1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/gfx/skia/trunk/src/gpu/effects/Gr1DKernelEffect.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,54 @@ 1.4 +/* 1.5 + * Copyright 2012 Google Inc. 1.6 + * 1.7 + * Use of this source code is governed by a BSD-style license that can be 1.8 + * found in the LICENSE file. 1.9 + */ 1.10 + 1.11 +#ifndef Gr1DKernelEffect_DEFINED 1.12 +#define Gr1DKernelEffect_DEFINED 1.13 + 1.14 +#include "GrSingleTextureEffect.h" 1.15 +#include "SkMatrix.h" 1.16 + 1.17 +/** 1.18 + * Base class for 1D kernel effects. The kernel operates either in X or Y and 1.19 + * has a pixel radius. The kernel is specified in the src texture's space 1.20 + * and the kernel center is pinned to a texel's center. The radius specifies 1.21 + * the number of texels on either side of the center texel in X or Y that are 1.22 + * read. Since the center pixel is also read, the total width is one larger than 1.23 + * two times the radius. 1.24 + */ 1.25 + 1.26 +class Gr1DKernelEffect : public GrSingleTextureEffect { 1.27 + 1.28 +public: 1.29 + enum Direction { 1.30 + kX_Direction, 1.31 + kY_Direction, 1.32 + }; 1.33 + 1.34 + Gr1DKernelEffect(GrTexture* texture, 1.35 + Direction direction, 1.36 + int radius) 1.37 + : GrSingleTextureEffect(texture, MakeDivByTextureWHMatrix(texture)) 1.38 + , fDirection(direction) 1.39 + , fRadius(radius) {} 1.40 + 1.41 + virtual ~Gr1DKernelEffect() {}; 1.42 + 1.43 + static int WidthFromRadius(int radius) { return 2 * radius + 1; } 1.44 + 1.45 + int radius() const { return fRadius; } 1.46 + int width() const { return WidthFromRadius(fRadius); } 1.47 + Direction direction() const { return fDirection; } 1.48 + 1.49 +private: 1.50 + 1.51 + Direction fDirection; 1.52 + int fRadius; 1.53 + 1.54 + typedef GrSingleTextureEffect INHERITED; 1.55 +}; 1.56 + 1.57 +#endif