layout/svg/nsSVGMaskFrame.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/layout/svg/nsSVGMaskFrame.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,102 @@
     1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
     1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public
     1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this
     1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
     1.8 +
     1.9 +#ifndef __NS_SVGMASKFRAME_H__
    1.10 +#define __NS_SVGMASKFRAME_H__
    1.11 +
    1.12 +#include "mozilla/Attributes.h"
    1.13 +#include "gfxPattern.h"
    1.14 +#include "gfxMatrix.h"
    1.15 +#include "nsSVGContainerFrame.h"
    1.16 +#include "nsSVGUtils.h"
    1.17 +
    1.18 +class gfxContext;
    1.19 +class nsRenderingContext;
    1.20 +
    1.21 +typedef nsSVGContainerFrame nsSVGMaskFrameBase;
    1.22 +
    1.23 +class nsSVGMaskFrame : public nsSVGMaskFrameBase
    1.24 +{
    1.25 +  friend nsIFrame*
    1.26 +  NS_NewSVGMaskFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
    1.27 +protected:
    1.28 +  nsSVGMaskFrame(nsStyleContext* aContext)
    1.29 +    : nsSVGMaskFrameBase(aContext)
    1.30 +    , mInUse(false)
    1.31 +  {
    1.32 +    AddStateBits(NS_FRAME_IS_NONDISPLAY);
    1.33 +  }
    1.34 +
    1.35 +public:
    1.36 +  NS_DECL_FRAMEARENA_HELPERS
    1.37 +
    1.38 +  // nsSVGMaskFrame method:
    1.39 +  already_AddRefed<gfxPattern> ComputeMaskAlpha(nsRenderingContext *aContext,
    1.40 +                                                nsIFrame* aParent,
    1.41 +                                                const gfxMatrix &aMatrix,
    1.42 +                                                float aOpacity = 1.0f);
    1.43 +
    1.44 +  virtual nsresult AttributeChanged(int32_t         aNameSpaceID,
    1.45 +                                    nsIAtom*        aAttribute,
    1.46 +                                    int32_t         aModType) MOZ_OVERRIDE;
    1.47 +
    1.48 +#ifdef DEBUG
    1.49 +  virtual void Init(nsIContent*      aContent,
    1.50 +                    nsIFrame*        aParent,
    1.51 +                    nsIFrame*        aPrevInFlow) MOZ_OVERRIDE;
    1.52 +#endif
    1.53 +
    1.54 +  virtual void BuildDisplayList(nsDisplayListBuilder*   aBuilder,
    1.55 +                                const nsRect&           aDirtyRect,
    1.56 +                                const nsDisplayListSet& aLists) MOZ_OVERRIDE {}
    1.57 +
    1.58 +  /**
    1.59 +   * Get the "type" of the frame
    1.60 +   *
    1.61 +   * @see nsGkAtoms::svgMaskFrame
    1.62 +   */
    1.63 +  virtual nsIAtom* GetType() const MOZ_OVERRIDE;
    1.64 +
    1.65 +#ifdef DEBUG_FRAME_DUMP
    1.66 +  virtual nsresult GetFrameName(nsAString& aResult) const MOZ_OVERRIDE
    1.67 +  {
    1.68 +    return MakeFrameName(NS_LITERAL_STRING("SVGMask"), aResult);
    1.69 +  }
    1.70 +#endif
    1.71 +
    1.72 +private:
    1.73 +  // A helper class to allow us to paint masks safely. The helper
    1.74 +  // automatically sets and clears the mInUse flag on the mask frame
    1.75 +  // (to prevent nasty reference loops). It's easy to mess this up
    1.76 +  // and break things, so this helper makes the code far more robust.
    1.77 +  class MOZ_STACK_CLASS AutoMaskReferencer
    1.78 +  {
    1.79 +  public:
    1.80 +    AutoMaskReferencer(nsSVGMaskFrame *aFrame
    1.81 +                       MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
    1.82 +       : mFrame(aFrame) {
    1.83 +      MOZ_GUARD_OBJECT_NOTIFIER_INIT;
    1.84 +      NS_ASSERTION(!mFrame->mInUse, "reference loop!");
    1.85 +      mFrame->mInUse = true;
    1.86 +    }
    1.87 +    ~AutoMaskReferencer() {
    1.88 +      mFrame->mInUse = false;
    1.89 +    }
    1.90 +  private:
    1.91 +    nsSVGMaskFrame *mFrame;
    1.92 +    MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
    1.93 +  };
    1.94 +
    1.95 +  nsIFrame *mMaskParent;
    1.96 +  nsAutoPtr<gfxMatrix> mMaskParentMatrix;
    1.97 +  // recursion prevention flag
    1.98 +  bool mInUse;
    1.99 +
   1.100 +  // nsSVGContainerFrame methods:
   1.101 +  virtual gfxMatrix GetCanvasTM(uint32_t aFor,
   1.102 +                                nsIFrame* aTransformRoot = nullptr) MOZ_OVERRIDE;
   1.103 +};
   1.104 +
   1.105 +#endif

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