1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/widget/nsIAppShell.idl Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,91 @@ 1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- 1.5 + * 1.6 + * This Source Code Form is subject to the terms of the Mozilla Public 1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.9 + 1.10 +#include "nsISupports.idl" 1.11 + 1.12 +interface nsIRunnable; 1.13 + 1.14 +/** 1.15 + * Interface for the native event system layer. This interface is designed 1.16 + * to be used on the main application thread only. 1.17 + */ 1.18 +[uuid(2d10ca53-f143-439a-bb2e-c1fbc71f6a05)] 1.19 +interface nsIAppShell : nsISupports 1.20 +{ 1.21 + /** 1.22 + * Enter an event loop. Don't leave until exit() is called. 1.23 + */ 1.24 + void run(); 1.25 + 1.26 + /** 1.27 + * Exit the handle event loop 1.28 + */ 1.29 + void exit(); 1.30 + 1.31 + /** 1.32 + * Give hint to native event queue notification mechanism. If the native 1.33 + * platform needs to tradeoff performance vs. native event starvation this 1.34 + * hint tells the native dispatch code which to favor. The default is to 1.35 + * prevent native event starvation. 1.36 + * 1.37 + * Calls to this function may be nested. When the number of calls that pass 1.38 + * PR_TRUE is subtracted from the number of calls that pass PR_FALSE is 1.39 + * greater than 0, performance is given precedence over preventing event 1.40 + * starvation. 1.41 + * 1.42 + * The starvationDelay arg is only used when favorPerfOverStarvation is 1.43 + * PR_FALSE. It is the amount of time in milliseconds to wait before the 1.44 + * PR_FALSE actually takes effect. 1.45 + */ 1.46 + void favorPerformanceHint(in boolean favorPerfOverStarvation, 1.47 + in unsigned long starvationDelay); 1.48 + 1.49 + /** 1.50 + * Suspends the use of additional platform-specific methods (besides the 1.51 + * nsIAppShell->run() event loop) to run Gecko events on the main 1.52 + * application thread. Under some circumstances these "additional methods" 1.53 + * can cause Gecko event handlers to be re-entered, sometimes leading to 1.54 + * hangs and crashes. Calls to suspendNative() and resumeNative() may be 1.55 + * nested. On some platforms (those that don't use any "additional 1.56 + * methods") this will be a no-op. Does not (in itself) stop Gecko events 1.57 + * from being processed on the main application thread. But if the 1.58 + * nsIAppShell->run() event loop is blocked when this call is made, Gecko 1.59 + * events will stop being processed until resumeNative() is called (even 1.60 + * if a plugin or library is temporarily processing events on a nested 1.61 + * event loop). 1.62 + */ 1.63 + void suspendNative(); 1.64 + 1.65 + /** 1.66 + * Resumes the use of additional platform-specific methods to run Gecko 1.67 + * events on the main application thread. Calls to suspendNative() and 1.68 + * resumeNative() may be nested. On some platforms this will be a no-op. 1.69 + */ 1.70 + void resumeNative(); 1.71 + 1.72 + /** 1.73 + * The current event loop nesting level. 1.74 + */ 1.75 + readonly attribute unsigned long eventloopNestingLevel; 1.76 + 1.77 + /** 1.78 + * Allows running of a "synchronous section", in the form of an nsIRunnable 1.79 + * once the event loop has reached a "stable state". We've reached a stable 1.80 + * state when the currently executing task/event has finished, see: 1.81 + * http://www.whatwg.org/specs/web-apps/current-work/multipage/webappapis.html#synchronous-section 1.82 + * In practice this runs aRunnable once the currently executing event 1.83 + * finishes. If called multiple times per task/event, all the runnables will 1.84 + * be executed, in the order in which runInStableState() was called. 1.85 + */ 1.86 + void runInStableState(in nsIRunnable runnable); 1.87 + 1.88 + /** 1.89 + * Run the given runnable before the next iteration of the event loop (this 1.90 + * includes native events too). If a nested loop is spawned within the current 1.91 + * event then the runnable will not be run until that loop has terminated. 1.92 + */ 1.93 + void runBeforeNextEvent(in nsIRunnable runnable); 1.94 +};