1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/gl/TextureImageEGL.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,98 @@ 1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef TEXTUREIMAGEEGL_H_ 1.10 +#define TEXTUREIMAGEEGL_H_ 1.11 + 1.12 +#include "GLTextureImage.h" 1.13 + 1.14 +namespace mozilla { 1.15 +namespace gl { 1.16 + 1.17 +class TextureImageEGL 1.18 + : public TextureImage 1.19 +{ 1.20 +public: 1.21 + TextureImageEGL(GLuint aTexture, 1.22 + const nsIntSize& aSize, 1.23 + GLenum aWrapMode, 1.24 + ContentType aContentType, 1.25 + GLContext* aContext, 1.26 + Flags aFlags = TextureImage::NoFlags, 1.27 + TextureState aTextureState = Created, 1.28 + TextureImage::ImageFormat aImageFormat = gfxImageFormat::Unknown); 1.29 + 1.30 + virtual ~TextureImageEGL(); 1.31 + 1.32 + virtual void GetUpdateRegion(nsIntRegion& aForRegion); 1.33 + 1.34 + virtual gfx::DrawTarget* BeginUpdate(nsIntRegion& aRegion); 1.35 + 1.36 + virtual void EndUpdate(); 1.37 + 1.38 + virtual bool DirectUpdate(gfx::DataSourceSurface* aSurf, const nsIntRegion& aRegion, const gfx::IntPoint& aFrom = gfx::IntPoint(0,0)); 1.39 + 1.40 + virtual void BindTexture(GLenum aTextureUnit); 1.41 + 1.42 + virtual GLuint GetTextureID() 1.43 + { 1.44 + // Ensure the texture is allocated before it is used. 1.45 + if (mTextureState == Created) { 1.46 + Resize(mSize); 1.47 + } 1.48 + return mTexture; 1.49 + }; 1.50 + 1.51 + virtual bool InUpdate() const { return !!mUpdateDrawTarget; } 1.52 + 1.53 + virtual void Resize(const gfx::IntSize& aSize); 1.54 + 1.55 + bool BindTexImage(); 1.56 + 1.57 + bool ReleaseTexImage(); 1.58 + 1.59 + virtual bool CreateEGLSurface(gfxASurface* aSurface) 1.60 + { 1.61 + return false; 1.62 + } 1.63 + 1.64 + virtual void DestroyEGLSurface(void); 1.65 + 1.66 +protected: 1.67 + typedef gfxImageFormat ImageFormat; 1.68 + 1.69 + GLContext* mGLContext; 1.70 + 1.71 + nsIntRect mUpdateRect; 1.72 + gfx::SurfaceFormat mUpdateFormat; 1.73 + RefPtr<gfx::DrawTarget> mUpdateDrawTarget; 1.74 + EGLImage mEGLImage; 1.75 + GLuint mTexture; 1.76 + EGLSurface mSurface; 1.77 + EGLConfig mConfig; 1.78 + TextureState mTextureState; 1.79 + 1.80 + bool mBound; 1.81 +}; 1.82 + 1.83 +already_AddRefed<TextureImage> 1.84 +CreateTextureImageEGL(GLContext *gl, 1.85 + const gfx::IntSize& aSize, 1.86 + TextureImage::ContentType aContentType, 1.87 + GLenum aWrapMode, 1.88 + TextureImage::Flags aFlags, 1.89 + TextureImage::ImageFormat aImageFormat); 1.90 + 1.91 +already_AddRefed<TextureImage> 1.92 +TileGenFuncEGL(GLContext *gl, 1.93 + const nsIntSize& aSize, 1.94 + TextureImage::ContentType aContentType, 1.95 + TextureImage::Flags aFlags, 1.96 + TextureImage::ImageFormat aImageFormat); 1.97 + 1.98 +} 1.99 +} 1.100 + 1.101 +#endif // TEXTUREIMAGEEGL_H_