gfx/gl/TextureImageEGL.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef TEXTUREIMAGEEGL_H_
michael@0 7 #define TEXTUREIMAGEEGL_H_
michael@0 8
michael@0 9 #include "GLTextureImage.h"
michael@0 10
michael@0 11 namespace mozilla {
michael@0 12 namespace gl {
michael@0 13
michael@0 14 class TextureImageEGL
michael@0 15 : public TextureImage
michael@0 16 {
michael@0 17 public:
michael@0 18 TextureImageEGL(GLuint aTexture,
michael@0 19 const nsIntSize& aSize,
michael@0 20 GLenum aWrapMode,
michael@0 21 ContentType aContentType,
michael@0 22 GLContext* aContext,
michael@0 23 Flags aFlags = TextureImage::NoFlags,
michael@0 24 TextureState aTextureState = Created,
michael@0 25 TextureImage::ImageFormat aImageFormat = gfxImageFormat::Unknown);
michael@0 26
michael@0 27 virtual ~TextureImageEGL();
michael@0 28
michael@0 29 virtual void GetUpdateRegion(nsIntRegion& aForRegion);
michael@0 30
michael@0 31 virtual gfx::DrawTarget* BeginUpdate(nsIntRegion& aRegion);
michael@0 32
michael@0 33 virtual void EndUpdate();
michael@0 34
michael@0 35 virtual bool DirectUpdate(gfx::DataSourceSurface* aSurf, const nsIntRegion& aRegion, const gfx::IntPoint& aFrom = gfx::IntPoint(0,0));
michael@0 36
michael@0 37 virtual void BindTexture(GLenum aTextureUnit);
michael@0 38
michael@0 39 virtual GLuint GetTextureID()
michael@0 40 {
michael@0 41 // Ensure the texture is allocated before it is used.
michael@0 42 if (mTextureState == Created) {
michael@0 43 Resize(mSize);
michael@0 44 }
michael@0 45 return mTexture;
michael@0 46 };
michael@0 47
michael@0 48 virtual bool InUpdate() const { return !!mUpdateDrawTarget; }
michael@0 49
michael@0 50 virtual void Resize(const gfx::IntSize& aSize);
michael@0 51
michael@0 52 bool BindTexImage();
michael@0 53
michael@0 54 bool ReleaseTexImage();
michael@0 55
michael@0 56 virtual bool CreateEGLSurface(gfxASurface* aSurface)
michael@0 57 {
michael@0 58 return false;
michael@0 59 }
michael@0 60
michael@0 61 virtual void DestroyEGLSurface(void);
michael@0 62
michael@0 63 protected:
michael@0 64 typedef gfxImageFormat ImageFormat;
michael@0 65
michael@0 66 GLContext* mGLContext;
michael@0 67
michael@0 68 nsIntRect mUpdateRect;
michael@0 69 gfx::SurfaceFormat mUpdateFormat;
michael@0 70 RefPtr<gfx::DrawTarget> mUpdateDrawTarget;
michael@0 71 EGLImage mEGLImage;
michael@0 72 GLuint mTexture;
michael@0 73 EGLSurface mSurface;
michael@0 74 EGLConfig mConfig;
michael@0 75 TextureState mTextureState;
michael@0 76
michael@0 77 bool mBound;
michael@0 78 };
michael@0 79
michael@0 80 already_AddRefed<TextureImage>
michael@0 81 CreateTextureImageEGL(GLContext *gl,
michael@0 82 const gfx::IntSize& aSize,
michael@0 83 TextureImage::ContentType aContentType,
michael@0 84 GLenum aWrapMode,
michael@0 85 TextureImage::Flags aFlags,
michael@0 86 TextureImage::ImageFormat aImageFormat);
michael@0 87
michael@0 88 already_AddRefed<TextureImage>
michael@0 89 TileGenFuncEGL(GLContext *gl,
michael@0 90 const nsIntSize& aSize,
michael@0 91 TextureImage::ContentType aContentType,
michael@0 92 TextureImage::Flags aFlags,
michael@0 93 TextureImage::ImageFormat aImageFormat);
michael@0 94
michael@0 95 }
michael@0 96 }
michael@0 97
michael@0 98 #endif // TEXTUREIMAGEEGL_H_

mercurial