1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/toolkit/crashreporter/google-breakpad/src/processor/linked_ptr.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,193 @@ 1.4 +// Copyright (c) 2006, Google Inc. 1.5 +// All rights reserved. 1.6 +// 1.7 +// Redistribution and use in source and binary forms, with or without 1.8 +// modification, are permitted provided that the following conditions are 1.9 +// met: 1.10 +// 1.11 +// * Redistributions of source code must retain the above copyright 1.12 +// notice, this list of conditions and the following disclaimer. 1.13 +// * Redistributions in binary form must reproduce the above 1.14 +// copyright notice, this list of conditions and the following disclaimer 1.15 +// in the documentation and/or other materials provided with the 1.16 +// distribution. 1.17 +// * Neither the name of Google Inc. nor the names of its 1.18 +// contributors may be used to endorse or promote products derived from 1.19 +// this software without specific prior written permission. 1.20 +// 1.21 +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.22 +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.23 +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.24 +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.25 +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.26 +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.27 +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.28 +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.29 +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.30 +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.31 +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.32 + 1.33 +// A "smart" pointer type with reference tracking. Every pointer to a 1.34 +// particular object is kept on a circular linked list. When the last pointer 1.35 +// to an object is destroyed or reassigned, the object is deleted. 1.36 +// 1.37 +// Used properly, this deletes the object when the last reference goes away. 1.38 +// There are several caveats: 1.39 +// - Like all reference counting schemes, cycles lead to leaks. 1.40 +// - Each smart pointer is actually two pointers (8 bytes instead of 4). 1.41 +// - Every time a pointer is assigned, the entire list of pointers to that 1.42 +// object is traversed. This class is therefore NOT SUITABLE when there 1.43 +// will often be more than two or three pointers to a particular object. 1.44 +// - References are only tracked as long as linked_ptr<> objects are copied. 1.45 +// If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS 1.46 +// will happen (double deletion). 1.47 +// 1.48 +// A good use of this class is storing object references in STL containers. 1.49 +// You can safely put linked_ptr<> in a vector<>. 1.50 +// Other uses may not be as good. 1.51 +// 1.52 +// Note: If you use an incomplete type with linked_ptr<>, the class 1.53 +// *containing* linked_ptr<> must have a constructor and destructor (even 1.54 +// if they do nothing!). 1.55 + 1.56 +#ifndef PROCESSOR_LINKED_PTR_H__ 1.57 +#define PROCESSOR_LINKED_PTR_H__ 1.58 + 1.59 +namespace google_breakpad { 1.60 + 1.61 +// This is used internally by all instances of linked_ptr<>. It needs to be 1.62 +// a non-template class because different types of linked_ptr<> can refer to 1.63 +// the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)). 1.64 +// So, it needs to be possible for different types of linked_ptr to participate 1.65 +// in the same circular linked list, so we need a single class type here. 1.66 +// 1.67 +// DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>. 1.68 +class linked_ptr_internal { 1.69 + public: 1.70 + // Create a new circle that includes only this instance. 1.71 + void join_new() { 1.72 + next_ = this; 1.73 + } 1.74 + 1.75 + // Join an existing circle. 1.76 + void join(linked_ptr_internal const* ptr) { 1.77 + linked_ptr_internal const* p = ptr; 1.78 + while (p->next_ != ptr) p = p->next_; 1.79 + p->next_ = this; 1.80 + next_ = ptr; 1.81 + } 1.82 + 1.83 + // Leave whatever circle we're part of. Returns true iff we were the 1.84 + // last member of the circle. Once this is done, you can join() another. 1.85 + bool depart() { 1.86 + if (next_ == this) return true; 1.87 + linked_ptr_internal const* p = next_; 1.88 + while (p->next_ != this) p = p->next_; 1.89 + p->next_ = next_; 1.90 + return false; 1.91 + } 1.92 + 1.93 + private: 1.94 + mutable linked_ptr_internal const* next_; 1.95 +}; 1.96 + 1.97 +template <typename T> 1.98 +class linked_ptr { 1.99 + public: 1.100 + typedef T element_type; 1.101 + 1.102 + // Take over ownership of a raw pointer. This should happen as soon as 1.103 + // possible after the object is created. 1.104 + explicit linked_ptr(T* ptr = NULL) { capture(ptr); } 1.105 + ~linked_ptr() { depart(); } 1.106 + 1.107 + // Copy an existing linked_ptr<>, adding ourselves to the list of references. 1.108 + template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); } 1.109 + linked_ptr(linked_ptr const& ptr) { copy(&ptr); } 1.110 + 1.111 + // Assignment releases the old value and acquires the new. 1.112 + template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) { 1.113 + depart(); 1.114 + copy(&ptr); 1.115 + return *this; 1.116 + } 1.117 + 1.118 + linked_ptr& operator=(linked_ptr const& ptr) { 1.119 + if (&ptr != this) { 1.120 + depart(); 1.121 + copy(&ptr); 1.122 + } 1.123 + return *this; 1.124 + } 1.125 + 1.126 + // Smart pointer members. 1.127 + void reset(T* ptr = NULL) { depart(); capture(ptr); } 1.128 + T* get() const { return value_; } 1.129 + T* operator->() const { return value_; } 1.130 + T& operator*() const { return *value_; } 1.131 + // Release ownership of the pointed object and returns it. 1.132 + // Sole ownership by this linked_ptr object is required. 1.133 + T* release() { 1.134 + link_.depart(); 1.135 + T* v = value_; 1.136 + value_ = NULL; 1.137 + return v; 1.138 + } 1.139 + 1.140 + bool operator==(T* p) const { return value_ == p; } 1.141 + bool operator!=(T* p) const { return value_ != p; } 1.142 + template <typename U> 1.143 + bool operator==(linked_ptr<U> const& ptr) const { 1.144 + return value_ == ptr.get(); 1.145 + } 1.146 + template <typename U> 1.147 + bool operator!=(linked_ptr<U> const& ptr) const { 1.148 + return value_ != ptr.get(); 1.149 + } 1.150 + 1.151 + private: 1.152 + template <typename U> 1.153 + friend class linked_ptr; 1.154 + 1.155 + T* value_; 1.156 + linked_ptr_internal link_; 1.157 + 1.158 + void depart() { 1.159 + if (link_.depart()) delete value_; 1.160 + } 1.161 + 1.162 + void capture(T* ptr) { 1.163 + value_ = ptr; 1.164 + link_.join_new(); 1.165 + } 1.166 + 1.167 + template <typename U> void copy(linked_ptr<U> const* ptr) { 1.168 + value_ = ptr->get(); 1.169 + if (value_) 1.170 + link_.join(&ptr->link_); 1.171 + else 1.172 + link_.join_new(); 1.173 + } 1.174 +}; 1.175 + 1.176 +template<typename T> inline 1.177 +bool operator==(T* ptr, const linked_ptr<T>& x) { 1.178 + return ptr == x.get(); 1.179 +} 1.180 + 1.181 +template<typename T> inline 1.182 +bool operator!=(T* ptr, const linked_ptr<T>& x) { 1.183 + return ptr != x.get(); 1.184 +} 1.185 + 1.186 +// A function to convert T* into linked_ptr<T> 1.187 +// Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation 1.188 +// for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg)) 1.189 +template <typename T> 1.190 +linked_ptr<T> make_linked_ptr(T* ptr) { 1.191 + return linked_ptr<T>(ptr); 1.192 +} 1.193 + 1.194 +} // namespace google_breakpad 1.195 + 1.196 +#endif // PROCESSOR_LINKED_PTR_H__