gfx/gl/GLContextProviderImpl.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/gl/GLContextProviderImpl.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,86 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef IN_GL_CONTEXT_PROVIDER_H
    1.10 +#error GLContextProviderImpl.h must only be included from GLContextProvider.h
    1.11 +#endif
    1.12 +
    1.13 +#ifndef GL_CONTEXT_PROVIDER_NAME
    1.14 +#error GL_CONTEXT_PROVIDER_NAME not defined
    1.15 +#endif
    1.16 +
    1.17 +class GL_CONTEXT_PROVIDER_NAME
    1.18 +{
    1.19 +public:
    1.20 +    typedef gfx::SurfaceCaps SurfaceCaps;
    1.21 +    /**
    1.22 +     * Create a context that renders to the surface of the widget that is
    1.23 +     * passed in.  The context is always created with an RGB pixel format,
    1.24 +     * with no alpha, depth or stencil.  If any of those features are needed,
    1.25 +     * either use a framebuffer, or use CreateOffscreen.
    1.26 +     *
    1.27 +     * This context will attempt to share resources with all other window
    1.28 +     * contexts.  As such, it's critical that resources allocated that are not
    1.29 +     * needed by other contexts be deleted before the context is destroyed.
    1.30 +     *
    1.31 +     * The GetSharedContext() method will return non-null if sharing
    1.32 +     * was successful.
    1.33 +     *
    1.34 +     * Note: a context created for a widget /must not/ hold a strong
    1.35 +     * reference to the widget; otherwise a cycle can be created through
    1.36 +     * a GL layer manager.
    1.37 +     *
    1.38 +     * @param aWidget Widget whose surface to create a context for
    1.39 +     *
    1.40 +     * @return Context to use for the window
    1.41 +     */
    1.42 +    static already_AddRefed<GLContext>
    1.43 +    CreateForWindow(nsIWidget* widget);
    1.44 +
    1.45 +    /**
    1.46 +     * Create a context for offscreen rendering.  The target of this
    1.47 +     * context should be treated as opaque -- it might be a FBO, or a
    1.48 +     * pbuffer, or some other construct.  Users of this GLContext
    1.49 +     * should bind framebuffer 0 directly to use this offscreen buffer.
    1.50 +     *
    1.51 +     * The offscreen context returned by this method will always have
    1.52 +     * the ability to be rendered into a context created by a window.
    1.53 +     * It might or might not share resources with the global context;
    1.54 +     * query GetSharedContext() for a non-null result to check.  If
    1.55 +     * resource sharing can be avoided on the target platform, it will
    1.56 +     * be, in order to isolate the offscreen context.
    1.57 +     *
    1.58 +     * @param aSize The initial size of this offscreen context.
    1.59 +     * @param aFormat The ContextFormat for this offscreen context.
    1.60 +     *
    1.61 +     * @return Context to use for offscreen rendering
    1.62 +     */
    1.63 +    static already_AddRefed<GLContext>
    1.64 +    CreateOffscreen(const gfxIntSize& size,
    1.65 +                    const SurfaceCaps& caps);
    1.66 +
    1.67 +    /**
    1.68 +     * Create wrapping Gecko GLContext for external gl context.
    1.69 +     *
    1.70 +     * @param aContext External context which will be wrapped by Gecko GLContext.
    1.71 +     * @param aSurface External surface which is used for external context.
    1.72 +     *
    1.73 +     * @return Wrapping Context to use for rendering
    1.74 +     */
    1.75 +    static already_AddRefed<GLContext>
    1.76 +    CreateWrappingExisting(void* aContext, void* aSurface);
    1.77 +
    1.78 +    /**
    1.79 +     * Get a pointer to the global context, creating it if it doesn't exist.
    1.80 +     */
    1.81 +    static GLContext*
    1.82 +    GetGlobalContext();
    1.83 +
    1.84 +    /**
    1.85 +     * Free any resources held by this Context Provider.
    1.86 +     */
    1.87 +    static void
    1.88 +    Shutdown();
    1.89 +};

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