 0x894C |
michael@0 | 762 | #define LOCAL_GL_CON_12_ATI 0x894D |
michael@0 | 763 | #define LOCAL_GL_CON_13_ATI 0x894E |
michael@0 | 764 | #define LOCAL_GL_CON_14_ATI 0x894F |
michael@0 | 765 | #define LOCAL_GL_CON_15_ATI 0x8950 |
michael@0 | 766 | #define LOCAL_GL_CON_16_ATI 0x8951 |
michael@0 | 767 | #define LOCAL_GL_CON_17_ATI 0x8952 |
michael@0 | 768 | #define LOCAL_GL_CON_18_ATI 0x8953 |
michael@0 | 769 | #define LOCAL_GL_CON_19_ATI 0x8954 |
michael@0 | 770 | #define LOCAL_GL_CON_1_ATI 0x8942 |
michael@0 | 771 | #define LOCAL_GL_CON_20_ATI 0x8955 |
michael@0 | 772 | #define LOCAL_GL_CON_21_ATI 0x8956 |
michael@0 | 773 | #define LOCAL_GL_CON_22_ATI 0x8957 |
michael@0 | 774 | #define LOCAL_GL_CON_23_ATI 0x8958 |
michael@0 | 775 | #define LOCAL_GL_CON_24_ATI 0x8959 |
michael@0 | 776 | #define LOCAL_GL_CON_25_ATI 0x895A |
michael@0 | 777 | #define LOCAL_GL_CON_26_ATI 0x895B |
michael@0 | 778 | #define LOCAL_GL_CON_27_ATI 0x895C |
michael@0 | 779 | #define LOCAL_GL_CON_28_ATI 0x895D |
michael@0 | 780 | #define LOCAL_GL_CON_29_ATI 0x895E |
michael@0 | 781 | #define LOCAL_GL_CON_2_ATI 0x8943 |
michael@0 | 782 | #define LOCAL_GL_CON_30_ATI 0x895F |
michael@0 | 783 | #define LOCAL_GL_CON_31_ATI 0x8960 |
michael@0 | 784 | #define LOCAL_GL_CON_3_ATI 0x8944 |
michael@0 | 785 | #define LOCAL_GL_CON_4_ATI 0x8945 |
michael@0 | 786 | #define LOCAL_GL_CON_5_ATI 0x8946 |
michael@0 | 787 | #define LOCAL_GL_CON_6_ATI 0x8947 |
michael@0 | 788 | #define LOCAL_GL_CON_7_ATI 0x8948 |
michael@0 | 789 | #define LOCAL_GL_CON_8_ATI 0x8949 |
michael@0 | 790 | #define LOCAL_GL_CON_9_ATI 0x894A |
michael@0 | 791 | #define LOCAL_GL_COORD_REPLACE 0x8862 |
michael@0 | 792 | #define LOCAL_GL_COORD_REPLACE_ARB 0x8862 |
michael@0 | 793 | #define LOCAL_GL_COORD_REPLACE_NV 0x8862 |
michael@0 | 794 | #define LOCAL_GL_COORD_REPLACE_OES 0x8862 |
michael@0 | 795 | #define LOCAL_GL_COPY 0x1503 |
michael@0 | 796 | #define LOCAL_GL_COPY_INVERTED 0x150C |
michael@0 | 797 | #define LOCAL_GL_COPY_PIXEL_TOKEN 0x0706 |
michael@0 | 798 | #define LOCAL_GL_COPY_READ_BUFFER 0x8F36 |
michael@0 | 799 | #define LOCAL_GL_COPY_READ_BUFFER_BINDING 0x8F36 |
michael@0 | 800 | #define LOCAL_GL_COPY_READ_BUFFER_NV 0x8F36 |
michael@0 | 801 | #define LOCAL_GL_COPY_WRITE_BUFFER 0x8F37 |
michael@0 | 802 | #define LOCAL_GL_COPY_WRITE_BUFFER_BINDING 0x8F37 |
michael@0 | 803 | #define LOCAL_GL_COPY_WRITE_BUFFER_NV 0x8F37 |
michael@0 | 804 | #define LOCAL_GL_COUNTER_RANGE_AMD 0x8BC1 |
michael@0 | 805 | #define LOCAL_GL_COUNTER_TYPE_AMD 0x8BC0 |
michael@0 | 806 | #define LOCAL_GL_COUNT_DOWN_NV 0x9089 |
michael@0 | 807 | #define LOCAL_GL_COUNT_UP_NV 0x9088 |
michael@0 | 808 | #define LOCAL_GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 |
michael@0 | 809 | #define LOCAL_GL_COVERAGE_ATTACHMENT_NV 0x8ED2 |
michael@0 | 810 | #define LOCAL_GL_COVERAGE_AUTOMATIC_NV 0x8ED7 |
michael@0 | 811 | #define LOCAL_GL_COVERAGE_BUFFERS_NV 0x8ED3 |
michael@0 | 812 | #define LOCAL_GL_COVERAGE_BUFFER_BIT_NV 0x00008000 |
michael@0 | 813 | #define LOCAL_GL_COVERAGE_COMPONENT4_NV 0x8ED1 |
michael@0 | 814 | #define LOCAL_GL_COVERAGE_COMPONENT_NV 0x8ED0 |
michael@0 | 815 | #define LOCAL_GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 |
michael@0 | 816 | #define LOCAL_GL_COVERAGE_SAMPLES_NV 0x8ED4 |
michael@0 | 817 | #define LOCAL_GL_CPU_OPTIMIZED_QCOM 0x8FB1 |
michael@0 | 818 | #define LOCAL_GL_CUBIC_CURVE_TO_NV 0x0C |
michael@0 | 819 | #define LOCAL_GL_CUBIC_EXT 0x8334 |
michael@0 | 820 | #define LOCAL_GL_CUBIC_HP 0x815F |
michael@0 | 821 | #define LOCAL_GL_CULL_FACE 0x0B44 |
michael@0 | 822 | #define LOCAL_GL_CULL_FACE_MODE 0x0B45 |
michael@0 | 823 | #define LOCAL_GL_CULL_FRAGMENT_NV 0x86E7 |
michael@0 | 824 | #define LOCAL_GL_CULL_MODES_NV 0x86E0 |
michael@0 | 825 | #define LOCAL_GL_CULL_VERTEX_EXT 0x81AA |
michael@0 | 826 | #define LOCAL_GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB |
michael@0 | 827 | #define LOCAL_GL_CULL_VERTEX_IBM 103050 |
michael@0 | 828 | #define LOCAL_GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC |
michael@0 | 829 | #define LOCAL_GL_CURRENT_ATTRIB_NV 0x8626 |
michael@0 | 830 | #define LOCAL_GL_CURRENT_BINORMAL_EXT 0x843C |
michael@0 | 831 | #define LOCAL_GL_CURRENT_BIT 0x00000001 |
michael@0 | 832 | #define LOCAL_GL_CURRENT_COLOR 0x0B00 |
michael@0 | 833 | #define LOCAL_GL_CURRENT_FOG_COORD 0x8453 |
michael@0 | 834 | #define LOCAL_GL_CURRENT_FOG_COORDINATE 0x8453 |
michael@0 | 835 | #define LOCAL_GL_CURRENT_FOG_COORDINATE_EXT 0x8453 |
michael@0 | 836 | #define LOCAL_GL_CURRENT_INDEX 0x0B01 |
michael@0 | 837 | #define LOCAL_GL_CURRENT_MATRIX_ARB 0x8641 |
michael@0 | 838 | #define LOCAL_GL_CURRENT_MATRIX_INDEX_ARB 0x8845 |
michael@0 | 839 | #define LOCAL_GL_CURRENT_MATRIX_NV 0x8641 |
michael@0 | 840 | #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
michael@0 | 841 | #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 |
michael@0 | 842 | #define LOCAL_GL_CURRENT_NORMAL 0x0B02 |
michael@0 | 843 | #define LOCAL_GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 |
michael@0 | 844 | #define LOCAL_GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 |
michael@0 | 845 | #define LOCAL_GL_CURRENT_PALETTE_MATRIX_OES 0x8843 |
michael@0 | 846 | #define LOCAL_GL_CURRENT_PROGRAM 0x8B8D |
michael@0 | 847 | #define LOCAL_GL_CURRENT_QUERY 0x8865 |
michael@0 | 848 | #define LOCAL_GL_CURRENT_QUERY_ARB 0x8865 |
michael@0 | 849 | #define LOCAL_GL_CURRENT_QUERY_EXT 0x8865 |
michael@0 | 850 | #define LOCAL_GL_CURRENT_RASTER_COLOR 0x0B04 |
michael@0 | 851 | #define LOCAL_GL_CURRENT_RASTER_DISTANCE 0x0B09 |
michael@0 | 852 | #define LOCAL_GL_CURRENT_RASTER_INDEX 0x0B05 |
michael@0 | 853 | #define LOCAL_GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 |
michael@0 | 854 | #define LOCAL_GL_CURRENT_RASTER_POSITION 0x0B07 |
michael@0 | 855 | #define LOCAL_GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
michael@0 | 856 | #define LOCAL_GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F |
michael@0 | 857 | #define LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
michael@0 | 858 | #define LOCAL_GL_CURRENT_SECONDARY_COLOR 0x8459 |
michael@0 | 859 | #define LOCAL_GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 |
michael@0 | 860 | #define LOCAL_GL_CURRENT_TANGENT_EXT 0x843B |
michael@0 | 861 | #define LOCAL_GL_CURRENT_TEXTURE_COORDS 0x0B03 |
michael@0 | 862 | #define LOCAL_GL_CURRENT_TIME_NV 0x8E28 |
michael@0 | 863 | #define LOCAL_GL_CURRENT_VERTEX_ATTRIB 0x8626 |
michael@0 | 864 | #define LOCAL_GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
michael@0 | 865 | #define LOCAL_GL_CURRENT_VERTEX_EXT 0x87E2 |
michael@0 | 866 | #define LOCAL_GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B |
michael@0 | 867 | #define LOCAL_GL_CURRENT_WEIGHT_ARB 0x86A8 |
michael@0 | 868 | #define LOCAL_GL_CW 0x0900 |
michael@0 | 869 | #define LOCAL_GL_DARKEN_NV 0x9297 |
michael@0 | 870 | #define LOCAL_GL_DATA_BUFFER_AMD 0x9151 |
michael@0 | 871 | #define LOCAL_GL_DEBUG_ASSERT_MESA 0x875B |
michael@0 | 872 | #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION 0x8244 |
michael@0 | 873 | #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 |
michael@0 | 874 | #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 |
michael@0 | 875 | #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM 0x8245 |
michael@0 | 876 | #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 |
michael@0 | 877 | #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 |
michael@0 | 878 | #define LOCAL_GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 |
michael@0 | 879 | #define LOCAL_GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F |
michael@0 | 880 | #define LOCAL_GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B |
michael@0 | 881 | #define LOCAL_GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 |
michael@0 | 882 | #define LOCAL_GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D |
michael@0 | 883 | #define LOCAL_GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E |
michael@0 | 884 | #define LOCAL_GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C |
michael@0 | 885 | #define LOCAL_GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A |
michael@0 | 886 | #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH 0x826D |
michael@0 | 887 | #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D |
michael@0 | 888 | #define LOCAL_GL_DEBUG_LOGGED_MESSAGES 0x9145 |
michael@0 | 889 | #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 |
michael@0 | 890 | #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 |
michael@0 | 891 | #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 |
michael@0 | 892 | #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 |
michael@0 | 893 | #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 |
michael@0 | 894 | #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 |
michael@0 | 895 | #define LOCAL_GL_DEBUG_OBJECT_MESA 0x8759 |
michael@0 | 896 | #define LOCAL_GL_DEBUG_OUTPUT 0x92E0 |
michael@0 | 897 | #define LOCAL_GL_DEBUG_OUTPUT_KHR 0x92E0 |
michael@0 | 898 | #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 |
michael@0 | 899 | #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 |
michael@0 | 900 | #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 |
michael@0 | 901 | #define LOCAL_GL_DEBUG_PRINT_MESA 0x875A |
michael@0 | 902 | #define LOCAL_GL_DEBUG_SEVERITY_HIGH 0x9146 |
michael@0 | 903 | #define LOCAL_GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 |
michael@0 | 904 | #define LOCAL_GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 |
michael@0 | 905 | #define LOCAL_GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 |
michael@0 | 906 | #define LOCAL_GL_DEBUG_SEVERITY_LOW 0x9148 |
michael@0 | 907 | #define LOCAL_GL_DEBUG_SEVERITY_LOW_AMD 0x9148 |
michael@0 | 908 | #define LOCAL_GL_DEBUG_SEVERITY_LOW_ARB 0x9148 |
michael@0 | 909 | #define LOCAL_GL_DEBUG_SEVERITY_LOW_KHR 0x9148 |
michael@0 | 910 | #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM 0x9147 |
michael@0 | 911 | #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 |
michael@0 | 912 | #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 |
michael@0 | 913 | #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 |
michael@0 | 914 | #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B |
michael@0 | 915 | #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B |
michael@0 | 916 | #define LOCAL_GL_DEBUG_SOURCE_API 0x8246 |
michael@0 | 917 | #define LOCAL_GL_DEBUG_SOURCE_API_ARB 0x8246 |
michael@0 | 918 | #define LOCAL_GL_DEBUG_SOURCE_API_KHR 0x8246 |
michael@0 | 919 | #define LOCAL_GL_DEBUG_SOURCE_APPLICATION 0x824A |
michael@0 | 920 | #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A |
michael@0 | 921 | #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A |
michael@0 | 922 | #define LOCAL_GL_DEBUG_SOURCE_OTHER 0x824B |
michael@0 | 923 | #define LOCAL_GL_DEBUG_SOURCE_OTHER_ARB 0x824B |
michael@0 | 924 | #define LOCAL_GL_DEBUG_SOURCE_OTHER_KHR 0x824B |
michael@0 | 925 | #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 |
michael@0 | 926 | #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 |
michael@0 | 927 | #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 |
michael@0 | 928 | #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 |
michael@0 | 929 | #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 |
michael@0 | 930 | #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 |
michael@0 | 931 | #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 |
michael@0 | 932 | #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 |
michael@0 | 933 | #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 |
michael@0 | 934 | #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D |
michael@0 | 935 | #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D |
michael@0 | 936 | #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D |
michael@0 | 937 | #define LOCAL_GL_DEBUG_TYPE_ERROR 0x824C |
michael@0 | 938 | #define LOCAL_GL_DEBUG_TYPE_ERROR_ARB 0x824C |
michael@0 | 939 | #define LOCAL_GL_DEBUG_TYPE_ERROR_KHR 0x824C |
michael@0 | 940 | #define LOCAL_GL_DEBUG_TYPE_MARKER 0x8268 |
michael@0 | 941 | #define LOCAL_GL_DEBUG_TYPE_MARKER_KHR 0x8268 |
michael@0 | 942 | #define LOCAL_GL_DEBUG_TYPE_OTHER 0x8251 |
michael@0 | 943 | #define LOCAL_GL_DEBUG_TYPE_OTHER_ARB 0x8251 |
michael@0 | 944 | #define LOCAL_GL_DEBUG_TYPE_OTHER_KHR 0x8251 |
michael@0 | 945 | #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE 0x8250 |
michael@0 | 946 | #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 |
michael@0 | 947 | #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 |
michael@0 | 948 | #define LOCAL_GL_DEBUG_TYPE_POP_GROUP 0x826A |
michael@0 | 949 | #define LOCAL_GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A |
michael@0 | 950 | #define LOCAL_GL_DEBUG_TYPE_PORTABILITY 0x824F |
michael@0 | 951 | #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F |
michael@0 | 952 | #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F |
michael@0 | 953 | #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP 0x8269 |
michael@0 | 954 | #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 |
michael@0 | 955 | #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E |
michael@0 | 956 | #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E |
michael@0 | 957 | #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E |
michael@0 | 958 | #define LOCAL_GL_DECAL 0x2101 |
michael@0 | 959 | #define LOCAL_GL_DECODE_EXT 0x8A49 |
michael@0 | 960 | #define LOCAL_GL_DECR 0x1E03 |
michael@0 | 961 | #define LOCAL_GL_DECR_WRAP 0x8508 |
michael@0 | 962 | #define LOCAL_GL_DECR_WRAP_EXT 0x8508 |
michael@0 | 963 | #define LOCAL_GL_DECR_WRAP_OES 0x8508 |
michael@0 | 964 | #define LOCAL_GL_DEFORMATIONS_MASK_SGIX 0x8196 |
michael@0 | 965 | #define LOCAL_GL_DELETE_STATUS 0x8B80 |
michael@0 | 966 | #define LOCAL_GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 |
michael@0 | 967 | #define LOCAL_GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA |
michael@0 | 968 | #define LOCAL_GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 |
michael@0 | 969 | #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 |
michael@0 | 970 | #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A |
michael@0 | 971 | #define LOCAL_GL_DEPTH 0x1801 |
michael@0 | 972 | #define LOCAL_GL_DEPTH24_STENCIL8 0x88F0 |
michael@0 | 973 | #define LOCAL_GL_DEPTH24_STENCIL8_EXT 0x88F0 |
michael@0 | 974 | #define LOCAL_GL_DEPTH24_STENCIL8_OES 0x88F0 |
michael@0 | 975 | #define LOCAL_GL_DEPTH32F_STENCIL8 0x8CAD |
michael@0 | 976 | #define LOCAL_GL_DEPTH32F_STENCIL8_NV 0x8DAC |
michael@0 | 977 | #define LOCAL_GL_DEPTH_ATTACHMENT 0x8D00 |
michael@0 | 978 | #define LOCAL_GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
michael@0 | 979 | #define LOCAL_GL_DEPTH_ATTACHMENT_OES 0x8D00 |
michael@0 | 980 | #define LOCAL_GL_DEPTH_BIAS 0x0D1F |
michael@0 | 981 | #define LOCAL_GL_DEPTH_BITS 0x0D56 |
michael@0 | 982 | #define LOCAL_GL_DEPTH_BOUNDS_EXT 0x8891 |
michael@0 | 983 | #define LOCAL_GL_DEPTH_BOUNDS_TEST_EXT 0x8890 |
michael@0 | 984 | #define LOCAL_GL_DEPTH_BUFFER_BIT 0x00000100 |
michael@0 | 985 | #define LOCAL_GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 |
michael@0 | 986 | #define LOCAL_GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 |
michael@0 | 987 | #define LOCAL_GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 |
michael@0 | 988 | #define LOCAL_GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 |
michael@0 | 989 | #define LOCAL_GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 |
michael@0 | 990 | #define LOCAL_GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 |
michael@0 | 991 | #define LOCAL_GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 |
michael@0 | 992 | #define LOCAL_GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 |
michael@0 | 993 | #define LOCAL_GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF |
michael@0 | 994 | #define LOCAL_GL_DEPTH_CLAMP 0x864F |
michael@0 | 995 | #define LOCAL_GL_DEPTH_CLAMP_FAR_AMD 0x901F |
michael@0 | 996 | #define LOCAL_GL_DEPTH_CLAMP_NEAR_AMD 0x901E |
michael@0 | 997 | #define LOCAL_GL_DEPTH_CLAMP_NV 0x864F |
michael@0 | 998 | #define LOCAL_GL_DEPTH_CLEAR_VALUE 0x0B73 |
michael@0 | 999 | #define LOCAL_GL_DEPTH_COMPONENT 0x1902 |
michael@0 | 1000 | #define LOCAL_GL_DEPTH_COMPONENT16 0x81A5 |
michael@0 | 1001 | #define LOCAL_GL_DEPTH_COMPONENT16_ARB 0x81A5 |
michael@0 | 1002 | #define LOCAL_GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C |
michael@0 | 1003 | #define LOCAL_GL_DEPTH_COMPONENT16_OES 0x81A5 |
michael@0 | 1004 | #define LOCAL_GL_DEPTH_COMPONENT16_SGIX 0x81A5 |
michael@0 | 1005 | #define LOCAL_GL_DEPTH_COMPONENT24 0x81A6 |
michael@0 | 1006 | #define LOCAL_GL_DEPTH_COMPONENT24_ARB 0x81A6 |
michael@0 | 1007 | #define LOCAL_GL_DEPTH_COMPONENT24_OES 0x81A6 |
michael@0 | 1008 | #define LOCAL_GL_DEPTH_COMPONENT24_SGIX 0x81A6 |
michael@0 | 1009 | #define LOCAL_GL_DEPTH_COMPONENT32 0x81A7 |
michael@0 | 1010 | #define LOCAL_GL_DEPTH_COMPONENT32F 0x8CAC |
michael@0 | 1011 | #define LOCAL_GL_DEPTH_COMPONENT32F_NV 0x8DAB |
michael@0 | 1012 | #define LOCAL_GL_DEPTH_COMPONENT32_ARB 0x81A7 |
michael@0 | 1013 | #define LOCAL_GL_DEPTH_COMPONENT32_OES 0x81A7 |
michael@0 | 1014 | #define LOCAL_GL_DEPTH_COMPONENT32_SGIX 0x81A7 |
michael@0 | 1015 | #define LOCAL_GL_DEPTH_COMPONENTS 0x8284 |
michael@0 | 1016 | #define LOCAL_GL_DEPTH_EXT 0x1801 |
michael@0 | 1017 | #define LOCAL_GL_DEPTH_FUNC 0x0B74 |
michael@0 | 1018 | #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 |
michael@0 | 1019 | #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 |
michael@0 | 1020 | #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 |
michael@0 | 1021 | #define LOCAL_GL_DEPTH_RANGE 0x0B70 |
michael@0 | 1022 | #define LOCAL_GL_DEPTH_RENDERABLE 0x8287 |
michael@0 | 1023 | #define LOCAL_GL_DEPTH_SCALE 0x0D1E |
michael@0 | 1024 | #define LOCAL_GL_DEPTH_STENCIL 0x84F9 |
michael@0 | 1025 | #define LOCAL_GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
michael@0 | 1026 | #define LOCAL_GL_DEPTH_STENCIL_EXT 0x84F9 |
michael@0 | 1027 | #define LOCAL_GL_DEPTH_STENCIL_MESA 0x8750 |
michael@0 | 1028 | #define LOCAL_GL_DEPTH_STENCIL_NV 0x84F9 |
michael@0 | 1029 | #define LOCAL_GL_DEPTH_STENCIL_OES 0x84F9 |
michael@0 | 1030 | #define LOCAL_GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA |
michael@0 | 1031 | #define LOCAL_GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F |
michael@0 | 1032 | #define LOCAL_GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
michael@0 | 1033 | #define LOCAL_GL_DEPTH_TEST 0x0B71 |
michael@0 | 1034 | #define LOCAL_GL_DEPTH_TEXTURE_MODE 0x884B |
michael@0 | 1035 | #define LOCAL_GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
michael@0 | 1036 | #define LOCAL_GL_DEPTH_WRITEMASK 0x0B72 |
michael@0 | 1037 | #define LOCAL_GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 |
michael@0 | 1038 | #define LOCAL_GL_DETAIL_TEXTURE_2D_SGIS 0x8095 |
michael@0 | 1039 | #define LOCAL_GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C |
michael@0 | 1040 | #define LOCAL_GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A |
michael@0 | 1041 | #define LOCAL_GL_DETAIL_TEXTURE_MODE_SGIS 0x809B |
michael@0 | 1042 | #define LOCAL_GL_DIFFERENCE_NV 0x929E |
michael@0 | 1043 | #define LOCAL_GL_DIFFUSE 0x1201 |
michael@0 | 1044 | #define LOCAL_GL_DISCARD_ATI 0x8763 |
michael@0 | 1045 | #define LOCAL_GL_DISCARD_NV 0x8530 |
michael@0 | 1046 | #define LOCAL_GL_DISCRETE_AMD 0x9006 |
michael@0 | 1047 | #define LOCAL_GL_DISJOINT_NV 0x9283 |
michael@0 | 1048 | #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER 0x90EE |
michael@0 | 1049 | #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF |
michael@0 | 1050 | #define LOCAL_GL_DISPLAY_LIST 0x82E7 |
michael@0 | 1051 | #define LOCAL_GL_DISTANCE_ATTENUATION_EXT 0x8129 |
michael@0 | 1052 | #define LOCAL_GL_DISTANCE_ATTENUATION_SGIS 0x8129 |
michael@0 | 1053 | #define LOCAL_GL_DITHER 0x0BD0 |
michael@0 | 1054 | #define LOCAL_GL_DOMAIN 0x0A02 |
michael@0 | 1055 | #define LOCAL_GL_DONT_CARE 0x1100 |
michael@0 | 1056 | #define LOCAL_GL_DOT2_ADD_ATI 0x896C |
michael@0 | 1057 | #define LOCAL_GL_DOT3_ATI 0x8966 |
michael@0 | 1058 | #define LOCAL_GL_DOT3_RGB 0x86AE |
michael@0 | 1059 | #define LOCAL_GL_DOT3_RGBA 0x86AF |
michael@0 | 1060 | #define LOCAL_GL_DOT3_RGBA_ARB 0x86AF |
michael@0 | 1061 | #define LOCAL_GL_DOT3_RGBA_EXT 0x8741 |
michael@0 | 1062 | #define LOCAL_GL_DOT3_RGBA_IMG 0x86AF |
michael@0 | 1063 | #define LOCAL_GL_DOT3_RGB_ARB 0x86AE |
michael@0 | 1064 | #define LOCAL_GL_DOT3_RGB_EXT 0x8740 |
michael@0 | 1065 | #define LOCAL_GL_DOT4_ATI 0x8967 |
michael@0 | 1066 | #define LOCAL_GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D |
michael@0 | 1067 | #define LOCAL_GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 |
michael@0 | 1068 | #define LOCAL_GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED |
michael@0 | 1069 | #define LOCAL_GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 |
michael@0 | 1070 | #define LOCAL_GL_DOT_PRODUCT_NV 0x86EC |
michael@0 | 1071 | #define LOCAL_GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B |
michael@0 | 1072 | #define LOCAL_GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 |
michael@0 | 1073 | #define LOCAL_GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C |
michael@0 | 1074 | #define LOCAL_GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE |
michael@0 | 1075 | #define LOCAL_GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
michael@0 | 1076 | #define LOCAL_GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 |
michael@0 | 1077 | #define LOCAL_GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E |
michael@0 | 1078 | #define LOCAL_GL_DOUBLE 0x140A |
michael@0 | 1079 | #define LOCAL_GL_DOUBLEBUFFER 0x0C32 |
michael@0 | 1080 | #define LOCAL_GL_DOUBLE_EXT 0x140A |
michael@0 | 1081 | #define LOCAL_GL_DOUBLE_MAT2 0x8F46 |
michael@0 | 1082 | #define LOCAL_GL_DOUBLE_MAT2_EXT 0x8F46 |
michael@0 | 1083 | #define LOCAL_GL_DOUBLE_MAT2x3 0x8F49 |
michael@0 | 1084 | #define LOCAL_GL_DOUBLE_MAT2x3_EXT 0x8F49 |
michael@0 | 1085 | #define LOCAL_GL_DOUBLE_MAT2x4 0x8F4A |
michael@0 | 1086 | #define LOCAL_GL_DOUBLE_MAT2x4_EXT 0x8F4A |
michael@0 | 1087 | #define LOCAL_GL_DOUBLE_MAT3 0x8F47 |
michael@0 | 1088 | #define LOCAL_GL_DOUBLE_MAT3_EXT 0x8F47 |
michael@0 | 1089 | #define LOCAL_GL_DOUBLE_MAT3x2 0x8F4B |
michael@0 | 1090 | #define LOCAL_GL_DOUBLE_MAT3x2_EXT 0x8F4B |
michael@0 | 1091 | #define LOCAL_GL_DOUBLE_MAT3x4 0x8F4C |
michael@0 | 1092 | #define LOCAL_GL_DOUBLE_MAT3x4_EXT 0x8F4C |
michael@0 | 1093 | #define LOCAL_GL_DOUBLE_MAT4 0x8F48 |
michael@0 | 1094 | #define LOCAL_GL_DOUBLE_MAT4_EXT 0x8F48 |
michael@0 | 1095 | #define LOCAL_GL_DOUBLE_MAT4x2 0x8F4D |
michael@0 | 1096 | #define LOCAL_GL_DOUBLE_MAT4x2_EXT 0x8F4D |
michael@0 | 1097 | #define LOCAL_GL_DOUBLE_MAT4x3 0x8F4E |
michael@0 | 1098 | #define LOCAL_GL_DOUBLE_MAT4x3_EXT 0x8F4E |
michael@0 | 1099 | #define LOCAL_GL_DOUBLE_VEC2 0x8FFC |
michael@0 | 1100 | #define LOCAL_GL_DOUBLE_VEC2_EXT 0x8FFC |
michael@0 | 1101 | #define LOCAL_GL_DOUBLE_VEC3 0x8FFD |
michael@0 | 1102 | #define LOCAL_GL_DOUBLE_VEC3_EXT 0x8FFD |
michael@0 | 1103 | #define LOCAL_GL_DOUBLE_VEC4 0x8FFE |
michael@0 | 1104 | #define LOCAL_GL_DOUBLE_VEC4_EXT 0x8FFE |
michael@0 | 1105 | #define LOCAL_GL_DRAW_BUFFER 0x0C01 |
michael@0 | 1106 | #define LOCAL_GL_DRAW_BUFFER0 0x8825 |
michael@0 | 1107 | #define LOCAL_GL_DRAW_BUFFER0_ARB 0x8825 |
michael@0 | 1108 | #define LOCAL_GL_DRAW_BUFFER0_ATI 0x8825 |
michael@0 | 1109 | #define LOCAL_GL_DRAW_BUFFER0_EXT 0x8825 |
michael@0 | 1110 | #define LOCAL_GL_DRAW_BUFFER0_NV 0x8825 |
michael@0 | 1111 | #define LOCAL_GL_DRAW_BUFFER1 0x8826 |
michael@0 | 1112 | #define LOCAL_GL_DRAW_BUFFER10 0x882F |
michael@0 | 1113 | #define LOCAL_GL_DRAW_BUFFER10_ARB 0x882F |
michael@0 | 1114 | #define LOCAL_GL_DRAW_BUFFER10_ATI 0x882F |
michael@0 | 1115 | #define LOCAL_GL_DRAW_BUFFER10_EXT 0x882F |
michael@0 | 1116 | #define LOCAL_GL_DRAW_BUFFER10_NV 0x882F |
michael@0 | 1117 | #define LOCAL_GL_DRAW_BUFFER11 0x8830 |
michael@0 | 1118 | #define LOCAL_GL_DRAW_BUFFER11_ARB 0x8830 |
michael@0 | 1119 | #define LOCAL_GL_DRAW_BUFFER11_ATI 0x8830 |
michael@0 | 1120 | #define LOCAL_GL_DRAW_BUFFER11_EXT 0x8830 |
michael@0 | 1121 | #define LOCAL_GL_DRAW_BUFFER11_NV 0x8830 |
michael@0 | 1122 | #define LOCAL_GL_DRAW_BUFFER12 0x8831 |
michael@0 | 1123 | #define LOCAL_GL_DRAW_BUFFER12_ARB 0x8831 |
michael@0 | 1124 | #define LOCAL_GL_DRAW_BUFFER12_ATI 0x8831 |
michael@0 | 1125 | #define LOCAL_GL_DRAW_BUFFER12_EXT 0x8831 |
michael@0 | 1126 | #define LOCAL_GL_DRAW_BUFFER12_NV 0x8831 |
michael@0 | 1127 | #define LOCAL_GL_DRAW_BUFFER13 0x8832 |
michael@0 | 1128 | #define LOCAL_GL_DRAW_BUFFER13_ARB 0x8832 |
michael@0 | 1129 | #define LOCAL_GL_DRAW_BUFFER13_ATI 0x8832 |
michael@0 | 1130 | #define LOCAL_GL_DRAW_BUFFER13_EXT 0x8832 |
michael@0 | 1131 | #define LOCAL_GL_DRAW_BUFFER13_NV 0x8832 |
michael@0 | 1132 | #define LOCAL_GL_DRAW_BUFFER14 0x8833 |
michael@0 | 1133 | #define LOCAL_GL_DRAW_BUFFER14_ARB 0x8833 |
michael@0 | 1134 | #define LOCAL_GL_DRAW_BUFFER14_ATI 0x8833 |
michael@0 | 1135 | #define LOCAL_GL_DRAW_BUFFER14_EXT 0x8833 |
michael@0 | 1136 | #define LOCAL_GL_DRAW_BUFFER14_NV 0x8833 |
michael@0 | 1137 | #define LOCAL_GL_DRAW_BUFFER15 0x8834 |
michael@0 | 1138 | #define LOCAL_GL_DRAW_BUFFER15_ARB 0x8834 |
michael@0 | 1139 | #define LOCAL_GL_DRAW_BUFFER15_ATI 0x8834 |
michael@0 | 1140 | #define LOCAL_GL_DRAW_BUFFER15_EXT 0x8834 |
michael@0 | 1141 | #define LOCAL_GL_DRAW_BUFFER15_NV 0x8834 |
michael@0 | 1142 | #define LOCAL_GL_DRAW_BUFFER1_ARB 0x8826 |
michael@0 | 1143 | #define LOCAL_GL_DRAW_BUFFER1_ATI 0x8826 |
michael@0 | 1144 | #define LOCAL_GL_DRAW_BUFFER1_EXT 0x8826 |
michael@0 | 1145 | #define LOCAL_GL_DRAW_BUFFER1_NV 0x8826 |
michael@0 | 1146 | #define LOCAL_GL_DRAW_BUFFER2 0x8827 |
michael@0 | 1147 | #define LOCAL_GL_DRAW_BUFFER2_ARB 0x8827 |
michael@0 | 1148 | #define LOCAL_GL_DRAW_BUFFER2_ATI 0x8827 |
michael@0 | 1149 | #define LOCAL_GL_DRAW_BUFFER2_EXT 0x8827 |
michael@0 | 1150 | #define LOCAL_GL_DRAW_BUFFER2_NV 0x8827 |
michael@0 | 1151 | #define LOCAL_GL_DRAW_BUFFER3 0x8828 |
michael@0 | 1152 | #define LOCAL_GL_DRAW_BUFFER3_ARB 0x8828 |
michael@0 | 1153 | #define LOCAL_GL_DRAW_BUFFER3_ATI 0x8828 |
michael@0 | 1154 | #define LOCAL_GL_DRAW_BUFFER3_EXT 0x8828 |
michael@0 | 1155 | #define LOCAL_GL_DRAW_BUFFER3_NV 0x8828 |
michael@0 | 1156 | #define LOCAL_GL_DRAW_BUFFER4 0x8829 |
michael@0 | 1157 | #define LOCAL_GL_DRAW_BUFFER4_ARB 0x8829 |
michael@0 | 1158 | #define LOCAL_GL_DRAW_BUFFER4_ATI 0x8829 |
michael@0 | 1159 | #define LOCAL_GL_DRAW_BUFFER4_EXT 0x8829 |
michael@0 | 1160 | #define LOCAL_GL_DRAW_BUFFER4_NV 0x8829 |
michael@0 | 1161 | #define LOCAL_GL_DRAW_BUFFER5 0x882A |
michael@0 | 1162 | #define LOCAL_GL_DRAW_BUFFER5_ARB 0x882A |
michael@0 | 1163 | #define LOCAL_GL_DRAW_BUFFER5_ATI 0x882A |
michael@0 | 1164 | #define LOCAL_GL_DRAW_BUFFER5_EXT 0x882A |
michael@0 | 1165 | #define LOCAL_GL_DRAW_BUFFER5_NV 0x882A |
michael@0 | 1166 | #define LOCAL_GL_DRAW_BUFFER6 0x882B |
michael@0 | 1167 | #define LOCAL_GL_DRAW_BUFFER6_ARB 0x882B |
michael@0 | 1168 | #define LOCAL_GL_DRAW_BUFFER6_ATI 0x882B |
michael@0 | 1169 | #define LOCAL_GL_DRAW_BUFFER6_EXT 0x882B |
michael@0 | 1170 | #define LOCAL_GL_DRAW_BUFFER6_NV 0x882B |
michael@0 | 1171 | #define LOCAL_GL_DRAW_BUFFER7 0x882C |
michael@0 | 1172 | #define LOCAL_GL_DRAW_BUFFER7_ARB 0x882C |
michael@0 | 1173 | #define LOCAL_GL_DRAW_BUFFER7_ATI 0x882C |
michael@0 | 1174 | #define LOCAL_GL_DRAW_BUFFER7_EXT 0x882C |
michael@0 | 1175 | #define LOCAL_GL_DRAW_BUFFER7_NV 0x882C |
michael@0 | 1176 | #define LOCAL_GL_DRAW_BUFFER8 0x882D |
michael@0 | 1177 | #define LOCAL_GL_DRAW_BUFFER8_ARB 0x882D |
michael@0 | 1178 | #define LOCAL_GL_DRAW_BUFFER8_ATI 0x882D |
michael@0 | 1179 | #define LOCAL_GL_DRAW_BUFFER8_EXT 0x882D |
michael@0 | 1180 | #define LOCAL_GL_DRAW_BUFFER8_NV 0x882D |
michael@0 | 1181 | #define LOCAL_GL_DRAW_BUFFER9 0x882E |
michael@0 | 1182 | #define LOCAL_GL_DRAW_BUFFER9_ARB 0x882E |
michael@0 | 1183 | #define LOCAL_GL_DRAW_BUFFER9_ATI 0x882E |
michael@0 | 1184 | #define LOCAL_GL_DRAW_BUFFER9_EXT 0x882E |
michael@0 | 1185 | #define LOCAL_GL_DRAW_BUFFER9_NV 0x882E |
michael@0 | 1186 | #define LOCAL_GL_DRAW_BUFFER_EXT 0x0C01 |
michael@0 | 1187 | #define LOCAL_GL_DRAW_FRAMEBUFFER 0x8CA9 |
michael@0 | 1188 | #define LOCAL_GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 |
michael@0 | 1189 | #define LOCAL_GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 |
michael@0 | 1190 | #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 |
michael@0 | 1191 | #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
michael@0 | 1192 | #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 |
michael@0 | 1193 | #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
michael@0 | 1194 | #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 |
michael@0 | 1195 | #define LOCAL_GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 |
michael@0 | 1196 | #define LOCAL_GL_DRAW_FRAMEBUFFER_NV 0x8CA9 |
michael@0 | 1197 | #define LOCAL_GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 |
michael@0 | 1198 | #define LOCAL_GL_DRAW_INDIRECT_BUFFER 0x8F3F |
michael@0 | 1199 | #define LOCAL_GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 |
michael@0 | 1200 | #define LOCAL_GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 |
michael@0 | 1201 | #define LOCAL_GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 |
michael@0 | 1202 | #define LOCAL_GL_DRAW_PIXELS_APPLE 0x8A0A |
michael@0 | 1203 | #define LOCAL_GL_DRAW_PIXEL_TOKEN 0x0705 |
michael@0 | 1204 | #define LOCAL_GL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
michael@0 | 1205 | #define LOCAL_GL_DSDT8_MAG8_NV 0x870A |
michael@0 | 1206 | #define LOCAL_GL_DSDT8_NV 0x8709 |
michael@0 | 1207 | #define LOCAL_GL_DSDT_MAG_INTENSITY_NV 0x86DC |
michael@0 | 1208 | #define LOCAL_GL_DSDT_MAG_NV 0x86F6 |
michael@0 | 1209 | #define LOCAL_GL_DSDT_MAG_VIB_NV 0x86F7 |
michael@0 | 1210 | #define LOCAL_GL_DSDT_NV 0x86F5 |
michael@0 | 1211 | #define LOCAL_GL_DST_ALPHA 0x0304 |
michael@0 | 1212 | #define LOCAL_GL_DST_ATOP_NV 0x928F |
michael@0 | 1213 | #define LOCAL_GL_DST_COLOR 0x0306 |
michael@0 | 1214 | #define LOCAL_GL_DST_IN_NV 0x928B |
michael@0 | 1215 | #define LOCAL_GL_DST_NV 0x9287 |
michael@0 | 1216 | #define LOCAL_GL_DST_OUT_NV 0x928D |
michael@0 | 1217 | #define LOCAL_GL_DST_OVER_NV 0x9289 |
michael@0 | 1218 | #define LOCAL_GL_DS_BIAS_NV 0x8716 |
michael@0 | 1219 | #define LOCAL_GL_DS_SCALE_NV 0x8710 |
michael@0 | 1220 | #define LOCAL_GL_DT_BIAS_NV 0x8717 |
michael@0 | 1221 | #define LOCAL_GL_DT_SCALE_NV 0x8711 |
michael@0 | 1222 | #define LOCAL_GL_DU8DV8_ATI 0x877A |
michael@0 | 1223 | #define LOCAL_GL_DUAL_ALPHA12_SGIS 0x8112 |
michael@0 | 1224 | #define LOCAL_GL_DUAL_ALPHA16_SGIS 0x8113 |
michael@0 | 1225 | #define LOCAL_GL_DUAL_ALPHA4_SGIS 0x8110 |
michael@0 | 1226 | #define LOCAL_GL_DUAL_ALPHA8_SGIS 0x8111 |
michael@0 | 1227 | #define LOCAL_GL_DUAL_INTENSITY12_SGIS 0x811A |
michael@0 | 1228 | #define LOCAL_GL_DUAL_INTENSITY16_SGIS 0x811B |
michael@0 | 1229 | #define LOCAL_GL_DUAL_INTENSITY4_SGIS 0x8118 |
michael@0 | 1230 | #define LOCAL_GL_DUAL_INTENSITY8_SGIS 0x8119 |
michael@0 | 1231 | #define LOCAL_GL_DUAL_LUMINANCE12_SGIS 0x8116 |
michael@0 | 1232 | #define LOCAL_GL_DUAL_LUMINANCE16_SGIS 0x8117 |
michael@0 | 1233 | #define LOCAL_GL_DUAL_LUMINANCE4_SGIS 0x8114 |
michael@0 | 1234 | #define LOCAL_GL_DUAL_LUMINANCE8_SGIS 0x8115 |
michael@0 | 1235 | #define LOCAL_GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C |
michael@0 | 1236 | #define LOCAL_GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D |
michael@0 | 1237 | #define LOCAL_GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 |
michael@0 | 1238 | #define LOCAL_GL_DUDV_ATI 0x8779 |
michael@0 | 1239 | #define LOCAL_GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 |
michael@0 | 1240 | #define LOCAL_GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 |
michael@0 | 1241 | #define LOCAL_GL_DYNAMIC_ATI 0x8761 |
michael@0 | 1242 | #define LOCAL_GL_DYNAMIC_COPY 0x88EA |
michael@0 | 1243 | #define LOCAL_GL_DYNAMIC_COPY_ARB 0x88EA |
michael@0 | 1244 | #define LOCAL_GL_DYNAMIC_DRAW 0x88E8 |
michael@0 | 1245 | #define LOCAL_GL_DYNAMIC_DRAW_ARB 0x88E8 |
michael@0 | 1246 | #define LOCAL_GL_DYNAMIC_READ 0x88E9 |
michael@0 | 1247 | #define LOCAL_GL_DYNAMIC_READ_ARB 0x88E9 |
michael@0 | 1248 | #define LOCAL_GL_DYNAMIC_STORAGE_BIT 0x0100 |
michael@0 | 1249 | #define LOCAL_GL_EDGEFLAG_BIT_PGI 0x00040000 |
michael@0 | 1250 | #define LOCAL_GL_EDGE_FLAG 0x0B43 |
michael@0 | 1251 | #define LOCAL_GL_EDGE_FLAG_ARRAY 0x8079 |
michael@0 | 1252 | #define LOCAL_GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 |
michael@0 | 1253 | #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
michael@0 | 1254 | #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
michael@0 | 1255 | #define LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
michael@0 | 1256 | #define LOCAL_GL_EDGE_FLAG_ARRAY_EXT 0x8079 |
michael@0 | 1257 | #define LOCAL_GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 |
michael@0 | 1258 | #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 |
michael@0 | 1259 | #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 |
michael@0 | 1260 | #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
michael@0 | 1261 | #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
michael@0 | 1262 | #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
michael@0 | 1263 | #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
michael@0 | 1264 | #define LOCAL_GL_EIGHTH_BIT_ATI 0x00000020 |
michael@0 | 1265 | #define LOCAL_GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 |
michael@0 | 1266 | #define LOCAL_GL_ELEMENT_ARRAY_APPLE 0x8A0C |
michael@0 | 1267 | #define LOCAL_GL_ELEMENT_ARRAY_ATI 0x8768 |
michael@0 | 1268 | #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 |
michael@0 | 1269 | #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 |
michael@0 | 1270 | #define LOCAL_GL_ELEMENT_ARRAY_BUFFER 0x8893 |
michael@0 | 1271 | #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
michael@0 | 1272 | #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
michael@0 | 1273 | #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
michael@0 | 1274 | #define LOCAL_GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 |
michael@0 | 1275 | #define LOCAL_GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E |
michael@0 | 1276 | #define LOCAL_GL_ELEMENT_ARRAY_POINTER_ATI 0x876A |
michael@0 | 1277 | #define LOCAL_GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D |
michael@0 | 1278 | #define LOCAL_GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 |
michael@0 | 1279 | #define LOCAL_GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F |
michael@0 | 1280 | #define LOCAL_GL_EMBOSS_CONSTANT_NV 0x855E |
michael@0 | 1281 | #define LOCAL_GL_EMBOSS_LIGHT_NV 0x855D |
michael@0 | 1282 | #define LOCAL_GL_EMBOSS_MAP_NV 0x855F |
michael@0 | 1283 | #define LOCAL_GL_EMISSION 0x1600 |
michael@0 | 1284 | #define LOCAL_GL_ENABLE_BIT 0x00002000 |
michael@0 | 1285 | #define LOCAL_GL_EQUAL 0x0202 |
michael@0 | 1286 | #define LOCAL_GL_EQUIV 0x1509 |
michael@0 | 1287 | #define LOCAL_GL_ETC1_RGB8_OES 0x8D64 |
michael@0 | 1288 | #define LOCAL_GL_ETC1_SRGB8_NV 0x88EE |
michael@0 | 1289 | #define LOCAL_GL_EVAL_2D_NV 0x86C0 |
michael@0 | 1290 | #define LOCAL_GL_EVAL_BIT 0x00010000 |
michael@0 | 1291 | #define LOCAL_GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 |
michael@0 | 1292 | #define LOCAL_GL_EVAL_TRIANGULAR_2D_NV 0x86C1 |
michael@0 | 1293 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 |
michael@0 | 1294 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 |
michael@0 | 1295 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 |
michael@0 | 1296 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 |
michael@0 | 1297 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 |
michael@0 | 1298 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 |
michael@0 | 1299 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 |
michael@0 | 1300 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 |
michael@0 | 1301 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 |
michael@0 | 1302 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 |
michael@0 | 1303 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA |
michael@0 | 1304 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB |
michael@0 | 1305 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC |
michael@0 | 1306 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD |
michael@0 | 1307 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE |
michael@0 | 1308 | #define LOCAL_GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF |
michael@0 | 1309 | #define LOCAL_GL_EXCLUSION_NV 0x92A0 |
michael@0 | 1310 | #define LOCAL_GL_EXP 0x0800 |
michael@0 | 1311 | #define LOCAL_GL_EXP2 0x0801 |
michael@0 | 1312 | #define LOCAL_GL_EXPAND_NEGATE_NV 0x8539 |
michael@0 | 1313 | #define LOCAL_GL_EXPAND_NORMAL_NV 0x8538 |
michael@0 | 1314 | #define LOCAL_GL_EXTENSIONS 0x1F03 |
michael@0 | 1315 | #define LOCAL_GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 |
michael@0 | 1316 | #define LOCAL_GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 |
michael@0 | 1317 | #define LOCAL_GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 |
michael@0 | 1318 | #define LOCAL_GL_EYE_LINEAR 0x2400 |
michael@0 | 1319 | #define LOCAL_GL_EYE_LINE_SGIS 0x81F6 |
michael@0 | 1320 | #define LOCAL_GL_EYE_PLANE 0x2502 |
michael@0 | 1321 | #define LOCAL_GL_EYE_PLANE_ABSOLUTE_NV 0x855C |
michael@0 | 1322 | #define LOCAL_GL_EYE_POINT_SGIS 0x81F4 |
michael@0 | 1323 | #define LOCAL_GL_EYE_RADIAL_NV 0x855B |
michael@0 | 1324 | #define LOCAL_GL_E_TIMES_F_NV 0x8531 |
michael@0 | 1325 | #define LOCAL_GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 |
michael@0 | 1326 | #define LOCAL_GL_FACTOR_MAX_AMD 0x901D |
michael@0 | 1327 | #define LOCAL_GL_FACTOR_MIN_AMD 0x901C |
michael@0 | 1328 | #define LOCAL_GL_FAILURE_NV 0x9030 |
michael@0 | 1329 | #define LOCAL_GL_FALSE 0 |
michael@0 | 1330 | #define LOCAL_GL_FASTEST 0x1101 |
michael@0 | 1331 | #define LOCAL_GL_FEEDBACK 0x1C01 |
michael@0 | 1332 | #define LOCAL_GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
michael@0 | 1333 | #define LOCAL_GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
michael@0 | 1334 | #define LOCAL_GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
michael@0 | 1335 | #define LOCAL_GL_FENCE_APPLE 0x8A0B |
michael@0 | 1336 | #define LOCAL_GL_FENCE_CONDITION_NV 0x84F4 |
michael@0 | 1337 | #define LOCAL_GL_FENCE_STATUS_NV 0x84F3 |
michael@0 | 1338 | #define LOCAL_GL_FIELDS_NV 0x8E27 |
michael@0 | 1339 | #define LOCAL_GL_FIELD_LOWER_NV 0x9023 |
michael@0 | 1340 | #define LOCAL_GL_FIELD_UPPER_NV 0x9022 |
michael@0 | 1341 | #define LOCAL_GL_FILE_NAME_NV 0x9074 |
michael@0 | 1342 | #define LOCAL_GL_FILL 0x1B02 |
michael@0 | 1343 | #define LOCAL_GL_FILTER 0x829A |
michael@0 | 1344 | #define LOCAL_GL_FILTER4_SGIS 0x8146 |
michael@0 | 1345 | #define LOCAL_GL_FIRST_TO_REST_NV 0x90AF |
michael@0 | 1346 | #define LOCAL_GL_FIRST_VERTEX_CONVENTION 0x8E4D |
michael@0 | 1347 | #define LOCAL_GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D |
michael@0 | 1348 | #define LOCAL_GL_FIXED 0x140C |
michael@0 | 1349 | #define LOCAL_GL_FIXED_OES 0x140C |
michael@0 | 1350 | #define LOCAL_GL_FIXED_ONLY 0x891D |
michael@0 | 1351 | #define LOCAL_GL_FIXED_ONLY_ARB 0x891D |
michael@0 | 1352 | #define LOCAL_GL_FLAT 0x1D00 |
michael@0 | 1353 | #define LOCAL_GL_FLOAT 0x1406 |
michael@0 | 1354 | #define LOCAL_GL_FLOAT16_NV 0x8FF8 |
michael@0 | 1355 | #define LOCAL_GL_FLOAT16_VEC2_NV 0x8FF9 |
michael@0 | 1356 | #define LOCAL_GL_FLOAT16_VEC3_NV 0x8FFA |
michael@0 | 1357 | #define LOCAL_GL_FLOAT16_VEC4_NV 0x8FFB |
michael@0 | 1358 | #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD |
michael@0 | 1359 | #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD |
michael@0 | 1360 | #define LOCAL_GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D |
michael@0 | 1361 | #define LOCAL_GL_FLOAT_MAT2 0x8B5A |
michael@0 | 1362 | #define LOCAL_GL_FLOAT_MAT2_ARB 0x8B5A |
michael@0 | 1363 | #define LOCAL_GL_FLOAT_MAT2x3 0x8B65 |
michael@0 | 1364 | #define LOCAL_GL_FLOAT_MAT2x3_NV 0x8B65 |
michael@0 | 1365 | #define LOCAL_GL_FLOAT_MAT2x4 0x8B66 |
michael@0 | 1366 | #define LOCAL_GL_FLOAT_MAT2x4_NV 0x8B66 |
michael@0 | 1367 | #define LOCAL_GL_FLOAT_MAT3 0x8B5B |
michael@0 | 1368 | #define LOCAL_GL_FLOAT_MAT3_ARB 0x8B5B |
michael@0 | 1369 | #define LOCAL_GL_FLOAT_MAT3x2 0x8B67 |
michael@0 | 1370 | #define LOCAL_GL_FLOAT_MAT3x2_NV 0x8B67 |
michael@0 | 1371 | #define LOCAL_GL_FLOAT_MAT3x4 0x8B68 |
michael@0 | 1372 | #define LOCAL_GL_FLOAT_MAT3x4_NV 0x8B68 |
michael@0 | 1373 | #define LOCAL_GL_FLOAT_MAT4 0x8B5C |
michael@0 | 1374 | #define LOCAL_GL_FLOAT_MAT4_ARB 0x8B5C |
michael@0 | 1375 | #define LOCAL_GL_FLOAT_MAT4x2 0x8B69 |
michael@0 | 1376 | #define LOCAL_GL_FLOAT_MAT4x2_NV 0x8B69 |
michael@0 | 1377 | #define LOCAL_GL_FLOAT_MAT4x3 0x8B6A |
michael@0 | 1378 | #define LOCAL_GL_FLOAT_MAT4x3_NV 0x8B6A |
michael@0 | 1379 | #define LOCAL_GL_FLOAT_R16_NV 0x8884 |
michael@0 | 1380 | #define LOCAL_GL_FLOAT_R32_NV 0x8885 |
michael@0 | 1381 | #define LOCAL_GL_FLOAT_RG16_NV 0x8886 |
michael@0 | 1382 | #define LOCAL_GL_FLOAT_RG32_NV 0x8887 |
michael@0 | 1383 | #define LOCAL_GL_FLOAT_RGB16_NV 0x8888 |
michael@0 | 1384 | #define LOCAL_GL_FLOAT_RGB32_NV 0x8889 |
michael@0 | 1385 | #define LOCAL_GL_FLOAT_RGBA16_NV 0x888A |
michael@0 | 1386 | #define LOCAL_GL_FLOAT_RGBA32_NV 0x888B |
michael@0 | 1387 | #define LOCAL_GL_FLOAT_RGBA_MODE_NV 0x888E |
michael@0 | 1388 | #define LOCAL_GL_FLOAT_RGBA_NV 0x8883 |
michael@0 | 1389 | #define LOCAL_GL_FLOAT_RGB_NV 0x8882 |
michael@0 | 1390 | #define LOCAL_GL_FLOAT_RG_NV 0x8881 |
michael@0 | 1391 | #define LOCAL_GL_FLOAT_R_NV 0x8880 |
michael@0 | 1392 | #define LOCAL_GL_FLOAT_VEC2 0x8B50 |
michael@0 | 1393 | #define LOCAL_GL_FLOAT_VEC2_ARB 0x8B50 |
michael@0 | 1394 | #define LOCAL_GL_FLOAT_VEC3 0x8B51 |
michael@0 | 1395 | #define LOCAL_GL_FLOAT_VEC3_ARB 0x8B51 |
michael@0 | 1396 | #define LOCAL_GL_FLOAT_VEC4 0x8B52 |
michael@0 | 1397 | #define LOCAL_GL_FLOAT_VEC4_ARB 0x8B52 |
michael@0 | 1398 | #define LOCAL_GL_FOG 0x0B60 |
michael@0 | 1399 | #define LOCAL_GL_FOG_BIT 0x00000080 |
michael@0 | 1400 | #define LOCAL_GL_FOG_COLOR 0x0B66 |
michael@0 | 1401 | #define LOCAL_GL_FOG_COORD 0x8451 |
michael@0 | 1402 | #define LOCAL_GL_FOG_COORDINATE 0x8451 |
michael@0 | 1403 | #define LOCAL_GL_FOG_COORDINATE_ARRAY 0x8457 |
michael@0 | 1404 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
michael@0 | 1405 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
michael@0 | 1406 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_EXT 0x8457 |
michael@0 | 1407 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 |
michael@0 | 1408 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 |
michael@0 | 1409 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
michael@0 | 1410 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 |
michael@0 | 1411 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
michael@0 | 1412 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 |
michael@0 | 1413 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
michael@0 | 1414 | #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 |
michael@0 | 1415 | #define LOCAL_GL_FOG_COORDINATE_EXT 0x8451 |
michael@0 | 1416 | #define LOCAL_GL_FOG_COORDINATE_SOURCE 0x8450 |
michael@0 | 1417 | #define LOCAL_GL_FOG_COORDINATE_SOURCE_EXT 0x8450 |
michael@0 | 1418 | #define LOCAL_GL_FOG_COORD_ARRAY 0x8457 |
michael@0 | 1419 | #define LOCAL_GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 |
michael@0 | 1420 | #define LOCAL_GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D |
michael@0 | 1421 | #define LOCAL_GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 |
michael@0 | 1422 | #define LOCAL_GL_FOG_COORD_ARRAY_POINTER 0x8456 |
michael@0 | 1423 | #define LOCAL_GL_FOG_COORD_ARRAY_STRIDE 0x8455 |
michael@0 | 1424 | #define LOCAL_GL_FOG_COORD_ARRAY_TYPE 0x8454 |
michael@0 | 1425 | #define LOCAL_GL_FOG_COORD_SRC 0x8450 |
michael@0 | 1426 | #define LOCAL_GL_FOG_DENSITY 0x0B62 |
michael@0 | 1427 | #define LOCAL_GL_FOG_DISTANCE_MODE_NV 0x855A |
michael@0 | 1428 | #define LOCAL_GL_FOG_END 0x0B64 |
michael@0 | 1429 | #define LOCAL_GL_FOG_FUNC_POINTS_SGIS 0x812B |
michael@0 | 1430 | #define LOCAL_GL_FOG_FUNC_SGIS 0x812A |
michael@0 | 1431 | #define LOCAL_GL_FOG_HINT 0x0C54 |
michael@0 | 1432 | #define LOCAL_GL_FOG_INDEX 0x0B61 |
michael@0 | 1433 | #define LOCAL_GL_FOG_MODE 0x0B65 |
michael@0 | 1434 | #define LOCAL_GL_FOG_OFFSET_SGIX 0x8198 |
michael@0 | 1435 | #define LOCAL_GL_FOG_OFFSET_VALUE_SGIX 0x8199 |
michael@0 | 1436 | #define LOCAL_GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC |
michael@0 | 1437 | #define LOCAL_GL_FOG_START 0x0B63 |
michael@0 | 1438 | #define LOCAL_GL_FONT_ASCENDER_BIT_NV 0x00200000 |
michael@0 | 1439 | #define LOCAL_GL_FONT_DESCENDER_BIT_NV 0x00400000 |
michael@0 | 1440 | #define LOCAL_GL_FONT_HAS_KERNING_BIT_NV 0x10000000 |
michael@0 | 1441 | #define LOCAL_GL_FONT_HEIGHT_BIT_NV 0x00800000 |
michael@0 | 1442 | #define LOCAL_GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 |
michael@0 | 1443 | #define LOCAL_GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 |
michael@0 | 1444 | #define LOCAL_GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 |
michael@0 | 1445 | #define LOCAL_GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 |
michael@0 | 1446 | #define LOCAL_GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 |
michael@0 | 1447 | #define LOCAL_GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 |
michael@0 | 1448 | #define LOCAL_GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 |
michael@0 | 1449 | #define LOCAL_GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 |
michael@0 | 1450 | #define LOCAL_GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 |
michael@0 | 1451 | #define LOCAL_GL_FORCE_BLUE_TO_ONE_NV 0x8860 |
michael@0 | 1452 | #define LOCAL_GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 |
michael@0 | 1453 | #define LOCAL_GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 |
michael@0 | 1454 | #define LOCAL_GL_FRACTIONAL_EVEN 0x8E7C |
michael@0 | 1455 | #define LOCAL_GL_FRACTIONAL_ODD 0x8E7B |
michael@0 | 1456 | #define LOCAL_GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 |
michael@0 | 1457 | #define LOCAL_GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 |
michael@0 | 1458 | #define LOCAL_GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 |
michael@0 | 1459 | #define LOCAL_GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 |
michael@0 | 1460 | #define LOCAL_GL_FRAGMENT_COLOR_EXT 0x834C |
michael@0 | 1461 | #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 |
michael@0 | 1462 | #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 |
michael@0 | 1463 | #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 |
michael@0 | 1464 | #define LOCAL_GL_FRAGMENT_DEPTH 0x8452 |
michael@0 | 1465 | #define LOCAL_GL_FRAGMENT_DEPTH_EXT 0x8452 |
michael@0 | 1466 | #define LOCAL_GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D |
michael@0 | 1467 | #define LOCAL_GL_FRAGMENT_LIGHT0_SGIX 0x840C |
michael@0 | 1468 | #define LOCAL_GL_FRAGMENT_LIGHT1_SGIX 0x840D |
michael@0 | 1469 | #define LOCAL_GL_FRAGMENT_LIGHT2_SGIX 0x840E |
michael@0 | 1470 | #define LOCAL_GL_FRAGMENT_LIGHT3_SGIX 0x840F |
michael@0 | 1471 | #define LOCAL_GL_FRAGMENT_LIGHT4_SGIX 0x8410 |
michael@0 | 1472 | #define LOCAL_GL_FRAGMENT_LIGHT5_SGIX 0x8411 |
michael@0 | 1473 | #define LOCAL_GL_FRAGMENT_LIGHT6_SGIX 0x8412 |
michael@0 | 1474 | #define LOCAL_GL_FRAGMENT_LIGHT7_SGIX 0x8413 |
michael@0 | 1475 | #define LOCAL_GL_FRAGMENT_LIGHTING_SGIX 0x8400 |
michael@0 | 1476 | #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A |
michael@0 | 1477 | #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 |
michael@0 | 1478 | #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B |
michael@0 | 1479 | #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 |
michael@0 | 1480 | #define LOCAL_GL_FRAGMENT_MATERIAL_EXT 0x8349 |
michael@0 | 1481 | #define LOCAL_GL_FRAGMENT_NORMAL_EXT 0x834A |
michael@0 | 1482 | #define LOCAL_GL_FRAGMENT_PROGRAM_ARB 0x8804 |
michael@0 | 1483 | #define LOCAL_GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 |
michael@0 | 1484 | #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 |
michael@0 | 1485 | #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 |
michael@0 | 1486 | #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 |
michael@0 | 1487 | #define LOCAL_GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D |
michael@0 | 1488 | #define LOCAL_GL_FRAGMENT_PROGRAM_NV 0x8870 |
michael@0 | 1489 | #define LOCAL_GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 |
michael@0 | 1490 | #define LOCAL_GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 |
michael@0 | 1491 | #define LOCAL_GL_FRAGMENT_SHADER 0x8B30 |
michael@0 | 1492 | #define LOCAL_GL_FRAGMENT_SHADER_ARB 0x8B30 |
michael@0 | 1493 | #define LOCAL_GL_FRAGMENT_SHADER_ATI 0x8920 |
michael@0 | 1494 | #define LOCAL_GL_FRAGMENT_SHADER_BIT 0x00000002 |
michael@0 | 1495 | #define LOCAL_GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 |
michael@0 | 1496 | #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
michael@0 | 1497 | #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
michael@0 | 1498 | #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B |
michael@0 | 1499 | #define LOCAL_GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 |
michael@0 | 1500 | #define LOCAL_GL_FRAGMENT_SUBROUTINE 0x92EC |
michael@0 | 1501 | #define LOCAL_GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 |
michael@0 | 1502 | #define LOCAL_GL_FRAGMENT_TEXTURE 0x829F |
michael@0 | 1503 | #define LOCAL_GL_FRAMEBUFFER 0x8D40 |
michael@0 | 1504 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 |
michael@0 | 1505 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 |
michael@0 | 1506 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 |
michael@0 | 1507 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 |
michael@0 | 1508 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 |
michael@0 | 1509 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 |
michael@0 | 1510 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 |
michael@0 | 1511 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 |
michael@0 | 1512 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 |
michael@0 | 1513 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 |
michael@0 | 1514 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 |
michael@0 | 1515 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 |
michael@0 | 1516 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
michael@0 | 1517 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
michael@0 | 1518 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 |
michael@0 | 1519 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
michael@0 | 1520 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
michael@0 | 1521 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 |
michael@0 | 1522 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 |
michael@0 | 1523 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 |
michael@0 | 1524 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
michael@0 | 1525 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 |
michael@0 | 1526 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
michael@0 | 1527 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
michael@0 | 1528 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 |
michael@0 | 1529 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
michael@0 | 1530 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 |
michael@0 | 1531 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
michael@0 | 1532 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
michael@0 | 1533 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 |
michael@0 | 1534 | #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C |
michael@0 | 1535 | #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 |
michael@0 | 1536 | #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 |
michael@0 | 1537 | #define LOCAL_GL_FRAMEBUFFER_BINDING 0x8CA6 |
michael@0 | 1538 | #define LOCAL_GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
michael@0 | 1539 | #define LOCAL_GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
michael@0 | 1540 | #define LOCAL_GL_FRAMEBUFFER_BINDING_OES 0x8CA6 |
michael@0 | 1541 | #define LOCAL_GL_FRAMEBUFFER_BLEND 0x828B |
michael@0 | 1542 | #define LOCAL_GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
michael@0 | 1543 | #define LOCAL_GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
michael@0 | 1544 | #define LOCAL_GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 |
michael@0 | 1545 | #define LOCAL_GL_FRAMEBUFFER_DEFAULT 0x8218 |
michael@0 | 1546 | #define LOCAL_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 |
michael@0 | 1547 | #define LOCAL_GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 |
michael@0 | 1548 | #define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 |
michael@0 | 1549 | #define LOCAL_GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 |
michael@0 | 1550 | #define LOCAL_GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 |
michael@0 | 1551 | #define LOCAL_GL_FRAMEBUFFER_EXT 0x8D40 |
michael@0 | 1552 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
michael@0 | 1553 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 |
michael@0 | 1554 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 |
michael@0 | 1555 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 |
michael@0 | 1556 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
michael@0 | 1557 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 |
michael@0 | 1558 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB |
michael@0 | 1559 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
michael@0 | 1560 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB |
michael@0 | 1561 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
michael@0 | 1562 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA |
michael@0 | 1563 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 |
michael@0 | 1564 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 |
michael@0 | 1565 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 |
michael@0 | 1566 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 |
michael@0 | 1567 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 |
michael@0 | 1568 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
michael@0 | 1569 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
michael@0 | 1570 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 |
michael@0 | 1571 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 |
michael@0 | 1572 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 |
michael@0 | 1573 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 |
michael@0 | 1574 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 |
michael@0 | 1575 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
michael@0 | 1576 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 |
michael@0 | 1577 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC |
michael@0 | 1578 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
michael@0 | 1579 | #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC |
michael@0 | 1580 | #define LOCAL_GL_FRAMEBUFFER_OES 0x8D40 |
michael@0 | 1581 | #define LOCAL_GL_FRAMEBUFFER_RENDERABLE 0x8289 |
michael@0 | 1582 | #define LOCAL_GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A |
michael@0 | 1583 | #define LOCAL_GL_FRAMEBUFFER_SRGB 0x8DB9 |
michael@0 | 1584 | #define LOCAL_GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA |
michael@0 | 1585 | #define LOCAL_GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 |
michael@0 | 1586 | #define LOCAL_GL_FRAMEBUFFER_UNDEFINED 0x8219 |
michael@0 | 1587 | #define LOCAL_GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 |
michael@0 | 1588 | #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
michael@0 | 1589 | #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
michael@0 | 1590 | #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD |
michael@0 | 1591 | #define LOCAL_GL_FRAMEZOOM_FACTOR_SGIX 0x818C |
michael@0 | 1592 | #define LOCAL_GL_FRAMEZOOM_SGIX 0x818B |
michael@0 | 1593 | #define LOCAL_GL_FRAME_NV 0x8E26 |
michael@0 | 1594 | #define LOCAL_GL_FRONT 0x0404 |
michael@0 | 1595 | #define LOCAL_GL_FRONT_AND_BACK 0x0408 |
michael@0 | 1596 | #define LOCAL_GL_FRONT_FACE 0x0B46 |
michael@0 | 1597 | #define LOCAL_GL_FRONT_LEFT 0x0400 |
michael@0 | 1598 | #define LOCAL_GL_FRONT_RIGHT 0x0401 |
michael@0 | 1599 | #define LOCAL_GL_FULL_RANGE_EXT 0x87E1 |
michael@0 | 1600 | #define LOCAL_GL_FULL_STIPPLE_HINT_PGI 0x1A219 |
michael@0 | 1601 | #define LOCAL_GL_FULL_SUPPORT 0x82B7 |
michael@0 | 1602 | #define LOCAL_GL_FUNC_ADD 0x8006 |
michael@0 | 1603 | #define LOCAL_GL_FUNC_ADD_EXT 0x8006 |
michael@0 | 1604 | #define LOCAL_GL_FUNC_ADD_OES 0x8006 |
michael@0 | 1605 | #define LOCAL_GL_FUNC_REVERSE_SUBTRACT 0x800B |
michael@0 | 1606 | #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B |
michael@0 | 1607 | #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_OES 0x800B |
michael@0 | 1608 | #define LOCAL_GL_FUNC_SUBTRACT 0x800A |
michael@0 | 1609 | #define LOCAL_GL_FUNC_SUBTRACT_EXT 0x800A |
michael@0 | 1610 | #define LOCAL_GL_FUNC_SUBTRACT_OES 0x800A |
michael@0 | 1611 | #define LOCAL_GL_GCCSO_SHADER_BINARY_FJ 0x9260 |
michael@0 | 1612 | #define LOCAL_GL_GENERATE_MIPMAP 0x8191 |
michael@0 | 1613 | #define LOCAL_GL_GENERATE_MIPMAP_HINT 0x8192 |
michael@0 | 1614 | #define LOCAL_GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
michael@0 | 1615 | #define LOCAL_GL_GENERATE_MIPMAP_SGIS 0x8191 |
michael@0 | 1616 | #define LOCAL_GL_GENERIC_ATTRIB_NV 0x8C7D |
michael@0 | 1617 | #define LOCAL_GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 |
michael@0 | 1618 | #define LOCAL_GL_GEOMETRY_DEFORMATION_SGIX 0x8194 |
michael@0 | 1619 | #define LOCAL_GL_GEOMETRY_INPUT_TYPE 0x8917 |
michael@0 | 1620 | #define LOCAL_GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB |
michael@0 | 1621 | #define LOCAL_GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB |
michael@0 | 1622 | #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE 0x8918 |
michael@0 | 1623 | #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC |
michael@0 | 1624 | #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC |
michael@0 | 1625 | #define LOCAL_GL_GEOMETRY_PROGRAM_NV 0x8C26 |
michael@0 | 1626 | #define LOCAL_GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 |
michael@0 | 1627 | #define LOCAL_GL_GEOMETRY_SHADER 0x8DD9 |
michael@0 | 1628 | #define LOCAL_GL_GEOMETRY_SHADER_ARB 0x8DD9 |
michael@0 | 1629 | #define LOCAL_GL_GEOMETRY_SHADER_BIT 0x00000004 |
michael@0 | 1630 | #define LOCAL_GL_GEOMETRY_SHADER_EXT 0x8DD9 |
michael@0 | 1631 | #define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS 0x887F |
michael@0 | 1632 | #define LOCAL_GL_GEOMETRY_SUBROUTINE 0x92EB |
michael@0 | 1633 | #define LOCAL_GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 |
michael@0 | 1634 | #define LOCAL_GL_GEOMETRY_TEXTURE 0x829E |
michael@0 | 1635 | #define LOCAL_GL_GEOMETRY_VERTICES_OUT 0x8916 |
michael@0 | 1636 | #define LOCAL_GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA |
michael@0 | 1637 | #define LOCAL_GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA |
michael@0 | 1638 | #define LOCAL_GL_GEQUAL 0x0206 |
michael@0 | 1639 | #define LOCAL_GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 |
michael@0 | 1640 | #define LOCAL_GL_GET_TEXTURE_IMAGE_TYPE 0x8292 |
michael@0 | 1641 | #define LOCAL_GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA |
michael@0 | 1642 | #define LOCAL_GL_GLOBAL_ALPHA_SUN 0x81D9 |
michael@0 | 1643 | #define LOCAL_GL_GLYPH_HAS_KERNING_BIT_NV 0x100 |
michael@0 | 1644 | #define LOCAL_GL_GLYPH_HEIGHT_BIT_NV 0x02 |
michael@0 | 1645 | #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 |
michael@0 | 1646 | #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 |
michael@0 | 1647 | #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 |
michael@0 | 1648 | #define LOCAL_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 |
michael@0 | 1649 | #define LOCAL_GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 |
michael@0 | 1650 | #define LOCAL_GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 |
michael@0 | 1651 | #define LOCAL_GL_GLYPH_WIDTH_BIT_NV 0x01 |
michael@0 | 1652 | #define LOCAL_GL_GPU_ADDRESS_NV 0x8F34 |
michael@0 | 1653 | #define LOCAL_GL_GPU_DISJOINT_EXT 0x8FBB |
michael@0 | 1654 | #define LOCAL_GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 |
michael@0 | 1655 | #define LOCAL_GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 |
michael@0 | 1656 | #define LOCAL_GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B |
michael@0 | 1657 | #define LOCAL_GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A |
michael@0 | 1658 | #define LOCAL_GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 |
michael@0 | 1659 | #define LOCAL_GL_GPU_OPTIMIZED_QCOM 0x8FB2 |
michael@0 | 1660 | #define LOCAL_GL_GREATER 0x0204 |
michael@0 | 1661 | #define LOCAL_GL_GREEN 0x1904 |
michael@0 | 1662 | #define LOCAL_GL_GREEN_BIAS 0x0D19 |
michael@0 | 1663 | #define LOCAL_GL_GREEN_BITS 0x0D53 |
michael@0 | 1664 | #define LOCAL_GL_GREEN_BIT_ATI 0x00000002 |
michael@0 | 1665 | #define LOCAL_GL_GREEN_INTEGER 0x8D95 |
michael@0 | 1666 | #define LOCAL_GL_GREEN_INTEGER_EXT 0x8D95 |
michael@0 | 1667 | #define LOCAL_GL_GREEN_MAX_CLAMP_INGR 0x8565 |
michael@0 | 1668 | #define LOCAL_GL_GREEN_MIN_CLAMP_INGR 0x8561 |
michael@0 | 1669 | #define LOCAL_GL_GREEN_NV 0x1904 |
michael@0 | 1670 | #define LOCAL_GL_GREEN_SCALE 0x0D18 |
michael@0 | 1671 | #define LOCAL_GL_GUILTY_CONTEXT_RESET_ARB 0x8253 |
michael@0 | 1672 | #define LOCAL_GL_GUILTY_CONTEXT_RESET_EXT 0x8253 |
michael@0 | 1673 | #define LOCAL_GL_HALF_APPLE 0x140B |
michael@0 | 1674 | #define LOCAL_GL_HALF_BIAS_NEGATE_NV 0x853B |
michael@0 | 1675 | #define LOCAL_GL_HALF_BIAS_NORMAL_NV 0x853A |
michael@0 | 1676 | #define LOCAL_GL_HALF_BIT_ATI 0x00000008 |
michael@0 | 1677 | #define LOCAL_GL_HALF_FLOAT 0x140B |
michael@0 | 1678 | #define LOCAL_GL_HALF_FLOAT_ARB 0x140B |
michael@0 | 1679 | #define LOCAL_GL_HALF_FLOAT_NV 0x140B |
michael@0 | 1680 | #define LOCAL_GL_HALF_FLOAT_OES 0x8D61 |
michael@0 | 1681 | #define LOCAL_GL_HARDLIGHT_NV 0x929B |
michael@0 | 1682 | #define LOCAL_GL_HARDMIX_NV 0x92A9 |
michael@0 | 1683 | #define LOCAL_GL_HIGH_FLOAT 0x8DF2 |
michael@0 | 1684 | #define LOCAL_GL_HIGH_INT 0x8DF5 |
michael@0 | 1685 | #define LOCAL_GL_HILO16_NV 0x86F8 |
michael@0 | 1686 | #define LOCAL_GL_HILO8_NV 0x885E |
michael@0 | 1687 | #define LOCAL_GL_HILO_NV 0x86F4 |
michael@0 | 1688 | #define LOCAL_GL_HINT_BIT 0x00008000 |
michael@0 | 1689 | #define LOCAL_GL_HISTOGRAM 0x8024 |
michael@0 | 1690 | #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE 0x802B |
michael@0 | 1691 | #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B |
michael@0 | 1692 | #define LOCAL_GL_HISTOGRAM_BLUE_SIZE 0x802A |
michael@0 | 1693 | #define LOCAL_GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A |
michael@0 | 1694 | #define LOCAL_GL_HISTOGRAM_EXT 0x8024 |
michael@0 | 1695 | #define LOCAL_GL_HISTOGRAM_FORMAT 0x8027 |
michael@0 | 1696 | #define LOCAL_GL_HISTOGRAM_FORMAT_EXT 0x8027 |
michael@0 | 1697 | #define LOCAL_GL_HISTOGRAM_GREEN_SIZE 0x8029 |
michael@0 | 1698 | #define LOCAL_GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 |
michael@0 | 1699 | #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
michael@0 | 1700 | #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C |
michael@0 | 1701 | #define LOCAL_GL_HISTOGRAM_RED_SIZE 0x8028 |
michael@0 | 1702 | #define LOCAL_GL_HISTOGRAM_RED_SIZE_EXT 0x8028 |
michael@0 | 1703 | #define LOCAL_GL_HISTOGRAM_SINK 0x802D |
michael@0 | 1704 | #define LOCAL_GL_HISTOGRAM_SINK_EXT 0x802D |
michael@0 | 1705 | #define LOCAL_GL_HISTOGRAM_WIDTH 0x8026 |
michael@0 | 1706 | #define LOCAL_GL_HISTOGRAM_WIDTH_EXT 0x8026 |
michael@0 | 1707 | #define LOCAL_GL_HI_BIAS_NV 0x8714 |
michael@0 | 1708 | #define LOCAL_GL_HI_SCALE_NV 0x870E |
michael@0 | 1709 | #define LOCAL_GL_HORIZONTAL_LINE_TO_NV 0x06 |
michael@0 | 1710 | #define LOCAL_GL_HSL_COLOR_NV 0x92AF |
michael@0 | 1711 | #define LOCAL_GL_HSL_HUE_NV 0x92AD |
michael@0 | 1712 | #define LOCAL_GL_HSL_LUMINOSITY_NV 0x92B0 |
michael@0 | 1713 | #define LOCAL_GL_HSL_SATURATION_NV 0x92AE |
michael@0 | 1714 | #define LOCAL_GL_IDENTITY_NV 0x862A |
michael@0 | 1715 | #define LOCAL_GL_IGNORE_BORDER_HP 0x8150 |
michael@0 | 1716 | #define LOCAL_GL_IMAGE_1D 0x904C |
michael@0 | 1717 | #define LOCAL_GL_IMAGE_1D_ARRAY 0x9052 |
michael@0 | 1718 | #define LOCAL_GL_IMAGE_1D_ARRAY_EXT 0x9052 |
michael@0 | 1719 | #define LOCAL_GL_IMAGE_1D_EXT 0x904C |
michael@0 | 1720 | #define LOCAL_GL_IMAGE_2D 0x904D |
michael@0 | 1721 | #define LOCAL_GL_IMAGE_2D_ARRAY 0x9053 |
michael@0 | 1722 | #define LOCAL_GL_IMAGE_2D_ARRAY_EXT 0x9053 |
michael@0 | 1723 | #define LOCAL_GL_IMAGE_2D_EXT 0x904D |
michael@0 | 1724 | #define LOCAL_GL_IMAGE_2D_MULTISAMPLE 0x9055 |
michael@0 | 1725 | #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 |
michael@0 | 1726 | #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 |
michael@0 | 1727 | #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 |
michael@0 | 1728 | #define LOCAL_GL_IMAGE_2D_RECT 0x904F |
michael@0 | 1729 | #define LOCAL_GL_IMAGE_2D_RECT_EXT 0x904F |
michael@0 | 1730 | #define LOCAL_GL_IMAGE_3D 0x904E |
michael@0 | 1731 | #define LOCAL_GL_IMAGE_3D_EXT 0x904E |
michael@0 | 1732 | #define LOCAL_GL_IMAGE_BINDING_ACCESS 0x8F3E |
michael@0 | 1733 | #define LOCAL_GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E |
michael@0 | 1734 | #define LOCAL_GL_IMAGE_BINDING_FORMAT 0x906E |
michael@0 | 1735 | #define LOCAL_GL_IMAGE_BINDING_FORMAT_EXT 0x906E |
michael@0 | 1736 | #define LOCAL_GL_IMAGE_BINDING_LAYER 0x8F3D |
michael@0 | 1737 | #define LOCAL_GL_IMAGE_BINDING_LAYERED 0x8F3C |
michael@0 | 1738 | #define LOCAL_GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C |
michael@0 | 1739 | #define LOCAL_GL_IMAGE_BINDING_LAYER_EXT 0x8F3D |
michael@0 | 1740 | #define LOCAL_GL_IMAGE_BINDING_LEVEL 0x8F3B |
michael@0 | 1741 | #define LOCAL_GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B |
michael@0 | 1742 | #define LOCAL_GL_IMAGE_BINDING_NAME 0x8F3A |
michael@0 | 1743 | #define LOCAL_GL_IMAGE_BINDING_NAME_EXT 0x8F3A |
michael@0 | 1744 | #define LOCAL_GL_IMAGE_BUFFER 0x9051 |
michael@0 | 1745 | #define LOCAL_GL_IMAGE_BUFFER_EXT 0x9051 |
michael@0 | 1746 | #define LOCAL_GL_IMAGE_CLASS_10_10_10_2 0x82C3 |
michael@0 | 1747 | #define LOCAL_GL_IMAGE_CLASS_11_11_10 0x82C2 |
michael@0 | 1748 | #define LOCAL_GL_IMAGE_CLASS_1_X_16 0x82BE |
michael@0 | 1749 | #define LOCAL_GL_IMAGE_CLASS_1_X_32 0x82BB |
michael@0 | 1750 | #define LOCAL_GL_IMAGE_CLASS_1_X_8 0x82C1 |
michael@0 | 1751 | #define LOCAL_GL_IMAGE_CLASS_2_X_16 0x82BD |
michael@0 | 1752 | #define LOCAL_GL_IMAGE_CLASS_2_X_32 0x82BA |
michael@0 | 1753 | #define LOCAL_GL_IMAGE_CLASS_2_X_8 0x82C0 |
michael@0 | 1754 | #define LOCAL_GL_IMAGE_CLASS_4_X_16 0x82BC |
michael@0 | 1755 | #define LOCAL_GL_IMAGE_CLASS_4_X_32 0x82B9 |
michael@0 | 1756 | #define LOCAL_GL_IMAGE_CLASS_4_X_8 0x82BF |
michael@0 | 1757 | #define LOCAL_GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 |
michael@0 | 1758 | #define LOCAL_GL_IMAGE_CUBE 0x9050 |
michael@0 | 1759 | #define LOCAL_GL_IMAGE_CUBE_EXT 0x9050 |
michael@0 | 1760 | #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY 0x9054 |
michael@0 | 1761 | #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 |
michael@0 | 1762 | #define LOCAL_GL_IMAGE_CUBIC_WEIGHT_HP 0x815E |
michael@0 | 1763 | #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 |
michael@0 | 1764 | #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 |
michael@0 | 1765 | #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 |
michael@0 | 1766 | #define LOCAL_GL_IMAGE_MAG_FILTER_HP 0x815C |
michael@0 | 1767 | #define LOCAL_GL_IMAGE_MIN_FILTER_HP 0x815D |
michael@0 | 1768 | #define LOCAL_GL_IMAGE_PIXEL_FORMAT 0x82A9 |
michael@0 | 1769 | #define LOCAL_GL_IMAGE_PIXEL_TYPE 0x82AA |
michael@0 | 1770 | #define LOCAL_GL_IMAGE_ROTATE_ANGLE_HP 0x8159 |
michael@0 | 1771 | #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A |
michael@0 | 1772 | #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B |
michael@0 | 1773 | #define LOCAL_GL_IMAGE_SCALE_X_HP 0x8155 |
michael@0 | 1774 | #define LOCAL_GL_IMAGE_SCALE_Y_HP 0x8156 |
michael@0 | 1775 | #define LOCAL_GL_IMAGE_TEXEL_SIZE 0x82A7 |
michael@0 | 1776 | #define LOCAL_GL_IMAGE_TRANSFORM_2D_HP 0x8161 |
michael@0 | 1777 | #define LOCAL_GL_IMAGE_TRANSLATE_X_HP 0x8157 |
michael@0 | 1778 | #define LOCAL_GL_IMAGE_TRANSLATE_Y_HP 0x8158 |
michael@0 | 1779 | #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B |
michael@0 | 1780 | #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B |
michael@0 | 1781 | #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A |
michael@0 | 1782 | #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A |
michael@0 | 1783 | #define LOCAL_GL_INCR 0x1E02 |
michael@0 | 1784 | #define LOCAL_GL_INCR_WRAP 0x8507 |
michael@0 | 1785 | #define LOCAL_GL_INCR_WRAP_EXT 0x8507 |
michael@0 | 1786 | #define LOCAL_GL_INCR_WRAP_OES 0x8507 |
michael@0 | 1787 | #define LOCAL_GL_INDEX 0x8222 |
michael@0 | 1788 | #define LOCAL_GL_INDEX_ARRAY 0x8077 |
michael@0 | 1789 | #define LOCAL_GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 |
michael@0 | 1790 | #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
michael@0 | 1791 | #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
michael@0 | 1792 | #define LOCAL_GL_INDEX_ARRAY_COUNT_EXT 0x8087 |
michael@0 | 1793 | #define LOCAL_GL_INDEX_ARRAY_EXT 0x8077 |
michael@0 | 1794 | #define LOCAL_GL_INDEX_ARRAY_LENGTH_NV 0x8F2E |
michael@0 | 1795 | #define LOCAL_GL_INDEX_ARRAY_LIST_IBM 103073 |
michael@0 | 1796 | #define LOCAL_GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 |
michael@0 | 1797 | #define LOCAL_GL_INDEX_ARRAY_POINTER 0x8091 |
michael@0 | 1798 | #define LOCAL_GL_INDEX_ARRAY_POINTER_EXT 0x8091 |
michael@0 | 1799 | #define LOCAL_GL_INDEX_ARRAY_STRIDE 0x8086 |
michael@0 | 1800 | #define LOCAL_GL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
michael@0 | 1801 | #define LOCAL_GL_INDEX_ARRAY_TYPE 0x8085 |
michael@0 | 1802 | #define LOCAL_GL_INDEX_ARRAY_TYPE_EXT 0x8085 |
michael@0 | 1803 | #define LOCAL_GL_INDEX_BITS 0x0D51 |
michael@0 | 1804 | #define LOCAL_GL_INDEX_BIT_PGI 0x00080000 |
michael@0 | 1805 | #define LOCAL_GL_INDEX_CLEAR_VALUE 0x0C20 |
michael@0 | 1806 | #define LOCAL_GL_INDEX_LOGIC_OP 0x0BF1 |
michael@0 | 1807 | #define LOCAL_GL_INDEX_MATERIAL_EXT 0x81B8 |
michael@0 | 1808 | #define LOCAL_GL_INDEX_MATERIAL_FACE_EXT 0x81BA |
michael@0 | 1809 | #define LOCAL_GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 |
michael@0 | 1810 | #define LOCAL_GL_INDEX_MODE 0x0C30 |
michael@0 | 1811 | #define LOCAL_GL_INDEX_OFFSET 0x0D13 |
michael@0 | 1812 | #define LOCAL_GL_INDEX_SHIFT 0x0D12 |
michael@0 | 1813 | #define LOCAL_GL_INDEX_TEST_EXT 0x81B5 |
michael@0 | 1814 | #define LOCAL_GL_INDEX_TEST_FUNC_EXT 0x81B6 |
michael@0 | 1815 | #define LOCAL_GL_INDEX_TEST_REF_EXT 0x81B7 |
michael@0 | 1816 | #define LOCAL_GL_INDEX_WRITEMASK 0x0C21 |
michael@0 | 1817 | #define LOCAL_GL_INFO_LOG_LENGTH 0x8B84 |
michael@0 | 1818 | #define LOCAL_GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 |
michael@0 | 1819 | #define LOCAL_GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 |
michael@0 | 1820 | #define LOCAL_GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 |
michael@0 | 1821 | #define LOCAL_GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 |
michael@0 | 1822 | #define LOCAL_GL_INT 0x1404 |
michael@0 | 1823 | #define LOCAL_GL_INT16_NV 0x8FE4 |
michael@0 | 1824 | #define LOCAL_GL_INT16_VEC2_NV 0x8FE5 |
michael@0 | 1825 | #define LOCAL_GL_INT16_VEC3_NV 0x8FE6 |
michael@0 | 1826 | #define LOCAL_GL_INT16_VEC4_NV 0x8FE7 |
michael@0 | 1827 | #define LOCAL_GL_INT64_NV 0x140E |
michael@0 | 1828 | #define LOCAL_GL_INT64_VEC2_NV 0x8FE9 |
michael@0 | 1829 | #define LOCAL_GL_INT64_VEC3_NV 0x8FEA |
michael@0 | 1830 | #define LOCAL_GL_INT64_VEC4_NV 0x8FEB |
michael@0 | 1831 | #define LOCAL_GL_INT8_NV 0x8FE0 |
michael@0 | 1832 | #define LOCAL_GL_INT8_VEC2_NV 0x8FE1 |
michael@0 | 1833 | #define LOCAL_GL_INT8_VEC3_NV 0x8FE2 |
michael@0 | 1834 | #define LOCAL_GL_INT8_VEC4_NV 0x8FE3 |
michael@0 | 1835 | #define LOCAL_GL_INTENSITY 0x8049 |
michael@0 | 1836 | #define LOCAL_GL_INTENSITY12 0x804C |
michael@0 | 1837 | #define LOCAL_GL_INTENSITY12_EXT 0x804C |
michael@0 | 1838 | #define LOCAL_GL_INTENSITY16 0x804D |
michael@0 | 1839 | #define LOCAL_GL_INTENSITY16F_ARB 0x881D |
michael@0 | 1840 | #define LOCAL_GL_INTENSITY16I_EXT 0x8D8B |
michael@0 | 1841 | #define LOCAL_GL_INTENSITY16UI_EXT 0x8D79 |
michael@0 | 1842 | #define LOCAL_GL_INTENSITY16_EXT 0x804D |
michael@0 | 1843 | #define LOCAL_GL_INTENSITY16_SNORM 0x901B |
michael@0 | 1844 | #define LOCAL_GL_INTENSITY32F_ARB 0x8817 |
michael@0 | 1845 | #define LOCAL_GL_INTENSITY32I_EXT 0x8D85 |
michael@0 | 1846 | #define LOCAL_GL_INTENSITY32UI_EXT 0x8D73 |
michael@0 | 1847 | #define LOCAL_GL_INTENSITY4 0x804A |
michael@0 | 1848 | #define LOCAL_GL_INTENSITY4_EXT 0x804A |
michael@0 | 1849 | #define LOCAL_GL_INTENSITY8 0x804B |
michael@0 | 1850 | #define LOCAL_GL_INTENSITY8I_EXT 0x8D91 |
michael@0 | 1851 | #define LOCAL_GL_INTENSITY8UI_EXT 0x8D7F |
michael@0 | 1852 | #define LOCAL_GL_INTENSITY8_EXT 0x804B |
michael@0 | 1853 | #define LOCAL_GL_INTENSITY8_SNORM 0x9017 |
michael@0 | 1854 | #define LOCAL_GL_INTENSITY_EXT 0x8049 |
michael@0 | 1855 | #define LOCAL_GL_INTENSITY_FLOAT16_APPLE 0x881D |
michael@0 | 1856 | #define LOCAL_GL_INTENSITY_FLOAT16_ATI 0x881D |
michael@0 | 1857 | #define LOCAL_GL_INTENSITY_FLOAT32_APPLE 0x8817 |
michael@0 | 1858 | #define LOCAL_GL_INTENSITY_FLOAT32_ATI 0x8817 |
michael@0 | 1859 | #define LOCAL_GL_INTENSITY_SNORM 0x9013 |
michael@0 | 1860 | #define LOCAL_GL_INTERLACE_OML 0x8980 |
michael@0 | 1861 | #define LOCAL_GL_INTERLACE_READ_INGR 0x8568 |
michael@0 | 1862 | #define LOCAL_GL_INTERLACE_READ_OML 0x8981 |
michael@0 | 1863 | #define LOCAL_GL_INTERLACE_SGIX 0x8094 |
michael@0 | 1864 | #define LOCAL_GL_INTERLEAVED_ATTRIBS 0x8C8C |
michael@0 | 1865 | #define LOCAL_GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C |
michael@0 | 1866 | #define LOCAL_GL_INTERLEAVED_ATTRIBS_NV 0x8C8C |
michael@0 | 1867 | #define LOCAL_GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 |
michael@0 | 1868 | #define LOCAL_GL_INTERNALFORMAT_ALPHA_TYPE 0x827B |
michael@0 | 1869 | #define LOCAL_GL_INTERNALFORMAT_BLUE_SIZE 0x8273 |
michael@0 | 1870 | #define LOCAL_GL_INTERNALFORMAT_BLUE_TYPE 0x827A |
michael@0 | 1871 | #define LOCAL_GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 |
michael@0 | 1872 | #define LOCAL_GL_INTERNALFORMAT_DEPTH_TYPE 0x827C |
michael@0 | 1873 | #define LOCAL_GL_INTERNALFORMAT_GREEN_SIZE 0x8272 |
michael@0 | 1874 | #define LOCAL_GL_INTERNALFORMAT_GREEN_TYPE 0x8279 |
michael@0 | 1875 | #define LOCAL_GL_INTERNALFORMAT_PREFERRED 0x8270 |
michael@0 | 1876 | #define LOCAL_GL_INTERNALFORMAT_RED_SIZE 0x8271 |
michael@0 | 1877 | #define LOCAL_GL_INTERNALFORMAT_RED_TYPE 0x8278 |
michael@0 | 1878 | #define LOCAL_GL_INTERNALFORMAT_SHARED_SIZE 0x8277 |
michael@0 | 1879 | #define LOCAL_GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 |
michael@0 | 1880 | #define LOCAL_GL_INTERNALFORMAT_STENCIL_TYPE 0x827D |
michael@0 | 1881 | #define LOCAL_GL_INTERNALFORMAT_SUPPORTED 0x826F |
michael@0 | 1882 | #define LOCAL_GL_INTERPOLATE 0x8575 |
michael@0 | 1883 | #define LOCAL_GL_INTERPOLATE_ARB 0x8575 |
michael@0 | 1884 | #define LOCAL_GL_INTERPOLATE_EXT 0x8575 |
michael@0 | 1885 | #define LOCAL_GL_INT_10_10_10_2_OES 0x8DF7 |
michael@0 | 1886 | #define LOCAL_GL_INT_2_10_10_10_REV 0x8D9F |
michael@0 | 1887 | #define LOCAL_GL_INT_IMAGE_1D 0x9057 |
michael@0 | 1888 | #define LOCAL_GL_INT_IMAGE_1D_ARRAY 0x905D |
michael@0 | 1889 | #define LOCAL_GL_INT_IMAGE_1D_ARRAY_EXT 0x905D |
michael@0 | 1890 | #define LOCAL_GL_INT_IMAGE_1D_EXT 0x9057 |
michael@0 | 1891 | #define LOCAL_GL_INT_IMAGE_2D 0x9058 |
michael@0 | 1892 | #define LOCAL_GL_INT_IMAGE_2D_ARRAY 0x905E |
michael@0 | 1893 | #define LOCAL_GL_INT_IMAGE_2D_ARRAY_EXT 0x905E |
michael@0 | 1894 | #define LOCAL_GL_INT_IMAGE_2D_EXT 0x9058 |
michael@0 | 1895 | #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 |
michael@0 | 1896 | #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 |
michael@0 | 1897 | #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 |
michael@0 | 1898 | #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 |
michael@0 | 1899 | #define LOCAL_GL_INT_IMAGE_2D_RECT 0x905A |
michael@0 | 1900 | #define LOCAL_GL_INT_IMAGE_2D_RECT_EXT 0x905A |
michael@0 | 1901 | #define LOCAL_GL_INT_IMAGE_3D 0x9059 |
michael@0 | 1902 | #define LOCAL_GL_INT_IMAGE_3D_EXT 0x9059 |
michael@0 | 1903 | #define LOCAL_GL_INT_IMAGE_BUFFER 0x905C |
michael@0 | 1904 | #define LOCAL_GL_INT_IMAGE_BUFFER_EXT 0x905C |
michael@0 | 1905 | #define LOCAL_GL_INT_IMAGE_CUBE 0x905B |
michael@0 | 1906 | #define LOCAL_GL_INT_IMAGE_CUBE_EXT 0x905B |
michael@0 | 1907 | #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F |
michael@0 | 1908 | #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F |
michael@0 | 1909 | #define LOCAL_GL_INT_SAMPLER_1D 0x8DC9 |
michael@0 | 1910 | #define LOCAL_GL_INT_SAMPLER_1D_ARRAY 0x8DCE |
michael@0 | 1911 | #define LOCAL_GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE |
michael@0 | 1912 | #define LOCAL_GL_INT_SAMPLER_1D_EXT 0x8DC9 |
michael@0 | 1913 | #define LOCAL_GL_INT_SAMPLER_2D 0x8DCA |
michael@0 | 1914 | #define LOCAL_GL_INT_SAMPLER_2D_ARRAY 0x8DCF |
michael@0 | 1915 | #define LOCAL_GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF |
michael@0 | 1916 | #define LOCAL_GL_INT_SAMPLER_2D_EXT 0x8DCA |
michael@0 | 1917 | #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 |
michael@0 | 1918 | #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C |
michael@0 | 1919 | #define LOCAL_GL_INT_SAMPLER_2D_RECT 0x8DCD |
michael@0 | 1920 | #define LOCAL_GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD |
michael@0 | 1921 | #define LOCAL_GL_INT_SAMPLER_3D 0x8DCB |
michael@0 | 1922 | #define LOCAL_GL_INT_SAMPLER_3D_EXT 0x8DCB |
michael@0 | 1923 | #define LOCAL_GL_INT_SAMPLER_BUFFER 0x8DD0 |
michael@0 | 1924 | #define LOCAL_GL_INT_SAMPLER_BUFFER_AMD 0x9002 |
michael@0 | 1925 | #define LOCAL_GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 |
michael@0 | 1926 | #define LOCAL_GL_INT_SAMPLER_CUBE 0x8DCC |
michael@0 | 1927 | #define LOCAL_GL_INT_SAMPLER_CUBE_EXT 0x8DCC |
michael@0 | 1928 | #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E |
michael@0 | 1929 | #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E |
michael@0 | 1930 | #define LOCAL_GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 |
michael@0 | 1931 | #define LOCAL_GL_INT_VEC2 0x8B53 |
michael@0 | 1932 | #define LOCAL_GL_INT_VEC2_ARB 0x8B53 |
michael@0 | 1933 | #define LOCAL_GL_INT_VEC3 0x8B54 |
michael@0 | 1934 | #define LOCAL_GL_INT_VEC3_ARB 0x8B54 |
michael@0 | 1935 | #define LOCAL_GL_INT_VEC4 0x8B55 |
michael@0 | 1936 | #define LOCAL_GL_INT_VEC4_ARB 0x8B55 |
michael@0 | 1937 | #define LOCAL_GL_INVALID_ENUM 0x0500 |
michael@0 | 1938 | #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
michael@0 | 1939 | #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
michael@0 | 1940 | #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 |
michael@0 | 1941 | #define LOCAL_GL_INVALID_INDEX 0xFFFFFFFF |
michael@0 | 1942 | #define LOCAL_GL_INVALID_OPERATION 0x0502 |
michael@0 | 1943 | #define LOCAL_GL_INVALID_VALUE 0x0501 |
michael@0 | 1944 | #define LOCAL_GL_INVARIANT_DATATYPE_EXT 0x87EB |
michael@0 | 1945 | #define LOCAL_GL_INVARIANT_EXT 0x87C2 |
michael@0 | 1946 | #define LOCAL_GL_INVARIANT_VALUE_EXT 0x87EA |
michael@0 | 1947 | #define LOCAL_GL_INVERSE_NV 0x862B |
michael@0 | 1948 | #define LOCAL_GL_INVERSE_TRANSPOSE_NV 0x862D |
michael@0 | 1949 | #define LOCAL_GL_INVERT 0x150A |
michael@0 | 1950 | #define LOCAL_GL_INVERTED_SCREEN_W_REND 0x8491 |
michael@0 | 1951 | #define LOCAL_GL_INVERT_OVG_NV 0x92B4 |
michael@0 | 1952 | #define LOCAL_GL_INVERT_RGB_NV 0x92A3 |
michael@0 | 1953 | #define LOCAL_GL_IR_INSTRUMENT1_SGIX 0x817F |
michael@0 | 1954 | #define LOCAL_GL_ISOLINES 0x8E7A |
michael@0 | 1955 | #define LOCAL_GL_IS_PER_PATCH 0x92E7 |
michael@0 | 1956 | #define LOCAL_GL_IS_ROW_MAJOR 0x9300 |
michael@0 | 1957 | #define LOCAL_GL_ITALIC_BIT_NV 0x02 |
michael@0 | 1958 | #define LOCAL_GL_IUI_N3F_V2F_EXT 0x81AF |
michael@0 | 1959 | #define LOCAL_GL_IUI_N3F_V3F_EXT 0x81B0 |
michael@0 | 1960 | #define LOCAL_GL_IUI_V2F_EXT 0x81AD |
michael@0 | 1961 | #define LOCAL_GL_IUI_V3F_EXT 0x81AE |
michael@0 | 1962 | #define LOCAL_GL_KEEP 0x1E00 |
michael@0 | 1963 | #define LOCAL_GL_LARGE_CCW_ARC_TO_NV 0x16 |
michael@0 | 1964 | #define LOCAL_GL_LARGE_CW_ARC_TO_NV 0x18 |
michael@0 | 1965 | #define LOCAL_GL_LAST_VERTEX_CONVENTION 0x8E4E |
michael@0 | 1966 | #define LOCAL_GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E |
michael@0 | 1967 | #define LOCAL_GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 |
michael@0 | 1968 | #define LOCAL_GL_LAYER_NV 0x8DAA |
michael@0 | 1969 | #define LOCAL_GL_LAYER_PROVOKING_VERTEX 0x825E |
michael@0 | 1970 | #define LOCAL_GL_LAYOUT_DEFAULT_INTEL 0 |
michael@0 | 1971 | #define LOCAL_GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 |
michael@0 | 1972 | #define LOCAL_GL_LAYOUT_LINEAR_INTEL 1 |
michael@0 | 1973 | #define LOCAL_GL_LEFT 0x0406 |
michael@0 | 1974 | #define LOCAL_GL_LEQUAL 0x0203 |
michael@0 | 1975 | #define LOCAL_GL_LERP_ATI 0x8969 |
michael@0 | 1976 | #define LOCAL_GL_LESS 0x0201 |
michael@0 | 1977 | #define LOCAL_GL_LIGHT0 0x4000 |
michael@0 | 1978 | #define LOCAL_GL_LIGHT1 0x4001 |
michael@0 | 1979 | #define LOCAL_GL_LIGHT2 0x4002 |
michael@0 | 1980 | #define LOCAL_GL_LIGHT3 0x4003 |
michael@0 | 1981 | #define LOCAL_GL_LIGHT4 0x4004 |
michael@0 | 1982 | #define LOCAL_GL_LIGHT5 0x4005 |
michael@0 | 1983 | #define LOCAL_GL_LIGHT6 0x4006 |
michael@0 | 1984 | #define LOCAL_GL_LIGHT7 0x4007 |
michael@0 | 1985 | #define LOCAL_GL_LIGHTEN_NV 0x9298 |
michael@0 | 1986 | #define LOCAL_GL_LIGHTING 0x0B50 |
michael@0 | 1987 | #define LOCAL_GL_LIGHTING_BIT 0x00000040 |
michael@0 | 1988 | #define LOCAL_GL_LIGHT_ENV_MODE_SGIX 0x8407 |
michael@0 | 1989 | #define LOCAL_GL_LIGHT_MODEL_AMBIENT 0x0B53 |
michael@0 | 1990 | #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
michael@0 | 1991 | #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 |
michael@0 | 1992 | #define LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
michael@0 | 1993 | #define LOCAL_GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 |
michael@0 | 1994 | #define LOCAL_GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
michael@0 | 1995 | #define LOCAL_GL_LINE 0x1B01 |
michael@0 | 1996 | #define LOCAL_GL_LINEAR 0x2601 |
michael@0 | 1997 | #define LOCAL_GL_LINEARBURN_NV 0x92A5 |
michael@0 | 1998 | #define LOCAL_GL_LINEARDODGE_NV 0x92A4 |
michael@0 | 1999 | #define LOCAL_GL_LINEARLIGHT_NV 0x92A7 |
michael@0 | 2000 | #define LOCAL_GL_LINEAR_ATTENUATION 0x1208 |
michael@0 | 2001 | #define LOCAL_GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 |
michael@0 | 2002 | #define LOCAL_GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F |
michael@0 | 2003 | #define LOCAL_GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 |
michael@0 | 2004 | #define LOCAL_GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 |
michael@0 | 2005 | #define LOCAL_GL_LINEAR_DETAIL_SGIS 0x8097 |
michael@0 | 2006 | #define LOCAL_GL_LINEAR_MIPMAP_LINEAR 0x2703 |
michael@0 | 2007 | #define LOCAL_GL_LINEAR_MIPMAP_NEAREST 0x2701 |
michael@0 | 2008 | #define LOCAL_GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE |
michael@0 | 2009 | #define LOCAL_GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF |
michael@0 | 2010 | #define LOCAL_GL_LINEAR_SHARPEN_SGIS 0x80AD |
michael@0 | 2011 | #define LOCAL_GL_LINES 0x0001 |
michael@0 | 2012 | #define LOCAL_GL_LINES_ADJACENCY 0x000A |
michael@0 | 2013 | #define LOCAL_GL_LINES_ADJACENCY_ARB 0x000A |
michael@0 | 2014 | #define LOCAL_GL_LINES_ADJACENCY_EXT 0x000A |
michael@0 | 2015 | #define LOCAL_GL_LINE_BIT 0x00000004 |
michael@0 | 2016 | #define LOCAL_GL_LINE_LOOP 0x0002 |
michael@0 | 2017 | #define LOCAL_GL_LINE_QUALITY_HINT_SGIX 0x835B |
michael@0 | 2018 | #define LOCAL_GL_LINE_RESET_TOKEN 0x0707 |
michael@0 | 2019 | #define LOCAL_GL_LINE_SMOOTH 0x0B20 |
michael@0 | 2020 | #define LOCAL_GL_LINE_SMOOTH_HINT 0x0C52 |
michael@0 | 2021 | #define LOCAL_GL_LINE_STIPPLE 0x0B24 |
michael@0 | 2022 | #define LOCAL_GL_LINE_STIPPLE_PATTERN 0x0B25 |
michael@0 | 2023 | #define LOCAL_GL_LINE_STIPPLE_REPEAT 0x0B26 |
michael@0 | 2024 | #define LOCAL_GL_LINE_STRIP 0x0003 |
michael@0 | 2025 | #define LOCAL_GL_LINE_STRIP_ADJACENCY 0x000B |
michael@0 | 2026 | #define LOCAL_GL_LINE_STRIP_ADJACENCY_ARB 0x000B |
michael@0 | 2027 | #define LOCAL_GL_LINE_STRIP_ADJACENCY_EXT 0x000B |
michael@0 | 2028 | #define LOCAL_GL_LINE_TOKEN 0x0702 |
michael@0 | 2029 | #define LOCAL_GL_LINE_TO_NV 0x04 |
michael@0 | 2030 | #define LOCAL_GL_LINE_WIDTH 0x0B21 |
michael@0 | 2031 | #define LOCAL_GL_LINE_WIDTH_GRANULARITY 0x0B23 |
michael@0 | 2032 | #define LOCAL_GL_LINE_WIDTH_RANGE 0x0B22 |
michael@0 | 2033 | #define LOCAL_GL_LINK_STATUS 0x8B82 |
michael@0 | 2034 | #define LOCAL_GL_LIST_BASE 0x0B32 |
michael@0 | 2035 | #define LOCAL_GL_LIST_BIT 0x00020000 |
michael@0 | 2036 | #define LOCAL_GL_LIST_INDEX 0x0B33 |
michael@0 | 2037 | #define LOCAL_GL_LIST_MODE 0x0B30 |
michael@0 | 2038 | #define LOCAL_GL_LIST_PRIORITY_SGIX 0x8182 |
michael@0 | 2039 | #define LOCAL_GL_LOAD 0x0101 |
michael@0 | 2040 | #define LOCAL_GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED |
michael@0 | 2041 | #define LOCAL_GL_LOCAL_CONSTANT_EXT 0x87C3 |
michael@0 | 2042 | #define LOCAL_GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC |
michael@0 | 2043 | #define LOCAL_GL_LOCAL_EXT 0x87C4 |
michael@0 | 2044 | #define LOCAL_GL_LOCATION 0x930E |
michael@0 | 2045 | #define LOCAL_GL_LOCATION_COMPONENT 0x934A |
michael@0 | 2046 | #define LOCAL_GL_LOCATION_INDEX 0x930F |
michael@0 | 2047 | #define LOCAL_GL_LOGIC_OP 0x0BF1 |
michael@0 | 2048 | #define LOCAL_GL_LOGIC_OP_MODE 0x0BF0 |
michael@0 | 2049 | #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
michael@0 | 2050 | #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 |
michael@0 | 2051 | #define LOCAL_GL_LOWER_LEFT 0x8CA1 |
michael@0 | 2052 | #define LOCAL_GL_LOW_FLOAT 0x8DF0 |
michael@0 | 2053 | #define LOCAL_GL_LOW_INT 0x8DF3 |
michael@0 | 2054 | #define LOCAL_GL_LO_BIAS_NV 0x8715 |
michael@0 | 2055 | #define LOCAL_GL_LO_SCALE_NV 0x870F |
michael@0 | 2056 | #define LOCAL_GL_LUMINANCE 0x1909 |
michael@0 | 2057 | #define LOCAL_GL_LUMINANCE12 0x8041 |
michael@0 | 2058 | #define LOCAL_GL_LUMINANCE12_ALPHA12 0x8047 |
michael@0 | 2059 | #define LOCAL_GL_LUMINANCE12_ALPHA12_EXT 0x8047 |
michael@0 | 2060 | #define LOCAL_GL_LUMINANCE12_ALPHA4 0x8046 |
michael@0 | 2061 | #define LOCAL_GL_LUMINANCE12_ALPHA4_EXT 0x8046 |
michael@0 | 2062 | #define LOCAL_GL_LUMINANCE12_EXT 0x8041 |
michael@0 | 2063 | #define LOCAL_GL_LUMINANCE16 0x8042 |
michael@0 | 2064 | #define LOCAL_GL_LUMINANCE16F_ARB 0x881E |
michael@0 | 2065 | #define LOCAL_GL_LUMINANCE16F_EXT 0x881E |
michael@0 | 2066 | #define LOCAL_GL_LUMINANCE16I_EXT 0x8D8C |
michael@0 | 2067 | #define LOCAL_GL_LUMINANCE16UI_EXT 0x8D7A |
michael@0 | 2068 | #define LOCAL_GL_LUMINANCE16_ALPHA16 0x8048 |
michael@0 | 2069 | #define LOCAL_GL_LUMINANCE16_ALPHA16_EXT 0x8048 |
michael@0 | 2070 | #define LOCAL_GL_LUMINANCE16_ALPHA16_SNORM 0x901A |
michael@0 | 2071 | #define LOCAL_GL_LUMINANCE16_EXT 0x8042 |
michael@0 | 2072 | #define LOCAL_GL_LUMINANCE16_SNORM 0x9019 |
michael@0 | 2073 | #define LOCAL_GL_LUMINANCE32F_ARB 0x8818 |
michael@0 | 2074 | #define LOCAL_GL_LUMINANCE32F_EXT 0x8818 |
michael@0 | 2075 | #define LOCAL_GL_LUMINANCE32I_EXT 0x8D86 |
michael@0 | 2076 | #define LOCAL_GL_LUMINANCE32UI_EXT 0x8D74 |
michael@0 | 2077 | #define LOCAL_GL_LUMINANCE4 0x803F |
michael@0 | 2078 | #define LOCAL_GL_LUMINANCE4_ALPHA4 0x8043 |
michael@0 | 2079 | #define LOCAL_GL_LUMINANCE4_ALPHA4_EXT 0x8043 |
michael@0 | 2080 | #define LOCAL_GL_LUMINANCE4_ALPHA4_OES 0x8043 |
michael@0 | 2081 | #define LOCAL_GL_LUMINANCE4_EXT 0x803F |
michael@0 | 2082 | #define LOCAL_GL_LUMINANCE6_ALPHA2 0x8044 |
michael@0 | 2083 | #define LOCAL_GL_LUMINANCE6_ALPHA2_EXT 0x8044 |
michael@0 | 2084 | #define LOCAL_GL_LUMINANCE8 0x8040 |
michael@0 | 2085 | #define LOCAL_GL_LUMINANCE8I_EXT 0x8D92 |
michael@0 | 2086 | #define LOCAL_GL_LUMINANCE8UI_EXT 0x8D80 |
michael@0 | 2087 | #define LOCAL_GL_LUMINANCE8_ALPHA8 0x8045 |
michael@0 | 2088 | #define LOCAL_GL_LUMINANCE8_ALPHA8_EXT 0x8045 |
michael@0 | 2089 | #define LOCAL_GL_LUMINANCE8_ALPHA8_OES 0x8045 |
michael@0 | 2090 | #define LOCAL_GL_LUMINANCE8_ALPHA8_SNORM 0x9016 |
michael@0 | 2091 | #define LOCAL_GL_LUMINANCE8_EXT 0x8040 |
michael@0 | 2092 | #define LOCAL_GL_LUMINANCE8_OES 0x8040 |
michael@0 | 2093 | #define LOCAL_GL_LUMINANCE8_SNORM 0x9015 |
michael@0 | 2094 | #define LOCAL_GL_LUMINANCE_ALPHA 0x190A |
michael@0 | 2095 | #define LOCAL_GL_LUMINANCE_ALPHA16F_ARB 0x881F |
michael@0 | 2096 | #define LOCAL_GL_LUMINANCE_ALPHA16F_EXT 0x881F |
michael@0 | 2097 | #define LOCAL_GL_LUMINANCE_ALPHA16I_EXT 0x8D8D |
michael@0 | 2098 | #define LOCAL_GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B |
michael@0 | 2099 | #define LOCAL_GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
michael@0 | 2100 | #define LOCAL_GL_LUMINANCE_ALPHA32F_EXT 0x8819 |
michael@0 | 2101 | #define LOCAL_GL_LUMINANCE_ALPHA32I_EXT 0x8D87 |
michael@0 | 2102 | #define LOCAL_GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 |
michael@0 | 2103 | #define LOCAL_GL_LUMINANCE_ALPHA8I_EXT 0x8D93 |
michael@0 | 2104 | #define LOCAL_GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 |
michael@0 | 2105 | #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F |
michael@0 | 2106 | #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F |
michael@0 | 2107 | #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 |
michael@0 | 2108 | #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 |
michael@0 | 2109 | #define LOCAL_GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D |
michael@0 | 2110 | #define LOCAL_GL_LUMINANCE_ALPHA_SNORM 0x9012 |
michael@0 | 2111 | #define LOCAL_GL_LUMINANCE_FLOAT16_APPLE 0x881E |
michael@0 | 2112 | #define LOCAL_GL_LUMINANCE_FLOAT16_ATI 0x881E |
michael@0 | 2113 | #define LOCAL_GL_LUMINANCE_FLOAT32_APPLE 0x8818 |
michael@0 | 2114 | #define LOCAL_GL_LUMINANCE_FLOAT32_ATI 0x8818 |
michael@0 | 2115 | #define LOCAL_GL_LUMINANCE_INTEGER_EXT 0x8D9C |
michael@0 | 2116 | #define LOCAL_GL_LUMINANCE_SNORM 0x9011 |
michael@0 | 2117 | #define LOCAL_GL_MAD_ATI 0x8968 |
michael@0 | 2118 | #define LOCAL_GL_MAGNITUDE_BIAS_NV 0x8718 |
michael@0 | 2119 | #define LOCAL_GL_MAGNITUDE_SCALE_NV 0x8712 |
michael@0 | 2120 | #define LOCAL_GL_MAJOR_VERSION 0x821B |
michael@0 | 2121 | #define LOCAL_GL_MALI_PROGRAM_BINARY_ARM 0x8F61 |
michael@0 | 2122 | #define LOCAL_GL_MALI_SHADER_BINARY_ARM 0x8F60 |
michael@0 | 2123 | #define LOCAL_GL_MANUAL_GENERATE_MIPMAP 0x8294 |
michael@0 | 2124 | #define LOCAL_GL_MAP1_BINORMAL_EXT 0x8446 |
michael@0 | 2125 | #define LOCAL_GL_MAP1_COLOR_4 0x0D90 |
michael@0 | 2126 | #define LOCAL_GL_MAP1_GRID_DOMAIN 0x0DD0 |
michael@0 | 2127 | #define LOCAL_GL_MAP1_GRID_SEGMENTS 0x0DD1 |
michael@0 | 2128 | #define LOCAL_GL_MAP1_INDEX 0x0D91 |
michael@0 | 2129 | #define LOCAL_GL_MAP1_NORMAL 0x0D92 |
michael@0 | 2130 | #define LOCAL_GL_MAP1_TANGENT_EXT 0x8444 |
michael@0 | 2131 | #define LOCAL_GL_MAP1_TEXTURE_COORD_1 0x0D93 |
michael@0 | 2132 | #define LOCAL_GL_MAP1_TEXTURE_COORD_2 0x0D94 |
michael@0 | 2133 | #define LOCAL_GL_MAP1_TEXTURE_COORD_3 0x0D95 |
michael@0 | 2134 | #define LOCAL_GL_MAP1_TEXTURE_COORD_4 0x0D96 |
michael@0 | 2135 | #define LOCAL_GL_MAP1_VERTEX_3 0x0D97 |
michael@0 | 2136 | #define LOCAL_GL_MAP1_VERTEX_4 0x0D98 |
michael@0 | 2137 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 |
michael@0 | 2138 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A |
michael@0 | 2139 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B |
michael@0 | 2140 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C |
michael@0 | 2141 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D |
michael@0 | 2142 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E |
michael@0 | 2143 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F |
michael@0 | 2144 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 |
michael@0 | 2145 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 |
michael@0 | 2146 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 |
michael@0 | 2147 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 |
michael@0 | 2148 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 |
michael@0 | 2149 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 |
michael@0 | 2150 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 |
michael@0 | 2151 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 |
michael@0 | 2152 | #define LOCAL_GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 |
michael@0 | 2153 | #define LOCAL_GL_MAP2_BINORMAL_EXT 0x8447 |
michael@0 | 2154 | #define LOCAL_GL_MAP2_COLOR_4 0x0DB0 |
michael@0 | 2155 | #define LOCAL_GL_MAP2_GRID_DOMAIN 0x0DD2 |
michael@0 | 2156 | #define LOCAL_GL_MAP2_GRID_SEGMENTS 0x0DD3 |
michael@0 | 2157 | #define LOCAL_GL_MAP2_INDEX 0x0DB1 |
michael@0 | 2158 | #define LOCAL_GL_MAP2_NORMAL 0x0DB2 |
michael@0 | 2159 | #define LOCAL_GL_MAP2_TANGENT_EXT 0x8445 |
michael@0 | 2160 | #define LOCAL_GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
michael@0 | 2161 | #define LOCAL_GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
michael@0 | 2162 | #define LOCAL_GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
michael@0 | 2163 | #define LOCAL_GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
michael@0 | 2164 | #define LOCAL_GL_MAP2_VERTEX_3 0x0DB7 |
michael@0 | 2165 | #define LOCAL_GL_MAP2_VERTEX_4 0x0DB8 |
michael@0 | 2166 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 |
michael@0 | 2167 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A |
michael@0 | 2168 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B |
michael@0 | 2169 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C |
michael@0 | 2170 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D |
michael@0 | 2171 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E |
michael@0 | 2172 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F |
michael@0 | 2173 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 |
michael@0 | 2174 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 |
michael@0 | 2175 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 |
michael@0 | 2176 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 |
michael@0 | 2177 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 |
michael@0 | 2178 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 |
michael@0 | 2179 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 |
michael@0 | 2180 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 |
michael@0 | 2181 | #define LOCAL_GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 |
michael@0 | 2182 | #define LOCAL_GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 |
michael@0 | 2183 | #define LOCAL_GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 |
michael@0 | 2184 | #define LOCAL_GL_MAP_COHERENT_BIT 0x0080 |
michael@0 | 2185 | #define LOCAL_GL_MAP_COLOR 0x0D10 |
michael@0 | 2186 | #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
michael@0 | 2187 | #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 |
michael@0 | 2188 | #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
michael@0 | 2189 | #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 |
michael@0 | 2190 | #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
michael@0 | 2191 | #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 |
michael@0 | 2192 | #define LOCAL_GL_MAP_PERSISTENT_BIT 0x0040 |
michael@0 | 2193 | #define LOCAL_GL_MAP_READ_BIT 0x0001 |
michael@0 | 2194 | #define LOCAL_GL_MAP_READ_BIT_EXT 0x0001 |
michael@0 | 2195 | #define LOCAL_GL_MAP_STENCIL 0x0D11 |
michael@0 | 2196 | #define LOCAL_GL_MAP_TESSELLATION_NV 0x86C2 |
michael@0 | 2197 | #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
michael@0 | 2198 | #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 |
michael@0 | 2199 | #define LOCAL_GL_MAP_WRITE_BIT 0x0002 |
michael@0 | 2200 | #define LOCAL_GL_MAP_WRITE_BIT_EXT 0x0002 |
michael@0 | 2201 | #define LOCAL_GL_MATERIAL_SIDE_HINT_PGI 0x1A22C |
michael@0 | 2202 | #define LOCAL_GL_MATRIX0_ARB 0x88C0 |
michael@0 | 2203 | #define LOCAL_GL_MATRIX0_NV 0x8630 |
michael@0 | 2204 | #define LOCAL_GL_MATRIX10_ARB 0x88CA |
michael@0 | 2205 | #define LOCAL_GL_MATRIX11_ARB 0x88CB |
michael@0 | 2206 | #define LOCAL_GL_MATRIX12_ARB 0x88CC |
michael@0 | 2207 | #define LOCAL_GL_MATRIX13_ARB 0x88CD |
michael@0 | 2208 | #define LOCAL_GL_MATRIX14_ARB 0x88CE |
michael@0 | 2209 | #define LOCAL_GL_MATRIX15_ARB 0x88CF |
michael@0 | 2210 | #define LOCAL_GL_MATRIX16_ARB 0x88D0 |
michael@0 | 2211 | #define LOCAL_GL_MATRIX17_ARB 0x88D1 |
michael@0 | 2212 | #define LOCAL_GL_MATRIX18_ARB 0x88D2 |
michael@0 | 2213 | #define LOCAL_GL_MATRIX19_ARB 0x88D3 |
michael@0 | 2214 | #define LOCAL_GL_MATRIX1_ARB 0x88C1 |
michael@0 | 2215 | #define LOCAL_GL_MATRIX1_NV 0x8631 |
michael@0 | 2216 | #define LOCAL_GL_MATRIX20_ARB 0x88D4 |
michael@0 | 2217 | #define LOCAL_GL_MATRIX21_ARB 0x88D5 |
michael@0 | 2218 | #define LOCAL_GL_MATRIX22_ARB 0x88D6 |
michael@0 | 2219 | #define LOCAL_GL_MATRIX23_ARB 0x88D7 |
michael@0 | 2220 | #define LOCAL_GL_MATRIX24_ARB 0x88D8 |
michael@0 | 2221 | #define LOCAL_GL_MATRIX25_ARB 0x88D9 |
michael@0 | 2222 | #define LOCAL_GL_MATRIX26_ARB 0x88DA |
michael@0 | 2223 | #define LOCAL_GL_MATRIX27_ARB 0x88DB |
michael@0 | 2224 | #define LOCAL_GL_MATRIX28_ARB 0x88DC |
michael@0 | 2225 | #define LOCAL_GL_MATRIX29_ARB 0x88DD |
michael@0 | 2226 | #define LOCAL_GL_MATRIX2_ARB 0x88C2 |
michael@0 | 2227 | #define LOCAL_GL_MATRIX2_NV 0x8632 |
michael@0 | 2228 | #define LOCAL_GL_MATRIX30_ARB 0x88DE |
michael@0 | 2229 | #define LOCAL_GL_MATRIX31_ARB 0x88DF |
michael@0 | 2230 | #define LOCAL_GL_MATRIX3_ARB 0x88C3 |
michael@0 | 2231 | #define LOCAL_GL_MATRIX3_NV 0x8633 |
michael@0 | 2232 | #define LOCAL_GL_MATRIX4_ARB 0x88C4 |
michael@0 | 2233 | #define LOCAL_GL_MATRIX4_NV 0x8634 |
michael@0 | 2234 | #define LOCAL_GL_MATRIX5_ARB 0x88C5 |
michael@0 | 2235 | #define LOCAL_GL_MATRIX5_NV 0x8635 |
michael@0 | 2236 | #define LOCAL_GL_MATRIX6_ARB 0x88C6 |
michael@0 | 2237 | #define LOCAL_GL_MATRIX6_NV 0x8636 |
michael@0 | 2238 | #define LOCAL_GL_MATRIX7_ARB 0x88C7 |
michael@0 | 2239 | #define LOCAL_GL_MATRIX7_NV 0x8637 |
michael@0 | 2240 | #define LOCAL_GL_MATRIX8_ARB 0x88C8 |
michael@0 | 2241 | #define LOCAL_GL_MATRIX9_ARB 0x88C9 |
michael@0 | 2242 | #define LOCAL_GL_MATRIX_EXT 0x87C0 |
michael@0 | 2243 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_ARB 0x8844 |
michael@0 | 2244 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E |
michael@0 | 2245 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_OES 0x8844 |
michael@0 | 2246 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 |
michael@0 | 2247 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 |
michael@0 | 2248 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 |
michael@0 | 2249 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 |
michael@0 | 2250 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 |
michael@0 | 2251 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 |
michael@0 | 2252 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 |
michael@0 | 2253 | #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 |
michael@0 | 2254 | #define LOCAL_GL_MATRIX_MODE 0x0BA0 |
michael@0 | 2255 | #define LOCAL_GL_MATRIX_PALETTE_ARB 0x8840 |
michael@0 | 2256 | #define LOCAL_GL_MATRIX_PALETTE_OES 0x8840 |
michael@0 | 2257 | #define LOCAL_GL_MATRIX_STRIDE 0x92FF |
michael@0 | 2258 | #define LOCAL_GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 |
michael@0 | 2259 | #define LOCAL_GL_MAT_AMBIENT_BIT_PGI 0x00100000 |
michael@0 | 2260 | #define LOCAL_GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 |
michael@0 | 2261 | #define LOCAL_GL_MAT_DIFFUSE_BIT_PGI 0x00400000 |
michael@0 | 2262 | #define LOCAL_GL_MAT_EMISSION_BIT_PGI 0x00800000 |
michael@0 | 2263 | #define LOCAL_GL_MAT_SHININESS_BIT_PGI 0x02000000 |
michael@0 | 2264 | #define LOCAL_GL_MAT_SPECULAR_BIT_PGI 0x04000000 |
michael@0 | 2265 | #define LOCAL_GL_MAX 0x8008 |
michael@0 | 2266 | #define LOCAL_GL_MAX_3D_TEXTURE_SIZE 0x8073 |
michael@0 | 2267 | #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 |
michael@0 | 2268 | #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 |
michael@0 | 2269 | #define LOCAL_GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 |
michael@0 | 2270 | #define LOCAL_GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 |
michael@0 | 2271 | #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
michael@0 | 2272 | #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF |
michael@0 | 2273 | #define LOCAL_GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 |
michael@0 | 2274 | #define LOCAL_GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D |
michael@0 | 2275 | #define LOCAL_GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 |
michael@0 | 2276 | #define LOCAL_GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F |
michael@0 | 2277 | #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC |
michael@0 | 2278 | #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 |
michael@0 | 2279 | #define LOCAL_GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
michael@0 | 2280 | #define LOCAL_GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED |
michael@0 | 2281 | #define LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
michael@0 | 2282 | #define LOCAL_GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 |
michael@0 | 2283 | #define LOCAL_GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 |
michael@0 | 2284 | #define LOCAL_GL_MAX_CLIP_DISTANCES 0x0D32 |
michael@0 | 2285 | #define LOCAL_GL_MAX_CLIP_PLANES 0x0D32 |
michael@0 | 2286 | #define LOCAL_GL_MAX_CLIP_PLANES_IMG 0x0D32 |
michael@0 | 2287 | #define LOCAL_GL_MAX_COLOR_ATTACHMENTS 0x8CDF |
michael@0 | 2288 | #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
michael@0 | 2289 | #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF |
michael@0 | 2290 | #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
michael@0 | 2291 | #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 |
michael@0 | 2292 | #define LOCAL_GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E |
michael@0 | 2293 | #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 |
michael@0 | 2294 | #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 |
michael@0 | 2295 | #define LOCAL_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 |
michael@0 | 2296 | #define LOCAL_GL_MAX_COMBINED_DIMENSIONS 0x8282 |
michael@0 | 2297 | #define LOCAL_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 |
michael@0 | 2298 | #define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 |
michael@0 | 2299 | #define LOCAL_GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF |
michael@0 | 2300 | #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 |
michael@0 | 2301 | #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 |
michael@0 | 2302 | #define LOCAL_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 |
michael@0 | 2303 | #define LOCAL_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC |
michael@0 | 2304 | #define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E |
michael@0 | 2305 | #define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F |
michael@0 | 2306 | #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
michael@0 | 2307 | #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
michael@0 | 2308 | #define LOCAL_GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E |
michael@0 | 2309 | #define LOCAL_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 |
michael@0 | 2310 | #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 |
michael@0 | 2311 | #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 |
michael@0 | 2312 | #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB |
michael@0 | 2313 | #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF |
michael@0 | 2314 | #define LOCAL_GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD |
michael@0 | 2315 | #define LOCAL_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB |
michael@0 | 2316 | #define LOCAL_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 |
michael@0 | 2317 | #define LOCAL_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC |
michael@0 | 2318 | #define LOCAL_GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB |
michael@0 | 2319 | #define LOCAL_GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 |
michael@0 | 2320 | #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 |
michael@0 | 2321 | #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 |
michael@0 | 2322 | #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE |
michael@0 | 2323 | #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB |
michael@0 | 2324 | #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF |
michael@0 | 2325 | #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT 0x801B |
michael@0 | 2326 | #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B |
michael@0 | 2327 | #define LOCAL_GL_MAX_CONVOLUTION_WIDTH 0x801A |
michael@0 | 2328 | #define LOCAL_GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A |
michael@0 | 2329 | #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
michael@0 | 2330 | #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C |
michael@0 | 2331 | #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C |
michael@0 | 2332 | #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C |
michael@0 | 2333 | #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C |
michael@0 | 2334 | #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C |
michael@0 | 2335 | #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 |
michael@0 | 2336 | #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 |
michael@0 | 2337 | #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 |
michael@0 | 2338 | #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 |
michael@0 | 2339 | #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 |
michael@0 | 2340 | #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 |
michael@0 | 2341 | #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 |
michael@0 | 2342 | #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 |
michael@0 | 2343 | #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 |
michael@0 | 2344 | #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 |
michael@0 | 2345 | #define LOCAL_GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 |
michael@0 | 2346 | #define LOCAL_GL_MAX_DEPTH 0x8280 |
michael@0 | 2347 | #define LOCAL_GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F |
michael@0 | 2348 | #define LOCAL_GL_MAX_DRAW_BUFFERS 0x8824 |
michael@0 | 2349 | #define LOCAL_GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
michael@0 | 2350 | #define LOCAL_GL_MAX_DRAW_BUFFERS_ATI 0x8824 |
michael@0 | 2351 | #define LOCAL_GL_MAX_DRAW_BUFFERS_EXT 0x8824 |
michael@0 | 2352 | #define LOCAL_GL_MAX_DRAW_BUFFERS_NV 0x8824 |
michael@0 | 2353 | #define LOCAL_GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC |
michael@0 | 2354 | #define LOCAL_GL_MAX_ELEMENTS_INDICES 0x80E9 |
michael@0 | 2355 | #define LOCAL_GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 |
michael@0 | 2356 | #define LOCAL_GL_MAX_ELEMENTS_VERTICES 0x80E8 |
michael@0 | 2357 | #define LOCAL_GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 |
michael@0 | 2358 | #define LOCAL_GL_MAX_ELEMENT_INDEX 0x8D6B |
michael@0 | 2359 | #define LOCAL_GL_MAX_EVAL_ORDER 0x0D30 |
michael@0 | 2360 | #define LOCAL_GL_MAX_EXT 0x8008 |
michael@0 | 2361 | #define LOCAL_GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C |
michael@0 | 2362 | #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 |
michael@0 | 2363 | #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 |
michael@0 | 2364 | #define LOCAL_GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 |
michael@0 | 2365 | #define LOCAL_GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE |
michael@0 | 2366 | #define LOCAL_GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 |
michael@0 | 2367 | #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C |
michael@0 | 2368 | #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C |
michael@0 | 2369 | #define LOCAL_GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 |
michael@0 | 2370 | #define LOCAL_GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 |
michael@0 | 2371 | #define LOCAL_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA |
michael@0 | 2372 | #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D |
michael@0 | 2373 | #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
michael@0 | 2374 | #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
michael@0 | 2375 | #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD |
michael@0 | 2376 | #define LOCAL_GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 |
michael@0 | 2377 | #define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS 0x9317 |
michael@0 | 2378 | #define LOCAL_GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 |
michael@0 | 2379 | #define LOCAL_GL_MAX_FRAMEBUFFER_WIDTH 0x9315 |
michael@0 | 2380 | #define LOCAL_GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D |
michael@0 | 2381 | #define LOCAL_GL_MAX_GENERAL_COMBINERS_NV 0x854D |
michael@0 | 2382 | #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 |
michael@0 | 2383 | #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF |
michael@0 | 2384 | #define LOCAL_GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 |
michael@0 | 2385 | #define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD |
michael@0 | 2386 | #define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 |
michael@0 | 2387 | #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 |
michael@0 | 2388 | #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 |
michael@0 | 2389 | #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 |
michael@0 | 2390 | #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 |
michael@0 | 2391 | #define LOCAL_GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A |
michael@0 | 2392 | #define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A |
michael@0 | 2393 | #define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 |
michael@0 | 2394 | #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 |
michael@0 | 2395 | #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 |
michael@0 | 2396 | #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 |
michael@0 | 2397 | #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 |
michael@0 | 2398 | #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 |
michael@0 | 2399 | #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 |
michael@0 | 2400 | #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C |
michael@0 | 2401 | #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF |
michael@0 | 2402 | #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF |
michael@0 | 2403 | #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF |
michael@0 | 2404 | #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD |
michael@0 | 2405 | #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD |
michael@0 | 2406 | #define LOCAL_GL_MAX_HEIGHT 0x827F |
michael@0 | 2407 | #define LOCAL_GL_MAX_IMAGE_SAMPLES 0x906D |
michael@0 | 2408 | #define LOCAL_GL_MAX_IMAGE_SAMPLES_EXT 0x906D |
michael@0 | 2409 | #define LOCAL_GL_MAX_IMAGE_UNITS 0x8F38 |
michael@0 | 2410 | #define LOCAL_GL_MAX_IMAGE_UNITS_EXT 0x8F38 |
michael@0 | 2411 | #define LOCAL_GL_MAX_INTEGER_SAMPLES 0x9110 |
michael@0 | 2412 | #define LOCAL_GL_MAX_LABEL_LENGTH 0x82E8 |
michael@0 | 2413 | #define LOCAL_GL_MAX_LABEL_LENGTH_KHR 0x82E8 |
michael@0 | 2414 | #define LOCAL_GL_MAX_LAYERS 0x8281 |
michael@0 | 2415 | #define LOCAL_GL_MAX_LIGHTS 0x0D31 |
michael@0 | 2416 | #define LOCAL_GL_MAX_LIST_NESTING 0x0B31 |
michael@0 | 2417 | #define LOCAL_GL_MAX_MAP_TESSELLATION_NV 0x86D6 |
michael@0 | 2418 | #define LOCAL_GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 |
michael@0 | 2419 | #define LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
michael@0 | 2420 | #define LOCAL_GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 |
michael@0 | 2421 | #define LOCAL_GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 |
michael@0 | 2422 | #define LOCAL_GL_MAX_NAME_LENGTH 0x92F6 |
michael@0 | 2423 | #define LOCAL_GL_MAX_NAME_STACK_DEPTH 0x0D37 |
michael@0 | 2424 | #define LOCAL_GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 |
michael@0 | 2425 | #define LOCAL_GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 |
michael@0 | 2426 | #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA |
michael@0 | 2427 | #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD |
michael@0 | 2428 | #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE |
michael@0 | 2429 | #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC |
michael@0 | 2430 | #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB |
michael@0 | 2431 | #define LOCAL_GL_MAX_PALETTE_MATRICES_ARB 0x8842 |
michael@0 | 2432 | #define LOCAL_GL_MAX_PALETTE_MATRICES_OES 0x8842 |
michael@0 | 2433 | #define LOCAL_GL_MAX_PATCH_VERTICES 0x8E7D |
michael@0 | 2434 | #define LOCAL_GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
michael@0 | 2435 | #define LOCAL_GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 |
michael@0 | 2436 | #define LOCAL_GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 |
michael@0 | 2437 | #define LOCAL_GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
michael@0 | 2438 | #define LOCAL_GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
michael@0 | 2439 | #define LOCAL_GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
michael@0 | 2440 | #define LOCAL_GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 |
michael@0 | 2441 | #define LOCAL_GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
michael@0 | 2442 | #define LOCAL_GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
michael@0 | 2443 | #define LOCAL_GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
michael@0 | 2444 | #define LOCAL_GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 |
michael@0 | 2445 | #define LOCAL_GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 |
michael@0 | 2446 | #define LOCAL_GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 |
michael@0 | 2447 | #define LOCAL_GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
michael@0 | 2448 | #define LOCAL_GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
michael@0 | 2449 | #define LOCAL_GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 |
michael@0 | 2450 | #define LOCAL_GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 |
michael@0 | 2451 | #define LOCAL_GL_MAX_PROGRAM_MATRICES_ARB 0x862F |
michael@0 | 2452 | #define LOCAL_GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
michael@0 | 2453 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
michael@0 | 2454 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
michael@0 | 2455 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
michael@0 | 2456 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
michael@0 | 2457 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
michael@0 | 2458 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
michael@0 | 2459 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
michael@0 | 2460 | #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
michael@0 | 2461 | #define LOCAL_GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 |
michael@0 | 2462 | #define LOCAL_GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
michael@0 | 2463 | #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 |
michael@0 | 2464 | #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 |
michael@0 | 2465 | #define LOCAL_GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 |
michael@0 | 2466 | #define LOCAL_GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 |
michael@0 | 2467 | #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 |
michael@0 | 2468 | #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 |
michael@0 | 2469 | #define LOCAL_GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
michael@0 | 2470 | #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 |
michael@0 | 2471 | #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 |
michael@0 | 2472 | #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 |
michael@0 | 2473 | #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F |
michael@0 | 2474 | #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F |
michael@0 | 2475 | #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F |
michael@0 | 2476 | #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F |
michael@0 | 2477 | #define LOCAL_GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
michael@0 | 2478 | #define LOCAL_GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
michael@0 | 2479 | #define LOCAL_GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 |
michael@0 | 2480 | #define LOCAL_GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
michael@0 | 2481 | #define LOCAL_GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 |
michael@0 | 2482 | #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 |
michael@0 | 2483 | #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
michael@0 | 2484 | #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 |
michael@0 | 2485 | #define LOCAL_GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
michael@0 | 2486 | #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
michael@0 | 2487 | #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 |
michael@0 | 2488 | #define LOCAL_GL_MAX_SAMPLES 0x8D57 |
michael@0 | 2489 | #define LOCAL_GL_MAX_SAMPLES_ANGLE 0x8D57 |
michael@0 | 2490 | #define LOCAL_GL_MAX_SAMPLES_APPLE 0x8D57 |
michael@0 | 2491 | #define LOCAL_GL_MAX_SAMPLES_EXT 0x8D57 |
michael@0 | 2492 | #define LOCAL_GL_MAX_SAMPLES_IMG 0x9135 |
michael@0 | 2493 | #define LOCAL_GL_MAX_SAMPLES_NV 0x8D57 |
michael@0 | 2494 | #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS 0x8E59 |
michael@0 | 2495 | #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 |
michael@0 | 2496 | #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 |
michael@0 | 2497 | #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 |
michael@0 | 2498 | #define LOCAL_GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 |
michael@0 | 2499 | #define LOCAL_GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE |
michael@0 | 2500 | #define LOCAL_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD |
michael@0 | 2501 | #define LOCAL_GL_MAX_SHININESS_NV 0x8504 |
michael@0 | 2502 | #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 |
michael@0 | 2503 | #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 |
michael@0 | 2504 | #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A |
michael@0 | 2505 | #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A |
michael@0 | 2506 | #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 |
michael@0 | 2507 | #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 |
michael@0 | 2508 | #define LOCAL_GL_MAX_SPOT_EXPONENT_NV 0x8505 |
michael@0 | 2509 | #define LOCAL_GL_MAX_SUBROUTINES 0x8DE7 |
michael@0 | 2510 | #define LOCAL_GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 |
michael@0 | 2511 | #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 |
michael@0 | 2512 | #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD |
michael@0 | 2513 | #define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB |
michael@0 | 2514 | #define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C |
michael@0 | 2515 | #define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 |
michael@0 | 2516 | #define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 |
michael@0 | 2517 | #define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 |
michael@0 | 2518 | #define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 |
michael@0 | 2519 | #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 |
michael@0 | 2520 | #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F |
michael@0 | 2521 | #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 |
michael@0 | 2522 | #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE |
michael@0 | 2523 | #define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC |
michael@0 | 2524 | #define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D |
michael@0 | 2525 | #define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 |
michael@0 | 2526 | #define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 |
michael@0 | 2527 | #define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 |
michael@0 | 2528 | #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A |
michael@0 | 2529 | #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 |
michael@0 | 2530 | #define LOCAL_GL_MAX_TESS_GEN_LEVEL 0x8E7E |
michael@0 | 2531 | #define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 |
michael@0 | 2532 | #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B |
michael@0 | 2533 | #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B |
michael@0 | 2534 | #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B |
michael@0 | 2535 | #define LOCAL_GL_MAX_TEXTURE_COORDS 0x8871 |
michael@0 | 2536 | #define LOCAL_GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
michael@0 | 2537 | #define LOCAL_GL_MAX_TEXTURE_COORDS_NV 0x8871 |
michael@0 | 2538 | #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
michael@0 | 2539 | #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
michael@0 | 2540 | #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 |
michael@0 | 2541 | #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
michael@0 | 2542 | #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD |
michael@0 | 2543 | #define LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
michael@0 | 2544 | #define LOCAL_GL_MAX_TEXTURE_SIZE 0x0D33 |
michael@0 | 2545 | #define LOCAL_GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
michael@0 | 2546 | #define LOCAL_GL_MAX_TEXTURE_UNITS 0x84E2 |
michael@0 | 2547 | #define LOCAL_GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
michael@0 | 2548 | #define LOCAL_GL_MAX_TRACK_MATRICES_NV 0x862F |
michael@0 | 2549 | #define LOCAL_GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E |
michael@0 | 2550 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 |
michael@0 | 2551 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
michael@0 | 2552 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A |
michael@0 | 2553 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A |
michael@0 | 2554 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B |
michael@0 | 2555 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B |
michael@0 | 2556 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B |
michael@0 | 2557 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
michael@0 | 2558 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 |
michael@0 | 2559 | #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 |
michael@0 | 2560 | #define LOCAL_GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
michael@0 | 2561 | #define LOCAL_GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F |
michael@0 | 2562 | #define LOCAL_GL_MAX_UNIFORM_LOCATIONS 0x826E |
michael@0 | 2563 | #define LOCAL_GL_MAX_VARYING_COMPONENTS 0x8B4B |
michael@0 | 2564 | #define LOCAL_GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B |
michael@0 | 2565 | #define LOCAL_GL_MAX_VARYING_FLOATS 0x8B4B |
michael@0 | 2566 | #define LOCAL_GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
michael@0 | 2567 | #define LOCAL_GL_MAX_VARYING_VECTORS 0x8DFC |
michael@0 | 2568 | #define LOCAL_GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 |
michael@0 | 2569 | #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 |
michael@0 | 2570 | #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC |
michael@0 | 2571 | #define LOCAL_GL_MAX_VERTEX_ATTRIBS 0x8869 |
michael@0 | 2572 | #define LOCAL_GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
michael@0 | 2573 | #define LOCAL_GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA |
michael@0 | 2574 | #define LOCAL_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 |
michael@0 | 2575 | #define LOCAL_GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 |
michael@0 | 2576 | #define LOCAL_GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 |
michael@0 | 2577 | #define LOCAL_GL_MAX_VERTEX_HINT_PGI 0x1A22D |
michael@0 | 2578 | #define LOCAL_GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA |
michael@0 | 2579 | #define LOCAL_GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 |
michael@0 | 2580 | #define LOCAL_GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 |
michael@0 | 2581 | #define LOCAL_GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 |
michael@0 | 2582 | #define LOCAL_GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 |
michael@0 | 2583 | #define LOCAL_GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 |
michael@0 | 2584 | #define LOCAL_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 |
michael@0 | 2585 | #define LOCAL_GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 |
michael@0 | 2586 | #define LOCAL_GL_MAX_VERTEX_STREAMS 0x8E71 |
michael@0 | 2587 | #define LOCAL_GL_MAX_VERTEX_STREAMS_ATI 0x876B |
michael@0 | 2588 | #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
michael@0 | 2589 | #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
michael@0 | 2590 | #define LOCAL_GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B |
michael@0 | 2591 | #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
michael@0 | 2592 | #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
michael@0 | 2593 | #define LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB |
michael@0 | 2594 | #define LOCAL_GL_MAX_VERTEX_UNITS_ARB 0x86A4 |
michael@0 | 2595 | #define LOCAL_GL_MAX_VERTEX_UNITS_OES 0x86A4 |
michael@0 | 2596 | #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE |
michael@0 | 2597 | #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE |
michael@0 | 2598 | #define LOCAL_GL_MAX_VIEWPORTS 0x825B |
michael@0 | 2599 | #define LOCAL_GL_MAX_VIEWPORT_DIMS 0x0D3A |
michael@0 | 2600 | #define LOCAL_GL_MAX_WIDTH 0x827E |
michael@0 | 2601 | #define LOCAL_GL_MEDIUM_FLOAT 0x8DF1 |
michael@0 | 2602 | #define LOCAL_GL_MEDIUM_INT 0x8DF4 |
michael@0 | 2603 | #define LOCAL_GL_MIN 0x8007 |
michael@0 | 2604 | #define LOCAL_GL_MINMAX 0x802E |
michael@0 | 2605 | #define LOCAL_GL_MINMAX_EXT 0x802E |
michael@0 | 2606 | #define LOCAL_GL_MINMAX_FORMAT 0x802F |
michael@0 | 2607 | #define LOCAL_GL_MINMAX_FORMAT_EXT 0x802F |
michael@0 | 2608 | #define LOCAL_GL_MINMAX_SINK 0x8030 |
michael@0 | 2609 | #define LOCAL_GL_MINMAX_SINK_EXT 0x8030 |
michael@0 | 2610 | #define LOCAL_GL_MINOR_VERSION 0x821C |
michael@0 | 2611 | #define LOCAL_GL_MINUS_CLAMPED_NV 0x92B3 |
michael@0 | 2612 | #define LOCAL_GL_MINUS_NV 0x929F |
michael@0 | 2613 | #define LOCAL_GL_MIN_EXT 0x8007 |
michael@0 | 2614 | #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B |
michael@0 | 2615 | #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B |
michael@0 | 2616 | #define LOCAL_GL_MIN_LOD_WARNING_AMD 0x919C |
michael@0 | 2617 | #define LOCAL_GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC |
michael@0 | 2618 | #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 |
michael@0 | 2619 | #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 |
michael@0 | 2620 | #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 |
michael@0 | 2621 | #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E |
michael@0 | 2622 | #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E |
michael@0 | 2623 | #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E |
michael@0 | 2624 | #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 |
michael@0 | 2625 | #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 |
michael@0 | 2626 | #define LOCAL_GL_MIN_SPARSE_LEVEL_AMD 0x919B |
michael@0 | 2627 | #define LOCAL_GL_MIN_SPARSE_LEVEL_ARB 0x919B |
michael@0 | 2628 | #define LOCAL_GL_MIPMAP 0x8293 |
michael@0 | 2629 | #define LOCAL_GL_MIRRORED_REPEAT 0x8370 |
michael@0 | 2630 | #define LOCAL_GL_MIRRORED_REPEAT_ARB 0x8370 |
michael@0 | 2631 | #define LOCAL_GL_MIRRORED_REPEAT_IBM 0x8370 |
michael@0 | 2632 | #define LOCAL_GL_MIRRORED_REPEAT_OES 0x8370 |
michael@0 | 2633 | #define LOCAL_GL_MIRROR_CLAMP_ATI 0x8742 |
michael@0 | 2634 | #define LOCAL_GL_MIRROR_CLAMP_EXT 0x8742 |
michael@0 | 2635 | #define LOCAL_GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 |
michael@0 | 2636 | #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE 0x8743 |
michael@0 | 2637 | #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 |
michael@0 | 2638 | #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 |
michael@0 | 2639 | #define LOCAL_GL_MITER_REVERT_NV 0x90A7 |
michael@0 | 2640 | #define LOCAL_GL_MITER_TRUNCATE_NV 0x90A8 |
michael@0 | 2641 | #define LOCAL_GL_MODELVIEW 0x1700 |
michael@0 | 2642 | #define LOCAL_GL_MODELVIEW0_ARB 0x1700 |
michael@0 | 2643 | #define LOCAL_GL_MODELVIEW0_EXT 0x1700 |
michael@0 | 2644 | #define LOCAL_GL_MODELVIEW0_MATRIX_EXT 0x0BA6 |
michael@0 | 2645 | #define LOCAL_GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 |
michael@0 | 2646 | #define LOCAL_GL_MODELVIEW10_ARB 0x872A |
michael@0 | 2647 | #define LOCAL_GL_MODELVIEW11_ARB 0x872B |
michael@0 | 2648 | #define LOCAL_GL_MODELVIEW12_ARB 0x872C |
michael@0 | 2649 | #define LOCAL_GL_MODELVIEW13_ARB 0x872D |
michael@0 | 2650 | #define LOCAL_GL_MODELVIEW14_ARB 0x872E |
michael@0 | 2651 | #define LOCAL_GL_MODELVIEW15_ARB 0x872F |
michael@0 | 2652 | #define LOCAL_GL_MODELVIEW16_ARB 0x8730 |
michael@0 | 2653 | #define LOCAL_GL_MODELVIEW17_ARB 0x8731 |
michael@0 | 2654 | #define LOCAL_GL_MODELVIEW18_ARB 0x8732 |
michael@0 | 2655 | #define LOCAL_GL_MODELVIEW19_ARB 0x8733 |
michael@0 | 2656 | #define LOCAL_GL_MODELVIEW1_ARB 0x850A |
michael@0 | 2657 | #define LOCAL_GL_MODELVIEW1_EXT 0x850A |
michael@0 | 2658 | #define LOCAL_GL_MODELVIEW1_MATRIX_EXT 0x8506 |
michael@0 | 2659 | #define LOCAL_GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 |
michael@0 | 2660 | #define LOCAL_GL_MODELVIEW20_ARB 0x8734 |
michael@0 | 2661 | #define LOCAL_GL_MODELVIEW21_ARB 0x8735 |
michael@0 | 2662 | #define LOCAL_GL_MODELVIEW22_ARB 0x8736 |
michael@0 | 2663 | #define LOCAL_GL_MODELVIEW23_ARB 0x8737 |
michael@0 | 2664 | #define LOCAL_GL_MODELVIEW24_ARB 0x8738 |
michael@0 | 2665 | #define LOCAL_GL_MODELVIEW25_ARB 0x8739 |
michael@0 | 2666 | #define LOCAL_GL_MODELVIEW26_ARB 0x873A |
michael@0 | 2667 | #define LOCAL_GL_MODELVIEW27_ARB 0x873B |
michael@0 | 2668 | #define LOCAL_GL_MODELVIEW28_ARB 0x873C |
michael@0 | 2669 | #define LOCAL_GL_MODELVIEW29_ARB 0x873D |
michael@0 | 2670 | #define LOCAL_GL_MODELVIEW2_ARB 0x8722 |
michael@0 | 2671 | #define LOCAL_GL_MODELVIEW30_ARB 0x873E |
michael@0 | 2672 | #define LOCAL_GL_MODELVIEW31_ARB 0x873F |
michael@0 | 2673 | #define LOCAL_GL_MODELVIEW3_ARB 0x8723 |
michael@0 | 2674 | #define LOCAL_GL_MODELVIEW4_ARB 0x8724 |
michael@0 | 2675 | #define LOCAL_GL_MODELVIEW5_ARB 0x8725 |
michael@0 | 2676 | #define LOCAL_GL_MODELVIEW6_ARB 0x8726 |
michael@0 | 2677 | #define LOCAL_GL_MODELVIEW7_ARB 0x8727 |
michael@0 | 2678 | #define LOCAL_GL_MODELVIEW8_ARB 0x8728 |
michael@0 | 2679 | #define LOCAL_GL_MODELVIEW9_ARB 0x8729 |
michael@0 | 2680 | #define LOCAL_GL_MODELVIEW_MATRIX 0x0BA6 |
michael@0 | 2681 | #define LOCAL_GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D |
michael@0 | 2682 | #define LOCAL_GL_MODELVIEW_PROJECTION_NV 0x8629 |
michael@0 | 2683 | #define LOCAL_GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
michael@0 | 2684 | #define LOCAL_GL_MODULATE 0x2100 |
michael@0 | 2685 | #define LOCAL_GL_MODULATE_ADD_ATI 0x8744 |
michael@0 | 2686 | #define LOCAL_GL_MODULATE_COLOR_IMG 0x8C04 |
michael@0 | 2687 | #define LOCAL_GL_MODULATE_SIGNED_ADD_ATI 0x8745 |
michael@0 | 2688 | #define LOCAL_GL_MODULATE_SUBTRACT_ATI 0x8746 |
michael@0 | 2689 | #define LOCAL_GL_MOVE_TO_CONTINUES_NV 0x90B6 |
michael@0 | 2690 | #define LOCAL_GL_MOVE_TO_NV 0x02 |
michael@0 | 2691 | #define LOCAL_GL_MOVE_TO_RESETS_NV 0x90B5 |
michael@0 | 2692 | #define LOCAL_GL_MOV_ATI 0x8961 |
michael@0 | 2693 | #define LOCAL_GL_MULT 0x0103 |
michael@0 | 2694 | #define LOCAL_GL_MULTIPLY_NV 0x9294 |
michael@0 | 2695 | #define LOCAL_GL_MULTISAMPLE 0x809D |
michael@0 | 2696 | #define LOCAL_GL_MULTISAMPLE_3DFX 0x86B2 |
michael@0 | 2697 | #define LOCAL_GL_MULTISAMPLE_ARB 0x809D |
michael@0 | 2698 | #define LOCAL_GL_MULTISAMPLE_BIT 0x20000000 |
michael@0 | 2699 | #define LOCAL_GL_MULTISAMPLE_BIT_3DFX 0x20000000 |
michael@0 | 2700 | #define LOCAL_GL_MULTISAMPLE_BIT_ARB 0x20000000 |
michael@0 | 2701 | #define LOCAL_GL_MULTISAMPLE_BIT_EXT 0x20000000 |
michael@0 | 2702 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 |
michael@0 | 2703 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 |
michael@0 | 2704 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 |
michael@0 | 2705 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 |
michael@0 | 2706 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 |
michael@0 | 2707 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 |
michael@0 | 2708 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 |
michael@0 | 2709 | #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 |
michael@0 | 2710 | #define LOCAL_GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 |
michael@0 | 2711 | #define LOCAL_GL_MULTISAMPLE_EXT 0x809D |
michael@0 | 2712 | #define LOCAL_GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 |
michael@0 | 2713 | #define LOCAL_GL_MULTISAMPLE_SGIS 0x809D |
michael@0 | 2714 | #define LOCAL_GL_MULTIVIEW_EXT 0x90F1 |
michael@0 | 2715 | #define LOCAL_GL_MUL_ATI 0x8964 |
michael@0 | 2716 | #define LOCAL_GL_MVP_MATRIX_EXT 0x87E3 |
michael@0 | 2717 | #define LOCAL_GL_N3F_V3F 0x2A25 |
michael@0 | 2718 | #define LOCAL_GL_NAMED_STRING_LENGTH_ARB 0x8DE9 |
michael@0 | 2719 | #define LOCAL_GL_NAMED_STRING_TYPE_ARB 0x8DEA |
michael@0 | 2720 | #define LOCAL_GL_NAME_LENGTH 0x92F9 |
michael@0 | 2721 | #define LOCAL_GL_NAME_STACK_DEPTH 0x0D70 |
michael@0 | 2722 | #define LOCAL_GL_NAND 0x150E |
michael@0 | 2723 | #define LOCAL_GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 |
michael@0 | 2724 | #define LOCAL_GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 |
michael@0 | 2725 | #define LOCAL_GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 |
michael@0 | 2726 | #define LOCAL_GL_NEAREST 0x2600 |
michael@0 | 2727 | #define LOCAL_GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E |
michael@0 | 2728 | #define LOCAL_GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D |
michael@0 | 2729 | #define LOCAL_GL_NEAREST_MIPMAP_LINEAR 0x2702 |
michael@0 | 2730 | #define LOCAL_GL_NEAREST_MIPMAP_NEAREST 0x2700 |
michael@0 | 2731 | #define LOCAL_GL_NEGATE_BIT_ATI 0x00000004 |
michael@0 | 2732 | #define LOCAL_GL_NEGATIVE_ONE_EXT 0x87DF |
michael@0 | 2733 | #define LOCAL_GL_NEGATIVE_W_EXT 0x87DC |
michael@0 | 2734 | #define LOCAL_GL_NEGATIVE_X_EXT 0x87D9 |
michael@0 | 2735 | #define LOCAL_GL_NEGATIVE_Y_EXT 0x87DA |
michael@0 | 2736 | #define LOCAL_GL_NEGATIVE_Z_EXT 0x87DB |
michael@0 | 2737 | #define LOCAL_GL_NEVER 0x0200 |
michael@0 | 2738 | #define LOCAL_GL_NEXT_BUFFER_NV -2 |
michael@0 | 2739 | #define LOCAL_GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 |
michael@0 | 2740 | #define LOCAL_GL_NICEST 0x1102 |
michael@0 | 2741 | #define LOCAL_GL_NONE 0 |
michael@0 | 2742 | #define LOCAL_GL_NONE_OES 0 |
michael@0 | 2743 | #define LOCAL_GL_NOOP 0x1505 |
michael@0 | 2744 | #define LOCAL_GL_NOR 0x1508 |
michael@0 | 2745 | #define LOCAL_GL_NORMALIZE 0x0BA1 |
michael@0 | 2746 | #define LOCAL_GL_NORMALIZED_RANGE_EXT 0x87E0 |
michael@0 | 2747 | #define LOCAL_GL_NORMAL_ARRAY 0x8075 |
michael@0 | 2748 | #define LOCAL_GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 |
michael@0 | 2749 | #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
michael@0 | 2750 | #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
michael@0 | 2751 | #define LOCAL_GL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
michael@0 | 2752 | #define LOCAL_GL_NORMAL_ARRAY_EXT 0x8075 |
michael@0 | 2753 | #define LOCAL_GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C |
michael@0 | 2754 | #define LOCAL_GL_NORMAL_ARRAY_LIST_IBM 103071 |
michael@0 | 2755 | #define LOCAL_GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 |
michael@0 | 2756 | #define LOCAL_GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 |
michael@0 | 2757 | #define LOCAL_GL_NORMAL_ARRAY_POINTER 0x808F |
michael@0 | 2758 | #define LOCAL_GL_NORMAL_ARRAY_POINTER_EXT 0x808F |
michael@0 | 2759 | #define LOCAL_GL_NORMAL_ARRAY_STRIDE 0x807F |
michael@0 | 2760 | #define LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
michael@0 | 2761 | #define LOCAL_GL_NORMAL_ARRAY_TYPE 0x807E |
michael@0 | 2762 | #define LOCAL_GL_NORMAL_ARRAY_TYPE_EXT 0x807E |
michael@0 | 2763 | #define LOCAL_GL_NORMAL_BIT_PGI 0x08000000 |
michael@0 | 2764 | #define LOCAL_GL_NORMAL_MAP 0x8511 |
michael@0 | 2765 | #define LOCAL_GL_NORMAL_MAP_ARB 0x8511 |
michael@0 | 2766 | #define LOCAL_GL_NORMAL_MAP_EXT 0x8511 |
michael@0 | 2767 | #define LOCAL_GL_NORMAL_MAP_NV 0x8511 |
michael@0 | 2768 | #define LOCAL_GL_NORMAL_MAP_OES 0x8511 |
michael@0 | 2769 | #define LOCAL_GL_NOTEQUAL 0x0205 |
michael@0 | 2770 | #define LOCAL_GL_NO_ERROR 0 |
michael@0 | 2771 | #define LOCAL_GL_NO_RESET_NOTIFICATION_ARB 0x8261 |
michael@0 | 2772 | #define LOCAL_GL_NO_RESET_NOTIFICATION_EXT 0x8261 |
michael@0 | 2773 | #define LOCAL_GL_NUM_ACTIVE_VARIABLES 0x9304 |
michael@0 | 2774 | #define LOCAL_GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A |
michael@0 | 2775 | #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
michael@0 | 2776 | #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
michael@0 | 2777 | #define LOCAL_GL_NUM_EXTENSIONS 0x821D |
michael@0 | 2778 | #define LOCAL_GL_NUM_FILL_STREAMS_NV 0x8E29 |
michael@0 | 2779 | #define LOCAL_GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F |
michael@0 | 2780 | #define LOCAL_GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E |
michael@0 | 2781 | #define LOCAL_GL_NUM_GENERAL_COMBINERS_NV 0x854E |
michael@0 | 2782 | #define LOCAL_GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 |
michael@0 | 2783 | #define LOCAL_GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 |
michael@0 | 2784 | #define LOCAL_GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 |
michael@0 | 2785 | #define LOCAL_GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 |
michael@0 | 2786 | #define LOCAL_GL_NUM_PASSES_ATI 0x8970 |
michael@0 | 2787 | #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE |
michael@0 | 2788 | #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE |
michael@0 | 2789 | #define LOCAL_GL_NUM_SAMPLE_COUNTS 0x9380 |
michael@0 | 2790 | #define LOCAL_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 |
michael@0 | 2791 | #define LOCAL_GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 |
michael@0 | 2792 | #define LOCAL_GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 |
michael@0 | 2793 | #define LOCAL_GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 |
michael@0 | 2794 | #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
michael@0 | 2795 | #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
michael@0 | 2796 | #define LOCAL_GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
michael@0 | 2797 | #define LOCAL_GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
michael@0 | 2798 | #define LOCAL_GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
michael@0 | 2799 | #define LOCAL_GL_OBJECT_BUFFER_SIZE_ATI 0x8764 |
michael@0 | 2800 | #define LOCAL_GL_OBJECT_BUFFER_USAGE_ATI 0x8765 |
michael@0 | 2801 | #define LOCAL_GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
michael@0 | 2802 | #define LOCAL_GL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
michael@0 | 2803 | #define LOCAL_GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 |
michael@0 | 2804 | #define LOCAL_GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 |
michael@0 | 2805 | #define LOCAL_GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
michael@0 | 2806 | #define LOCAL_GL_OBJECT_LINEAR 0x2401 |
michael@0 | 2807 | #define LOCAL_GL_OBJECT_LINE_SGIS 0x81F7 |
michael@0 | 2808 | #define LOCAL_GL_OBJECT_LINK_STATUS_ARB 0x8B82 |
michael@0 | 2809 | #define LOCAL_GL_OBJECT_PLANE 0x2501 |
michael@0 | 2810 | #define LOCAL_GL_OBJECT_POINT_SGIS 0x81F5 |
michael@0 | 2811 | #define LOCAL_GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
michael@0 | 2812 | #define LOCAL_GL_OBJECT_SUBTYPE_ARB 0x8B4F |
michael@0 | 2813 | #define LOCAL_GL_OBJECT_TYPE 0x9112 |
michael@0 | 2814 | #define LOCAL_GL_OBJECT_TYPE_APPLE 0x9112 |
michael@0 | 2815 | #define LOCAL_GL_OBJECT_TYPE_ARB 0x8B4E |
michael@0 | 2816 | #define LOCAL_GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
michael@0 | 2817 | #define LOCAL_GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F |
michael@0 | 2818 | #define LOCAL_GL_OCCLUSION_TEST_HP 0x8165 |
michael@0 | 2819 | #define LOCAL_GL_OCCLUSION_TEST_RESULT_HP 0x8166 |
michael@0 | 2820 | #define LOCAL_GL_OFFSET 0x92FC |
michael@0 | 2821 | #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 |
michael@0 | 2822 | #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
michael@0 | 2823 | #define LOCAL_GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 |
michael@0 | 2824 | #define LOCAL_GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 |
michael@0 | 2825 | #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 |
michael@0 | 2826 | #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 |
michael@0 | 2827 | #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 |
michael@0 | 2828 | #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
michael@0 | 2829 | #define LOCAL_GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 |
michael@0 | 2830 | #define LOCAL_GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 |
michael@0 | 2831 | #define LOCAL_GL_OFFSET_TEXTURE_2D_NV 0x86E8 |
michael@0 | 2832 | #define LOCAL_GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 |
michael@0 | 2833 | #define LOCAL_GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 |
michael@0 | 2834 | #define LOCAL_GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 |
michael@0 | 2835 | #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C |
michael@0 | 2836 | #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D |
michael@0 | 2837 | #define LOCAL_GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 |
michael@0 | 2838 | #define LOCAL_GL_ONE 1 |
michael@0 | 2839 | #define LOCAL_GL_ONE_EXT 0x87DE |
michael@0 | 2840 | #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
michael@0 | 2841 | #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
michael@0 | 2842 | #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
michael@0 | 2843 | #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
michael@0 | 2844 | #define LOCAL_GL_ONE_MINUS_DST_ALPHA 0x0305 |
michael@0 | 2845 | #define LOCAL_GL_ONE_MINUS_DST_COLOR 0x0307 |
michael@0 | 2846 | #define LOCAL_GL_ONE_MINUS_SRC1_ALPHA 0x88FB |
michael@0 | 2847 | #define LOCAL_GL_ONE_MINUS_SRC1_COLOR 0x88FA |
michael@0 | 2848 | #define LOCAL_GL_ONE_MINUS_SRC_ALPHA 0x0303 |
michael@0 | 2849 | #define LOCAL_GL_ONE_MINUS_SRC_COLOR 0x0301 |
michael@0 | 2850 | #define LOCAL_GL_OPERAND0_ALPHA 0x8598 |
michael@0 | 2851 | #define LOCAL_GL_OPERAND0_ALPHA_ARB 0x8598 |
michael@0 | 2852 | #define LOCAL_GL_OPERAND0_ALPHA_EXT 0x8598 |
michael@0 | 2853 | #define LOCAL_GL_OPERAND0_RGB 0x8590 |
michael@0 | 2854 | #define LOCAL_GL_OPERAND0_RGB_ARB 0x8590 |
michael@0 | 2855 | #define LOCAL_GL_OPERAND0_RGB_EXT 0x8590 |
michael@0 | 2856 | #define LOCAL_GL_OPERAND1_ALPHA 0x8599 |
michael@0 | 2857 | #define LOCAL_GL_OPERAND1_ALPHA_ARB 0x8599 |
michael@0 | 2858 | #define LOCAL_GL_OPERAND1_ALPHA_EXT 0x8599 |
michael@0 | 2859 | #define LOCAL_GL_OPERAND1_RGB 0x8591 |
michael@0 | 2860 | #define LOCAL_GL_OPERAND1_RGB_ARB 0x8591 |
michael@0 | 2861 | #define LOCAL_GL_OPERAND1_RGB_EXT 0x8591 |
michael@0 | 2862 | #define LOCAL_GL_OPERAND2_ALPHA 0x859A |
michael@0 | 2863 | #define LOCAL_GL_OPERAND2_ALPHA_ARB 0x859A |
michael@0 | 2864 | #define LOCAL_GL_OPERAND2_ALPHA_EXT 0x859A |
michael@0 | 2865 | #define LOCAL_GL_OPERAND2_RGB 0x8592 |
michael@0 | 2866 | #define LOCAL_GL_OPERAND2_RGB_ARB 0x8592 |
michael@0 | 2867 | #define LOCAL_GL_OPERAND2_RGB_EXT 0x8592 |
michael@0 | 2868 | #define LOCAL_GL_OPERAND3_ALPHA_NV 0x859B |
michael@0 | 2869 | #define LOCAL_GL_OPERAND3_RGB_NV 0x8593 |
michael@0 | 2870 | #define LOCAL_GL_OP_ADD_EXT 0x8787 |
michael@0 | 2871 | #define LOCAL_GL_OP_CLAMP_EXT 0x878E |
michael@0 | 2872 | #define LOCAL_GL_OP_CROSS_PRODUCT_EXT 0x8797 |
michael@0 | 2873 | #define LOCAL_GL_OP_DOT3_EXT 0x8784 |
michael@0 | 2874 | #define LOCAL_GL_OP_DOT4_EXT 0x8785 |
michael@0 | 2875 | #define LOCAL_GL_OP_EXP_BASE_2_EXT 0x8791 |
michael@0 | 2876 | #define LOCAL_GL_OP_FLOOR_EXT 0x878F |
michael@0 | 2877 | #define LOCAL_GL_OP_FRAC_EXT 0x8789 |
michael@0 | 2878 | #define LOCAL_GL_OP_INDEX_EXT 0x8782 |
michael@0 | 2879 | #define LOCAL_GL_OP_LOG_BASE_2_EXT 0x8792 |
michael@0 | 2880 | #define LOCAL_GL_OP_MADD_EXT 0x8788 |
michael@0 | 2881 | #define LOCAL_GL_OP_MAX_EXT 0x878A |
michael@0 | 2882 | #define LOCAL_GL_OP_MIN_EXT 0x878B |
michael@0 | 2883 | #define LOCAL_GL_OP_MOV_EXT 0x8799 |
michael@0 | 2884 | #define LOCAL_GL_OP_MULTIPLY_MATRIX_EXT 0x8798 |
michael@0 | 2885 | #define LOCAL_GL_OP_MUL_EXT 0x8786 |
michael@0 | 2886 | #define LOCAL_GL_OP_NEGATE_EXT 0x8783 |
michael@0 | 2887 | #define LOCAL_GL_OP_POWER_EXT 0x8793 |
michael@0 | 2888 | #define LOCAL_GL_OP_RECIP_EXT 0x8794 |
michael@0 | 2889 | #define LOCAL_GL_OP_RECIP_SQRT_EXT 0x8795 |
michael@0 | 2890 | #define LOCAL_GL_OP_ROUND_EXT 0x8790 |
michael@0 | 2891 | #define LOCAL_GL_OP_SET_GE_EXT 0x878C |
michael@0 | 2892 | #define LOCAL_GL_OP_SET_LT_EXT 0x878D |
michael@0 | 2893 | #define LOCAL_GL_OP_SUB_EXT 0x8796 |
michael@0 | 2894 | #define LOCAL_GL_OR 0x1507 |
michael@0 | 2895 | #define LOCAL_GL_ORDER 0x0A01 |
michael@0 | 2896 | #define LOCAL_GL_OR_INVERTED 0x150D |
michael@0 | 2897 | #define LOCAL_GL_OR_REVERSE 0x150B |
michael@0 | 2898 | #define LOCAL_GL_OUTPUT_COLOR0_EXT 0x879B |
michael@0 | 2899 | #define LOCAL_GL_OUTPUT_COLOR1_EXT 0x879C |
michael@0 | 2900 | #define LOCAL_GL_OUTPUT_FOG_EXT 0x87BD |
michael@0 | 2901 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D |
michael@0 | 2902 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 |
michael@0 | 2903 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 |
michael@0 | 2904 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 |
michael@0 | 2905 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA |
michael@0 | 2906 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB |
michael@0 | 2907 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC |
michael@0 | 2908 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD |
michael@0 | 2909 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE |
michael@0 | 2910 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF |
michael@0 | 2911 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 |
michael@0 | 2912 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E |
michael@0 | 2913 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 |
michael@0 | 2914 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 |
michael@0 | 2915 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 |
michael@0 | 2916 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 |
michael@0 | 2917 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 |
michael@0 | 2918 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 |
michael@0 | 2919 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 |
michael@0 | 2920 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 |
michael@0 | 2921 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 |
michael@0 | 2922 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA |
michael@0 | 2923 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F |
michael@0 | 2924 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB |
michael@0 | 2925 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC |
michael@0 | 2926 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 |
michael@0 | 2927 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 |
michael@0 | 2928 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 |
michael@0 | 2929 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 |
michael@0 | 2930 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 |
michael@0 | 2931 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 |
michael@0 | 2932 | #define LOCAL_GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 |
michael@0 | 2933 | #define LOCAL_GL_OUTPUT_VERTEX_EXT 0x879A |
michael@0 | 2934 | #define LOCAL_GL_OUT_OF_MEMORY 0x0505 |
michael@0 | 2935 | #define LOCAL_GL_OVERLAY_NV 0x9296 |
michael@0 | 2936 | #define LOCAL_GL_PACK_ALIGNMENT 0x0D05 |
michael@0 | 2937 | #define LOCAL_GL_PACK_CMYK_HINT_EXT 0x800E |
michael@0 | 2938 | #define LOCAL_GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D |
michael@0 | 2939 | #define LOCAL_GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C |
michael@0 | 2940 | #define LOCAL_GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E |
michael@0 | 2941 | #define LOCAL_GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B |
michael@0 | 2942 | #define LOCAL_GL_PACK_COMPRESSED_SIZE_SGIX 0x831C |
michael@0 | 2943 | #define LOCAL_GL_PACK_IMAGE_DEPTH_SGIS 0x8131 |
michael@0 | 2944 | #define LOCAL_GL_PACK_IMAGE_HEIGHT 0x806C |
michael@0 | 2945 | #define LOCAL_GL_PACK_IMAGE_HEIGHT_EXT 0x806C |
michael@0 | 2946 | #define LOCAL_GL_PACK_INVERT_MESA 0x8758 |
michael@0 | 2947 | #define LOCAL_GL_PACK_LSB_FIRST 0x0D01 |
michael@0 | 2948 | #define LOCAL_GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B |
michael@0 | 2949 | #define LOCAL_GL_PACK_RESAMPLE_OML 0x8984 |
michael@0 | 2950 | #define LOCAL_GL_PACK_RESAMPLE_SGIX 0x842C |
michael@0 | 2951 | #define LOCAL_GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 |
michael@0 | 2952 | #define LOCAL_GL_PACK_ROW_BYTES_APPLE 0x8A15 |
michael@0 | 2953 | #define LOCAL_GL_PACK_ROW_LENGTH 0x0D02 |
michael@0 | 2954 | #define LOCAL_GL_PACK_SKIP_IMAGES 0x806B |
michael@0 | 2955 | #define LOCAL_GL_PACK_SKIP_IMAGES_EXT 0x806B |
michael@0 | 2956 | #define LOCAL_GL_PACK_SKIP_PIXELS 0x0D04 |
michael@0 | 2957 | #define LOCAL_GL_PACK_SKIP_ROWS 0x0D03 |
michael@0 | 2958 | #define LOCAL_GL_PACK_SKIP_VOLUMES_SGIS 0x8130 |
michael@0 | 2959 | #define LOCAL_GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 |
michael@0 | 2960 | #define LOCAL_GL_PACK_SWAP_BYTES 0x0D00 |
michael@0 | 2961 | #define LOCAL_GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
michael@0 | 2962 | #define LOCAL_GL_PALETTE4_RGB5_A1_OES 0x8B94 |
michael@0 | 2963 | #define LOCAL_GL_PALETTE4_RGB8_OES 0x8B90 |
michael@0 | 2964 | #define LOCAL_GL_PALETTE4_RGBA4_OES 0x8B93 |
michael@0 | 2965 | #define LOCAL_GL_PALETTE4_RGBA8_OES 0x8B91 |
michael@0 | 2966 | #define LOCAL_GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
michael@0 | 2967 | #define LOCAL_GL_PALETTE8_RGB5_A1_OES 0x8B99 |
michael@0 | 2968 | #define LOCAL_GL_PALETTE8_RGB8_OES 0x8B95 |
michael@0 | 2969 | #define LOCAL_GL_PALETTE8_RGBA4_OES 0x8B98 |
michael@0 | 2970 | #define LOCAL_GL_PALETTE8_RGBA8_OES 0x8B96 |
michael@0 | 2971 | #define LOCAL_GL_PARALLEL_ARRAYS_INTEL 0x83F4 |
michael@0 | 2972 | #define LOCAL_GL_PARAMETER_BUFFER_ARB 0x80EE |
michael@0 | 2973 | #define LOCAL_GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF |
michael@0 | 2974 | #define LOCAL_GL_PARTIAL_SUCCESS_NV 0x902E |
michael@0 | 2975 | #define LOCAL_GL_PASS_THROUGH_NV 0x86E6 |
michael@0 | 2976 | #define LOCAL_GL_PASS_THROUGH_TOKEN 0x0700 |
michael@0 | 2977 | #define LOCAL_GL_PATCHES 0x000E |
michael@0 | 2978 | #define LOCAL_GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 |
michael@0 | 2979 | #define LOCAL_GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 |
michael@0 | 2980 | #define LOCAL_GL_PATCH_VERTICES 0x8E72 |
michael@0 | 2981 | #define LOCAL_GL_PATH_CLIENT_LENGTH_NV 0x907F |
michael@0 | 2982 | #define LOCAL_GL_PATH_COMMAND_COUNT_NV 0x909D |
michael@0 | 2983 | #define LOCAL_GL_PATH_COMPUTED_LENGTH_NV 0x90A0 |
michael@0 | 2984 | #define LOCAL_GL_PATH_COORD_COUNT_NV 0x909E |
michael@0 | 2985 | #define LOCAL_GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF |
michael@0 | 2986 | #define LOCAL_GL_PATH_DASH_ARRAY_COUNT_NV 0x909F |
michael@0 | 2987 | #define LOCAL_GL_PATH_DASH_CAPS_NV 0x907B |
michael@0 | 2988 | #define LOCAL_GL_PATH_DASH_OFFSET_NV 0x907E |
michael@0 | 2989 | #define LOCAL_GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 |
michael@0 | 2990 | #define LOCAL_GL_PATH_END_CAPS_NV 0x9076 |
michael@0 | 2991 | #define LOCAL_GL_PATH_ERROR_POSITION_NV 0x90AB |
michael@0 | 2992 | #define LOCAL_GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 |
michael@0 | 2993 | #define LOCAL_GL_PATH_FILL_COVER_MODE_NV 0x9082 |
michael@0 | 2994 | #define LOCAL_GL_PATH_FILL_MASK_NV 0x9081 |
michael@0 | 2995 | #define LOCAL_GL_PATH_FILL_MODE_NV 0x9080 |
michael@0 | 2996 | #define LOCAL_GL_PATH_FOG_GEN_MODE_NV 0x90AC |
michael@0 | 2997 | #define LOCAL_GL_PATH_FORMAT_PS_NV 0x9071 |
michael@0 | 2998 | #define LOCAL_GL_PATH_FORMAT_SVG_NV 0x9070 |
michael@0 | 2999 | #define LOCAL_GL_PATH_GEN_COEFF_NV 0x90B1 |
michael@0 | 3000 | #define LOCAL_GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 |
michael@0 | 3001 | #define LOCAL_GL_PATH_GEN_COMPONENTS_NV 0x90B3 |
michael@0 | 3002 | #define LOCAL_GL_PATH_GEN_MODE_NV 0x90B0 |
michael@0 | 3003 | #define LOCAL_GL_PATH_INITIAL_DASH_CAP_NV 0x907C |
michael@0 | 3004 | #define LOCAL_GL_PATH_INITIAL_END_CAP_NV 0x9077 |
michael@0 | 3005 | #define LOCAL_GL_PATH_JOIN_STYLE_NV 0x9079 |
michael@0 | 3006 | #define LOCAL_GL_PATH_MITER_LIMIT_NV 0x907A |
michael@0 | 3007 | #define LOCAL_GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A |
michael@0 | 3008 | #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD |
michael@0 | 3009 | #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE |
michael@0 | 3010 | #define LOCAL_GL_PATH_STENCIL_FUNC_NV 0x90B7 |
michael@0 | 3011 | #define LOCAL_GL_PATH_STENCIL_REF_NV 0x90B8 |
michael@0 | 3012 | #define LOCAL_GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 |
michael@0 | 3013 | #define LOCAL_GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 |
michael@0 | 3014 | #define LOCAL_GL_PATH_STROKE_COVER_MODE_NV 0x9083 |
michael@0 | 3015 | #define LOCAL_GL_PATH_STROKE_MASK_NV 0x9084 |
michael@0 | 3016 | #define LOCAL_GL_PATH_STROKE_WIDTH_NV 0x9075 |
michael@0 | 3017 | #define LOCAL_GL_PATH_TERMINAL_DASH_CAP_NV 0x907D |
michael@0 | 3018 | #define LOCAL_GL_PATH_TERMINAL_END_CAP_NV 0x9078 |
michael@0 | 3019 | #define LOCAL_GL_PERCENTAGE_AMD 0x8BC3 |
michael@0 | 3020 | #define LOCAL_GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 |
michael@0 | 3021 | #define LOCAL_GL_PERFMON_RESULT_AMD 0x8BC6 |
michael@0 | 3022 | #define LOCAL_GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 |
michael@0 | 3023 | #define LOCAL_GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 |
michael@0 | 3024 | #define LOCAL_GL_PERFORMANCE_MONITOR_AMD 0x9152 |
michael@0 | 3025 | #define LOCAL_GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC |
michael@0 | 3026 | #define LOCAL_GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB |
michael@0 | 3027 | #define LOCAL_GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA |
michael@0 | 3028 | #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 |
michael@0 | 3029 | #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 |
michael@0 | 3030 | #define LOCAL_GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF |
michael@0 | 3031 | #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 |
michael@0 | 3032 | #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 |
michael@0 | 3033 | #define LOCAL_GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 |
michael@0 | 3034 | #define LOCAL_GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE |
michael@0 | 3035 | #define LOCAL_GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 |
michael@0 | 3036 | #define LOCAL_GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 |
michael@0 | 3037 | #define LOCAL_GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 |
michael@0 | 3038 | #define LOCAL_GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 |
michael@0 | 3039 | #define LOCAL_GL_PERFQUERY_FLUSH_INTEL 0x83FA |
michael@0 | 3040 | #define LOCAL_GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 |
michael@0 | 3041 | #define LOCAL_GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 |
michael@0 | 3042 | #define LOCAL_GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD |
michael@0 | 3043 | #define LOCAL_GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 |
michael@0 | 3044 | #define LOCAL_GL_PERFQUERY_WAIT_INTEL 0x83FB |
michael@0 | 3045 | #define LOCAL_GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
michael@0 | 3046 | #define LOCAL_GL_PERTURB_EXT 0x85AE |
michael@0 | 3047 | #define LOCAL_GL_PER_STAGE_CONSTANTS_NV 0x8535 |
michael@0 | 3048 | #define LOCAL_GL_PHONG_HINT_WIN 0x80EB |
michael@0 | 3049 | #define LOCAL_GL_PHONG_WIN 0x80EA |
michael@0 | 3050 | #define LOCAL_GL_PINLIGHT_NV 0x92A8 |
michael@0 | 3051 | #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 |
michael@0 | 3052 | #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 |
michael@0 | 3053 | #define LOCAL_GL_PIXEL_COUNTER_BITS_NV 0x8864 |
michael@0 | 3054 | #define LOCAL_GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 |
michael@0 | 3055 | #define LOCAL_GL_PIXEL_COUNT_NV 0x8866 |
michael@0 | 3056 | #define LOCAL_GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 |
michael@0 | 3057 | #define LOCAL_GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 |
michael@0 | 3058 | #define LOCAL_GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 |
michael@0 | 3059 | #define LOCAL_GL_PIXEL_GROUP_COLOR_SGIS 0x8356 |
michael@0 | 3060 | #define LOCAL_GL_PIXEL_MAG_FILTER_EXT 0x8331 |
michael@0 | 3061 | #define LOCAL_GL_PIXEL_MAP_A_TO_A 0x0C79 |
michael@0 | 3062 | #define LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
michael@0 | 3063 | #define LOCAL_GL_PIXEL_MAP_B_TO_B 0x0C78 |
michael@0 | 3064 | #define LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
michael@0 | 3065 | #define LOCAL_GL_PIXEL_MAP_G_TO_G 0x0C77 |
michael@0 | 3066 | #define LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
michael@0 | 3067 | #define LOCAL_GL_PIXEL_MAP_I_TO_A 0x0C75 |
michael@0 | 3068 | #define LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
michael@0 | 3069 | #define LOCAL_GL_PIXEL_MAP_I_TO_B 0x0C74 |
michael@0 | 3070 | #define LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
michael@0 | 3071 | #define LOCAL_GL_PIXEL_MAP_I_TO_G 0x0C73 |
michael@0 | 3072 | #define LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
michael@0 | 3073 | #define LOCAL_GL_PIXEL_MAP_I_TO_I 0x0C70 |
michael@0 | 3074 | #define LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
michael@0 | 3075 | #define LOCAL_GL_PIXEL_MAP_I_TO_R 0x0C72 |
michael@0 | 3076 | #define LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
michael@0 | 3077 | #define LOCAL_GL_PIXEL_MAP_R_TO_R 0x0C76 |
michael@0 | 3078 | #define LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
michael@0 | 3079 | #define LOCAL_GL_PIXEL_MAP_S_TO_S 0x0C71 |
michael@0 | 3080 | #define LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
michael@0 | 3081 | #define LOCAL_GL_PIXEL_MIN_FILTER_EXT 0x8332 |
michael@0 | 3082 | #define LOCAL_GL_PIXEL_MODE_BIT 0x00000020 |
michael@0 | 3083 | #define LOCAL_GL_PIXEL_PACK_BUFFER 0x88EB |
michael@0 | 3084 | #define LOCAL_GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
michael@0 | 3085 | #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
michael@0 | 3086 | #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
michael@0 | 3087 | #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED |
michael@0 | 3088 | #define LOCAL_GL_PIXEL_PACK_BUFFER_EXT 0x88EB |
michael@0 | 3089 | #define LOCAL_GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 |
michael@0 | 3090 | #define LOCAL_GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 |
michael@0 | 3091 | #define LOCAL_GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 |
michael@0 | 3092 | #define LOCAL_GL_PIXEL_TEXTURE_SGIS 0x8353 |
michael@0 | 3093 | #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 |
michael@0 | 3094 | #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A |
michael@0 | 3095 | #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 |
michael@0 | 3096 | #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 |
michael@0 | 3097 | #define LOCAL_GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B |
michael@0 | 3098 | #define LOCAL_GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 |
michael@0 | 3099 | #define LOCAL_GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 |
michael@0 | 3100 | #define LOCAL_GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 |
michael@0 | 3101 | #define LOCAL_GL_PIXEL_TEX_GEN_SGIX 0x8139 |
michael@0 | 3102 | #define LOCAL_GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E |
michael@0 | 3103 | #define LOCAL_GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F |
michael@0 | 3104 | #define LOCAL_GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 |
michael@0 | 3105 | #define LOCAL_GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 |
michael@0 | 3106 | #define LOCAL_GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 |
michael@0 | 3107 | #define LOCAL_GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 |
michael@0 | 3108 | #define LOCAL_GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 |
michael@0 | 3109 | #define LOCAL_GL_PIXEL_TILE_WIDTH_SGIX 0x8140 |
michael@0 | 3110 | #define LOCAL_GL_PIXEL_TRANSFORM_2D_EXT 0x8330 |
michael@0 | 3111 | #define LOCAL_GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 |
michael@0 | 3112 | #define LOCAL_GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 |
michael@0 | 3113 | #define LOCAL_GL_PIXEL_UNPACK_BUFFER 0x88EC |
michael@0 | 3114 | #define LOCAL_GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
michael@0 | 3115 | #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
michael@0 | 3116 | #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
michael@0 | 3117 | #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF |
michael@0 | 3118 | #define LOCAL_GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC |
michael@0 | 3119 | #define LOCAL_GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 |
michael@0 | 3120 | #define LOCAL_GL_PLUS_CLAMPED_NV 0x92B1 |
michael@0 | 3121 | #define LOCAL_GL_PLUS_DARKER_NV 0x9292 |
michael@0 | 3122 | #define LOCAL_GL_PLUS_NV 0x9291 |
michael@0 | 3123 | #define LOCAL_GL_PN_TRIANGLES_ATI 0x87F0 |
michael@0 | 3124 | #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 |
michael@0 | 3125 | #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 |
michael@0 | 3126 | #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 |
michael@0 | 3127 | #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 |
michael@0 | 3128 | #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 |
michael@0 | 3129 | #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 |
michael@0 | 3130 | #define LOCAL_GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 |
michael@0 | 3131 | #define LOCAL_GL_POINT 0x1B00 |
michael@0 | 3132 | #define LOCAL_GL_POINTS 0x0000 |
michael@0 | 3133 | #define LOCAL_GL_POINT_BIT 0x00000002 |
michael@0 | 3134 | #define LOCAL_GL_POINT_DISTANCE_ATTENUATION 0x8129 |
michael@0 | 3135 | #define LOCAL_GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 |
michael@0 | 3136 | #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
michael@0 | 3137 | #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 |
michael@0 | 3138 | #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 |
michael@0 | 3139 | #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 |
michael@0 | 3140 | #define LOCAL_GL_POINT_SIZE 0x0B11 |
michael@0 | 3141 | #define LOCAL_GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F |
michael@0 | 3142 | #define LOCAL_GL_POINT_SIZE_ARRAY_OES 0x8B9C |
michael@0 | 3143 | #define LOCAL_GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C |
michael@0 | 3144 | #define LOCAL_GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B |
michael@0 | 3145 | #define LOCAL_GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A |
michael@0 | 3146 | #define LOCAL_GL_POINT_SIZE_GRANULARITY 0x0B13 |
michael@0 | 3147 | #define LOCAL_GL_POINT_SIZE_MAX 0x8127 |
michael@0 | 3148 | #define LOCAL_GL_POINT_SIZE_MAX_ARB 0x8127 |
michael@0 | 3149 | #define LOCAL_GL_POINT_SIZE_MAX_EXT 0x8127 |
michael@0 | 3150 | #define LOCAL_GL_POINT_SIZE_MAX_SGIS 0x8127 |
michael@0 | 3151 | #define LOCAL_GL_POINT_SIZE_MIN 0x8126 |
michael@0 | 3152 | #define LOCAL_GL_POINT_SIZE_MIN_ARB 0x8126 |
michael@0 | 3153 | #define LOCAL_GL_POINT_SIZE_MIN_EXT 0x8126 |
michael@0 | 3154 | #define LOCAL_GL_POINT_SIZE_MIN_SGIS 0x8126 |
michael@0 | 3155 | #define LOCAL_GL_POINT_SIZE_RANGE 0x0B12 |
michael@0 | 3156 | #define LOCAL_GL_POINT_SMOOTH 0x0B10 |
michael@0 | 3157 | #define LOCAL_GL_POINT_SMOOTH_HINT 0x0C51 |
michael@0 | 3158 | #define LOCAL_GL_POINT_SPRITE 0x8861 |
michael@0 | 3159 | #define LOCAL_GL_POINT_SPRITE_ARB 0x8861 |
michael@0 | 3160 | #define LOCAL_GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
michael@0 | 3161 | #define LOCAL_GL_POINT_SPRITE_NV 0x8861 |
michael@0 | 3162 | #define LOCAL_GL_POINT_SPRITE_OES 0x8861 |
michael@0 | 3163 | #define LOCAL_GL_POINT_SPRITE_R_MODE_NV 0x8863 |
michael@0 | 3164 | #define LOCAL_GL_POINT_TOKEN 0x0701 |
michael@0 | 3165 | #define LOCAL_GL_POLYGON 0x0009 |
michael@0 | 3166 | #define LOCAL_GL_POLYGON_BIT 0x00000008 |
michael@0 | 3167 | #define LOCAL_GL_POLYGON_MODE 0x0B40 |
michael@0 | 3168 | #define LOCAL_GL_POLYGON_OFFSET_BIAS_EXT 0x8039 |
michael@0 | 3169 | #define LOCAL_GL_POLYGON_OFFSET_EXT 0x8037 |
michael@0 | 3170 | #define LOCAL_GL_POLYGON_OFFSET_FACTOR 0x8038 |
michael@0 | 3171 | #define LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 |
michael@0 | 3172 | #define LOCAL_GL_POLYGON_OFFSET_FILL 0x8037 |
michael@0 | 3173 | #define LOCAL_GL_POLYGON_OFFSET_LINE 0x2A02 |
michael@0 | 3174 | #define LOCAL_GL_POLYGON_OFFSET_POINT 0x2A01 |
michael@0 | 3175 | #define LOCAL_GL_POLYGON_OFFSET_UNITS 0x2A00 |
michael@0 | 3176 | #define LOCAL_GL_POLYGON_SMOOTH 0x0B41 |
michael@0 | 3177 | #define LOCAL_GL_POLYGON_SMOOTH_HINT 0x0C53 |
michael@0 | 3178 | #define LOCAL_GL_POLYGON_STIPPLE 0x0B42 |
michael@0 | 3179 | #define LOCAL_GL_POLYGON_STIPPLE_BIT 0x00000010 |
michael@0 | 3180 | #define LOCAL_GL_POLYGON_TOKEN 0x0703 |
michael@0 | 3181 | #define LOCAL_GL_POSITION 0x1203 |
michael@0 | 3182 | #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
michael@0 | 3183 | #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB |
michael@0 | 3184 | #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
michael@0 | 3185 | #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 |
michael@0 | 3186 | #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
michael@0 | 3187 | #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA |
michael@0 | 3188 | #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
michael@0 | 3189 | #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 |
michael@0 | 3190 | #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
michael@0 | 3191 | #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 |
michael@0 | 3192 | #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
michael@0 | 3193 | #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 |
michael@0 | 3194 | #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
michael@0 | 3195 | #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 |
michael@0 | 3196 | #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
michael@0 | 3197 | #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 |
michael@0 | 3198 | #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
michael@0 | 3199 | #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 |
michael@0 | 3200 | #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
michael@0 | 3201 | #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 |
michael@0 | 3202 | #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
michael@0 | 3203 | #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F |
michael@0 | 3204 | #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
michael@0 | 3205 | #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 |
michael@0 | 3206 | #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
michael@0 | 3207 | #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E |
michael@0 | 3208 | #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
michael@0 | 3209 | #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 |
michael@0 | 3210 | #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
michael@0 | 3211 | #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 |
michael@0 | 3212 | #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
michael@0 | 3213 | #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D |
michael@0 | 3214 | #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
michael@0 | 3215 | #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 |
michael@0 | 3216 | #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE 0x801C |
michael@0 | 3217 | #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C |
michael@0 | 3218 | #define LOCAL_GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 |
michael@0 | 3219 | #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B |
michael@0 | 3220 | #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 |
michael@0 | 3221 | #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C |
michael@0 | 3222 | #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A |
michael@0 | 3223 | #define LOCAL_GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 |
michael@0 | 3224 | #define LOCAL_GL_PRESENT_DURATION_NV 0x8E2B |
michael@0 | 3225 | #define LOCAL_GL_PRESENT_TIME_NV 0x8E2A |
michael@0 | 3226 | #define LOCAL_GL_PRESERVE_ATI 0x8762 |
michael@0 | 3227 | #define LOCAL_GL_PREVIOUS 0x8578 |
michael@0 | 3228 | #define LOCAL_GL_PREVIOUS_ARB 0x8578 |
michael@0 | 3229 | #define LOCAL_GL_PREVIOUS_EXT 0x8578 |
michael@0 | 3230 | #define LOCAL_GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 |
michael@0 | 3231 | #define LOCAL_GL_PRIMARY_COLOR 0x8577 |
michael@0 | 3232 | #define LOCAL_GL_PRIMARY_COLOR_ARB 0x8577 |
michael@0 | 3233 | #define LOCAL_GL_PRIMARY_COLOR_EXT 0x8577 |
michael@0 | 3234 | #define LOCAL_GL_PRIMARY_COLOR_NV 0x852C |
michael@0 | 3235 | #define LOCAL_GL_PRIMITIVES_GENERATED 0x8C87 |
michael@0 | 3236 | #define LOCAL_GL_PRIMITIVES_GENERATED_EXT 0x8C87 |
michael@0 | 3237 | #define LOCAL_GL_PRIMITIVES_GENERATED_NV 0x8C87 |
michael@0 | 3238 | #define LOCAL_GL_PRIMITIVE_ID_NV 0x8C7C |
michael@0 | 3239 | #define LOCAL_GL_PRIMITIVE_RESTART 0x8F9D |
michael@0 | 3240 | #define LOCAL_GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 |
michael@0 | 3241 | #define LOCAL_GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 |
michael@0 | 3242 | #define LOCAL_GL_PRIMITIVE_RESTART_INDEX 0x8F9E |
michael@0 | 3243 | #define LOCAL_GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 |
michael@0 | 3244 | #define LOCAL_GL_PRIMITIVE_RESTART_NV 0x8558 |
michael@0 | 3245 | #define LOCAL_GL_PROGRAM 0x82E2 |
michael@0 | 3246 | #define LOCAL_GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
michael@0 | 3247 | #define LOCAL_GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
michael@0 | 3248 | #define LOCAL_GL_PROGRAM_ATTRIBS_ARB 0x88AC |
michael@0 | 3249 | #define LOCAL_GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 |
michael@0 | 3250 | #define LOCAL_GL_PROGRAM_BINARY_ANGLE 0x93A6 |
michael@0 | 3251 | #define LOCAL_GL_PROGRAM_BINARY_FORMATS 0x87FF |
michael@0 | 3252 | #define LOCAL_GL_PROGRAM_BINARY_FORMATS_OES 0x87FF |
michael@0 | 3253 | #define LOCAL_GL_PROGRAM_BINARY_LENGTH 0x8741 |
michael@0 | 3254 | #define LOCAL_GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
michael@0 | 3255 | #define LOCAL_GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 |
michael@0 | 3256 | #define LOCAL_GL_PROGRAM_BINDING_ARB 0x8677 |
michael@0 | 3257 | #define LOCAL_GL_PROGRAM_ERROR_POSITION_ARB 0x864B |
michael@0 | 3258 | #define LOCAL_GL_PROGRAM_ERROR_POSITION_NV 0x864B |
michael@0 | 3259 | #define LOCAL_GL_PROGRAM_ERROR_STRING_ARB 0x8874 |
michael@0 | 3260 | #define LOCAL_GL_PROGRAM_ERROR_STRING_NV 0x8874 |
michael@0 | 3261 | #define LOCAL_GL_PROGRAM_FORMAT_ARB 0x8876 |
michael@0 | 3262 | #define LOCAL_GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
michael@0 | 3263 | #define LOCAL_GL_PROGRAM_INPUT 0x92E3 |
michael@0 | 3264 | #define LOCAL_GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
michael@0 | 3265 | #define LOCAL_GL_PROGRAM_KHR 0x82E2 |
michael@0 | 3266 | #define LOCAL_GL_PROGRAM_LENGTH_ARB 0x8627 |
michael@0 | 3267 | #define LOCAL_GL_PROGRAM_LENGTH_NV 0x8627 |
michael@0 | 3268 | #define LOCAL_GL_PROGRAM_MATRIX_EXT 0x8E2D |
michael@0 | 3269 | #define LOCAL_GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F |
michael@0 | 3270 | #define LOCAL_GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
michael@0 | 3271 | #define LOCAL_GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
michael@0 | 3272 | #define LOCAL_GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
michael@0 | 3273 | #define LOCAL_GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
michael@0 | 3274 | #define LOCAL_GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
michael@0 | 3275 | #define LOCAL_GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
michael@0 | 3276 | #define LOCAL_GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
michael@0 | 3277 | #define LOCAL_GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
michael@0 | 3278 | #define LOCAL_GL_PROGRAM_OBJECT_ARB 0x8B40 |
michael@0 | 3279 | #define LOCAL_GL_PROGRAM_OBJECT_EXT 0x8B40 |
michael@0 | 3280 | #define LOCAL_GL_PROGRAM_OUTPUT 0x92E4 |
michael@0 | 3281 | #define LOCAL_GL_PROGRAM_PARAMETERS_ARB 0x88A8 |
michael@0 | 3282 | #define LOCAL_GL_PROGRAM_PARAMETER_NV 0x8644 |
michael@0 | 3283 | #define LOCAL_GL_PROGRAM_PIPELINE 0x82E4 |
michael@0 | 3284 | #define LOCAL_GL_PROGRAM_PIPELINE_BINDING 0x825A |
michael@0 | 3285 | #define LOCAL_GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A |
michael@0 | 3286 | #define LOCAL_GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F |
michael@0 | 3287 | #define LOCAL_GL_PROGRAM_POINT_SIZE 0x8642 |
michael@0 | 3288 | #define LOCAL_GL_PROGRAM_POINT_SIZE_ARB 0x8642 |
michael@0 | 3289 | #define LOCAL_GL_PROGRAM_POINT_SIZE_EXT 0x8642 |
michael@0 | 3290 | #define LOCAL_GL_PROGRAM_RESIDENT_NV 0x8647 |
michael@0 | 3291 | #define LOCAL_GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 |
michael@0 | 3292 | #define LOCAL_GL_PROGRAM_SEPARABLE 0x8258 |
michael@0 | 3293 | #define LOCAL_GL_PROGRAM_SEPARABLE_EXT 0x8258 |
michael@0 | 3294 | #define LOCAL_GL_PROGRAM_STRING_ARB 0x8628 |
michael@0 | 3295 | #define LOCAL_GL_PROGRAM_STRING_NV 0x8628 |
michael@0 | 3296 | #define LOCAL_GL_PROGRAM_TARGET_NV 0x8646 |
michael@0 | 3297 | #define LOCAL_GL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
michael@0 | 3298 | #define LOCAL_GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
michael@0 | 3299 | #define LOCAL_GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
michael@0 | 3300 | #define LOCAL_GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
michael@0 | 3301 | #define LOCAL_GL_PROJECTION 0x1701 |
michael@0 | 3302 | #define LOCAL_GL_PROJECTION_MATRIX 0x0BA7 |
michael@0 | 3303 | #define LOCAL_GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E |
michael@0 | 3304 | #define LOCAL_GL_PROJECTION_STACK_DEPTH 0x0BA4 |
michael@0 | 3305 | #define LOCAL_GL_PROVOKING_VERTEX 0x8E4F |
michael@0 | 3306 | #define LOCAL_GL_PROVOKING_VERTEX_EXT 0x8E4F |
michael@0 | 3307 | #define LOCAL_GL_PROXY_COLOR_TABLE 0x80D3 |
michael@0 | 3308 | #define LOCAL_GL_PROXY_COLOR_TABLE_SGI 0x80D3 |
michael@0 | 3309 | #define LOCAL_GL_PROXY_HISTOGRAM 0x8025 |
michael@0 | 3310 | #define LOCAL_GL_PROXY_HISTOGRAM_EXT 0x8025 |
michael@0 | 3311 | #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
michael@0 | 3312 | #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 |
michael@0 | 3313 | #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
michael@0 | 3314 | #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 |
michael@0 | 3315 | #define LOCAL_GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 |
michael@0 | 3316 | #define LOCAL_GL_PROXY_TEXTURE_1D 0x8063 |
michael@0 | 3317 | #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 |
michael@0 | 3318 | #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 |
michael@0 | 3319 | #define LOCAL_GL_PROXY_TEXTURE_1D_EXT 0x8063 |
michael@0 | 3320 | #define LOCAL_GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B |
michael@0 | 3321 | #define LOCAL_GL_PROXY_TEXTURE_2D 0x8064 |
michael@0 | 3322 | #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B |
michael@0 | 3323 | #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B |
michael@0 | 3324 | #define LOCAL_GL_PROXY_TEXTURE_2D_EXT 0x8064 |
michael@0 | 3325 | #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 |
michael@0 | 3326 | #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 |
michael@0 | 3327 | #define LOCAL_GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C |
michael@0 | 3328 | #define LOCAL_GL_PROXY_TEXTURE_3D 0x8070 |
michael@0 | 3329 | #define LOCAL_GL_PROXY_TEXTURE_3D_EXT 0x8070 |
michael@0 | 3330 | #define LOCAL_GL_PROXY_TEXTURE_4D_SGIS 0x8135 |
michael@0 | 3331 | #define LOCAL_GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD |
michael@0 | 3332 | #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
michael@0 | 3333 | #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
michael@0 | 3334 | #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B |
michael@0 | 3335 | #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B |
michael@0 | 3336 | #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B |
michael@0 | 3337 | #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE 0x84F7 |
michael@0 | 3338 | #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
michael@0 | 3339 | #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 |
michael@0 | 3340 | #define LOCAL_GL_PURGEABLE_APPLE 0x8A1D |
michael@0 | 3341 | #define LOCAL_GL_Q 0x2003 |
michael@0 | 3342 | #define LOCAL_GL_QUADRATIC_ATTENUATION 0x1209 |
michael@0 | 3343 | #define LOCAL_GL_QUADRATIC_CURVE_TO_NV 0x0A |
michael@0 | 3344 | #define LOCAL_GL_QUADS 0x0007 |
michael@0 | 3345 | #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C |
michael@0 | 3346 | #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C |
michael@0 | 3347 | #define LOCAL_GL_QUAD_ALPHA4_SGIS 0x811E |
michael@0 | 3348 | #define LOCAL_GL_QUAD_ALPHA8_SGIS 0x811F |
michael@0 | 3349 | #define LOCAL_GL_QUAD_INTENSITY4_SGIS 0x8122 |
michael@0 | 3350 | #define LOCAL_GL_QUAD_INTENSITY8_SGIS 0x8123 |
michael@0 | 3351 | #define LOCAL_GL_QUAD_LUMINANCE4_SGIS 0x8120 |
michael@0 | 3352 | #define LOCAL_GL_QUAD_LUMINANCE8_SGIS 0x8121 |
michael@0 | 3353 | #define LOCAL_GL_QUAD_MESH_SUN 0x8614 |
michael@0 | 3354 | #define LOCAL_GL_QUAD_STRIP 0x0008 |
michael@0 | 3355 | #define LOCAL_GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 |
michael@0 | 3356 | #define LOCAL_GL_QUARTER_BIT_ATI 0x00000010 |
michael@0 | 3357 | #define LOCAL_GL_QUERY 0x82E3 |
michael@0 | 3358 | #define LOCAL_GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF |
michael@0 | 3359 | #define LOCAL_GL_QUERY_BUFFER 0x9192 |
michael@0 | 3360 | #define LOCAL_GL_QUERY_BUFFER_AMD 0x9192 |
michael@0 | 3361 | #define LOCAL_GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 |
michael@0 | 3362 | #define LOCAL_GL_QUERY_BUFFER_BINDING 0x9193 |
michael@0 | 3363 | #define LOCAL_GL_QUERY_BUFFER_BINDING_AMD 0x9193 |
michael@0 | 3364 | #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT 0x8E16 |
michael@0 | 3365 | #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 |
michael@0 | 3366 | #define LOCAL_GL_QUERY_BY_REGION_WAIT 0x8E15 |
michael@0 | 3367 | #define LOCAL_GL_QUERY_BY_REGION_WAIT_NV 0x8E15 |
michael@0 | 3368 | #define LOCAL_GL_QUERY_COUNTER_BITS 0x8864 |
michael@0 | 3369 | #define LOCAL_GL_QUERY_COUNTER_BITS_ARB 0x8864 |
michael@0 | 3370 | #define LOCAL_GL_QUERY_COUNTER_BITS_EXT 0x8864 |
michael@0 | 3371 | #define LOCAL_GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 |
michael@0 | 3372 | #define LOCAL_GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 |
michael@0 | 3373 | #define LOCAL_GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 |
michael@0 | 3374 | #define LOCAL_GL_QUERY_KHR 0x82E3 |
michael@0 | 3375 | #define LOCAL_GL_QUERY_NO_WAIT 0x8E14 |
michael@0 | 3376 | #define LOCAL_GL_QUERY_NO_WAIT_NV 0x8E14 |
michael@0 | 3377 | #define LOCAL_GL_QUERY_OBJECT_AMD 0x9153 |
michael@0 | 3378 | #define LOCAL_GL_QUERY_OBJECT_EXT 0x9153 |
michael@0 | 3379 | #define LOCAL_GL_QUERY_RESULT 0x8866 |
michael@0 | 3380 | #define LOCAL_GL_QUERY_RESULT_ARB 0x8866 |
michael@0 | 3381 | #define LOCAL_GL_QUERY_RESULT_AVAILABLE 0x8867 |
michael@0 | 3382 | #define LOCAL_GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
michael@0 | 3383 | #define LOCAL_GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 |
michael@0 | 3384 | #define LOCAL_GL_QUERY_RESULT_EXT 0x8866 |
michael@0 | 3385 | #define LOCAL_GL_QUERY_RESULT_NO_WAIT 0x9194 |
michael@0 | 3386 | #define LOCAL_GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 |
michael@0 | 3387 | #define LOCAL_GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 |
michael@0 | 3388 | #define LOCAL_GL_QUERY_WAIT 0x8E13 |
michael@0 | 3389 | #define LOCAL_GL_QUERY_WAIT_NV 0x8E13 |
michael@0 | 3390 | #define LOCAL_GL_R 0x2002 |
michael@0 | 3391 | #define LOCAL_GL_R11F_G11F_B10F 0x8C3A |
michael@0 | 3392 | #define LOCAL_GL_R11F_G11F_B10F_EXT 0x8C3A |
michael@0 | 3393 | #define LOCAL_GL_R16 0x822A |
michael@0 | 3394 | #define LOCAL_GL_R16F 0x822D |
michael@0 | 3395 | #define LOCAL_GL_R16F_EXT 0x822D |
michael@0 | 3396 | #define LOCAL_GL_R16I 0x8233 |
michael@0 | 3397 | #define LOCAL_GL_R16UI 0x8234 |
michael@0 | 3398 | #define LOCAL_GL_R16_SNORM 0x8F98 |
michael@0 | 3399 | #define LOCAL_GL_R1UI_C3F_V3F_SUN 0x85C6 |
michael@0 | 3400 | #define LOCAL_GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 |
michael@0 | 3401 | #define LOCAL_GL_R1UI_C4UB_V3F_SUN 0x85C5 |
michael@0 | 3402 | #define LOCAL_GL_R1UI_N3F_V3F_SUN 0x85C7 |
michael@0 | 3403 | #define LOCAL_GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB |
michael@0 | 3404 | #define LOCAL_GL_R1UI_T2F_N3F_V3F_SUN 0x85CA |
michael@0 | 3405 | #define LOCAL_GL_R1UI_T2F_V3F_SUN 0x85C9 |
michael@0 | 3406 | #define LOCAL_GL_R1UI_V3F_SUN 0x85C4 |
michael@0 | 3407 | #define LOCAL_GL_R32F 0x822E |
michael@0 | 3408 | #define LOCAL_GL_R32F_EXT 0x822E |
michael@0 | 3409 | #define LOCAL_GL_R32I 0x8235 |
michael@0 | 3410 | #define LOCAL_GL_R32UI 0x8236 |
michael@0 | 3411 | #define LOCAL_GL_R3_G3_B2 0x2A10 |
michael@0 | 3412 | #define LOCAL_GL_R8 0x8229 |
michael@0 | 3413 | #define LOCAL_GL_R8I 0x8231 |
michael@0 | 3414 | #define LOCAL_GL_R8UI 0x8232 |
michael@0 | 3415 | #define LOCAL_GL_R8_EXT 0x8229 |
michael@0 | 3416 | #define LOCAL_GL_R8_SNORM 0x8F94 |
michael@0 | 3417 | #define LOCAL_GL_RASTERIZER_DISCARD 0x8C89 |
michael@0 | 3418 | #define LOCAL_GL_RASTERIZER_DISCARD_EXT 0x8C89 |
michael@0 | 3419 | #define LOCAL_GL_RASTERIZER_DISCARD_NV 0x8C89 |
michael@0 | 3420 | #define LOCAL_GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 |
michael@0 | 3421 | #define LOCAL_GL_READ_BUFFER 0x0C02 |
michael@0 | 3422 | #define LOCAL_GL_READ_BUFFER_EXT 0x0C02 |
michael@0 | 3423 | #define LOCAL_GL_READ_BUFFER_NV 0x0C02 |
michael@0 | 3424 | #define LOCAL_GL_READ_FRAMEBUFFER 0x8CA8 |
michael@0 | 3425 | #define LOCAL_GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 |
michael@0 | 3426 | #define LOCAL_GL_READ_FRAMEBUFFER_APPLE 0x8CA8 |
michael@0 | 3427 | #define LOCAL_GL_READ_FRAMEBUFFER_BINDING 0x8CAA |
michael@0 | 3428 | #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA |
michael@0 | 3429 | #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA |
michael@0 | 3430 | #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA |
michael@0 | 3431 | #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA |
michael@0 | 3432 | #define LOCAL_GL_READ_FRAMEBUFFER_EXT 0x8CA8 |
michael@0 | 3433 | #define LOCAL_GL_READ_FRAMEBUFFER_NV 0x8CA8 |
michael@0 | 3434 | #define LOCAL_GL_READ_ONLY 0x88B8 |
michael@0 | 3435 | #define LOCAL_GL_READ_ONLY_ARB 0x88B8 |
michael@0 | 3436 | #define LOCAL_GL_READ_PIXELS 0x828C |
michael@0 | 3437 | #define LOCAL_GL_READ_PIXELS_FORMAT 0x828D |
michael@0 | 3438 | #define LOCAL_GL_READ_PIXELS_TYPE 0x828E |
michael@0 | 3439 | #define LOCAL_GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B |
michael@0 | 3440 | #define LOCAL_GL_READ_PIXEL_DATA_RANGE_NV 0x8879 |
michael@0 | 3441 | #define LOCAL_GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D |
michael@0 | 3442 | #define LOCAL_GL_READ_WRITE 0x88BA |
michael@0 | 3443 | #define LOCAL_GL_READ_WRITE_ARB 0x88BA |
michael@0 | 3444 | #define LOCAL_GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 |
michael@0 | 3445 | #define LOCAL_GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE |
michael@0 | 3446 | #define LOCAL_GL_RECT_NV 0xF6 |
michael@0 | 3447 | #define LOCAL_GL_RED 0x1903 |
michael@0 | 3448 | #define LOCAL_GL_REDUCE 0x8016 |
michael@0 | 3449 | #define LOCAL_GL_REDUCE_EXT 0x8016 |
michael@0 | 3450 | #define LOCAL_GL_RED_BIAS 0x0D15 |
michael@0 | 3451 | #define LOCAL_GL_RED_BITS 0x0D52 |
michael@0 | 3452 | #define LOCAL_GL_RED_BIT_ATI 0x00000001 |
michael@0 | 3453 | #define LOCAL_GL_RED_EXT 0x1903 |
michael@0 | 3454 | #define LOCAL_GL_RED_INTEGER 0x8D94 |
michael@0 | 3455 | #define LOCAL_GL_RED_INTEGER_EXT 0x8D94 |
michael@0 | 3456 | #define LOCAL_GL_RED_MAX_CLAMP_INGR 0x8564 |
michael@0 | 3457 | #define LOCAL_GL_RED_MIN_CLAMP_INGR 0x8560 |
michael@0 | 3458 | #define LOCAL_GL_RED_NV 0x1903 |
michael@0 | 3459 | #define LOCAL_GL_RED_SCALE 0x0D14 |
michael@0 | 3460 | #define LOCAL_GL_RED_SNORM 0x8F90 |
michael@0 | 3461 | #define LOCAL_GL_REFERENCED_BY_COMPUTE_SHADER 0x930B |
michael@0 | 3462 | #define LOCAL_GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A |
michael@0 | 3463 | #define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 |
michael@0 | 3464 | #define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 |
michael@0 | 3465 | #define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 |
michael@0 | 3466 | #define LOCAL_GL_REFERENCED_BY_VERTEX_SHADER 0x9306 |
michael@0 | 3467 | #define LOCAL_GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E |
michael@0 | 3468 | #define LOCAL_GL_REFERENCE_PLANE_SGIX 0x817D |
michael@0 | 3469 | #define LOCAL_GL_REFLECTION_MAP 0x8512 |
michael@0 | 3470 | #define LOCAL_GL_REFLECTION_MAP_ARB 0x8512 |
michael@0 | 3471 | #define LOCAL_GL_REFLECTION_MAP_EXT 0x8512 |
michael@0 | 3472 | #define LOCAL_GL_REFLECTION_MAP_NV 0x8512 |
michael@0 | 3473 | #define LOCAL_GL_REFLECTION_MAP_OES 0x8512 |
michael@0 | 3474 | #define LOCAL_GL_REGISTER_COMBINERS_NV 0x8522 |
michael@0 | 3475 | #define LOCAL_GL_REG_0_ATI 0x8921 |
michael@0 | 3476 | #define LOCAL_GL_REG_10_ATI 0x892B |
michael@0 | 3477 | #define LOCAL_GL_REG_11_ATI 0x892C |
michael@0 | 3478 | #define LOCAL_GL_REG_12_ATI 0x892D |
michael@0 | 3479 | #define LOCAL_GL_REG_13_ATI 0x892E |
michael@0 | 3480 | #define LOCAL_GL_REG_14_ATI 0x892F |
michael@0 | 3481 | #define LOCAL_GL_REG_15_ATI 0x8930 |
michael@0 | 3482 | #define LOCAL_GL_REG_16_ATI 0x8931 |
michael@0 | 3483 | #define LOCAL_GL_REG_17_ATI 0x8932 |
michael@0 | 3484 | #define LOCAL_GL_REG_18_ATI 0x8933 |
michael@0 | 3485 | #define LOCAL_GL_REG_19_ATI 0x8934 |
michael@0 | 3486 | #define LOCAL_GL_REG_1_ATI 0x8922 |
michael@0 | 3487 | #define LOCAL_GL_REG_20_ATI 0x8935 |
michael@0 | 3488 | #define LOCAL_GL_REG_21_ATI 0x8936 |
michael@0 | 3489 | #define LOCAL_GL_REG_22_ATI 0x8937 |
michael@0 | 3490 | #define LOCAL_GL_REG_23_ATI 0x8938 |
michael@0 | 3491 | #define LOCAL_GL_REG_24_ATI 0x8939 |
michael@0 | 3492 | #define LOCAL_GL_REG_25_ATI 0x893A |
michael@0 | 3493 | #define LOCAL_GL_REG_26_ATI 0x893B |
michael@0 | 3494 | #define LOCAL_GL_REG_27_ATI 0x893C |
michael@0 | 3495 | #define LOCAL_GL_REG_28_ATI 0x893D |
michael@0 | 3496 | #define LOCAL_GL_REG_29_ATI 0x893E |
michael@0 | 3497 | #define LOCAL_GL_REG_2_ATI 0x8923 |
michael@0 | 3498 | #define LOCAL_GL_REG_30_ATI 0x893F |
michael@0 | 3499 | #define LOCAL_GL_REG_31_ATI 0x8940 |
michael@0 | 3500 | #define LOCAL_GL_REG_3_ATI 0x8924 |
michael@0 | 3501 | #define LOCAL_GL_REG_4_ATI 0x8925 |
michael@0 | 3502 | #define LOCAL_GL_REG_5_ATI 0x8926 |
michael@0 | 3503 | #define LOCAL_GL_REG_6_ATI 0x8927 |
michael@0 | 3504 | #define LOCAL_GL_REG_7_ATI 0x8928 |
michael@0 | 3505 | #define LOCAL_GL_REG_8_ATI 0x8929 |
michael@0 | 3506 | #define LOCAL_GL_REG_9_ATI 0x892A |
michael@0 | 3507 | #define LOCAL_GL_RELATIVE_ARC_TO_NV 0xFF |
michael@0 | 3508 | #define LOCAL_GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D |
michael@0 | 3509 | #define LOCAL_GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 |
michael@0 | 3510 | #define LOCAL_GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 |
michael@0 | 3511 | #define LOCAL_GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 |
michael@0 | 3512 | #define LOCAL_GL_RELATIVE_LINE_TO_NV 0x05 |
michael@0 | 3513 | #define LOCAL_GL_RELATIVE_MOVE_TO_NV 0x03 |
michael@0 | 3514 | #define LOCAL_GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B |
michael@0 | 3515 | #define LOCAL_GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 |
michael@0 | 3516 | #define LOCAL_GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 |
michael@0 | 3517 | #define LOCAL_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 |
michael@0 | 3518 | #define LOCAL_GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F |
michael@0 | 3519 | #define LOCAL_GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 |
michael@0 | 3520 | #define LOCAL_GL_RELEASED_APPLE 0x8A19 |
michael@0 | 3521 | #define LOCAL_GL_RENDER 0x1C00 |
michael@0 | 3522 | #define LOCAL_GL_RENDERBUFFER 0x8D41 |
michael@0 | 3523 | #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
michael@0 | 3524 | #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 |
michael@0 | 3525 | #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 |
michael@0 | 3526 | #define LOCAL_GL_RENDERBUFFER_BINDING 0x8CA7 |
michael@0 | 3527 | #define LOCAL_GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7 |
michael@0 | 3528 | #define LOCAL_GL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
michael@0 | 3529 | #define LOCAL_GL_RENDERBUFFER_BINDING_OES 0x8CA7 |
michael@0 | 3530 | #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
michael@0 | 3531 | #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 |
michael@0 | 3532 | #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 |
michael@0 | 3533 | #define LOCAL_GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 |
michael@0 | 3534 | #define LOCAL_GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB |
michael@0 | 3535 | #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
michael@0 | 3536 | #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 |
michael@0 | 3537 | #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 |
michael@0 | 3538 | #define LOCAL_GL_RENDERBUFFER_EXT 0x8D41 |
michael@0 | 3539 | #define LOCAL_GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD |
michael@0 | 3540 | #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
michael@0 | 3541 | #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 |
michael@0 | 3542 | #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 |
michael@0 | 3543 | #define LOCAL_GL_RENDERBUFFER_HEIGHT 0x8D43 |
michael@0 | 3544 | #define LOCAL_GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
michael@0 | 3545 | #define LOCAL_GL_RENDERBUFFER_HEIGHT_OES 0x8D43 |
michael@0 | 3546 | #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
michael@0 | 3547 | #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
michael@0 | 3548 | #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 |
michael@0 | 3549 | #define LOCAL_GL_RENDERBUFFER_OES 0x8D41 |
michael@0 | 3550 | #define LOCAL_GL_RENDERBUFFER_RED_SIZE 0x8D50 |
michael@0 | 3551 | #define LOCAL_GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 |
michael@0 | 3552 | #define LOCAL_GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 |
michael@0 | 3553 | #define LOCAL_GL_RENDERBUFFER_SAMPLES 0x8CAB |
michael@0 | 3554 | #define LOCAL_GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB |
michael@0 | 3555 | #define LOCAL_GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB |
michael@0 | 3556 | #define LOCAL_GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
michael@0 | 3557 | #define LOCAL_GL_RENDERBUFFER_SAMPLES_IMG 0x9133 |
michael@0 | 3558 | #define LOCAL_GL_RENDERBUFFER_SAMPLES_NV 0x8CAB |
michael@0 | 3559 | #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
michael@0 | 3560 | #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 |
michael@0 | 3561 | #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 |
michael@0 | 3562 | #define LOCAL_GL_RENDERBUFFER_WIDTH 0x8D42 |
michael@0 | 3563 | #define LOCAL_GL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
michael@0 | 3564 | #define LOCAL_GL_RENDERBUFFER_WIDTH_OES 0x8D42 |
michael@0 | 3565 | #define LOCAL_GL_RENDERER 0x1F01 |
michael@0 | 3566 | #define LOCAL_GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 |
michael@0 | 3567 | #define LOCAL_GL_RENDER_MODE 0x0C40 |
michael@0 | 3568 | #define LOCAL_GL_REPEAT 0x2901 |
michael@0 | 3569 | #define LOCAL_GL_REPLACE 0x1E01 |
michael@0 | 3570 | #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 |
michael@0 | 3571 | #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 |
michael@0 | 3572 | #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 |
michael@0 | 3573 | #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 |
michael@0 | 3574 | #define LOCAL_GL_REPLACEMENT_CODE_SUN 0x81D8 |
michael@0 | 3575 | #define LOCAL_GL_REPLACE_EXT 0x8062 |
michael@0 | 3576 | #define LOCAL_GL_REPLACE_MIDDLE_SUN 0x0002 |
michael@0 | 3577 | #define LOCAL_GL_REPLACE_OLDEST_SUN 0x0003 |
michael@0 | 3578 | #define LOCAL_GL_REPLACE_VALUE_AMD 0x874B |
michael@0 | 3579 | #define LOCAL_GL_REPLICATE_BORDER 0x8153 |
michael@0 | 3580 | #define LOCAL_GL_REPLICATE_BORDER_HP 0x8153 |
michael@0 | 3581 | #define LOCAL_GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 |
michael@0 | 3582 | #define LOCAL_GL_RESAMPLE_AVERAGE_OML 0x8988 |
michael@0 | 3583 | #define LOCAL_GL_RESAMPLE_DECIMATE_OML 0x8989 |
michael@0 | 3584 | #define LOCAL_GL_RESAMPLE_DECIMATE_SGIX 0x8430 |
michael@0 | 3585 | #define LOCAL_GL_RESAMPLE_REPLICATE_OML 0x8986 |
michael@0 | 3586 | #define LOCAL_GL_RESAMPLE_REPLICATE_SGIX 0x842E |
michael@0 | 3587 | #define LOCAL_GL_RESAMPLE_ZERO_FILL_OML 0x8987 |
michael@0 | 3588 | #define LOCAL_GL_RESAMPLE_ZERO_FILL_SGIX 0x842F |
michael@0 | 3589 | #define LOCAL_GL_RESCALE_NORMAL 0x803A |
michael@0 | 3590 | #define LOCAL_GL_RESCALE_NORMAL_EXT 0x803A |
michael@0 | 3591 | #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
michael@0 | 3592 | #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 |
michael@0 | 3593 | #define LOCAL_GL_RESTART_PATH_NV 0xF0 |
michael@0 | 3594 | #define LOCAL_GL_RESTART_SUN 0x0001 |
michael@0 | 3595 | #define LOCAL_GL_RETAINED_APPLE 0x8A1B |
michael@0 | 3596 | #define LOCAL_GL_RETURN 0x0102 |
michael@0 | 3597 | #define LOCAL_GL_RG 0x8227 |
michael@0 | 3598 | #define LOCAL_GL_RG16 0x822C |
michael@0 | 3599 | #define LOCAL_GL_RG16F 0x822F |
michael@0 | 3600 | #define LOCAL_GL_RG16F_EXT 0x822F |
michael@0 | 3601 | #define LOCAL_GL_RG16I 0x8239 |
michael@0 | 3602 | #define LOCAL_GL_RG16UI 0x823A |
michael@0 | 3603 | #define LOCAL_GL_RG16_SNORM 0x8F99 |
michael@0 | 3604 | #define LOCAL_GL_RG32F 0x8230 |
michael@0 | 3605 | #define LOCAL_GL_RG32F_EXT 0x8230 |
michael@0 | 3606 | #define LOCAL_GL_RG32I 0x823B |
michael@0 | 3607 | #define LOCAL_GL_RG32UI 0x823C |
michael@0 | 3608 | #define LOCAL_GL_RG8 0x822B |
michael@0 | 3609 | #define LOCAL_GL_RG8I 0x8237 |
michael@0 | 3610 | #define LOCAL_GL_RG8UI 0x8238 |
michael@0 | 3611 | #define LOCAL_GL_RG8_EXT 0x822B |
michael@0 | 3612 | #define LOCAL_GL_RG8_SNORM 0x8F95 |
michael@0 | 3613 | #define LOCAL_GL_RGB 0x1907 |
michael@0 | 3614 | #define LOCAL_GL_RGB10 0x8052 |
michael@0 | 3615 | #define LOCAL_GL_RGB10_A2 0x8059 |
michael@0 | 3616 | #define LOCAL_GL_RGB10_A2UI 0x906F |
michael@0 | 3617 | #define LOCAL_GL_RGB10_A2_EXT 0x8059 |
michael@0 | 3618 | #define LOCAL_GL_RGB10_EXT 0x8052 |
michael@0 | 3619 | #define LOCAL_GL_RGB12 0x8053 |
michael@0 | 3620 | #define LOCAL_GL_RGB12_EXT 0x8053 |
michael@0 | 3621 | #define LOCAL_GL_RGB16 0x8054 |
michael@0 | 3622 | #define LOCAL_GL_RGB16F 0x881B |
michael@0 | 3623 | #define LOCAL_GL_RGB16F_ARB 0x881B |
michael@0 | 3624 | #define LOCAL_GL_RGB16F_EXT 0x881B |
michael@0 | 3625 | #define LOCAL_GL_RGB16I 0x8D89 |
michael@0 | 3626 | #define LOCAL_GL_RGB16I_EXT 0x8D89 |
michael@0 | 3627 | #define LOCAL_GL_RGB16UI 0x8D77 |
michael@0 | 3628 | #define LOCAL_GL_RGB16UI_EXT 0x8D77 |
michael@0 | 3629 | #define LOCAL_GL_RGB16_EXT 0x8054 |
michael@0 | 3630 | #define LOCAL_GL_RGB16_SNORM 0x8F9A |
michael@0 | 3631 | #define LOCAL_GL_RGB2_EXT 0x804E |
michael@0 | 3632 | #define LOCAL_GL_RGB32F 0x8815 |
michael@0 | 3633 | #define LOCAL_GL_RGB32F_ARB 0x8815 |
michael@0 | 3634 | #define LOCAL_GL_RGB32F_EXT 0x8815 |
michael@0 | 3635 | #define LOCAL_GL_RGB32I 0x8D83 |
michael@0 | 3636 | #define LOCAL_GL_RGB32I_EXT 0x8D83 |
michael@0 | 3637 | #define LOCAL_GL_RGB32UI 0x8D71 |
michael@0 | 3638 | #define LOCAL_GL_RGB32UI_EXT 0x8D71 |
michael@0 | 3639 | #define LOCAL_GL_RGB4 0x804F |
michael@0 | 3640 | #define LOCAL_GL_RGB4_EXT 0x804F |
michael@0 | 3641 | #define LOCAL_GL_RGB4_S3TC 0x83A1 |
michael@0 | 3642 | #define LOCAL_GL_RGB5 0x8050 |
michael@0 | 3643 | #define LOCAL_GL_RGB565 0x8D62 |
michael@0 | 3644 | #define LOCAL_GL_RGB565_OES 0x8D62 |
michael@0 | 3645 | #define LOCAL_GL_RGB5_A1 0x8057 |
michael@0 | 3646 | #define LOCAL_GL_RGB5_A1_EXT 0x8057 |
michael@0 | 3647 | #define LOCAL_GL_RGB5_A1_OES 0x8057 |
michael@0 | 3648 | #define LOCAL_GL_RGB5_EXT 0x8050 |
michael@0 | 3649 | #define LOCAL_GL_RGB8 0x8051 |
michael@0 | 3650 | #define LOCAL_GL_RGB8I 0x8D8F |
michael@0 | 3651 | #define LOCAL_GL_RGB8I_EXT 0x8D8F |
michael@0 | 3652 | #define LOCAL_GL_RGB8UI 0x8D7D |
michael@0 | 3653 | #define LOCAL_GL_RGB8UI_EXT 0x8D7D |
michael@0 | 3654 | #define LOCAL_GL_RGB8_EXT 0x8051 |
michael@0 | 3655 | #define LOCAL_GL_RGB8_OES 0x8051 |
michael@0 | 3656 | #define LOCAL_GL_RGB8_SNORM 0x8F96 |
michael@0 | 3657 | #define LOCAL_GL_RGB9_E5 0x8C3D |
michael@0 | 3658 | #define LOCAL_GL_RGB9_E5_EXT 0x8C3D |
michael@0 | 3659 | #define LOCAL_GL_RGBA 0x1908 |
michael@0 | 3660 | #define LOCAL_GL_RGBA12 0x805A |
michael@0 | 3661 | #define LOCAL_GL_RGBA12_EXT 0x805A |
michael@0 | 3662 | #define LOCAL_GL_RGBA16 0x805B |
michael@0 | 3663 | #define LOCAL_GL_RGBA16F 0x881A |
michael@0 | 3664 | #define LOCAL_GL_RGBA16F_ARB 0x881A |
michael@0 | 3665 | #define LOCAL_GL_RGBA16F_EXT 0x881A |
michael@0 | 3666 | #define LOCAL_GL_RGBA16I 0x8D88 |
michael@0 | 3667 | #define LOCAL_GL_RGBA16I_EXT 0x8D88 |
michael@0 | 3668 | #define LOCAL_GL_RGBA16UI 0x8D76 |
michael@0 | 3669 | #define LOCAL_GL_RGBA16UI_EXT 0x8D76 |
michael@0 | 3670 | #define LOCAL_GL_RGBA16_EXT 0x805B |
michael@0 | 3671 | #define LOCAL_GL_RGBA16_SNORM 0x8F9B |
michael@0 | 3672 | #define LOCAL_GL_RGBA2 0x8055 |
michael@0 | 3673 | #define LOCAL_GL_RGBA2_EXT 0x8055 |
michael@0 | 3674 | #define LOCAL_GL_RGBA32F 0x8814 |
michael@0 | 3675 | #define LOCAL_GL_RGBA32F_ARB 0x8814 |
michael@0 | 3676 | #define LOCAL_GL_RGBA32F_EXT 0x8814 |
michael@0 | 3677 | #define LOCAL_GL_RGBA32I 0x8D82 |
michael@0 | 3678 | #define LOCAL_GL_RGBA32I_EXT 0x8D82 |
michael@0 | 3679 | #define LOCAL_GL_RGBA32UI 0x8D70 |
michael@0 | 3680 | #define LOCAL_GL_RGBA32UI_EXT 0x8D70 |
michael@0 | 3681 | #define LOCAL_GL_RGBA4 0x8056 |
michael@0 | 3682 | #define LOCAL_GL_RGBA4_DXT5_S3TC 0x83A5 |
michael@0 | 3683 | #define LOCAL_GL_RGBA4_EXT 0x8056 |
michael@0 | 3684 | #define LOCAL_GL_RGBA4_OES 0x8056 |
michael@0 | 3685 | #define LOCAL_GL_RGBA4_S3TC 0x83A3 |
michael@0 | 3686 | #define LOCAL_GL_RGBA8 0x8058 |
michael@0 | 3687 | #define LOCAL_GL_RGBA8I 0x8D8E |
michael@0 | 3688 | #define LOCAL_GL_RGBA8I_EXT 0x8D8E |
michael@0 | 3689 | #define LOCAL_GL_RGBA8UI 0x8D7C |
michael@0 | 3690 | #define LOCAL_GL_RGBA8UI_EXT 0x8D7C |
michael@0 | 3691 | #define LOCAL_GL_RGBA8_EXT 0x8058 |
michael@0 | 3692 | #define LOCAL_GL_RGBA8_OES 0x8058 |
michael@0 | 3693 | #define LOCAL_GL_RGBA8_SNORM 0x8F97 |
michael@0 | 3694 | #define LOCAL_GL_RGBA_DXT5_S3TC 0x83A4 |
michael@0 | 3695 | #define LOCAL_GL_RGBA_FLOAT16_APPLE 0x881A |
michael@0 | 3696 | #define LOCAL_GL_RGBA_FLOAT16_ATI 0x881A |
michael@0 | 3697 | #define LOCAL_GL_RGBA_FLOAT32_APPLE 0x8814 |
michael@0 | 3698 | #define LOCAL_GL_RGBA_FLOAT32_ATI 0x8814 |
michael@0 | 3699 | #define LOCAL_GL_RGBA_FLOAT_MODE_ARB 0x8820 |
michael@0 | 3700 | #define LOCAL_GL_RGBA_FLOAT_MODE_ATI 0x8820 |
michael@0 | 3701 | #define LOCAL_GL_RGBA_INTEGER 0x8D99 |
michael@0 | 3702 | #define LOCAL_GL_RGBA_INTEGER_EXT 0x8D99 |
michael@0 | 3703 | #define LOCAL_GL_RGBA_INTEGER_MODE_EXT 0x8D9E |
michael@0 | 3704 | #define LOCAL_GL_RGBA_MODE 0x0C31 |
michael@0 | 3705 | #define LOCAL_GL_RGBA_S3TC 0x83A2 |
michael@0 | 3706 | #define LOCAL_GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C |
michael@0 | 3707 | #define LOCAL_GL_RGBA_SNORM 0x8F93 |
michael@0 | 3708 | #define LOCAL_GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 |
michael@0 | 3709 | #define LOCAL_GL_RGB_422_APPLE 0x8A1F |
michael@0 | 3710 | #define LOCAL_GL_RGB_FLOAT16_APPLE 0x881B |
michael@0 | 3711 | #define LOCAL_GL_RGB_FLOAT16_ATI 0x881B |
michael@0 | 3712 | #define LOCAL_GL_RGB_FLOAT32_APPLE 0x8815 |
michael@0 | 3713 | #define LOCAL_GL_RGB_FLOAT32_ATI 0x8815 |
michael@0 | 3714 | #define LOCAL_GL_RGB_INTEGER 0x8D98 |
michael@0 | 3715 | #define LOCAL_GL_RGB_INTEGER_EXT 0x8D98 |
michael@0 | 3716 | #define LOCAL_GL_RGB_RAW_422_APPLE 0x8A51 |
michael@0 | 3717 | #define LOCAL_GL_RGB_S3TC 0x83A0 |
michael@0 | 3718 | #define LOCAL_GL_RGB_SCALE 0x8573 |
michael@0 | 3719 | #define LOCAL_GL_RGB_SCALE_ARB 0x8573 |
michael@0 | 3720 | #define LOCAL_GL_RGB_SCALE_EXT 0x8573 |
michael@0 | 3721 | #define LOCAL_GL_RGB_SNORM 0x8F92 |
michael@0 | 3722 | #define LOCAL_GL_RG_EXT 0x8227 |
michael@0 | 3723 | #define LOCAL_GL_RG_INTEGER 0x8228 |
michael@0 | 3724 | #define LOCAL_GL_RG_SNORM 0x8F91 |
michael@0 | 3725 | #define LOCAL_GL_RIGHT 0x0407 |
michael@0 | 3726 | #define LOCAL_GL_ROUND_NV 0x90A4 |
michael@0 | 3727 | #define LOCAL_GL_S 0x2000 |
michael@0 | 3728 | #define LOCAL_GL_SAMPLER 0x82E6 |
michael@0 | 3729 | #define LOCAL_GL_SAMPLER_1D 0x8B5D |
michael@0 | 3730 | #define LOCAL_GL_SAMPLER_1D_ARB 0x8B5D |
michael@0 | 3731 | #define LOCAL_GL_SAMPLER_1D_ARRAY 0x8DC0 |
michael@0 | 3732 | #define LOCAL_GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 |
michael@0 | 3733 | #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 |
michael@0 | 3734 | #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 |
michael@0 | 3735 | #define LOCAL_GL_SAMPLER_1D_SHADOW 0x8B61 |
michael@0 | 3736 | #define LOCAL_GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
michael@0 | 3737 | #define LOCAL_GL_SAMPLER_2D 0x8B5E |
michael@0 | 3738 | #define LOCAL_GL_SAMPLER_2D_ARB 0x8B5E |
michael@0 | 3739 | #define LOCAL_GL_SAMPLER_2D_ARRAY 0x8DC1 |
michael@0 | 3740 | #define LOCAL_GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 |
michael@0 | 3741 | #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 |
michael@0 | 3742 | #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 |
michael@0 | 3743 | #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 |
michael@0 | 3744 | #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE 0x9108 |
michael@0 | 3745 | #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B |
michael@0 | 3746 | #define LOCAL_GL_SAMPLER_2D_RECT 0x8B63 |
michael@0 | 3747 | #define LOCAL_GL_SAMPLER_2D_RECT_ARB 0x8B63 |
michael@0 | 3748 | #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW 0x8B64 |
michael@0 | 3749 | #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
michael@0 | 3750 | #define LOCAL_GL_SAMPLER_2D_SHADOW 0x8B62 |
michael@0 | 3751 | #define LOCAL_GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
michael@0 | 3752 | #define LOCAL_GL_SAMPLER_2D_SHADOW_EXT 0x8B62 |
michael@0 | 3753 | #define LOCAL_GL_SAMPLER_3D 0x8B5F |
michael@0 | 3754 | #define LOCAL_GL_SAMPLER_3D_ARB 0x8B5F |
michael@0 | 3755 | #define LOCAL_GL_SAMPLER_3D_OES 0x8B5F |
michael@0 | 3756 | #define LOCAL_GL_SAMPLER_BINDING 0x8919 |
michael@0 | 3757 | #define LOCAL_GL_SAMPLER_BUFFER 0x8DC2 |
michael@0 | 3758 | #define LOCAL_GL_SAMPLER_BUFFER_AMD 0x9001 |
michael@0 | 3759 | #define LOCAL_GL_SAMPLER_BUFFER_EXT 0x8DC2 |
michael@0 | 3760 | #define LOCAL_GL_SAMPLER_CUBE 0x8B60 |
michael@0 | 3761 | #define LOCAL_GL_SAMPLER_CUBE_ARB 0x8B60 |
michael@0 | 3762 | #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY 0x900C |
michael@0 | 3763 | #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C |
michael@0 | 3764 | #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D |
michael@0 | 3765 | #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D |
michael@0 | 3766 | #define LOCAL_GL_SAMPLER_CUBE_SHADOW 0x8DC5 |
michael@0 | 3767 | #define LOCAL_GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 |
michael@0 | 3768 | #define LOCAL_GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 |
michael@0 | 3769 | #define LOCAL_GL_SAMPLER_EXTERNAL_OES 0x8D66 |
michael@0 | 3770 | #define LOCAL_GL_SAMPLER_KHR 0x82E6 |
michael@0 | 3771 | #define LOCAL_GL_SAMPLER_OBJECT_AMD 0x9155 |
michael@0 | 3772 | #define LOCAL_GL_SAMPLER_RENDERBUFFER_NV 0x8E56 |
michael@0 | 3773 | #define LOCAL_GL_SAMPLES 0x80A9 |
michael@0 | 3774 | #define LOCAL_GL_SAMPLES_3DFX 0x86B4 |
michael@0 | 3775 | #define LOCAL_GL_SAMPLES_ARB 0x80A9 |
michael@0 | 3776 | #define LOCAL_GL_SAMPLES_EXT 0x80A9 |
michael@0 | 3777 | #define LOCAL_GL_SAMPLES_PASSED 0x8914 |
michael@0 | 3778 | #define LOCAL_GL_SAMPLES_PASSED_ARB 0x8914 |
michael@0 | 3779 | #define LOCAL_GL_SAMPLES_SGIS 0x80A9 |
michael@0 | 3780 | #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
michael@0 | 3781 | #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
michael@0 | 3782 | #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E |
michael@0 | 3783 | #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E |
michael@0 | 3784 | #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE 0x809F |
michael@0 | 3785 | #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
michael@0 | 3786 | #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F |
michael@0 | 3787 | #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F |
michael@0 | 3788 | #define LOCAL_GL_SAMPLE_BUFFERS 0x80A8 |
michael@0 | 3789 | #define LOCAL_GL_SAMPLE_BUFFERS_3DFX 0x86B3 |
michael@0 | 3790 | #define LOCAL_GL_SAMPLE_BUFFERS_ARB 0x80A8 |
michael@0 | 3791 | #define LOCAL_GL_SAMPLE_BUFFERS_EXT 0x80A8 |
michael@0 | 3792 | #define LOCAL_GL_SAMPLE_BUFFERS_SGIS 0x80A8 |
michael@0 | 3793 | #define LOCAL_GL_SAMPLE_COVERAGE 0x80A0 |
michael@0 | 3794 | #define LOCAL_GL_SAMPLE_COVERAGE_ARB 0x80A0 |
michael@0 | 3795 | #define LOCAL_GL_SAMPLE_COVERAGE_INVERT 0x80AB |
michael@0 | 3796 | #define LOCAL_GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
michael@0 | 3797 | #define LOCAL_GL_SAMPLE_COVERAGE_VALUE 0x80AA |
michael@0 | 3798 | #define LOCAL_GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
michael@0 | 3799 | #define LOCAL_GL_SAMPLE_MASK 0x8E51 |
michael@0 | 3800 | #define LOCAL_GL_SAMPLE_MASK_EXT 0x80A0 |
michael@0 | 3801 | #define LOCAL_GL_SAMPLE_MASK_INVERT_EXT 0x80AB |
michael@0 | 3802 | #define LOCAL_GL_SAMPLE_MASK_INVERT_SGIS 0x80AB |
michael@0 | 3803 | #define LOCAL_GL_SAMPLE_MASK_NV 0x8E51 |
michael@0 | 3804 | #define LOCAL_GL_SAMPLE_MASK_SGIS 0x80A0 |
michael@0 | 3805 | #define LOCAL_GL_SAMPLE_MASK_VALUE 0x8E52 |
michael@0 | 3806 | #define LOCAL_GL_SAMPLE_MASK_VALUE_EXT 0x80AA |
michael@0 | 3807 | #define LOCAL_GL_SAMPLE_MASK_VALUE_NV 0x8E52 |
michael@0 | 3808 | #define LOCAL_GL_SAMPLE_MASK_VALUE_SGIS 0x80AA |
michael@0 | 3809 | #define LOCAL_GL_SAMPLE_PATTERN_EXT 0x80AC |
michael@0 | 3810 | #define LOCAL_GL_SAMPLE_PATTERN_SGIS 0x80AC |
michael@0 | 3811 | #define LOCAL_GL_SAMPLE_POSITION 0x8E50 |
michael@0 | 3812 | #define LOCAL_GL_SAMPLE_POSITION_NV 0x8E50 |
michael@0 | 3813 | #define LOCAL_GL_SAMPLE_SHADING 0x8C36 |
michael@0 | 3814 | #define LOCAL_GL_SAMPLE_SHADING_ARB 0x8C36 |
michael@0 | 3815 | #define LOCAL_GL_SATURATE_BIT_ATI 0x00000040 |
michael@0 | 3816 | #define LOCAL_GL_SCALAR_EXT 0x87BE |
michael@0 | 3817 | #define LOCAL_GL_SCALEBIAS_HINT_SGIX 0x8322 |
michael@0 | 3818 | #define LOCAL_GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA |
michael@0 | 3819 | #define LOCAL_GL_SCALED_RESOLVE_NICEST_EXT 0x90BB |
michael@0 | 3820 | #define LOCAL_GL_SCALE_BY_FOUR_NV 0x853F |
michael@0 | 3821 | #define LOCAL_GL_SCALE_BY_ONE_HALF_NV 0x8540 |
michael@0 | 3822 | #define LOCAL_GL_SCALE_BY_TWO_NV 0x853E |
michael@0 | 3823 | #define LOCAL_GL_SCISSOR_BIT 0x00080000 |
michael@0 | 3824 | #define LOCAL_GL_SCISSOR_BOX 0x0C10 |
michael@0 | 3825 | #define LOCAL_GL_SCISSOR_TEST 0x0C11 |
michael@0 | 3826 | #define LOCAL_GL_SCREEN_COORDINATES_REND 0x8490 |
michael@0 | 3827 | #define LOCAL_GL_SCREEN_NV 0x9295 |
michael@0 | 3828 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY 0x845E |
michael@0 | 3829 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 |
michael@0 | 3830 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
michael@0 | 3831 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
michael@0 | 3832 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_EXT 0x845E |
michael@0 | 3833 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 |
michael@0 | 3834 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 |
michael@0 | 3835 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 |
michael@0 | 3836 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
michael@0 | 3837 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D |
michael@0 | 3838 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
michael@0 | 3839 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A |
michael@0 | 3840 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
michael@0 | 3841 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C |
michael@0 | 3842 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
michael@0 | 3843 | #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B |
michael@0 | 3844 | #define LOCAL_GL_SECONDARY_COLOR_NV 0x852D |
michael@0 | 3845 | #define LOCAL_GL_SECONDARY_INTERPOLATOR_ATI 0x896D |
michael@0 | 3846 | #define LOCAL_GL_SELECT 0x1C02 |
michael@0 | 3847 | #define LOCAL_GL_SELECTION_BUFFER_POINTER 0x0DF3 |
michael@0 | 3848 | #define LOCAL_GL_SELECTION_BUFFER_SIZE 0x0DF4 |
michael@0 | 3849 | #define LOCAL_GL_SEPARABLE_2D 0x8012 |
michael@0 | 3850 | #define LOCAL_GL_SEPARABLE_2D_EXT 0x8012 |
michael@0 | 3851 | #define LOCAL_GL_SEPARATE_ATTRIBS 0x8C8D |
michael@0 | 3852 | #define LOCAL_GL_SEPARATE_ATTRIBS_EXT 0x8C8D |
michael@0 | 3853 | #define LOCAL_GL_SEPARATE_ATTRIBS_NV 0x8C8D |
michael@0 | 3854 | #define LOCAL_GL_SEPARATE_SPECULAR_COLOR 0x81FA |
michael@0 | 3855 | #define LOCAL_GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA |
michael@0 | 3856 | #define LOCAL_GL_SET 0x150F |
michael@0 | 3857 | #define LOCAL_GL_SET_AMD 0x874A |
michael@0 | 3858 | #define LOCAL_GL_SGX_BINARY_IMG 0x8C0A |
michael@0 | 3859 | #define LOCAL_GL_SGX_PROGRAM_BINARY_IMG 0x9130 |
michael@0 | 3860 | #define LOCAL_GL_SHADER 0x82E1 |
michael@0 | 3861 | #define LOCAL_GL_SHADER_BINARY_DMP 0x9250 |
michael@0 | 3862 | #define LOCAL_GL_SHADER_BINARY_FORMATS 0x8DF8 |
michael@0 | 3863 | #define LOCAL_GL_SHADER_BINARY_VIV 0x8FC4 |
michael@0 | 3864 | #define LOCAL_GL_SHADER_COMPILER 0x8DFA |
michael@0 | 3865 | #define LOCAL_GL_SHADER_CONSISTENT_NV 0x86DD |
michael@0 | 3866 | #define LOCAL_GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 |
michael@0 | 3867 | #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 |
michael@0 | 3868 | #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 |
michael@0 | 3869 | #define LOCAL_GL_SHADER_IMAGE_ATOMIC 0x82A6 |
michael@0 | 3870 | #define LOCAL_GL_SHADER_IMAGE_LOAD 0x82A4 |
michael@0 | 3871 | #define LOCAL_GL_SHADER_IMAGE_STORE 0x82A5 |
michael@0 | 3872 | #define LOCAL_GL_SHADER_INCLUDE_ARB 0x8DAE |
michael@0 | 3873 | #define LOCAL_GL_SHADER_KHR 0x82E1 |
michael@0 | 3874 | #define LOCAL_GL_SHADER_OBJECT_ARB 0x8B48 |
michael@0 | 3875 | #define LOCAL_GL_SHADER_OBJECT_EXT 0x8B48 |
michael@0 | 3876 | #define LOCAL_GL_SHADER_OPERATION_NV 0x86DF |
michael@0 | 3877 | #define LOCAL_GL_SHADER_SOURCE_LENGTH 0x8B88 |
michael@0 | 3878 | #define LOCAL_GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 |
michael@0 | 3879 | #define LOCAL_GL_SHADER_STORAGE_BLOCK 0x92E6 |
michael@0 | 3880 | #define LOCAL_GL_SHADER_STORAGE_BUFFER 0x90D2 |
michael@0 | 3881 | #define LOCAL_GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 |
michael@0 | 3882 | #define LOCAL_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF |
michael@0 | 3883 | #define LOCAL_GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 |
michael@0 | 3884 | #define LOCAL_GL_SHADER_STORAGE_BUFFER_START 0x90D4 |
michael@0 | 3885 | #define LOCAL_GL_SHADER_TYPE 0x8B4F |
michael@0 | 3886 | #define LOCAL_GL_SHADE_MODEL 0x0B54 |
michael@0 | 3887 | #define LOCAL_GL_SHADING_LANGUAGE_VERSION 0x8B8C |
michael@0 | 3888 | #define LOCAL_GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
michael@0 | 3889 | #define LOCAL_GL_SHADOW_AMBIENT_SGIX 0x80BF |
michael@0 | 3890 | #define LOCAL_GL_SHADOW_ATTENUATION_EXT 0x834E |
michael@0 | 3891 | #define LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB |
michael@0 | 3892 | #define LOCAL_GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 |
michael@0 | 3893 | #define LOCAL_GL_SHININESS 0x1601 |
michael@0 | 3894 | #define LOCAL_GL_SHORT 0x1402 |
michael@0 | 3895 | #define LOCAL_GL_SIGNALED 0x9119 |
michael@0 | 3896 | #define LOCAL_GL_SIGNALED_APPLE 0x9119 |
michael@0 | 3897 | #define LOCAL_GL_SIGNED_ALPHA8_NV 0x8706 |
michael@0 | 3898 | #define LOCAL_GL_SIGNED_ALPHA_NV 0x8705 |
michael@0 | 3899 | #define LOCAL_GL_SIGNED_HILO16_NV 0x86FA |
michael@0 | 3900 | #define LOCAL_GL_SIGNED_HILO8_NV 0x885F |
michael@0 | 3901 | #define LOCAL_GL_SIGNED_HILO_NV 0x86F9 |
michael@0 | 3902 | #define LOCAL_GL_SIGNED_IDENTITY_NV 0x853C |
michael@0 | 3903 | #define LOCAL_GL_SIGNED_INTENSITY8_NV 0x8708 |
michael@0 | 3904 | #define LOCAL_GL_SIGNED_INTENSITY_NV 0x8707 |
michael@0 | 3905 | #define LOCAL_GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
michael@0 | 3906 | #define LOCAL_GL_SIGNED_LUMINANCE8_NV 0x8702 |
michael@0 | 3907 | #define LOCAL_GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
michael@0 | 3908 | #define LOCAL_GL_SIGNED_LUMINANCE_NV 0x8701 |
michael@0 | 3909 | #define LOCAL_GL_SIGNED_NEGATE_NV 0x853D |
michael@0 | 3910 | #define LOCAL_GL_SIGNED_NORMALIZED 0x8F9C |
michael@0 | 3911 | #define LOCAL_GL_SIGNED_RGB8_NV 0x86FF |
michael@0 | 3912 | #define LOCAL_GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
michael@0 | 3913 | #define LOCAL_GL_SIGNED_RGBA8_NV 0x86FC |
michael@0 | 3914 | #define LOCAL_GL_SIGNED_RGBA_NV 0x86FB |
michael@0 | 3915 | #define LOCAL_GL_SIGNED_RGB_NV 0x86FE |
michael@0 | 3916 | #define LOCAL_GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
michael@0 | 3917 | #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC |
michael@0 | 3918 | #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE |
michael@0 | 3919 | #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD |
michael@0 | 3920 | #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF |
michael@0 | 3921 | #define LOCAL_GL_SINGLE_COLOR 0x81F9 |
michael@0 | 3922 | #define LOCAL_GL_SINGLE_COLOR_EXT 0x81F9 |
michael@0 | 3923 | #define LOCAL_GL_SKIP_COMPONENTS1_NV -6 |
michael@0 | 3924 | #define LOCAL_GL_SKIP_COMPONENTS2_NV -5 |
michael@0 | 3925 | #define LOCAL_GL_SKIP_COMPONENTS3_NV -4 |
michael@0 | 3926 | #define LOCAL_GL_SKIP_COMPONENTS4_NV -3 |
michael@0 | 3927 | #define LOCAL_GL_SKIP_DECODE_EXT 0x8A4A |
michael@0 | 3928 | #define LOCAL_GL_SKIP_MISSING_GLYPH_NV 0x90A9 |
michael@0 | 3929 | #define LOCAL_GL_SLICE_ACCUM_SUN 0x85CC |
michael@0 | 3930 | #define LOCAL_GL_SLIM10U_SGIX 0x831E |
michael@0 | 3931 | #define LOCAL_GL_SLIM12S_SGIX 0x831F |
michael@0 | 3932 | #define LOCAL_GL_SLIM8U_SGIX 0x831D |
michael@0 | 3933 | #define LOCAL_GL_SLUMINANCE 0x8C46 |
michael@0 | 3934 | #define LOCAL_GL_SLUMINANCE8 0x8C47 |
michael@0 | 3935 | #define LOCAL_GL_SLUMINANCE8_ALPHA8 0x8C45 |
michael@0 | 3936 | #define LOCAL_GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 |
michael@0 | 3937 | #define LOCAL_GL_SLUMINANCE8_ALPHA8_NV 0x8C45 |
michael@0 | 3938 | #define LOCAL_GL_SLUMINANCE8_EXT 0x8C47 |
michael@0 | 3939 | #define LOCAL_GL_SLUMINANCE8_NV 0x8C47 |
michael@0 | 3940 | #define LOCAL_GL_SLUMINANCE_ALPHA 0x8C44 |
michael@0 | 3941 | #define LOCAL_GL_SLUMINANCE_ALPHA_EXT 0x8C44 |
michael@0 | 3942 | #define LOCAL_GL_SLUMINANCE_ALPHA_NV 0x8C44 |
michael@0 | 3943 | #define LOCAL_GL_SLUMINANCE_EXT 0x8C46 |
michael@0 | 3944 | #define LOCAL_GL_SLUMINANCE_NV 0x8C46 |
michael@0 | 3945 | #define LOCAL_GL_SMALL_CCW_ARC_TO_NV 0x12 |
michael@0 | 3946 | #define LOCAL_GL_SMALL_CW_ARC_TO_NV 0x14 |
michael@0 | 3947 | #define LOCAL_GL_SMOOTH 0x1D01 |
michael@0 | 3948 | #define LOCAL_GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 |
michael@0 | 3949 | #define LOCAL_GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
michael@0 | 3950 | #define LOCAL_GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
michael@0 | 3951 | #define LOCAL_GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
michael@0 | 3952 | #define LOCAL_GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
michael@0 | 3953 | #define LOCAL_GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E |
michael@0 | 3954 | #define LOCAL_GL_SOFTLIGHT_NV 0x929C |
michael@0 | 3955 | #define LOCAL_GL_SOURCE0_ALPHA 0x8588 |
michael@0 | 3956 | #define LOCAL_GL_SOURCE0_ALPHA_ARB 0x8588 |
michael@0 | 3957 | #define LOCAL_GL_SOURCE0_ALPHA_EXT 0x8588 |
michael@0 | 3958 | #define LOCAL_GL_SOURCE0_RGB 0x8580 |
michael@0 | 3959 | #define LOCAL_GL_SOURCE0_RGB_ARB 0x8580 |
michael@0 | 3960 | #define LOCAL_GL_SOURCE0_RGB_EXT 0x8580 |
michael@0 | 3961 | #define LOCAL_GL_SOURCE1_ALPHA 0x8589 |
michael@0 | 3962 | #define LOCAL_GL_SOURCE1_ALPHA_ARB 0x8589 |
michael@0 | 3963 | #define LOCAL_GL_SOURCE1_ALPHA_EXT 0x8589 |
michael@0 | 3964 | #define LOCAL_GL_SOURCE1_RGB 0x8581 |
michael@0 | 3965 | #define LOCAL_GL_SOURCE1_RGB_ARB 0x8581 |
michael@0 | 3966 | #define LOCAL_GL_SOURCE1_RGB_EXT 0x8581 |
michael@0 | 3967 | #define LOCAL_GL_SOURCE2_ALPHA 0x858A |
michael@0 | 3968 | #define LOCAL_GL_SOURCE2_ALPHA_ARB 0x858A |
michael@0 | 3969 | #define LOCAL_GL_SOURCE2_ALPHA_EXT 0x858A |
michael@0 | 3970 | #define LOCAL_GL_SOURCE2_RGB 0x8582 |
michael@0 | 3971 | #define LOCAL_GL_SOURCE2_RGB_ARB 0x8582 |
michael@0 | 3972 | #define LOCAL_GL_SOURCE2_RGB_EXT 0x8582 |
michael@0 | 3973 | #define LOCAL_GL_SOURCE3_ALPHA_NV 0x858B |
michael@0 | 3974 | #define LOCAL_GL_SOURCE3_RGB_NV 0x8583 |
michael@0 | 3975 | #define LOCAL_GL_SPARE0_NV 0x852E |
michael@0 | 3976 | #define LOCAL_GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 |
michael@0 | 3977 | #define LOCAL_GL_SPARE1_NV 0x852F |
michael@0 | 3978 | #define LOCAL_GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 |
michael@0 | 3979 | #define LOCAL_GL_SPECULAR 0x1202 |
michael@0 | 3980 | #define LOCAL_GL_SPHERE_MAP 0x2402 |
michael@0 | 3981 | #define LOCAL_GL_SPOT_CUTOFF 0x1206 |
michael@0 | 3982 | #define LOCAL_GL_SPOT_DIRECTION 0x1204 |
michael@0 | 3983 | #define LOCAL_GL_SPOT_EXPONENT 0x1205 |
michael@0 | 3984 | #define LOCAL_GL_SPRITE_AXIAL_SGIX 0x814C |
michael@0 | 3985 | #define LOCAL_GL_SPRITE_AXIS_SGIX 0x814A |
michael@0 | 3986 | #define LOCAL_GL_SPRITE_EYE_ALIGNED_SGIX 0x814E |
michael@0 | 3987 | #define LOCAL_GL_SPRITE_MODE_SGIX 0x8149 |
michael@0 | 3988 | #define LOCAL_GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D |
michael@0 | 3989 | #define LOCAL_GL_SPRITE_SGIX 0x8148 |
michael@0 | 3990 | #define LOCAL_GL_SPRITE_TRANSLATION_SGIX 0x814B |
michael@0 | 3991 | #define LOCAL_GL_SQUARE_NV 0x90A3 |
michael@0 | 3992 | #define LOCAL_GL_SRC0_ALPHA 0x8588 |
michael@0 | 3993 | #define LOCAL_GL_SRC0_RGB 0x8580 |
michael@0 | 3994 | #define LOCAL_GL_SRC1_ALPHA 0x8589 |
michael@0 | 3995 | #define LOCAL_GL_SRC1_COLOR 0x88F9 |
michael@0 | 3996 | #define LOCAL_GL_SRC1_RGB 0x8581 |
michael@0 | 3997 | #define LOCAL_GL_SRC2_ALPHA 0x858A |
michael@0 | 3998 | #define LOCAL_GL_SRC2_RGB 0x8582 |
michael@0 | 3999 | #define LOCAL_GL_SRC_ALPHA 0x0302 |
michael@0 | 4000 | #define LOCAL_GL_SRC_ALPHA_SATURATE 0x0308 |
michael@0 | 4001 | #define LOCAL_GL_SRC_ATOP_NV 0x928E |
michael@0 | 4002 | #define LOCAL_GL_SRC_COLOR 0x0300 |
michael@0 | 4003 | #define LOCAL_GL_SRC_IN_NV 0x928A |
michael@0 | 4004 | #define LOCAL_GL_SRC_NV 0x9286 |
michael@0 | 4005 | #define LOCAL_GL_SRC_OUT_NV 0x928C |
michael@0 | 4006 | #define LOCAL_GL_SRC_OVER_NV 0x9288 |
michael@0 | 4007 | #define LOCAL_GL_SRGB 0x8C40 |
michael@0 | 4008 | #define LOCAL_GL_SRGB8 0x8C41 |
michael@0 | 4009 | #define LOCAL_GL_SRGB8_ALPHA8 0x8C43 |
michael@0 | 4010 | #define LOCAL_GL_SRGB8_ALPHA8_EXT 0x8C43 |
michael@0 | 4011 | #define LOCAL_GL_SRGB8_EXT 0x8C41 |
michael@0 | 4012 | #define LOCAL_GL_SRGB8_NV 0x8C41 |
michael@0 | 4013 | #define LOCAL_GL_SRGB_ALPHA 0x8C42 |
michael@0 | 4014 | #define LOCAL_GL_SRGB_ALPHA_EXT 0x8C42 |
michael@0 | 4015 | #define LOCAL_GL_SRGB_DECODE_ARB 0x8299 |
michael@0 | 4016 | #define LOCAL_GL_SRGB_EXT 0x8C40 |
michael@0 | 4017 | #define LOCAL_GL_SRGB_READ 0x8297 |
michael@0 | 4018 | #define LOCAL_GL_SRGB_WRITE 0x8298 |
michael@0 | 4019 | #define LOCAL_GL_STACK_OVERFLOW 0x0503 |
michael@0 | 4020 | #define LOCAL_GL_STACK_OVERFLOW_KHR 0x0503 |
michael@0 | 4021 | #define LOCAL_GL_STACK_UNDERFLOW 0x0504 |
michael@0 | 4022 | #define LOCAL_GL_STACK_UNDERFLOW_KHR 0x0504 |
michael@0 | 4023 | #define LOCAL_GL_STANDARD_FONT_NAME_NV 0x9072 |
michael@0 | 4024 | #define LOCAL_GL_STATE_RESTORE 0x8BDC |
michael@0 | 4025 | #define LOCAL_GL_STATIC_ATI 0x8760 |
michael@0 | 4026 | #define LOCAL_GL_STATIC_COPY 0x88E6 |
michael@0 | 4027 | #define LOCAL_GL_STATIC_COPY_ARB 0x88E6 |
michael@0 | 4028 | #define LOCAL_GL_STATIC_DRAW 0x88E4 |
michael@0 | 4029 | #define LOCAL_GL_STATIC_DRAW_ARB 0x88E4 |
michael@0 | 4030 | #define LOCAL_GL_STATIC_READ 0x88E5 |
michael@0 | 4031 | #define LOCAL_GL_STATIC_READ_ARB 0x88E5 |
michael@0 | 4032 | #define LOCAL_GL_STATIC_VERTEX_ARRAY_IBM 103061 |
michael@0 | 4033 | #define LOCAL_GL_STENCIL 0x1802 |
michael@0 | 4034 | #define LOCAL_GL_STENCIL_ATTACHMENT 0x8D20 |
michael@0 | 4035 | #define LOCAL_GL_STENCIL_ATTACHMENT_EXT 0x8D20 |
michael@0 | 4036 | #define LOCAL_GL_STENCIL_ATTACHMENT_OES 0x8D20 |
michael@0 | 4037 | #define LOCAL_GL_STENCIL_BACK_FAIL 0x8801 |
michael@0 | 4038 | #define LOCAL_GL_STENCIL_BACK_FAIL_ATI 0x8801 |
michael@0 | 4039 | #define LOCAL_GL_STENCIL_BACK_FUNC 0x8800 |
michael@0 | 4040 | #define LOCAL_GL_STENCIL_BACK_FUNC_ATI 0x8800 |
michael@0 | 4041 | #define LOCAL_GL_STENCIL_BACK_OP_VALUE_AMD 0x874D |
michael@0 | 4042 | #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
michael@0 | 4043 | #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 |
michael@0 | 4044 | #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
michael@0 | 4045 | #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 |
michael@0 | 4046 | #define LOCAL_GL_STENCIL_BACK_REF 0x8CA3 |
michael@0 | 4047 | #define LOCAL_GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
michael@0 | 4048 | #define LOCAL_GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
michael@0 | 4049 | #define LOCAL_GL_STENCIL_BITS 0x0D57 |
michael@0 | 4050 | #define LOCAL_GL_STENCIL_BUFFER_BIT 0x00000400 |
michael@0 | 4051 | #define LOCAL_GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 |
michael@0 | 4052 | #define LOCAL_GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 |
michael@0 | 4053 | #define LOCAL_GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 |
michael@0 | 4054 | #define LOCAL_GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 |
michael@0 | 4055 | #define LOCAL_GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 |
michael@0 | 4056 | #define LOCAL_GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 |
michael@0 | 4057 | #define LOCAL_GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 |
michael@0 | 4058 | #define LOCAL_GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 |
michael@0 | 4059 | #define LOCAL_GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 |
michael@0 | 4060 | #define LOCAL_GL_STENCIL_CLEAR_VALUE 0x0B91 |
michael@0 | 4061 | #define LOCAL_GL_STENCIL_COMPONENTS 0x8285 |
michael@0 | 4062 | #define LOCAL_GL_STENCIL_EXT 0x1802 |
michael@0 | 4063 | #define LOCAL_GL_STENCIL_FAIL 0x0B94 |
michael@0 | 4064 | #define LOCAL_GL_STENCIL_FUNC 0x0B92 |
michael@0 | 4065 | #define LOCAL_GL_STENCIL_INDEX 0x1901 |
michael@0 | 4066 | #define LOCAL_GL_STENCIL_INDEX1 0x8D46 |
michael@0 | 4067 | #define LOCAL_GL_STENCIL_INDEX16 0x8D49 |
michael@0 | 4068 | #define LOCAL_GL_STENCIL_INDEX16_EXT 0x8D49 |
michael@0 | 4069 | #define LOCAL_GL_STENCIL_INDEX1_EXT 0x8D46 |
michael@0 | 4070 | #define LOCAL_GL_STENCIL_INDEX1_OES 0x8D46 |
michael@0 | 4071 | #define LOCAL_GL_STENCIL_INDEX4 0x8D47 |
michael@0 | 4072 | #define LOCAL_GL_STENCIL_INDEX4_EXT 0x8D47 |
michael@0 | 4073 | #define LOCAL_GL_STENCIL_INDEX4_OES 0x8D47 |
michael@0 | 4074 | #define LOCAL_GL_STENCIL_INDEX8 0x8D48 |
michael@0 | 4075 | #define LOCAL_GL_STENCIL_INDEX8_EXT 0x8D48 |
michael@0 | 4076 | #define LOCAL_GL_STENCIL_INDEX8_OES 0x8D48 |
michael@0 | 4077 | #define LOCAL_GL_STENCIL_OP_VALUE_AMD 0x874C |
michael@0 | 4078 | #define LOCAL_GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
michael@0 | 4079 | #define LOCAL_GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
michael@0 | 4080 | #define LOCAL_GL_STENCIL_REF 0x0B97 |
michael@0 | 4081 | #define LOCAL_GL_STENCIL_RENDERABLE 0x8288 |
michael@0 | 4082 | #define LOCAL_GL_STENCIL_TAG_BITS_EXT 0x88F2 |
michael@0 | 4083 | #define LOCAL_GL_STENCIL_TEST 0x0B90 |
michael@0 | 4084 | #define LOCAL_GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 |
michael@0 | 4085 | #define LOCAL_GL_STENCIL_VALUE_MASK 0x0B93 |
michael@0 | 4086 | #define LOCAL_GL_STENCIL_WRITEMASK 0x0B98 |
michael@0 | 4087 | #define LOCAL_GL_STEREO 0x0C33 |
michael@0 | 4088 | #define LOCAL_GL_STORAGE_CACHED_APPLE 0x85BE |
michael@0 | 4089 | #define LOCAL_GL_STORAGE_CLIENT_APPLE 0x85B4 |
michael@0 | 4090 | #define LOCAL_GL_STORAGE_PRIVATE_APPLE 0x85BD |
michael@0 | 4091 | #define LOCAL_GL_STORAGE_SHARED_APPLE 0x85BF |
michael@0 | 4092 | #define LOCAL_GL_STREAM_COPY 0x88E2 |
michael@0 | 4093 | #define LOCAL_GL_STREAM_COPY_ARB 0x88E2 |
michael@0 | 4094 | #define LOCAL_GL_STREAM_DRAW 0x88E0 |
michael@0 | 4095 | #define LOCAL_GL_STREAM_DRAW_ARB 0x88E0 |
michael@0 | 4096 | #define LOCAL_GL_STREAM_READ 0x88E1 |
michael@0 | 4097 | #define LOCAL_GL_STREAM_READ_ARB 0x88E1 |
michael@0 | 4098 | #define LOCAL_GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 |
michael@0 | 4099 | #define LOCAL_GL_STRICT_LIGHTING_HINT_PGI 0x1A217 |
michael@0 | 4100 | #define LOCAL_GL_STRICT_SCISSOR_HINT_PGI 0x1A218 |
michael@0 | 4101 | #define LOCAL_GL_SUBPIXEL_BITS 0x0D50 |
michael@0 | 4102 | #define LOCAL_GL_SUBSAMPLE_DISTANCE_AMD 0x883F |
michael@0 | 4103 | #define LOCAL_GL_SUBTRACT 0x84E7 |
michael@0 | 4104 | #define LOCAL_GL_SUBTRACT_ARB 0x84E7 |
michael@0 | 4105 | #define LOCAL_GL_SUB_ATI 0x8965 |
michael@0 | 4106 | #define LOCAL_GL_SUCCESS_NV 0x902F |
michael@0 | 4107 | #define LOCAL_GL_SURFACE_MAPPED_NV 0x8700 |
michael@0 | 4108 | #define LOCAL_GL_SURFACE_REGISTERED_NV 0x86FD |
michael@0 | 4109 | #define LOCAL_GL_SURFACE_STATE_NV 0x86EB |
michael@0 | 4110 | #define LOCAL_GL_SWIZZLE_STQ_ATI 0x8977 |
michael@0 | 4111 | #define LOCAL_GL_SWIZZLE_STQ_DQ_ATI 0x8979 |
michael@0 | 4112 | #define LOCAL_GL_SWIZZLE_STRQ_ATI 0x897A |
michael@0 | 4113 | #define LOCAL_GL_SWIZZLE_STRQ_DQ_ATI 0x897B |
michael@0 | 4114 | #define LOCAL_GL_SWIZZLE_STR_ATI 0x8976 |
michael@0 | 4115 | #define LOCAL_GL_SWIZZLE_STR_DR_ATI 0x8978 |
michael@0 | 4116 | #define LOCAL_GL_SYNC_CL_EVENT_ARB 0x8240 |
michael@0 | 4117 | #define LOCAL_GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 |
michael@0 | 4118 | #define LOCAL_GL_SYNC_CONDITION 0x9113 |
michael@0 | 4119 | #define LOCAL_GL_SYNC_CONDITION_APPLE 0x9113 |
michael@0 | 4120 | #define LOCAL_GL_SYNC_FENCE 0x9116 |
michael@0 | 4121 | #define LOCAL_GL_SYNC_FENCE_APPLE 0x9116 |
michael@0 | 4122 | #define LOCAL_GL_SYNC_FLAGS 0x9115 |
michael@0 | 4123 | #define LOCAL_GL_SYNC_FLAGS_APPLE 0x9115 |
michael@0 | 4124 | #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 |
michael@0 | 4125 | #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 |
michael@0 | 4126 | #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 |
michael@0 | 4127 | #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 |
michael@0 | 4128 | #define LOCAL_GL_SYNC_OBJECT_APPLE 0x8A53 |
michael@0 | 4129 | #define LOCAL_GL_SYNC_STATUS 0x9114 |
michael@0 | 4130 | #define LOCAL_GL_SYNC_STATUS_APPLE 0x9114 |
michael@0 | 4131 | #define LOCAL_GL_SYNC_X11_FENCE_EXT 0x90E1 |
michael@0 | 4132 | #define LOCAL_GL_SYSTEM_FONT_NAME_NV 0x9073 |
michael@0 | 4133 | #define LOCAL_GL_T 0x2001 |
michael@0 | 4134 | #define LOCAL_GL_T2F_C3F_V3F 0x2A2A |
michael@0 | 4135 | #define LOCAL_GL_T2F_C4F_N3F_V3F 0x2A2C |
michael@0 | 4136 | #define LOCAL_GL_T2F_C4UB_V3F 0x2A29 |
michael@0 | 4137 | #define LOCAL_GL_T2F_IUI_N3F_V2F_EXT 0x81B3 |
michael@0 | 4138 | #define LOCAL_GL_T2F_IUI_N3F_V3F_EXT 0x81B4 |
michael@0 | 4139 | #define LOCAL_GL_T2F_IUI_V2F_EXT 0x81B1 |
michael@0 | 4140 | #define LOCAL_GL_T2F_IUI_V3F_EXT 0x81B2 |
michael@0 | 4141 | #define LOCAL_GL_T2F_N3F_V3F 0x2A2B |
michael@0 | 4142 | #define LOCAL_GL_T2F_V3F 0x2A27 |
michael@0 | 4143 | #define LOCAL_GL_T4F_C4F_N3F_V4F 0x2A2D |
michael@0 | 4144 | #define LOCAL_GL_T4F_V4F 0x2A28 |
michael@0 | 4145 | #define LOCAL_GL_TABLE_TOO_LARGE 0x8031 |
michael@0 | 4146 | #define LOCAL_GL_TABLE_TOO_LARGE_EXT 0x8031 |
michael@0 | 4147 | #define LOCAL_GL_TANGENT_ARRAY_EXT 0x8439 |
michael@0 | 4148 | #define LOCAL_GL_TANGENT_ARRAY_POINTER_EXT 0x8442 |
michael@0 | 4149 | #define LOCAL_GL_TANGENT_ARRAY_STRIDE_EXT 0x843F |
michael@0 | 4150 | #define LOCAL_GL_TANGENT_ARRAY_TYPE_EXT 0x843E |
michael@0 | 4151 | #define LOCAL_GL_TESSELLATION_FACTOR_AMD 0x9005 |
michael@0 | 4152 | #define LOCAL_GL_TESSELLATION_MODE_AMD 0x9004 |
michael@0 | 4153 | #define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 |
michael@0 | 4154 | #define LOCAL_GL_TESS_CONTROL_PROGRAM_NV 0x891E |
michael@0 | 4155 | #define LOCAL_GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 |
michael@0 | 4156 | #define LOCAL_GL_TESS_CONTROL_SHADER 0x8E88 |
michael@0 | 4157 | #define LOCAL_GL_TESS_CONTROL_SHADER_BIT 0x00000008 |
michael@0 | 4158 | #define LOCAL_GL_TESS_CONTROL_SUBROUTINE 0x92E9 |
michael@0 | 4159 | #define LOCAL_GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF |
michael@0 | 4160 | #define LOCAL_GL_TESS_CONTROL_TEXTURE 0x829C |
michael@0 | 4161 | #define LOCAL_GL_TESS_EVALUATION_PROGRAM_NV 0x891F |
michael@0 | 4162 | #define LOCAL_GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 |
michael@0 | 4163 | #define LOCAL_GL_TESS_EVALUATION_SHADER 0x8E87 |
michael@0 | 4164 | #define LOCAL_GL_TESS_EVALUATION_SHADER_BIT 0x00000010 |
michael@0 | 4165 | #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE 0x92EA |
michael@0 | 4166 | #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 |
michael@0 | 4167 | #define LOCAL_GL_TESS_EVALUATION_TEXTURE 0x829D |
michael@0 | 4168 | #define LOCAL_GL_TESS_GEN_MODE 0x8E76 |
michael@0 | 4169 | #define LOCAL_GL_TESS_GEN_POINT_MODE 0x8E79 |
michael@0 | 4170 | #define LOCAL_GL_TESS_GEN_SPACING 0x8E77 |
michael@0 | 4171 | #define LOCAL_GL_TESS_GEN_VERTEX_ORDER 0x8E78 |
michael@0 | 4172 | #define LOCAL_GL_TEXCOORD1_BIT_PGI 0x10000000 |
michael@0 | 4173 | #define LOCAL_GL_TEXCOORD2_BIT_PGI 0x20000000 |
michael@0 | 4174 | #define LOCAL_GL_TEXCOORD3_BIT_PGI 0x40000000 |
michael@0 | 4175 | #define LOCAL_GL_TEXCOORD4_BIT_PGI 0x80000000 |
michael@0 | 4176 | #define LOCAL_GL_TEXTURE 0x1702 |
michael@0 | 4177 | #define LOCAL_GL_TEXTURE0 0x84C0 |
michael@0 | 4178 | #define LOCAL_GL_TEXTURE0_ARB 0x84C0 |
michael@0 | 4179 | #define LOCAL_GL_TEXTURE1 0x84C1 |
michael@0 | 4180 | #define LOCAL_GL_TEXTURE10 0x84CA |
michael@0 | 4181 | #define LOCAL_GL_TEXTURE10_ARB 0x84CA |
michael@0 | 4182 | #define LOCAL_GL_TEXTURE11 0x84CB |
michael@0 | 4183 | #define LOCAL_GL_TEXTURE11_ARB 0x84CB |
michael@0 | 4184 | #define LOCAL_GL_TEXTURE12 0x84CC |
michael@0 | 4185 | #define LOCAL_GL_TEXTURE12_ARB 0x84CC |
michael@0 | 4186 | #define LOCAL_GL_TEXTURE13 0x84CD |
michael@0 | 4187 | #define LOCAL_GL_TEXTURE13_ARB 0x84CD |
michael@0 | 4188 | #define LOCAL_GL_TEXTURE14 0x84CE |
michael@0 | 4189 | #define LOCAL_GL_TEXTURE14_ARB 0x84CE |
michael@0 | 4190 | #define LOCAL_GL_TEXTURE15 0x84CF |
michael@0 | 4191 | #define LOCAL_GL_TEXTURE15_ARB 0x84CF |
michael@0 | 4192 | #define LOCAL_GL_TEXTURE16 0x84D0 |
michael@0 | 4193 | #define LOCAL_GL_TEXTURE16_ARB 0x84D0 |
michael@0 | 4194 | #define LOCAL_GL_TEXTURE17 0x84D1 |
michael@0 | 4195 | #define LOCAL_GL_TEXTURE17_ARB 0x84D1 |
michael@0 | 4196 | #define LOCAL_GL_TEXTURE18 0x84D2 |
michael@0 | 4197 | #define LOCAL_GL_TEXTURE18_ARB 0x84D2 |
michael@0 | 4198 | #define LOCAL_GL_TEXTURE19 0x84D3 |
michael@0 | 4199 | #define LOCAL_GL_TEXTURE19_ARB 0x84D3 |
michael@0 | 4200 | #define LOCAL_GL_TEXTURE1_ARB 0x84C1 |
michael@0 | 4201 | #define LOCAL_GL_TEXTURE2 0x84C2 |
michael@0 | 4202 | #define LOCAL_GL_TEXTURE20 0x84D4 |
michael@0 | 4203 | #define LOCAL_GL_TEXTURE20_ARB 0x84D4 |
michael@0 | 4204 | #define LOCAL_GL_TEXTURE21 0x84D5 |
michael@0 | 4205 | #define LOCAL_GL_TEXTURE21_ARB 0x84D5 |
michael@0 | 4206 | #define LOCAL_GL_TEXTURE22 0x84D6 |
michael@0 | 4207 | #define LOCAL_GL_TEXTURE22_ARB 0x84D6 |
michael@0 | 4208 | #define LOCAL_GL_TEXTURE23 0x84D7 |
michael@0 | 4209 | #define LOCAL_GL_TEXTURE23_ARB 0x84D7 |
michael@0 | 4210 | #define LOCAL_GL_TEXTURE24 0x84D8 |
michael@0 | 4211 | #define LOCAL_GL_TEXTURE24_ARB 0x84D8 |
michael@0 | 4212 | #define LOCAL_GL_TEXTURE25 0x84D9 |
michael@0 | 4213 | #define LOCAL_GL_TEXTURE25_ARB 0x84D9 |
michael@0 | 4214 | #define LOCAL_GL_TEXTURE26 0x84DA |
michael@0 | 4215 | #define LOCAL_GL_TEXTURE26_ARB 0x84DA |
michael@0 | 4216 | #define LOCAL_GL_TEXTURE27 0x84DB |
michael@0 | 4217 | #define LOCAL_GL_TEXTURE27_ARB 0x84DB |
michael@0 | 4218 | #define LOCAL_GL_TEXTURE28 0x84DC |
michael@0 | 4219 | #define LOCAL_GL_TEXTURE28_ARB 0x84DC |
michael@0 | 4220 | #define LOCAL_GL_TEXTURE29 0x84DD |
michael@0 | 4221 | #define LOCAL_GL_TEXTURE29_ARB 0x84DD |
michael@0 | 4222 | #define LOCAL_GL_TEXTURE2_ARB 0x84C2 |
michael@0 | 4223 | #define LOCAL_GL_TEXTURE3 0x84C3 |
michael@0 | 4224 | #define LOCAL_GL_TEXTURE30 0x84DE |
michael@0 | 4225 | #define LOCAL_GL_TEXTURE30_ARB 0x84DE |
michael@0 | 4226 | #define LOCAL_GL_TEXTURE31 0x84DF |
michael@0 | 4227 | #define LOCAL_GL_TEXTURE31_ARB 0x84DF |
michael@0 | 4228 | #define LOCAL_GL_TEXTURE3_ARB 0x84C3 |
michael@0 | 4229 | #define LOCAL_GL_TEXTURE4 0x84C4 |
michael@0 | 4230 | #define LOCAL_GL_TEXTURE4_ARB 0x84C4 |
michael@0 | 4231 | #define LOCAL_GL_TEXTURE5 0x84C5 |
michael@0 | 4232 | #define LOCAL_GL_TEXTURE5_ARB 0x84C5 |
michael@0 | 4233 | #define LOCAL_GL_TEXTURE6 0x84C6 |
michael@0 | 4234 | #define LOCAL_GL_TEXTURE6_ARB 0x84C6 |
michael@0 | 4235 | #define LOCAL_GL_TEXTURE7 0x84C7 |
michael@0 | 4236 | #define LOCAL_GL_TEXTURE7_ARB 0x84C7 |
michael@0 | 4237 | #define LOCAL_GL_TEXTURE8 0x84C8 |
michael@0 | 4238 | #define LOCAL_GL_TEXTURE8_ARB 0x84C8 |
michael@0 | 4239 | #define LOCAL_GL_TEXTURE9 0x84C9 |
michael@0 | 4240 | #define LOCAL_GL_TEXTURE9_ARB 0x84C9 |
michael@0 | 4241 | #define LOCAL_GL_TEXTURE_1D 0x0DE0 |
michael@0 | 4242 | #define LOCAL_GL_TEXTURE_1D_ARRAY 0x8C18 |
michael@0 | 4243 | #define LOCAL_GL_TEXTURE_1D_ARRAY_EXT 0x8C18 |
michael@0 | 4244 | #define LOCAL_GL_TEXTURE_1D_BINDING_EXT 0x8068 |
michael@0 | 4245 | #define LOCAL_GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D |
michael@0 | 4246 | #define LOCAL_GL_TEXTURE_1D_STACK_MESAX 0x8759 |
michael@0 | 4247 | #define LOCAL_GL_TEXTURE_2D 0x0DE1 |
michael@0 | 4248 | #define LOCAL_GL_TEXTURE_2D_ARRAY 0x8C1A |
michael@0 | 4249 | #define LOCAL_GL_TEXTURE_2D_ARRAY_EXT 0x8C1A |
michael@0 | 4250 | #define LOCAL_GL_TEXTURE_2D_BINDING_EXT 0x8069 |
michael@0 | 4251 | #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE 0x9100 |
michael@0 | 4252 | #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 |
michael@0 | 4253 | #define LOCAL_GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E |
michael@0 | 4254 | #define LOCAL_GL_TEXTURE_2D_STACK_MESAX 0x875A |
michael@0 | 4255 | #define LOCAL_GL_TEXTURE_3D 0x806F |
michael@0 | 4256 | #define LOCAL_GL_TEXTURE_3D_BINDING_EXT 0x806A |
michael@0 | 4257 | #define LOCAL_GL_TEXTURE_3D_BINDING_OES 0x806A |
michael@0 | 4258 | #define LOCAL_GL_TEXTURE_3D_EXT 0x806F |
michael@0 | 4259 | #define LOCAL_GL_TEXTURE_3D_OES 0x806F |
michael@0 | 4260 | #define LOCAL_GL_TEXTURE_4DSIZE_SGIS 0x8136 |
michael@0 | 4261 | #define LOCAL_GL_TEXTURE_4D_BINDING_SGIS 0x814F |
michael@0 | 4262 | #define LOCAL_GL_TEXTURE_4D_SGIS 0x8134 |
michael@0 | 4263 | #define LOCAL_GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 |
michael@0 | 4264 | #define LOCAL_GL_TEXTURE_ALPHA_SIZE 0x805F |
michael@0 | 4265 | #define LOCAL_GL_TEXTURE_ALPHA_SIZE_EXT 0x805F |
michael@0 | 4266 | #define LOCAL_GL_TEXTURE_ALPHA_TYPE 0x8C13 |
michael@0 | 4267 | #define LOCAL_GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
michael@0 | 4268 | #define LOCAL_GL_TEXTURE_APPLICATION_MODE_EXT 0x834F |
michael@0 | 4269 | #define LOCAL_GL_TEXTURE_BASE_LEVEL 0x813C |
michael@0 | 4270 | #define LOCAL_GL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
michael@0 | 4271 | #define LOCAL_GL_TEXTURE_BINDING_1D 0x8068 |
michael@0 | 4272 | #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C |
michael@0 | 4273 | #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C |
michael@0 | 4274 | #define LOCAL_GL_TEXTURE_BINDING_2D 0x8069 |
michael@0 | 4275 | #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D |
michael@0 | 4276 | #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D |
michael@0 | 4277 | #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 |
michael@0 | 4278 | #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 |
michael@0 | 4279 | #define LOCAL_GL_TEXTURE_BINDING_3D 0x806A |
michael@0 | 4280 | #define LOCAL_GL_TEXTURE_BINDING_3D_OES 0x806A |
michael@0 | 4281 | #define LOCAL_GL_TEXTURE_BINDING_BUFFER 0x8C2C |
michael@0 | 4282 | #define LOCAL_GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C |
michael@0 | 4283 | #define LOCAL_GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C |
michael@0 | 4284 | #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
michael@0 | 4285 | #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 |
michael@0 | 4286 | #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A |
michael@0 | 4287 | #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A |
michael@0 | 4288 | #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 |
michael@0 | 4289 | #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 |
michael@0 | 4290 | #define LOCAL_GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 |
michael@0 | 4291 | #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE 0x84F6 |
michael@0 | 4292 | #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
michael@0 | 4293 | #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 |
michael@0 | 4294 | #define LOCAL_GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 |
michael@0 | 4295 | #define LOCAL_GL_TEXTURE_BIT 0x00040000 |
michael@0 | 4296 | #define LOCAL_GL_TEXTURE_BLUE_SIZE 0x805E |
michael@0 | 4297 | #define LOCAL_GL_TEXTURE_BLUE_SIZE_EXT 0x805E |
michael@0 | 4298 | #define LOCAL_GL_TEXTURE_BLUE_TYPE 0x8C12 |
michael@0 | 4299 | #define LOCAL_GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
michael@0 | 4300 | #define LOCAL_GL_TEXTURE_BORDER 0x1005 |
michael@0 | 4301 | #define LOCAL_GL_TEXTURE_BORDER_COLOR 0x1004 |
michael@0 | 4302 | #define LOCAL_GL_TEXTURE_BORDER_COLOR_NV 0x1004 |
michael@0 | 4303 | #define LOCAL_GL_TEXTURE_BORDER_VALUES_NV 0x871A |
michael@0 | 4304 | #define LOCAL_GL_TEXTURE_BUFFER 0x8C2A |
michael@0 | 4305 | #define LOCAL_GL_TEXTURE_BUFFER_ARB 0x8C2A |
michael@0 | 4306 | #define LOCAL_GL_TEXTURE_BUFFER_BINDING 0x8C2A |
michael@0 | 4307 | #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D |
michael@0 | 4308 | #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D |
michael@0 | 4309 | #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D |
michael@0 | 4310 | #define LOCAL_GL_TEXTURE_BUFFER_EXT 0x8C2A |
michael@0 | 4311 | #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E |
michael@0 | 4312 | #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E |
michael@0 | 4313 | #define LOCAL_GL_TEXTURE_BUFFER_OFFSET 0x919D |
michael@0 | 4314 | #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F |
michael@0 | 4315 | #define LOCAL_GL_TEXTURE_BUFFER_SIZE 0x919E |
michael@0 | 4316 | #define LOCAL_GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 |
michael@0 | 4317 | #define LOCAL_GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 |
michael@0 | 4318 | #define LOCAL_GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 |
michael@0 | 4319 | #define LOCAL_GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 |
michael@0 | 4320 | #define LOCAL_GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 |
michael@0 | 4321 | #define LOCAL_GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 |
michael@0 | 4322 | #define LOCAL_GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 |
michael@0 | 4323 | #define LOCAL_GL_TEXTURE_COLOR_TABLE_SGI 0x80BC |
michael@0 | 4324 | #define LOCAL_GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF |
michael@0 | 4325 | #define LOCAL_GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
michael@0 | 4326 | #define LOCAL_GL_TEXTURE_COMPARE_FUNC 0x884D |
michael@0 | 4327 | #define LOCAL_GL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
michael@0 | 4328 | #define LOCAL_GL_TEXTURE_COMPARE_FUNC_EXT 0x884D |
michael@0 | 4329 | #define LOCAL_GL_TEXTURE_COMPARE_MODE 0x884C |
michael@0 | 4330 | #define LOCAL_GL_TEXTURE_COMPARE_MODE_ARB 0x884C |
michael@0 | 4331 | #define LOCAL_GL_TEXTURE_COMPARE_MODE_EXT 0x884C |
michael@0 | 4332 | #define LOCAL_GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B |
michael@0 | 4333 | #define LOCAL_GL_TEXTURE_COMPARE_SGIX 0x819A |
michael@0 | 4334 | #define LOCAL_GL_TEXTURE_COMPONENTS 0x1003 |
michael@0 | 4335 | #define LOCAL_GL_TEXTURE_COMPRESSED 0x86A1 |
michael@0 | 4336 | #define LOCAL_GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
michael@0 | 4337 | #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 |
michael@0 | 4338 | #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 |
michael@0 | 4339 | #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 |
michael@0 | 4340 | #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
michael@0 | 4341 | #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
michael@0 | 4342 | #define LOCAL_GL_TEXTURE_COMPRESSION_HINT 0x84EF |
michael@0 | 4343 | #define LOCAL_GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
michael@0 | 4344 | #define LOCAL_GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 |
michael@0 | 4345 | #define LOCAL_GL_TEXTURE_COORD_ARRAY 0x8078 |
michael@0 | 4346 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 |
michael@0 | 4347 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
michael@0 | 4348 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
michael@0 | 4349 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
michael@0 | 4350 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
michael@0 | 4351 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F |
michael@0 | 4352 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 |
michael@0 | 4353 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 |
michael@0 | 4354 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 |
michael@0 | 4355 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
michael@0 | 4356 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
michael@0 | 4357 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
michael@0 | 4358 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
michael@0 | 4359 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
michael@0 | 4360 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
michael@0 | 4361 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
michael@0 | 4362 | #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
michael@0 | 4363 | #define LOCAL_GL_TEXTURE_COORD_NV 0x8C79 |
michael@0 | 4364 | #define LOCAL_GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 |
michael@0 | 4365 | #define LOCAL_GL_TEXTURE_CROP_RECT_OES 0x8B9D |
michael@0 | 4366 | #define LOCAL_GL_TEXTURE_CUBE_MAP 0x8513 |
michael@0 | 4367 | #define LOCAL_GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
michael@0 | 4368 | #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 |
michael@0 | 4369 | #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 |
michael@0 | 4370 | #define LOCAL_GL_TEXTURE_CUBE_MAP_EXT 0x8513 |
michael@0 | 4371 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
michael@0 | 4372 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 |
michael@0 | 4373 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 |
michael@0 | 4374 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 |
michael@0 | 4375 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
michael@0 | 4376 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 |
michael@0 | 4377 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 |
michael@0 | 4378 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 |
michael@0 | 4379 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
michael@0 | 4380 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A |
michael@0 | 4381 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A |
michael@0 | 4382 | #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A |
michael@0 | 4383 | #define LOCAL_GL_TEXTURE_CUBE_MAP_OES 0x8513 |
michael@0 | 4384 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
michael@0 | 4385 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 |
michael@0 | 4386 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 |
michael@0 | 4387 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 |
michael@0 | 4388 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
michael@0 | 4389 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 |
michael@0 | 4390 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 |
michael@0 | 4391 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 |
michael@0 | 4392 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
michael@0 | 4393 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 |
michael@0 | 4394 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 |
michael@0 | 4395 | #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 |
michael@0 | 4396 | #define LOCAL_GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F |
michael@0 | 4397 | #define LOCAL_GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 |
michael@0 | 4398 | #define LOCAL_GL_TEXTURE_DEFORMATION_SGIX 0x8195 |
michael@0 | 4399 | #define LOCAL_GL_TEXTURE_DEPTH 0x8071 |
michael@0 | 4400 | #define LOCAL_GL_TEXTURE_DEPTH_EXT 0x8071 |
michael@0 | 4401 | #define LOCAL_GL_TEXTURE_DEPTH_QCOM 0x8BD4 |
michael@0 | 4402 | #define LOCAL_GL_TEXTURE_DEPTH_SIZE 0x884A |
michael@0 | 4403 | #define LOCAL_GL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
michael@0 | 4404 | #define LOCAL_GL_TEXTURE_DEPTH_TYPE 0x8C16 |
michael@0 | 4405 | #define LOCAL_GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
michael@0 | 4406 | #define LOCAL_GL_TEXTURE_DS_SIZE_NV 0x871D |
michael@0 | 4407 | #define LOCAL_GL_TEXTURE_DT_SIZE_NV 0x871E |
michael@0 | 4408 | #define LOCAL_GL_TEXTURE_ENV 0x2300 |
michael@0 | 4409 | #define LOCAL_GL_TEXTURE_ENV_BIAS_SGIX 0x80BE |
michael@0 | 4410 | #define LOCAL_GL_TEXTURE_ENV_COLOR 0x2201 |
michael@0 | 4411 | #define LOCAL_GL_TEXTURE_ENV_MODE 0x2200 |
michael@0 | 4412 | #define LOCAL_GL_TEXTURE_EXTERNAL_OES 0x8D65 |
michael@0 | 4413 | #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 |
michael@0 | 4414 | #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 |
michael@0 | 4415 | #define LOCAL_GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 |
michael@0 | 4416 | #define LOCAL_GL_TEXTURE_FILTER_CONTROL 0x8500 |
michael@0 | 4417 | #define LOCAL_GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 |
michael@0 | 4418 | #define LOCAL_GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 |
michael@0 | 4419 | #define LOCAL_GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C |
michael@0 | 4420 | #define LOCAL_GL_TEXTURE_FORMAT_QCOM 0x8BD6 |
michael@0 | 4421 | #define LOCAL_GL_TEXTURE_FREE_MEMORY_ATI 0x87FC |
michael@0 | 4422 | #define LOCAL_GL_TEXTURE_GATHER 0x82A2 |
michael@0 | 4423 | #define LOCAL_GL_TEXTURE_GATHER_SHADOW 0x82A3 |
michael@0 | 4424 | #define LOCAL_GL_TEXTURE_GEN_MODE 0x2500 |
michael@0 | 4425 | #define LOCAL_GL_TEXTURE_GEN_MODE_OES 0x2500 |
michael@0 | 4426 | #define LOCAL_GL_TEXTURE_GEN_Q 0x0C63 |
michael@0 | 4427 | #define LOCAL_GL_TEXTURE_GEN_R 0x0C62 |
michael@0 | 4428 | #define LOCAL_GL_TEXTURE_GEN_S 0x0C60 |
michael@0 | 4429 | #define LOCAL_GL_TEXTURE_GEN_STR_OES 0x8D60 |
michael@0 | 4430 | #define LOCAL_GL_TEXTURE_GEN_T 0x0C61 |
michael@0 | 4431 | #define LOCAL_GL_TEXTURE_GEQUAL_R_SGIX 0x819D |
michael@0 | 4432 | #define LOCAL_GL_TEXTURE_GREEN_SIZE 0x805D |
michael@0 | 4433 | #define LOCAL_GL_TEXTURE_GREEN_SIZE_EXT 0x805D |
michael@0 | 4434 | #define LOCAL_GL_TEXTURE_GREEN_TYPE 0x8C11 |
michael@0 | 4435 | #define LOCAL_GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
michael@0 | 4436 | #define LOCAL_GL_TEXTURE_HEIGHT 0x1001 |
michael@0 | 4437 | #define LOCAL_GL_TEXTURE_HEIGHT_QCOM 0x8BD3 |
michael@0 | 4438 | #define LOCAL_GL_TEXTURE_HI_SIZE_NV 0x871B |
michael@0 | 4439 | #define LOCAL_GL_TEXTURE_IMAGE_FORMAT 0x828F |
michael@0 | 4440 | #define LOCAL_GL_TEXTURE_IMAGE_TYPE 0x8290 |
michael@0 | 4441 | #define LOCAL_GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 |
michael@0 | 4442 | #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT 0x912F |
michael@0 | 4443 | #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F |
michael@0 | 4444 | #define LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF |
michael@0 | 4445 | #define LOCAL_GL_TEXTURE_INDEX_SIZE_EXT 0x80ED |
michael@0 | 4446 | #define LOCAL_GL_TEXTURE_INTENSITY_SIZE 0x8061 |
michael@0 | 4447 | #define LOCAL_GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 |
michael@0 | 4448 | #define LOCAL_GL_TEXTURE_INTENSITY_TYPE 0x8C15 |
michael@0 | 4449 | #define LOCAL_GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
michael@0 | 4450 | #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
michael@0 | 4451 | #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 |
michael@0 | 4452 | #define LOCAL_GL_TEXTURE_LEQUAL_R_SGIX 0x819C |
michael@0 | 4453 | #define LOCAL_GL_TEXTURE_LIGHTING_MODE_HP 0x8167 |
michael@0 | 4454 | #define LOCAL_GL_TEXTURE_LIGHT_EXT 0x8350 |
michael@0 | 4455 | #define LOCAL_GL_TEXTURE_LOD_BIAS 0x8501 |
michael@0 | 4456 | #define LOCAL_GL_TEXTURE_LOD_BIAS_EXT 0x8501 |
michael@0 | 4457 | #define LOCAL_GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 |
michael@0 | 4458 | #define LOCAL_GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E |
michael@0 | 4459 | #define LOCAL_GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F |
michael@0 | 4460 | #define LOCAL_GL_TEXTURE_LO_SIZE_NV 0x871C |
michael@0 | 4461 | #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
michael@0 | 4462 | #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 |
michael@0 | 4463 | #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE 0x8C14 |
michael@0 | 4464 | #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
michael@0 | 4465 | #define LOCAL_GL_TEXTURE_MAG_FILTER 0x2800 |
michael@0 | 4466 | #define LOCAL_GL_TEXTURE_MAG_SIZE_NV 0x871F |
michael@0 | 4467 | #define LOCAL_GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 |
michael@0 | 4468 | #define LOCAL_GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 |
michael@0 | 4469 | #define LOCAL_GL_TEXTURE_MATRIX 0x0BA8 |
michael@0 | 4470 | #define LOCAL_GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F |
michael@0 | 4471 | #define LOCAL_GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
michael@0 | 4472 | #define LOCAL_GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B |
michael@0 | 4473 | #define LOCAL_GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 |
michael@0 | 4474 | #define LOCAL_GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A |
michael@0 | 4475 | #define LOCAL_GL_TEXTURE_MAX_LEVEL 0x813D |
michael@0 | 4476 | #define LOCAL_GL_TEXTURE_MAX_LEVEL_APPLE 0x813D |
michael@0 | 4477 | #define LOCAL_GL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
michael@0 | 4478 | #define LOCAL_GL_TEXTURE_MAX_LOD 0x813B |
michael@0 | 4479 | #define LOCAL_GL_TEXTURE_MAX_LOD_SGIS 0x813B |
michael@0 | 4480 | #define LOCAL_GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF |
michael@0 | 4481 | #define LOCAL_GL_TEXTURE_MIN_FILTER 0x2801 |
michael@0 | 4482 | #define LOCAL_GL_TEXTURE_MIN_LOD 0x813A |
michael@0 | 4483 | #define LOCAL_GL_TEXTURE_MIN_LOD_SGIS 0x813A |
michael@0 | 4484 | #define LOCAL_GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E |
michael@0 | 4485 | #define LOCAL_GL_TEXTURE_NORMAL_EXT 0x85AF |
michael@0 | 4486 | #define LOCAL_GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 |
michael@0 | 4487 | #define LOCAL_GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB |
michael@0 | 4488 | #define LOCAL_GL_TEXTURE_POST_SPECULAR_HP 0x8168 |
michael@0 | 4489 | #define LOCAL_GL_TEXTURE_PRE_SPECULAR_HP 0x8169 |
michael@0 | 4490 | #define LOCAL_GL_TEXTURE_PRIORITY 0x8066 |
michael@0 | 4491 | #define LOCAL_GL_TEXTURE_PRIORITY_EXT 0x8066 |
michael@0 | 4492 | #define LOCAL_GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 |
michael@0 | 4493 | #define LOCAL_GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 |
michael@0 | 4494 | #define LOCAL_GL_TEXTURE_RECTANGLE 0x84F5 |
michael@0 | 4495 | #define LOCAL_GL_TEXTURE_RECTANGLE_ARB 0x84F5 |
michael@0 | 4496 | #define LOCAL_GL_TEXTURE_RECTANGLE_NV 0x84F5 |
michael@0 | 4497 | #define LOCAL_GL_TEXTURE_RED_SIZE 0x805C |
michael@0 | 4498 | #define LOCAL_GL_TEXTURE_RED_SIZE_EXT 0x805C |
michael@0 | 4499 | #define LOCAL_GL_TEXTURE_RED_TYPE 0x8C10 |
michael@0 | 4500 | #define LOCAL_GL_TEXTURE_RED_TYPE_ARB 0x8C10 |
michael@0 | 4501 | #define LOCAL_GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 |
michael@0 | 4502 | #define LOCAL_GL_TEXTURE_RENDERBUFFER_NV 0x8E55 |
michael@0 | 4503 | #define LOCAL_GL_TEXTURE_RESIDENT 0x8067 |
michael@0 | 4504 | #define LOCAL_GL_TEXTURE_RESIDENT_EXT 0x8067 |
michael@0 | 4505 | #define LOCAL_GL_TEXTURE_SAMPLES 0x9106 |
michael@0 | 4506 | #define LOCAL_GL_TEXTURE_SAMPLES_IMG 0x9136 |
michael@0 | 4507 | #define LOCAL_GL_TEXTURE_SHADER_NV 0x86DE |
michael@0 | 4508 | #define LOCAL_GL_TEXTURE_SHADOW 0x82A1 |
michael@0 | 4509 | #define LOCAL_GL_TEXTURE_SHARED_SIZE 0x8C3F |
michael@0 | 4510 | #define LOCAL_GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F |
michael@0 | 4511 | #define LOCAL_GL_TEXTURE_SPARSE_ARB 0x91A6 |
michael@0 | 4512 | #define LOCAL_GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 |
michael@0 | 4513 | #define LOCAL_GL_TEXTURE_STACK_DEPTH 0x0BA5 |
michael@0 | 4514 | #define LOCAL_GL_TEXTURE_STENCIL_SIZE 0x88F1 |
michael@0 | 4515 | #define LOCAL_GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 |
michael@0 | 4516 | #define LOCAL_GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
michael@0 | 4517 | #define LOCAL_GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 |
michael@0 | 4518 | #define LOCAL_GL_TEXTURE_SWIZZLE_A 0x8E45 |
michael@0 | 4519 | #define LOCAL_GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 |
michael@0 | 4520 | #define LOCAL_GL_TEXTURE_SWIZZLE_B 0x8E44 |
michael@0 | 4521 | #define LOCAL_GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 |
michael@0 | 4522 | #define LOCAL_GL_TEXTURE_SWIZZLE_G 0x8E43 |
michael@0 | 4523 | #define LOCAL_GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 |
michael@0 | 4524 | #define LOCAL_GL_TEXTURE_SWIZZLE_R 0x8E42 |
michael@0 | 4525 | #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA 0x8E46 |
michael@0 | 4526 | #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 |
michael@0 | 4527 | #define LOCAL_GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 |
michael@0 | 4528 | #define LOCAL_GL_TEXTURE_TARGET_QCOM 0x8BDA |
michael@0 | 4529 | #define LOCAL_GL_TEXTURE_TOO_LARGE_EXT 0x8065 |
michael@0 | 4530 | #define LOCAL_GL_TEXTURE_TYPE_QCOM 0x8BD7 |
michael@0 | 4531 | #define LOCAL_GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F |
michael@0 | 4532 | #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 |
michael@0 | 4533 | #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 |
michael@0 | 4534 | #define LOCAL_GL_TEXTURE_USAGE_ANGLE 0x93A2 |
michael@0 | 4535 | #define LOCAL_GL_TEXTURE_VIEW 0x82B5 |
michael@0 | 4536 | #define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER 0x82DD |
michael@0 | 4537 | #define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB |
michael@0 | 4538 | #define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE |
michael@0 | 4539 | #define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC |
michael@0 | 4540 | #define LOCAL_GL_TEXTURE_WIDTH 0x1000 |
michael@0 | 4541 | #define LOCAL_GL_TEXTURE_WIDTH_QCOM 0x8BD2 |
michael@0 | 4542 | #define LOCAL_GL_TEXTURE_WRAP_Q_SGIS 0x8137 |
michael@0 | 4543 | #define LOCAL_GL_TEXTURE_WRAP_R 0x8072 |
michael@0 | 4544 | #define LOCAL_GL_TEXTURE_WRAP_R_EXT 0x8072 |
michael@0 | 4545 | #define LOCAL_GL_TEXTURE_WRAP_R_OES 0x8072 |
michael@0 | 4546 | #define LOCAL_GL_TEXTURE_WRAP_S 0x2802 |
michael@0 | 4547 | #define LOCAL_GL_TEXTURE_WRAP_T 0x2803 |
michael@0 | 4548 | #define LOCAL_GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 |
michael@0 | 4549 | #define LOCAL_GL_TIMEOUT_EXPIRED 0x911B |
michael@0 | 4550 | #define LOCAL_GL_TIMEOUT_EXPIRED_APPLE 0x911B |
michael@0 | 4551 | #define LOCAL_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF |
michael@0 | 4552 | #define LOCAL_GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF |
michael@0 | 4553 | #define LOCAL_GL_TIMESTAMP 0x8E28 |
michael@0 | 4554 | #define LOCAL_GL_TIMESTAMP_EXT 0x8E28 |
michael@0 | 4555 | #define LOCAL_GL_TIME_ELAPSED 0x88BF |
michael@0 | 4556 | #define LOCAL_GL_TIME_ELAPSED_EXT 0x88BF |
michael@0 | 4557 | #define LOCAL_GL_TOP_LEVEL_ARRAY_SIZE 0x930C |
michael@0 | 4558 | #define LOCAL_GL_TOP_LEVEL_ARRAY_STRIDE 0x930D |
michael@0 | 4559 | #define LOCAL_GL_TRACE_ALL_BITS_MESA 0xFFFF |
michael@0 | 4560 | #define LOCAL_GL_TRACE_ARRAYS_BIT_MESA 0x0004 |
michael@0 | 4561 | #define LOCAL_GL_TRACE_ERRORS_BIT_MESA 0x0020 |
michael@0 | 4562 | #define LOCAL_GL_TRACE_MASK_MESA 0x8755 |
michael@0 | 4563 | #define LOCAL_GL_TRACE_NAME_MESA 0x8756 |
michael@0 | 4564 | #define LOCAL_GL_TRACE_OPERATIONS_BIT_MESA 0x0001 |
michael@0 | 4565 | #define LOCAL_GL_TRACE_PIXELS_BIT_MESA 0x0010 |
michael@0 | 4566 | #define LOCAL_GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 |
michael@0 | 4567 | #define LOCAL_GL_TRACE_TEXTURES_BIT_MESA 0x0008 |
michael@0 | 4568 | #define LOCAL_GL_TRACK_MATRIX_NV 0x8648 |
michael@0 | 4569 | #define LOCAL_GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 |
michael@0 | 4570 | #define LOCAL_GL_TRANSFORM_BIT 0x00001000 |
michael@0 | 4571 | #define LOCAL_GL_TRANSFORM_FEEDBACK 0x8E22 |
michael@0 | 4572 | #define LOCAL_GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 |
michael@0 | 4573 | #define LOCAL_GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E |
michael@0 | 4574 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 |
michael@0 | 4575 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 |
michael@0 | 4576 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 |
michael@0 | 4577 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 |
michael@0 | 4578 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E |
michael@0 | 4579 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 |
michael@0 | 4580 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 |
michael@0 | 4581 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F |
michael@0 | 4582 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F |
michael@0 | 4583 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F |
michael@0 | 4584 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E |
michael@0 | 4585 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B |
michael@0 | 4586 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F |
michael@0 | 4587 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F |
michael@0 | 4588 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F |
michael@0 | 4589 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E |
michael@0 | 4590 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 |
michael@0 | 4591 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 |
michael@0 | 4592 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 |
michael@0 | 4593 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 |
michael@0 | 4594 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 |
michael@0 | 4595 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 |
michael@0 | 4596 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 |
michael@0 | 4597 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 |
michael@0 | 4598 | #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C |
michael@0 | 4599 | #define LOCAL_GL_TRANSFORM_FEEDBACK_NV 0x8E22 |
michael@0 | 4600 | #define LOCAL_GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 |
michael@0 | 4601 | #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 |
michael@0 | 4602 | #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 |
michael@0 | 4603 | #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 |
michael@0 | 4604 | #define LOCAL_GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 |
michael@0 | 4605 | #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 |
michael@0 | 4606 | #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 |
michael@0 | 4607 | #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 |
michael@0 | 4608 | #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 |
michael@0 | 4609 | #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 |
michael@0 | 4610 | #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 |
michael@0 | 4611 | #define LOCAL_GL_TRANSFORM_HINT_APPLE 0x85B1 |
michael@0 | 4612 | #define LOCAL_GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 |
michael@0 | 4613 | #define LOCAL_GL_TRANSLATE_2D_NV 0x9090 |
michael@0 | 4614 | #define LOCAL_GL_TRANSLATE_3D_NV 0x9091 |
michael@0 | 4615 | #define LOCAL_GL_TRANSLATE_X_NV 0x908E |
michael@0 | 4616 | #define LOCAL_GL_TRANSLATE_Y_NV 0x908F |
michael@0 | 4617 | #define LOCAL_GL_TRANSPOSE_AFFINE_2D_NV 0x9096 |
michael@0 | 4618 | #define LOCAL_GL_TRANSPOSE_AFFINE_3D_NV 0x9098 |
michael@0 | 4619 | #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
michael@0 | 4620 | #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 |
michael@0 | 4621 | #define LOCAL_GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
michael@0 | 4622 | #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
michael@0 | 4623 | #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
michael@0 | 4624 | #define LOCAL_GL_TRANSPOSE_NV 0x862C |
michael@0 | 4625 | #define LOCAL_GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E |
michael@0 | 4626 | #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
michael@0 | 4627 | #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 |
michael@0 | 4628 | #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
michael@0 | 4629 | #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 |
michael@0 | 4630 | #define LOCAL_GL_TRIANGLES 0x0004 |
michael@0 | 4631 | #define LOCAL_GL_TRIANGLES_ADJACENCY 0x000C |
michael@0 | 4632 | #define LOCAL_GL_TRIANGLES_ADJACENCY_ARB 0x000C |
michael@0 | 4633 | #define LOCAL_GL_TRIANGLES_ADJACENCY_EXT 0x000C |
michael@0 | 4634 | #define LOCAL_GL_TRIANGLE_FAN 0x0006 |
michael@0 | 4635 | #define LOCAL_GL_TRIANGLE_LIST_SUN 0x81D7 |
michael@0 | 4636 | #define LOCAL_GL_TRIANGLE_MESH_SUN 0x8615 |
michael@0 | 4637 | #define LOCAL_GL_TRIANGLE_STRIP 0x0005 |
michael@0 | 4638 | #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY 0x000D |
michael@0 | 4639 | #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D |
michael@0 | 4640 | #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D |
michael@0 | 4641 | #define LOCAL_GL_TRIANGULAR_NV 0x90A5 |
michael@0 | 4642 | #define LOCAL_GL_TRUE 1 |
michael@0 | 4643 | #define LOCAL_GL_TYPE 0x92FA |
michael@0 | 4644 | #define LOCAL_GL_UNCORRELATED_NV 0x9282 |
michael@0 | 4645 | #define LOCAL_GL_UNDEFINED_APPLE 0x8A1C |
michael@0 | 4646 | #define LOCAL_GL_UNDEFINED_VERTEX 0x8260 |
michael@0 | 4647 | #define LOCAL_GL_UNIFORM 0x92E1 |
michael@0 | 4648 | #define LOCAL_GL_UNIFORM_ARRAY_STRIDE 0x8A3C |
michael@0 | 4649 | #define LOCAL_GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA |
michael@0 | 4650 | #define LOCAL_GL_UNIFORM_BARRIER_BIT 0x00000004 |
michael@0 | 4651 | #define LOCAL_GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 |
michael@0 | 4652 | #define LOCAL_GL_UNIFORM_BLOCK 0x92E2 |
michael@0 | 4653 | #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 |
michael@0 | 4654 | #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 |
michael@0 | 4655 | #define LOCAL_GL_UNIFORM_BLOCK_BINDING 0x8A3F |
michael@0 | 4656 | #define LOCAL_GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 |
michael@0 | 4657 | #define LOCAL_GL_UNIFORM_BLOCK_INDEX 0x8A3A |
michael@0 | 4658 | #define LOCAL_GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 |
michael@0 | 4659 | #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC |
michael@0 | 4660 | #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 |
michael@0 | 4661 | #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 |
michael@0 | 4662 | #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 |
michael@0 | 4663 | #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 |
michael@0 | 4664 | #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 |
michael@0 | 4665 | #define LOCAL_GL_UNIFORM_BUFFER 0x8A11 |
michael@0 | 4666 | #define LOCAL_GL_UNIFORM_BUFFER_BINDING 0x8A28 |
michael@0 | 4667 | #define LOCAL_GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF |
michael@0 | 4668 | #define LOCAL_GL_UNIFORM_BUFFER_EXT 0x8DEE |
michael@0 | 4669 | #define LOCAL_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 |
michael@0 | 4670 | #define LOCAL_GL_UNIFORM_BUFFER_SIZE 0x8A2A |
michael@0 | 4671 | #define LOCAL_GL_UNIFORM_BUFFER_START 0x8A29 |
michael@0 | 4672 | #define LOCAL_GL_UNIFORM_IS_ROW_MAJOR 0x8A3E |
michael@0 | 4673 | #define LOCAL_GL_UNIFORM_MATRIX_STRIDE 0x8A3D |
michael@0 | 4674 | #define LOCAL_GL_UNIFORM_NAME_LENGTH 0x8A39 |
michael@0 | 4675 | #define LOCAL_GL_UNIFORM_OFFSET 0x8A3B |
michael@0 | 4676 | #define LOCAL_GL_UNIFORM_SIZE 0x8A38 |
michael@0 | 4677 | #define LOCAL_GL_UNIFORM_TYPE 0x8A37 |
michael@0 | 4678 | #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 |
michael@0 | 4679 | #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 |
michael@0 | 4680 | #define LOCAL_GL_UNPACK_ALIGNMENT 0x0CF5 |
michael@0 | 4681 | #define LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 |
michael@0 | 4682 | #define LOCAL_GL_UNPACK_CMYK_HINT_EXT 0x800F |
michael@0 | 4683 | #define LOCAL_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243 |
michael@0 | 4684 | #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 |
michael@0 | 4685 | #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 |
michael@0 | 4686 | #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A |
michael@0 | 4687 | #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 |
michael@0 | 4688 | #define LOCAL_GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A |
michael@0 | 4689 | #define LOCAL_GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 |
michael@0 | 4690 | #define LOCAL_GL_UNPACK_FLIP_Y_WEBGL 0x9240 |
michael@0 | 4691 | #define LOCAL_GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 |
michael@0 | 4692 | #define LOCAL_GL_UNPACK_IMAGE_HEIGHT 0x806E |
michael@0 | 4693 | #define LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E |
michael@0 | 4694 | #define LOCAL_GL_UNPACK_LSB_FIRST 0x0CF1 |
michael@0 | 4695 | #define LOCAL_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241 |
michael@0 | 4696 | #define LOCAL_GL_UNPACK_RESAMPLE_OML 0x8985 |
michael@0 | 4697 | #define LOCAL_GL_UNPACK_RESAMPLE_SGIX 0x842D |
michael@0 | 4698 | #define LOCAL_GL_UNPACK_ROW_BYTES_APPLE 0x8A16 |
michael@0 | 4699 | #define LOCAL_GL_UNPACK_ROW_LENGTH 0x0CF2 |
michael@0 | 4700 | #define LOCAL_GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 |
michael@0 | 4701 | #define LOCAL_GL_UNPACK_SKIP_IMAGES 0x806D |
michael@0 | 4702 | #define LOCAL_GL_UNPACK_SKIP_IMAGES_EXT 0x806D |
michael@0 | 4703 | #define LOCAL_GL_UNPACK_SKIP_PIXELS 0x0CF4 |
michael@0 | 4704 | #define LOCAL_GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 |
michael@0 | 4705 | #define LOCAL_GL_UNPACK_SKIP_ROWS 0x0CF3 |
michael@0 | 4706 | #define LOCAL_GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 |
michael@0 | 4707 | #define LOCAL_GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 |
michael@0 | 4708 | #define LOCAL_GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 |
michael@0 | 4709 | #define LOCAL_GL_UNPACK_SWAP_BYTES 0x0CF0 |
michael@0 | 4710 | #define LOCAL_GL_UNSIGNALED 0x9118 |
michael@0 | 4711 | #define LOCAL_GL_UNSIGNALED_APPLE 0x9118 |
michael@0 | 4712 | #define LOCAL_GL_UNSIGNED_BYTE 0x1401 |
michael@0 | 4713 | #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
michael@0 | 4714 | #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362 |
michael@0 | 4715 | #define LOCAL_GL_UNSIGNED_BYTE_3_3_2 0x8032 |
michael@0 | 4716 | #define LOCAL_GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
michael@0 | 4717 | #define LOCAL_GL_UNSIGNED_IDENTITY_NV 0x8536 |
michael@0 | 4718 | #define LOCAL_GL_UNSIGNED_INT 0x1405 |
michael@0 | 4719 | #define LOCAL_GL_UNSIGNED_INT16_NV 0x8FF0 |
michael@0 | 4720 | #define LOCAL_GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 |
michael@0 | 4721 | #define LOCAL_GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 |
michael@0 | 4722 | #define LOCAL_GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 |
michael@0 | 4723 | #define LOCAL_GL_UNSIGNED_INT64_AMD 0x8BC2 |
michael@0 | 4724 | #define LOCAL_GL_UNSIGNED_INT64_ARB 0x140F |
michael@0 | 4725 | #define LOCAL_GL_UNSIGNED_INT64_NV 0x140F |
michael@0 | 4726 | #define LOCAL_GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 |
michael@0 | 4727 | #define LOCAL_GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 |
michael@0 | 4728 | #define LOCAL_GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 |
michael@0 | 4729 | #define LOCAL_GL_UNSIGNED_INT8_NV 0x8FEC |
michael@0 | 4730 | #define LOCAL_GL_UNSIGNED_INT8_VEC2_NV 0x8FED |
michael@0 | 4731 | #define LOCAL_GL_UNSIGNED_INT8_VEC3_NV 0x8FEE |
michael@0 | 4732 | #define LOCAL_GL_UNSIGNED_INT8_VEC4_NV 0x8FEF |
michael@0 | 4733 | #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B |
michael@0 | 4734 | #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B |
michael@0 | 4735 | #define LOCAL_GL_UNSIGNED_INT_10_10_10_2 0x8036 |
michael@0 | 4736 | #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
michael@0 | 4737 | #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 |
michael@0 | 4738 | #define LOCAL_GL_UNSIGNED_INT_24_8 0x84FA |
michael@0 | 4739 | #define LOCAL_GL_UNSIGNED_INT_24_8_EXT 0x84FA |
michael@0 | 4740 | #define LOCAL_GL_UNSIGNED_INT_24_8_MESA 0x8751 |
michael@0 | 4741 | #define LOCAL_GL_UNSIGNED_INT_24_8_NV 0x84FA |
michael@0 | 4742 | #define LOCAL_GL_UNSIGNED_INT_24_8_OES 0x84FA |
michael@0 | 4743 | #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
michael@0 | 4744 | #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 |
michael@0 | 4745 | #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E |
michael@0 | 4746 | #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E |
michael@0 | 4747 | #define LOCAL_GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 |
michael@0 | 4748 | #define LOCAL_GL_UNSIGNED_INT_8_8_8_8 0x8035 |
michael@0 | 4749 | #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
michael@0 | 4750 | #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
michael@0 | 4751 | #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367 |
michael@0 | 4752 | #define LOCAL_GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
michael@0 | 4753 | #define LOCAL_GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB |
michael@0 | 4754 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D 0x9062 |
michael@0 | 4755 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 |
michael@0 | 4756 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 |
michael@0 | 4757 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 |
michael@0 | 4758 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D 0x9063 |
michael@0 | 4759 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 |
michael@0 | 4760 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 |
michael@0 | 4761 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 |
michael@0 | 4762 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B |
michael@0 | 4763 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C |
michael@0 | 4764 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C |
michael@0 | 4765 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B |
michael@0 | 4766 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 |
michael@0 | 4767 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 |
michael@0 | 4768 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D 0x9064 |
michael@0 | 4769 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 |
michael@0 | 4770 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 |
michael@0 | 4771 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 |
michael@0 | 4772 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 |
michael@0 | 4773 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 |
michael@0 | 4774 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A |
michael@0 | 4775 | #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A |
michael@0 | 4776 | #define LOCAL_GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
michael@0 | 4777 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 |
michael@0 | 4778 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 |
michael@0 | 4779 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 |
michael@0 | 4780 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 |
michael@0 | 4781 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 |
michael@0 | 4782 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 |
michael@0 | 4783 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 |
michael@0 | 4784 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 |
michael@0 | 4785 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A |
michael@0 | 4786 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D |
michael@0 | 4787 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 |
michael@0 | 4788 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 |
michael@0 | 4789 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 |
michael@0 | 4790 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 |
michael@0 | 4791 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 |
michael@0 | 4792 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 |
michael@0 | 4793 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 |
michael@0 | 4794 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 |
michael@0 | 4795 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 |
michael@0 | 4796 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F |
michael@0 | 4797 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F |
michael@0 | 4798 | #define LOCAL_GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 |
michael@0 | 4799 | #define LOCAL_GL_UNSIGNED_INT_VEC2 0x8DC6 |
michael@0 | 4800 | #define LOCAL_GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 |
michael@0 | 4801 | #define LOCAL_GL_UNSIGNED_INT_VEC3 0x8DC7 |
michael@0 | 4802 | #define LOCAL_GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 |
michael@0 | 4803 | #define LOCAL_GL_UNSIGNED_INT_VEC4 0x8DC8 |
michael@0 | 4804 | #define LOCAL_GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 |
michael@0 | 4805 | #define LOCAL_GL_UNSIGNED_INVERT_NV 0x8537 |
michael@0 | 4806 | #define LOCAL_GL_UNSIGNED_NORMALIZED 0x8C17 |
michael@0 | 4807 | #define LOCAL_GL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
michael@0 | 4808 | #define LOCAL_GL_UNSIGNED_NORMALIZED_EXT 0x8C17 |
michael@0 | 4809 | #define LOCAL_GL_UNSIGNED_SHORT 0x1403 |
michael@0 | 4810 | #define LOCAL_GL_UNSIGNED_SHORT_15_1_MESA 0x8753 |
michael@0 | 4811 | #define LOCAL_GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 |
michael@0 | 4812 | #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
michael@0 | 4813 | #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 |
michael@0 | 4814 | #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
michael@0 | 4815 | #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
michael@0 | 4816 | #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
michael@0 | 4817 | #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 |
michael@0 | 4818 | #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 |
michael@0 | 4819 | #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
michael@0 | 4820 | #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
michael@0 | 4821 | #define LOCAL_GL_UNSIGNED_SHORT_5_6_5 0x8363 |
michael@0 | 4822 | #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363 |
michael@0 | 4823 | #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
michael@0 | 4824 | #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364 |
michael@0 | 4825 | #define LOCAL_GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
michael@0 | 4826 | #define LOCAL_GL_UNSIGNED_SHORT_8_8_MESA 0x85BA |
michael@0 | 4827 | #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
michael@0 | 4828 | #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB |
michael@0 | 4829 | #define LOCAL_GL_UPPER_LEFT 0x8CA2 |
michael@0 | 4830 | #define LOCAL_GL_USE_MISSING_GLYPH_NV 0x90AA |
michael@0 | 4831 | #define LOCAL_GL_UTF16_NV 0x909B |
michael@0 | 4832 | #define LOCAL_GL_UTF8_NV 0x909A |
michael@0 | 4833 | #define LOCAL_GL_V2F 0x2A20 |
michael@0 | 4834 | #define LOCAL_GL_V3F 0x2A21 |
michael@0 | 4835 | #define LOCAL_GL_VALIDATE_STATUS 0x8B83 |
michael@0 | 4836 | #define LOCAL_GL_VARIABLE_A_NV 0x8523 |
michael@0 | 4837 | #define LOCAL_GL_VARIABLE_B_NV 0x8524 |
michael@0 | 4838 | #define LOCAL_GL_VARIABLE_C_NV 0x8525 |
michael@0 | 4839 | #define LOCAL_GL_VARIABLE_D_NV 0x8526 |
michael@0 | 4840 | #define LOCAL_GL_VARIABLE_E_NV 0x8527 |
michael@0 | 4841 | #define LOCAL_GL_VARIABLE_F_NV 0x8528 |
michael@0 | 4842 | #define LOCAL_GL_VARIABLE_G_NV 0x8529 |
michael@0 | 4843 | #define LOCAL_GL_VARIANT_ARRAY_EXT 0x87E8 |
michael@0 | 4844 | #define LOCAL_GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 |
michael@0 | 4845 | #define LOCAL_GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 |
michael@0 | 4846 | #define LOCAL_GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 |
michael@0 | 4847 | #define LOCAL_GL_VARIANT_DATATYPE_EXT 0x87E5 |
michael@0 | 4848 | #define LOCAL_GL_VARIANT_EXT 0x87C1 |
michael@0 | 4849 | #define LOCAL_GL_VARIANT_VALUE_EXT 0x87E4 |
michael@0 | 4850 | #define LOCAL_GL_VBO_FREE_MEMORY_ATI 0x87FB |
michael@0 | 4851 | #define LOCAL_GL_VECTOR_EXT 0x87BF |
michael@0 | 4852 | #define LOCAL_GL_VENDOR 0x1F00 |
michael@0 | 4853 | #define LOCAL_GL_VERSION 0x1F02 |
michael@0 | 4854 | #define LOCAL_GL_VERSION_ES_CL_1_0 1 |
michael@0 | 4855 | #define LOCAL_GL_VERSION_ES_CL_1_1 1 |
michael@0 | 4856 | #define LOCAL_GL_VERSION_ES_CM_1_1 1 |
michael@0 | 4857 | #define LOCAL_GL_VERTEX23_BIT_PGI 0x00000004 |
michael@0 | 4858 | #define LOCAL_GL_VERTEX4_BIT_PGI 0x00000008 |
michael@0 | 4859 | #define LOCAL_GL_VERTEX_ARRAY 0x8074 |
michael@0 | 4860 | #define LOCAL_GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 |
michael@0 | 4861 | #define LOCAL_GL_VERTEX_ARRAY_BINDING 0x85B5 |
michael@0 | 4862 | #define LOCAL_GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 |
michael@0 | 4863 | #define LOCAL_GL_VERTEX_ARRAY_BINDING_OES 0x85B5 |
michael@0 | 4864 | #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
michael@0 | 4865 | #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
michael@0 | 4866 | #define LOCAL_GL_VERTEX_ARRAY_COUNT_EXT 0x807D |
michael@0 | 4867 | #define LOCAL_GL_VERTEX_ARRAY_EXT 0x8074 |
michael@0 | 4868 | #define LOCAL_GL_VERTEX_ARRAY_KHR 0x8074 |
michael@0 | 4869 | #define LOCAL_GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B |
michael@0 | 4870 | #define LOCAL_GL_VERTEX_ARRAY_LIST_IBM 103070 |
michael@0 | 4871 | #define LOCAL_GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 |
michael@0 | 4872 | #define LOCAL_GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 |
michael@0 | 4873 | #define LOCAL_GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 |
michael@0 | 4874 | #define LOCAL_GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 |
michael@0 | 4875 | #define LOCAL_GL_VERTEX_ARRAY_POINTER 0x808E |
michael@0 | 4876 | #define LOCAL_GL_VERTEX_ARRAY_POINTER_EXT 0x808E |
michael@0 | 4877 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_APPLE 0x851D |
michael@0 | 4878 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E |
michael@0 | 4879 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E |
michael@0 | 4880 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_NV 0x851D |
michael@0 | 4881 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 |
michael@0 | 4882 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 |
michael@0 | 4883 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F |
michael@0 | 4884 | #define LOCAL_GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 |
michael@0 | 4885 | #define LOCAL_GL_VERTEX_ARRAY_SIZE 0x807A |
michael@0 | 4886 | #define LOCAL_GL_VERTEX_ARRAY_SIZE_EXT 0x807A |
michael@0 | 4887 | #define LOCAL_GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F |
michael@0 | 4888 | #define LOCAL_GL_VERTEX_ARRAY_STRIDE 0x807C |
michael@0 | 4889 | #define LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
michael@0 | 4890 | #define LOCAL_GL_VERTEX_ARRAY_TYPE 0x807B |
michael@0 | 4891 | #define LOCAL_GL_VERTEX_ARRAY_TYPE_EXT 0x807B |
michael@0 | 4892 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 |
michael@0 | 4893 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A |
michael@0 | 4894 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B |
michael@0 | 4895 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C |
michael@0 | 4896 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D |
michael@0 | 4897 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E |
michael@0 | 4898 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F |
michael@0 | 4899 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 |
michael@0 | 4900 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 |
michael@0 | 4901 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 |
michael@0 | 4902 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 |
michael@0 | 4903 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 |
michael@0 | 4904 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 |
michael@0 | 4905 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 |
michael@0 | 4906 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 |
michael@0 | 4907 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 |
michael@0 | 4908 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 |
michael@0 | 4909 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 |
michael@0 | 4910 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 |
michael@0 | 4911 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
michael@0 | 4912 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
michael@0 | 4913 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE |
michael@0 | 4914 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE |
michael@0 | 4915 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE |
michael@0 | 4916 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE |
michael@0 | 4917 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE |
michael@0 | 4918 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
michael@0 | 4919 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
michael@0 | 4920 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD |
michael@0 | 4921 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD |
michael@0 | 4922 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD |
michael@0 | 4923 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A |
michael@0 | 4924 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E |
michael@0 | 4925 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
michael@0 | 4926 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
michael@0 | 4927 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
michael@0 | 4928 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
michael@0 | 4929 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
michael@0 | 4930 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
michael@0 | 4931 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
michael@0 | 4932 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
michael@0 | 4933 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
michael@0 | 4934 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
michael@0 | 4935 | #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E |
michael@0 | 4936 | #define LOCAL_GL_VERTEX_ATTRIB_BINDING 0x82D4 |
michael@0 | 4937 | #define LOCAL_GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 |
michael@0 | 4938 | #define LOCAL_GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 |
michael@0 | 4939 | #define LOCAL_GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 |
michael@0 | 4940 | #define LOCAL_GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 |
michael@0 | 4941 | #define LOCAL_GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 |
michael@0 | 4942 | #define LOCAL_GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 |
michael@0 | 4943 | #define LOCAL_GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 |
michael@0 | 4944 | #define LOCAL_GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 |
michael@0 | 4945 | #define LOCAL_GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 |
michael@0 | 4946 | #define LOCAL_GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 |
michael@0 | 4947 | #define LOCAL_GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 |
michael@0 | 4948 | #define LOCAL_GL_VERTEX_BINDING_DIVISOR 0x82D6 |
michael@0 | 4949 | #define LOCAL_GL_VERTEX_BINDING_OFFSET 0x82D7 |
michael@0 | 4950 | #define LOCAL_GL_VERTEX_BINDING_STRIDE 0x82D8 |
michael@0 | 4951 | #define LOCAL_GL_VERTEX_BLEND_ARB 0x86A7 |
michael@0 | 4952 | #define LOCAL_GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B |
michael@0 | 4953 | #define LOCAL_GL_VERTEX_DATA_HINT_PGI 0x1A22A |
michael@0 | 4954 | #define LOCAL_GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 |
michael@0 | 4955 | #define LOCAL_GL_VERTEX_ID_NV 0x8C7B |
michael@0 | 4956 | #define LOCAL_GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 |
michael@0 | 4957 | #define LOCAL_GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
michael@0 | 4958 | #define LOCAL_GL_VERTEX_PRECLIP_SGIX 0x83EE |
michael@0 | 4959 | #define LOCAL_GL_VERTEX_PROGRAM_ARB 0x8620 |
michael@0 | 4960 | #define LOCAL_GL_VERTEX_PROGRAM_BINDING_NV 0x864A |
michael@0 | 4961 | #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 |
michael@0 | 4962 | #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 |
michael@0 | 4963 | #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 |
michael@0 | 4964 | #define LOCAL_GL_VERTEX_PROGRAM_NV 0x8620 |
michael@0 | 4965 | #define LOCAL_GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 |
michael@0 | 4966 | #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
michael@0 | 4967 | #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
michael@0 | 4968 | #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 |
michael@0 | 4969 | #define LOCAL_GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 |
michael@0 | 4970 | #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
michael@0 | 4971 | #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
michael@0 | 4972 | #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 |
michael@0 | 4973 | #define LOCAL_GL_VERTEX_SHADER 0x8B31 |
michael@0 | 4974 | #define LOCAL_GL_VERTEX_SHADER_ARB 0x8B31 |
michael@0 | 4975 | #define LOCAL_GL_VERTEX_SHADER_BINDING_EXT 0x8781 |
michael@0 | 4976 | #define LOCAL_GL_VERTEX_SHADER_BIT 0x00000001 |
michael@0 | 4977 | #define LOCAL_GL_VERTEX_SHADER_BIT_EXT 0x00000001 |
michael@0 | 4978 | #define LOCAL_GL_VERTEX_SHADER_EXT 0x8780 |
michael@0 | 4979 | #define LOCAL_GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF |
michael@0 | 4980 | #define LOCAL_GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 |
michael@0 | 4981 | #define LOCAL_GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 |
michael@0 | 4982 | #define LOCAL_GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 |
michael@0 | 4983 | #define LOCAL_GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 |
michael@0 | 4984 | #define LOCAL_GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 |
michael@0 | 4985 | #define LOCAL_GL_VERTEX_SOURCE_ATI 0x8774 |
michael@0 | 4986 | #define LOCAL_GL_VERTEX_STATE_PROGRAM_NV 0x8621 |
michael@0 | 4987 | #define LOCAL_GL_VERTEX_STREAM0_ATI 0x876C |
michael@0 | 4988 | #define LOCAL_GL_VERTEX_STREAM1_ATI 0x876D |
michael@0 | 4989 | #define LOCAL_GL_VERTEX_STREAM2_ATI 0x876E |
michael@0 | 4990 | #define LOCAL_GL_VERTEX_STREAM3_ATI 0x876F |
michael@0 | 4991 | #define LOCAL_GL_VERTEX_STREAM4_ATI 0x8770 |
michael@0 | 4992 | #define LOCAL_GL_VERTEX_STREAM5_ATI 0x8771 |
michael@0 | 4993 | #define LOCAL_GL_VERTEX_STREAM6_ATI 0x8772 |
michael@0 | 4994 | #define LOCAL_GL_VERTEX_STREAM7_ATI 0x8773 |
michael@0 | 4995 | #define LOCAL_GL_VERTEX_SUBROUTINE 0x92E8 |
michael@0 | 4996 | #define LOCAL_GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE |
michael@0 | 4997 | #define LOCAL_GL_VERTEX_TEXTURE 0x829B |
michael@0 | 4998 | #define LOCAL_GL_VERTEX_WEIGHTING_EXT 0x8509 |
michael@0 | 4999 | #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C |
michael@0 | 5000 | #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 |
michael@0 | 5001 | #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D |
michael@0 | 5002 | #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F |
michael@0 | 5003 | #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E |
michael@0 | 5004 | #define LOCAL_GL_VERTICAL_LINE_TO_NV 0x08 |
michael@0 | 5005 | #define LOCAL_GL_VIBRANCE_BIAS_NV 0x8719 |
michael@0 | 5006 | #define LOCAL_GL_VIBRANCE_SCALE_NV 0x8713 |
michael@0 | 5007 | #define LOCAL_GL_VIDEO_BUFFER_BINDING_NV 0x9021 |
michael@0 | 5008 | #define LOCAL_GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D |
michael@0 | 5009 | #define LOCAL_GL_VIDEO_BUFFER_NV 0x9020 |
michael@0 | 5010 | #define LOCAL_GL_VIDEO_BUFFER_PITCH_NV 0x9028 |
michael@0 | 5011 | #define LOCAL_GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B |
michael@0 | 5012 | #define LOCAL_GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A |
michael@0 | 5013 | #define LOCAL_GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 |
michael@0 | 5014 | #define LOCAL_GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 |
michael@0 | 5015 | #define LOCAL_GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C |
michael@0 | 5016 | #define LOCAL_GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 |
michael@0 | 5017 | #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 |
michael@0 | 5018 | #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A |
michael@0 | 5019 | #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B |
michael@0 | 5020 | #define LOCAL_GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C |
michael@0 | 5021 | #define LOCAL_GL_VIEWPORT 0x0BA2 |
michael@0 | 5022 | #define LOCAL_GL_VIEWPORT_BIT 0x00000800 |
michael@0 | 5023 | #define LOCAL_GL_VIEWPORT_BOUNDS_RANGE 0x825D |
michael@0 | 5024 | #define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F |
michael@0 | 5025 | #define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS 0x825C |
michael@0 | 5026 | #define LOCAL_GL_VIEW_CLASS_128_BITS 0x82C4 |
michael@0 | 5027 | #define LOCAL_GL_VIEW_CLASS_16_BITS 0x82CA |
michael@0 | 5028 | #define LOCAL_GL_VIEW_CLASS_24_BITS 0x82C9 |
michael@0 | 5029 | #define LOCAL_GL_VIEW_CLASS_32_BITS 0x82C8 |
michael@0 | 5030 | #define LOCAL_GL_VIEW_CLASS_48_BITS 0x82C7 |
michael@0 | 5031 | #define LOCAL_GL_VIEW_CLASS_64_BITS 0x82C6 |
michael@0 | 5032 | #define LOCAL_GL_VIEW_CLASS_8_BITS 0x82CB |
michael@0 | 5033 | #define LOCAL_GL_VIEW_CLASS_96_BITS 0x82C5 |
michael@0 | 5034 | #define LOCAL_GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 |
michael@0 | 5035 | #define LOCAL_GL_VIEW_CLASS_BPTC_UNORM 0x82D2 |
michael@0 | 5036 | #define LOCAL_GL_VIEW_CLASS_RGTC1_RED 0x82D0 |
michael@0 | 5037 | #define LOCAL_GL_VIEW_CLASS_RGTC2_RG 0x82D1 |
michael@0 | 5038 | #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC |
michael@0 | 5039 | #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD |
michael@0 | 5040 | #define LOCAL_GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE |
michael@0 | 5041 | #define LOCAL_GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF |
michael@0 | 5042 | #define LOCAL_GL_VIEW_COMPATIBILITY_CLASS 0x82B6 |
michael@0 | 5043 | #define LOCAL_GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 |
michael@0 | 5044 | #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 |
michael@0 | 5045 | #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 |
michael@0 | 5046 | #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 |
michael@0 | 5047 | #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 |
michael@0 | 5048 | #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 |
michael@0 | 5049 | #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 |
michael@0 | 5050 | #define LOCAL_GL_VIVIDLIGHT_NV 0x92A6 |
michael@0 | 5051 | #define LOCAL_GL_VOLATILE_APPLE 0x8A1A |
michael@0 | 5052 | #define LOCAL_GL_WAIT_FAILED 0x911D |
michael@0 | 5053 | #define LOCAL_GL_WAIT_FAILED_APPLE 0x911D |
michael@0 | 5054 | #define LOCAL_GL_WEIGHT_ARRAY_ARB 0x86AD |
michael@0 | 5055 | #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
michael@0 | 5056 | #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
michael@0 | 5057 | #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E |
michael@0 | 5058 | #define LOCAL_GL_WEIGHT_ARRAY_OES 0x86AD |
michael@0 | 5059 | #define LOCAL_GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC |
michael@0 | 5060 | #define LOCAL_GL_WEIGHT_ARRAY_POINTER_OES 0x86AC |
michael@0 | 5061 | #define LOCAL_GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB |
michael@0 | 5062 | #define LOCAL_GL_WEIGHT_ARRAY_SIZE_OES 0x86AB |
michael@0 | 5063 | #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA |
michael@0 | 5064 | #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA |
michael@0 | 5065 | #define LOCAL_GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 |
michael@0 | 5066 | #define LOCAL_GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 |
michael@0 | 5067 | #define LOCAL_GL_WEIGHT_SUM_UNITY_ARB 0x86A6 |
michael@0 | 5068 | #define LOCAL_GL_WIDE_LINE_HINT_PGI 0x1A222 |
michael@0 | 5069 | #define LOCAL_GL_WRAP_BORDER_SUN 0x81D4 |
michael@0 | 5070 | #define LOCAL_GL_WRITEONLY_RENDERING_QCOM 0x8823 |
michael@0 | 5071 | #define LOCAL_GL_WRITE_DISCARD_NV 0x88BE |
michael@0 | 5072 | #define LOCAL_GL_WRITE_ONLY 0x88B9 |
michael@0 | 5073 | #define LOCAL_GL_WRITE_ONLY_ARB 0x88B9 |
michael@0 | 5074 | #define LOCAL_GL_WRITE_ONLY_OES 0x88B9 |
michael@0 | 5075 | #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A |
michael@0 | 5076 | #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 |
michael@0 | 5077 | #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C |
michael@0 | 5078 | #define LOCAL_GL_W_EXT 0x87D8 |
michael@0 | 5079 | #define LOCAL_GL_XOR 0x1506 |
michael@0 | 5080 | #define LOCAL_GL_XOR_NV 0x1506 |
michael@0 | 5081 | #define LOCAL_GL_X_EXT 0x87D5 |
michael@0 | 5082 | #define LOCAL_GL_YCBAYCR8A_4224_NV 0x9032 |
michael@0 | 5083 | #define LOCAL_GL_YCBCR_422_APPLE 0x85B9 |
michael@0 | 5084 | #define LOCAL_GL_YCBCR_MESA 0x8757 |
michael@0 | 5085 | #define LOCAL_GL_YCBYCR8_422_NV 0x9031 |
michael@0 | 5086 | #define LOCAL_GL_YCRCBA_SGIX 0x8319 |
michael@0 | 5087 | #define LOCAL_GL_YCRCB_422_SGIX 0x81BB |
michael@0 | 5088 | #define LOCAL_GL_YCRCB_444_SGIX 0x81BC |
michael@0 | 5089 | #define LOCAL_GL_YCRCB_SGIX 0x8318 |
michael@0 | 5090 | #define LOCAL_GL_Y_EXT 0x87D6 |
michael@0 | 5091 | #define LOCAL_GL_Z400_BINARY_AMD 0x8740 |
michael@0 | 5092 | #define LOCAL_GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 |
michael@0 | 5093 | #define LOCAL_GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 |
michael@0 | 5094 | #define LOCAL_GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 |
michael@0 | 5095 | #define LOCAL_GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 |
michael@0 | 5096 | #define LOCAL_GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 |
michael@0 | 5097 | #define LOCAL_GL_ZERO 0 |
michael@0 | 5098 | #define LOCAL_GL_ZERO_EXT 0x87DD |
michael@0 | 5099 | #define LOCAL_GL_ZOOM_X 0x0D16 |
michael@0 | 5100 | #define LOCAL_GL_ZOOM_Y 0x0D17 |
michael@0 | 5101 | #define LOCAL_GL_Z_EXT 0x87D7 |
michael@0 | 5102 | |
michael@0 | 5103 | |
michael@0 | 5104 | // EGL |
michael@0 | 5105 | #define LOCAL_EGL_ALPHA_FORMAT 0x3088 |
michael@0 | 5106 | #define LOCAL_EGL_ALPHA_FORMAT_NONPRE 0x308B |
michael@0 | 5107 | #define LOCAL_EGL_ALPHA_FORMAT_PRE 0x308C |
michael@0 | 5108 | #define LOCAL_EGL_ALPHA_MASK_SIZE 0x303E |
michael@0 | 5109 | #define LOCAL_EGL_ALPHA_SIZE 0x3021 |
michael@0 | 5110 | #define LOCAL_EGL_ALREADY_SIGNALED_NV 0x30EA |
michael@0 | 5111 | #define LOCAL_EGL_AUTO_STEREO_NV 0x3136 |
michael@0 | 5112 | #define LOCAL_EGL_BACK_BUFFER 0x3084 |
michael@0 | 5113 | #define LOCAL_EGL_BAD_ACCESS 0x3002 |
michael@0 | 5114 | #define LOCAL_EGL_BAD_ALLOC 0x3003 |
michael@0 | 5115 | #define LOCAL_EGL_BAD_ATTRIBUTE 0x3004 |
michael@0 | 5116 | #define LOCAL_EGL_BAD_CONFIG 0x3005 |
michael@0 | 5117 | #define LOCAL_EGL_BAD_CONTEXT 0x3006 |
michael@0 | 5118 | #define LOCAL_EGL_BAD_CURRENT_SURFACE 0x3007 |
michael@0 | 5119 | #define LOCAL_EGL_BAD_DISPLAY 0x3008 |
michael@0 | 5120 | #define LOCAL_EGL_BAD_MATCH 0x3009 |
michael@0 | 5121 | #define LOCAL_EGL_BAD_NATIVE_PIXMAP 0x300A |
michael@0 | 5122 | #define LOCAL_EGL_BAD_NATIVE_WINDOW 0x300B |
michael@0 | 5123 | #define LOCAL_EGL_BAD_PARAMETER 0x300C |
michael@0 | 5124 | #define LOCAL_EGL_BAD_STATE_KHR 0x321C |
michael@0 | 5125 | #define LOCAL_EGL_BAD_STREAM_KHR 0x321B |
michael@0 | 5126 | #define LOCAL_EGL_BAD_SURFACE 0x300D |
michael@0 | 5127 | #define LOCAL_EGL_BIND_TO_TEXTURE_RGB 0x3039 |
michael@0 | 5128 | #define LOCAL_EGL_BIND_TO_TEXTURE_RGBA 0x303A |
michael@0 | 5129 | #define LOCAL_EGL_BITMAP_ORIGIN_KHR 0x30C8 |
michael@0 | 5130 | #define LOCAL_EGL_BITMAP_PITCH_KHR 0x30C7 |
michael@0 | 5131 | #define LOCAL_EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC |
michael@0 | 5132 | #define LOCAL_EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB |
michael@0 | 5133 | #define LOCAL_EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA |
michael@0 | 5134 | #define LOCAL_EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD |
michael@0 | 5135 | #define LOCAL_EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 |
michael@0 | 5136 | #define LOCAL_EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 |
michael@0 | 5137 | #define LOCAL_EGL_BITMAP_POINTER_KHR 0x30C6 |
michael@0 | 5138 | #define LOCAL_EGL_BLUE_SIZE 0x3022 |
michael@0 | 5139 | #define LOCAL_EGL_BUFFER_AGE_EXT 0x313D |
michael@0 | 5140 | #define LOCAL_EGL_BUFFER_COUNT_NV 0x321D |
michael@0 | 5141 | #define LOCAL_EGL_BUFFER_DESTROYED 0x3095 |
michael@0 | 5142 | #define LOCAL_EGL_BUFFER_PRESERVED 0x3094 |
michael@0 | 5143 | #define LOCAL_EGL_BUFFER_SIZE 0x3020 |
michael@0 | 5144 | #define LOCAL_EGL_CLIENT_APIS 0x308D |
michael@0 | 5145 | #define LOCAL_EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 |
michael@0 | 5146 | #define LOCAL_EGL_CL_EVENT_HANDLE_KHR 0x309C |
michael@0 | 5147 | #define LOCAL_EGL_COLORSPACE 0x3087 |
michael@0 | 5148 | #define LOCAL_EGL_COLORSPACE_LINEAR 0x308A |
michael@0 | 5149 | #define LOCAL_EGL_COLORSPACE_sRGB 0x3089 |
michael@0 | 5150 | #define LOCAL_EGL_COLOR_ARGB_HI 0x8F73 |
michael@0 | 5151 | #define LOCAL_EGL_COLOR_BUFFER_TYPE 0x303F |
michael@0 | 5152 | #define LOCAL_EGL_COLOR_FORMAT_HI 0x8F70 |
michael@0 | 5153 | #define LOCAL_EGL_COLOR_RGBA_HI 0x8F72 |
michael@0 | 5154 | #define LOCAL_EGL_COLOR_RGB_HI 0x8F71 |
michael@0 | 5155 | #define LOCAL_EGL_CONDITION_SATISFIED_KHR 0x30F6 |
michael@0 | 5156 | #define LOCAL_EGL_CONDITION_SATISFIED_NV 0x30EC |
michael@0 | 5157 | #define LOCAL_EGL_CONFIG_CAVEAT 0x3027 |
michael@0 | 5158 | #define LOCAL_EGL_CONFIG_ID 0x3028 |
michael@0 | 5159 | #define LOCAL_EGL_CONFORMANT 0x3042 |
michael@0 | 5160 | #define LOCAL_EGL_CONFORMANT_KHR 0x3042 |
michael@0 | 5161 | #define LOCAL_EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E |
michael@0 | 5162 | #define LOCAL_EGL_CONSUMER_FRAME_KHR 0x3213 |
michael@0 | 5163 | #define LOCAL_EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 |
michael@0 | 5164 | #define LOCAL_EGL_CONTEXT_CLIENT_TYPE 0x3097 |
michael@0 | 5165 | #define LOCAL_EGL_CONTEXT_CLIENT_VERSION 0x3098 |
michael@0 | 5166 | #define LOCAL_EGL_CONTEXT_FLAGS_KHR 0x30FC |
michael@0 | 5167 | #define LOCAL_EGL_CONTEXT_LOST 0x300E |
michael@0 | 5168 | #define LOCAL_EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 |
michael@0 | 5169 | #define LOCAL_EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB |
michael@0 | 5170 | #define LOCAL_EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 |
michael@0 | 5171 | #define LOCAL_EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 |
michael@0 | 5172 | #define LOCAL_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 |
michael@0 | 5173 | #define LOCAL_EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 |
michael@0 | 5174 | #define LOCAL_EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD |
michael@0 | 5175 | #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 |
michael@0 | 5176 | #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD |
michael@0 | 5177 | #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 |
michael@0 | 5178 | #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF |
michael@0 | 5179 | #define LOCAL_EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 |
michael@0 | 5180 | #define LOCAL_EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 |
michael@0 | 5181 | #define LOCAL_EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 |
michael@0 | 5182 | #define LOCAL_EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 |
michael@0 | 5183 | #define LOCAL_EGL_CORE_NATIVE_ENGINE 0x305B |
michael@0 | 5184 | #define LOCAL_EGL_COVERAGE_BUFFERS_NV 0x30E0 |
michael@0 | 5185 | #define LOCAL_EGL_COVERAGE_SAMPLES_NV 0x30E1 |
michael@0 | 5186 | #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 |
michael@0 | 5187 | #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 |
michael@0 | 5188 | #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 |
michael@0 | 5189 | #define LOCAL_EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 |
michael@0 | 5190 | #define LOCAL_EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) |
michael@0 | 5191 | #define LOCAL_EGL_DEPTH_ENCODING_NONE_NV 0 |
michael@0 | 5192 | #define LOCAL_EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 |
michael@0 | 5193 | #define LOCAL_EGL_DEPTH_ENCODING_NV 0x30E2 |
michael@0 | 5194 | #define LOCAL_EGL_DEPTH_SIZE 0x3025 |
michael@0 | 5195 | #define LOCAL_EGL_DISCARD_SAMPLES_ARM 0x3286 |
michael@0 | 5196 | #define LOCAL_EGL_DISPLAY_SCALING 10000 |
michael@0 | 5197 | #define LOCAL_EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 |
michael@0 | 5198 | #define LOCAL_EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 |
michael@0 | 5199 | #define LOCAL_EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 |
michael@0 | 5200 | #define LOCAL_EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 |
michael@0 | 5201 | #define LOCAL_EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 |
michael@0 | 5202 | #define LOCAL_EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 |
michael@0 | 5203 | #define LOCAL_EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 |
michael@0 | 5204 | #define LOCAL_EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 |
michael@0 | 5205 | #define LOCAL_EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A |
michael@0 | 5206 | #define LOCAL_EGL_DONT_CARE ((EGLint)-1) |
michael@0 | 5207 | #define LOCAL_EGL_DRAW 0x3059 |
michael@0 | 5208 | #define LOCAL_EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 |
michael@0 | 5209 | #define LOCAL_EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 |
michael@0 | 5210 | #define LOCAL_EGL_DRM_BUFFER_MESA 0x31D3 |
michael@0 | 5211 | #define LOCAL_EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 |
michael@0 | 5212 | #define LOCAL_EGL_DRM_BUFFER_USE_MESA 0x31D1 |
michael@0 | 5213 | #define LOCAL_EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 |
michael@0 | 5214 | #define LOCAL_EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 |
michael@0 | 5215 | #define LOCAL_EGL_EXTENSIONS 0x3055 |
michael@0 | 5216 | #define LOCAL_EGL_FALSE 0 |
michael@0 | 5217 | #define LOCAL_EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF |
michael@0 | 5218 | #define LOCAL_EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF |
michael@0 | 5219 | #define LOCAL_EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 |
michael@0 | 5220 | #define LOCAL_EGL_FORMAT_RGBA_8888_KHR 0x30C3 |
michael@0 | 5221 | #define LOCAL_EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 |
michael@0 | 5222 | #define LOCAL_EGL_FORMAT_RGB_565_KHR 0x30C1 |
michael@0 | 5223 | #define LOCAL_EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 |
michael@0 | 5224 | #define LOCAL_EGL_GL_COLORSPACE_KHR 0x309D |
michael@0 | 5225 | #define LOCAL_EGL_GL_COLORSPACE_LINEAR_KHR 0x308A |
michael@0 | 5226 | #define LOCAL_EGL_GL_COLORSPACE_SRGB_KHR 0x3089 |
michael@0 | 5227 | #define LOCAL_EGL_GL_RENDERBUFFER_KHR 0x30B9 |
michael@0 | 5228 | #define LOCAL_EGL_GL_TEXTURE_2D_KHR 0x30B1 |
michael@0 | 5229 | #define LOCAL_EGL_GL_TEXTURE_3D_KHR 0x30B2 |
michael@0 | 5230 | #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 |
michael@0 | 5231 | #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 |
michael@0 | 5232 | #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 |
michael@0 | 5233 | #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 |
michael@0 | 5234 | #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 |
michael@0 | 5235 | #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 |
michael@0 | 5236 | #define LOCAL_EGL_GL_TEXTURE_LEVEL_KHR 0x30BC |
michael@0 | 5237 | #define LOCAL_EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD |
michael@0 | 5238 | #define LOCAL_EGL_GREEN_SIZE 0x3023 |
michael@0 | 5239 | #define LOCAL_EGL_HEIGHT 0x3056 |
michael@0 | 5240 | #define LOCAL_EGL_HORIZONTAL_RESOLUTION 0x3090 |
michael@0 | 5241 | #define LOCAL_EGL_IMAGE_PRESERVED_KHR 0x30D2 |
michael@0 | 5242 | #define LOCAL_EGL_INTEROP_BIT_KHR 0x0010 |
michael@0 | 5243 | #define LOCAL_EGL_ITU_REC2020_EXT 0x3281 |
michael@0 | 5244 | #define LOCAL_EGL_ITU_REC601_EXT 0x327F |
michael@0 | 5245 | #define LOCAL_EGL_ITU_REC709_EXT 0x3280 |
michael@0 | 5246 | #define LOCAL_EGL_LARGEST_PBUFFER 0x3058 |
michael@0 | 5247 | #define LOCAL_EGL_LEVEL 0x3029 |
michael@0 | 5248 | #define LOCAL_EGL_LINUX_DMA_BUF_EXT 0x3270 |
michael@0 | 5249 | #define LOCAL_EGL_LINUX_DRM_FOURCC_EXT 0x3271 |
michael@0 | 5250 | #define LOCAL_EGL_LOCK_SURFACE_BIT_KHR 0x0080 |
michael@0 | 5251 | #define LOCAL_EGL_LOCK_USAGE_HINT_KHR 0x30C5 |
michael@0 | 5252 | #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF |
michael@0 | 5253 | #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF |
michael@0 | 5254 | #define LOCAL_EGL_LOWER_LEFT_KHR 0x30CE |
michael@0 | 5255 | #define LOCAL_EGL_LUMINANCE_BUFFER 0x308F |
michael@0 | 5256 | #define LOCAL_EGL_LUMINANCE_SIZE 0x303D |
michael@0 | 5257 | #define LOCAL_EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 |
michael@0 | 5258 | #define LOCAL_EGL_MATCH_FORMAT_KHR 0x3043 |
michael@0 | 5259 | #define LOCAL_EGL_MATCH_NATIVE_PIXMAP 0x3041 |
michael@0 | 5260 | #define LOCAL_EGL_MAX_PBUFFER_HEIGHT 0x302A |
michael@0 | 5261 | #define LOCAL_EGL_MAX_PBUFFER_PIXELS 0x302B |
michael@0 | 5262 | #define LOCAL_EGL_MAX_PBUFFER_WIDTH 0x302C |
michael@0 | 5263 | #define LOCAL_EGL_MAX_SWAP_INTERVAL 0x303C |
michael@0 | 5264 | #define LOCAL_EGL_MIN_SWAP_INTERVAL 0x303B |
michael@0 | 5265 | #define LOCAL_EGL_MIPMAP_LEVEL 0x3083 |
michael@0 | 5266 | #define LOCAL_EGL_MIPMAP_TEXTURE 0x3082 |
michael@0 | 5267 | #define LOCAL_EGL_MULTISAMPLE_RESOLVE 0x3099 |
michael@0 | 5268 | #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX 0x309B |
michael@0 | 5269 | #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 |
michael@0 | 5270 | #define LOCAL_EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A |
michael@0 | 5271 | #define LOCAL_EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 |
michael@0 | 5272 | #define LOCAL_EGL_NATIVE_BUFFER_ANDROID 0x3140 |
michael@0 | 5273 | #define LOCAL_EGL_NATIVE_PIXMAP_KHR 0x30B0 |
michael@0 | 5274 | #define LOCAL_EGL_NATIVE_RENDERABLE 0x302D |
michael@0 | 5275 | #define LOCAL_EGL_NATIVE_VISUAL_ID 0x302E |
michael@0 | 5276 | #define LOCAL_EGL_NATIVE_VISUAL_TYPE 0x302F |
michael@0 | 5277 | #define LOCAL_EGL_NONE 0x3038 |
michael@0 | 5278 | #define LOCAL_EGL_NON_CONFORMANT_CONFIG 0x3051 |
michael@0 | 5279 | #define LOCAL_EGL_NOT_INITIALIZED 0x3001 |
michael@0 | 5280 | #define LOCAL_EGL_NO_CONTEXT ((EGLContext)0) |
michael@0 | 5281 | #define LOCAL_EGL_NO_DISPLAY ((EGLDisplay)0) |
michael@0 | 5282 | #define LOCAL_EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) |
michael@0 | 5283 | #define LOCAL_EGL_NO_IMAGE_KHR ((EGLImageKHR)0) |
michael@0 | 5284 | #define LOCAL_EGL_NO_NATIVE_FENCE_FD_ANDROID -1 |
michael@0 | 5285 | #define LOCAL_EGL_NO_RESET_NOTIFICATION_EXT 0x31BE |
michael@0 | 5286 | #define LOCAL_EGL_NO_RESET_NOTIFICATION_KHR 0x31BE |
michael@0 | 5287 | #define LOCAL_EGL_NO_STREAM_KHR ((EGLStreamKHR)0) |
michael@0 | 5288 | #define LOCAL_EGL_NO_SURFACE ((EGLSurface)0) |
michael@0 | 5289 | #define LOCAL_EGL_NO_SYNC_KHR ((EGLSyncKHR)0) |
michael@0 | 5290 | #define LOCAL_EGL_NO_SYNC_NV ((EGLSyncNV)0) |
michael@0 | 5291 | #define LOCAL_EGL_NO_TEXTURE 0x305C |
michael@0 | 5292 | #define LOCAL_EGL_OPENGL_API 0x30A2 |
michael@0 | 5293 | #define LOCAL_EGL_OPENGL_BIT 0x0008 |
michael@0 | 5294 | #define LOCAL_EGL_OPENGL_ES2_BIT 0x0004 |
michael@0 | 5295 | #define LOCAL_EGL_OPENGL_ES3_BIT_KHR 0x00000040 |
michael@0 | 5296 | #define LOCAL_EGL_OPENGL_ES_API 0x30A0 |
michael@0 | 5297 | #define LOCAL_EGL_OPENGL_ES_BIT 0x0001 |
michael@0 | 5298 | #define LOCAL_EGL_OPENMAX_IL_BIT_KHR 0x0020 |
michael@0 | 5299 | #define LOCAL_EGL_OPENVG_API 0x30A1 |
michael@0 | 5300 | #define LOCAL_EGL_OPENVG_BIT 0x0002 |
michael@0 | 5301 | #define LOCAL_EGL_OPENVG_IMAGE 0x3096 |
michael@0 | 5302 | #define LOCAL_EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 |
michael@0 | 5303 | #define LOCAL_EGL_PBUFFER_BIT 0x0001 |
michael@0 | 5304 | #define LOCAL_EGL_PBUFFER_IMAGE_BIT_TAO 0x0008 |
michael@0 | 5305 | #define LOCAL_EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010 |
michael@0 | 5306 | #define LOCAL_EGL_PIXEL_ASPECT_RATIO 0x3092 |
michael@0 | 5307 | #define LOCAL_EGL_PIXMAP_BIT 0x0002 |
michael@0 | 5308 | #define LOCAL_EGL_PLATFORM_GBM_MESA 0x31D7 |
michael@0 | 5309 | #define LOCAL_EGL_PLATFORM_WAYLAND_EXT 0x31D8 |
michael@0 | 5310 | #define LOCAL_EGL_PLATFORM_X11_EXT 0x31D5 |
michael@0 | 5311 | #define LOCAL_EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 |
michael@0 | 5312 | #define LOCAL_EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE |
michael@0 | 5313 | #define LOCAL_EGL_PRODUCER_FRAME_KHR 0x3212 |
michael@0 | 5314 | #define LOCAL_EGL_PROTECTED_CONTENT_EXT 0x32C0 |
michael@0 | 5315 | #define LOCAL_EGL_READ 0x305A |
michael@0 | 5316 | #define LOCAL_EGL_READ_SURFACE_BIT_KHR 0x0001 |
michael@0 | 5317 | #define LOCAL_EGL_RECORDABLE_ANDROID 0x3142 |
michael@0 | 5318 | #define LOCAL_EGL_RED_SIZE 0x3024 |
michael@0 | 5319 | #define LOCAL_EGL_RENDERABLE_TYPE 0x3040 |
michael@0 | 5320 | #define LOCAL_EGL_RENDER_BUFFER 0x3086 |
michael@0 | 5321 | #define LOCAL_EGL_RGB_BUFFER 0x308E |
michael@0 | 5322 | #define LOCAL_EGL_SAMPLES 0x3031 |
michael@0 | 5323 | #define LOCAL_EGL_SAMPLE_BUFFERS 0x3032 |
michael@0 | 5324 | #define LOCAL_EGL_SAMPLE_RANGE_HINT_EXT 0x327C |
michael@0 | 5325 | #define LOCAL_EGL_SHARED_IMAGE_NOK 0x30DA |
michael@0 | 5326 | #define LOCAL_EGL_SIGNALED_KHR 0x30F2 |
michael@0 | 5327 | #define LOCAL_EGL_SIGNALED_NV 0x30E8 |
michael@0 | 5328 | #define LOCAL_EGL_SINGLE_BUFFER 0x3085 |
michael@0 | 5329 | #define LOCAL_EGL_SLOW_CONFIG 0x3050 |
michael@0 | 5330 | #define LOCAL_EGL_STENCIL_SIZE 0x3026 |
michael@0 | 5331 | #define LOCAL_EGL_STREAM_BIT_KHR 0x0800 |
michael@0 | 5332 | #define LOCAL_EGL_STREAM_FIFO_LENGTH_KHR 0x31FC |
michael@0 | 5333 | #define LOCAL_EGL_STREAM_STATE_CONNECTING_KHR 0x3216 |
michael@0 | 5334 | #define LOCAL_EGL_STREAM_STATE_CREATED_KHR 0x3215 |
michael@0 | 5335 | #define LOCAL_EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A |
michael@0 | 5336 | #define LOCAL_EGL_STREAM_STATE_EMPTY_KHR 0x3217 |
michael@0 | 5337 | #define LOCAL_EGL_STREAM_STATE_KHR 0x3214 |
michael@0 | 5338 | #define LOCAL_EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 |
michael@0 | 5339 | #define LOCAL_EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 |
michael@0 | 5340 | #define LOCAL_EGL_STREAM_TIME_CONSUMER_KHR 0x31FE |
michael@0 | 5341 | #define LOCAL_EGL_STREAM_TIME_NOW_KHR 0x31FD |
michael@0 | 5342 | #define LOCAL_EGL_STREAM_TIME_PRODUCER_KHR 0x31FF |
michael@0 | 5343 | #define LOCAL_EGL_SUCCESS 0x3000 |
michael@0 | 5344 | #define LOCAL_EGL_SURFACE_TYPE 0x3033 |
michael@0 | 5345 | #define LOCAL_EGL_SWAP_BEHAVIOR 0x3093 |
michael@0 | 5346 | #define LOCAL_EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 |
michael@0 | 5347 | #define LOCAL_EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF |
michael@0 | 5348 | #define LOCAL_EGL_SYNC_CL_EVENT_KHR 0x30FE |
michael@0 | 5349 | #define LOCAL_EGL_SYNC_CONDITION_KHR 0x30F8 |
michael@0 | 5350 | #define LOCAL_EGL_SYNC_CONDITION_NV 0x30EE |
michael@0 | 5351 | #define LOCAL_EGL_SYNC_FENCE_KHR 0x30F9 |
michael@0 | 5352 | #define LOCAL_EGL_SYNC_FENCE_NV 0x30EF |
michael@0 | 5353 | #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 |
michael@0 | 5354 | #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 |
michael@0 | 5355 | #define LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 |
michael@0 | 5356 | #define LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 |
michael@0 | 5357 | #define LOCAL_EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 |
michael@0 | 5358 | #define LOCAL_EGL_SYNC_NEW_FRAME_NV 0x321F |
michael@0 | 5359 | #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 |
michael@0 | 5360 | #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 |
michael@0 | 5361 | #define LOCAL_EGL_SYNC_REUSABLE_KHR 0x30FA |
michael@0 | 5362 | #define LOCAL_EGL_SYNC_STATUS_KHR 0x30F1 |
michael@0 | 5363 | #define LOCAL_EGL_SYNC_STATUS_NV 0x30E7 |
michael@0 | 5364 | #define LOCAL_EGL_SYNC_TYPE_KHR 0x30F7 |
michael@0 | 5365 | #define LOCAL_EGL_SYNC_TYPE_NV 0x30ED |
michael@0 | 5366 | #define LOCAL_EGL_TEXTURE_2D 0x305F |
michael@0 | 5367 | #define LOCAL_EGL_TEXTURE_FORMAT 0x3080 |
michael@0 | 5368 | #define LOCAL_EGL_TEXTURE_RGB 0x305D |
michael@0 | 5369 | #define LOCAL_EGL_TEXTURE_RGBA 0x305E |
michael@0 | 5370 | #define LOCAL_EGL_TEXTURE_TARGET 0x3081 |
michael@0 | 5371 | #define LOCAL_EGL_TIMEOUT_EXPIRED_KHR 0x30F5 |
michael@0 | 5372 | #define LOCAL_EGL_TIMEOUT_EXPIRED_NV 0x30EB |
michael@0 | 5373 | #define LOCAL_EGL_TRANSPARENT_BLUE_VALUE 0x3035 |
michael@0 | 5374 | #define LOCAL_EGL_TRANSPARENT_GREEN_VALUE 0x3036 |
michael@0 | 5375 | #define LOCAL_EGL_TRANSPARENT_RED_VALUE 0x3037 |
michael@0 | 5376 | #define LOCAL_EGL_TRANSPARENT_RGB 0x3052 |
michael@0 | 5377 | #define LOCAL_EGL_TRANSPARENT_TYPE 0x3034 |
michael@0 | 5378 | #define LOCAL_EGL_TRUE 1 |
michael@0 | 5379 | #define LOCAL_EGL_UNKNOWN ((EGLint)-1) |
michael@0 | 5380 | #define LOCAL_EGL_UNSIGNALED_KHR 0x30F3 |
michael@0 | 5381 | #define LOCAL_EGL_UNSIGNALED_NV 0x30E9 |
michael@0 | 5382 | #define LOCAL_EGL_UPPER_LEFT_KHR 0x30CF |
michael@0 | 5383 | #define LOCAL_EGL_VENDOR 0x3053 |
michael@0 | 5384 | #define LOCAL_EGL_VERSION 0x3054 |
michael@0 | 5385 | #define LOCAL_EGL_VERTICAL_RESOLUTION 0x3091 |
michael@0 | 5386 | #define LOCAL_EGL_VG_ALPHA_FORMAT 0x3088 |
michael@0 | 5387 | #define LOCAL_EGL_VG_ALPHA_FORMAT_NONPRE 0x308B |
michael@0 | 5388 | #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE 0x308C |
michael@0 | 5389 | #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 |
michael@0 | 5390 | #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 |
michael@0 | 5391 | #define LOCAL_EGL_VG_COLORSPACE 0x3087 |
michael@0 | 5392 | #define LOCAL_EGL_VG_COLORSPACE_LINEAR 0x308A |
michael@0 | 5393 | #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 |
michael@0 | 5394 | #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 |
michael@0 | 5395 | #define LOCAL_EGL_VG_COLORSPACE_sRGB 0x3089 |
michael@0 | 5396 | #define LOCAL_EGL_VG_PARENT_IMAGE_KHR 0x30BA |
michael@0 | 5397 | #define LOCAL_EGL_WIDTH 0x3057 |
michael@0 | 5398 | #define LOCAL_EGL_WINDOW_BIT 0x0004 |
michael@0 | 5399 | #define LOCAL_EGL_WRITE_SURFACE_BIT_KHR 0x0002 |
michael@0 | 5400 | #define LOCAL_EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D |
michael@0 | 5401 | #define LOCAL_EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 |
michael@0 | 5402 | #define LOCAL_EGL_YUV_CHROMA_SITING_0_EXT 0x3284 |
michael@0 | 5403 | #define LOCAL_EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E |
michael@0 | 5404 | #define LOCAL_EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B |
michael@0 | 5405 | #define LOCAL_EGL_YUV_FULL_RANGE_EXT 0x3282 |
michael@0 | 5406 | #define LOCAL_EGL_YUV_NARROW_RANGE_EXT 0x3283 |
michael@0 | 5407 | |
michael@0 | 5408 | |
michael@0 | 5409 | // GLX |
michael@0 | 5410 | #define LOCAL_GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 |
michael@0 | 5411 | #define LOCAL_GLX_3DFX_WINDOW_MODE_MESA 0x1 |
michael@0 | 5412 | #define LOCAL_GLX_ACCUM_ALPHA_SIZE 17 |
michael@0 | 5413 | #define LOCAL_GLX_ACCUM_BLUE_SIZE 16 |
michael@0 | 5414 | #define LOCAL_GLX_ACCUM_BUFFER_BIT 0x00000080 |
michael@0 | 5415 | #define LOCAL_GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 |
michael@0 | 5416 | #define LOCAL_GLX_ACCUM_GREEN_SIZE 15 |
michael@0 | 5417 | #define LOCAL_GLX_ACCUM_RED_SIZE 14 |
michael@0 | 5418 | #define LOCAL_GLX_ALPHA_SIZE 11 |
michael@0 | 5419 | #define LOCAL_GLX_AUX0_EXT 0x20E2 |
michael@0 | 5420 | #define LOCAL_GLX_AUX1_EXT 0x20E3 |
michael@0 | 5421 | #define LOCAL_GLX_AUX2_EXT 0x20E4 |
michael@0 | 5422 | #define LOCAL_GLX_AUX3_EXT 0x20E5 |
michael@0 | 5423 | #define LOCAL_GLX_AUX4_EXT 0x20E6 |
michael@0 | 5424 | #define LOCAL_GLX_AUX5_EXT 0x20E7 |
michael@0 | 5425 | #define LOCAL_GLX_AUX6_EXT 0x20E8 |
michael@0 | 5426 | #define LOCAL_GLX_AUX7_EXT 0x20E9 |
michael@0 | 5427 | #define LOCAL_GLX_AUX8_EXT 0x20EA |
michael@0 | 5428 | #define LOCAL_GLX_AUX9_EXT 0x20EB |
michael@0 | 5429 | #define LOCAL_GLX_AUX_BUFFERS 7 |
michael@0 | 5430 | #define LOCAL_GLX_AUX_BUFFERS_BIT 0x00000010 |
michael@0 | 5431 | #define LOCAL_GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 |
michael@0 | 5432 | #define LOCAL_GLX_BACK_BUFFER_AGE_EXT 0x20F4 |
michael@0 | 5433 | #define LOCAL_GLX_BACK_EXT 0x20E0 |
michael@0 | 5434 | #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT 0x00000004 |
michael@0 | 5435 | #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 |
michael@0 | 5436 | #define LOCAL_GLX_BACK_LEFT_EXT 0x20E0 |
michael@0 | 5437 | #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 |
michael@0 | 5438 | #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 |
michael@0 | 5439 | #define LOCAL_GLX_BACK_RIGHT_EXT 0x20E1 |
michael@0 | 5440 | #define LOCAL_GLX_BAD_ATTRIBUTE 2 |
michael@0 | 5441 | #define LOCAL_GLX_BAD_CONTEXT 5 |
michael@0 | 5442 | #define LOCAL_GLX_BAD_ENUM 7 |
michael@0 | 5443 | #define LOCAL_GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 |
michael@0 | 5444 | #define LOCAL_GLX_BAD_HYPERPIPE_SGIX 92 |
michael@0 | 5445 | #define LOCAL_GLX_BAD_SCREEN 1 |
michael@0 | 5446 | #define LOCAL_GLX_BAD_VALUE 6 |
michael@0 | 5447 | #define LOCAL_GLX_BAD_VISUAL 4 |
michael@0 | 5448 | #define LOCAL_GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 |
michael@0 | 5449 | #define LOCAL_GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 |
michael@0 | 5450 | #define LOCAL_GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 |
michael@0 | 5451 | #define LOCAL_GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 |
michael@0 | 5452 | #define LOCAL_GLX_BLENDED_RGBA_SGIS 0x8025 |
michael@0 | 5453 | #define LOCAL_GLX_BLUE_SIZE 10 |
michael@0 | 5454 | #define LOCAL_GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 |
michael@0 | 5455 | #define LOCAL_GLX_BUFFER_SIZE 2 |
michael@0 | 5456 | #define LOCAL_GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 |
michael@0 | 5457 | #define LOCAL_GLX_BufferSwapComplete 1 |
michael@0 | 5458 | #define LOCAL_GLX_COLOR_INDEX_BIT 0x00000002 |
michael@0 | 5459 | #define LOCAL_GLX_COLOR_INDEX_BIT_SGIX 0x00000002 |
michael@0 | 5460 | #define LOCAL_GLX_COLOR_INDEX_TYPE 0x8015 |
michael@0 | 5461 | #define LOCAL_GLX_COLOR_INDEX_TYPE_SGIX 0x8015 |
michael@0 | 5462 | #define LOCAL_GLX_COLOR_SAMPLES_NV 0x20B3 |
michael@0 | 5463 | #define LOCAL_GLX_CONFIG_CAVEAT 0x20 |
michael@0 | 5464 | #define LOCAL_GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 |
michael@0 | 5465 | #define LOCAL_GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 |
michael@0 | 5466 | #define LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 |
michael@0 | 5467 | #define LOCAL_GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 |
michael@0 | 5468 | #define LOCAL_GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 |
michael@0 | 5469 | #define LOCAL_GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 |
michael@0 | 5470 | #define LOCAL_GLX_CONTEXT_FLAGS_ARB 0x2094 |
michael@0 | 5471 | #define LOCAL_GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 |
michael@0 | 5472 | #define LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
michael@0 | 5473 | #define LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 |
michael@0 | 5474 | #define LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 |
michael@0 | 5475 | #define LOCAL_GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 |
michael@0 | 5476 | #define LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
michael@0 | 5477 | #define LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 |
michael@0 | 5478 | #define LOCAL_GLX_COPY_COMPLETE_INTEL 0x8181 |
michael@0 | 5479 | #define LOCAL_GLX_COVERAGE_SAMPLES_NV 100001 |
michael@0 | 5480 | #define LOCAL_GLX_DAMAGED 0x8020 |
michael@0 | 5481 | #define LOCAL_GLX_DAMAGED_SGIX 0x8020 |
michael@0 | 5482 | #define LOCAL_GLX_DEPTH_BUFFER_BIT 0x00000020 |
michael@0 | 5483 | #define LOCAL_GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 |
michael@0 | 5484 | #define LOCAL_GLX_DEPTH_SIZE 12 |
michael@0 | 5485 | #define LOCAL_GLX_DEVICE_ID_NV 0x20CD |
michael@0 | 5486 | #define LOCAL_GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 |
michael@0 | 5487 | #define LOCAL_GLX_DIRECT_COLOR 0x8003 |
michael@0 | 5488 | #define LOCAL_GLX_DIRECT_COLOR_EXT 0x8003 |
michael@0 | 5489 | #define LOCAL_GLX_DONT_CARE 0xFFFFFFFF |
michael@0 | 5490 | #define LOCAL_GLX_DOUBLEBUFFER 5 |
michael@0 | 5491 | #define LOCAL_GLX_DRAWABLE_TYPE 0x8010 |
michael@0 | 5492 | #define LOCAL_GLX_DRAWABLE_TYPE_SGIX 0x8010 |
michael@0 | 5493 | #define LOCAL_GLX_EVENT_MASK 0x801F |
michael@0 | 5494 | #define LOCAL_GLX_EVENT_MASK_SGIX 0x801F |
michael@0 | 5495 | #define LOCAL_GLX_EXCHANGE_COMPLETE_INTEL 0x8180 |
michael@0 | 5496 | #define LOCAL_GLX_EXTENSIONS 0x3 |
michael@0 | 5497 | #define LOCAL_GLX_EXTENSION_NAME "GLX" |
michael@0 | 5498 | #define LOCAL_GLX_FBCONFIG_ID 0x8013 |
michael@0 | 5499 | #define LOCAL_GLX_FBCONFIG_ID_SGIX 0x8013 |
michael@0 | 5500 | #define LOCAL_GLX_FLIP_COMPLETE_INTEL 0x8182 |
michael@0 | 5501 | #define LOCAL_GLX_FLOAT_COMPONENTS_NV 0x20B0 |
michael@0 | 5502 | #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 |
michael@0 | 5503 | #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 |
michael@0 | 5504 | #define LOCAL_GLX_FRONT_EXT 0x20DE |
michael@0 | 5505 | #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 |
michael@0 | 5506 | #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 |
michael@0 | 5507 | #define LOCAL_GLX_FRONT_LEFT_EXT 0x20DE |
michael@0 | 5508 | #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 |
michael@0 | 5509 | #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 |
michael@0 | 5510 | #define LOCAL_GLX_FRONT_RIGHT_EXT 0x20DF |
michael@0 | 5511 | #define LOCAL_GLX_GPU_CLOCK_AMD 0x21A4 |
michael@0 | 5512 | #define LOCAL_GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 |
michael@0 | 5513 | #define LOCAL_GLX_GPU_NUM_PIPES_AMD 0x21A5 |
michael@0 | 5514 | #define LOCAL_GLX_GPU_NUM_RB_AMD 0x21A7 |
michael@0 | 5515 | #define LOCAL_GLX_GPU_NUM_SIMD_AMD 0x21A6 |
michael@0 | 5516 | #define LOCAL_GLX_GPU_NUM_SPI_AMD 0x21A8 |
michael@0 | 5517 | #define LOCAL_GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 |
michael@0 | 5518 | #define LOCAL_GLX_GPU_RAM_AMD 0x21A3 |
michael@0 | 5519 | #define LOCAL_GLX_GPU_RENDERER_STRING_AMD 0x1F01 |
michael@0 | 5520 | #define LOCAL_GLX_GPU_VENDOR_AMD 0x1F00 |
michael@0 | 5521 | #define LOCAL_GLX_GRAY_SCALE 0x8006 |
michael@0 | 5522 | #define LOCAL_GLX_GRAY_SCALE_EXT 0x8006 |
michael@0 | 5523 | #define LOCAL_GLX_GREEN_SIZE 9 |
michael@0 | 5524 | #define LOCAL_GLX_HEIGHT 0x801E |
michael@0 | 5525 | #define LOCAL_GLX_HEIGHT_SGIX 0x801E |
michael@0 | 5526 | #define LOCAL_GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 |
michael@0 | 5527 | #define LOCAL_GLX_HYPERPIPE_ID_SGIX 0x8030 |
michael@0 | 5528 | #define LOCAL_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 |
michael@0 | 5529 | #define LOCAL_GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 |
michael@0 | 5530 | #define LOCAL_GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 |
michael@0 | 5531 | #define LOCAL_GLX_HYPERPIPE_STEREO_SGIX 0x00000003 |
michael@0 | 5532 | #define LOCAL_GLX_LARGEST_PBUFFER 0x801C |
michael@0 | 5533 | #define LOCAL_GLX_LARGEST_PBUFFER_SGIX 0x801C |
michael@0 | 5534 | #define LOCAL_GLX_LATE_SWAPS_TEAR_EXT 0x20F3 |
michael@0 | 5535 | #define LOCAL_GLX_LEVEL 3 |
michael@0 | 5536 | #define LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
michael@0 | 5537 | #define LOCAL_GLX_MAX_PBUFFER_HEIGHT 0x8017 |
michael@0 | 5538 | #define LOCAL_GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 |
michael@0 | 5539 | #define LOCAL_GLX_MAX_PBUFFER_PIXELS 0x8018 |
michael@0 | 5540 | #define LOCAL_GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 |
michael@0 | 5541 | #define LOCAL_GLX_MAX_PBUFFER_WIDTH 0x8016 |
michael@0 | 5542 | #define LOCAL_GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 |
michael@0 | 5543 | #define LOCAL_GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 |
michael@0 | 5544 | #define LOCAL_GLX_MIPMAP_TEXTURE_EXT 0x20D7 |
michael@0 | 5545 | #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 |
michael@0 | 5546 | #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 |
michael@0 | 5547 | #define LOCAL_GLX_NONE 0x8000 |
michael@0 | 5548 | #define LOCAL_GLX_NONE_EXT 0x8000 |
michael@0 | 5549 | #define LOCAL_GLX_NON_CONFORMANT_CONFIG 0x800D |
michael@0 | 5550 | #define LOCAL_GLX_NON_CONFORMANT_VISUAL_EXT 0x800D |
michael@0 | 5551 | #define LOCAL_GLX_NO_EXTENSION 3 |
michael@0 | 5552 | #define LOCAL_GLX_NO_RESET_NOTIFICATION_ARB 0x8261 |
michael@0 | 5553 | #define LOCAL_GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF |
michael@0 | 5554 | #define LOCAL_GLX_NUM_VIDEO_SLOTS_NV 0x20F0 |
michael@0 | 5555 | #define LOCAL_GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A |
michael@0 | 5556 | #define LOCAL_GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 |
michael@0 | 5557 | #define LOCAL_GLX_PBUFFER 0x8023 |
michael@0 | 5558 | #define LOCAL_GLX_PBUFFER_BIT 0x00000004 |
michael@0 | 5559 | #define LOCAL_GLX_PBUFFER_BIT_SGIX 0x00000004 |
michael@0 | 5560 | #define LOCAL_GLX_PBUFFER_CLOBBER_MASK 0x08000000 |
michael@0 | 5561 | #define LOCAL_GLX_PBUFFER_HEIGHT 0x8040 |
michael@0 | 5562 | #define LOCAL_GLX_PBUFFER_SGIX 0x8023 |
michael@0 | 5563 | #define LOCAL_GLX_PBUFFER_WIDTH 0x8041 |
michael@0 | 5564 | #define LOCAL_GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 |
michael@0 | 5565 | #define LOCAL_GLX_PIPE_RECT_SGIX 0x00000001 |
michael@0 | 5566 | #define LOCAL_GLX_PIXMAP_BIT 0x00000002 |
michael@0 | 5567 | #define LOCAL_GLX_PIXMAP_BIT_SGIX 0x00000002 |
michael@0 | 5568 | #define LOCAL_GLX_PRESERVED_CONTENTS 0x801B |
michael@0 | 5569 | #define LOCAL_GLX_PRESERVED_CONTENTS_SGIX 0x801B |
michael@0 | 5570 | #define LOCAL_GLX_PSEUDO_COLOR 0x8004 |
michael@0 | 5571 | #define LOCAL_GLX_PSEUDO_COLOR_EXT 0x8004 |
michael@0 | 5572 | #define LOCAL_GLX_PbufferClobber 0 |
michael@0 | 5573 | #define LOCAL_GLX_RED_SIZE 8 |
michael@0 | 5574 | #define LOCAL_GLX_RENDER_TYPE 0x8011 |
michael@0 | 5575 | #define LOCAL_GLX_RENDER_TYPE_SGIX 0x8011 |
michael@0 | 5576 | #define LOCAL_GLX_RGBA 4 |
michael@0 | 5577 | #define LOCAL_GLX_RGBA_BIT 0x00000001 |
michael@0 | 5578 | #define LOCAL_GLX_RGBA_BIT_SGIX 0x00000001 |
michael@0 | 5579 | #define LOCAL_GLX_RGBA_FLOAT_BIT_ARB 0x00000004 |
michael@0 | 5580 | #define LOCAL_GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 |
michael@0 | 5581 | #define LOCAL_GLX_RGBA_TYPE 0x8014 |
michael@0 | 5582 | #define LOCAL_GLX_RGBA_TYPE_SGIX 0x8014 |
michael@0 | 5583 | #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 |
michael@0 | 5584 | #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 |
michael@0 | 5585 | #define LOCAL_GLX_SAMPLES 100001 |
michael@0 | 5586 | #define LOCAL_GLX_SAMPLES_3DFX 0x8051 |
michael@0 | 5587 | #define LOCAL_GLX_SAMPLES_ARB 100001 |
michael@0 | 5588 | #define LOCAL_GLX_SAMPLES_SGIS 100001 |
michael@0 | 5589 | #define LOCAL_GLX_SAMPLE_BUFFERS 100000 |
michael@0 | 5590 | #define LOCAL_GLX_SAMPLE_BUFFERS_3DFX 0x8050 |
michael@0 | 5591 | #define LOCAL_GLX_SAMPLE_BUFFERS_ARB 100000 |
michael@0 | 5592 | #define LOCAL_GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 |
michael@0 | 5593 | #define LOCAL_GLX_SAMPLE_BUFFERS_SGIS 100000 |
michael@0 | 5594 | #define LOCAL_GLX_SAVED 0x8021 |
michael@0 | 5595 | #define LOCAL_GLX_SAVED_SGIX 0x8021 |
michael@0 | 5596 | #define LOCAL_GLX_SCREEN 0x800C |
michael@0 | 5597 | #define LOCAL_GLX_SCREEN_EXT 0x800C |
michael@0 | 5598 | #define LOCAL_GLX_SHARE_CONTEXT_EXT 0x800A |
michael@0 | 5599 | #define LOCAL_GLX_SLOW_CONFIG 0x8001 |
michael@0 | 5600 | #define LOCAL_GLX_SLOW_VISUAL_EXT 0x8001 |
michael@0 | 5601 | #define LOCAL_GLX_STATIC_COLOR 0x8005 |
michael@0 | 5602 | #define LOCAL_GLX_STATIC_COLOR_EXT 0x8005 |
michael@0 | 5603 | #define LOCAL_GLX_STATIC_GRAY 0x8007 |
michael@0 | 5604 | #define LOCAL_GLX_STATIC_GRAY_EXT 0x8007 |
michael@0 | 5605 | #define LOCAL_GLX_STENCIL_BUFFER_BIT 0x00000040 |
michael@0 | 5606 | #define LOCAL_GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 |
michael@0 | 5607 | #define LOCAL_GLX_STENCIL_SIZE 13 |
michael@0 | 5608 | #define LOCAL_GLX_STEREO 6 |
michael@0 | 5609 | #define LOCAL_GLX_SWAP_COPY_OML 0x8062 |
michael@0 | 5610 | #define LOCAL_GLX_SWAP_EXCHANGE_OML 0x8061 |
michael@0 | 5611 | #define LOCAL_GLX_SWAP_INTERVAL_EXT 0x20F1 |
michael@0 | 5612 | #define LOCAL_GLX_SWAP_METHOD_OML 0x8060 |
michael@0 | 5613 | #define LOCAL_GLX_SWAP_UNDEFINED_OML 0x8063 |
michael@0 | 5614 | #define LOCAL_GLX_SYNC_FRAME_SGIX 0x00000000 |
michael@0 | 5615 | #define LOCAL_GLX_SYNC_SWAP_SGIX 0x00000001 |
michael@0 | 5616 | #define LOCAL_GLX_TEXTURE_1D_BIT_EXT 0x00000001 |
michael@0 | 5617 | #define LOCAL_GLX_TEXTURE_1D_EXT 0x20DB |
michael@0 | 5618 | #define LOCAL_GLX_TEXTURE_2D_BIT_EXT 0x00000002 |
michael@0 | 5619 | #define LOCAL_GLX_TEXTURE_2D_EXT 0x20DC |
michael@0 | 5620 | #define LOCAL_GLX_TEXTURE_FORMAT_EXT 0x20D5 |
michael@0 | 5621 | #define LOCAL_GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 |
michael@0 | 5622 | #define LOCAL_GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA |
michael@0 | 5623 | #define LOCAL_GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 |
michael@0 | 5624 | #define LOCAL_GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 |
michael@0 | 5625 | #define LOCAL_GLX_TEXTURE_RECTANGLE_EXT 0x20DD |
michael@0 | 5626 | #define LOCAL_GLX_TEXTURE_TARGET_EXT 0x20D6 |
michael@0 | 5627 | #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE 0x28 |
michael@0 | 5628 | #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 |
michael@0 | 5629 | #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE 0x27 |
michael@0 | 5630 | #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 |
michael@0 | 5631 | #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE 0x26 |
michael@0 | 5632 | #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 |
michael@0 | 5633 | #define LOCAL_GLX_TRANSPARENT_INDEX 0x8009 |
michael@0 | 5634 | #define LOCAL_GLX_TRANSPARENT_INDEX_EXT 0x8009 |
michael@0 | 5635 | #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE 0x24 |
michael@0 | 5636 | #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 |
michael@0 | 5637 | #define LOCAL_GLX_TRANSPARENT_RED_VALUE 0x25 |
michael@0 | 5638 | #define LOCAL_GLX_TRANSPARENT_RED_VALUE_EXT 0x25 |
michael@0 | 5639 | #define LOCAL_GLX_TRANSPARENT_RGB 0x8008 |
michael@0 | 5640 | #define LOCAL_GLX_TRANSPARENT_RGB_EXT 0x8008 |
michael@0 | 5641 | #define LOCAL_GLX_TRANSPARENT_TYPE 0x23 |
michael@0 | 5642 | #define LOCAL_GLX_TRANSPARENT_TYPE_EXT 0x23 |
michael@0 | 5643 | #define LOCAL_GLX_TRUE_COLOR 0x8002 |
michael@0 | 5644 | #define LOCAL_GLX_TRUE_COLOR_EXT 0x8002 |
michael@0 | 5645 | #define LOCAL_GLX_UNIQUE_ID_NV 0x20CE |
michael@0 | 5646 | #define LOCAL_GLX_USE_GL 1 |
michael@0 | 5647 | #define LOCAL_GLX_VENDOR 0x1 |
michael@0 | 5648 | #define LOCAL_GLX_VERSION 0x2 |
michael@0 | 5649 | #define LOCAL_GLX_VIDEO_OUT_ALPHA_NV 0x20C4 |
michael@0 | 5650 | #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 |
michael@0 | 5651 | #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 |
michael@0 | 5652 | #define LOCAL_GLX_VIDEO_OUT_COLOR_NV 0x20C3 |
michael@0 | 5653 | #define LOCAL_GLX_VIDEO_OUT_DEPTH_NV 0x20C5 |
michael@0 | 5654 | #define LOCAL_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 |
michael@0 | 5655 | #define LOCAL_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA |
michael@0 | 5656 | #define LOCAL_GLX_VIDEO_OUT_FRAME_NV 0x20C8 |
michael@0 | 5657 | #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB |
michael@0 | 5658 | #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC |
michael@0 | 5659 | #define LOCAL_GLX_VISUAL_CAVEAT_EXT 0x20 |
michael@0 | 5660 | #define LOCAL_GLX_VISUAL_ID 0x800B |
michael@0 | 5661 | #define LOCAL_GLX_VISUAL_ID_EXT 0x800B |
michael@0 | 5662 | #define LOCAL_GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 |
michael@0 | 5663 | #define LOCAL_GLX_WIDTH 0x801D |
michael@0 | 5664 | #define LOCAL_GLX_WIDTH_SGIX 0x801D |
michael@0 | 5665 | #define LOCAL_GLX_WINDOW 0x8022 |
michael@0 | 5666 | #define LOCAL_GLX_WINDOW_BIT 0x00000001 |
michael@0 | 5667 | #define LOCAL_GLX_WINDOW_BIT_SGIX 0x00000001 |
michael@0 | 5668 | #define LOCAL_GLX_WINDOW_SGIX 0x8022 |
michael@0 | 5669 | #define LOCAL_GLX_X_RENDERABLE 0x8012 |
michael@0 | 5670 | #define LOCAL_GLX_X_RENDERABLE_SGIX 0x8012 |
michael@0 | 5671 | #define LOCAL_GLX_X_VISUAL_TYPE 0x22 |
michael@0 | 5672 | #define LOCAL_GLX_X_VISUAL_TYPE_EXT 0x22 |
michael@0 | 5673 | #define LOCAL_GLX_Y_INVERTED_EXT 0x20D4 |
michael@0 | 5674 | |
michael@0 | 5675 | |
michael@0 | 5676 | // WGL |
michael@0 | 5677 | #define LOCAL_WGL_ACCELERATION_ARB 0x2003 |
michael@0 | 5678 | #define LOCAL_WGL_ACCELERATION_EXT 0x2003 |
michael@0 | 5679 | #define LOCAL_WGL_ACCESS_READ_ONLY_NV 0x00000000 |
michael@0 | 5680 | #define LOCAL_WGL_ACCESS_READ_WRITE_NV 0x00000001 |
michael@0 | 5681 | #define LOCAL_WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 |
michael@0 | 5682 | #define LOCAL_WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
michael@0 | 5683 | #define LOCAL_WGL_ACCUM_ALPHA_BITS_EXT 0x2021 |
michael@0 | 5684 | #define LOCAL_WGL_ACCUM_BITS_ARB 0x201D |
michael@0 | 5685 | #define LOCAL_WGL_ACCUM_BITS_EXT 0x201D |
michael@0 | 5686 | #define LOCAL_WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
michael@0 | 5687 | #define LOCAL_WGL_ACCUM_BLUE_BITS_EXT 0x2020 |
michael@0 | 5688 | #define LOCAL_WGL_ACCUM_GREEN_BITS_ARB 0x201F |
michael@0 | 5689 | #define LOCAL_WGL_ACCUM_GREEN_BITS_EXT 0x201F |
michael@0 | 5690 | #define LOCAL_WGL_ACCUM_RED_BITS_ARB 0x201E |
michael@0 | 5691 | #define LOCAL_WGL_ACCUM_RED_BITS_EXT 0x201E |
michael@0 | 5692 | #define LOCAL_WGL_ALPHA_BITS_ARB 0x201B |
michael@0 | 5693 | #define LOCAL_WGL_ALPHA_BITS_EXT 0x201B |
michael@0 | 5694 | #define LOCAL_WGL_ALPHA_SHIFT_ARB 0x201C |
michael@0 | 5695 | #define LOCAL_WGL_ALPHA_SHIFT_EXT 0x201C |
michael@0 | 5696 | #define LOCAL_WGL_AUX0_ARB 0x2087 |
michael@0 | 5697 | #define LOCAL_WGL_AUX1_ARB 0x2088 |
michael@0 | 5698 | #define LOCAL_WGL_AUX2_ARB 0x2089 |
michael@0 | 5699 | #define LOCAL_WGL_AUX3_ARB 0x208A |
michael@0 | 5700 | #define LOCAL_WGL_AUX4_ARB 0x208B |
michael@0 | 5701 | #define LOCAL_WGL_AUX5_ARB 0x208C |
michael@0 | 5702 | #define LOCAL_WGL_AUX6_ARB 0x208D |
michael@0 | 5703 | #define LOCAL_WGL_AUX7_ARB 0x208E |
michael@0 | 5704 | #define LOCAL_WGL_AUX8_ARB 0x208F |
michael@0 | 5705 | #define LOCAL_WGL_AUX9_ARB 0x2090 |
michael@0 | 5706 | #define LOCAL_WGL_AUX_BUFFERS_ARB 0x2024 |
michael@0 | 5707 | #define LOCAL_WGL_AUX_BUFFERS_EXT 0x2024 |
michael@0 | 5708 | #define LOCAL_WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 |
michael@0 | 5709 | #define LOCAL_WGL_BACK_LEFT_ARB 0x2085 |
michael@0 | 5710 | #define LOCAL_WGL_BACK_RIGHT_ARB 0x2086 |
michael@0 | 5711 | #define LOCAL_WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 |
michael@0 | 5712 | #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 |
michael@0 | 5713 | #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 |
michael@0 | 5714 | #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 |
michael@0 | 5715 | #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 |
michael@0 | 5716 | #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 |
michael@0 | 5717 | #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 |
michael@0 | 5718 | #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 |
michael@0 | 5719 | #define LOCAL_WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 |
michael@0 | 5720 | #define LOCAL_WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 |
michael@0 | 5721 | #define LOCAL_WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 |
michael@0 | 5722 | #define LOCAL_WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 |
michael@0 | 5723 | #define LOCAL_WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 |
michael@0 | 5724 | #define LOCAL_WGL_BLUE_BITS_ARB 0x2019 |
michael@0 | 5725 | #define LOCAL_WGL_BLUE_BITS_EXT 0x2019 |
michael@0 | 5726 | #define LOCAL_WGL_BLUE_SHIFT_ARB 0x201A |
michael@0 | 5727 | #define LOCAL_WGL_BLUE_SHIFT_EXT 0x201A |
michael@0 | 5728 | #define LOCAL_WGL_COLOR_BITS_ARB 0x2014 |
michael@0 | 5729 | #define LOCAL_WGL_COLOR_BITS_EXT 0x2014 |
michael@0 | 5730 | #define LOCAL_WGL_COLOR_SAMPLES_NV 0x20B9 |
michael@0 | 5731 | #define LOCAL_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 |
michael@0 | 5732 | #define LOCAL_WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 |
michael@0 | 5733 | #define LOCAL_WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 |
michael@0 | 5734 | #define LOCAL_WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 |
michael@0 | 5735 | #define LOCAL_WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 |
michael@0 | 5736 | #define LOCAL_WGL_CONTEXT_FLAGS_ARB 0x2094 |
michael@0 | 5737 | #define LOCAL_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 |
michael@0 | 5738 | #define LOCAL_WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
michael@0 | 5739 | #define LOCAL_WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
michael@0 | 5740 | #define LOCAL_WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
michael@0 | 5741 | #define LOCAL_WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 |
michael@0 | 5742 | #define LOCAL_WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 |
michael@0 | 5743 | #define LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
michael@0 | 5744 | #define LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 |
michael@0 | 5745 | #define LOCAL_WGL_COVERAGE_SAMPLES_NV 0x2042 |
michael@0 | 5746 | #define LOCAL_WGL_CUBE_MAP_FACE_ARB 0x207C |
michael@0 | 5747 | #define LOCAL_WGL_DEPTH_BITS_ARB 0x2022 |
michael@0 | 5748 | #define LOCAL_WGL_DEPTH_BITS_EXT 0x2022 |
michael@0 | 5749 | #define LOCAL_WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 |
michael@0 | 5750 | #define LOCAL_WGL_DEPTH_COMPONENT_NV 0x20A7 |
michael@0 | 5751 | #define LOCAL_WGL_DEPTH_FLOAT_EXT 0x2040 |
michael@0 | 5752 | #define LOCAL_WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 |
michael@0 | 5753 | #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 |
michael@0 | 5754 | #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 |
michael@0 | 5755 | #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 |
michael@0 | 5756 | #define LOCAL_WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 |
michael@0 | 5757 | #define LOCAL_WGL_DOUBLE_BUFFER_ARB 0x2011 |
michael@0 | 5758 | #define LOCAL_WGL_DOUBLE_BUFFER_EXT 0x2011 |
michael@0 | 5759 | #define LOCAL_WGL_DRAW_TO_BITMAP_ARB 0x2002 |
michael@0 | 5760 | #define LOCAL_WGL_DRAW_TO_BITMAP_EXT 0x2002 |
michael@0 | 5761 | #define LOCAL_WGL_DRAW_TO_PBUFFER_ARB 0x202D |
michael@0 | 5762 | #define LOCAL_WGL_DRAW_TO_PBUFFER_EXT 0x202D |
michael@0 | 5763 | #define LOCAL_WGL_DRAW_TO_WINDOW_ARB 0x2001 |
michael@0 | 5764 | #define LOCAL_WGL_DRAW_TO_WINDOW_EXT 0x2001 |
michael@0 | 5765 | #define LOCAL_WGL_FLOAT_COMPONENTS_NV 0x20B0 |
michael@0 | 5766 | #define LOCAL_WGL_FONT_LINES 0 |
michael@0 | 5767 | #define LOCAL_WGL_FONT_POLYGONS 1 |
michael@0 | 5768 | #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 |
michael@0 | 5769 | #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 |
michael@0 | 5770 | #define LOCAL_WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 |
michael@0 | 5771 | #define LOCAL_WGL_FRONT_LEFT_ARB 0x2083 |
michael@0 | 5772 | #define LOCAL_WGL_FRONT_RIGHT_ARB 0x2084 |
michael@0 | 5773 | #define LOCAL_WGL_FULL_ACCELERATION_ARB 0x2027 |
michael@0 | 5774 | #define LOCAL_WGL_FULL_ACCELERATION_EXT 0x2027 |
michael@0 | 5775 | #define LOCAL_WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F |
michael@0 | 5776 | #define LOCAL_WGL_GAMMA_TABLE_SIZE_I3D 0x204E |
michael@0 | 5777 | #define LOCAL_WGL_GENERIC_ACCELERATION_ARB 0x2026 |
michael@0 | 5778 | #define LOCAL_WGL_GENERIC_ACCELERATION_EXT 0x2026 |
michael@0 | 5779 | #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 |
michael@0 | 5780 | #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 |
michael@0 | 5781 | #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C |
michael@0 | 5782 | #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A |
michael@0 | 5783 | #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B |
michael@0 | 5784 | #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 |
michael@0 | 5785 | #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 |
michael@0 | 5786 | #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 |
michael@0 | 5787 | #define LOCAL_WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 |
michael@0 | 5788 | #define LOCAL_WGL_GPU_CLOCK_AMD 0x21A4 |
michael@0 | 5789 | #define LOCAL_WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 |
michael@0 | 5790 | #define LOCAL_WGL_GPU_NUM_PIPES_AMD 0x21A5 |
michael@0 | 5791 | #define LOCAL_WGL_GPU_NUM_RB_AMD 0x21A7 |
michael@0 | 5792 | #define LOCAL_WGL_GPU_NUM_SIMD_AMD 0x21A6 |
michael@0 | 5793 | #define LOCAL_WGL_GPU_NUM_SPI_AMD 0x21A8 |
michael@0 | 5794 | #define LOCAL_WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 |
michael@0 | 5795 | #define LOCAL_WGL_GPU_RAM_AMD 0x21A3 |
michael@0 | 5796 | #define LOCAL_WGL_GPU_RENDERER_STRING_AMD 0x1F01 |
michael@0 | 5797 | #define LOCAL_WGL_GPU_VENDOR_AMD 0x1F00 |
michael@0 | 5798 | #define LOCAL_WGL_GREEN_BITS_ARB 0x2017 |
michael@0 | 5799 | #define LOCAL_WGL_GREEN_BITS_EXT 0x2017 |
michael@0 | 5800 | #define LOCAL_WGL_GREEN_SHIFT_ARB 0x2018 |
michael@0 | 5801 | #define LOCAL_WGL_GREEN_SHIFT_EXT 0x2018 |
michael@0 | 5802 | #define LOCAL_WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 |
michael@0 | 5803 | #define LOCAL_WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 |
michael@0 | 5804 | #define LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
michael@0 | 5805 | #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 |
michael@0 | 5806 | #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 |
michael@0 | 5807 | #define LOCAL_WGL_MAX_PBUFFER_PIXELS_ARB 0x202E |
michael@0 | 5808 | #define LOCAL_WGL_MAX_PBUFFER_PIXELS_EXT 0x202E |
michael@0 | 5809 | #define LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB 0x202F |
michael@0 | 5810 | #define LOCAL_WGL_MAX_PBUFFER_WIDTH_EXT 0x202F |
michael@0 | 5811 | #define LOCAL_WGL_MIPMAP_LEVEL_ARB 0x207B |
michael@0 | 5812 | #define LOCAL_WGL_MIPMAP_TEXTURE_ARB 0x2074 |
michael@0 | 5813 | #define LOCAL_WGL_NEED_PALETTE_ARB 0x2004 |
michael@0 | 5814 | #define LOCAL_WGL_NEED_PALETTE_EXT 0x2004 |
michael@0 | 5815 | #define LOCAL_WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
michael@0 | 5816 | #define LOCAL_WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 |
michael@0 | 5817 | #define LOCAL_WGL_NO_ACCELERATION_ARB 0x2025 |
michael@0 | 5818 | #define LOCAL_WGL_NO_ACCELERATION_EXT 0x2025 |
michael@0 | 5819 | #define LOCAL_WGL_NO_RESET_NOTIFICATION_ARB 0x8261 |
michael@0 | 5820 | #define LOCAL_WGL_NO_TEXTURE_ARB 0x2077 |
michael@0 | 5821 | #define LOCAL_WGL_NUMBER_OVERLAYS_ARB 0x2008 |
michael@0 | 5822 | #define LOCAL_WGL_NUMBER_OVERLAYS_EXT 0x2008 |
michael@0 | 5823 | #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
michael@0 | 5824 | #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 |
michael@0 | 5825 | #define LOCAL_WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
michael@0 | 5826 | #define LOCAL_WGL_NUMBER_UNDERLAYS_EXT 0x2009 |
michael@0 | 5827 | #define LOCAL_WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF |
michael@0 | 5828 | #define LOCAL_WGL_NUM_VIDEO_SLOTS_NV 0x20F0 |
michael@0 | 5829 | #define LOCAL_WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 |
michael@0 | 5830 | #define LOCAL_WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 |
michael@0 | 5831 | #define LOCAL_WGL_PBUFFER_HEIGHT_ARB 0x2035 |
michael@0 | 5832 | #define LOCAL_WGL_PBUFFER_HEIGHT_EXT 0x2035 |
michael@0 | 5833 | #define LOCAL_WGL_PBUFFER_LARGEST_ARB 0x2033 |
michael@0 | 5834 | #define LOCAL_WGL_PBUFFER_LARGEST_EXT 0x2033 |
michael@0 | 5835 | #define LOCAL_WGL_PBUFFER_LOST_ARB 0x2036 |
michael@0 | 5836 | #define LOCAL_WGL_PBUFFER_WIDTH_ARB 0x2034 |
michael@0 | 5837 | #define LOCAL_WGL_PBUFFER_WIDTH_EXT 0x2034 |
michael@0 | 5838 | #define LOCAL_WGL_PIXEL_TYPE_ARB 0x2013 |
michael@0 | 5839 | #define LOCAL_WGL_PIXEL_TYPE_EXT 0x2013 |
michael@0 | 5840 | #define LOCAL_WGL_RED_BITS_ARB 0x2015 |
michael@0 | 5841 | #define LOCAL_WGL_RED_BITS_EXT 0x2015 |
michael@0 | 5842 | #define LOCAL_WGL_RED_SHIFT_ARB 0x2016 |
michael@0 | 5843 | #define LOCAL_WGL_RED_SHIFT_EXT 0x2016 |
michael@0 | 5844 | #define LOCAL_WGL_SAMPLES_3DFX 0x2061 |
michael@0 | 5845 | #define LOCAL_WGL_SAMPLES_ARB 0x2042 |
michael@0 | 5846 | #define LOCAL_WGL_SAMPLES_EXT 0x2042 |
michael@0 | 5847 | #define LOCAL_WGL_SAMPLE_BUFFERS_3DFX 0x2060 |
michael@0 | 5848 | #define LOCAL_WGL_SAMPLE_BUFFERS_ARB 0x2041 |
michael@0 | 5849 | #define LOCAL_WGL_SAMPLE_BUFFERS_EXT 0x2041 |
michael@0 | 5850 | #define LOCAL_WGL_SHARE_ACCUM_ARB 0x200E |
michael@0 | 5851 | #define LOCAL_WGL_SHARE_ACCUM_EXT 0x200E |
michael@0 | 5852 | #define LOCAL_WGL_SHARE_DEPTH_ARB 0x200C |
michael@0 | 5853 | #define LOCAL_WGL_SHARE_DEPTH_EXT 0x200C |
michael@0 | 5854 | #define LOCAL_WGL_SHARE_STENCIL_ARB 0x200D |
michael@0 | 5855 | #define LOCAL_WGL_SHARE_STENCIL_EXT 0x200D |
michael@0 | 5856 | #define LOCAL_WGL_STENCIL_BITS_ARB 0x2023 |
michael@0 | 5857 | #define LOCAL_WGL_STENCIL_BITS_EXT 0x2023 |
michael@0 | 5858 | #define LOCAL_WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 |
michael@0 | 5859 | #define LOCAL_WGL_STEREO_ARB 0x2012 |
michael@0 | 5860 | #define LOCAL_WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 |
michael@0 | 5861 | #define LOCAL_WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 |
michael@0 | 5862 | #define LOCAL_WGL_STEREO_EXT 0x2012 |
michael@0 | 5863 | #define LOCAL_WGL_STEREO_POLARITY_INVERT_3DL 0x2058 |
michael@0 | 5864 | #define LOCAL_WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 |
michael@0 | 5865 | #define LOCAL_WGL_SUPPORT_GDI_ARB 0x200F |
michael@0 | 5866 | #define LOCAL_WGL_SUPPORT_GDI_EXT 0x200F |
michael@0 | 5867 | #define LOCAL_WGL_SUPPORT_OPENGL_ARB 0x2010 |
michael@0 | 5868 | #define LOCAL_WGL_SUPPORT_OPENGL_EXT 0x2010 |
michael@0 | 5869 | #define LOCAL_WGL_SWAP_COPY_ARB 0x2029 |
michael@0 | 5870 | #define LOCAL_WGL_SWAP_COPY_EXT 0x2029 |
michael@0 | 5871 | #define LOCAL_WGL_SWAP_EXCHANGE_ARB 0x2028 |
michael@0 | 5872 | #define LOCAL_WGL_SWAP_EXCHANGE_EXT 0x2028 |
michael@0 | 5873 | #define LOCAL_WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
michael@0 | 5874 | #define LOCAL_WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 |
michael@0 | 5875 | #define LOCAL_WGL_SWAP_MAIN_PLANE 0x00000001 |
michael@0 | 5876 | #define LOCAL_WGL_SWAP_METHOD_ARB 0x2007 |
michael@0 | 5877 | #define LOCAL_WGL_SWAP_METHOD_EXT 0x2007 |
michael@0 | 5878 | #define LOCAL_WGL_SWAP_OVERLAY1 0x00000002 |
michael@0 | 5879 | #define LOCAL_WGL_SWAP_OVERLAY10 0x00000400 |
michael@0 | 5880 | #define LOCAL_WGL_SWAP_OVERLAY11 0x00000800 |
michael@0 | 5881 | #define LOCAL_WGL_SWAP_OVERLAY12 0x00001000 |
michael@0 | 5882 | #define LOCAL_WGL_SWAP_OVERLAY13 0x00002000 |
michael@0 | 5883 | #define LOCAL_WGL_SWAP_OVERLAY14 0x00004000 |
michael@0 | 5884 | #define LOCAL_WGL_SWAP_OVERLAY15 0x00008000 |
michael@0 | 5885 | #define LOCAL_WGL_SWAP_OVERLAY2 0x00000004 |
michael@0 | 5886 | #define LOCAL_WGL_SWAP_OVERLAY3 0x00000008 |
michael@0 | 5887 | #define LOCAL_WGL_SWAP_OVERLAY4 0x00000010 |
michael@0 | 5888 | #define LOCAL_WGL_SWAP_OVERLAY5 0x00000020 |
michael@0 | 5889 | #define LOCAL_WGL_SWAP_OVERLAY6 0x00000040 |
michael@0 | 5890 | #define LOCAL_WGL_SWAP_OVERLAY7 0x00000080 |
michael@0 | 5891 | #define LOCAL_WGL_SWAP_OVERLAY8 0x00000100 |
michael@0 | 5892 | #define LOCAL_WGL_SWAP_OVERLAY9 0x00000200 |
michael@0 | 5893 | #define LOCAL_WGL_SWAP_UNDEFINED_ARB 0x202A |
michael@0 | 5894 | #define LOCAL_WGL_SWAP_UNDEFINED_EXT 0x202A |
michael@0 | 5895 | #define LOCAL_WGL_SWAP_UNDERLAY1 0x00010000 |
michael@0 | 5896 | #define LOCAL_WGL_SWAP_UNDERLAY10 0x02000000 |
michael@0 | 5897 | #define LOCAL_WGL_SWAP_UNDERLAY11 0x04000000 |
michael@0 | 5898 | #define LOCAL_WGL_SWAP_UNDERLAY12 0x08000000 |
michael@0 | 5899 | #define LOCAL_WGL_SWAP_UNDERLAY13 0x10000000 |
michael@0 | 5900 | #define LOCAL_WGL_SWAP_UNDERLAY14 0x20000000 |
michael@0 | 5901 | #define LOCAL_WGL_SWAP_UNDERLAY15 0x40000000 |
michael@0 | 5902 | #define LOCAL_WGL_SWAP_UNDERLAY2 0x00020000 |
michael@0 | 5903 | #define LOCAL_WGL_SWAP_UNDERLAY3 0x00040000 |
michael@0 | 5904 | #define LOCAL_WGL_SWAP_UNDERLAY4 0x00080000 |
michael@0 | 5905 | #define LOCAL_WGL_SWAP_UNDERLAY5 0x00100000 |
michael@0 | 5906 | #define LOCAL_WGL_SWAP_UNDERLAY6 0x00200000 |
michael@0 | 5907 | #define LOCAL_WGL_SWAP_UNDERLAY7 0x00400000 |
michael@0 | 5908 | #define LOCAL_WGL_SWAP_UNDERLAY8 0x00800000 |
michael@0 | 5909 | #define LOCAL_WGL_SWAP_UNDERLAY9 0x01000000 |
michael@0 | 5910 | #define LOCAL_WGL_TEXTURE_1D_ARB 0x2079 |
michael@0 | 5911 | #define LOCAL_WGL_TEXTURE_2D_ARB 0x207A |
michael@0 | 5912 | #define LOCAL_WGL_TEXTURE_CUBE_MAP_ARB 0x2078 |
michael@0 | 5913 | #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E |
michael@0 | 5914 | #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 |
michael@0 | 5915 | #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 |
michael@0 | 5916 | #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D |
michael@0 | 5917 | #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F |
michael@0 | 5918 | #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 |
michael@0 | 5919 | #define LOCAL_WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 |
michael@0 | 5920 | #define LOCAL_WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 |
michael@0 | 5921 | #define LOCAL_WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 |
michael@0 | 5922 | #define LOCAL_WGL_TEXTURE_FLOAT_RG_NV 0x20B6 |
michael@0 | 5923 | #define LOCAL_WGL_TEXTURE_FLOAT_R_NV 0x20B5 |
michael@0 | 5924 | #define LOCAL_WGL_TEXTURE_FORMAT_ARB 0x2072 |
michael@0 | 5925 | #define LOCAL_WGL_TEXTURE_RECTANGLE_NV 0x20A2 |
michael@0 | 5926 | #define LOCAL_WGL_TEXTURE_RGBA_ARB 0x2076 |
michael@0 | 5927 | #define LOCAL_WGL_TEXTURE_RGB_ARB 0x2075 |
michael@0 | 5928 | #define LOCAL_WGL_TEXTURE_TARGET_ARB 0x2073 |
michael@0 | 5929 | #define LOCAL_WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
michael@0 | 5930 | #define LOCAL_WGL_TRANSPARENT_ARB 0x200A |
michael@0 | 5931 | #define LOCAL_WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
michael@0 | 5932 | #define LOCAL_WGL_TRANSPARENT_EXT 0x200A |
michael@0 | 5933 | #define LOCAL_WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
michael@0 | 5934 | #define LOCAL_WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
michael@0 | 5935 | #define LOCAL_WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
michael@0 | 5936 | #define LOCAL_WGL_TRANSPARENT_VALUE_EXT 0x200B |
michael@0 | 5937 | #define LOCAL_WGL_TYPE_COLORINDEX_ARB 0x202C |
michael@0 | 5938 | #define LOCAL_WGL_TYPE_COLORINDEX_EXT 0x202C |
michael@0 | 5939 | #define LOCAL_WGL_TYPE_RGBA_ARB 0x202B |
michael@0 | 5940 | #define LOCAL_WGL_TYPE_RGBA_EXT 0x202B |
michael@0 | 5941 | #define LOCAL_WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 |
michael@0 | 5942 | #define LOCAL_WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 |
michael@0 | 5943 | #define LOCAL_WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 |
michael@0 | 5944 | #define LOCAL_WGL_UNIQUE_ID_NV 0x20CE |
michael@0 | 5945 | #define LOCAL_WGL_VIDEO_OUT_ALPHA_NV 0x20C4 |
michael@0 | 5946 | #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 |
michael@0 | 5947 | #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 |
michael@0 | 5948 | #define LOCAL_WGL_VIDEO_OUT_COLOR_NV 0x20C3 |
michael@0 | 5949 | #define LOCAL_WGL_VIDEO_OUT_DEPTH_NV 0x20C5 |
michael@0 | 5950 | #define LOCAL_WGL_VIDEO_OUT_FIELD_1 0x20C9 |
michael@0 | 5951 | #define LOCAL_WGL_VIDEO_OUT_FIELD_2 0x20CA |
michael@0 | 5952 | #define LOCAL_WGL_VIDEO_OUT_FRAME 0x20C8 |
michael@0 | 5953 | #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB |
michael@0 | 5954 | #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC |
michael@0 | 5955 | |
michael@0 | 5956 | |
michael@0 | 5957 | |
michael@0 | 5958 | #endif // GLCONSTS_H_ |