1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/include/effects/Sk2DPathEffect.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,125 @@ 1.4 +/* 1.5 + * Copyright 2006 The Android Open Source Project 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#ifndef Sk2DPathEffect_DEFINED 1.12 +#define Sk2DPathEffect_DEFINED 1.13 + 1.14 +#include "SkPath.h" 1.15 +#include "SkPathEffect.h" 1.16 +#include "SkMatrix.h" 1.17 + 1.18 +class SK_API Sk2DPathEffect : public SkPathEffect { 1.19 +public: 1.20 + static Sk2DPathEffect* Create(const SkMatrix& mat) { 1.21 + return SkNEW_ARGS(Sk2DPathEffect, (mat)); 1.22 + } 1.23 + 1.24 + virtual bool filterPath(SkPath*, const SkPath&, 1.25 + SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 1.26 + 1.27 + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Sk2DPathEffect) 1.28 + 1.29 +protected: 1.30 + /** New virtual, to be overridden by subclasses. 1.31 + This is called once from filterPath, and provides the 1.32 + uv parameter bounds for the path. Subsequent calls to 1.33 + next() will receive u and v values within these bounds, 1.34 + and then a call to end() will signal the end of processing. 1.35 + */ 1.36 + virtual void begin(const SkIRect& uvBounds, SkPath* dst) const; 1.37 + virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) const; 1.38 + virtual void end(SkPath* dst) const; 1.39 + 1.40 + /** Low-level virtual called per span of locations in the u-direction. 1.41 + The default implementation calls next() repeatedly with each 1.42 + location. 1.43 + */ 1.44 + virtual void nextSpan(int u, int v, int ucount, SkPath* dst) const; 1.45 + 1.46 + const SkMatrix& getMatrix() const { return fMatrix; } 1.47 + 1.48 + // protected so that subclasses can call this during unflattening 1.49 + Sk2DPathEffect(SkReadBuffer&); 1.50 + virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 1.51 + 1.52 +#ifdef SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS 1.53 +public: 1.54 +#endif 1.55 + Sk2DPathEffect(const SkMatrix& mat); 1.56 + 1.57 +private: 1.58 + SkMatrix fMatrix, fInverse; 1.59 + bool fMatrixIsInvertible; 1.60 + 1.61 + // illegal 1.62 + Sk2DPathEffect(const Sk2DPathEffect&); 1.63 + Sk2DPathEffect& operator=(const Sk2DPathEffect&); 1.64 + 1.65 + friend class Sk2DPathEffectBlitter; 1.66 + typedef SkPathEffect INHERITED; 1.67 +}; 1.68 + 1.69 +class SK_API SkLine2DPathEffect : public Sk2DPathEffect { 1.70 +public: 1.71 + static SkLine2DPathEffect* Create(SkScalar width, const SkMatrix& matrix) { 1.72 + return SkNEW_ARGS(SkLine2DPathEffect, (width, matrix)); 1.73 + } 1.74 + 1.75 + virtual bool filterPath(SkPath* dst, const SkPath& src, 1.76 + SkStrokeRec*, const SkRect*) const SK_OVERRIDE; 1.77 + 1.78 + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLine2DPathEffect) 1.79 + 1.80 +protected: 1.81 + virtual void nextSpan(int u, int v, int ucount, SkPath*) const SK_OVERRIDE; 1.82 + 1.83 + SkLine2DPathEffect(SkReadBuffer&); 1.84 + 1.85 + virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 1.86 + 1.87 +#ifdef SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS 1.88 +public: 1.89 +#endif 1.90 + SkLine2DPathEffect(SkScalar width, const SkMatrix& matrix) 1.91 + : Sk2DPathEffect(matrix), fWidth(width) {} 1.92 + 1.93 +private: 1.94 + SkScalar fWidth; 1.95 + 1.96 + typedef Sk2DPathEffect INHERITED; 1.97 +}; 1.98 + 1.99 +class SK_API SkPath2DPathEffect : public Sk2DPathEffect { 1.100 +public: 1.101 + /** 1.102 + * Stamp the specified path to fill the shape, using the matrix to define 1.103 + * the latice. 1.104 + */ 1.105 + static SkPath2DPathEffect* Create(const SkMatrix& matrix, const SkPath& path) { 1.106 + return SkNEW_ARGS(SkPath2DPathEffect, (matrix, path)); 1.107 + } 1.108 + 1.109 + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPath2DPathEffect) 1.110 + 1.111 +protected: 1.112 + SkPath2DPathEffect(SkReadBuffer& buffer); 1.113 + virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 1.114 + 1.115 + virtual void next(const SkPoint&, int u, int v, SkPath*) const SK_OVERRIDE; 1.116 + 1.117 +#ifdef SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS 1.118 +public: 1.119 +#endif 1.120 + SkPath2DPathEffect(const SkMatrix&, const SkPath&); 1.121 + 1.122 +private: 1.123 + SkPath fPath; 1.124 + 1.125 + typedef Sk2DPathEffect INHERITED; 1.126 +}; 1.127 + 1.128 +#endif