1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/xpcom/glue/nsTPriorityQueue.h Wed Dec 31 06:09:35 2014 +0100 1.3 @@ -0,0 +1,171 @@ 1.4 +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ 1.5 +/* vim:set ts=2 sw=2 sts=2 et cindent: */ 1.6 +/* This Source Code Form is subject to the terms of the Mozilla Public 1.7 + * License, v. 2.0. If a copy of the MPL was not distributed with this 1.8 + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 1.9 + 1.10 +#ifndef NS_TPRIORITY_QUEUE_H_ 1.11 +#define NS_TPRIORITY_QUEUE_H_ 1.12 + 1.13 +#include "nsTArray.h" 1.14 +#include "nsDebug.h" 1.15 + 1.16 +/** 1.17 + * A templatized priority queue data structure that uses an nsTArray to serve as 1.18 + * a binary heap. The default comparator causes this to act like a min-heap. 1.19 + * Only the LessThan method of the comparator is used. 1.20 + */ 1.21 +template<class T, class Compare = nsDefaultComparator<T, T> > 1.22 +class nsTPriorityQueue 1.23 +{ 1.24 +public: 1.25 + typedef typename nsTArray<T>::size_type size_type; 1.26 + 1.27 + /** 1.28 + * Default constructor also creates a comparator object using the default 1.29 + * constructor for type Compare. 1.30 + */ 1.31 + nsTPriorityQueue() : mCompare(Compare()) { } 1.32 + 1.33 + /** 1.34 + * Constructor to allow a specific instance of a comparator object to be 1.35 + * used. 1.36 + */ 1.37 + nsTPriorityQueue(const Compare& aComp) : mCompare(aComp) { } 1.38 + 1.39 + /** 1.40 + * Copy constructor 1.41 + */ 1.42 + nsTPriorityQueue(const nsTPriorityQueue& aOther) 1.43 + : mElements(aOther.mElements), 1.44 + mCompare(aOther.mCompare) 1.45 + { } 1.46 + 1.47 + /** 1.48 + * @return True if the queue is empty or false otherwise. 1.49 + */ 1.50 + bool IsEmpty() const 1.51 + { 1.52 + return mElements.IsEmpty(); 1.53 + } 1.54 + 1.55 + /** 1.56 + * @return The number of elements in the queue. 1.57 + */ 1.58 + size_type Length() const 1.59 + { 1.60 + return mElements.Length(); 1.61 + } 1.62 + 1.63 + /** 1.64 + * @return The topmost element in the queue without changing the queue. This 1.65 + * is the element 'a' such that there is no other element 'b' in the queue for 1.66 + * which Compare(b, a) returns true. (Since this container does not check 1.67 + * for duplicate entries there may exist 'b' for which Compare(a, b) returns 1.68 + * false.) 1.69 + */ 1.70 + const T& Top() const 1.71 + { 1.72 + NS_ABORT_IF_FALSE(!mElements.IsEmpty(), "Empty queue"); 1.73 + return mElements[0]; 1.74 + } 1.75 + 1.76 + /** 1.77 + * Adds an element to the queue 1.78 + * @param aElement The element to add 1.79 + * @return true on success, false on out of memory. 1.80 + */ 1.81 + bool Push(const T& aElement) 1.82 + { 1.83 + T* elem = mElements.AppendElement(aElement); 1.84 + if (!elem) 1.85 + return false; // Out of memory 1.86 + 1.87 + // Sift up 1.88 + size_type i = mElements.Length() - 1; 1.89 + while (i) { 1.90 + size_type parent = (size_type)((i - 1) / 2); 1.91 + if (mCompare.LessThan(mElements[parent], mElements[i])) { 1.92 + break; 1.93 + } 1.94 + Swap(i, parent); 1.95 + i = parent; 1.96 + } 1.97 + 1.98 + return true; 1.99 + } 1.100 + 1.101 + /** 1.102 + * Removes and returns the top-most element from the queue. 1.103 + * @return The topmost element, that is, the element 'a' such that there is no 1.104 + * other element 'b' in the queue for which Compare(b, a) returns true. 1.105 + * @see Top() 1.106 + */ 1.107 + T Pop() 1.108 + { 1.109 + NS_ABORT_IF_FALSE(!mElements.IsEmpty(), "Empty queue"); 1.110 + T pop = mElements[0]; 1.111 + 1.112 + // Move last to front 1.113 + mElements[0] = mElements[mElements.Length() - 1]; 1.114 + mElements.TruncateLength(mElements.Length() - 1); 1.115 + 1.116 + // Sift down 1.117 + size_type i = 0; 1.118 + while (2*i + 1 < mElements.Length()) { 1.119 + size_type swap = i; 1.120 + size_type l_child = 2*i + 1; 1.121 + if (mCompare.LessThan(mElements[l_child], mElements[i])) { 1.122 + swap = l_child; 1.123 + } 1.124 + size_type r_child = l_child + 1; 1.125 + if (r_child < mElements.Length() && 1.126 + mCompare.LessThan(mElements[r_child], mElements[swap])) { 1.127 + swap = r_child; 1.128 + } 1.129 + if (swap == i) { 1.130 + break; 1.131 + } 1.132 + Swap(i, swap); 1.133 + i = swap; 1.134 + } 1.135 + 1.136 + return pop; 1.137 + } 1.138 + 1.139 + /** 1.140 + * Removes all elements from the queue. 1.141 + */ 1.142 + void Clear() 1.143 + { 1.144 + mElements.Clear(); 1.145 + } 1.146 + 1.147 + /** 1.148 + * Provides readonly access to the queue elements as an array. Generally this 1.149 + * should be avoided but may be needed in some situations such as when the 1.150 + * elements contained in the queue need to be enumerated for cycle-collection. 1.151 + * @return A pointer to the first element of the array. If the array is 1.152 + * empty, then this pointer must not be dereferenced. 1.153 + */ 1.154 + const T* Elements() const 1.155 + { 1.156 + return mElements.Elements(); 1.157 + } 1.158 + 1.159 +protected: 1.160 + /** 1.161 + * Swaps the elements at the specified indices. 1.162 + */ 1.163 + void Swap(size_type aIndexA, size_type aIndexB) 1.164 + { 1.165 + T temp = mElements[aIndexA]; 1.166 + mElements[aIndexA] = mElements[aIndexB]; 1.167 + mElements[aIndexB] = temp; 1.168 + } 1.169 + 1.170 + nsTArray<T> mElements; 1.171 + Compare mCompare; // Comparator object 1.172 +}; 1.173 + 1.174 +#endif // NS_TPRIORITY_QUEUE_H_