gfx/layers/opengl/GrallocTextureClient.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/layers/opengl/GrallocTextureClient.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,149 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 +//  * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef MOZILLA_GFX_GRALLOCTEXTURECLIENT_H
    1.10 +#define MOZILLA_GFX_GRALLOCTEXTURECLIENT_H
    1.11 +#ifdef MOZ_WIDGET_GONK
    1.12 +
    1.13 +#include "mozilla/layers/TextureClient.h"
    1.14 +#include "ISurfaceAllocator.h" // For IsSurfaceDescriptorValid
    1.15 +#include "mozilla/layers/FenceUtils.h" // for FenceHandle
    1.16 +#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
    1.17 +#include <ui/GraphicBuffer.h>
    1.18 +
    1.19 +
    1.20 +namespace android {
    1.21 +class MediaBuffer;
    1.22 +};
    1.23 +
    1.24 +namespace mozilla {
    1.25 +namespace layers {
    1.26 +
    1.27 +/**
    1.28 + * A TextureClient implementation based on android::GraphicBuffer (also referred to
    1.29 + * as "gralloc").
    1.30 + *
    1.31 + * Gralloc lets us map texture data in memory (accessible through pointers)
    1.32 + * and also use it directly as an OpenGL texture without the cost of texture
    1.33 + * uploads.
    1.34 + * Gralloc buffers can also be shared accros processes.
    1.35 + *
    1.36 + * More info about Gralloc here: https://wiki.mozilla.org/Platform/GFX/Gralloc
    1.37 + *
    1.38 + * This is only used in Firefox OS
    1.39 + */
    1.40 +class GrallocTextureClientOGL : public BufferTextureClient
    1.41 +{
    1.42 +public:
    1.43 +  GrallocTextureClientOGL(GrallocBufferActor* aActor,
    1.44 +                          gfx::IntSize aSize,
    1.45 +                          gfx::BackendType aMoz2dBackend,
    1.46 +                          TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
    1.47 +  GrallocTextureClientOGL(ISurfaceAllocator* aAllocator,
    1.48 +                          gfx::SurfaceFormat aFormat,
    1.49 +                          gfx::BackendType aMoz2dBackend,
    1.50 +                          TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
    1.51 +
    1.52 +  ~GrallocTextureClientOGL();
    1.53 +
    1.54 +  virtual bool Lock(OpenMode aMode) MOZ_OVERRIDE;
    1.55 +
    1.56 +  virtual void Unlock() MOZ_OVERRIDE;
    1.57 +
    1.58 +  virtual bool ImplementsLocking() const MOZ_OVERRIDE { return true; }
    1.59 +
    1.60 +  virtual bool HasInternalBuffer() const MOZ_OVERRIDE { return false; }
    1.61 +
    1.62 +  virtual bool IsAllocated() const MOZ_OVERRIDE;
    1.63 +
    1.64 +  virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE;
    1.65 +
    1.66 +  virtual TextureClientData* DropTextureData() MOZ_OVERRIDE;
    1.67 +
    1.68 +  virtual void SetReleaseFenceHandle(FenceHandle aReleaseFenceHandle) MOZ_OVERRIDE;
    1.69 +
    1.70 +  virtual void WaitReleaseFence() MOZ_OVERRIDE;
    1.71 +
    1.72 +  void InitWith(GrallocBufferActor* aActor, gfx::IntSize aSize);
    1.73 +
    1.74 +  void SetTextureFlags(TextureFlags aFlags) { AddFlags(aFlags); }
    1.75 +
    1.76 +  gfx::IntSize GetSize() const MOZ_OVERRIDE { return mSize; }
    1.77 +
    1.78 +  android::sp<android::GraphicBuffer> GetGraphicBuffer()
    1.79 +  {
    1.80 +    return mGraphicBuffer;
    1.81 +  }
    1.82 +
    1.83 +  android::PixelFormat GetPixelFormat()
    1.84 +  {
    1.85 +    return mGraphicBuffer->getPixelFormat();
    1.86 +  }
    1.87 +
    1.88 +  virtual uint8_t* GetBuffer() const MOZ_OVERRIDE;
    1.89 +
    1.90 +  virtual TemporaryRef<gfx::DrawTarget> GetAsDrawTarget() MOZ_OVERRIDE;
    1.91 +
    1.92 +  virtual bool AllocateForSurface(gfx::IntSize aSize,
    1.93 +                                  TextureAllocationFlags aFlags = ALLOC_DEFAULT) MOZ_OVERRIDE;
    1.94 +
    1.95 +  virtual bool AllocateForYCbCr(gfx::IntSize aYSize,
    1.96 +                                gfx::IntSize aCbCrSize,
    1.97 +                                StereoMode aStereoMode) MOZ_OVERRIDE;
    1.98 +
    1.99 +  bool AllocateForGLRendering(gfx::IntSize aSize);
   1.100 +
   1.101 +  bool AllocateGralloc(gfx::IntSize aYSize, uint32_t aAndroidFormat, uint32_t aUsage);
   1.102 +
   1.103 +  virtual bool Allocate(uint32_t aSize) MOZ_OVERRIDE;
   1.104 +
   1.105 +  virtual size_t GetBufferSize() const MOZ_OVERRIDE;
   1.106 +
   1.107 +  /**
   1.108 +   * Hold android::MediaBuffer.
   1.109 +   * MediaBuffer needs to be add refed to keep MediaBuffer alive
   1.110 +   * during TextureClient is in use.
   1.111 +   */
   1.112 +  void SetMediaBuffer(android::MediaBuffer* aMediaBuffer)
   1.113 +  {
   1.114 +    mMediaBuffer = aMediaBuffer;
   1.115 +  }
   1.116 +
   1.117 +  android::MediaBuffer* GetMediaBuffer()
   1.118 +  {
   1.119 +    return mMediaBuffer;
   1.120 +  }
   1.121 +
   1.122 +protected:
   1.123 +  /**
   1.124 +   * Unfortunately, until bug 879681 is fixed we need to use a GrallocBufferActor.
   1.125 +   */
   1.126 +  GrallocBufferActor* mGrallocActor;
   1.127 +
   1.128 +  android::sp<android::GraphicBuffer> mGraphicBuffer;
   1.129 +
   1.130 +  /**
   1.131 +   * Points to a mapped gralloc buffer between calls to lock and unlock.
   1.132 +   * Should be null outside of the lock-unlock pair.
   1.133 +   */
   1.134 +  uint8_t* mMappedBuffer;
   1.135 +
   1.136 +  RefPtr<gfx::DrawTarget> mDrawTarget;
   1.137 +
   1.138 +  /**
   1.139 +   * android::GraphicBuffer has a size information. But there are cases
   1.140 +   * that GraphicBuffer's size and actual video's size are different.
   1.141 +   * Extra size member is necessary. See Bug 850566.
   1.142 +   */
   1.143 +  gfx::IntSize mSize;
   1.144 +
   1.145 +  android::MediaBuffer* mMediaBuffer;
   1.146 +};
   1.147 +
   1.148 +} // namespace layers
   1.149 +} // namespace mozilla
   1.150 +
   1.151 +#endif // MOZ_WIDGET_GONK
   1.152 +#endif

mercurial