widget/xpwidgets/nsBaseAppShell.h

Wed, 31 Dec 2014 06:09:35 +0100

author
Michael Schloh von Bennewitz <michael@schloh.com>
date
Wed, 31 Dec 2014 06:09:35 +0100
changeset 0
6474c204b198
permissions
-rw-r--r--

Cloned upstream origin tor-browser at tor-browser-31.3.0esr-4.5-1-build1
revision ID fc1c9ff7c1b2defdbc039f12214767608f46423f for hacking purpose.

michael@0 1 /* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
michael@0 2 /* This Source Code Form is subject to the terms of the Mozilla Public
michael@0 3 * License, v. 2.0. If a copy of the MPL was not distributed with this
michael@0 4 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
michael@0 5
michael@0 6 #ifndef nsBaseAppShell_h__
michael@0 7 #define nsBaseAppShell_h__
michael@0 8
michael@0 9 #include "mozilla/Atomics.h"
michael@0 10 #include "nsIAppShell.h"
michael@0 11 #include "nsIThreadInternal.h"
michael@0 12 #include "nsIObserver.h"
michael@0 13 #include "nsIRunnable.h"
michael@0 14 #include "nsCOMPtr.h"
michael@0 15 #include "nsTArray.h"
michael@0 16 #include "prinrval.h"
michael@0 17
michael@0 18 /**
michael@0 19 * A singleton that manages the UI thread's event queue. Subclass this class
michael@0 20 * to enable platform-specific event queue support.
michael@0 21 */
michael@0 22 class nsBaseAppShell : public nsIAppShell, public nsIThreadObserver,
michael@0 23 public nsIObserver
michael@0 24 {
michael@0 25 public:
michael@0 26 NS_DECL_THREADSAFE_ISUPPORTS
michael@0 27 NS_DECL_NSIAPPSHELL
michael@0 28 NS_DECL_NSITHREADOBSERVER
michael@0 29 NS_DECL_NSIOBSERVER
michael@0 30
michael@0 31 nsBaseAppShell();
michael@0 32
michael@0 33 protected:
michael@0 34 virtual ~nsBaseAppShell();
michael@0 35
michael@0 36 /**
michael@0 37 * This method is called by subclasses when the app shell singleton is
michael@0 38 * instantiated.
michael@0 39 */
michael@0 40 nsresult Init();
michael@0 41
michael@0 42 /**
michael@0 43 * Called by subclasses from a native event. See ScheduleNativeEventCallback.
michael@0 44 */
michael@0 45 void NativeEventCallback();
michael@0 46
michael@0 47 /**
michael@0 48 * Make a decision as to whether or not NativeEventCallback will
michael@0 49 * trigger gecko event processing when there are pending gecko
michael@0 50 * events.
michael@0 51 */
michael@0 52 virtual void DoProcessMoreGeckoEvents();
michael@0 53
michael@0 54 /**
michael@0 55 * Implemented by subclasses. Invoke NativeEventCallback from a native
michael@0 56 * event. This method may be called on any thread.
michael@0 57 */
michael@0 58 virtual void ScheduleNativeEventCallback() = 0;
michael@0 59
michael@0 60 /**
michael@0 61 * Implemented by subclasses. Process the next native event. Only wait for
michael@0 62 * the next native event if mayWait is true. This method is only called on
michael@0 63 * the main application thread.
michael@0 64 *
michael@0 65 * @param mayWait
michael@0 66 * If "true", then this method may wait if necessary for the next available
michael@0 67 * native event. DispatchNativeEvent may be called to unblock a call to
michael@0 68 * ProcessNextNativeEvent that is waiting.
michael@0 69 * @return
michael@0 70 * This method returns "true" if a native event was processed.
michael@0 71 */
michael@0 72 virtual bool ProcessNextNativeEvent(bool mayWait) = 0;
michael@0 73
michael@0 74 int32_t mSuspendNativeCount;
michael@0 75 uint32_t mEventloopNestingLevel;
michael@0 76
michael@0 77 private:
michael@0 78 bool DoProcessNextNativeEvent(bool mayWait, uint32_t recursionDepth);
michael@0 79
michael@0 80 bool DispatchDummyEvent(nsIThread* target);
michael@0 81
michael@0 82 void IncrementEventloopNestingLevel();
michael@0 83 void DecrementEventloopNestingLevel();
michael@0 84
michael@0 85 /**
michael@0 86 * Runs all synchronous sections which are queued up in mSyncSections.
michael@0 87 */
michael@0 88 void RunSyncSectionsInternal(bool stable, uint32_t threadRecursionLevel);
michael@0 89
michael@0 90 void RunSyncSections(bool stable, uint32_t threadRecursionLevel)
michael@0 91 {
michael@0 92 if (!mSyncSections.IsEmpty()) {
michael@0 93 RunSyncSectionsInternal(stable, threadRecursionLevel);
michael@0 94 }
michael@0 95 }
michael@0 96
michael@0 97 void ScheduleSyncSection(nsIRunnable* runnable, bool stable);
michael@0 98
michael@0 99 struct SyncSection {
michael@0 100 SyncSection()
michael@0 101 : mStable(false), mEventloopNestingLevel(0), mThreadRecursionLevel(0)
michael@0 102 { }
michael@0 103
michael@0 104 void Forget(SyncSection* other) {
michael@0 105 other->mStable = mStable;
michael@0 106 other->mEventloopNestingLevel = mEventloopNestingLevel;
michael@0 107 other->mThreadRecursionLevel = mThreadRecursionLevel;
michael@0 108 other->mRunnable = mRunnable.forget();
michael@0 109 }
michael@0 110
michael@0 111 bool mStable;
michael@0 112 uint32_t mEventloopNestingLevel;
michael@0 113 uint32_t mThreadRecursionLevel;
michael@0 114 nsCOMPtr<nsIRunnable> mRunnable;
michael@0 115 };
michael@0 116
michael@0 117 nsCOMPtr<nsIRunnable> mDummyEvent;
michael@0 118 /**
michael@0 119 * mBlockedWait points back to a slot that controls the wait loop in
michael@0 120 * an outer OnProcessNextEvent invocation. Nested calls always set
michael@0 121 * it to false to unblock an outer loop, since all events may
michael@0 122 * have been consumed by the inner event loop(s).
michael@0 123 */
michael@0 124 bool *mBlockedWait;
michael@0 125 int32_t mFavorPerf;
michael@0 126 mozilla::Atomic<bool> mNativeEventPending;
michael@0 127 PRIntervalTime mStarvationDelay;
michael@0 128 PRIntervalTime mSwitchTime;
michael@0 129 PRIntervalTime mLastNativeEventTime;
michael@0 130 enum EventloopNestingState {
michael@0 131 eEventloopNone, // top level thread execution
michael@0 132 eEventloopXPCOM, // innermost native event loop is ProcessNextNativeEvent
michael@0 133 eEventloopOther // innermost native event loop is a native library/plugin etc
michael@0 134 };
michael@0 135 EventloopNestingState mEventloopNestingState;
michael@0 136 nsTArray<SyncSection> mSyncSections;
michael@0 137 bool mRunning;
michael@0 138 bool mExiting;
michael@0 139 /**
michael@0 140 * mBlockNativeEvent blocks the appshell from processing native events.
michael@0 141 * It is set to true while a nested native event loop (eEventloopOther)
michael@0 142 * is processing gecko events in NativeEventCallback(), thus queuing up
michael@0 143 * native events until we return to that loop (bug 420148).
michael@0 144 * We force mBlockNativeEvent to false in case handling one of the gecko
michael@0 145 * events spins up a nested XPCOM event loop (eg. modal window) which would
michael@0 146 * otherwise lead to a "deadlock" where native events aren't processed at all.
michael@0 147 */
michael@0 148 bool mBlockNativeEvent;
michael@0 149 /**
michael@0 150 * Tracks whether we have processed any gecko events in NativeEventCallback so
michael@0 151 * that we can avoid erroneously entering a blocking loop waiting for gecko
michael@0 152 * events to show up during OnProcessNextEvent. This is required because on
michael@0 153 * OS X ProcessGeckoEvents may be invoked inside the context of
michael@0 154 * ProcessNextNativeEvent and may result in NativeEventCallback being invoked
michael@0 155 * and in turn invoking NS_ProcessPendingEvents. Because
michael@0 156 * ProcessNextNativeEvent may be invoked prior to the NS_HasPendingEvents
michael@0 157 * waiting loop, this is the only way to make the loop aware that events may
michael@0 158 * have been processed.
michael@0 159 *
michael@0 160 * This variable is set to false in OnProcessNextEvent prior to the first
michael@0 161 * call to DoProcessNextNativeEvent. It is set to true by
michael@0 162 * NativeEventCallback after calling NS_ProcessPendingEvents.
michael@0 163 */
michael@0 164 bool mProcessedGeckoEvents;
michael@0 165 };
michael@0 166
michael@0 167 #endif // nsBaseAppShell_h__

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