gfx/layers/client/ClientTiledThebesLayer.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/client/ClientTiledThebesLayer.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,98 @@
     1.4 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.5 + * License, v. 2.0. If a copy of the MPL was not distributed with this file,
     1.6 + * You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.7 +
     1.8 +#ifndef GFX_CLIENTTILEDTHEBESLAYER_H
     1.9 +#define GFX_CLIENTTILEDTHEBESLAYER_H
    1.10 +
    1.11 +#include "ClientLayerManager.h"         // for ClientLayer, etc
    1.12 +#include "Layers.h"                     // for ThebesLayer, etc
    1.13 +#include "mozilla/RefPtr.h"             // for RefPtr
    1.14 +#include "mozilla/layers/TiledContentClient.h"
    1.15 +#include "nsDebug.h"                    // for NS_RUNTIMEABORT
    1.16 +#include "nsRegion.h"                   // for nsIntRegion
    1.17 +
    1.18 +class gfxContext;
    1.19 +
    1.20 +namespace mozilla {
    1.21 +namespace layers {
    1.22 +
    1.23 +class ShadowableLayer;
    1.24 +class SpecificLayerAttributes;
    1.25 +
    1.26 +/**
    1.27 + * An implementation of ThebesLayer that ONLY supports remote
    1.28 + * composition that is backed by tiles. This thebes layer implementation
    1.29 + * is better suited to mobile hardware to work around slow implementation
    1.30 + * of glTexImage2D (for OGL compositors), and restrait memory bandwidth.
    1.31 + *
    1.32 + * Tiled Thebes layers use a different protocol compared with other
    1.33 + * layers. A copy of the tiled buffer is made and sent to the compositing
    1.34 + * thread via the layers protocol. Tiles are uploaded by the buffers
    1.35 + * asynchonously without using IPC, that means they are not safe for cross-
    1.36 + * process use (bug 747811). Each tile has a TextureHost/Client pair but
    1.37 + * they communicate directly rather than using the Texture protocol.
    1.38 + *
    1.39 + * There is no ContentClient for tiled layers. There is a ContentHost, however.
    1.40 + */
    1.41 +class ClientTiledThebesLayer : public ThebesLayer,
    1.42 +                               public ClientLayer
    1.43 +{
    1.44 +  typedef ThebesLayer Base;
    1.45 +
    1.46 +public:
    1.47 +  ClientTiledThebesLayer(ClientLayerManager* const aManager);
    1.48 +  ~ClientTiledThebesLayer();
    1.49 +
    1.50 +  // Override name to distinguish it from ClientThebesLayer in layer dumps
    1.51 +  virtual const char* Name() const { return "TiledThebesLayer"; }
    1.52 +
    1.53 +  // Thebes Layer
    1.54 +  virtual Layer* AsLayer() { return this; }
    1.55 +  virtual void InvalidateRegion(const nsIntRegion& aRegion) {
    1.56 +    mInvalidRegion.Or(mInvalidRegion, aRegion);
    1.57 +    mValidRegion.Sub(mValidRegion, aRegion);
    1.58 +    mLowPrecisionValidRegion.Sub(mLowPrecisionValidRegion, aRegion);
    1.59 +  }
    1.60 +
    1.61 +  // Shadow methods
    1.62 +  virtual void FillSpecificAttributes(SpecificLayerAttributes& aAttrs);
    1.63 +  virtual ShadowableLayer* AsShadowableLayer() { return this; }
    1.64 +
    1.65 +  virtual void Disconnect()
    1.66 +  {
    1.67 +    ClientLayer::Disconnect();
    1.68 +  }
    1.69 +
    1.70 +  virtual void RenderLayer();
    1.71 +
    1.72 +  virtual void ClearCachedResources() MOZ_OVERRIDE;
    1.73 +
    1.74 +private:
    1.75 +  ClientLayerManager* ClientManager()
    1.76 +  {
    1.77 +    return static_cast<ClientLayerManager*>(mManager);
    1.78 +  }
    1.79 +
    1.80 +  /**
    1.81 +   * For the initial PaintThebes of a transaction, calculates all the data
    1.82 +   * needed for that paint and any repeated transactions.
    1.83 +   */
    1.84 +  void BeginPaint();
    1.85 +
    1.86 +  /**
    1.87 +   * When a paint ends, updates any data necessary to persist until the next
    1.88 +   * paint. If aFinish is true, this will cause the paint to be marked as
    1.89 +   * finished.
    1.90 +   */
    1.91 +  void EndPaint(bool aFinish);
    1.92 +
    1.93 +  RefPtr<TiledContentClient> mContentClient;
    1.94 +  nsIntRegion mLowPrecisionValidRegion;
    1.95 +  BasicTiledLayerPaintData mPaintData;
    1.96 +};
    1.97 +
    1.98 +} // layers
    1.99 +} // mozilla
   1.100 +
   1.101 +#endif

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