gfx/thebes/gfxQuad.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/gfx/thebes/gfxQuad.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,51 @@
     1.4 +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef GFX_QUAD_H
    1.10 +#define GFX_QUAD_H
    1.11 +
    1.12 +#include "gfxTypes.h"
    1.13 +#include "gfxRect.h"
    1.14 +#include "gfxLineSegment.h"
    1.15 +#include <algorithm>
    1.16 +
    1.17 +struct gfxQuad {
    1.18 +    gfxQuad(const gfxPoint& aOne, const gfxPoint& aTwo, const gfxPoint& aThree, const gfxPoint& aFour)
    1.19 +    {
    1.20 +        mPoints[0] = aOne;
    1.21 +        mPoints[1] = aTwo;
    1.22 +        mPoints[2] = aThree;
    1.23 +        mPoints[3] = aFour;
    1.24 +    }
    1.25 +
    1.26 +    bool Contains(const gfxPoint& aPoint)
    1.27 +    {
    1.28 +        return (gfxLineSegment(mPoints[0], mPoints[1]).PointsOnSameSide(aPoint, mPoints[2]) &&
    1.29 +                gfxLineSegment(mPoints[1], mPoints[2]).PointsOnSameSide(aPoint, mPoints[3]) &&
    1.30 +                gfxLineSegment(mPoints[2], mPoints[3]).PointsOnSameSide(aPoint, mPoints[0]) &&
    1.31 +                gfxLineSegment(mPoints[3], mPoints[0]).PointsOnSameSide(aPoint, mPoints[1]));
    1.32 +    }
    1.33 +
    1.34 +    gfxRect GetBounds()
    1.35 +    {
    1.36 +        gfxFloat min_x, max_x;
    1.37 +        gfxFloat min_y, max_y;
    1.38 +
    1.39 +        min_x = max_x = mPoints[0].x;
    1.40 +        min_y = max_y = mPoints[0].y;
    1.41 +
    1.42 +        for (int i=1; i<4; i++) {
    1.43 +          min_x = std::min(mPoints[i].x, min_x);
    1.44 +          max_x = std::max(mPoints[i].x, max_x);
    1.45 +          min_y = std::min(mPoints[i].y, min_y);
    1.46 +          max_y = std::max(mPoints[i].y, max_y);
    1.47 +        }
    1.48 +        return gfxRect(min_x, min_y, max_x - min_x, max_y - min_y);
    1.49 +    }
    1.50 +
    1.51 +    gfxPoint mPoints[4];
    1.52 +};
    1.53 +
    1.54 +#endif /* GFX_QUAD_H */

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