gfx/skia/trunk/src/core/SkBlitter_A8.cpp

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/skia/trunk/src/core/SkBlitter_A8.cpp	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,431 @@
     1.4 +
     1.5 +/*
     1.6 + * Copyright 2006 The Android Open Source Project
     1.7 + *
     1.8 + * Use of this source code is governed by a BSD-style license that can be
     1.9 + * found in the LICENSE file.
    1.10 + */
    1.11 +
    1.12 +
    1.13 +#include "SkCoreBlitters.h"
    1.14 +#include "SkColorPriv.h"
    1.15 +#include "SkShader.h"
    1.16 +#include "SkXfermode.h"
    1.17 +
    1.18 +SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint)
    1.19 +        : INHERITED(device) {
    1.20 +    fSrcA = paint.getAlpha();
    1.21 +}
    1.22 +
    1.23 +const SkBitmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) {
    1.24 +    if (255 == fSrcA) {
    1.25 +        *value = 255;
    1.26 +        return &fDevice;
    1.27 +    }
    1.28 +    return NULL;
    1.29 +}
    1.30 +
    1.31 +void SkA8_Blitter::blitH(int x, int y, int width) {
    1.32 +    SkASSERT(x >= 0 && y >= 0 &&
    1.33 +             (unsigned)(x + width) <= (unsigned)fDevice.width());
    1.34 +
    1.35 +    if (fSrcA == 0) {
    1.36 +        return;
    1.37 +    }
    1.38 +
    1.39 +    uint8_t* device = fDevice.getAddr8(x, y);
    1.40 +
    1.41 +    if (fSrcA == 255) {
    1.42 +        memset(device, 0xFF, width);
    1.43 +    } else {
    1.44 +        unsigned scale = 256 - SkAlpha255To256(fSrcA);
    1.45 +        unsigned srcA = fSrcA;
    1.46 +
    1.47 +        for (int i = 0; i < width; i++) {
    1.48 +            device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
    1.49 +        }
    1.50 +    }
    1.51 +}
    1.52 +
    1.53 +void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
    1.54 +                             const int16_t runs[]) {
    1.55 +    if (fSrcA == 0) {
    1.56 +        return;
    1.57 +    }
    1.58 +
    1.59 +    uint8_t*    device = fDevice.getAddr8(x, y);
    1.60 +    unsigned    srcA = fSrcA;
    1.61 +
    1.62 +    for (;;) {
    1.63 +        int count = runs[0];
    1.64 +        SkASSERT(count >= 0);
    1.65 +        if (count == 0) {
    1.66 +            return;
    1.67 +        }
    1.68 +        unsigned aa = antialias[0];
    1.69 +
    1.70 +        if (aa == 255 && srcA == 255) {
    1.71 +            memset(device, 0xFF, count);
    1.72 +        } else {
    1.73 +            unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
    1.74 +            unsigned scale = 256 - sa;
    1.75 +
    1.76 +            for (int i = 0; i < count; i++) {
    1.77 +                device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
    1.78 +            }
    1.79 +        }
    1.80 +        runs += count;
    1.81 +        antialias += count;
    1.82 +        device += count;
    1.83 +    }
    1.84 +}
    1.85 +
    1.86 +/////////////////////////////////////////////////////////////////////////////////////
    1.87 +
    1.88 +#define solid_8_pixels(mask, dst)           \
    1.89 +    do {                                    \
    1.90 +        if (mask & 0x80) dst[0] = 0xFF;     \
    1.91 +        if (mask & 0x40) dst[1] = 0xFF;     \
    1.92 +        if (mask & 0x20) dst[2] = 0xFF;     \
    1.93 +        if (mask & 0x10) dst[3] = 0xFF;     \
    1.94 +        if (mask & 0x08) dst[4] = 0xFF;     \
    1.95 +        if (mask & 0x04) dst[5] = 0xFF;     \
    1.96 +        if (mask & 0x02) dst[6] = 0xFF;     \
    1.97 +        if (mask & 0x01) dst[7] = 0xFF;     \
    1.98 +    } while (0)
    1.99 +
   1.100 +#define SK_BLITBWMASK_NAME                  SkA8_BlitBW
   1.101 +#define SK_BLITBWMASK_ARGS
   1.102 +#define SK_BLITBWMASK_BLIT8(mask, dst)      solid_8_pixels(mask, dst)
   1.103 +#define SK_BLITBWMASK_GETADDR               getAddr8
   1.104 +#define SK_BLITBWMASK_DEVTYPE               uint8_t
   1.105 +#include "SkBlitBWMaskTemplate.h"
   1.106 +
   1.107 +static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa,
   1.108 +                                  unsigned dst_scale) {
   1.109 +    if (bw & 0x80) dst[0] = SkToU8(sa + SkAlphaMul(dst[0], dst_scale));
   1.110 +    if (bw & 0x40) dst[1] = SkToU8(sa + SkAlphaMul(dst[1], dst_scale));
   1.111 +    if (bw & 0x20) dst[2] = SkToU8(sa + SkAlphaMul(dst[2], dst_scale));
   1.112 +    if (bw & 0x10) dst[3] = SkToU8(sa + SkAlphaMul(dst[3], dst_scale));
   1.113 +    if (bw & 0x08) dst[4] = SkToU8(sa + SkAlphaMul(dst[4], dst_scale));
   1.114 +    if (bw & 0x04) dst[5] = SkToU8(sa + SkAlphaMul(dst[5], dst_scale));
   1.115 +    if (bw & 0x02) dst[6] = SkToU8(sa + SkAlphaMul(dst[6], dst_scale));
   1.116 +    if (bw & 0x01) dst[7] = SkToU8(sa + SkAlphaMul(dst[7], dst_scale));
   1.117 +}
   1.118 +
   1.119 +#define SK_BLITBWMASK_NAME                  SkA8_BlendBW
   1.120 +#define SK_BLITBWMASK_ARGS                  , U8CPU sa, unsigned dst_scale
   1.121 +#define SK_BLITBWMASK_BLIT8(mask, dst)      blend_8_pixels(mask, dst, sa, dst_scale)
   1.122 +#define SK_BLITBWMASK_GETADDR               getAddr8
   1.123 +#define SK_BLITBWMASK_DEVTYPE               uint8_t
   1.124 +#include "SkBlitBWMaskTemplate.h"
   1.125 +
   1.126 +void SkA8_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
   1.127 +    if (fSrcA == 0) {
   1.128 +        return;
   1.129 +    }
   1.130 +
   1.131 +    if (mask.fFormat == SkMask::kBW_Format) {
   1.132 +        if (fSrcA == 0xFF) {
   1.133 +            SkA8_BlitBW(fDevice, mask, clip);
   1.134 +        } else {
   1.135 +            SkA8_BlendBW(fDevice, mask, clip, fSrcA,
   1.136 +                         SkAlpha255To256(255 - fSrcA));
   1.137 +        }
   1.138 +        return;
   1.139 +    }
   1.140 +
   1.141 +    int x = clip.fLeft;
   1.142 +    int y = clip.fTop;
   1.143 +    int width = clip.width();
   1.144 +    int height = clip.height();
   1.145 +    uint8_t* device = fDevice.getAddr8(x, y);
   1.146 +    const uint8_t* alpha = mask.getAddr8(x, y);
   1.147 +    unsigned    srcA = fSrcA;
   1.148 +
   1.149 +    while (--height >= 0) {
   1.150 +        for (int i = width - 1; i >= 0; --i) {
   1.151 +            unsigned sa;
   1.152 +            // scale our src by the alpha value
   1.153 +            {
   1.154 +                int aa = alpha[i];
   1.155 +                if (aa == 0) {
   1.156 +                    continue;
   1.157 +                }
   1.158 +                if (aa == 255) {
   1.159 +                    if (srcA == 255) {
   1.160 +                        device[i] = 0xFF;
   1.161 +                        continue;
   1.162 +                    }
   1.163 +                    sa = srcA;
   1.164 +                } else {
   1.165 +                    sa = SkAlphaMul(srcA, SkAlpha255To256(aa));
   1.166 +                }
   1.167 +            }
   1.168 +
   1.169 +            int scale = 256 - SkAlpha255To256(sa);
   1.170 +            device[i] = SkToU8(sa + SkAlphaMul(device[i], scale));
   1.171 +        }
   1.172 +        device += fDevice.rowBytes();
   1.173 +        alpha += mask.fRowBytes;
   1.174 +    }
   1.175 +}
   1.176 +
   1.177 +///////////////////////////////////////////////////////////////////////////////
   1.178 +
   1.179 +void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
   1.180 +    if (fSrcA == 0) {
   1.181 +        return;
   1.182 +    }
   1.183 +
   1.184 +    unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha));
   1.185 +    uint8_t* device = fDevice.getAddr8(x, y);
   1.186 +    size_t   rowBytes = fDevice.rowBytes();
   1.187 +
   1.188 +    if (sa == 0xFF) {
   1.189 +        for (int i = 0; i < height; i++) {
   1.190 +            *device = SkToU8(sa);
   1.191 +            device += rowBytes;
   1.192 +        }
   1.193 +    } else {
   1.194 +        unsigned scale = 256 - SkAlpha255To256(sa);
   1.195 +
   1.196 +        for (int i = 0; i < height; i++) {
   1.197 +            *device = SkToU8(sa + SkAlphaMul(*device, scale));
   1.198 +            device += rowBytes;
   1.199 +        }
   1.200 +    }
   1.201 +}
   1.202 +
   1.203 +void SkA8_Blitter::blitRect(int x, int y, int width, int height) {
   1.204 +    SkASSERT(x >= 0 && y >= 0 &&
   1.205 +             (unsigned)(x + width) <= (unsigned)fDevice.width() &&
   1.206 +             (unsigned)(y + height) <= (unsigned)fDevice.height());
   1.207 +
   1.208 +    if (fSrcA == 0) {
   1.209 +        return;
   1.210 +    }
   1.211 +
   1.212 +    uint8_t*    device = fDevice.getAddr8(x, y);
   1.213 +    unsigned    srcA = fSrcA;
   1.214 +
   1.215 +    if (srcA == 255) {
   1.216 +        while (--height >= 0) {
   1.217 +            memset(device, 0xFF, width);
   1.218 +            device += fDevice.rowBytes();
   1.219 +        }
   1.220 +    } else {
   1.221 +        unsigned scale = 256 - SkAlpha255To256(srcA);
   1.222 +
   1.223 +        while (--height >= 0) {
   1.224 +            for (int i = 0; i < width; i++) {
   1.225 +                device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
   1.226 +            }
   1.227 +            device += fDevice.rowBytes();
   1.228 +        }
   1.229 +    }
   1.230 +}
   1.231 +
   1.232 +///////////////////////////////////////////////////////////////////////
   1.233 +
   1.234 +SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint)
   1.235 +    : INHERITED(device, paint) {
   1.236 +    if ((fXfermode = paint.getXfermode()) != NULL) {
   1.237 +        fXfermode->ref();
   1.238 +        SkASSERT(fShader);
   1.239 +    }
   1.240 +
   1.241 +    int width = device.width();
   1.242 +    fBuffer = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * (width + (SkAlign4(width) >> 2)));
   1.243 +    fAAExpand = (uint8_t*)(fBuffer + width);
   1.244 +}
   1.245 +
   1.246 +SkA8_Shader_Blitter::~SkA8_Shader_Blitter() {
   1.247 +    if (fXfermode) SkSafeUnref(fXfermode);
   1.248 +    sk_free(fBuffer);
   1.249 +}
   1.250 +
   1.251 +void SkA8_Shader_Blitter::blitH(int x, int y, int width) {
   1.252 +    SkASSERT(x >= 0 && y >= 0 &&
   1.253 +             (unsigned)(x + width) <= (unsigned)fDevice.width());
   1.254 +
   1.255 +    uint8_t* device = fDevice.getAddr8(x, y);
   1.256 +
   1.257 +    if ((fShader->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) {
   1.258 +        memset(device, 0xFF, width);
   1.259 +    } else {
   1.260 +        SkPMColor*  span = fBuffer;
   1.261 +
   1.262 +        fShader->shadeSpan(x, y, span, width);
   1.263 +        if (fXfermode) {
   1.264 +            fXfermode->xferA8(device, span, width, NULL);
   1.265 +        } else {
   1.266 +            for (int i = width - 1; i >= 0; --i) {
   1.267 +                unsigned    srcA = SkGetPackedA32(span[i]);
   1.268 +                unsigned    scale = 256 - SkAlpha255To256(srcA);
   1.269 +
   1.270 +                device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale));
   1.271 +            }
   1.272 +        }
   1.273 +    }
   1.274 +}
   1.275 +
   1.276 +static inline uint8_t aa_blend8(SkPMColor src, U8CPU da, int aa) {
   1.277 +    SkASSERT((unsigned)aa <= 255);
   1.278 +
   1.279 +    int src_scale = SkAlpha255To256(aa);
   1.280 +    int sa = SkGetPackedA32(src);
   1.281 +    int dst_scale = 256 - SkAlphaMul(sa, src_scale);
   1.282 +
   1.283 +    return SkToU8((sa * src_scale + da * dst_scale) >> 8);
   1.284 +}
   1.285 +
   1.286 +void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
   1.287 +                                    const int16_t runs[]) {
   1.288 +    SkShader*   shader = fShader;
   1.289 +    SkXfermode* mode = fXfermode;
   1.290 +    uint8_t*    aaExpand = fAAExpand;
   1.291 +    SkPMColor*  span = fBuffer;
   1.292 +    uint8_t*    device = fDevice.getAddr8(x, y);
   1.293 +    int         opaque = fShader->getFlags() & SkShader::kOpaqueAlpha_Flag;
   1.294 +
   1.295 +    for (;;) {
   1.296 +        int count = *runs;
   1.297 +        if (count == 0) {
   1.298 +            break;
   1.299 +        }
   1.300 +        int aa = *antialias;
   1.301 +        if (aa) {
   1.302 +            if (opaque && aa == 255 && mode == NULL) {
   1.303 +                memset(device, 0xFF, count);
   1.304 +            } else {
   1.305 +                shader->shadeSpan(x, y, span, count);
   1.306 +                if (mode) {
   1.307 +                    memset(aaExpand, aa, count);
   1.308 +                    mode->xferA8(device, span, count, aaExpand);
   1.309 +                } else {
   1.310 +                    for (int i = count - 1; i >= 0; --i) {
   1.311 +                        device[i] = aa_blend8(span[i], device[i], aa);
   1.312 +                    }
   1.313 +                }
   1.314 +            }
   1.315 +        }
   1.316 +        device += count;
   1.317 +        runs += count;
   1.318 +        antialias += count;
   1.319 +        x += count;
   1.320 +    }
   1.321 +}
   1.322 +
   1.323 +void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
   1.324 +    if (mask.fFormat == SkMask::kBW_Format) {
   1.325 +        this->INHERITED::blitMask(mask, clip);
   1.326 +        return;
   1.327 +    }
   1.328 +
   1.329 +    int x = clip.fLeft;
   1.330 +    int y = clip.fTop;
   1.331 +    int width = clip.width();
   1.332 +    int height = clip.height();
   1.333 +    uint8_t* device = fDevice.getAddr8(x, y);
   1.334 +    const uint8_t* alpha = mask.getAddr8(x, y);
   1.335 +
   1.336 +    SkPMColor*  span = fBuffer;
   1.337 +
   1.338 +    while (--height >= 0) {
   1.339 +        fShader->shadeSpan(x, y, span, width);
   1.340 +        if (fXfermode) {
   1.341 +            fXfermode->xferA8(device, span, width, alpha);
   1.342 +        } else {
   1.343 +            for (int i = width - 1; i >= 0; --i) {
   1.344 +                device[i] = aa_blend8(span[i], device[i], alpha[i]);
   1.345 +            }
   1.346 +        }
   1.347 +
   1.348 +        y += 1;
   1.349 +        device += fDevice.rowBytes();
   1.350 +        alpha += mask.fRowBytes;
   1.351 +    }
   1.352 +}
   1.353 +
   1.354 +///////////////////////////////////////////////////////////////////////////////
   1.355 +
   1.356 +SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device,
   1.357 +                             const SkPaint& paint) : SkRasterBlitter(device) {
   1.358 +    SkASSERT(NULL == paint.getShader());
   1.359 +    SkASSERT(NULL == paint.getXfermode());
   1.360 +    SkASSERT(NULL == paint.getColorFilter());
   1.361 +}
   1.362 +
   1.363 +void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
   1.364 +                                      const int16_t runs[]) {
   1.365 +    uint8_t* device = fDevice.getAddr8(x, y);
   1.366 +    SkDEBUGCODE(int totalCount = 0;)
   1.367 +
   1.368 +    for (;;) {
   1.369 +        int count = runs[0];
   1.370 +        SkASSERT(count >= 0);
   1.371 +        if (count == 0) {
   1.372 +            return;
   1.373 +        }
   1.374 +        if (antialias[0]) {
   1.375 +            memset(device, antialias[0], count);
   1.376 +        }
   1.377 +        runs += count;
   1.378 +        antialias += count;
   1.379 +        device += count;
   1.380 +
   1.381 +        SkDEBUGCODE(totalCount += count;)
   1.382 +    }
   1.383 +    SkASSERT(fDevice.width() == totalCount);
   1.384 +}
   1.385 +
   1.386 +void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
   1.387 +    memset(fDevice.getAddr8(x, y), 0xFF, width);
   1.388 +}
   1.389 +
   1.390 +void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
   1.391 +    if (0 == alpha) {
   1.392 +        return;
   1.393 +    }
   1.394 +
   1.395 +    uint8_t* dst = fDevice.getAddr8(x, y);
   1.396 +    const size_t dstRB = fDevice.rowBytes();
   1.397 +    while (--height >= 0) {
   1.398 +        *dst = alpha;
   1.399 +        dst += dstRB;
   1.400 +    }
   1.401 +}
   1.402 +
   1.403 +void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) {
   1.404 +    uint8_t* dst = fDevice.getAddr8(x, y);
   1.405 +    const size_t dstRB = fDevice.rowBytes();
   1.406 +    while (--height >= 0) {
   1.407 +        memset(dst, 0xFF, width);
   1.408 +        dst += dstRB;
   1.409 +    }
   1.410 +}
   1.411 +
   1.412 +void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
   1.413 +    SkASSERT(SkMask::kA8_Format == mask.fFormat);
   1.414 +
   1.415 +    int x = clip.fLeft;
   1.416 +    int y = clip.fTop;
   1.417 +    int width = clip.width();
   1.418 +    int height = clip.height();
   1.419 +
   1.420 +    uint8_t* dst = fDevice.getAddr8(x, y);
   1.421 +    const uint8_t* src = mask.getAddr8(x, y);
   1.422 +    const size_t srcRB = mask.fRowBytes;
   1.423 +    const size_t dstRB = fDevice.rowBytes();
   1.424 +
   1.425 +    while (--height >= 0) {
   1.426 +        memcpy(dst, src, width);
   1.427 +        dst += dstRB;
   1.428 +        src += srcRB;
   1.429 +    }
   1.430 +}
   1.431 +
   1.432 +const SkBitmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) {
   1.433 +    return NULL;
   1.434 +}

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