media/omx-plugin/include/froyo/hardware/gralloc.h

changeset 0
6474c204b198
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/media/omx-plugin/include/froyo/hardware/gralloc.h	Wed Dec 31 06:09:35 2014 +0100
     1.3 @@ -0,0 +1,344 @@
     1.4 +/*
     1.5 + * Copyright (C) 2008 The Android Open Source Project
     1.6 + *
     1.7 + * Licensed under the Apache License, Version 2.0 (the "License");
     1.8 + * you may not use this file except in compliance with the License.
     1.9 + * You may obtain a copy of the License at
    1.10 + *
    1.11 + *      http://www.apache.org/licenses/LICENSE-2.0
    1.12 + *
    1.13 + * Unless required by applicable law or agreed to in writing, software
    1.14 + * distributed under the License is distributed on an "AS IS" BASIS,
    1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    1.16 + * See the License for the specific language governing permissions and
    1.17 + * limitations under the License.
    1.18 + */
    1.19 +
    1.20 +
    1.21 +#ifndef ANDROID_GRALLOC_INTERFACE_H
    1.22 +#define ANDROID_GRALLOC_INTERFACE_H
    1.23 +
    1.24 +#include <cutils/native_handle.h>
    1.25 +
    1.26 +#include <hardware/hardware.h>
    1.27 +
    1.28 +#include <stdint.h>
    1.29 +#include <sys/cdefs.h>
    1.30 +#include <sys/types.h>
    1.31 +
    1.32 +__BEGIN_DECLS
    1.33 +
    1.34 +/**
    1.35 + * The id of this module
    1.36 + */
    1.37 +#define GRALLOC_HARDWARE_MODULE_ID "gralloc"
    1.38 +
    1.39 +/**
    1.40 + * Name of the graphics device to open
    1.41 + */
    1.42 +
    1.43 +#define GRALLOC_HARDWARE_FB0 "fb0"
    1.44 +#define GRALLOC_HARDWARE_GPU0 "gpu0"
    1.45 +
    1.46 +enum {
    1.47 +    /* buffer is never read in software */
    1.48 +    GRALLOC_USAGE_SW_READ_NEVER   = 0x00000000,
    1.49 +    /* buffer is rarely read in software */
    1.50 +    GRALLOC_USAGE_SW_READ_RARELY  = 0x00000002,
    1.51 +    /* buffer is often read in software */
    1.52 +    GRALLOC_USAGE_SW_READ_OFTEN   = 0x00000003,
    1.53 +    /* mask for the software read values */
    1.54 +    GRALLOC_USAGE_SW_READ_MASK    = 0x0000000F,
    1.55 +    
    1.56 +    /* buffer is never written in software */
    1.57 +    GRALLOC_USAGE_SW_WRITE_NEVER  = 0x00000000,
    1.58 +    /* buffer is never written in software */
    1.59 +    GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020,
    1.60 +    /* buffer is never written in software */
    1.61 +    GRALLOC_USAGE_SW_WRITE_OFTEN  = 0x00000030,
    1.62 +    /* mask for the software write values */
    1.63 +    GRALLOC_USAGE_SW_WRITE_MASK   = 0x000000F0,
    1.64 +
    1.65 +    /* buffer will be used as an OpenGL ES texture */
    1.66 +    GRALLOC_USAGE_HW_TEXTURE      = 0x00000100,
    1.67 +    /* buffer will be used as an OpenGL ES render target */
    1.68 +    GRALLOC_USAGE_HW_RENDER       = 0x00000200,
    1.69 +    /* buffer will be used by the 2D hardware blitter */
    1.70 +    GRALLOC_USAGE_HW_2D           = 0x00000C00,
    1.71 +    /* buffer will be used with the framebuffer device */
    1.72 +    GRALLOC_USAGE_HW_FB           = 0x00001000,
    1.73 +    /* mask for the software usage bit-mask */
    1.74 +    GRALLOC_USAGE_HW_MASK         = 0x00001F00,
    1.75 +};
    1.76 +
    1.77 +/*****************************************************************************/
    1.78 +
    1.79 +typedef const native_handle* buffer_handle_t;
    1.80 +
    1.81 +enum {
    1.82 +    /* FIXME: this only exists to work-around some issues with
    1.83 +     * the video and camera frameworks. don't implement unless
    1.84 +     * you know what you're doing.
    1.85 +     */
    1.86 +    GRALLOC_MODULE_PERFORM_CREATE_HANDLE_FROM_BUFFER = 0x080000001,
    1.87 +};
    1.88 +
    1.89 +/**
    1.90 + * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
    1.91 + * and the fields of this data structure must begin with hw_module_t
    1.92 + * followed by module specific information.
    1.93 + */
    1.94 +typedef struct gralloc_module_t {
    1.95 +    struct hw_module_t common;
    1.96 +    
    1.97 +    /*
    1.98 +     * (*registerBuffer)() must be called before a buffer_handle_t that has not
    1.99 +     * been created with (*alloc_device_t::alloc)() can be used.
   1.100 +     * 
   1.101 +     * This is intended to be used with buffer_handle_t's that have been
   1.102 +     * received in this process through IPC.
   1.103 +     * 
   1.104 +     * This function checks that the handle is indeed a valid one and prepares
   1.105 +     * it for use with (*lock)() and (*unlock)().
   1.106 +     * 
   1.107 +     * It is not necessary to call (*registerBuffer)() on a handle created 
   1.108 +     * with (*alloc_device_t::alloc)().
   1.109 +     * 
   1.110 +     * returns an error if this buffer_handle_t is not valid.
   1.111 +     */
   1.112 +    int (*registerBuffer)(struct gralloc_module_t const* module,
   1.113 +            buffer_handle_t handle);
   1.114 +
   1.115 +    /*
   1.116 +     * (*unregisterBuffer)() is called once this handle is no longer needed in
   1.117 +     * this process. After this call, it is an error to call (*lock)(),
   1.118 +     * (*unlock)(), or (*registerBuffer)().
   1.119 +     * 
   1.120 +     * This function doesn't close or free the handle itself; this is done
   1.121 +     * by other means, usually through libcutils's native_handle_close() and
   1.122 +     * native_handle_free(). 
   1.123 +     * 
   1.124 +     * It is an error to call (*unregisterBuffer)() on a buffer that wasn't
   1.125 +     * explicitly registered first.
   1.126 +     */
   1.127 +    int (*unregisterBuffer)(struct gralloc_module_t const* module,
   1.128 +            buffer_handle_t handle);
   1.129 +    
   1.130 +    /*
   1.131 +     * The (*lock)() method is called before a buffer is accessed for the 
   1.132 +     * specified usage. This call may block, for instance if the h/w needs
   1.133 +     * to finish rendering or if CPU caches need to be synchronized.
   1.134 +     * 
   1.135 +     * The caller promises to modify only pixels in the area specified 
   1.136 +     * by (l,t,w,h).
   1.137 +     * 
   1.138 +     * The content of the buffer outside of the specified area is NOT modified
   1.139 +     * by this call.
   1.140 +     *
   1.141 +     * If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address
   1.142 +     * of the buffer in virtual memory.
   1.143 +     *
   1.144 +     * THREADING CONSIDERATIONS:
   1.145 +     *
   1.146 +     * It is legal for several different threads to lock a buffer from 
   1.147 +     * read access, none of the threads are blocked.
   1.148 +     * 
   1.149 +     * However, locking a buffer simultaneously for write or read/write is
   1.150 +     * undefined, but:
   1.151 +     * - shall not result in termination of the process
   1.152 +     * - shall not block the caller
   1.153 +     * It is acceptable to return an error or to leave the buffer's content
   1.154 +     * into an indeterminate state.
   1.155 +     *
   1.156 +     * If the buffer was created with a usage mask incompatible with the
   1.157 +     * requested usage flags here, -EINVAL is returned. 
   1.158 +     * 
   1.159 +     */
   1.160 +    
   1.161 +    int (*lock)(struct gralloc_module_t const* module,
   1.162 +            buffer_handle_t handle, int usage,
   1.163 +            int l, int t, int w, int h,
   1.164 +            void** vaddr);
   1.165 +
   1.166 +    
   1.167 +    /*
   1.168 +     * The (*unlock)() method must be called after all changes to the buffer
   1.169 +     * are completed.
   1.170 +     */
   1.171 +    
   1.172 +    int (*unlock)(struct gralloc_module_t const* module,
   1.173 +            buffer_handle_t handle);
   1.174 +
   1.175 +
   1.176 +    /* reserved for future use */
   1.177 +    int (*perform)(struct gralloc_module_t const* module,
   1.178 +            int operation, ... );
   1.179 +
   1.180 +    /* reserved for future use */
   1.181 +    void* reserved_proc[7];
   1.182 +} gralloc_module_t;
   1.183 +
   1.184 +/*****************************************************************************/
   1.185 +
   1.186 +/**
   1.187 + * Every device data structure must begin with hw_device_t
   1.188 + * followed by module specific public methods and attributes.
   1.189 + */
   1.190 +
   1.191 +typedef struct alloc_device_t {
   1.192 +    struct hw_device_t common;
   1.193 +
   1.194 +    /* 
   1.195 +     * (*alloc)() Allocates a buffer in graphic memory with the requested
   1.196 +     * parameters and returns a buffer_handle_t and the stride in pixels to
   1.197 +     * allow the implementation to satisfy hardware constraints on the width
   1.198 +     * of a pixmap (eg: it may have to be multiple of 8 pixels). 
   1.199 +     * The CALLER TAKES OWNERSHIP of the buffer_handle_t.
   1.200 +     * 
   1.201 +     * Returns 0 on success or -errno on error.
   1.202 +     */
   1.203 +    
   1.204 +    int (*alloc)(struct alloc_device_t* dev,
   1.205 +            int w, int h, int format, int usage,
   1.206 +            buffer_handle_t* handle, int* stride);
   1.207 +
   1.208 +    /*
   1.209 +     * (*free)() Frees a previously allocated buffer. 
   1.210 +     * Behavior is undefined if the buffer is still mapped in any process,
   1.211 +     * but shall not result in termination of the program or security breaches
   1.212 +     * (allowing a process to get access to another process' buffers).
   1.213 +     * THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes
   1.214 +     * invalid after the call. 
   1.215 +     * 
   1.216 +     * Returns 0 on success or -errno on error.
   1.217 +     */
   1.218 +    int (*free)(struct alloc_device_t* dev,
   1.219 +            buffer_handle_t handle);
   1.220 +
   1.221 +} alloc_device_t;
   1.222 +
   1.223 +
   1.224 +typedef struct framebuffer_device_t {
   1.225 +    struct hw_device_t common;
   1.226 +
   1.227 +    /* flags describing some attributes of the framebuffer */
   1.228 +    const uint32_t  flags;
   1.229 +    
   1.230 +    /* dimensions of the framebuffer in pixels */
   1.231 +    const uint32_t  width;
   1.232 +    const uint32_t  height;
   1.233 +
   1.234 +    /* frambuffer stride in pixels */
   1.235 +    const int       stride;
   1.236 +    
   1.237 +    /* framebuffer pixel format */
   1.238 +    const int       format;
   1.239 +    
   1.240 +    /* resolution of the framebuffer's display panel in pixel per inch*/
   1.241 +    const float     xdpi;
   1.242 +    const float     ydpi;
   1.243 +
   1.244 +    /* framebuffer's display panel refresh rate in frames per second */
   1.245 +    const float     fps;
   1.246 +
   1.247 +    /* min swap interval supported by this framebuffer */
   1.248 +    const int       minSwapInterval;
   1.249 +
   1.250 +    /* max swap interval supported by this framebuffer */
   1.251 +    const int       maxSwapInterval;
   1.252 +
   1.253 +    int reserved[8];
   1.254 +    
   1.255 +    /* 
   1.256 +     * requests a specific swap-interval (same definition than EGL) 
   1.257 +     * 
   1.258 +     * Returns 0 on success or -errno on error.
   1.259 +     */
   1.260 +    int (*setSwapInterval)(struct framebuffer_device_t* window,
   1.261 +            int interval);
   1.262 +
   1.263 +    /*
   1.264 +     * This hook is OPTIONAL.
   1.265 +     * 
   1.266 +     * It is non NULL If the framebuffer driver supports "update-on-demand" 
   1.267 +     * and the given rectangle is the area of the screen that gets 
   1.268 +     * updated during (*post)().
   1.269 +     * 
   1.270 +     * This is useful on devices that are able to DMA only a portion of
   1.271 +     * the screen to the display panel, upon demand -- as opposed to
   1.272 +     * constantly refreshing the panel 60 times per second, for instance.
   1.273 +     * 
   1.274 +     * Only the area defined by this rectangle is guaranteed to be valid, that
   1.275 +     * is, the driver is not allowed to post anything outside of this
   1.276 +     * rectangle. 
   1.277 +     * 
   1.278 +     * The rectangle evaluated during (*post)() and specifies which area
   1.279 +     * of the buffer passed in (*post)() shall to be posted.
   1.280 +     * 
   1.281 +     * return -EINVAL if width or height <=0, or if left or top < 0 
   1.282 +     */
   1.283 +    int (*setUpdateRect)(struct framebuffer_device_t* window,
   1.284 +            int left, int top, int width, int height);
   1.285 +    
   1.286 +    /*
   1.287 +     * Post <buffer> to the display (display it on the screen)
   1.288 +     * The buffer must have been allocated with the 
   1.289 +     *   GRALLOC_USAGE_HW_FB usage flag.
   1.290 +     * buffer must be the same width and height as the display and must NOT
   1.291 +     * be locked.
   1.292 +     * 
   1.293 +     * The buffer is shown during the next VSYNC. 
   1.294 +     * 
   1.295 +     * If the same buffer is posted again (possibly after some other buffer),
   1.296 +     * post() will block until the the first post is completed.
   1.297 +     *
   1.298 +     * Internally, post() is expected to lock the buffer so that a 
   1.299 +     * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
   1.300 +     * USAGE_*_WRITE will block until it is safe; that is typically once this
   1.301 +     * buffer is shown and another buffer has been posted.
   1.302 +     *
   1.303 +     * Returns 0 on success or -errno on error.
   1.304 +     */
   1.305 +    int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
   1.306 +
   1.307 +
   1.308 +    /*
   1.309 +     * The (*compositionComplete)() method must be called after the
   1.310 +     * compositor has finished issuing GL commands for client buffers.
   1.311 +     */
   1.312 +
   1.313 +    int (*compositionComplete)(struct framebuffer_device_t* dev);
   1.314 +
   1.315 +
   1.316 +    void* reserved_proc[8];
   1.317 +
   1.318 +} framebuffer_device_t;
   1.319 +
   1.320 +
   1.321 +/** convenience API for opening and closing a supported device */
   1.322 +
   1.323 +static inline int gralloc_open(const struct hw_module_t* module, 
   1.324 +        struct alloc_device_t** device) {
   1.325 +    return module->methods->open(module, 
   1.326 +            GRALLOC_HARDWARE_GPU0, (struct hw_device_t**)device);
   1.327 +}
   1.328 +
   1.329 +static inline int gralloc_close(struct alloc_device_t* device) {
   1.330 +    return device->common.close(&device->common);
   1.331 +}
   1.332 +
   1.333 +
   1.334 +static inline int framebuffer_open(const struct hw_module_t* module, 
   1.335 +        struct framebuffer_device_t** device) {
   1.336 +    return module->methods->open(module, 
   1.337 +            GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device);
   1.338 +}
   1.339 +
   1.340 +static inline int framebuffer_close(struct framebuffer_device_t* device) {
   1.341 +    return device->common.close(&device->common);
   1.342 +}
   1.343 +
   1.344 +
   1.345 +__END_DECLS
   1.346 +
   1.347 +#endif  // ANDROID_ALLOC_INTERFACE_H

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