1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/widget/xpwidgets/nsBaseAppShell.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,167 @@ 1.4 +/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */ 1.5 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.6 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.7 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.8 + 1.9 +#ifndef nsBaseAppShell_h__ 1.10 +#define nsBaseAppShell_h__ 1.11 + 1.12 +#include "mozilla/Atomics.h" 1.13 +#include "nsIAppShell.h" 1.14 +#include "nsIThreadInternal.h" 1.15 +#include "nsIObserver.h" 1.16 +#include "nsIRunnable.h" 1.17 +#include "nsCOMPtr.h" 1.18 +#include "nsTArray.h" 1.19 +#include "prinrval.h" 1.20 + 1.21 +/** 1.22 + * A singleton that manages the UI thread's event queue. Subclass this class 1.23 + * to enable platform-specific event queue support. 1.24 + */ 1.25 +class nsBaseAppShell : public nsIAppShell, public nsIThreadObserver, 1.26 + public nsIObserver 1.27 +{ 1.28 +public: 1.29 + NS_DECL_THREADSAFE_ISUPPORTS 1.30 + NS_DECL_NSIAPPSHELL 1.31 + NS_DECL_NSITHREADOBSERVER 1.32 + NS_DECL_NSIOBSERVER 1.33 + 1.34 + nsBaseAppShell(); 1.35 + 1.36 +protected: 1.37 + virtual ~nsBaseAppShell(); 1.38 + 1.39 + /** 1.40 + * This method is called by subclasses when the app shell singleton is 1.41 + * instantiated. 1.42 + */ 1.43 + nsresult Init(); 1.44 + 1.45 + /** 1.46 + * Called by subclasses from a native event. See ScheduleNativeEventCallback. 1.47 + */ 1.48 + void NativeEventCallback(); 1.49 + 1.50 + /** 1.51 + * Make a decision as to whether or not NativeEventCallback will 1.52 + * trigger gecko event processing when there are pending gecko 1.53 + * events. 1.54 + */ 1.55 + virtual void DoProcessMoreGeckoEvents(); 1.56 + 1.57 + /** 1.58 + * Implemented by subclasses. Invoke NativeEventCallback from a native 1.59 + * event. This method may be called on any thread. 1.60 + */ 1.61 + virtual void ScheduleNativeEventCallback() = 0; 1.62 + 1.63 + /** 1.64 + * Implemented by subclasses. Process the next native event. Only wait for 1.65 + * the next native event if mayWait is true. This method is only called on 1.66 + * the main application thread. 1.67 + * 1.68 + * @param mayWait 1.69 + * If "true", then this method may wait if necessary for the next available 1.70 + * native event. DispatchNativeEvent may be called to unblock a call to 1.71 + * ProcessNextNativeEvent that is waiting. 1.72 + * @return 1.73 + * This method returns "true" if a native event was processed. 1.74 + */ 1.75 + virtual bool ProcessNextNativeEvent(bool mayWait) = 0; 1.76 + 1.77 + int32_t mSuspendNativeCount; 1.78 + uint32_t mEventloopNestingLevel; 1.79 + 1.80 +private: 1.81 + bool DoProcessNextNativeEvent(bool mayWait, uint32_t recursionDepth); 1.82 + 1.83 + bool DispatchDummyEvent(nsIThread* target); 1.84 + 1.85 + void IncrementEventloopNestingLevel(); 1.86 + void DecrementEventloopNestingLevel(); 1.87 + 1.88 + /** 1.89 + * Runs all synchronous sections which are queued up in mSyncSections. 1.90 + */ 1.91 + void RunSyncSectionsInternal(bool stable, uint32_t threadRecursionLevel); 1.92 + 1.93 + void RunSyncSections(bool stable, uint32_t threadRecursionLevel) 1.94 + { 1.95 + if (!mSyncSections.IsEmpty()) { 1.96 + RunSyncSectionsInternal(stable, threadRecursionLevel); 1.97 + } 1.98 + } 1.99 + 1.100 + void ScheduleSyncSection(nsIRunnable* runnable, bool stable); 1.101 + 1.102 + struct SyncSection { 1.103 + SyncSection() 1.104 + : mStable(false), mEventloopNestingLevel(0), mThreadRecursionLevel(0) 1.105 + { } 1.106 + 1.107 + void Forget(SyncSection* other) { 1.108 + other->mStable = mStable; 1.109 + other->mEventloopNestingLevel = mEventloopNestingLevel; 1.110 + other->mThreadRecursionLevel = mThreadRecursionLevel; 1.111 + other->mRunnable = mRunnable.forget(); 1.112 + } 1.113 + 1.114 + bool mStable; 1.115 + uint32_t mEventloopNestingLevel; 1.116 + uint32_t mThreadRecursionLevel; 1.117 + nsCOMPtr<nsIRunnable> mRunnable; 1.118 + }; 1.119 + 1.120 + nsCOMPtr<nsIRunnable> mDummyEvent; 1.121 + /** 1.122 + * mBlockedWait points back to a slot that controls the wait loop in 1.123 + * an outer OnProcessNextEvent invocation. Nested calls always set 1.124 + * it to false to unblock an outer loop, since all events may 1.125 + * have been consumed by the inner event loop(s). 1.126 + */ 1.127 + bool *mBlockedWait; 1.128 + int32_t mFavorPerf; 1.129 + mozilla::Atomic<bool> mNativeEventPending; 1.130 + PRIntervalTime mStarvationDelay; 1.131 + PRIntervalTime mSwitchTime; 1.132 + PRIntervalTime mLastNativeEventTime; 1.133 + enum EventloopNestingState { 1.134 + eEventloopNone, // top level thread execution 1.135 + eEventloopXPCOM, // innermost native event loop is ProcessNextNativeEvent 1.136 + eEventloopOther // innermost native event loop is a native library/plugin etc 1.137 + }; 1.138 + EventloopNestingState mEventloopNestingState; 1.139 + nsTArray<SyncSection> mSyncSections; 1.140 + bool mRunning; 1.141 + bool mExiting; 1.142 + /** 1.143 + * mBlockNativeEvent blocks the appshell from processing native events. 1.144 + * It is set to true while a nested native event loop (eEventloopOther) 1.145 + * is processing gecko events in NativeEventCallback(), thus queuing up 1.146 + * native events until we return to that loop (bug 420148). 1.147 + * We force mBlockNativeEvent to false in case handling one of the gecko 1.148 + * events spins up a nested XPCOM event loop (eg. modal window) which would 1.149 + * otherwise lead to a "deadlock" where native events aren't processed at all. 1.150 + */ 1.151 + bool mBlockNativeEvent; 1.152 + /** 1.153 + * Tracks whether we have processed any gecko events in NativeEventCallback so 1.154 + * that we can avoid erroneously entering a blocking loop waiting for gecko 1.155 + * events to show up during OnProcessNextEvent. This is required because on 1.156 + * OS X ProcessGeckoEvents may be invoked inside the context of 1.157 + * ProcessNextNativeEvent and may result in NativeEventCallback being invoked 1.158 + * and in turn invoking NS_ProcessPendingEvents. Because 1.159 + * ProcessNextNativeEvent may be invoked prior to the NS_HasPendingEvents 1.160 + * waiting loop, this is the only way to make the loop aware that events may 1.161 + * have been processed. 1.162 + * 1.163 + * This variable is set to false in OnProcessNextEvent prior to the first 1.164 + * call to DoProcessNextNativeEvent. It is set to true by 1.165 + * NativeEventCallback after calling NS_ProcessPendingEvents. 1.166 + */ 1.167 + bool mProcessedGeckoEvents; 1.168 +}; 1.169 + 1.170 +#endif // nsBaseAppShell_h__