1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/widget/gonk/libui/InputManager.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,109 @@ 1.4 +/* 1.5 + * Copyright (C) 2010 The Android Open Source Project 1.6 + * 1.7 + * Licensed under the Apache License, Version 2.0 (the "License"); 1.8 + * you may not use this file except in compliance with the License. 1.9 + * You may obtain a copy of the License at 1.10 + * 1.11 + * http://www.apache.org/licenses/LICENSE-2.0 1.12 + * 1.13 + * Unless required by applicable law or agreed to in writing, software 1.14 + * distributed under the License is distributed on an "AS IS" BASIS, 1.15 + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1.16 + * See the License for the specific language governing permissions and 1.17 + * limitations under the License. 1.18 + */ 1.19 + 1.20 +#ifndef _UI_INPUT_MANAGER_H 1.21 +#define _UI_INPUT_MANAGER_H 1.22 + 1.23 +/** 1.24 + * Native input manager. 1.25 + */ 1.26 + 1.27 +#include "EventHub.h" 1.28 +#include "InputReader.h" 1.29 +#include "InputDispatcher.h" 1.30 + 1.31 +#include "Input.h" 1.32 +#include "InputTransport.h" 1.33 +#include <utils/Errors.h> 1.34 +#include <utils/Vector.h> 1.35 +#include <utils/Timers.h> 1.36 +#include <utils/RefBase.h> 1.37 +#include <utils/String8.h> 1.38 + 1.39 +namespace android { 1.40 + 1.41 +/* 1.42 + * The input manager is the core of the system event processing. 1.43 + * 1.44 + * The input manager uses two threads. 1.45 + * 1.46 + * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events, 1.47 + * applies policy, and posts messages to a queue managed by the DispatcherThread. 1.48 + * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the 1.49 + * queue and asynchronously dispatches them to applications. 1.50 + * 1.51 + * By design, the InputReaderThread class and InputDispatcherThread class do not share any 1.52 + * internal state. Moreover, all communication is done one way from the InputReaderThread 1.53 + * into the InputDispatcherThread and never the reverse. Both classes may interact with the 1.54 + * InputDispatchPolicy, however. 1.55 + * 1.56 + * The InputManager class never makes any calls into Java itself. Instead, the 1.57 + * InputDispatchPolicy is responsible for performing all external interactions with the 1.58 + * system, including calling DVM services. 1.59 + */ 1.60 +class InputManagerInterface : public virtual RefBase { 1.61 +protected: 1.62 + InputManagerInterface() { } 1.63 + virtual ~InputManagerInterface() { } 1.64 + 1.65 +public: 1.66 + /* Starts the input manager threads. */ 1.67 + virtual status_t start() = 0; 1.68 + 1.69 + /* Stops the input manager threads and waits for them to exit. */ 1.70 + virtual status_t stop() = 0; 1.71 + 1.72 + /* Gets the input reader. */ 1.73 + virtual sp<InputReaderInterface> getReader() = 0; 1.74 + 1.75 + /* Gets the input dispatcher. */ 1.76 + virtual sp<InputDispatcherInterface> getDispatcher() = 0; 1.77 +}; 1.78 + 1.79 +class InputManager : public InputManagerInterface { 1.80 +protected: 1.81 + virtual ~InputManager(); 1.82 + 1.83 +public: 1.84 + InputManager( 1.85 + const sp<EventHubInterface>& eventHub, 1.86 + const sp<InputReaderPolicyInterface>& readerPolicy, 1.87 + const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); 1.88 + 1.89 + // (used for testing purposes) 1.90 + InputManager( 1.91 + const sp<InputReaderInterface>& reader, 1.92 + const sp<InputDispatcherInterface>& dispatcher); 1.93 + 1.94 + virtual status_t start(); 1.95 + virtual status_t stop(); 1.96 + 1.97 + virtual sp<InputReaderInterface> getReader(); 1.98 + virtual sp<InputDispatcherInterface> getDispatcher(); 1.99 + 1.100 +private: 1.101 + sp<InputReaderInterface> mReader; 1.102 + sp<InputReaderThread> mReaderThread; 1.103 + 1.104 + sp<InputDispatcherInterface> mDispatcher; 1.105 + sp<InputDispatcherThread> mDispatcherThread; 1.106 + 1.107 + void initialize(); 1.108 +}; 1.109 + 1.110 +} // namespace android 1.111 + 1.112 +#endif // _UI_INPUT_MANAGER_H