layout/base/nsDisplayListInvalidation.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/base/nsDisplayListInvalidation.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,133 @@
     1.4 +/*-*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
     1.5 + * This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this file,
     1.7 + * You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef NSDISPLAYLISTINVALIDATION_H_
    1.10 +#define NSDISPLAYLISTINVALIDATION_H_
    1.11 +
    1.12 +#include "mozilla/Attributes.h"
    1.13 +#include "nsRect.h"
    1.14 +#include "nsColor.h"
    1.15 +
    1.16 +class nsDisplayItem;
    1.17 +class nsDisplayListBuilder;
    1.18 +class nsDisplayBackgroundImage;
    1.19 +class nsDisplayThemedBackground;
    1.20 +
    1.21 +/**
    1.22 + * This stores the geometry of an nsDisplayItem, and the area
    1.23 + * that will be affected when painting the item.
    1.24 + *
    1.25 + * It is used to retain information about display items so they
    1.26 + * can be compared against new display items in the next paint.
    1.27 + */
    1.28 +class nsDisplayItemGeometry
    1.29 +{
    1.30 +public:
    1.31 +  nsDisplayItemGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
    1.32 +  virtual ~nsDisplayItemGeometry();
    1.33 +  
    1.34 +  /**
    1.35 +   * Compute the area required to be invalidated if this
    1.36 +   * display item is removed.
    1.37 +   */
    1.38 +  const nsRect& ComputeInvalidationRegion() { return mBounds; }
    1.39 +  
    1.40 +  /**
    1.41 +   * Shifts all retained areas of the nsDisplayItemGeometry by the given offset.
    1.42 +   * 
    1.43 +   * This is used to compensate for scrolling, since the destination buffer
    1.44 +   * can scroll without requiring a full repaint.
    1.45 +   *
    1.46 +   * @param aOffset Offset to shift by.
    1.47 +   */
    1.48 +  virtual void MoveBy(const nsPoint& aOffset) = 0;
    1.49 +
    1.50 +  /**
    1.51 +   * Bounds of the display item
    1.52 +   */
    1.53 +  nsRect mBounds;
    1.54 +};
    1.55 +
    1.56 +/**
    1.57 + * A default geometry implementation, used by nsDisplayItem. Retains
    1.58 + * and compares the bounds, and border rect.
    1.59 + *
    1.60 + * This should be sufficient for the majority of display items.
    1.61 + */
    1.62 +class nsDisplayItemGenericGeometry : public nsDisplayItemGeometry
    1.63 +{
    1.64 +public:
    1.65 +  nsDisplayItemGenericGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
    1.66 +
    1.67 +  virtual void MoveBy(const nsPoint& aOffset) MOZ_OVERRIDE;
    1.68 +
    1.69 +  nsRect mBorderRect;
    1.70 +};
    1.71 +
    1.72 +class nsDisplayItemBoundsGeometry : public nsDisplayItemGeometry
    1.73 +{
    1.74 +public:
    1.75 +  nsDisplayItemBoundsGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
    1.76 +
    1.77 +  virtual void MoveBy(const nsPoint& aOffset) MOZ_OVERRIDE;
    1.78 +
    1.79 +  bool mHasRoundedCorners;
    1.80 +};
    1.81 +
    1.82 +class nsDisplayBorderGeometry : public nsDisplayItemGeometry
    1.83 +{
    1.84 +public:
    1.85 +  nsDisplayBorderGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
    1.86 +
    1.87 +  virtual void MoveBy(const nsPoint& aOffset) MOZ_OVERRIDE;
    1.88 +
    1.89 +  nsRect mContentRect;
    1.90 +};
    1.91 +
    1.92 +class nsDisplayBackgroundGeometry : public nsDisplayItemGeometry
    1.93 +{
    1.94 +public:
    1.95 +  nsDisplayBackgroundGeometry(nsDisplayBackgroundImage* aItem, nsDisplayListBuilder* aBuilder);
    1.96 +
    1.97 +  virtual void MoveBy(const nsPoint& aOffset) MOZ_OVERRIDE;
    1.98 +
    1.99 +  nsRect mPositioningArea;
   1.100 +};
   1.101 +
   1.102 +class nsDisplayThemedBackgroundGeometry : public nsDisplayItemGeometry
   1.103 +{
   1.104 +public:
   1.105 +  nsDisplayThemedBackgroundGeometry(nsDisplayThemedBackground* aItem, nsDisplayListBuilder* aBuilder);
   1.106 +
   1.107 +  virtual void MoveBy(const nsPoint& aOffset) MOZ_OVERRIDE;
   1.108 +
   1.109 +  nsRect mPositioningArea;
   1.110 +  bool mWindowIsActive;
   1.111 +};
   1.112 +
   1.113 +class nsDisplayBoxShadowInnerGeometry : public nsDisplayItemGeometry
   1.114 +{
   1.115 +public:
   1.116 +  nsDisplayBoxShadowInnerGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
   1.117 +  
   1.118 +  virtual void MoveBy(const nsPoint& aOffset) MOZ_OVERRIDE;
   1.119 +
   1.120 +  nsRect mPaddingRect;
   1.121 +};
   1.122 +
   1.123 +class nsDisplaySolidColorGeometry : public nsDisplayItemBoundsGeometry
   1.124 +{
   1.125 +public:
   1.126 +  nsDisplaySolidColorGeometry(nsDisplayItem* aItem,
   1.127 +                              nsDisplayListBuilder* aBuilder,
   1.128 +                              nscolor aColor)
   1.129 +    : nsDisplayItemBoundsGeometry(aItem, aBuilder)
   1.130 +    , mColor(aColor)
   1.131 +  { }
   1.132 +
   1.133 +  nscolor mColor;
   1.134 +};
   1.135 +
   1.136 +#endif /*NSDISPLAYLISTINVALIDATION_H_*/

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