layout/generic/nsFrameList.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/generic/nsFrameList.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,507 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef nsFrameList_h___
    1.10 +#define nsFrameList_h___
    1.11 +
    1.12 +#include <stdio.h> /* for FILE* */
    1.13 +#include "nsDebug.h"
    1.14 +#include "nsTArrayForwardDeclare.h"
    1.15 +
    1.16 +#if defined(DEBUG) || defined(MOZ_DUMP_PAINTING)
    1.17 +// DEBUG_FRAME_DUMP enables nsIFrame::List and related methods.
    1.18 +// You can also define this in a non-DEBUG build if you need frame dumps.
    1.19 +#define DEBUG_FRAME_DUMP 1
    1.20 +#endif
    1.21 +
    1.22 +class nsIFrame;
    1.23 +class nsIPresShell;
    1.24 +class nsPresContext;
    1.25 +
    1.26 +namespace mozilla {
    1.27 +namespace layout {
    1.28 +  class FrameChildList;
    1.29 +  enum FrameChildListID {
    1.30 +      // The individual concrete child lists.
    1.31 +      kPrincipalList                = 0x1,
    1.32 +      kPopupList                    = 0x2,
    1.33 +      kCaptionList                  = 0x4,
    1.34 +      kColGroupList                 = 0x8,
    1.35 +      kSelectPopupList              = 0x10,
    1.36 +      kAbsoluteList                 = 0x20,
    1.37 +      kFixedList                    = 0x40,
    1.38 +      kOverflowList                 = 0x80,
    1.39 +      kOverflowContainersList       = 0x100,
    1.40 +      kExcessOverflowContainersList = 0x200,
    1.41 +      kOverflowOutOfFlowList        = 0x400,
    1.42 +      kFloatList                    = 0x800,
    1.43 +      kBulletList                   = 0x1000,
    1.44 +      kPushedFloatsList             = 0x2000,
    1.45 +      // A special alias for kPrincipalList that suppress the reflow request that
    1.46 +      // is normally done when manipulating child lists.
    1.47 +      kNoReflowPrincipalList        = 0x4000
    1.48 +  };
    1.49 +}
    1.50 +}
    1.51 +
    1.52 +// Uncomment this to enable expensive frame-list integrity checking
    1.53 +// #define DEBUG_FRAME_LIST
    1.54 +
    1.55 +/**
    1.56 + * A class for managing a list of frames.
    1.57 + */
    1.58 +class nsFrameList {
    1.59 +public:
    1.60 +  nsFrameList() :
    1.61 +    mFirstChild(nullptr), mLastChild(nullptr)
    1.62 +  {
    1.63 +  }
    1.64 +
    1.65 +  nsFrameList(nsIFrame* aFirstFrame, nsIFrame* aLastFrame) :
    1.66 +    mFirstChild(aFirstFrame), mLastChild(aLastFrame)
    1.67 +  {
    1.68 +    VerifyList();
    1.69 +  }
    1.70 +
    1.71 +  nsFrameList(const nsFrameList& aOther) :
    1.72 +    mFirstChild(aOther.mFirstChild), mLastChild(aOther.mLastChild)
    1.73 +  {
    1.74 +  }
    1.75 +
    1.76 +  /**
    1.77 +   * Allocate a nsFrameList from the shell arena.
    1.78 +   */
    1.79 +  void* operator new(size_t sz, nsIPresShell* aPresShell) CPP_THROW_NEW;
    1.80 +
    1.81 +  /**
    1.82 +   * Deallocate this list that was allocated from the shell arena.
    1.83 +   * The list is required to be empty.
    1.84 +   */
    1.85 +  void Delete(nsIPresShell* aPresShell);
    1.86 +
    1.87 +  /**
    1.88 +   * For each frame in this list: remove it from the list then call
    1.89 +   * Destroy() on it.
    1.90 +   */
    1.91 +  void DestroyFrames();
    1.92 +
    1.93 +  /**
    1.94 +   * For each frame in this list: remove it from the list then call
    1.95 +   * DestroyFrom(aDestructRoot) on it.
    1.96 +   */
    1.97 +  void DestroyFramesFrom(nsIFrame* aDestructRoot);
    1.98 +
    1.99 +  void Clear() { mFirstChild = mLastChild = nullptr; }
   1.100 +
   1.101 +  void SetFrames(nsIFrame* aFrameList);
   1.102 +
   1.103 +  void SetFrames(nsFrameList& aFrameList) {
   1.104 +    NS_PRECONDITION(!mFirstChild, "Losing frames");
   1.105 +
   1.106 +    mFirstChild = aFrameList.FirstChild();
   1.107 +    mLastChild = aFrameList.LastChild();
   1.108 +    aFrameList.Clear();
   1.109 +  }
   1.110 +
   1.111 +  class Slice;
   1.112 +
   1.113 +  /**
   1.114 +   * Append aFrameList to this list.  If aParent is not null,
   1.115 +   * reparents the newly added frames.  Clears out aFrameList and
   1.116 +   * returns a list slice represening the newly-appended frames.
   1.117 +   */
   1.118 +  Slice AppendFrames(nsIFrame* aParent, nsFrameList& aFrameList) {
   1.119 +    return InsertFrames(aParent, LastChild(), aFrameList);
   1.120 +  }
   1.121 +
   1.122 +
   1.123 +  /**
   1.124 +   * Append aFrame to this list.  If aParent is not null,
   1.125 +   * reparents the newly added frame.
   1.126 +   */
   1.127 +  void AppendFrame(nsIFrame* aParent, nsIFrame* aFrame) {
   1.128 +    nsFrameList temp(aFrame, aFrame);
   1.129 +    AppendFrames(aParent, temp);
   1.130 +  }
   1.131 +
   1.132 +  /**
   1.133 +   * Take aFrame out of the frame list. This also disconnects aFrame
   1.134 +   * from the sibling list. The frame must be non-null and present on
   1.135 +   * this list.
   1.136 +   */
   1.137 +  void RemoveFrame(nsIFrame* aFrame);
   1.138 +
   1.139 +  /**
   1.140 +   * Take the frames after aAfterFrame out of the frame list.  If
   1.141 +   * aAfterFrame is null, removes the entire list.
   1.142 +   * @param aAfterFrame a frame in this list, or null
   1.143 +   * @return the removed frames, if any
   1.144 +   */
   1.145 +  nsFrameList RemoveFramesAfter(nsIFrame* aAfterFrame);
   1.146 +
   1.147 +  /**
   1.148 +   * Take the first frame (if any) out of the frame list.
   1.149 +   * @return the first child, or nullptr if the list is empty
   1.150 +   */
   1.151 +  nsIFrame* RemoveFirstChild();
   1.152 +
   1.153 +  /**
   1.154 +   * The following two functions are intended to be used in concert for
   1.155 +   * removing a frame from its frame list when the set of possible frame
   1.156 +   * lists is known in advance, but the exact frame list is unknown.
   1.157 +   * aFrame must be non-null.
   1.158 +   * Example use:
   1.159 +   *   bool removed = frameList1.StartRemoveFrame(aFrame) ||
   1.160 +   *                  frameList2.ContinueRemoveFrame(aFrame) ||
   1.161 +   *                  frameList3.ContinueRemoveFrame(aFrame);
   1.162 +   *   MOZ_ASSERT(removed);
   1.163 +   *
   1.164 +   * @note One of the frame lists MUST contain aFrame, if it's on some other
   1.165 +   *       frame list then the example above will likely lead to crashes.
   1.166 +   * This function is O(1).
   1.167 +   * @return true iff aFrame was removed from /some/ list, not necessarily
   1.168 +   *         this one.  If it was removed from a different list then it is
   1.169 +   *         guaranteed that that list is still non-empty.
   1.170 +   * (this method is implemented in nsIFrame.h to be able to inline)
   1.171 +   */
   1.172 +  inline bool StartRemoveFrame(nsIFrame* aFrame);
   1.173 +
   1.174 +  /**
   1.175 +   * Precondition: StartRemoveFrame MUST be called before this.
   1.176 +   * This function is O(1).
   1.177 +   * @see StartRemoveFrame
   1.178 +   * @return true iff aFrame was removed from this list
   1.179 +   * (this method is implemented in nsIFrame.h to be able to inline)
   1.180 +   */
   1.181 +  inline bool ContinueRemoveFrame(nsIFrame* aFrame);
   1.182 +
   1.183 +  /**
   1.184 +   * Take aFrame out of the frame list and then destroy it.
   1.185 +   * The frame must be non-null and present on this list.
   1.186 +   */
   1.187 +  void DestroyFrame(nsIFrame* aFrame);
   1.188 +
   1.189 +  /**
   1.190 +   * Insert aFrame right after aPrevSibling, or prepend it to this
   1.191 +   * list if aPrevSibling is null. If aParent is not null, also
   1.192 +   * reparents newly-added frame. Note that this method always
   1.193 +   * sets the frame's nextSibling pointer.
   1.194 +   */
   1.195 +  void InsertFrame(nsIFrame* aParent, nsIFrame* aPrevSibling,
   1.196 +                   nsIFrame* aFrame) {
   1.197 +    nsFrameList temp(aFrame, aFrame);
   1.198 +    InsertFrames(aParent, aPrevSibling, temp);
   1.199 +  }
   1.200 +
   1.201 +
   1.202 +  /**
   1.203 +   * Inserts aFrameList into this list after aPrevSibling (at the beginning if
   1.204 +   * aPrevSibling is null).  If aParent is not null, reparents the newly added
   1.205 +   * frames.  Clears out aFrameList and returns a list slice representing the
   1.206 +   * newly-inserted frames.
   1.207 +   */
   1.208 +  Slice InsertFrames(nsIFrame* aParent, nsIFrame* aPrevSibling,
   1.209 +                     nsFrameList& aFrameList);
   1.210 +
   1.211 +  class FrameLinkEnumerator;
   1.212 +
   1.213 +  /**
   1.214 +   * Split this frame list such that all the frames before the link pointed to
   1.215 +   * by aLink end up in the returned list, while the remaining frames stay in
   1.216 +   * this list.  After this call, aLink points to the beginning of this list.
   1.217 +   */
   1.218 +  nsFrameList ExtractHead(FrameLinkEnumerator& aLink);
   1.219 +
   1.220 +  /**
   1.221 +   * Split this frame list such that all the frames coming after the link
   1.222 +   * pointed to by aLink end up in the returned list, while the frames before
   1.223 +   * that link stay in this list.  After this call, aLink is at end.
   1.224 +   */
   1.225 +  nsFrameList ExtractTail(FrameLinkEnumerator& aLink);
   1.226 +
   1.227 +  nsIFrame* FirstChild() const {
   1.228 +    return mFirstChild;
   1.229 +  }
   1.230 +
   1.231 +  nsIFrame* LastChild() const {
   1.232 +    return mLastChild;
   1.233 +  }
   1.234 +
   1.235 +  nsIFrame* FrameAt(int32_t aIndex) const;
   1.236 +  int32_t IndexOf(nsIFrame* aFrame) const;
   1.237 +
   1.238 +  bool IsEmpty() const {
   1.239 +    return nullptr == mFirstChild;
   1.240 +  }
   1.241 +
   1.242 +  bool NotEmpty() const {
   1.243 +    return nullptr != mFirstChild;
   1.244 +  }
   1.245 +
   1.246 +  bool ContainsFrame(const nsIFrame* aFrame) const;
   1.247 +
   1.248 +  int32_t GetLength() const;
   1.249 +
   1.250 +  /**
   1.251 +   * If this frame list has only one frame, return that frame.
   1.252 +   * Otherwise, return null.
   1.253 +   */
   1.254 +  nsIFrame* OnlyChild() const {
   1.255 +    if (FirstChild() == LastChild()) {
   1.256 +      return FirstChild();
   1.257 +    }
   1.258 +    return nullptr;
   1.259 +  }
   1.260 +
   1.261 +  /**
   1.262 +   * Call SetParent(aParent) for each frame in this list.
   1.263 +   * @param aParent the new parent frame, must be non-null
   1.264 +   */
   1.265 +  void ApplySetParent(nsIFrame* aParent) const;
   1.266 +
   1.267 +  /**
   1.268 +   * If this frame list is non-empty then append it to aLists as the
   1.269 +   * aListID child list.
   1.270 +   * (this method is implemented in FrameChildList.h for dependency reasons)
   1.271 +   */
   1.272 +  inline void AppendIfNonempty(nsTArray<mozilla::layout::FrameChildList>* aLists,
   1.273 +                               mozilla::layout::FrameChildListID aListID) const;
   1.274 +
   1.275 +  /**
   1.276 +   * Return the frame before this frame in visual order (after Bidi reordering).
   1.277 +   * If aFrame is null, return the last frame in visual order.
   1.278 +   */
   1.279 +  nsIFrame* GetPrevVisualFor(nsIFrame* aFrame) const;
   1.280 +
   1.281 +  /**
   1.282 +   * Return the frame after this frame in visual order (after Bidi reordering).
   1.283 +   * If aFrame is null, return the first frame in visual order.
   1.284 +   */
   1.285 +  nsIFrame* GetNextVisualFor(nsIFrame* aFrame) const;
   1.286 +
   1.287 +#ifdef DEBUG_FRAME_DUMP
   1.288 +  void List(FILE* out) const;
   1.289 +#endif
   1.290 +
   1.291 +  static inline const nsFrameList& EmptyList();
   1.292 +
   1.293 +  class Enumerator;
   1.294 +
   1.295 +  /**
   1.296 +   * A class representing a slice of a frame list.
   1.297 +   */
   1.298 +  class Slice {
   1.299 +    friend class Enumerator;
   1.300 +
   1.301 +  public:
   1.302 +    // Implicit on purpose, so that we can easily create enumerators from
   1.303 +    // nsFrameList via this impicit constructor.
   1.304 +    Slice(const nsFrameList& aList) :
   1.305 +#ifdef DEBUG
   1.306 +      mList(aList),
   1.307 +#endif
   1.308 +      mStart(aList.FirstChild()),
   1.309 +      mEnd(nullptr)
   1.310 +    {}
   1.311 +
   1.312 +    Slice(const nsFrameList& aList, nsIFrame* aStart, nsIFrame* aEnd) :
   1.313 +#ifdef DEBUG
   1.314 +      mList(aList),
   1.315 +#endif
   1.316 +      mStart(aStart),
   1.317 +      mEnd(aEnd)
   1.318 +    {}
   1.319 +
   1.320 +    Slice(const Slice& aOther) :
   1.321 +#ifdef DEBUG
   1.322 +      mList(aOther.mList),
   1.323 +#endif
   1.324 +      mStart(aOther.mStart),
   1.325 +      mEnd(aOther.mEnd)
   1.326 +    {}
   1.327 +
   1.328 +  private:
   1.329 +#ifdef DEBUG
   1.330 +    const nsFrameList& mList;
   1.331 +#endif
   1.332 +    nsIFrame* const mStart; // our starting frame
   1.333 +    const nsIFrame* const mEnd; // The first frame that is NOT in the slice.
   1.334 +                                // May be null.
   1.335 +  };
   1.336 +
   1.337 +  class Enumerator {
   1.338 +  public:
   1.339 +    Enumerator(const Slice& aSlice) :
   1.340 +#ifdef DEBUG
   1.341 +      mSlice(aSlice),
   1.342 +#endif
   1.343 +      mFrame(aSlice.mStart),
   1.344 +      mEnd(aSlice.mEnd)
   1.345 +    {}
   1.346 +
   1.347 +    Enumerator(const Enumerator& aOther) :
   1.348 +#ifdef DEBUG
   1.349 +      mSlice(aOther.mSlice),
   1.350 +#endif
   1.351 +      mFrame(aOther.mFrame),
   1.352 +      mEnd(aOther.mEnd)
   1.353 +    {}
   1.354 +
   1.355 +    bool AtEnd() const {
   1.356 +      // Can't just check mEnd, because some table code goes and destroys the
   1.357 +      // tail of the frame list (including mEnd!) while iterating over the
   1.358 +      // frame list.
   1.359 +      return !mFrame || mFrame == mEnd;
   1.360 +    }
   1.361 +
   1.362 +    /* Next() needs to know about nsIFrame, and nsIFrame will need to
   1.363 +       know about nsFrameList methods, so in order to inline this put
   1.364 +       the implementation in nsIFrame.h */
   1.365 +    inline void Next();
   1.366 +
   1.367 +    /**
   1.368 +     * Get the current frame we're pointing to.  Do not call this on an
   1.369 +     * iterator that is at end!
   1.370 +     */
   1.371 +    nsIFrame* get() const {
   1.372 +      NS_PRECONDITION(!AtEnd(), "Enumerator is at end");
   1.373 +      return mFrame;
   1.374 +    }
   1.375 +
   1.376 +    /**
   1.377 +     * Get an enumerator that is just like this one, but not limited in terms of
   1.378 +     * the part of the list it will traverse.
   1.379 +     */
   1.380 +    Enumerator GetUnlimitedEnumerator() const {
   1.381 +      return Enumerator(*this, nullptr);
   1.382 +    }
   1.383 +
   1.384 +#ifdef DEBUG
   1.385 +    const nsFrameList& List() const { return mSlice.mList; }
   1.386 +#endif
   1.387 +
   1.388 +  protected:
   1.389 +    Enumerator(const Enumerator& aOther, const nsIFrame* const aNewEnd):
   1.390 +#ifdef DEBUG
   1.391 +      mSlice(aOther.mSlice),
   1.392 +#endif
   1.393 +      mFrame(aOther.mFrame),
   1.394 +      mEnd(aNewEnd)
   1.395 +    {}
   1.396 +
   1.397 +#ifdef DEBUG
   1.398 +    /* Has to be an object, not a reference, since the slice could
   1.399 +       well be a temporary constructed from an nsFrameList */
   1.400 +    const Slice mSlice;
   1.401 +#endif
   1.402 +    nsIFrame* mFrame; // our current frame.
   1.403 +    const nsIFrame* const mEnd; // The first frame we should NOT enumerate.
   1.404 +                                // May be null.
   1.405 +  };
   1.406 +
   1.407 +  /**
   1.408 +   * A class that can be used to enumerate links between frames.  When created
   1.409 +   * from an nsFrameList, it points to the "link" immediately before the first
   1.410 +   * frame.  It can then be advanced until it points to the "link" immediately
   1.411 +   * after the last frame.  At any position, PrevFrame() and NextFrame() are
   1.412 +   * the frames before and after the given link.  This means PrevFrame() is
   1.413 +   * null when the enumerator is at the beginning of the list and NextFrame()
   1.414 +   * is null when it's AtEnd().
   1.415 +   */
   1.416 +  class FrameLinkEnumerator : private Enumerator {
   1.417 +  public:
   1.418 +    friend class nsFrameList;
   1.419 +
   1.420 +    FrameLinkEnumerator(const nsFrameList& aList) :
   1.421 +      Enumerator(aList),
   1.422 +      mPrev(nullptr)
   1.423 +    {}
   1.424 +
   1.425 +    FrameLinkEnumerator(const FrameLinkEnumerator& aOther) :
   1.426 +      Enumerator(aOther),
   1.427 +      mPrev(aOther.mPrev)
   1.428 +    {}
   1.429 +
   1.430 +    /* This constructor needs to know about nsIFrame, and nsIFrame will need to
   1.431 +       know about nsFrameList methods, so in order to inline this put
   1.432 +       the implementation in nsIFrame.h */
   1.433 +    inline FrameLinkEnumerator(const nsFrameList& aList, nsIFrame* aPrevFrame);
   1.434 +
   1.435 +    void operator=(const FrameLinkEnumerator& aOther) {
   1.436 +      NS_PRECONDITION(&List() == &aOther.List(), "Different lists?");
   1.437 +      mFrame = aOther.mFrame;
   1.438 +      mPrev = aOther.mPrev;
   1.439 +    }
   1.440 +
   1.441 +    inline void Next();
   1.442 +
   1.443 +    bool AtEnd() const { return Enumerator::AtEnd(); }
   1.444 +
   1.445 +    nsIFrame* PrevFrame() const { return mPrev; }
   1.446 +    nsIFrame* NextFrame() const { return mFrame; }
   1.447 +
   1.448 +  protected:
   1.449 +    nsIFrame* mPrev;
   1.450 +  };
   1.451 +
   1.452 +private:
   1.453 +  void operator delete(void*) MOZ_DELETE;
   1.454 +
   1.455 +#ifdef DEBUG_FRAME_LIST
   1.456 +  void VerifyList() const;
   1.457 +#else
   1.458 +  void VerifyList() const {}
   1.459 +#endif
   1.460 +
   1.461 +protected:
   1.462 +  /**
   1.463 +   * Disconnect aFrame from its siblings.  This must only be called if aFrame
   1.464 +   * is NOT the first or last sibling, because otherwise its nsFrameList will
   1.465 +   * have a stale mFirst/LastChild pointer.  This precondition is asserted.
   1.466 +   * This function is O(1).
   1.467 +   */
   1.468 +  static void UnhookFrameFromSiblings(nsIFrame* aFrame);
   1.469 +
   1.470 +  nsIFrame* mFirstChild;
   1.471 +  nsIFrame* mLastChild;
   1.472 +};
   1.473 +
   1.474 +namespace mozilla {
   1.475 +namespace layout {
   1.476 +
   1.477 +/**
   1.478 + * Simple "auto_ptr" for nsFrameLists allocated from the shell arena.
   1.479 + * The frame list given to the constructor will be deallocated (if non-null)
   1.480 + * in the destructor.  The frame list must then be empty.
   1.481 + */
   1.482 +class AutoFrameListPtr {
   1.483 +public:
   1.484 +  AutoFrameListPtr(nsPresContext* aPresContext, nsFrameList* aFrameList)
   1.485 +    : mPresContext(aPresContext), mFrameList(aFrameList) {}
   1.486 +  ~AutoFrameListPtr();
   1.487 +  operator nsFrameList*() const { return mFrameList; }
   1.488 +  nsFrameList* operator->() const { return mFrameList; }
   1.489 +private:
   1.490 +  nsPresContext* mPresContext;
   1.491 +  nsFrameList* mFrameList;
   1.492 +};
   1.493 +
   1.494 +namespace detail {
   1.495 +union AlignedFrameListBytes {
   1.496 +  void* ptr;
   1.497 +  char bytes[sizeof(nsFrameList)];
   1.498 +};
   1.499 +extern const AlignedFrameListBytes gEmptyFrameListBytes;
   1.500 +}
   1.501 +}
   1.502 +}
   1.503 +
   1.504 +/* static */ inline const nsFrameList&
   1.505 +nsFrameList::EmptyList()
   1.506 +{
   1.507 +  return *reinterpret_cast<const nsFrameList*>(&mozilla::layout::detail::gEmptyFrameListBytes);
   1.508 +}
   1.509 +
   1.510 +#endif /* nsFrameList_h___ */

mercurial