gfx/thebes/gfxQuad.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

     1 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
     2  * This Source Code Form is subject to the terms of the Mozilla Public
     3  * License, v. 2.0. If a copy of the MPL was not distributed with this
     4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     6 #ifndef GFX_QUAD_H
     7 #define GFX_QUAD_H
     9 #include "gfxTypes.h"
    10 #include "gfxRect.h"
    11 #include "gfxLineSegment.h"
    12 #include <algorithm>
    14 struct gfxQuad {
    15     gfxQuad(const gfxPoint& aOne, const gfxPoint& aTwo, const gfxPoint& aThree, const gfxPoint& aFour)
    16     {
    17         mPoints[0] = aOne;
    18         mPoints[1] = aTwo;
    19         mPoints[2] = aThree;
    20         mPoints[3] = aFour;
    21     }
    23     bool Contains(const gfxPoint& aPoint)
    24     {
    25         return (gfxLineSegment(mPoints[0], mPoints[1]).PointsOnSameSide(aPoint, mPoints[2]) &&
    26                 gfxLineSegment(mPoints[1], mPoints[2]).PointsOnSameSide(aPoint, mPoints[3]) &&
    27                 gfxLineSegment(mPoints[2], mPoints[3]).PointsOnSameSide(aPoint, mPoints[0]) &&
    28                 gfxLineSegment(mPoints[3], mPoints[0]).PointsOnSameSide(aPoint, mPoints[1]));
    29     }
    31     gfxRect GetBounds()
    32     {
    33         gfxFloat min_x, max_x;
    34         gfxFloat min_y, max_y;
    36         min_x = max_x = mPoints[0].x;
    37         min_y = max_y = mPoints[0].y;
    39         for (int i=1; i<4; i++) {
    40           min_x = std::min(mPoints[i].x, min_x);
    41           max_x = std::max(mPoints[i].x, max_x);
    42           min_y = std::min(mPoints[i].y, min_y);
    43           max_y = std::max(mPoints[i].y, max_y);
    44         }
    45         return gfxRect(min_x, min_y, max_x - min_x, max_y - min_y);
    46     }
    48     gfxPoint mPoints[4];
    49 };
    51 #endif /* GFX_QUAD_H */

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