gfx/skia/trunk/src/gpu/effects/Gr1DKernelEffect.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /*
michael@0 2 * Copyright 2012 Google Inc.
michael@0 3 *
michael@0 4 * Use of this source code is governed by a BSD-style license that can be
michael@0 5 * found in the LICENSE file.
michael@0 6 */
michael@0 7
michael@0 8 #ifndef Gr1DKernelEffect_DEFINED
michael@0 9 #define Gr1DKernelEffect_DEFINED
michael@0 10
michael@0 11 #include "GrSingleTextureEffect.h"
michael@0 12 #include "SkMatrix.h"
michael@0 13
michael@0 14 /**
michael@0 15 * Base class for 1D kernel effects. The kernel operates either in X or Y and
michael@0 16 * has a pixel radius. The kernel is specified in the src texture's space
michael@0 17 * and the kernel center is pinned to a texel's center. The radius specifies
michael@0 18 * the number of texels on either side of the center texel in X or Y that are
michael@0 19 * read. Since the center pixel is also read, the total width is one larger than
michael@0 20 * two times the radius.
michael@0 21 */
michael@0 22
michael@0 23 class Gr1DKernelEffect : public GrSingleTextureEffect {
michael@0 24
michael@0 25 public:
michael@0 26 enum Direction {
michael@0 27 kX_Direction,
michael@0 28 kY_Direction,
michael@0 29 };
michael@0 30
michael@0 31 Gr1DKernelEffect(GrTexture* texture,
michael@0 32 Direction direction,
michael@0 33 int radius)
michael@0 34 : GrSingleTextureEffect(texture, MakeDivByTextureWHMatrix(texture))
michael@0 35 , fDirection(direction)
michael@0 36 , fRadius(radius) {}
michael@0 37
michael@0 38 virtual ~Gr1DKernelEffect() {};
michael@0 39
michael@0 40 static int WidthFromRadius(int radius) { return 2 * radius + 1; }
michael@0 41
michael@0 42 int radius() const { return fRadius; }
michael@0 43 int width() const { return WidthFromRadius(fRadius); }
michael@0 44 Direction direction() const { return fDirection; }
michael@0 45
michael@0 46 private:
michael@0 47
michael@0 48 Direction fDirection;
michael@0 49 int fRadius;
michael@0 50
michael@0 51 typedef GrSingleTextureEffect INHERITED;
michael@0 52 };
michael@0 53
michael@0 54 #endif

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